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	<id>http://wiki.uooutlands.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Alcon</id>
	<title>UO Outlands Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.uooutlands.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Alcon"/>
	<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/Special:Contributions/Alcon"/>
	<updated>2026-05-19T03:08:58Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.1</generator>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Frost_Aspect&amp;diff=28099</id>
		<title>Frost Aspect</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Frost_Aspect&amp;diff=28099"/>
		<updated>2025-01-27T01:18:50Z</updated>

		<summary type="html">&lt;p&gt;Alcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Aspect]][[Category:PvM]]&lt;br /&gt;
==Frost Aspect Proc==&lt;br /&gt;
[[File:frostaspectproc.gif|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Frost Aspect Weapon==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:frostaspectweapon.png|link=]]&amp;lt;br /&amp;gt;Frost Aspect Weapon&lt;br /&gt;
|-&lt;br /&gt;
! Melee Accuracy Bonus&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 10% + 2% per player Frost Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Damage Bonus&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 10 + 2 per player Frost Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Aspect Special Chance&amp;lt;br /&amp;gt;(scales with weapon speed)&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 0.5% + 0.05% per player Frost Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Aspect Special Effect:&amp;lt;br /&amp;gt;Ice Blast&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Inflicts (600 + (60 * Tier Level)) damage divided among creatures within a 6 tile radius&amp;lt;br /&amp;gt;Applies a Chill Effect of (6% * (0.6% * Tier Level)) for 5 minutes to all creatures hit&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Frost Aspect Spellbook==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:frostaspectspellbook.png|link=]]&amp;lt;br /&amp;gt;Frost Aspect Spellbook&lt;br /&gt;
|-&lt;br /&gt;
! Mana Refund Chance&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 10% + 2% per player Frost Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Damage Bonus&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 10% + 2% per player Frost Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Aspect Special Chance&amp;lt;br /&amp;gt;(scales with spell circle)&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 4% + 0.4% per player Frost Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Aspect Special Effect:&amp;lt;br /&amp;gt;Ice Blast&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Inflicts (600 + (60 * Tier Level)) damage divided among creatures within a 6 tile radius&amp;lt;br /&amp;gt;Applies a Chill Effect of (6% * (0.6% * Tier Level)) for 5 minutes to all creatures hit&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Frost Aspect Armor==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:frostaspectarmor.png|link=]]&amp;lt;br /&amp;gt;Frost Aspect Armor&lt;br /&gt;
|-&lt;br /&gt;
! Armor Rating&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 20% + 5% per player Frost Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Chill Effect Applied Per Damage*&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 0.006% + 0.002% per player Frost Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Increase to Max Chill Effect&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 8% + 0.8% per player Frost Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Frost Shell Cooldown**&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 30.0 sec - 1.0 sec per Tier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;[[Chill Effect|Chill effects]] increase the damage a player and their followers deal to a creature&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;If any effect would reduce the player to 50% health or below, a Frost Shell effect will trigger immediately and last for the next 5 seconds&lt;br /&gt;
While the player has a Frost Shell in place, they can not be reduced below 50% health. Once the Frost Shell effect ends, there is a cooldown before another Frost Shell effect can be triggered&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Frost Aspect Cloth==&lt;br /&gt;
* Hue 2234&lt;br /&gt;
* To Craft: 120 Tailoring, 1 Frost Distillation and 1 Wool&lt;br /&gt;
&lt;br /&gt;
[[File:frostaspectcloth.png|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aspects==&lt;br /&gt;
{{AspectTypes}}&lt;/div&gt;</summary>
		<author><name>Alcon</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Focus&amp;diff=28097</id>
		<title>Focus</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Focus&amp;diff=28097"/>
		<updated>2025-01-26T03:09:59Z</updated>

		<summary type="html">&lt;p&gt;Alcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Skills]][[Category:PvM]]&lt;br /&gt;
==Summary==&lt;br /&gt;
[[File:icon-focus.png|right]]&lt;br /&gt;
* Players can use the Focus skill to enhance PvM combat and magery templates&lt;br /&gt;
* Focus can be raised to a maximum of 100 skill&lt;br /&gt;
* Focus is a supplemental damage bonus skill for PvP&lt;br /&gt;
&lt;br /&gt;
==PvM==&lt;br /&gt;
* A player&#039;s Melee Accuracy is increased by (15% * (Focus Skill / 100))&lt;br /&gt;
* A player&#039;s Defense is increased by (15% * (Focus Skill / 100))&lt;br /&gt;
* A player&#039;s Swing Speed is increased by (15% * (Focus Skill / 100))&lt;br /&gt;
* A player&#039;s Charged Spell Chance is inceased by (15% * (Focus Skill / 100))&lt;br /&gt;
* A player&#039;s Mana Refund Chance is increased by (15% * (Focus Skill / 100))&lt;br /&gt;
* A player&#039;s Meditation rate is increased by (15% * (Focus Skill / 100))&lt;br /&gt;
&lt;br /&gt;
==PvP==&lt;br /&gt;
* Players receive a Supplemental PvP Melee Damage Bonus of (10% * (Focus Skill / 100))&lt;br /&gt;
* Players receive a Supplemental PvP Spell Damage Bonus of (10% * (Focus Skill / 100))&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
* Players gain Focus Skill when making Melee Attacks or Casting Spells&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! Activity&lt;br /&gt;
|-&lt;br /&gt;
| 0-50&lt;br /&gt;
| [[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]&lt;br /&gt;
|-&lt;br /&gt;
| 50-80&lt;br /&gt;
| Passively when making Melee Attacks or Casting Spells in the [[New Player Dungeon]]&lt;br /&gt;
|-&lt;br /&gt;
| 80-100&lt;br /&gt;
| Passively when making Melee Attacks or Casting Spells&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alcon</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Focus&amp;diff=28096</id>
		<title>Focus</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Focus&amp;diff=28096"/>
		<updated>2025-01-26T03:09:50Z</updated>

		<summary type="html">&lt;p&gt;Alcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Skills]][[Category:PvM]]&lt;br /&gt;
==Summary==&lt;br /&gt;
[[File:icon-focus.png|right]]&lt;br /&gt;
* Players can use the Focus skill to enhance PvM combat and magery templates&lt;br /&gt;
* Focus can be raised to a maximum of 100 skill&lt;br /&gt;
* Focus is a supplemental damage bonus skill for PvP&lt;br /&gt;
&lt;br /&gt;
==PvM==&lt;br /&gt;
* A player&#039;s Melee Accuracy is inceased by (15% * (Focus Skill / 100))&lt;br /&gt;
* A player&#039;s Defense is increased by (15% * (Focus Skill / 100))&lt;br /&gt;
* A player&#039;s Swing Speed is increased by (15% * (Focus Skill / 100))&lt;br /&gt;
* A player&#039;s Charged Spell Chance is inceased by (15% * (Focus Skill / 100))&lt;br /&gt;
* A player&#039;s Mana Refund Chance is increased by (15% * (Focus Skill / 100))&lt;br /&gt;
* A player&#039;s Meditation rate is increased by (15% * (Focus Skill / 100))&lt;br /&gt;
&lt;br /&gt;
==PvP==&lt;br /&gt;
* Players receive a Supplemental PvP Melee Damage Bonus of (10% * (Focus Skill / 100))&lt;br /&gt;
* Players receive a Supplemental PvP Spell Damage Bonus of (10% * (Focus Skill / 100))&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
* Players gain Focus Skill when making Melee Attacks or Casting Spells&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! Activity&lt;br /&gt;
|-&lt;br /&gt;
| 0-50&lt;br /&gt;
| [[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]&lt;br /&gt;
|-&lt;br /&gt;
| 50-80&lt;br /&gt;
| Passively when making Melee Attacks or Casting Spells in the [[New Player Dungeon]]&lt;br /&gt;
|-&lt;br /&gt;
| 80-100&lt;br /&gt;
| Passively when making Melee Attacks or Casting Spells&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alcon</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Swordsmanship&amp;diff=28095</id>
		<title>Swordsmanship</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Swordsmanship&amp;diff=28095"/>
		<updated>2025-01-25T22:03:57Z</updated>

		<summary type="html">&lt;p&gt;Alcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Skills]][[Category:PvM]][[Category:PvP]]&lt;br /&gt;
==Summary==&lt;br /&gt;
Swordsmanship allows the use of bladed weapons with a swing speed between the faster [[Fencing]] weapons and slower [[Mace Fighting|Macing]] weapons.&lt;br /&gt;
&lt;br /&gt;
* All one-handed swordscan be poisoned using the [[Poisoning]] skill&lt;br /&gt;
** But no axes or two-handed swords weapons can be poisoned.&lt;br /&gt;
&lt;br /&gt;
* The chance to hit with a swords class weapon is equal to (Player&#039;s Swordsmanship skill + 50) / ((Defender&#039;s Weapon or Wrestling skill + 50) * 2), plus any relevant accuracy bonuses&lt;br /&gt;
* Increases Base Weapon Damage by (25% * Skill / 100) as a secondary weapon skill (when using another weapon skill) in PvM.&lt;br /&gt;
* Reduced to Base Weapon Damage by (10% * Skill / 100) as a secondary weapon skill (when using another weapon skill) in PvP.&lt;br /&gt;
&lt;br /&gt;
==PvM Special Attack==&lt;br /&gt;
* Only works against creatures, not other players&lt;br /&gt;
* Players have a 10% chance of inflicting a Swords Weapon Special Attack against creatures&lt;br /&gt;
** This chance can be further increased via the [[Arms Lore | Arms Lore Skill]], [[Water Aspect | Water Aspect Armor]], or [[Mastery Chain | Mastery Chain Links]]&lt;br /&gt;
* Swords Weapon Specials applies a stackable Lacerate &amp;amp; Bleed Effect on the target &lt;br /&gt;
&lt;br /&gt;
Lacerate Effect&lt;br /&gt;
* Increases the chance for you and your allies to apply weapon special effects to the target&lt;br /&gt;
* Will apply a stackable 8% Lacerate Effect to target that lasts 8-16 seconds (scaled by weapon speed) with a max effect of 24%&lt;br /&gt;
&lt;br /&gt;
Bleed Effect&lt;br /&gt;
* Will cause target to suffer a total amount of Bleed damage equal to (150% of Damage From Hit)&lt;br /&gt;
* Bleed damage is resolved as Ticks occuring every 3 seconds for 15 seconds, with each Tick inflicting 20% of the total Bleed damage&lt;br /&gt;
** i.e. will resolve 100% of Bleed damage over 15 seconds&lt;br /&gt;
&lt;br /&gt;
==Swordsmanship Weapons==&lt;br /&gt;
{{Main|Armor &amp;amp; Weapons}}&lt;br /&gt;
Sword class weapons are crafted with [[Blacksmithy]] or bought from NPCs.&lt;br /&gt;
{{SwordsWeaponClass}}&lt;br /&gt;
&lt;br /&gt;
==Beneficial Skills==&lt;br /&gt;
Having these skills benefit Swordsmanship. &lt;br /&gt;
{{BeneficialSkillsWeapon}}&lt;br /&gt;
&lt;br /&gt;
==Codex==&lt;br /&gt;
{{Main|Weapon and Parry Codex}}&lt;br /&gt;
Sword class weapons benefit from Stances and Finishers provided by a Codex of Swords.&lt;br /&gt;
&lt;br /&gt;
{{SwordCodex}}&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! Activity&lt;br /&gt;
|-&lt;br /&gt;
| 0-50&lt;br /&gt;
| [[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]&lt;br /&gt;
|-&lt;br /&gt;
| 50-80&lt;br /&gt;
| Passively in melee combat using a sword in the [[New Player Dungeon]]&lt;br /&gt;
|-&lt;br /&gt;
| 80-100&lt;br /&gt;
| Passively in melee combat using a sword&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alcon</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Template:TameablePetAbilities&amp;diff=28062</id>
		<title>Template:TameablePetAbilities</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Template:TameablePetAbilities&amp;diff=28062"/>
		<updated>2025-01-11T09:16:23Z</updated>

		<summary type="html">&lt;p&gt;Alcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Ability&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Air Breath&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Fires a projectile at a target up to 12 tiles away, dealing (DamageMax * 1.5) damage and applying a weaken effect of (Control Slots * 4%) for 15 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| Air Shield&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Creates a shield around the creature that increases accuracy and melee defense by 15% for 60 seconds (cannot stack).&lt;br /&gt;
|-&lt;br /&gt;
| Backstab&lt;br /&gt;
| Innate&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | If stealthed, creature&#039;s next melee attack gains +25% accuracy and deals +150% damage.&lt;br /&gt;
|-&lt;br /&gt;
| Bad Luck&lt;br /&gt;
| Passive&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Has a 15% chance when taking damage to inflict that damage (ignoring armor) also onto the attacker, with damage amount capped at (DamageMax * 1.0).&lt;br /&gt;
|-&lt;br /&gt;
| Barb Swarm&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Fires projectiles at a location up to 12 tiles away hitting up to 4 targets within 2 tiles. Inflicts (DamageMax * 1.0) bleed damage over for 15 seconds, with the first target hit taking +50% damage.&lt;br /&gt;
|-&lt;br /&gt;
| Bleed&lt;br /&gt;
| Passive&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Has a 15% chance on melee attack to inflict (DamageMax * 1.0) bleed damage over 15 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| Blood Barrage&lt;br /&gt;
| Innate&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Create makes its normal melee attacks as ranged attacks up to 12 tiles away. Hits have a 15% chance to inflict Bleed ability on target.&lt;br /&gt;
|-&lt;br /&gt;
| Blood Breath&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Fires a projectile at a target up to 12 tiles away, inflicting (DamageMax * 1.0) bleed damage over 15 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| Blood Expertise&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Consumes up to 10 blood within 6 tiles to increase accuracy by (10% + (Blood Consumed * 0.75%)) for 30 seconds (cannot stack).&lt;br /&gt;
|-&lt;br /&gt;
| Blood Frenzy&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Consumes up to 10 blood within 6 tiles to increase melee attack speed by (7.5% + (Blood Consumed * 0.5%)) for 30 seconds (cannot stack).&lt;br /&gt;
|-&lt;br /&gt;
| Blood Healing&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | If below 66% hit points, will consume up to 10 blood within 6 tiles to restore (5% + (Blood Consumed * 0.5%)) of maximum health.&lt;br /&gt;
|-&lt;br /&gt;
| Blood Rage&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Consumes up to 10 blood within 6 tiles to increase melee damage by (15% + (Blood Consumed * 1%)) for 30 seconds (cannot stack).&lt;br /&gt;
|-&lt;br /&gt;
| Blood Shield&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Consumes up to 10 blood within 6 tiles to increase magic resist by (60 + (Blood Consumed * 4)) for 30 seconds (cannot stack).&lt;br /&gt;
|-&lt;br /&gt;
| Bog Barrage&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Fires 3 waves of projectiles in a 8 tile radius, with each wave hitting up to 6 targets. Each hit inflicts (DamageMax * 0.33) damage and has a 10% chance to inflict (DamageMax * 0.25) disease damage every 5 seconds for 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| Burrow&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Has a 15% chance on melee attack to inflict (DamageMax * 2.0) bleed damage over 15 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| Charge&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Teleports to a location up to 12 tiles away, hitting up to 3 targets within 1 tile. Inflicts (DamageMax * 0.8) damage, with the first target hit taking +50% damage.&lt;br /&gt;
|-&lt;br /&gt;
| Chill Touch&lt;br /&gt;
| Passive&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Has a 15% chance on melee attack to inflict (DamageMax * 0.9) damage and apply a chill effect of (Control Slots * 2%) for the next 60 seconds (stacks up to 25%).&lt;br /&gt;
|-&lt;br /&gt;
| Chilled Charge&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Teleports to a location up to 12 tiles away, hitting up to 3 targets within 1 tile. Inflicts (DamageMax * 0.7) damage, with the first target hit taking +50% damage. Applies a chill effect of (Control Slots * 2%) for the next 60 seconds (stacks up to 25%).&lt;br /&gt;
|-&lt;br /&gt;
| Cleave&lt;br /&gt;
| Innate&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Successful melee attacks inflict an additional (DamageMax * 0.4) to a random target within 1 tile.&lt;br /&gt;
|-&lt;br /&gt;
| Concussion Breath&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Fires a projectile at a target up to 12 tiles away, inflicting (DamageMax * 1.75) damage that ignores half of target&#039;s armor. Damage is increased by 50% if tamer has a barding effect active on the target.&lt;br /&gt;
|-&lt;br /&gt;
| Corpse Barrage&lt;br /&gt;
| Innate&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Creature makes its normal melee attacks as ranged attacks up to 12 tiles away. Hits have a 15% chance to inflict (DamageMax * 0.5) disease damage every 5 seconds for 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| Corruption Blast&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Fires a projectile at a location up to 6 tiles away, hitting up to 3 targets within 1 tile. Inflicts (DamageMax * 0.33) disease damage every 5 seconds for 20 seconds, with the first target hit taking +33% damage.&lt;br /&gt;
|-&lt;br /&gt;
| Crush&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Has a 15% chance on melee attack apply a pierce effect of (10 * Control Slots) for 15 seconds. If successful, has a (10% * Control Slot) chance to Hinder creatures for 3 seconds or Hamstring players for 2 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| Darkstrike&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Detonates a location 1 tile away, hitting up to 3 targets within 3 tiles. Inflicts (DamageMax * 0.25) damage that ignores half of target&#039;s armor and also inflicts (DamageMax * 0.33) disease damage every 5 seconds over 20 seconds. The first target hit also takes +33% normal and disease damage.&lt;br /&gt;
|-&lt;br /&gt;
| Devour&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Can consume nearby corpses to heal 15% of maximum health.&lt;br /&gt;
|-&lt;br /&gt;
| Dig&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Teleports to a location up to 12 tiles away, hitting up to 3 targets within 2 tiles. Inflicts (DamageMax * 0.75) damage, with the first target hit taking +50% damage.&lt;br /&gt;
|-&lt;br /&gt;
| Discharge&lt;br /&gt;
| Innate&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Every 10th melee hit landed will cause creature to inflict (DamageMax * 5.0) damage on its current target (which ignores armor).&lt;br /&gt;
|-&lt;br /&gt;
| Disease&lt;br /&gt;
| Passive&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Has a 15% chance on melee attack to inflict (DamageMax * 0.5) disease damage every 5 seconds for 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| Diversion&lt;br /&gt;
| Innate&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Creature has reduced Aggro.&lt;br /&gt;
|-&lt;br /&gt;
| Dreamlull&lt;br /&gt;
| Passive&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Has a 15% chance on spellcast to apply a hex effect of (Control Slots * 25) for 15 seconds. Will also hinder creatures for (Control Slots * 1) seconds or hamstring players for 2 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| Drowned Barrage&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Fires projectiles in a 6 tile radius, hitting up to to 5 targets. Inflicts (DamageMax * 0.75) damage, with the first target hit taking +50% damage. Applies a cripple effect of (Control Slots * 2%) and pierce effect of (Control Slots * 5) for 15 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| Earth Breath&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Fires a projectile at a target up to 12 tiles away, inflicting (DamageMax * 1.75) damage.&lt;br /&gt;
|-&lt;br /&gt;
| Earth Seeds&lt;br /&gt;
| Passive&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Has a 15% chance on spellcast to inflict (DamageMax * 1.0) bleed damage over 15 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| Earth Shield&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Creates a shield around the creature that increases melee damage by 15% and armor by 30 for 60 seconds (cannot stack).&lt;br /&gt;
|-&lt;br /&gt;
| Eldritch Breath&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Fires a projectile at a target up to 12 tiles away, inflicting (DamageMax * 1.5) damage and applying a hex effect of (Control Slots * 15) for 15 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| Eldritch Shield&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Creates a shield around the creature that increases spell damage by 15% and magic resist by 60 for 60 seconds (cannot be stacked).&lt;br /&gt;
|-&lt;br /&gt;
| Elusive Form&lt;br /&gt;
| Innate&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Creature has an innate 25 parry skill against melee attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Enrage&lt;br /&gt;
| Passive&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Has a 15% chance on melee attack to increase melee damage by 20% for 30 seconds (cannot stack).&lt;br /&gt;
|-&lt;br /&gt;
| Epic Barrage&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Fires projectiles at a target up to 12 tiles away, dealing 3 hits that each inflict (DamageMax * 0.5) damage that ignores armor.&lt;br /&gt;
|-&lt;br /&gt;
| Eversion&lt;br /&gt;
| Passive&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Has a 15% chance on successful melee attack to lose 3% of its own health, but will inflict (DamageMax * 0.75) disease damage every 5 seconds for 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| Fiery Charge&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Teleports to a location up to 12 tiles away, hitting up to 3 targets within 3 tiles. Inflicts (DamageMax * 0.9) damage, with the first target hit taking +50% damage.&lt;br /&gt;
|-&lt;br /&gt;
| Fiery Dig&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Teleports to a location up to 12 tiles away, hitting up to 3 targets within 2 tiles. Inflicts (DamageMax * 0.9) damage against, with the first target hit taking +50% damage.&lt;br /&gt;
|-&lt;br /&gt;
| Fire Barrage&lt;br /&gt;
| Innate&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Creature makes its normal melee attacks as ranged attacks up to 12 tiles away.&lt;br /&gt;
|-&lt;br /&gt;
| Fire Breath&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Fires a projectile at a target up to 12 tiles away, dealing (DamageMax * 1.5) damage.&lt;br /&gt;
|-&lt;br /&gt;
| Fireblast&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Detonates a location up to 12 tiles away, inflicting (DamageMax * 0.9) damage against up to 3 targets within 1 tile (the first target hit also takes +50% damage).&lt;br /&gt;
|-&lt;br /&gt;
| Flamestrike&lt;br /&gt;
| Passive&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Has a 15% chance on melee attack to inflict (DamageMax * 1.0) damage.&lt;br /&gt;
|-&lt;br /&gt;
| Flesheater&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Hits up to 3 targets within 3 tiles, inflicting (DamageMax * 0.75) bleed damage over 15 seconds, with the first target hit taking +50% bleed damage. Will restore (Targets Hit * 2%) of maximum health.&lt;br /&gt;
|-&lt;br /&gt;
| Flurry&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Fires a projectile at a target up to 6 tiles away, inflicting (DamageMax * 1.3) damage and applying a chill effect of (Control Slots * 2%) for 60 seconds (stacks up to 25%).&lt;br /&gt;
|-&lt;br /&gt;
| Frenzy&lt;br /&gt;
| Passive&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Has a 15% chance on melee attack to increase attack speed by 10% for 30 seconds (cannot stack).&lt;br /&gt;
|-&lt;br /&gt;
| Frigid Blast&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Fires a projectile at a location up to 6 tiles away, hitting up to 3 targets within 1 tile. Inflicts (DamageMax * 0.75) damage, with the first target hit taking +50% damage. Applies a chill effect of (Control Slots * 2%) for 60 seconds (stacks up to 25%).&lt;br /&gt;
|-&lt;br /&gt;
| Giant Blood Barrage&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Deals 2 melee hits on a target up to 12 tiles away with each hit having a 7.5% chance to inflict Bleed ability on target.&lt;br /&gt;
|-&lt;br /&gt;
| Giant Corpse Barrage&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Deals 2 melee hits on a target up to 12 tiles away with each hit having a 7.5% chance to inflict (DamageMax * 0.5) disease damage every 5 seconds for 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| Giant Fire Barrage&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Inflicts 2 melee hits on a target up to 12 tiles away.&lt;br /&gt;
|-&lt;br /&gt;
| Gore&lt;br /&gt;
| Passive&lt;br /&gt;
| Has a 15% chance on melee attack to inflict (DamageMax * 1.0) bleed damage over 15 seconds and apply a pierce effect of (15 * Control Slots) for 5 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| Gorge&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Inflicts (DamageMax * 2.0) damage against an entangled, hindered, or hamstrung target up to 1 tile away and restores 5% of maximum hit points.&lt;br /&gt;
|-&lt;br /&gt;
| Grasp&lt;br /&gt;
| Passive&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Has a (5% + (Control Slots * 5%)) chance on melee hit to entangle creatures for 6 seconds or hamstring players for 2 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| Grit&lt;br /&gt;
| Passive&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | If below 33% hit points, will restore 15% of maximum health (has 15 second cooldown).&lt;br /&gt;
|-&lt;br /&gt;
| Fury&lt;br /&gt;
| Innate&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | +5% Damage for every 30 seconds alive (max +25%)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Reflect&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Applies the magic reflect spell to the creature.&lt;br /&gt;
|-&lt;br /&gt;
| Manticore Venom&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Places a delayed effect on a target 1 tile away, that will deal (DamageMax * 2.0) damage after 10 seconds pass, which will ignore target&#039;s armor.&lt;br /&gt;
|-&lt;br /&gt;
| Massive Blood Breath&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Fires projectiles in a cone, hitting against up to 3 targets. Inflicts (DamageMax * 1.0) bleed damage over for 15 seconds, with the first target hit taking +50% damage.&lt;br /&gt;
|-&lt;br /&gt;
| Massive Bone Breath&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Fires projectiles in a cone, hitting up to 3 targets. Inflicts (DamageMax * 0.75) damage, with the first target hit taking +50% damage. Applies a pierce effect of (Control Slots * 10) for 15 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| Massive Dusk Breath&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Fires projectiles in a cone, hitting up to 3 targets. Inflicts (DamageMax * 0.7) damage which ignores armor, with the first target hit taking +50% damage. Applies a weaken effect of (Control Slots * 3%) for 15 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| Massive Fire Breath&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Fires projectiles in a cone, hitting up to 3 targets. Inflicts (DamageMax * 0.9) damage, with the first target hit taking +50% damage.&lt;br /&gt;
|-&lt;br /&gt;
| Massive Ice Breath&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Fires projectiles in a cone, hitting up to 3 targets. Inflicts (DamageMax * 0.8) damage which ignores armor, and the first target hit taking +50% damage. Applies a chill effect of (Control Slots * 2%) for 60 seconds (stacks up to 25%).&lt;br /&gt;
|-&lt;br /&gt;
| Massive Ruby Breath&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Fires projectiles in a long narrow cone, hitting up to 3 targets. Inflicts (DamageMax * 0.5) damage, with the first target hit taking +50% damage. Applies a pierce effect of (Control Slots * 10) for 30 seconds, with damage increased by 50% if target reduced to 0 armor.&lt;br /&gt;
|-&lt;br /&gt;
| Massive Water Breath&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Fires projectiles in a cone, hitting up to 3 targets. Inflicts (DamageMax * 0.8) damage, with the first target hit taking +50% damage. Applies a cripple effect of (Control Slots * 4%) for 15 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| Mirror&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Spells cast onto the creature have a 15% chance to be reflected back onto the caster.&lt;br /&gt;
|-&lt;br /&gt;
| Mule&lt;br /&gt;
| Innate&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Creature is a pack animal with a capacity of 50 Stones per Control Slot.&lt;br /&gt;
|-&lt;br /&gt;
| Poison Dig&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Teleports to a location up to 12 tiles away, hitting up to 3 targets within 2 tiles. Inflicts (DamageMax * 0.75) damage and applies greater poison, with damage increased by 50% if target already has greater poison or above.&lt;br /&gt;
|-&lt;br /&gt;
| Reactive Armor&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Applies the reactive armor spell to the creature, with 100 total damage reduction.&lt;br /&gt;
|-&lt;br /&gt;
| Rooted&lt;br /&gt;
| Innate&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Reflects 50% of Damage Taken within 1 tile.&lt;br /&gt;
|-&lt;br /&gt;
| Regeneration&lt;br /&gt;
| Passive&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | If below 66% hit points, will restore 5% of maximum health (has 15 second cooldown).&lt;br /&gt;
|-&lt;br /&gt;
| Sandblast&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Teleports to a location up to 12 tiles away, hitting up to 3 targets within 2 tiles. Inflicts (DamageMax * 0.25) damage and applies a pierce effect of (Control Slots * 15) for 15 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| Scorching Breath&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Fires a projectile at a target up to 12 tiles away, dealing (DamageMax * 1.5) damage that ignores half of target&#039;s armor and increases the damage creature deals to target by 10% for 60 seconds (stacks up to +30%).&lt;br /&gt;
|-&lt;br /&gt;
| Shock&lt;br /&gt;
| Passive&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Has a 15% chance on spellcast to deal (DamageMax * 1.0) damage that ignores armor to the target. Hinders creatures for (Control Slots * 1) seconds or hamstrings players for 2 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| Slime Barrage&lt;br /&gt;
| Innate&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Creature makes its normal melee attacks as ranged attacks up to 12 tiles away.&lt;br /&gt;
|-&lt;br /&gt;
| Soak&lt;br /&gt;
| Passive&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Has a 15% on a melee attack to apply a cripple effect of (Control Slots * 3%) for 15 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| Spellblight&lt;br /&gt;
| Passive&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Has a 15% chance on spellcast to inflict (DamageMax * 0.5) disease damage every 5 seconds for 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| Spellbreak&lt;br /&gt;
| Passive&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Has a 15% chance on spellcast to inflict an additional (DamageMax * 0.5) damage that ignores armor and applies a hex effect of (Control Slots * 15) for 15 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| Spellburn&lt;br /&gt;
| Passive&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Has a 15% chance on spellcast to inflict an additional (DamageMax * 1.0) damage that ignores armor to the target.&lt;br /&gt;
|-&lt;br /&gt;
| Spellchill&lt;br /&gt;
| Passive&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Has a 15% chance on spellcast to inflict an additional (DamageMax * 0.75) damage that ignores armor and applies a chill effect of (Control Slots * 2%) for 60 seconds (stacks up to 25%).&lt;br /&gt;
|-&lt;br /&gt;
| Spellcrush&lt;br /&gt;
| Passive&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Has a 15% chance on spellcast to inflict an additional (DamageMax * 0.50) damage that ignores armor and applies a pierce effect of (Control Slots * 10) for 15 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| Spellflaying&lt;br /&gt;
| Passive&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Has a 15% chance on spellcast to inflict (DamageMax * 1.0) bleed damage over 15 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| Spellshield&lt;br /&gt;
| Passive&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Spells cast onto the creature have a 15% chance to increase its magic resist skill by (Control Slots * 100) for 3 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| Spellsurge&lt;br /&gt;
| Passive&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Has a 15% chance on spellcast to increase Damage of the next spellcast within 10 seconds by 125%.&lt;br /&gt;
|-&lt;br /&gt;
| Spellvenom&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Has a 10% chance on spellcast to apply Greater Poison. Inflicts (DamageMax * 0.5) damage if target already has greater poison or above.&lt;br /&gt;
|-&lt;br /&gt;
| Spine Barrage&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Fires projectiles in a 8 tile radius, hitting up to 6 targets. Inflicts (DamageMax * 0.75) damage, with the first target hit taking +50% damage.&lt;br /&gt;
|-&lt;br /&gt;
| Steam Cloud&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Immediate enters stealth, hitting up to 3 targets within 3 tiles. Inflicts (DamageMax * 0.65) damage which ignores armor, with the first target hit taking +50% damage.&lt;br /&gt;
|-&lt;br /&gt;
| Swamp Breath&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Fires at a target up to 12 tiles away which inflicts (DamageMax * 1.25) damage. Has a (Control Slots * 20%) chance to entangle creatures for 5 seconds (will not affect players). Has a poisoning skill % chance to apply greater poison.&lt;br /&gt;
|-&lt;br /&gt;
| Swarmstrike&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Has a 15% chance on melee attack to apply a cripple effect of (Control Slots * 2%) and pierce effect of (Control Slots * 10) for 15 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| Vanish&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Creature immediately enters stealth.&lt;br /&gt;
|-&lt;br /&gt;
| Venom Barrage&lt;br /&gt;
| Innate&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Creature makes its normal melee attacks as ranged attacks up to 12 tiles away. Has a (50% * (poisoning skill / 100)) chance on hit to apply greater poison&lt;br /&gt;
|-&lt;br /&gt;
| Weaken&lt;br /&gt;
| Passive&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Has a 15% chance on attack to apply a weaken effect of (Control Slots * 4%) for 15 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| Web&lt;br /&gt;
| Cooldown&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Has a (5 + (Control Slots * 5%)) chance on melee attack to hinder creatures for 3 seconds or hamstring players for 2 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alcon</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Holy_Aspect&amp;diff=28053</id>
		<title>Holy Aspect</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Holy_Aspect&amp;diff=28053"/>
		<updated>2025-01-10T01:37:37Z</updated>

		<summary type="html">&lt;p&gt;Alcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Aspect]][[Category:PvM]]&lt;br /&gt;
==Holy Aspect Proc==&lt;br /&gt;
[[File:holyaspectproc.gif|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Holy Aspect Weapon==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:holyaspectweapon.jpg|link=]]&amp;lt;br /&amp;gt;Holy Aspect Weapon&lt;br /&gt;
|-&lt;br /&gt;
! Melee Accuracy Bonus&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 10% + 2% per player Holy Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Tactics Bonus&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 10 + 2 per player Holy Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Aspect Special Chance&amp;lt;br /&amp;gt;(scales with weapon speed)&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 0.5% + 0.05% per player Holy Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Aspect Special Effect:&amp;lt;br /&amp;gt;Judgment&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Inflicts (600 + (60 * Tier Level)) damage to target and applies a Holy Shield on friendly players within a 12 tile radius that prevents up to (15 + (1.5 * Tier Level)) damage received within 30 seconds (can stack)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Holy Aspect Spellbook==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:holyaspectspellbook.jpg|link=]]&amp;lt;br /&amp;gt;Holy Aspect Spellbook&lt;br /&gt;
|-&lt;br /&gt;
! Mana Refund Chance&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 10% + 2% per player Holy Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Damage Bonus&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 10% + 2% per player Holy Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Aspect Special Chance&amp;lt;br /&amp;gt;(scales with spell circle)&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 4% + 0.4% per player Holy Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Aspect Special Effect:&amp;lt;br /&amp;gt;Judgment&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Inflicts (600 + (60 * Tier Level)) damage to target and applies a Holy Shield on friendly players within a 12 tile radius that prevents up to (15 + (1.5 * Tier Level)) damage received within 30 seconds (can stack)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Holy Aspect Armor==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:holyaspectarmor.jpg|link=]]&amp;lt;br /&amp;gt;Holy Aspect Armor&lt;br /&gt;
|-&lt;br /&gt;
! Armor Rating Bonus&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 20% + 5% per player Holy Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Effective Chivalry Skill Bonus&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 9 + 3 per player Holy Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Chance for Bonus Holy Symbol on Tick&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 20% + 4% per player Holy Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Shield Chance on Melee/Spell &amp;lt;br /&amp;gt;(scaled by speed/mana)&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 9% + 3% per player Holy Tier Level &amp;lt;br/&amp;gt;Chance on any Melee Hit or Spell (scaled by Speed/Mana) &amp;lt;br/&amp;gt;to apply a Holy Shield effect that prevents up to 15 damage* &amp;lt;br/&amp;gt;received within the next 10 seconds (cannot stack)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Resolved after all other damage reduction such as armor, parry, and damage resistance.&lt;br /&gt;
&lt;br /&gt;
[[File:holyaspectholyshield.gif|link=]]&lt;br /&gt;
&lt;br /&gt;
==Holy Aspect Cloth==&lt;br /&gt;
* Hue 2153&lt;br /&gt;
* To Craft: 120 Tailoring, 1 Holy Distillation and 1 Wool&lt;br /&gt;
&lt;br /&gt;
[[File:holyaspectcloth.png|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aspects==&lt;br /&gt;
{{AspectTypes}}&lt;/div&gt;</summary>
		<author><name>Alcon</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Holy_Aspect&amp;diff=28052</id>
		<title>Holy Aspect</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Holy_Aspect&amp;diff=28052"/>
		<updated>2025-01-10T01:37:15Z</updated>

		<summary type="html">&lt;p&gt;Alcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Aspect]][[Category:PvM]]&lt;br /&gt;
==Holy Aspect Proc==&lt;br /&gt;
[[File:holyaspectproc.gif|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Holy Aspect Weapon==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:holyaspectweapon.jpg|link=]]&amp;lt;br /&amp;gt;Holy Aspect Weapon&lt;br /&gt;
|-&lt;br /&gt;
! Melee Accuracy Bonus&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 10% + 2% per player Holy Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Tactics Bonus&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 10 + 2 per player Holy Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Aspect Special Chance&amp;lt;br /&amp;gt;(scales with weapon speed)&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 0.5% + 0.05% per player Holy Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Aspect Special Effect:&amp;lt;br /&amp;gt;Judgment&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Inflicts (600 + (60 * Tier Level)) damage to target and applies a Holy Shield on friendly players within a 12 tile radius that prevents up to (15 + (1.5 * Tier Level)) damage received within 30 seconds (can stack)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Holy Aspect Spellbook==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:holyaspectspellbook.jpg|link=]]&amp;lt;br /&amp;gt;Holy Aspect Spellbook&lt;br /&gt;
|-&lt;br /&gt;
! Mana Refund Chance&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 10% + 2% per player Holy Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Damage Bonus&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 10% + 2% per player Holy Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Aspect Special Chance&amp;lt;br /&amp;gt;(scales with spell circle)&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 4% + 0.4% per player Holy Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Aspect Special Effect:&amp;lt;br /&amp;gt;Judgment&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Inflicts (600 + (60 * Tier Level)) damage to target and applies a Holy Shield on friendly players within a 12 tile radius that prevents up to (15 + (1.5 * Tier Level)) damage received within 30 seconds (can stack)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Holy Aspect Armor==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:holyaspectarmor.jpg|link=]]&amp;lt;br /&amp;gt;Holy Aspect Armor&lt;br /&gt;
|-&lt;br /&gt;
! Armor Rating Bonus&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 20% + 5% per player Holy Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Effective Chivalry Skill Bonus&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 9 + 3 per player Holy Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Chance for Bonus Holy Symbol on Tick&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 20% + 4% per player Holy Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Shield Chance on Melee/Spell &amp;lt;br /&amp;gt;(scaled by speed/mana)&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 9% + 3% per player Holy Tier Level &amp;lt;br/&amp;gt;Chance on any Melee Hit or Spell (scaled by Speed/Mana) &amp;lt;br/&amp;gt;to apply a Holy Shield effect that prevents up to 15 damage* &amp;lt;br/&amp;gt;received within the next 10 seconds (cannot stack)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Resolved after all other damage reduction such as armor, parry, and damage resistance.&lt;br /&gt;
&lt;br /&gt;
[[File:holyaspectholyshield.gif|link=]]&lt;br /&gt;
&lt;br /&gt;
==Holy Aspect Cloth==&lt;br /&gt;
* Hue 2153&lt;br /&gt;
* To Craft: 120 Tailoring, 1 Holy Distillation and 1 Wool&lt;br /&gt;
&lt;br /&gt;
[[File:holyaspectcloth.png|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aspects==&lt;br /&gt;
{{AspectTypes}}&lt;/div&gt;</summary>
		<author><name>Alcon</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Holy_Aspect&amp;diff=28051</id>
		<title>Holy Aspect</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Holy_Aspect&amp;diff=28051"/>
		<updated>2025-01-10T01:35:06Z</updated>

		<summary type="html">&lt;p&gt;Alcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Aspect]][[Category:PvM]]&lt;br /&gt;
==Holy Aspect Proc==&lt;br /&gt;
[[File:holyaspectproc.gif|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Holy Aspect Weapon==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:holyaspectweapon.jpg|link=]]&amp;lt;br /&amp;gt;Holy Aspect Weapon&lt;br /&gt;
|-&lt;br /&gt;
! Melee Accuracy Bonus&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 10% + 2% per player Holy Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Tactics Bonus&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 10 + 2 per player Holy Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Aspect Special Chance&amp;lt;br /&amp;gt;(scales with weapon speed)&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 0.5% + 0.05% per player Holy Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Aspect Special Effect:&amp;lt;br /&amp;gt;Judgment&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Inflicts (600 + (60 * Tier Level)) damage to target and applies a Holy Shield on friendly players within a 12 tile radius that prevents up to (15 + (1.5 * Tier Level)) damage received within 30 seconds (can stack)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Holy Aspect Spellbook==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:holyaspectspellbook.jpg|link=]]&amp;lt;br /&amp;gt;Holy Aspect Spellbook&lt;br /&gt;
|-&lt;br /&gt;
! Mana Refund Chance&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 10% + 2% per player Holy Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Damage Bonus&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 10% + 2% per player Holy Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Aspect Special Chance&amp;lt;br /&amp;gt;(scales with spell circle)&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 4% + 0.4% per player Holy Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Aspect Special Effect:&amp;lt;br /&amp;gt;Judgment&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Inflicts (600 + (60 * Tier Level)) damage to target and applies a Holy Shield on friendly players within a 12 tile radius that prevents up to (15 + (1.5 * Tier Level)) damage received within 30 seconds (can stack)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Holy Aspect Armor==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:holyaspectarmor.jpg|link=]]&amp;lt;br /&amp;gt;Holy Aspect Armor&lt;br /&gt;
|-&lt;br /&gt;
! Armor Rating Bonus&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 20% + 5% per player Holy Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Effective Chivalry Skill Bonus&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 9 + 3 per player Holy Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Chance for Bonus Holy Symbol on Tick&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 20% + 4% per player Holy Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Shield Chance on Melee/Spell &amp;lt;br /&amp;gt;(scaled by speed/mana)&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 9% + 3% per player Holy Tier Level &amp;lt;br/&amp;gt;Chance on any Melee Hit or Spell (scaled by Speed/Mana) &amp;lt;br/&amp;gt;to apply a Holy Shield effect that prevents up to 15 damage* &amp;lt;br/&amp;gt;received within the next 10 seconds (cannot stack)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Resolved after all other damage reduction such as armor, parry, and damage resistance.&lt;br /&gt;
&lt;br /&gt;
[[File:holyaspectholyshield.gif|link=]]&lt;br /&gt;
&lt;br /&gt;
==Holy Aspect Cloth==&lt;br /&gt;
* Hue 2153&lt;br /&gt;
* To Craft: 120 Tailoring, 1 Holy Distillation and 1 Wool&lt;br /&gt;
&lt;br /&gt;
[[File:holyaspectcloth.png|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aspects==&lt;br /&gt;
{{AspectTypes}}&lt;/div&gt;</summary>
		<author><name>Alcon</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Wizard%27s_Satchel&amp;diff=24029</id>
		<title>Wizard&#039;s Satchel</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Wizard%27s_Satchel&amp;diff=24029"/>
		<updated>2024-06-23T00:08:33Z</updated>

		<summary type="html">&lt;p&gt;Alcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:New Player]][[Category:Crafting]][[Category:QoL]]&lt;br /&gt;
==Summary==&lt;br /&gt;
* Players can craft Wizard&#039;s Satchels with the [[Tailoring]] skill under the Wizard&#039;s Satchels category&lt;br /&gt;
* There are Wizard&#039;s Satchels available in each Leather Material type&lt;br /&gt;
* Players can now shift-click a Wizard&#039;s Satchel that they are carrying or wearing and select &amp;quot;Add All in Backpack&amp;quot; to move all Reagents and Scrolls from their Backpack into the Wizard&#039;s Satchel&lt;br /&gt;
* Wizard&#039;s Satchels function similarly to [[Quiver|Quivers]], except they can only hold Reagents and Spell Scrolls&lt;br /&gt;
** Grants the owner a chance at not consuming Reagents or scrolls when casting spells&lt;br /&gt;
** Reduces the weight of any Reagents or Spell Scrolls stored inside&lt;br /&gt;
** Can be equipped (occupies the Outer Body layer) or be left in a player&#039;s backpack; both locations will provide the player weight reduction/consumption effects&lt;br /&gt;
** Can be dyed with [[Accessory Dyes]]&lt;br /&gt;
&lt;br /&gt;
[[File:wizardssatchel1a.png|link=]]&lt;br /&gt;
&lt;br /&gt;
==Using Reagents from Wizard&#039;s Satchels==&lt;br /&gt;
* In order for a spellcast (non-scroll) to consider using reagents from a player&#039;s Wizard&#039;s Satchel, the satchel must contain every reagent required for the spellcast; i.e. the player cannot cast Energy Bolt using Black Pearl pulled from their backpack and Nightshade pulled from their satchel&lt;br /&gt;
* If the player has sufficient reagents to cast a spell in both their Wizard&#039;s Satchel and their Backpack, the satchel will take priority&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reduced Consumption Chance and Weight of Reagents and Scrolls==&lt;br /&gt;
* Players who have a Wizard Satchel equipped or in their backpack will have a chance that spellcasts (non-scroll) do not consume reagents, so long as the satchel has sufficient reagents to cast the spell in the first place&lt;br /&gt;
* Players casting spells from a Spell Scroll within a Wizard&#039;s Satchel will now have a chance to not consume the scroll similar to the chance for Reagents to not be consumed when casting with a Wizard&#039;s Satchel (chance is the same to not consume Spell Scroll as to not consume Reagents)&lt;br /&gt;
** This chance to not consume Spell Scrolls is a separate check from the [[Inscription]] skill check to not consume scrolls (i.e. players can make two checks to not consume scrolls)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example:&#039;&#039;&#039; A player with 100 Inscription Skill casts the Energy Bolt spell from a scroll in their Wizard&#039;s Satchel (Exceptional Quality, Mastercrafted Avarhide with 50% chance to not consume)&lt;br /&gt;
* The player has a 40% chance from Inscription to not consume the scroll&lt;br /&gt;
* If the Inscription mechanic fails, the player then also has 50% chance from the Wizard&#039;s Satchel to not consume the scroll&lt;br /&gt;
&lt;br /&gt;
Wizard&#039;s Satchels have a base chance of 10% to not consume reagents on spellcast and then are adjusted further based on the satchel&lt;br /&gt;
&lt;br /&gt;
Reagents stored in a Wizard&#039;s Satchel have their base weight reduced by 10%, and then receive further weight reductions based on the satchel&lt;br /&gt;
&lt;br /&gt;
Spell Scrolls stored in a Wizard&#039;s Satchel have their base weight reduced by 20%, and then receive further weight reductions based on the satchel&lt;br /&gt;
&lt;br /&gt;
{{Template:WizardsSatchels}}&lt;br /&gt;
&lt;br /&gt;
Example: An Exceptional Quality, Mastercrafted satchel made with Avarhide Leather will have a 10% + 5% + 5% + 30% = &#039;&#039;&#039;50% chance to cast a spell and not require reagents&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Example: An Exceptional Quality, Mastercrafted satchel made with Avarhide Leather will have a 10% + 5% + 5% + 30% = &#039;&#039;&#039;50% weight reduction for reagents&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Example: An Exceptional Quality, Mastercrafted satchel made with Avarhide Leather will have a 20% + 10% + 10% + 50% = &#039;&#039;&#039;90% weight reduction for spell scrolls&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Alcon</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Wizard%27s_Satchel&amp;diff=24028</id>
		<title>Wizard&#039;s Satchel</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Wizard%27s_Satchel&amp;diff=24028"/>
		<updated>2024-06-23T00:06:32Z</updated>

		<summary type="html">&lt;p&gt;Alcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:New Player]][[Category:Crafting]][[Category:QoL]]&lt;br /&gt;
==Summary==&lt;br /&gt;
* Players can craft Wizard&#039;s Satchels with the [[Tailoring]] skill under the Wizard&#039;s Satchels category&lt;br /&gt;
* There are Wizard&#039;s Satchels available in each Leather Material type&lt;br /&gt;
* Players can now shift-click a Wizard&#039;s Satchel that they are carrying or wearing and select &amp;quot;Add All in Backpack&amp;quot; to move all Reagents and Scrolls from their Backpack into the Wizard&#039;s Satchel&lt;br /&gt;
* Wizard&#039;s Satchels function similarly to [[Quiver|Quivers]], except they can only hold Reagents and Spell Scrolls&lt;br /&gt;
** Grants the owner a chance at not consuming Reagents or scrolls when casting spells&lt;br /&gt;
** Reduces the weight of any Reagents or Spell Scrolls stored inside&lt;br /&gt;
** Can be equipped (occupies the Outer Body layer) or be left in a player&#039;s backpack; both locations will provide the player weight reduction/consumption effects&lt;br /&gt;
** Can be dyed with [[Accessory Dyes]]&lt;br /&gt;
&lt;br /&gt;
[[File:wizardssatchel1a.png|link=]]&lt;br /&gt;
&lt;br /&gt;
==Using Reagents from Wizard&#039;s Satchels==&lt;br /&gt;
* In order for a spellcast (non-scroll) to consider using reagents from a player&#039;s Wizard&#039;s Satchel, the satchel must contain every reagent required for the spellcast; i.e. the player cannot cast Energy Bolt using Black Pearl pulled from their backpack and Nightshade pulled from their satchel&lt;br /&gt;
* If the player has sufficient reagents to cast a spell in both their Wizard&#039;s Satchel and their Backpack, the satchel will take priority&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reduced Consumption Chance and Weight of Reagents and Scrolls==&lt;br /&gt;
* Players who have a Wizard Satchel equipped or in their backpack will have a chance that spellcasts (non-scroll) do not consume reagents, so long as the satchel has sufficient reagents to cast the spell in the first place&lt;br /&gt;
* Players casting spells from a Spell Scroll within a Wizard&#039;s Satchel will now have a chance to not consume the scroll similar to the chance for Reagents to not be consumed when casting with a Wizard&#039;s Satchel (chance is the same to not consume Spell Scroll as to not consume Reagents)&lt;br /&gt;
** This chance to not consume Spell Scrolls is a separate check from the [[Inscription]] skill check to not consume scrolls (i.e. players can make two checks to not consume scrolls)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example:&#039;&#039;&#039; A player with 100 Inscription Skill casts the Energy Bolt spell from a scroll in their Wizard&#039;s Satchel (Exceptional Quality, Mastercrafted Avarhide with 50% chance to not consume)&lt;br /&gt;
* The player has a 40% chance from Inscription to not consume the scroll&lt;br /&gt;
* If the Inscription mechanic fails, the player then also has 50% chance from the Wizard&#039;s Satchel to not consume the scroll&lt;br /&gt;
&lt;br /&gt;
Wizard&#039;s Satchels have a base chance of 10% to not consume reagents on spellcast and then are adjusted further based on the satchel&lt;br /&gt;
&lt;br /&gt;
Reagents stored in a Wizard&#039;s Satchel have their base weight reduced by 10%, and then receive further weight reductions based on the satchel&lt;br /&gt;
&lt;br /&gt;
Spell Scrolls stored in a Wizard&#039;s Satchel have their base weight reduced by 20%, and then receive further weight reductions based on the satchel&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:WizardsSatchels}}&lt;br /&gt;
&lt;br /&gt;
Example: An Exceptional Quality, Mastercrafted satchel made with Avarhide Leather will have a 10% + 5% + 5% + 30% = &#039;&#039;&#039;50% chance to cast a spell and not require reagents&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Example: An Exceptional Quality, Mastercrafted satchel made with Avarhide Leather will have a 10% + 5% + 5% + 30% = &#039;&#039;&#039;50% weight reduction for reagents&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Example: An Exceptional Quality, Mastercrafted satchel made with Avarhide Leather will have a 20% + 10% + 10% + 50% = &#039;&#039;&#039;90% weight reduction for spell scrolls&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Alcon</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Template:WizardsSatchels&amp;diff=24027</id>
		<title>Template:WizardsSatchels</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Template:WizardsSatchels&amp;diff=24027"/>
		<updated>2024-06-22T23:59:05Z</updated>

		<summary type="html">&lt;p&gt;Alcon: Created page with &amp;quot;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot; !Material ! Chance to Not Consume&amp;lt;br /&amp;gt;Reagents or Scrolls ! Weight Reduction of&amp;lt;br /&amp;gt;Reagents ! Weight Reduction of&amp;lt;br /&amp;gt;Scrolls |- | Exceptional | +5% | +5% | +10% |- | Mastercrafted | +5% | +5% | +10% |- | link=&amp;lt;br /&amp;gt;Leather | +10% | +10% | +20% |- | link=&amp;lt;br /&amp;gt;Dullhide | +16% | +16% | +30% |- | link=&amp;lt;br /&amp;gt;Shadowh...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!Material&lt;br /&gt;
! Chance to Not Consume&amp;lt;br /&amp;gt;Reagents or Scrolls&lt;br /&gt;
! Weight Reduction of&amp;lt;br /&amp;gt;Reagents&lt;br /&gt;
! Weight Reduction of&amp;lt;br /&amp;gt;Scrolls&lt;br /&gt;
|-&lt;br /&gt;
| Exceptional&lt;br /&gt;
| +5%&lt;br /&gt;
| +5%&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
| Mastercrafted&lt;br /&gt;
| +5%&lt;br /&gt;
| +5%&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:wizardssatchelleather.png|link=]]&amp;lt;br /&amp;gt;Leather&lt;br /&gt;
| +10%&lt;br /&gt;
| +10%&lt;br /&gt;
| +20%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:wizardssatcheldullhide.png|link=]]&amp;lt;br /&amp;gt;Dullhide&lt;br /&gt;
| +16%&lt;br /&gt;
| +16%&lt;br /&gt;
| +30%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:wizardssatchelshadowhide.png|link=]]&amp;lt;br /&amp;gt;Shadowhide&lt;br /&gt;
| +19%&lt;br /&gt;
| +19%&lt;br /&gt;
| +35%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:wizardssatchelcopperhide.png|link=]]&amp;lt;br /&amp;gt;Copperhide&lt;br /&gt;
| +22%&lt;br /&gt;
| +22%&lt;br /&gt;
| +40%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:wizardssatchelbronzehide.png|link=]]&amp;lt;br /&amp;gt;Bronzehide&lt;br /&gt;
| +25%&lt;br /&gt;
| +25%&lt;br /&gt;
| +45%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:wizardssatchelgoldenhide.png|link=]]&amp;lt;br /&amp;gt;Goldenhide&lt;br /&gt;
| +28%&lt;br /&gt;
| +28%&lt;br /&gt;
| +50%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:wizardssatchelrosehide.png|link=]]&amp;lt;br /&amp;gt;Rosehide&lt;br /&gt;
| +31%&lt;br /&gt;
| +31%&lt;br /&gt;
| +55%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:wizardssatchelverehide.png|link=]]&amp;lt;br /&amp;gt;Verehide&lt;br /&gt;
| +34%&lt;br /&gt;
| +34%&lt;br /&gt;
| +60%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:wizardssatchelvalehide.png|link=]]&amp;lt;br /&amp;gt;Valehide&lt;br /&gt;
| +37%&lt;br /&gt;
| +37%&lt;br /&gt;
| +65%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:wizardssatchelavarhide.png|link=]]&amp;lt;br /&amp;gt;Avarhide&lt;br /&gt;
| +40%&lt;br /&gt;
| +40%&lt;br /&gt;
| +70%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alcon</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=PvP_Events&amp;diff=23986</id>
		<title>PvP Events</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=PvP_Events&amp;diff=23986"/>
		<updated>2024-06-22T01:05:46Z</updated>

		<summary type="html">&lt;p&gt;Alcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: PvP]]&lt;br /&gt;
{{Expand}}&lt;br /&gt;
The events listed here have either PvP as their primary focus or, in a few cases, have a higher chance of PvP encounters.&lt;br /&gt;
===All PvP Events===&lt;br /&gt;
* [[Arena]]&lt;br /&gt;
* [[Blood Feuds]]&lt;br /&gt;
* [[Bomberman]]&lt;br /&gt;
* [[Castle Siege]]&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Daemon Keep]]&lt;br /&gt;
* [[Dungeon Flashpoints]]&lt;br /&gt;
* [[Factions]]&lt;br /&gt;
* [[Faction Dungeons]]&lt;br /&gt;
* [[Global War]]&lt;br /&gt;
* [[Jousting]]&lt;br /&gt;
* [[Poker]]&lt;br /&gt;
* [[Strangelands]]&lt;br /&gt;
* [[Stygian Rifts]]&lt;br /&gt;
* [[Town Struggles]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Daily PvP Events===&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Stygian Rifts]]&lt;br /&gt;
* [[Town Struggles]]&lt;br /&gt;
* [[Dungeon Flashpoints]]&lt;br /&gt;
===Weekly PvP Events===&lt;br /&gt;
* [[Arena]]&lt;br /&gt;
===Guild PvP Events===&lt;br /&gt;
* [[Blood Feuds]]&lt;br /&gt;
* [[Castle Siege]]&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Dungeon Flashpoints]]&lt;br /&gt;
* [[Factions]]&lt;br /&gt;
* [[Faction Dungeons]]&lt;br /&gt;
* [[Global War]]&lt;br /&gt;
===PvP Games===&lt;br /&gt;
* [[Bomberman]]&lt;br /&gt;
* [[Jousting]]&lt;br /&gt;
* [[Poker]]&lt;br /&gt;
* [[Strangelands]]&lt;br /&gt;
* [[Stygian Rifts]]&lt;br /&gt;
===Lawless Zones===&lt;br /&gt;
* [[Daemon Keep]]&lt;/div&gt;</summary>
		<author><name>Alcon</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=PvP_Events&amp;diff=23937</id>
		<title>PvP Events</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=PvP_Events&amp;diff=23937"/>
		<updated>2024-06-21T22:27:18Z</updated>

		<summary type="html">&lt;p&gt;Alcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: PvP]]&lt;br /&gt;
{{Expand}}&lt;br /&gt;
The events listed here have either PvP as their primary focus or, in a few cases, have PvP as a higher risk.&lt;br /&gt;
===All PvP Events===&lt;br /&gt;
* [[Arena]]&lt;br /&gt;
* [[Blood Feuds]]&lt;br /&gt;
* [[Bomberman]]&lt;br /&gt;
* [[Castle Siege]]&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Daemon Keep]]&lt;br /&gt;
* [[Dungeon Flashpoints]]&lt;br /&gt;
* [[Factions]]&lt;br /&gt;
* [[Faction Dungeons]]&lt;br /&gt;
* [[Global War]]&lt;br /&gt;
* [[Jousting]]&lt;br /&gt;
* [[Poker]]&lt;br /&gt;
* [[Strangelands]]&lt;br /&gt;
* [[Stygian Rifts]]&lt;br /&gt;
* [[Town Struggles]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Daily PvP Events===&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Stygian Rifts]]&lt;br /&gt;
* [[Town Struggles]]&lt;br /&gt;
* [[Dungeon Flashpoints]]&lt;br /&gt;
===Weekly PvP Events===&lt;br /&gt;
* [[Arena]]&lt;br /&gt;
===Guild PvP Events===&lt;br /&gt;
* [[Blood Feuds]]&lt;br /&gt;
* [[Castle Siege]]&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Dungeon Flashpoints]]&lt;br /&gt;
* [[Factions]]&lt;br /&gt;
* [[Faction Dungeons]]&lt;br /&gt;
* [[Global War]]&lt;br /&gt;
===PvP Games===&lt;br /&gt;
* [[Bomberman]]&lt;br /&gt;
* [[Jousting]]&lt;br /&gt;
* [[Poker]]&lt;br /&gt;
* [[Strangelands]]&lt;br /&gt;
* [[Stygian Rifts]]&lt;br /&gt;
===Lawless Zones===&lt;br /&gt;
* [[Daemon Keep]]&lt;/div&gt;</summary>
		<author><name>Alcon</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=PvP_Events&amp;diff=23936</id>
		<title>PvP Events</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=PvP_Events&amp;diff=23936"/>
		<updated>2024-06-21T22:26:58Z</updated>

		<summary type="html">&lt;p&gt;Alcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: PvP]]&lt;br /&gt;
{{Expand}}&lt;br /&gt;
The events listed here have either PvP as their primary focus or, in a few cases, have PvP as a higher risk.&lt;br /&gt;
===All Events===&lt;br /&gt;
* [[Arena]]&lt;br /&gt;
* [[Blood Feuds]]&lt;br /&gt;
* [[Bomberman]]&lt;br /&gt;
* [[Castle Siege]]&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Daemon Keep]]&lt;br /&gt;
* [[Dungeon Flashpoints]]&lt;br /&gt;
* [[Factions]]&lt;br /&gt;
* [[Faction Dungeons]]&lt;br /&gt;
* [[Global War]]&lt;br /&gt;
* [[Jousting]]&lt;br /&gt;
* [[Poker]]&lt;br /&gt;
* [[Strangelands]]&lt;br /&gt;
* [[Stygian Rifts]]&lt;br /&gt;
* [[Town Struggles]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Daily PvP Events===&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Stygian Rifts]]&lt;br /&gt;
* [[Town Struggles]]&lt;br /&gt;
* [[Dungeon Flashpoints]]&lt;br /&gt;
===Weekly PvP Events===&lt;br /&gt;
* [[Arena]]&lt;br /&gt;
===Guild PvP Events===&lt;br /&gt;
* [[Blood Feuds]]&lt;br /&gt;
* [[Castle Siege]]&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Dungeon Flashpoints]]&lt;br /&gt;
* [[Factions]]&lt;br /&gt;
* [[Faction Dungeons]]&lt;br /&gt;
* [[Global War]]&lt;br /&gt;
===PvP Games===&lt;br /&gt;
* [[Bomberman]]&lt;br /&gt;
* [[Jousting]]&lt;br /&gt;
* [[Poker]]&lt;br /&gt;
* [[Strangelands]]&lt;br /&gt;
* [[Stygian Rifts]]&lt;br /&gt;
===Lawless Zones===&lt;br /&gt;
* [[Daemon Keep]]&lt;/div&gt;</summary>
		<author><name>Alcon</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=PvP_Events&amp;diff=23933</id>
		<title>PvP Events</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=PvP_Events&amp;diff=23933"/>
		<updated>2024-06-21T05:16:51Z</updated>

		<summary type="html">&lt;p&gt;Alcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: PvP]]&lt;br /&gt;
{{Expand}}&lt;br /&gt;
* [[Arena]]&lt;br /&gt;
* [[Blood Feuds]]&lt;br /&gt;
* [[Bomberman]]&lt;br /&gt;
* [[Castle Siege]]&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Daemon Keep]]&lt;br /&gt;
* [[Dungeon Flashpoints]]&lt;br /&gt;
* [[Factions]]&lt;br /&gt;
* [[Faction Dungeons]]&lt;br /&gt;
* [[Global War]]&lt;br /&gt;
* [[Jousting]]&lt;br /&gt;
* [[Poker]]&lt;br /&gt;
* [[Strangelands]]&lt;br /&gt;
* [[Stygian Rifts]]&lt;br /&gt;
* [[Town Struggles]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Daily PvP Events===&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Stygian Rifts]]&lt;br /&gt;
* [[Town Struggles]]&lt;br /&gt;
* [[Dungeon Flashpoints]]&lt;br /&gt;
===Weekly PvP Events===&lt;br /&gt;
* [[Arena]]&lt;br /&gt;
===Guild PvP Events===&lt;br /&gt;
* [[Blood Feuds]]&lt;br /&gt;
* [[Castle Siege]]&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Dungeon Flashpoints]]&lt;br /&gt;
* [[Factions]]&lt;br /&gt;
* [[Faction Dungeons]]&lt;br /&gt;
* [[Global War]]&lt;br /&gt;
===PvP Games===&lt;br /&gt;
* [[Bomberman]]&lt;br /&gt;
* [[Jousting]]&lt;br /&gt;
* [[Poker]]&lt;br /&gt;
* [[Strangelands]]&lt;br /&gt;
* [[Stygian Rifts]]&lt;br /&gt;
===Lawless Zones===&lt;br /&gt;
* [[Daemon Keep]]&lt;/div&gt;</summary>
		<author><name>Alcon</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Combat_Overview&amp;diff=23932</id>
		<title>Combat Overview</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Combat_Overview&amp;diff=23932"/>
		<updated>2024-06-21T05:15:20Z</updated>

		<summary type="html">&lt;p&gt;Alcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: PvP]]&lt;br /&gt;
==Instahit and Quick Switch==&lt;br /&gt;
The most important thing to learn first off is how instahit and &amp;quot;quick switch&amp;quot; works together. First of all, your current weapon swing timer is always determined by what you have swung last, as opposed to what you have equipped last. The timer is only influenced by swings, so therefore equipping different weapons has no effect on it. So let&#039;s say that you swung a halberd 1 minute ago, that means if you equip a katana 1 minute after that and attempt to swing, the swing will be ready right away. Secondly, this shard has what is called slow to fast switching. What this means is after a swing, a faster weapon will always be ready to swing at it&#039;s own timer as opposed to the original weapon swing. So after a halberd swing, a katana will always swing on it&#039;s own timer as opposed for waiting for the swing delay of the halberd. Working off that same idea, if you equip a heavy crossbow after a halberd, you have to wait the crossbow timer, because it&#039;s slower. The same applies to a katana swing and then switching to the halberd, you must wait the halberd timer to swing. Movement delay on swing also doesn&#039;t exist outside of archery, which has a movement delay of .5 of a second, and swings are instant the moment you attack.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Precasting==&lt;br /&gt;
Precasting works basically the same as most servers, outside of a couple of things that make it slightly different:&lt;br /&gt;
* A spell cast must complete before you attempt to arm your weapon or it will be interrupted&lt;br /&gt;
* The same applies for wearing any item, so you can use the action of equipping a clothing or armor item to cancel a spell&lt;br /&gt;
** However, you can still drink potions during the casting process and it will not interrupt your spell&lt;br /&gt;
* Attempting to drink a potion once the precast is complete will cancel the spell&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Poisoning in PvP==&lt;br /&gt;
===Heal through Poison===&lt;br /&gt;
For the most part heal through poison works how you would expect, but there&#039;s one caveat. Higher poison levels mitigate ALL heals through it, including heal potions and obviously spells. Bandage healing is a special case in that it follows the healing mitigation rule instead of curing poison and not healing, but in PvM only. It works how you&#039;d expect in PvP, curing poison on the bandage heal and not healing hits at all.&lt;br /&gt;
&lt;br /&gt;
* Lesser Poison: &#039;&#039;&#039;100%&#039;&#039;&#039; of normal healing amount&lt;br /&gt;
* Regular Poison: &#039;&#039;&#039;100%&#039;&#039;&#039; of normal healing amount&lt;br /&gt;
* Greater Poison: &#039;&#039;&#039;75%&#039;&#039;&#039; of normal healing amount&lt;br /&gt;
* Deadly Poison: &#039;&#039;&#039;50%&#039;&#039;&#039; of normal healing amount&lt;br /&gt;
* Lethal Poison: &#039;&#039;&#039;25%&#039;&#039;&#039; of normal healing amount&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cure Rates===&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
||&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|&#039;&#039;&#039;Lesser Poison&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|&#039;&#039;&#039;Regular Poison&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|&#039;&#039;&#039;Greater Poison&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|&#039;&#039;&#039;Deadly Poison&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|&#039;&#039;&#039;Lethal Poison&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|&#039;&#039;&#039;Lesser Cure Potion&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|75% chance&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|50% chance&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|25% chance&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|0% chance&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|0% chance&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|&#039;&#039;&#039;Regular Cure Potion&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|100% chance&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|75% chance&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|50% chance&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|25% chance&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|0% chance&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|&#039;&#039;&#039;Greater Cure Potion&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|125% chance&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|100% chance&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|75% chance&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|50% chance&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|25% chance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bandaging Attempts:&#039;&#039;&#039; Chance = ((150% - (Poison Level * 25%)) * (Healing Skill / 100)) - (Slips * 2%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cure and Arch Cure:&#039;&#039;&#039; Chance = ((150% - (Poison Level * 25%)) * (Magery Skill / 100))&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Daily PvP Event Schedule==&lt;br /&gt;
Outlands features a rotating schedule of PvP events that occur each hour throughout the entire day. The schedule is as follows:&lt;br /&gt;
&lt;br /&gt;
* Hour 1: [[Town Struggles|Town Struggle]] (formerly known as Faction Struggles)&lt;br /&gt;
* Hour 2: [[Corpse Creek Contest]]&lt;br /&gt;
* Hour 3: [[Stygian Rifts]]&lt;br /&gt;
* Hour 4: [[Dungeon Flashpoints|Dungeon Flashpoint]]&lt;br /&gt;
* [[PvP Events]]&lt;br /&gt;
&lt;br /&gt;
[[File:wikiguildbattlemenu.png|center|link=]]&lt;/div&gt;</summary>
		<author><name>Alcon</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=PvP_Event_List&amp;diff=23931</id>
		<title>PvP Event List</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=PvP_Event_List&amp;diff=23931"/>
		<updated>2024-06-21T05:14:21Z</updated>

		<summary type="html">&lt;p&gt;Alcon: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Alcon</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=PvP_Event_List&amp;diff=23930</id>
		<title>PvP Event List</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=PvP_Event_List&amp;diff=23930"/>
		<updated>2024-06-21T05:10:37Z</updated>

		<summary type="html">&lt;p&gt;Alcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: PvP]]&lt;br /&gt;
{{Expand}}&lt;br /&gt;
==PvP Event Masterlist==&lt;br /&gt;
* [[Arena]]&lt;br /&gt;
* [[Blood Feuds]]&lt;br /&gt;
* [[Bomberman]]&lt;br /&gt;
* [[Castle Siege]]&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Daemon Keep]]&lt;br /&gt;
* [[Dungeon Flashpoints]]&lt;br /&gt;
* [[Factions]]&lt;br /&gt;
* [[Faction Dungeons]]&lt;br /&gt;
* [[Global War]]&lt;br /&gt;
* [[Jousting]]&lt;br /&gt;
* [[Poker]]&lt;br /&gt;
* [[Strangelands]]&lt;br /&gt;
* [[Stygian Rifts]]&lt;br /&gt;
* [[Town Struggles]]&lt;br /&gt;
&lt;br /&gt;
===Daily PvP Events===&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Stygian Rifts]]&lt;br /&gt;
* [[Town Struggles]]&lt;br /&gt;
* [[Dungeon Flashpoints]]&lt;br /&gt;
===Weekly PvP Events===&lt;br /&gt;
* [[Arena]]&lt;br /&gt;
===Guild PvP Events===&lt;br /&gt;
* [[Blood Feuds]]&lt;br /&gt;
* [[Castle Siege]]&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Dungeon Flashpoints]]&lt;br /&gt;
* [[Factions]]&lt;br /&gt;
* [[Faction Dungeons]]&lt;br /&gt;
* [[Global War]]&lt;br /&gt;
===PvP Games===&lt;br /&gt;
* [[Bomberman]]&lt;br /&gt;
* [[Jousting]]&lt;br /&gt;
* [[Poker]]&lt;br /&gt;
* [[Strangelands]]&lt;br /&gt;
* [[Stygian Rifts]]&lt;br /&gt;
===Lawless Zones===&lt;br /&gt;
* [[Daemon Keep]]&lt;/div&gt;</summary>
		<author><name>Alcon</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=PvP_Event_List&amp;diff=23929</id>
		<title>PvP Event List</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=PvP_Event_List&amp;diff=23929"/>
		<updated>2024-06-21T05:06:19Z</updated>

		<summary type="html">&lt;p&gt;Alcon: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Alcon</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=PvP_Events&amp;diff=23928</id>
		<title>PvP Events</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=PvP_Events&amp;diff=23928"/>
		<updated>2024-06-21T05:04:51Z</updated>

		<summary type="html">&lt;p&gt;Alcon: Created page with &amp;quot;Category: PvP {{Expand}} ==PvP Event Masterlist== * Arena * Blood Feuds * Bomberman * Castle Siege * Corpse Creek Contest * Daemon Keep * Dungeon Flashpoints * Factions * Faction Dungeons * Global War * Jousting * Poker * Strangelands * Stygian Rifts * Town Struggles  ===Daily PvP Events=== * Corpse Creek Contest * Stygian Rifts * Town Struggles * Dungeon Flashpoints ===Weekly PvP Events=== *...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: PvP]]&lt;br /&gt;
{{Expand}}&lt;br /&gt;
==PvP Event Masterlist==&lt;br /&gt;
* [[Arena]]&lt;br /&gt;
* [[Blood Feuds]]&lt;br /&gt;
* [[Bomberman]]&lt;br /&gt;
* [[Castle Siege]]&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Daemon Keep]]&lt;br /&gt;
* [[Dungeon Flashpoints]]&lt;br /&gt;
* [[Factions]]&lt;br /&gt;
* [[Faction Dungeons]]&lt;br /&gt;
* [[Global War]]&lt;br /&gt;
* [[Jousting]]&lt;br /&gt;
* [[Poker]]&lt;br /&gt;
* [[Strangelands]]&lt;br /&gt;
* [[Stygian Rifts]]&lt;br /&gt;
* [[Town Struggles]]&lt;br /&gt;
&lt;br /&gt;
===Daily PvP Events===&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Stygian Rifts]]&lt;br /&gt;
* [[Town Struggles]]&lt;br /&gt;
* [[Dungeon Flashpoints]]&lt;br /&gt;
===Weekly PvP Events===&lt;br /&gt;
* [[Arena]]&lt;br /&gt;
===Guild PvP Events===&lt;br /&gt;
* [[Blood Feuds]]&lt;br /&gt;
* [[Castle Siege]]&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Dungeon Flashpoints]]&lt;br /&gt;
* [[Factions]]&lt;br /&gt;
* [[Faction Dungeons]]&lt;br /&gt;
* [[Global War]]&lt;br /&gt;
===PvP Games===&lt;br /&gt;
* [[Bomberman]]&lt;br /&gt;
* [[Jousting]]&lt;br /&gt;
* [[Poker]]&lt;br /&gt;
* [[Strangelands]]&lt;br /&gt;
* [[Stygian Rifts]]&lt;br /&gt;
===Lawless Zones===&lt;br /&gt;
* [[Daemon Keep]]&lt;/div&gt;</summary>
		<author><name>Alcon</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=PvP_Event_List&amp;diff=23927</id>
		<title>PvP Event List</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=PvP_Event_List&amp;diff=23927"/>
		<updated>2024-06-21T05:00:05Z</updated>

		<summary type="html">&lt;p&gt;Alcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: PvP]]&lt;br /&gt;
{{Expand}}&lt;br /&gt;
==PvP Event Masterlist==&lt;br /&gt;
* [[Arena]]&lt;br /&gt;
* [[Blood Feuds]]&lt;br /&gt;
* [[Bomberman]]&lt;br /&gt;
* [[Castle Siege]]&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Daemon Keep]]&lt;br /&gt;
* [[Dungeon Flashpoints]]&lt;br /&gt;
* [[Factions]]&lt;br /&gt;
* [[Faction Dungeons]]&lt;br /&gt;
* [[Global War]]&lt;br /&gt;
* [[Jousting]]&lt;br /&gt;
* [[Poker]]&lt;br /&gt;
* [[Strangelands]]&lt;br /&gt;
* [[Stygian Rifts]]&lt;br /&gt;
* [[Town Struggles]]&lt;br /&gt;
&lt;br /&gt;
===Daily PvP Events===&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Stygian Rifts]]&lt;br /&gt;
* [[Town Struggles]]&lt;br /&gt;
* [[Dungeon Flashpoints]]&lt;br /&gt;
===Weekly PvP Events===&lt;br /&gt;
* [[Arena]]&lt;br /&gt;
===Guild PvP Events===&lt;br /&gt;
* [[Blood Feuds]]&lt;br /&gt;
* [[Castle Siege]]&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Dungeon Flashpoints]]&lt;br /&gt;
* [[Factions]]&lt;br /&gt;
* [[Faction Dungeons]]&lt;br /&gt;
* [[Global War]]&lt;br /&gt;
===PvP Games===&lt;br /&gt;
* [[Bomberman]]&lt;br /&gt;
* [[Jousting]]&lt;br /&gt;
* [[Poker]]&lt;br /&gt;
* [[Strangelands]]&lt;br /&gt;
* [[Stygian Rifts]]&lt;br /&gt;
===Lawless Zones===&lt;br /&gt;
* [[Daemon Keep]]&lt;/div&gt;</summary>
		<author><name>Alcon</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=PvP_Event_List&amp;diff=23926</id>
		<title>PvP Event List</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=PvP_Event_List&amp;diff=23926"/>
		<updated>2024-06-21T04:59:31Z</updated>

		<summary type="html">&lt;p&gt;Alcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: PvP]]&lt;br /&gt;
{{Expand}}&lt;br /&gt;
==PvP Event Masterlist==&lt;br /&gt;
* [[Arena]]&lt;br /&gt;
* [[Blood Feuds]]&lt;br /&gt;
* [[Bomberman]]&lt;br /&gt;
* [[Castle Siege]]&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Daemon Keep]]&lt;br /&gt;
* [[Dungeon Flashpoints]]&lt;br /&gt;
* [[Factions]]&lt;br /&gt;
* [[Faction Dungeons]]&lt;br /&gt;
* [[Global War]]&lt;br /&gt;
* [[Jousting]]&lt;br /&gt;
* [[Poker]]&lt;br /&gt;
* [[Strangelands]]&lt;br /&gt;
* [[Stygian Rifts]]&lt;br /&gt;
* [[Town Struggles]]&lt;br /&gt;
&lt;br /&gt;
===Daily PvP Events===&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Stygian Rifts]]&lt;br /&gt;
* [[Town Struggles]]&lt;br /&gt;
* [[Dungeon Flashpoint]]&lt;br /&gt;
===Weekly PvP Events===&lt;br /&gt;
* [[Arena]]&lt;br /&gt;
===Guild PvP Events===&lt;br /&gt;
* [[Blood Feuds]]&lt;br /&gt;
* [[Castle Siege]]&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Dungeon Flashpoints]]&lt;br /&gt;
* [[Factions]]&lt;br /&gt;
* [[Faction Dungeons]]&lt;br /&gt;
* [[Global War]]&lt;br /&gt;
===PvP Games===&lt;br /&gt;
* [[Bomberman]]&lt;br /&gt;
* [[Jousting]]&lt;br /&gt;
* [[Poker]]&lt;br /&gt;
* [[Strangelands]]&lt;br /&gt;
* [[Stygian Rifts]]&lt;br /&gt;
===Lawless Zones===&lt;br /&gt;
* [[Daemon Keep]]&lt;/div&gt;</summary>
		<author><name>Alcon</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=PvP_Event_List&amp;diff=23925</id>
		<title>PvP Event List</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=PvP_Event_List&amp;diff=23925"/>
		<updated>2024-06-21T04:38:51Z</updated>

		<summary type="html">&lt;p&gt;Alcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: PvP]]&lt;br /&gt;
{{Expand}}&lt;br /&gt;
==PvP Event Masterlist==&lt;br /&gt;
* [[Arena]]&lt;br /&gt;
* [[Blood Feuds]]&lt;br /&gt;
* [[Bomberman]]&lt;br /&gt;
* [[Castle Siege]]&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Daemon Keep]]&lt;br /&gt;
* [[Dungeon Flashpoints]]&lt;br /&gt;
* [[Factions]]&lt;br /&gt;
* [[Faction Dungeons]]&lt;br /&gt;
* [[Global War]]&lt;br /&gt;
* [[Jousting]]&lt;br /&gt;
* [[Poker]]&lt;br /&gt;
* [[Strangelands]]&lt;br /&gt;
* [[Stygian Rifts]]&lt;br /&gt;
&lt;br /&gt;
===Daily PvP Events===&lt;br /&gt;
===Weekly PvP Events===&lt;br /&gt;
* [[Arena]]&lt;br /&gt;
===Guild PvP Events===&lt;br /&gt;
* [[Blood Feuds]]&lt;br /&gt;
* [[Castle Siege]]&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Dungeon Flashpoints]]&lt;br /&gt;
* [[Factions]]&lt;br /&gt;
* [[Faction Dungeons]]&lt;br /&gt;
* [[Global War]]&lt;br /&gt;
===PvP Games===&lt;br /&gt;
* [[Bomberman]]&lt;br /&gt;
* [[Jousting]]&lt;br /&gt;
* [[Poker]]&lt;br /&gt;
* [[Strangelands]]&lt;br /&gt;
* [[Stygian Rifts]]&lt;br /&gt;
===Lawless Zones===&lt;br /&gt;
* [[Daemon Keep]]&lt;/div&gt;</summary>
		<author><name>Alcon</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=PvP_Event_List&amp;diff=23924</id>
		<title>PvP Event List</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=PvP_Event_List&amp;diff=23924"/>
		<updated>2024-06-21T04:36:48Z</updated>

		<summary type="html">&lt;p&gt;Alcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: PvP]]&lt;br /&gt;
{{Expand}}&lt;br /&gt;
==PvP Event Masterlist==&lt;br /&gt;
* [[Arena]]&lt;br /&gt;
* [[Blood Feuds]]&lt;br /&gt;
* [[Bomberman]]&lt;br /&gt;
* [[Castle Siege]]&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Daemon Keep]]&lt;br /&gt;
* [[Dungeon Flashpoints]]&lt;br /&gt;
* [[Factions]]&lt;br /&gt;
* [[Faction Dungeons]]&lt;br /&gt;
* [[Global War]]&lt;br /&gt;
* [[Jousting]]&lt;br /&gt;
* [[Poker]]&lt;br /&gt;
* [[Strangelands]]&lt;br /&gt;
&lt;br /&gt;
===Daily PvP Events===&lt;br /&gt;
===Weekly PvP Events===&lt;br /&gt;
* [[Arena]]&lt;br /&gt;
===Guild PvP Events===&lt;br /&gt;
* [[Blood Feuds]]&lt;br /&gt;
* [[Castle Siege]]&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Dungeon Flashpoints]]&lt;br /&gt;
* [[Factions]]&lt;br /&gt;
* [[Faction Dungeons]]&lt;br /&gt;
* [[Global War]]&lt;br /&gt;
===PvP Games===&lt;br /&gt;
* [[Bomberman]]&lt;br /&gt;
* [[Jousting]]&lt;br /&gt;
* [[Poker]]&lt;br /&gt;
* [[Strangelands]]&lt;br /&gt;
===Lawless Zones===&lt;br /&gt;
* [[Daemon Keep]]&lt;/div&gt;</summary>
		<author><name>Alcon</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=PvP_Event_List&amp;diff=23923</id>
		<title>PvP Event List</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=PvP_Event_List&amp;diff=23923"/>
		<updated>2024-06-21T04:32:58Z</updated>

		<summary type="html">&lt;p&gt;Alcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: PvP]]&lt;br /&gt;
{{Expand}}&lt;br /&gt;
==PvP Event Masterlist==&lt;br /&gt;
* [[Arena]]&lt;br /&gt;
* [[Blood Feuds]]&lt;br /&gt;
* [[Bomberman]]&lt;br /&gt;
* [[Castle Siege]]&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Daemon Keep]]&lt;br /&gt;
* [[Dungeon Flashpoints]]&lt;br /&gt;
* [[Factions]]&lt;br /&gt;
* [[Faction Dungeons]]&lt;br /&gt;
* [[Global War]]&lt;br /&gt;
* [[Jousting]]&lt;br /&gt;
* [[Poker]]&lt;br /&gt;
&lt;br /&gt;
===Daily PvP Events===&lt;br /&gt;
===Weekly PvP Events===&lt;br /&gt;
* [[Arena]]&lt;br /&gt;
===Guild PvP Events===&lt;br /&gt;
* [[Blood Feuds]]&lt;br /&gt;
* [[Castle Siege]]&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Dungeon Flashpoints]]&lt;br /&gt;
* [[Factions]]&lt;br /&gt;
* [[Faction Dungeons]]&lt;br /&gt;
* [[Global War]]&lt;br /&gt;
===PvP Games===&lt;br /&gt;
* [[Bomberman]]&lt;br /&gt;
* [[Jousting]]&lt;br /&gt;
* [[Poker]]&lt;br /&gt;
===Lawless Zones===&lt;br /&gt;
* [[Daemon Keep]]&lt;/div&gt;</summary>
		<author><name>Alcon</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=PvP_Event_List&amp;diff=23922</id>
		<title>PvP Event List</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=PvP_Event_List&amp;diff=23922"/>
		<updated>2024-06-21T04:31:43Z</updated>

		<summary type="html">&lt;p&gt;Alcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: PvP]]&lt;br /&gt;
{{Expand}}&lt;br /&gt;
==PvP Event Masterlist==&lt;br /&gt;
* [[Arena]]&lt;br /&gt;
* [[Blood Feuds]]&lt;br /&gt;
* [[Bomberman]]&lt;br /&gt;
* [[Castle Siege]]&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Daemon Keep]]&lt;br /&gt;
* [[Dungeon Flashpoints]]&lt;br /&gt;
* [[Factions]]&lt;br /&gt;
* [[Faction Dungeons]]&lt;br /&gt;
* [[Global War]]&lt;br /&gt;
* [[Jousting]]&lt;br /&gt;
&lt;br /&gt;
===Daily PvP Events===&lt;br /&gt;
===Weekly PvP Events===&lt;br /&gt;
* [[Arena]]&lt;br /&gt;
===Guild PvP Events===&lt;br /&gt;
* [[Blood Feuds]]&lt;br /&gt;
* [[Castle Siege]]&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Dungeon Flashpoints]]&lt;br /&gt;
* [[Factions]]&lt;br /&gt;
* [[Faction Dungeons]]&lt;br /&gt;
* [[Global War]]&lt;br /&gt;
===PvP Games===&lt;br /&gt;
* [[Bomberman]]&lt;br /&gt;
* [[Jousting]]&lt;br /&gt;
===Lawless Zones===&lt;br /&gt;
* [[Daemon Keep]]&lt;/div&gt;</summary>
		<author><name>Alcon</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=PvP_Event_List&amp;diff=23921</id>
		<title>PvP Event List</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=PvP_Event_List&amp;diff=23921"/>
		<updated>2024-06-21T04:31:02Z</updated>

		<summary type="html">&lt;p&gt;Alcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: PvP]]&lt;br /&gt;
{{Expand}}&lt;br /&gt;
==PvP Event Masterlist==&lt;br /&gt;
* [[Arena]]&lt;br /&gt;
* [[Blood Feuds]]&lt;br /&gt;
* [[Bomberman]]&lt;br /&gt;
* [[Castle Siege]]&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Daemon Keep]]&lt;br /&gt;
* [[Dungeon Flashpoints]]&lt;br /&gt;
* [[Factions]]&lt;br /&gt;
* [[Faction Dungeons]]&lt;br /&gt;
* [[Global War]]&lt;br /&gt;
&lt;br /&gt;
===Daily PvP Events===&lt;br /&gt;
===Weekly PvP Events===&lt;br /&gt;
* [[Arena]]&lt;br /&gt;
===Guild PvP Events===&lt;br /&gt;
* [[Blood Feuds]]&lt;br /&gt;
* [[Castle Siege]]&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Dungeon Flashpoints]]&lt;br /&gt;
* [[Factions]]&lt;br /&gt;
* [[Faction Dungeons]]&lt;br /&gt;
* [[Global War]]&lt;br /&gt;
===PvP Games===&lt;br /&gt;
* [[Bomberman]]&lt;br /&gt;
===Lawless Zones===&lt;br /&gt;
* [[Daemon Keep]]&lt;/div&gt;</summary>
		<author><name>Alcon</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=PvP_Event_List&amp;diff=23919</id>
		<title>PvP Event List</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=PvP_Event_List&amp;diff=23919"/>
		<updated>2024-06-21T00:09:33Z</updated>

		<summary type="html">&lt;p&gt;Alcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: PvP]]&lt;br /&gt;
This page is a work in progress.&lt;br /&gt;
==PvP Event Masterlist==&lt;br /&gt;
* [[Arena]]&lt;br /&gt;
* [[Blood Feuds]]&lt;br /&gt;
* [[Bomberman]]&lt;br /&gt;
* [[Castle Siege]]&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Daemon Keep]]&lt;br /&gt;
* [[Dungeon Flashpoints]]&lt;br /&gt;
* [[Factions]]&lt;br /&gt;
&lt;br /&gt;
===Daily PvP Events===&lt;br /&gt;
===Weekly PvP Events===&lt;br /&gt;
* [[Arena]]&lt;br /&gt;
===Guild PvP Events===&lt;br /&gt;
* [[Blood Feuds]]&lt;br /&gt;
* [[Castle Siege]]&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Dungeon Flashpoints]]&lt;br /&gt;
* [[Factions]]&lt;br /&gt;
===PvP Games===&lt;br /&gt;
* [[Bomberman]]&lt;br /&gt;
===Lawless Zones===&lt;br /&gt;
* [[Daemon Keep]]&lt;/div&gt;</summary>
		<author><name>Alcon</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=PvP_Event_List&amp;diff=23918</id>
		<title>PvP Event List</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=PvP_Event_List&amp;diff=23918"/>
		<updated>2024-06-21T00:07:07Z</updated>

		<summary type="html">&lt;p&gt;Alcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: PvP]]&lt;br /&gt;
This page is a work in progress.&lt;br /&gt;
==PvP Event Masterlist==&lt;br /&gt;
* [[Arena]]&lt;br /&gt;
* [[Blood Feuds]]&lt;br /&gt;
* [[Bomberman]]&lt;br /&gt;
* [[Castle Siege]]&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Daemon Keep]]&lt;br /&gt;
* [[Factions]]&lt;br /&gt;
&lt;br /&gt;
===Daily PvP Events===&lt;br /&gt;
===Weekly PvP Events===&lt;br /&gt;
* [[Arena]]&lt;br /&gt;
===Guild PvP Events===&lt;br /&gt;
* [[Blood Feuds]]&lt;br /&gt;
* [[Castle Siege]]&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Factions]]&lt;br /&gt;
===PvP Games===&lt;br /&gt;
* [[Bomberman]]&lt;br /&gt;
===Lawless Zones===&lt;br /&gt;
* [[Daemon Keep]]&lt;/div&gt;</summary>
		<author><name>Alcon</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=PvP_Event_List&amp;diff=23917</id>
		<title>PvP Event List</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=PvP_Event_List&amp;diff=23917"/>
		<updated>2024-06-21T00:05:49Z</updated>

		<summary type="html">&lt;p&gt;Alcon: Created page with &amp;quot;Category: PvP This page is a work in progress. ==PvP Event Masterlist== * Arena * Blood Feuds * Bomberman * Castle Siege * Corpse Creek Contest * Factions  ===Daily PvP Events=== ===Weekly PvP Events=== * Arena ===Guild PvP Events=== * Blood Feuds * Castle Siege * Corpse Creek Contest * Factions ===PvP Games=== * Bomberman&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: PvP]]&lt;br /&gt;
This page is a work in progress.&lt;br /&gt;
==PvP Event Masterlist==&lt;br /&gt;
* [[Arena]]&lt;br /&gt;
* [[Blood Feuds]]&lt;br /&gt;
* [[Bomberman]]&lt;br /&gt;
* [[Castle Siege]]&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Factions]]&lt;br /&gt;
&lt;br /&gt;
===Daily PvP Events===&lt;br /&gt;
===Weekly PvP Events===&lt;br /&gt;
* [[Arena]]&lt;br /&gt;
===Guild PvP Events===&lt;br /&gt;
* [[Blood Feuds]]&lt;br /&gt;
* [[Castle Siege]]&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Factions]]&lt;br /&gt;
===PvP Games===&lt;br /&gt;
* [[Bomberman]]&lt;/div&gt;</summary>
		<author><name>Alcon</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Combat_Overview&amp;diff=23916</id>
		<title>Combat Overview</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Combat_Overview&amp;diff=23916"/>
		<updated>2024-06-20T23:46:35Z</updated>

		<summary type="html">&lt;p&gt;Alcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: PvP]]&lt;br /&gt;
==Instahit and Quick Switch==&lt;br /&gt;
The most important thing to learn first off is how instahit and &amp;quot;quick switch&amp;quot; works together. First of all, your current weapon swing timer is always determined by what you have swung last, as opposed to what you have equipped last. The timer is only influenced by swings, so therefore equipping different weapons has no effect on it. So let&#039;s say that you swung a halberd 1 minute ago, that means if you equip a katana 1 minute after that and attempt to swing, the swing will be ready right away. Secondly, this shard has what is called slow to fast switching. What this means is after a swing, a faster weapon will always be ready to swing at it&#039;s own timer as opposed to the original weapon swing. So after a halberd swing, a katana will always swing on it&#039;s own timer as opposed for waiting for the swing delay of the halberd. Working off that same idea, if you equip a heavy crossbow after a halberd, you have to wait the crossbow timer, because it&#039;s slower. The same applies to a katana swing and then switching to the halberd, you must wait the halberd timer to swing. Movement delay on swing also doesn&#039;t exist outside of archery, which has a movement delay of .5 of a second, and swings are instant the moment you attack.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Precasting==&lt;br /&gt;
Precasting works basically the same as most servers, outside of a couple of things that make it slightly different:&lt;br /&gt;
* A spell cast must complete before you attempt to arm your weapon or it will be interrupted&lt;br /&gt;
* The same applies for wearing any item, so you can use the action of equipping a clothing or armor item to cancel a spell&lt;br /&gt;
** However, you can still drink potions during the casting process and it will not interrupt your spell&lt;br /&gt;
* Attempting to drink a potion once the precast is complete will cancel the spell&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Poisoning in PvP==&lt;br /&gt;
===Heal through Poison===&lt;br /&gt;
For the most part heal through poison works how you would expect, but there&#039;s one caveat. Higher poison levels mitigate ALL heals through it, including heal potions and obviously spells. Bandage healing is a special case in that it follows the healing mitigation rule instead of curing poison and not healing, but in PvM only. It works how you&#039;d expect in PvP, curing poison on the bandage heal and not healing hits at all.&lt;br /&gt;
&lt;br /&gt;
* Lesser Poison: &#039;&#039;&#039;100%&#039;&#039;&#039; of normal healing amount&lt;br /&gt;
* Regular Poison: &#039;&#039;&#039;100%&#039;&#039;&#039; of normal healing amount&lt;br /&gt;
* Greater Poison: &#039;&#039;&#039;75%&#039;&#039;&#039; of normal healing amount&lt;br /&gt;
* Deadly Poison: &#039;&#039;&#039;50%&#039;&#039;&#039; of normal healing amount&lt;br /&gt;
* Lethal Poison: &#039;&#039;&#039;25%&#039;&#039;&#039; of normal healing amount&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cure Rates===&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
||&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|&#039;&#039;&#039;Lesser Poison&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|&#039;&#039;&#039;Regular Poison&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|&#039;&#039;&#039;Greater Poison&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|&#039;&#039;&#039;Deadly Poison&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|&#039;&#039;&#039;Lethal Poison&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|&#039;&#039;&#039;Lesser Cure Potion&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|75% chance&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|50% chance&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|25% chance&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|0% chance&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|0% chance&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|&#039;&#039;&#039;Regular Cure Potion&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|100% chance&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|75% chance&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|50% chance&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|25% chance&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|0% chance&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|&#039;&#039;&#039;Greater Cure Potion&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|125% chance&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|100% chance&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|75% chance&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|50% chance&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: middle;&amp;quot;|25% chance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bandaging Attempts:&#039;&#039;&#039; Chance = ((150% - (Poison Level * 25%)) * (Healing Skill / 100)) - (Slips * 2%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cure and Arch Cure:&#039;&#039;&#039; Chance = ((150% - (Poison Level * 25%)) * (Magery Skill / 100))&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Daily PvP Event Schedule==&lt;br /&gt;
Outlands features a rotating schedule of PvP events that occur each hour throughout the entire day. The schedule is as follows:&lt;br /&gt;
&lt;br /&gt;
* Hour 1: [[Town Struggles|Town Struggle]] (formerly known as Faction Struggles)&lt;br /&gt;
* Hour 2: [[Corpse Creek Contest]]&lt;br /&gt;
* Hour 3: [[Stygian Rifts]]&lt;br /&gt;
* Hour 4: [[Dungeon Flashpoints|Dungeon Flashpoint]]&lt;br /&gt;
* [[PvP Event List]]&lt;br /&gt;
&lt;br /&gt;
[[File:wikiguildbattlemenu.png|center|link=]]&lt;/div&gt;</summary>
		<author><name>Alcon</name></author>
	</entry>
</feed>