<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://wiki.uooutlands.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Alteru</id>
	<title>UO Outlands Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.uooutlands.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Alteru"/>
	<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/Special:Contributions/Alteru"/>
	<updated>2026-05-19T01:08:49Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.1</generator>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Summoner%27s_Tome&amp;diff=15826</id>
		<title>Summoner&#039;s Tome</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Summoner%27s_Tome&amp;diff=15826"/>
		<updated>2022-03-31T13:48:08Z</updated>

		<summary type="html">&lt;p&gt;Alteru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
* Players can now craft Summoner&#039;s Tomes through [[Inscription]], which are used as a tool to greatly improve the power and utility of summons in PvM only&lt;br /&gt;
* Players will need at least 80 [[Spirit Speaking]] or 80 [[Necromancy]] to utilize the benefits of Summoner&#039;s Tomes&lt;br /&gt;
* Summoner&#039;s Tomes are always blessed&lt;br /&gt;
* Similar to [[Aspect Mastery|Aspect Gear]], every player now has a &amp;quot;Summoner Profile&amp;quot; that is stored for them on a per character basis and is permanent (can&#039;t be lost)&lt;br /&gt;
* Players can double-click a Summoner&#039;s Tome in their backpack to view their character&#039;s Summoner Profile through a special Summoner&#039;s Tome menu&lt;br /&gt;
* Summoner Tomes are non-unique and players can use any of them to access their Summoner Profiles (i.e. a player that loses their Summoner&#039;s Tome can simply craft a new one and they will not lose any progress on their Summoner Profile)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:summonerstome2.jpg|link=Inscription]]&lt;br /&gt;
&lt;br /&gt;
==Summoner Tome Menu==&lt;br /&gt;
* Players can view their Summoner Profile through the Summoner&#039;s Tome Menu by double-clicking any Summoner&#039;s Tome in their backpack&lt;br /&gt;
* While players need 80 Spirit Speak to utilize the benefits of a Summoner&#039;s Tome, any player may view their profile even with insufficient Spirit Speak skill&lt;br /&gt;
* On the Overview Page of the Summoner Tome Menu, players can see a summary of all their Spell Entries for each of the 8 Summoning spells (such as Blade Spirits, Air Elemental, Fire Elemental, Energy Vortex, etc) in that player&#039;s Summoner Profile&lt;br /&gt;
* Each Spell Entry has a &amp;quot;Points Unlocked&amp;quot; and &amp;quot;Upgrade Progress&amp;quot; listing&lt;br /&gt;
* Players can click the Diamond button next to each Spell Entry to jump to that spell&#039;s individual page&lt;br /&gt;
* Players can also use the buttons on the bottom toolbar to jump to individual spell pages, or click the button next to the Tome Icon at the bottom to return to the Overview Page&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:summonerstomemenu.png|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spell Upgrade Progress==&lt;br /&gt;
* If players have at least 80 Spirit Speaking (or Necromancy) skill on their character, and have a Summoner&#039;s Tome in their backpack, they can earn &amp;quot;Upgrade Progress&amp;quot; towards summon spells (see &amp;quot;Max Upgrade Points&amp;quot; section below for details)&lt;br /&gt;
* When players fight non-tamed/non-summoned creatures while using summons, they will earn &amp;quot;Upgrade Progress&amp;quot; for that summon spell, similar to earning Aspect Experience, Mastery Chain Experience, etc&lt;br /&gt;
* Progress amounts earned are based on the Gold Value of the creature killed, and the Damage Percent that player did to the creature (similar to how all other forms of Experience earned on the server are calculated)&lt;br /&gt;
* If a player uses a single summon type to fight a creature (such as only Air Elementals) all Upgrade Progress earned from that creature killed will be attributed to that single spell&lt;br /&gt;
* If a player uses multiple summon types against a creature, Upgrade progress will be divided evenly among the different summon types they used (ie. 50% each for 2 types, 33% each for 3 types, etc)&lt;br /&gt;
* Similar to other forms of Experience, players can select how/and if they want Summoner Upgrade Progress to be displayed for their character through Paperdoll -&amp;gt; Help -&amp;gt; Commands -&amp;gt; Text Displays -&amp;gt; [ShowSummonersTomeExperience&lt;br /&gt;
* Players can choose to have Summoner Upgrade Progress amounts display overhead, in the system message area, or not at all&lt;br /&gt;
* Players can view Upgrade Progress for each spell in the Summoner Tome Menu Overview page&lt;br /&gt;
* Players can also view Upgrade Progress for spells in the individual Spell Entry pages for a spell&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:summonupgradeprogress.png|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Unlocking Upgrade Points==&lt;br /&gt;
* When players reach 100% Upgrade Progress for a spell, they unlock an Upgrade Point for that spell&lt;br /&gt;
* Players will receive a system message and sound effect when they unlock an Upgrade Point for a spell&lt;br /&gt;
* The total number of Upgrade Points unlocked for each spell is displayed next to the spell&#039;s icon on the Overview Page&lt;br /&gt;
* And is displayed at the bottom of the page as part of the Upgrade Points Spent listing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Upgrades and Spending Upgrade Points==&lt;br /&gt;
* Every summon spell has 10 different Upgrades that players chose from, each having their own Upgrade Point Cost that must be spent to activate them&lt;br /&gt;
* Upgrade choices are not permanent: players can select and deselect Upgrades freely to spend/release their point costs from their total&lt;br /&gt;
* Upgrades apply unique bonuses and unlock abilities that will be added to that particular summon created by the player&lt;br /&gt;
* Clicking the Info Button next to an upgrade will display a summary of what the upgrade offers when activated&lt;br /&gt;
* Clicking the Diamond Button next to an Upgrade will activate it and add its Point Cost to the Upgrade Points Spent total&lt;br /&gt;
* Upgrades that are active for a spell have their checkbox selected and display in Green text&lt;br /&gt;
* Clicking the Diamond Button next to an activated Upgrade will deselect it and free up its Point Cost total&lt;br /&gt;
* Players cannot select or deselect Upgrade while they have any summons currently alive in the game world, however&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:summonerupgrades.gif|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Max Upgrade Points==&lt;br /&gt;
* For each Summon Spell, players can unlock up to a maximum of a 30 Upgrade Points possible&lt;br /&gt;
* Once a player has Unlocked a point for a spell, they can never lose it&lt;br /&gt;
** However, characters will only be able to spend up to (Effective Spirit Speak Skill / 5) of their Unlocked points on upgrades at any given time for an individual spell&lt;br /&gt;
* If a player&#039;s Effective Spirit Speaking skill drops and they have now spent more points than they should have available based on their new Effective Spirit Speak skill, all selected upgrades they have selected will appear in Red text&lt;br /&gt;
* If a player has more Unlock Points earned for their character than they are currently able to spend (based on their Effective Spirit Speak skill) their permanent Unlock Points maximum will be displayed in Parenthesis ( ) after &amp;quot;Upgrade Points Spent&amp;quot;&lt;br /&gt;
* The experience amounts need for players to unlock upgrades increases the more Unlocks they already have for a particular summon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:summonermaxupgradepoints.jpg|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Experience amounts (Creature Gold Value x Player Damage Contribution Percent) needed to reach 100% Progress for each Unlock Point on a spell are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Point&lt;br /&gt;
! Gold Earned&lt;br /&gt;
! style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
! Point&lt;br /&gt;
! Gold Earned&lt;br /&gt;
! style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
! Point&lt;br /&gt;
! Gold Earned&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 1000&lt;br /&gt;
| style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
| 11&lt;br /&gt;
| 11,000&lt;br /&gt;
| style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
| 21&lt;br /&gt;
| 21,000&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 2000&lt;br /&gt;
| style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
| 12&lt;br /&gt;
| 12000&lt;br /&gt;
| style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
| 22&lt;br /&gt;
| 22000&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 3000&lt;br /&gt;
| style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
| 13&lt;br /&gt;
| 13000&lt;br /&gt;
| style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
| 23&lt;br /&gt;
| 23000&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 4000&lt;br /&gt;
| style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
| 14&lt;br /&gt;
| 14000&lt;br /&gt;
| style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
| 24&lt;br /&gt;
| 24000&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 5000&lt;br /&gt;
| style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
| 15&lt;br /&gt;
| 15000&lt;br /&gt;
| style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
| 25&lt;br /&gt;
| 25000&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 6000&lt;br /&gt;
| style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
| 16&lt;br /&gt;
| 16000&lt;br /&gt;
| style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
| 26&lt;br /&gt;
| 26000&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| 7000&lt;br /&gt;
| style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
| 17&lt;br /&gt;
| 17000&lt;br /&gt;
| style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
| 27&lt;br /&gt;
| 27000&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| 8000&lt;br /&gt;
| style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
| 18&lt;br /&gt;
| 18000&lt;br /&gt;
| style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
| 28&lt;br /&gt;
| 28000&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 9000&lt;br /&gt;
| style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
| 19&lt;br /&gt;
| 19000&lt;br /&gt;
| style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
| 29&lt;br /&gt;
| 29000&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 10000&lt;br /&gt;
| style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
| 20&lt;br /&gt;
| 20000&lt;br /&gt;
| style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
| 30&lt;br /&gt;
| 30000&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alteru</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=New_Player_Guide&amp;diff=15655</id>
		<title>New Player Guide</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=New_Player_Guide&amp;diff=15655"/>
		<updated>2022-03-25T19:15:46Z</updated>

		<summary type="html">&lt;p&gt;Alteru: /* Leaving Shelter Island - Now What? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:New Player]]&lt;br /&gt;
This New Player Guide is intended as an information portal for new and returning players to Outlands. It will cover a wide range of topics briefly but include links to more detailed information as needed.&lt;br /&gt;
&lt;br /&gt;
==Getting Started==&lt;br /&gt;
* Read the [https://uooutlands.com/rules/ Code of Conduct]&lt;br /&gt;
* [https://uooutlands.com/connecting/ Download and Install] the Outlands Game Client&lt;br /&gt;
* Create an Account (completely free)&lt;br /&gt;
* Join Our [https://discord.gg/uooutlands Discord Chat Community]&lt;br /&gt;
&lt;br /&gt;
{{Expand}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Creating a Character==&lt;br /&gt;
===Name and Appearance===&lt;br /&gt;
* Character Name and Sex&lt;br /&gt;
** Gargoyle and Elf races are unavailable&lt;br /&gt;
* Hair/Facial Hair Style and Color&lt;br /&gt;
&lt;br /&gt;
===Pick a Skill Set===&lt;br /&gt;
* Templates begin with specific Skills and Items&lt;br /&gt;
* Advanced allows the player to select and 3 skills of their choice, as well as 1000 credit for additional skills training and 10,000 room rental credits&lt;br /&gt;
* View the [[Starting Items]] for each Character Template, and [[Templates]] for character archetypes to follow. Overall, optimal skill selection is not something to be overly worried about, as new skills can be trained easily, should you change your mind. Check the [https://forums.uooutlands.com/index.php?forums/player-guides-macros.16/ Player Guides &amp;amp; Macros] sub-forum for ideas also.&lt;br /&gt;
** If starting as a Mage-type, you can start with 50 Magery, 49 Evaluating Intelligence, and 1 Spirit Speak. This will give you a 750 charge spirit stone, which allows you to cast spells as if you had 750 reagents.&lt;br /&gt;
&lt;br /&gt;
[[File:charactercreation.gif|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Arrived at Shelter Island - Now What?==&lt;br /&gt;
Give a brief description of Shelter Island here.&lt;br /&gt;
&lt;br /&gt;
===Young Player Status===&lt;br /&gt;
====Newbied Items====&lt;br /&gt;
* Items a character begins with are considered &#039;&#039;&#039;Newbied&#039;&#039;&#039; and will not drop as loot on death&lt;br /&gt;
* Items will lose Newbied status if picked up or used by any non-Young status player&lt;br /&gt;
* Starting Bandages and Arrows are bound to a specific character and cannot be used by another&lt;br /&gt;
* &#039;&#039;&#039;Skill Cap is 700&#039;&#039;&#039; (720 using [[Skill Mastery]])&lt;br /&gt;
* &#039;&#039;&#039;Stat Cap is 225&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Losing Young Player Status====&lt;br /&gt;
Players will lose Young Player Status if any of the following events occur:&lt;br /&gt;
&lt;br /&gt;
* The player leaves Shelter Island by any means&lt;br /&gt;
* The player has spent more than 8 hours in game&lt;br /&gt;
* The player says &amp;quot;I renounce my young player status&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Once a player has lost Young Player status, he/she will not be able to interact with Shelter Island NPCs. However, players can still return to Shelter Island and make use of New Player Dungeon for skills training&lt;br /&gt;
&lt;br /&gt;
===Training Hall===&lt;br /&gt;
* Attack the Battle Trainers to gain Stats and Skills. Use Tab to enter War mode and double click to attack.&lt;br /&gt;
* Can be done AFK&lt;br /&gt;
* Skills are capped at 70 on/in Shelter Island/Dungeon&lt;br /&gt;
&lt;br /&gt;
===New Player Dungeon===&lt;br /&gt;
* Gold and Special Item Loot chances are reduced&lt;br /&gt;
* Accelerated Skill Gain (except for Crafting/Gathering skills - see [[Skills &amp;amp; Stats]])&lt;br /&gt;
* Skills are capped at 70 on/in Shelter Island/Dungeon.&lt;br /&gt;
* Players cannot perform Harmful Actions on other players&lt;br /&gt;
&lt;br /&gt;
[[File:newplayerdungeon1b.jpg|link=New Player Dungeon]]&lt;br /&gt;
&lt;br /&gt;
===Shelter Island Moongate===&lt;br /&gt;
Due to the fact that players cannot perform Harmful Actions (including Stealing) on other players while on Shelter Island, makes the Moongate here an ideal location for trading and socializing. It might look daunting and loud, but you will find many interesting players and vendor gates in this area.&lt;br /&gt;
&lt;br /&gt;
[[File:shelterislandmoongate2.jpg|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Expand}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Leaving Shelter Island - Now What?==&lt;br /&gt;
Upon leaving Shelter Island, your true journey in Outlands begins... there is an entire world to explore, experience to be gained, gold to be found, and rare loot to be collected. It is difficult to recommend a specific path, as there are various paths to making gold and progressing your character. Definitely explore the world, ask questions in Discord, browse guides and videos created by the many content creators in our community.&lt;br /&gt;
&lt;br /&gt;
First thing you should do after leaving Shelter Island -- turn off criminal looting! (say &amp;quot;[PreventCriminalLooting&amp;quot;). Criminal actions were not allowed in New Player Dungeon, so this wasn&#039;t a problem. Off the island, however, looting others&#039; corpses (intentionally or accidentally) will turn you grey and players may kill you for it without penalty. Don&#039;t go grey!&lt;br /&gt;
&lt;br /&gt;
Before heading out to explore and farm gold, you may want to continue training your skills to Grandmaster (aka GM, or 100). You have several options here:&lt;br /&gt;
* Prevalia Moongate has a public training dummy&lt;br /&gt;
* Outpost Moongate has a public training dummy&lt;br /&gt;
* East Prevalia has a zoo&lt;br /&gt;
* If you join a guild, most have private training dummies at their guild house&lt;br /&gt;
If you decide to use one of the public options, pick up a training weapon and be sure to bank anything you don&#039;t want to lose. Some PKs may decide to prey on AFK macroers at these dummies.&lt;br /&gt;
&lt;br /&gt;
If you are looking to raise other non-weapon skills, you can record a macro and AFK at one of these locations. The Discord server has a #scripts-and-macros channel, and [https://www.youtube.com/c/Jaseowns Jaseowns] has a YouTube channel and GitHub page for all sorts of skills training scripts if you need help.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Prepare for PK Attacks &amp;amp; Theives===&lt;br /&gt;
Outlands is a bustling and open world where you will meet many players, some friendly and others not so much. Once off Shelter Island, players are able to freely attack or steal from another player (almost anywhere) but similar to real life, there may be consequences for your actions.  &lt;br /&gt;
&lt;br /&gt;
* When in a guard zone, if someone attacks you, you can say &#039;&#039;&#039;&amp;quot;Guards&amp;quot;&#039;&#039;&#039; and the criminal will be killed by the guards&lt;br /&gt;
* When in a guard zone, if someone steals from you, you can say &#039;&#039;&#039;&amp;quot;Guards&amp;quot;&#039;&#039;&#039; and the criminal may be killed by the guards depending on how successful their Steal attempt was.&lt;br /&gt;
* If another player slays you, you can report them as a Murderer and if that receives enough murder counts, they will &amp;quot;go red&amp;quot; and incur Murderer Penalties upon death&lt;br /&gt;
&lt;br /&gt;
There are many solutions to prevent yourself from being easy prey to PKs, thieves, and griefers, such as:&lt;br /&gt;
&lt;br /&gt;
* Basic Survival Tools&lt;br /&gt;
** Locked Box - Keeping items inside of a locked box in your bag will protect those items from stealing as long as it remains locked.&lt;br /&gt;
** Trapped Pouches - if a PK uses Paralyze, opening a Trapped Pouch will do 1 damage to you and free you from Paralyze. Additionally, thieves snooping in Trapped Pouches will trigger the explosion, giving you notice of their presence.&lt;br /&gt;
** Heal/Cure/Refresh Potions&lt;br /&gt;
** [[Adventurer&#039;s Rope]] - allows a player to teleport&lt;br /&gt;
* Bank early and often&lt;br /&gt;
* Travel with friends / join a guild&lt;br /&gt;
** Guilds are a great way to establish connections and participate in high-end content for rare loot&lt;br /&gt;
* Passive [[Tracking]] - Hostiles&lt;br /&gt;
&lt;br /&gt;
===Exploring Outlands===&lt;br /&gt;
[[File:Outpost_Moongate_Rune_Library.png|200px|thumb|right|Highlighting the public rune library at Outpost moongate]]&lt;br /&gt;
Aside from running to dungeons from towns, there are many options for getting around and exploring Avadon, and many of them come with specific skills:&lt;br /&gt;
* [[Camping]] allows you to hike to locations found in your Atlas. You must first unlock the hiking location by visiting the location and securing a campfire there&lt;br /&gt;
* [[Magery]] allows you to use the Recall spell on a rune or a location in a rune book, which will bring you to the location marked to that rune&lt;br /&gt;
** Runes can be made by using the Mark spell on a blank rune, which can be purchased from Mage vendors&lt;br /&gt;
* [[Chivalry]] provides the Sacred Journey spell, which creates a holy gate that will allow you to travel to Towns, Dungeons, Shrines, and a limited number of custom locations&lt;br /&gt;
* Players with none of the skills above can still travel around with rune books and Recall scrolls. You can drag and drop a Recall scroll onto a rune book or tome to add a charge and click on the blue gem beside the location you wish to travel to&lt;br /&gt;
** Rune books and tomes can be crafted with [[Inscription]], requiring 10 and 25 Arcane Scrolls, respectively. These can then be blessed with a Bless Deed from the Prevalian Merchant for 50k and 100k gold, respectively&lt;br /&gt;
** Public rune book libraries are located around many of the moongates (e.g. Outpost, Andaria). These public books are also helpful for the initial journey to unlock Camping hiking spots&lt;br /&gt;
** Recall scrolls can be crafted with an Inscription skill of at least 40, purchased from some player vendors, or, in a pinch, purchased from Mage vendors (at a higher cost)&lt;br /&gt;
&lt;br /&gt;
===Earn Gold===&lt;br /&gt;
====Hunting Overworld &amp;amp; Dungeons====&lt;br /&gt;
* Explore Points of Interest and Dungeons&lt;br /&gt;
** Use [Atlas command to receive a copy of the [[World Atlas|World Atlas]] which has functionality to point you to points of interest and dungeons &lt;br /&gt;
&lt;br /&gt;
====Gathering Resources====&lt;br /&gt;
* [[Mining|Mining]]&lt;br /&gt;
* [[Lumberjacking|Lumberjacking]]&lt;br /&gt;
* [[Forensic_Evaluation|Forensic Evaluation]]&lt;br /&gt;
** An alternative method for gaining gold &amp;amp; resources to get started, with very little investment&lt;br /&gt;
** You can train hiding/stealth/forensics/camping and other survival skills and pick clean the remains of others kills (leathers, reagents, sometimes gold) in dungeons&lt;br /&gt;
** A great way to get started with extremely low investment, especially great for collecting Magery reagents &lt;br /&gt;
* You can sell your resources to other players&lt;br /&gt;
** a single board will go for around 9-10 gp&lt;br /&gt;
** an iron ingot will go for around 12-14 gp&lt;br /&gt;
** a plain leather will go for around 3gp &lt;br /&gt;
** Coloured resources will vary with demand, but gathering resources is a very solid approach to making some quick money for new players.&lt;br /&gt;
&lt;br /&gt;
====Treasure Hunting====&lt;br /&gt;
* [[Dungeon_Chests|Dungeon Chests]] picking is an extremely easy, consistent method for gaining gold, but can be quickly outpaced with mob farming &lt;br /&gt;
* [[Treasure_Hunting|Treasure Maps]] are an extremely lucrative method for gaining special/rare items, but are extremly costly to buy into and require a PvM ready character&lt;br /&gt;
&lt;br /&gt;
====Societies====&lt;br /&gt;
* Learn about and get into [[Societies|Societies]] as early as you can&lt;br /&gt;
* Earn society points for rewards that you can use to sell to other players for big gold boosts, or use yourself to help elevate your PvM game&lt;br /&gt;
&lt;br /&gt;
====Player vs Player (PvP)====&lt;br /&gt;
* Hourly PvP events are a great source of income, earn guild rewards while enjoying the fights&lt;br /&gt;
** Arena Touranments are extremely lucartive with [[Arena|Arena]] points if you are successful&lt;br /&gt;
** [[Stygian Rifts|Stygian Rifts]] mix PvP and PvM together on a 3x3 match.&lt;br /&gt;
** [[Corpse Creek|Corpse Creek]] fight mounted in large teams near the lawless Corpse Creek&lt;br /&gt;
** [[Town Struggles|Town Struggles]] fight on foot or mounted in large parties at towns &lt;br /&gt;
** [[Strangelands|Strangelands]] a solo and anonymous event using pre-selected templates to PvM and PvP.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* Character Progression&lt;br /&gt;
** Check the [[Templates]] to use on your journey&lt;br /&gt;
*** Warrior - take up weapons and armor and fell the beasts of Avadon yourself!&lt;br /&gt;
**** [[Weapon and Shield Codex|Weapon and Shield Codex]] for more information about weapon codices and how to become better at using weapons&lt;br /&gt;
*** Mage - play with magical power to summon magical and undead creatures, and rain fire upon&lt;br /&gt;
**** [[Wizard&#039;s Grimoire|Wizard&#039;s Grimoire]] choose to empower your spells for right situations&lt;br /&gt;
**** [https://uooutlands.com/wiki/Spirit_Speaking#Summoner.27s_Tome Summoner&#039;s Tome] power up your summons&lt;br /&gt;
*** Tamer - why fight when you can have a dragon do it for you?&lt;br /&gt;
**** [[Affinity System|Affinity System]] to make your pets stronger&lt;br /&gt;
*** Bard - play music to immobilize and provoke your enemies.&lt;br /&gt;
**** [[Bard Codex|Bard Codex]] improve your singing to perform better, and choose between bonuses to self or allies&lt;br /&gt;
*** Poisoner - use poisons to apply damage over time through weapons or spells&lt;br /&gt;
**** [[Poison_Kit|Poison Kit]] improve your poisoning and choose between single target or multi target&lt;br /&gt;
*** Craftsmen/Gatherer - for those who enjoy a quiet and lucrative life&lt;br /&gt;
*** Thief - vices are always a part of Avadon, and thievery is a fun and dark path to play&lt;br /&gt;
**** Read all about [[Stealing|Stealing]]&lt;br /&gt;
*** Treasure Hunter - seek the rarest of what Avadon has to offer [[Treasure Hunting|Treasure Hunting]]&lt;br /&gt;
** Read all about how to become stronger with Aspects depending on your character here [[Aspect_Mastery|Aspect Mastery]]&lt;br /&gt;
** Wear [[Mastery_Chain|Mastery Chains]] to install links to give you even more power.&lt;br /&gt;
&lt;br /&gt;
* See your [[Achievements]]&lt;br /&gt;
* How well you&#039;re doing compared to others? Check [[Server_Rankings|Server Rankings]] to see how well you&#039;re doing over 17 pages of categories in each season (3 months) or lifetime&lt;br /&gt;
* [[Housing]]&lt;br /&gt;
* Configure Razor Assistant&lt;br /&gt;
* Feeling Lucky?&lt;br /&gt;
** Participate in the Prevalian Casino&#039;s Gold Jackpot [[Lottery|Lottery]]&lt;br /&gt;
** Scout the [https://uooutlands.com/wiki/Housing#House_Decay_Lottery House Lottery]&lt;br /&gt;
** Play [[Monster Shuffle|Monster Shuffle]]&lt;br /&gt;
** [[Poker|Poker]] Tables&lt;br /&gt;
&lt;br /&gt;
{{Expand}}&lt;/div&gt;</summary>
		<author><name>Alteru</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=File:Outpost_Moongate_Rune_Library.png&amp;diff=15654</id>
		<title>File:Outpost Moongate Rune Library.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=File:Outpost_Moongate_Rune_Library.png&amp;diff=15654"/>
		<updated>2022-03-25T19:11:39Z</updated>

		<summary type="html">&lt;p&gt;Alteru: Screenshot of the public runebook library at Outpost moongate&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Screenshot of the public runebook library at Outpost moongate&lt;/div&gt;</summary>
		<author><name>Alteru</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Mining&amp;diff=15650</id>
		<title>Mining</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Mining&amp;diff=15650"/>
		<updated>2022-03-24T15:25:20Z</updated>

		<summary type="html">&lt;p&gt;Alteru: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Skills]]&lt;br /&gt;
==Summary==&lt;br /&gt;
Players can harvest Ore using a Pickaxe. Mining always uses [[Smart Harvest]], by double clicking a pickaxe you automatically try to harvest all nearby nodes. There is a random chance to harvest colored ore if the player meets the material&#039;s skill requirement.&lt;br /&gt;
&lt;br /&gt;
* Mining within town regions is blocked, except for Shelter Island&lt;br /&gt;
* Nodes are randomized when they respawn and have a chance to uncover colored ore&lt;br /&gt;
* Colored pickaxes increase the chance to mine ore successfully&lt;br /&gt;
* The chance for a node to be of a rarer color is not affected by other parameters&lt;br /&gt;
* If you don&#039;t have the required skill to mine the ore color of the current node, you will find the highest color or you can mine instead&lt;br /&gt;
&lt;br /&gt;
[[File:wiki-mininga.gif|link=]]&lt;br /&gt;
&lt;br /&gt;
==Harvesting Colored Ore==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Ore&lt;br /&gt;
! Mining Skill&lt;br /&gt;
! Success Chance&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_iron.png|link=]]&amp;lt;br /&amp;gt;Iron&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 0&lt;br /&gt;
| (((Mining Skill - 0) / 100) * (1 + Tool Bonus))&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_dullcopper.png|link=]]&amp;lt;br /&amp;gt;Dull Copper&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 65&lt;br /&gt;
| (((Mining Skill - 25) / 80) * (1 + Tool Bonus))&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_shadowiron.png|link=]]&amp;lt;br /&amp;gt;Shadow Iron&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 70&lt;br /&gt;
| (((Mining Skill - 30) / 80) * (1 + Tool Bonus))&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_copper.png|link=]]&amp;lt;br /&amp;gt;Copper&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 75&lt;br /&gt;
| (((Mining Skill - 35) / 80) * (1 + Tool Bonus))&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_bronze.png|link=]]&amp;lt;br /&amp;gt;Bronze&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 80&lt;br /&gt;
| (((Mining Skill - 40) / 80) * (1 + Tool Bonus))&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_gold.png|link=]]&amp;lt;br /&amp;gt;Gold&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 85&lt;br /&gt;
| (((Mining Skill - 45) / 80) * (1 + Tool Bonus))&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_agapite.png|link=]]&amp;lt;br /&amp;gt;Agapite&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 90&lt;br /&gt;
| (((Mining Skill - 50) / 80) * (1 + Tool Bonus))&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_verite.png|link=]]&amp;lt;br /&amp;gt;Verite&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 95&lt;br /&gt;
| (((Mining Skill - 55) / 80) * (1 + Tool Bonus))&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_valorite.png|link=]]&amp;lt;br /&amp;gt;Valorite&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 99&lt;br /&gt;
| (((Mining Skill - 59) / 80) * (1 + Tool Bonus))&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_avarite.png|link=]]&amp;lt;br /&amp;gt;Avarite&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 110&lt;br /&gt;
| (((Mining Skill - 63) / 80) * (1 + Tool Bonus))&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Base chances for players to discover colored ores are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Ore&lt;br /&gt;
! Base Chance&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_iron.png|link=]]&amp;lt;br /&amp;gt;Iron&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 82%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_dullcopper.png|link=]]&amp;lt;br /&amp;gt;Dull Copper&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 4.0%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_shadowiron.png|link=]]&amp;lt;br /&amp;gt;Shadow Iron&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 3.5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_copper.png|link=]]&amp;lt;br /&amp;gt;Copper&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 3.0%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_bronze.png|link=]]&amp;lt;br /&amp;gt;Bronze&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 2.5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_gold.png|link=]]&amp;lt;br /&amp;gt;Gold&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 2.0%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_agapite.png|link=]]&amp;lt;br /&amp;gt;Agapite&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 1.5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_verite.png|link=]]&amp;lt;br /&amp;gt;Verite&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 1.0%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_valorite.png|link=]]&amp;lt;br /&amp;gt;Valorite&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 0.5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_avarite.png|link=]]&amp;lt;br /&amp;gt;Avarite&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 0.25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Colored Pickaxes==&lt;br /&gt;
Players using exceptional and colored material pickaxes will receive a Tool Bonus to their harvesting success chances as follows (with all applicable bonuses stacking):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Material&lt;br /&gt;
! Tool Bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[File:tinkering_pickaxe_iron.jpg|center|link=]]&lt;br /&gt;
| Exceptional&lt;br /&gt;
| 0.04&lt;br /&gt;
|-&lt;br /&gt;
| [[File:tinkering_pickaxe_iron.jpg|center|link=]]&lt;br /&gt;
| Mastercrafted&lt;br /&gt;
| 0.04&lt;br /&gt;
|-&lt;br /&gt;
| [[File:tinkering_pickaxe_dullcopper.jpg|center|link=]]&lt;br /&gt;
| Dull Copper&lt;br /&gt;
| 0.02&lt;br /&gt;
|-&lt;br /&gt;
| [[File:tinkering_pickaxe_shadowiron.jpg|center|link=]]&lt;br /&gt;
| Shadow Iron&lt;br /&gt;
| 0.04&lt;br /&gt;
|-&lt;br /&gt;
| [[File:tinkering_pickaxe_copper.jpg|center|link=]]&lt;br /&gt;
| Copper&lt;br /&gt;
| 0.06&lt;br /&gt;
|-&lt;br /&gt;
| [[File:tinkering_pickaxe_bronze.jpg|center|link=]]&lt;br /&gt;
| Bronze&lt;br /&gt;
| 0.08&lt;br /&gt;
|-&lt;br /&gt;
| [[File:tinkering_pickaxe_gold.jpg|center|link=]]&lt;br /&gt;
| Gold&lt;br /&gt;
| 0.10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:tinkering_pickaxe_agapite.jpg|center|link=]]&lt;br /&gt;
| Agapite&lt;br /&gt;
| 0.12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:tinkering_pickaxe_verite.jpg|center|link=]]&lt;br /&gt;
| Verite&lt;br /&gt;
| 0.14&lt;br /&gt;
|-&lt;br /&gt;
| [[File:tinkering_pickaxe_valorite.jpg|center|link=]]&lt;br /&gt;
| Valorite&lt;br /&gt;
| 0.16&lt;br /&gt;
|-&lt;br /&gt;
|| [[File:tinkering_pickaxe_avarite.jpg|center|link=]]&lt;br /&gt;
| Avarite&lt;br /&gt;
| 0.18&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Smelting==&lt;br /&gt;
* Players may double-click Ore if they are within 2 tiles of a forge to smelt into Ingots&lt;br /&gt;
* Players may double-click Ore that is on a Pack Animal if they are within 2 tiles of a forge to smelt it&lt;br /&gt;
* Smelting Ore will produce 2 Ingots&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:crafting-mining-smeltingore.png|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ore Maps==&lt;br /&gt;
* When using Ore Maps, search radius is increased by (100% * (Mining Skill / 100))&lt;br /&gt;
&lt;br /&gt;
[[File:resourcemap-miningupaspota.gif|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==PvM Bonus==&lt;br /&gt;
* When attacking with a [[Mace Fighting|Macing]] weapon, add [[Base Weapon Damage]] * (25% * (Mining Skill / 100)) damage per hit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==PvP Bonus==&lt;br /&gt;
* When attacking with a [[Mace Fighting|Macing]] weapon, add [[Base Weapon Damage]] * (10% * (Mining Skill / 100)) damage per hit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! Activity&lt;br /&gt;
|-&lt;br /&gt;
| 0-50&lt;br /&gt;
| [[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]&lt;br /&gt;
|-&lt;br /&gt;
| 50-100&lt;br /&gt;
| Mine overworld areas with a Pickaxe&lt;br /&gt;
|-&lt;br /&gt;
| 100-120&lt;br /&gt;
| Mining Colored Ore will have a chance of skill gain&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alteru</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Lumberjacking&amp;diff=15649</id>
		<title>Lumberjacking</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Lumberjacking&amp;diff=15649"/>
		<updated>2022-03-24T15:24:03Z</updated>

		<summary type="html">&lt;p&gt;Alteru: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Skills]]&lt;br /&gt;
==Summary==&lt;br /&gt;
Players can harvest logs using a Hatchet. Lumberjacking always uses [[Smart Harvest]], by double clicking the hatched you have equipped you automatically try to harvest all nearby trees. There is a random chance to harvest colored logs if the player meets the material&#039;s skill requirement.&lt;br /&gt;
&lt;br /&gt;
* Lumberjacking within town regions is blocked, except for Shelter Island&lt;br /&gt;
* Trees are randomized when they respawn and have a chance to uncover colored logs&lt;br /&gt;
* Colored hatchets increase the chance to chop logs successfully&lt;br /&gt;
* The chance for a tree to be of a rarer color is not affected by outside parameters&lt;br /&gt;
* If you don&#039;t have the required skill to harvest the log color of the current tree, you will find the highest color or you can harvest instead&lt;br /&gt;
&lt;br /&gt;
[[File:harvesting-lumberjacking2.gif|link=]]&lt;br /&gt;
&lt;br /&gt;
==Harvesting Colored Logs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Boards&lt;br /&gt;
! Lumberjacking Skill&lt;br /&gt;
! Success Chance&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardregularwood.png|center|link=]]&lt;br /&gt;
| Regular&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 0&lt;br /&gt;
| (((Lumberjacking Skill - 0) / 100) * (1 + Tool Bonus))&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boarddullwood.png|center|link=]]&lt;br /&gt;
| Dullwood&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 65&lt;br /&gt;
| (((Lumberjacking Skill - 25) / 80) * (1 + Tool Bonus))&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardshadowwood.png|center|link=]]&lt;br /&gt;
| Shadowwood&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 70&lt;br /&gt;
| (((Lumberjacking Skill - 30) / 80) * (1 + Tool Bonus))&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardcopperwood.png|center|link=]]&lt;br /&gt;
| Copperwood&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 75&lt;br /&gt;
| (((Lumberjacking Skill - 35) / 80) * (1 + Tool Bonus))&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardbronzewood.png|center|link=]]&lt;br /&gt;
| Bronzewood&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 80&lt;br /&gt;
| (((Lumberjacking Skill - 40) / 80) * (1 + Tool Bonus))&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardgoldwood.png|center|link=]]&lt;br /&gt;
| Goldenwood&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 85&lt;br /&gt;
| (((Lumberjacking Skill - 45) / 80) * (1 + Tool Bonus))&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardrosewood.png|center|link=]]&lt;br /&gt;
| Rosewood&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 90&lt;br /&gt;
| (((Lumberjacking Skill - 50) / 80) * (1 + Tool Bonus))&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardverewood.png|center|link=]]&lt;br /&gt;
| Verewood&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 95&lt;br /&gt;
| (((Lumberjacking Skill - 55) / 80) * (1 + Tool Bonus))&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardvalewood.png|center|link=]]&lt;br /&gt;
| Valewood&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 99&lt;br /&gt;
| (((Lumberjacking Skill - 59) / 80) * (1 + Tool Bonus))&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardavarwood.png|center|link=]]&lt;br /&gt;
| Avarwood&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 110&lt;br /&gt;
| (((Lumberjacking Skill - 63) / 80) * (1 + Tool Bonus))&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Base chances for players to discover colored trees are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Ore&lt;br /&gt;
! Base Chance&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardregularwood.png|link=]]&lt;br /&gt;
| Regular&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 82%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boarddullwood.png|link=]]&lt;br /&gt;
| Dullwood&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 4.0%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardshadowwood.png|link=]]&lt;br /&gt;
| Shadowwood&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 3.5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardcopperwood.png|link=]]&lt;br /&gt;
| Copperwood&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 3.0%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardbronzewood.png|link=]]&lt;br /&gt;
| Bronzewood&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 2.5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardgoldwood.png|link=]]&lt;br /&gt;
| Goldenwood&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 2.0%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardrosewood.png|link=]]&lt;br /&gt;
| Rosewood&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 1.5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardverewood.png|link=]]&lt;br /&gt;
| Verewood&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 1.0%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardvalewood.png|link=]]&lt;br /&gt;
| Valewood&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 0.5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardavarwood.png|link=]]&lt;br /&gt;
| Avarwood&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 0.1%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Colored Hatchets==&lt;br /&gt;
Players using exceptional and colored material Hatchets will receive a Tool Bonus to their harvesting success chances as follows (with all applicable bonuses stacking):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Material&lt;br /&gt;
! Tool Bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[File:hatchetiron.jpg|center|link=]]&lt;br /&gt;
| Exceptional&lt;br /&gt;
| 0.04&lt;br /&gt;
|-&lt;br /&gt;
| [[File:hatchetiron.jpg|center|link=]]&lt;br /&gt;
| Mastercrafted&lt;br /&gt;
| 0.04&lt;br /&gt;
|-&lt;br /&gt;
| [[File:hatchetdullcopper.jpg|center|link=]]&lt;br /&gt;
| Dull Copper&lt;br /&gt;
| 0.02&lt;br /&gt;
|-&lt;br /&gt;
| [[File:hatchetshadow.jpg|center|link=]]&lt;br /&gt;
| Shadow Iron&lt;br /&gt;
| 0.04&lt;br /&gt;
|-&lt;br /&gt;
| [[File:hatchetcopper.jpg|center|link=]]&lt;br /&gt;
| Copper&lt;br /&gt;
| 0.06&lt;br /&gt;
|-&lt;br /&gt;
| [[File:hatchetbronze.jpg|center|link=]]&lt;br /&gt;
| Bronze&lt;br /&gt;
| 0.08&lt;br /&gt;
|-&lt;br /&gt;
| [[File:hatchetgold.jpg|center|link=]]&lt;br /&gt;
| Gold&lt;br /&gt;
| 0.10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:hatchetagapite.jpg|center|link=]]&lt;br /&gt;
| Agapite&lt;br /&gt;
| 0.12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:hatchetverite.jpg|center|link=]]&lt;br /&gt;
| Verite&lt;br /&gt;
| 0.14&lt;br /&gt;
|-&lt;br /&gt;
| [[File:hatchetvalorite.jpg|center|link=]]&lt;br /&gt;
| Valorite&lt;br /&gt;
| 0.16&lt;br /&gt;
|-&lt;br /&gt;
|| [[File:hatchetavarite.jpg|center|link=]]&lt;br /&gt;
| Avarite&lt;br /&gt;
| 0.18&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Lumber Maps==&lt;br /&gt;
* When using Lumber Maps, search radius is increased by (100% * (Lumberjacking Skill / 100))&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:resourcemap-lumberjacking.gif|link=Resource Maps]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==PvM Bonus==&lt;br /&gt;
* When using an axe, increase damage by [[Base Weapon Damage]] * (25% * (Lumberjacking Skill / 100)) damage per hit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==PvP Bonus==&lt;br /&gt;
* When using an axe, increase damage by [[Base Weapon Damage]] * (10% * (Lumberjacking Skill / 100)) damage per hit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! Activity&lt;br /&gt;
|-&lt;br /&gt;
| 0-50&lt;br /&gt;
| [[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]&lt;br /&gt;
|-&lt;br /&gt;
| 50-100&lt;br /&gt;
| Actively chop trees with a Hatchet&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alteru</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Points_of_Interest&amp;diff=15517</id>
		<title>Points of Interest</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Points_of_Interest&amp;diff=15517"/>
		<updated>2022-03-07T17:41:11Z</updated>

		<summary type="html">&lt;p&gt;Alteru: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
* In the world of Outlands you will come across many interesting places and features&lt;br /&gt;
* Players with the [[Camping]] skill can record these locations in their atlas and Hike to them at will&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|https://youtu.be/OdsU1zaV5Hs}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;contenttable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
* Abandoned Trading Post*&lt;br /&gt;
* Andaria Castle&lt;br /&gt;
* Andaria Cemetery&lt;br /&gt;
* Andaria Gate&lt;br /&gt;
* Andarian Scout Camp&lt;br /&gt;
* Andaria Rolling Hills&lt;br /&gt;
* Andaria Ruined Tower&lt;br /&gt;
* Andaria Ruins&lt;br /&gt;
* Andaria Ruins 2&lt;br /&gt;
* Andaria Sacrificial Ruins&lt;br /&gt;
* Beached Ship&lt;br /&gt;
* Black Market Vendor&lt;br /&gt;
* Blackthorn&#039;s Fort&lt;br /&gt;
* Blood Cult Abbey*&lt;br /&gt;
* Bludchok Orc Fort&lt;br /&gt;
* Bonfire&lt;br /&gt;
* Botanical Disaster*&lt;br /&gt;
* Brigand Blind*&lt;br /&gt;
* Brigand Camp 1&lt;br /&gt;
* Brigand Camp 2&lt;br /&gt;
* Brigand Camp 3&lt;br /&gt;
* Brigand Headquarters&lt;br /&gt;
* Burnt Cove&lt;br /&gt;
* Burnt Farmlands&lt;br /&gt;
* Cambria Castle&lt;br /&gt;
* Cambrian Lighthouse&lt;br /&gt;
* Camp Betrayal*&lt;br /&gt;
* Cathedral and Inn&lt;br /&gt;
* Cathedral St. Francis&lt;br /&gt;
* Cathedral St. Francis Ruins&lt;br /&gt;
* Cedar Forest*&lt;br /&gt;
* Chaos Hill&lt;br /&gt;
* Cedar Lookout*&lt;br /&gt;
* Chaos Viewpoint*&lt;br /&gt;
* Citadel&lt;br /&gt;
* Corpse Creek Lookout&lt;br /&gt;
* Daemon Keep&lt;br /&gt;
* Dammed Bog*&lt;br /&gt;
* Deadman Isle&lt;br /&gt;
* Desert Daemon Altar&lt;br /&gt;
* Deserted Island and Ship&lt;br /&gt;
* Desert Manor&lt;br /&gt;
* Desert Outpost&lt;br /&gt;
* Desert Pyramid Ruins&lt;br /&gt;
* Desert Quarry&lt;br /&gt;
* Desert Ruins&lt;br /&gt;
* Dragon Roost&lt;br /&gt;
* Drowned City&lt;br /&gt;
* Druid Cabin&lt;br /&gt;
* Druid Circle&lt;br /&gt;
* Excavation Site&lt;br /&gt;
* Fortune Teller*&lt;br /&gt;
* Fresh Catch*&lt;br /&gt;
* Frost Daemon Temple&lt;br /&gt;
* Frost Forest*&lt;br /&gt;
* Frozen Excavation*&lt;br /&gt;
* Frozen Nests*&lt;br /&gt;
* Frozen Settlement*&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Gate Fortress&lt;br /&gt;
* Granite Docks*&lt;br /&gt;
* Granite Quarry*&lt;br /&gt;
* Grasslands&lt;br /&gt;
* Haunted Manor*&lt;br /&gt;
* Haven Valley Lodge&lt;br /&gt;
* Heartland Bog*&lt;br /&gt;
* Hidden Valley&lt;br /&gt;
* Hollow Hills&lt;br /&gt;
* Hollow Snow Tower&lt;br /&gt;
* Horseshoe Bay Cemetery&lt;br /&gt;
* Humility Swamps&lt;br /&gt;
* Hunter&#039;s Blind 1&lt;br /&gt;
* Hunter&#039;s Blind 2&lt;br /&gt;
* Hunter&#039;s Cabin&lt;br /&gt;
* Ice Bridge*&lt;br /&gt;
* Ice Prison*&lt;br /&gt;
* Illuminated Spring*&lt;br /&gt;
* Island Dragon Roost&lt;br /&gt;
* Island Spring&lt;br /&gt;
* Ivory Citadel*&lt;br /&gt;
* Jungle Baths&lt;br /&gt;
* Kudzu Tower*&lt;br /&gt;
* Leodcyning&#039;s Burial Ground*&lt;br /&gt;
* Lightning Strike*&lt;br /&gt;
* Lily Bridge*&lt;br /&gt;
* Lizardmen Fort&lt;br /&gt;
* Lizardmen Scout Camp&lt;br /&gt;
* Logger&#039;s Cabin&lt;br /&gt;
* Logging Camp&lt;br /&gt;
* Mellow Retreat*&lt;br /&gt;
* Midlands Ruins 1&lt;br /&gt;
* Midlands Ruins 2&lt;br /&gt;
* Morthuna&lt;br /&gt;
* Mountain Meeting Spot&lt;br /&gt;
* Mount Minotaur*&lt;br /&gt;
* Necromancer&#039;s Cathedral&lt;br /&gt;
* Necromancer&#039;s Swamp&lt;br /&gt;
* Nomad Desert Camp&lt;br /&gt;
* Nomad Training Area&lt;br /&gt;
* Norse Settlement&lt;br /&gt;
* Noxious Earth&lt;br /&gt;
* Nusero Signal Fort&lt;br /&gt;
* Oasis&lt;br /&gt;
* Ogre Valley&lt;br /&gt;
* Orc Fort 1&lt;br /&gt;
* Orc Fort 2&lt;br /&gt;
* Orc Fort 3&lt;br /&gt;
* Orc Rock*&lt;br /&gt;
* Outpost East Gate*&lt;br /&gt;
* Owen&#039;s Cabin&lt;br /&gt;
* Picnic Blanket*&lt;br /&gt;
* Pinecone Grove*&lt;br /&gt;
* Pool of Power&lt;br /&gt;
* Prevalia Bog&lt;br /&gt;
* Prevalia Castle&lt;br /&gt;
* Prevalia Cemetery&lt;br /&gt;
* Prevalia Dam&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Prevalia Gate&lt;br /&gt;
* Prevalia Keep&lt;br /&gt;
* Prevalia King&#039;s Manor&lt;br /&gt;
* Prevalia Quarry&lt;br /&gt;
* Prevalia Signal Outpost&lt;br /&gt;
* Prevalia Waterfall&lt;br /&gt;
* Prevalia Zoo&lt;br /&gt;
* Rickety Bridge*&lt;br /&gt;
* Riverrun Lodge&lt;br /&gt;
* Ruined Cabin&lt;br /&gt;
* Ruined House&lt;br /&gt;
* Ruined Lighthouse&lt;br /&gt;
* Ruined Lycaeum&lt;br /&gt;
* Ruined Snow Fortress&lt;br /&gt;
* Ruins and Underground Lair&lt;br /&gt;
* Ruins on Island 1&lt;br /&gt;
* Ruins on Island 2&lt;br /&gt;
* Sacred Pools and Ruins&lt;br /&gt;
* Sacred Waters&lt;br /&gt;
* Sacrificial Cliffs&lt;br /&gt;
* Sandbar&lt;br /&gt;
* Savage Fort&lt;br /&gt;
* Savannah and Watering Hole&lt;br /&gt;
* Secret Beach*&lt;br /&gt;
* Shanty Shack*&lt;br /&gt;
* Ship in Bay&lt;br /&gt;
* Ship in Cave&lt;br /&gt;
* Shipwreck&lt;br /&gt;
* Signal Fort 1&lt;br /&gt;
* Signal Fort 2&lt;br /&gt;
* Simple Palisade Fort&lt;br /&gt;
* Smoking Pyre*&lt;br /&gt;
* Smuggler&#039;s Den&lt;br /&gt;
* Smugglers Dock*&lt;br /&gt;
* Snow Caves&lt;br /&gt;
* Snow Fortress&lt;br /&gt;
* Southreach Inn*&lt;br /&gt;
* Standing Stones*&lt;br /&gt;
* Swamp Point Ruins&lt;br /&gt;
* Tanner&#039;s Northern Fort&lt;br /&gt;
* Telescope Island&lt;br /&gt;
* Terathan Point&lt;br /&gt;
* Tribal Camp&lt;br /&gt;
* Unmarked Grave*&lt;br /&gt;
* Vine-Covered Cave&lt;br /&gt;
* Volcano 1&lt;br /&gt;
* Volcano 2&lt;br /&gt;
* Vurte Tul Rru*&lt;br /&gt;
* Western Camps*&lt;br /&gt;
* Western Ruins&lt;br /&gt;
* Western Ruins Brigands 1&lt;br /&gt;
* Western Ruins Brigands 2&lt;br /&gt;
* Western Ruins Brigands 3&lt;br /&gt;
* Winter Harbor*&lt;br /&gt;
* Winterspire*&lt;br /&gt;
* Wintertop*&lt;br /&gt;
* Zebra Falls&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Expansion lands Point of Interests denoted with *&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Alteru</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Summoner%27s_Tome&amp;diff=15497</id>
		<title>Summoner&#039;s Tome</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Summoner%27s_Tome&amp;diff=15497"/>
		<updated>2022-03-02T17:53:00Z</updated>

		<summary type="html">&lt;p&gt;Alteru: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
* Players can now craft Summoner&#039;s Tomes through [[Inscription]], which are used as a tool to greatly improve the power and utility of summons in PvM only&lt;br /&gt;
* Players will need at least 80 [[Spirit Speaking]] or 80 [[Necromancy]] to utilize the benefits of Summoner&#039;s Tomes&lt;br /&gt;
* Summoner&#039;s Tomes are always blessed&lt;br /&gt;
* Similar to [[Aspect Mastery|Aspect Gear]], every player now has a &amp;quot;Summoner Profile&amp;quot; that is stored for them on a per character basis and is permanent (can&#039;t be lost)&lt;br /&gt;
* Players can double-click a Summoner&#039;s Tome in their backpack to view their character&#039;s Summoner Profile through a special Summoner&#039;s Tome menu&lt;br /&gt;
* Summoner Tomes are non-unique and players can use any of them to access their Summoner Profiles (i.e. a player that loses their Summoner&#039;s Tome can simply craft a new one and they will not lose any progress on their Summoner Profile)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:summonerstome2.jpg|link=Inscription]]&lt;br /&gt;
&lt;br /&gt;
==Summoner Tome Menu==&lt;br /&gt;
* Players can view their Summoner Profile through the Summoner&#039;s Tome Menu by double-clicking any Summoner&#039;s Tome in their backpack&lt;br /&gt;
* While players need 80 Spirit Speak to utilize the benefits of a Summoner&#039;s Tome, any player may view their profile even with insufficient Spirit Speak skill&lt;br /&gt;
* On the Overview Page of the Summoner Tome Menu, players can see a summary of all their Spell Entries for each of the 8 Summoning spells (such as Blade Spirits, Air Elemental, Fire Elemental, Energy Vortex, etc) in that player&#039;s Summoner Profile&lt;br /&gt;
* Each Spell Entry has a &amp;quot;Points Unlocked&amp;quot; and &amp;quot;Upgrade Progress&amp;quot; listing&lt;br /&gt;
* Players can click the Diamond button next to each Spell Entry to jump to that spell&#039;s individual page&lt;br /&gt;
* Players can also use the buttons on the bottom toolbar to jump to individual spell pages, or click the button next to the Tome Icon at the bottom to return to the Overview Page&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:summonerstomemenu.png|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spell Upgrade Progress==&lt;br /&gt;
* If players have at least 80 Spirit Speaking skill on their character, and have a Summoner&#039;s Tome in their backpack, they can earn &amp;quot;Upgrade Progress&amp;quot; towards summon spells (see &amp;quot;Max Upgrade Points&amp;quot; section below for details)&lt;br /&gt;
* When players fight non-tamed/non-summoned creatures while using summons, they will earn &amp;quot;Upgrade Progress&amp;quot; for that summon spell, similar to earning Aspect Experience, Mastery Chain Experience, etc&lt;br /&gt;
* Progress amounts earned are based on the Gold Value of the creature killed, and the Damage Percent that player did to the creature (similar to how all other forms of Experience earned on the server are calculated)&lt;br /&gt;
* If a player uses a single summon type to fight a creature (such as only Air Elementals) all Upgrade Progress earned from that creature killed will be attributed to that single spell&lt;br /&gt;
* If a player uses multiple summon types against a creature, Upgrade progress will be divided evenly among the different summon types they used (ie. 50% each for 2 types, 33% each for 3 types, etc)&lt;br /&gt;
* Similar to other forms of Experience, players can select how/and if they want Summoner Upgrade Progress to be displayed for their character through Paperdoll -&amp;gt; Help -&amp;gt; Commands -&amp;gt; Text Displays -&amp;gt; [ShowSummonersTomeExperience&lt;br /&gt;
* Players can choose to have Summoner Upgrade Progress amounts display overhead, in the system message area, or not at all&lt;br /&gt;
* Players can view Upgrade Progress for each spell in the Summoner Tome Menu Overview page&lt;br /&gt;
* Players can also view Upgrade Progress for spells in the individual Spell Entry pages for a spell&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:summonupgradeprogress.png|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Unlocking Upgrade Points==&lt;br /&gt;
* When players reach 100% Upgrade Progress for a spell, they unlock an Upgrade Point for that spell&lt;br /&gt;
* Players will receive a system message and sound effect when they unlock an Upgrade Point for a spell&lt;br /&gt;
* The total number of Upgrade Points unlocked for each spell is displayed next to the spell&#039;s icon on the Overview Page&lt;br /&gt;
* And is displayed at the bottom of the page as part of the Upgrade Points Spent listing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Upgrades and Spending Upgrade Points==&lt;br /&gt;
* Every summon spell has 10 different Upgrades that players chose from, each having their own Upgrade Point Cost that must be spent to activate them&lt;br /&gt;
* Upgrade choices are not permanent: players can select and deselect Upgrades freely to spend/release their point costs from their total&lt;br /&gt;
* Upgrades apply unique bonuses and unlock abilities that will be added to that particular summon created by the player&lt;br /&gt;
* Clicking the Info Button next to an upgrade will display a summary of what the upgrade offers when activated&lt;br /&gt;
* Clicking the Diamond Button next to an Upgrade will activate it and add its Point Cost to the Upgrade Points Spent total&lt;br /&gt;
* Upgrades that are active for a spell have their checkbox selected and display in Green text&lt;br /&gt;
* Clicking the Diamond Button next to an activated Upgrade will deselect it and free up its Point Cost total&lt;br /&gt;
* Players cannot select or deselect Upgrade while they have any summons currently alive in the game world, however&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:summonerupgrades.gif|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Max Upgrade Points==&lt;br /&gt;
* For each Summon Spell, players can unlock up to a maximum of a 30 Upgrade Points possible&lt;br /&gt;
* Once a player has Unlocked a point for a spell, they can never lose it&lt;br /&gt;
** However, characters will only be able to spend up to (Effective Spirit Speak Skill / 5) of their Unlocked points on upgrades at any given time for an individual spell&lt;br /&gt;
* If a player&#039;s Effective Spirit Speaking skill drops and they have now spent more points than they should have available based on their new Effective Spirit Speak skill, all selected upgrades they have selected will appear in Red text&lt;br /&gt;
* If a player has more Unlock Points earned for their character than they are currently able to spend (based on their Effective Spirit Speak skill) their permanent Unlock Points maximum will be displayed in Parenthesis ( ) after &amp;quot;Upgrade Points Spent&amp;quot;&lt;br /&gt;
* The experience amounts need for players to unlock upgrades increases the more Unlocks they already have for a particular summon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:summonermaxupgradepoints.jpg|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Experience amounts (Creature Gold Value x Player Damage Contribution Percent) needed to reach 100% Progress for each Unlock Point on a spell are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Point&lt;br /&gt;
! Gold Earned&lt;br /&gt;
! style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
! Point&lt;br /&gt;
! Gold Earned&lt;br /&gt;
! style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
! Point&lt;br /&gt;
! Gold Earned&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 1000&lt;br /&gt;
| style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
| 11&lt;br /&gt;
| 11,000&lt;br /&gt;
| style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
| 21&lt;br /&gt;
| 21,000&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 2000&lt;br /&gt;
| style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
| 12&lt;br /&gt;
| 12000&lt;br /&gt;
| style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
| 22&lt;br /&gt;
| 22000&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 3000&lt;br /&gt;
| style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
| 13&lt;br /&gt;
| 13000&lt;br /&gt;
| style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
| 23&lt;br /&gt;
| 23000&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 4000&lt;br /&gt;
| style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
| 14&lt;br /&gt;
| 14000&lt;br /&gt;
| style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
| 24&lt;br /&gt;
| 24000&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 5000&lt;br /&gt;
| style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
| 15&lt;br /&gt;
| 15000&lt;br /&gt;
| style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
| 25&lt;br /&gt;
| 25000&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 6000&lt;br /&gt;
| style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
| 16&lt;br /&gt;
| 16000&lt;br /&gt;
| style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
| 26&lt;br /&gt;
| 26000&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| 7000&lt;br /&gt;
| style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
| 17&lt;br /&gt;
| 17000&lt;br /&gt;
| style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
| 27&lt;br /&gt;
| 27000&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| 8000&lt;br /&gt;
| style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
| 18&lt;br /&gt;
| 18000&lt;br /&gt;
| style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
| 28&lt;br /&gt;
| 28000&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 9000&lt;br /&gt;
| style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
| 19&lt;br /&gt;
| 19000&lt;br /&gt;
| style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
| 29&lt;br /&gt;
| 29000&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 10000&lt;br /&gt;
| style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
| 20&lt;br /&gt;
| 20000&lt;br /&gt;
| style=&amp;quot;background-color:#666666;&amp;quot; | &lt;br /&gt;
| 30&lt;br /&gt;
| 30000&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alteru</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Points_of_Interest&amp;diff=15384</id>
		<title>Points of Interest</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Points_of_Interest&amp;diff=15384"/>
		<updated>2022-02-18T22:17:54Z</updated>

		<summary type="html">&lt;p&gt;Alteru: Added some missing POIs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
* In the world of Outlands you will come across many interesting places and features&lt;br /&gt;
* Players with the [[Camping]] skill can record these locations in their atlas and Hike to them at will&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|https://youtu.be/OdsU1zaV5Hs}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;contenttable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
* *Abandoned Trading Post&lt;br /&gt;
* Andaria Castle&lt;br /&gt;
* Andaria Cemetery&lt;br /&gt;
* Andaria Gate&lt;br /&gt;
* Andarian Scout Camp&lt;br /&gt;
* Andaria Rolling Hills&lt;br /&gt;
* Andaria Ruined Tower&lt;br /&gt;
* Andaria Ruins&lt;br /&gt;
* Andaria Ruins 2&lt;br /&gt;
* Andaria Sacrificial Ruins&lt;br /&gt;
* Beached Ship&lt;br /&gt;
* Black Market Vendor&lt;br /&gt;
* Blackthorn&#039;s Fort&lt;br /&gt;
* *Blood Cult Abbey&lt;br /&gt;
* Bludchok Orc Fort&lt;br /&gt;
* Bonfire&lt;br /&gt;
* *Botanical Disaster&lt;br /&gt;
* *Brigand Blind		&lt;br /&gt;
* Brigand Camp 1&lt;br /&gt;
* Brigand Camp 2&lt;br /&gt;
* Brigand Camp 3&lt;br /&gt;
* Brigand Headquarters&lt;br /&gt;
* Burnt Cove&lt;br /&gt;
* Burnt Farmlands&lt;br /&gt;
* Cambria Castle&lt;br /&gt;
* Cambrian Lighthouse&lt;br /&gt;
* *Camp Betrayal&lt;br /&gt;
* Cathedral and Inn&lt;br /&gt;
* Cathedral St. Francis&lt;br /&gt;
* Cathedral St. Francis Ruins&lt;br /&gt;
* *Cedar Forest&lt;br /&gt;
* Chaos Hill&lt;br /&gt;
* *Cedar Lookout&lt;br /&gt;
* *Chaos Viewpoint&lt;br /&gt;
* Citadel&lt;br /&gt;
* Corpse Creek Lookout&lt;br /&gt;
* Daemon Keep&lt;br /&gt;
* *Damned Bog&lt;br /&gt;
* Deadman Isle&lt;br /&gt;
* Desert Daemon Altar&lt;br /&gt;
* Deserted Island and Ship&lt;br /&gt;
* Desert Manor&lt;br /&gt;
* Desert Outpost&lt;br /&gt;
* Desert Pyramid Ruins&lt;br /&gt;
* Desert Quarry&lt;br /&gt;
* Desert Ruins&lt;br /&gt;
* Dragon Roost&lt;br /&gt;
* Drowned City&lt;br /&gt;
* Druid Cabin&lt;br /&gt;
* Druid Circle&lt;br /&gt;
* Excavation Site&lt;br /&gt;
* *Fortune Teller&lt;br /&gt;
* *Fresh Catch&lt;br /&gt;
* Frost Daemon Temple&lt;br /&gt;
* *Frost Forest&lt;br /&gt;
* *Frozen Excavation&lt;br /&gt;
* *Frozen Nests&lt;br /&gt;
* *Frozen Settlement&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Gate Fortress&lt;br /&gt;
* *Granite Docks&lt;br /&gt;
* *Granite Quarry&lt;br /&gt;
* Grasslands&lt;br /&gt;
* *Haunted Manor&lt;br /&gt;
* Haven Valley Lodge&lt;br /&gt;
* *Heartland Bog&lt;br /&gt;
* Hidden Valley&lt;br /&gt;
* Hollow Hills&lt;br /&gt;
* Hollow Snow Tower&lt;br /&gt;
* Horseshoe Bay Cemetery&lt;br /&gt;
* Humility Swamps&lt;br /&gt;
* Hunter&#039;s Blind 1&lt;br /&gt;
* Hunter&#039;s Blind 2&lt;br /&gt;
* Hunter&#039;s Cabin&lt;br /&gt;
* *Ice Bridge&lt;br /&gt;
* *Ice Prison&lt;br /&gt;
* *Illuminated Spring&lt;br /&gt;
* Island Dragon Roost&lt;br /&gt;
* Island Spring&lt;br /&gt;
* *Ivory Citadel&lt;br /&gt;
* Jungle Baths&lt;br /&gt;
* *Kudzu Tower&lt;br /&gt;
* *Leodcyning&#039;s Burial Ground&lt;br /&gt;
* *Lightning Strike&lt;br /&gt;
* *Lily Bridge&lt;br /&gt;
* Lizardmen Fort&lt;br /&gt;
* Lizardmen Scout Camp&lt;br /&gt;
* Logger&#039;s Cabin&lt;br /&gt;
* Logging Camp&lt;br /&gt;
* *Mellow Retreat&lt;br /&gt;
* Midlands Ruins 1&lt;br /&gt;
* Midlands Ruins 2&lt;br /&gt;
* Morthuna&lt;br /&gt;
* Mountain Meeting Spot&lt;br /&gt;
* *Mount Minotaur&lt;br /&gt;
* Necromancer&#039;s Cathedral&lt;br /&gt;
* Necromancer&#039;s Swamp&lt;br /&gt;
* Nomad Desert Camp&lt;br /&gt;
* Nomad Training Area&lt;br /&gt;
* Norse Settlement&lt;br /&gt;
* Noxious Earth&lt;br /&gt;
* Nusero Signal Fort&lt;br /&gt;
* Oasis&lt;br /&gt;
* Ogre Valley&lt;br /&gt;
* Orc Fort 1&lt;br /&gt;
* Orc Fort 2&lt;br /&gt;
* Orc Fort 3&lt;br /&gt;
* *Orc Rock&lt;br /&gt;
* *Outpost East Gate&lt;br /&gt;
* Owen&#039;s Cabin&lt;br /&gt;
* *Picnic Blanket&lt;br /&gt;
* *Pinecone Grove&lt;br /&gt;
* Pool of Power&lt;br /&gt;
* Prevalia Bog&lt;br /&gt;
* Prevalia Castle&lt;br /&gt;
* Prevalia Cemetery&lt;br /&gt;
* Prevalia Dam&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Prevalia Gate&lt;br /&gt;
* Prevalia Keep&lt;br /&gt;
* Prevalia King&#039;s Manor&lt;br /&gt;
* Prevalia Quarry&lt;br /&gt;
* Prevalia Signal Outpost&lt;br /&gt;
* Prevalia Waterfall&lt;br /&gt;
* Prevalia Zoo&lt;br /&gt;
* *Rickety Bridge&lt;br /&gt;
* Riverrun Lodge&lt;br /&gt;
* Ruined Cabin&lt;br /&gt;
* Ruined House&lt;br /&gt;
* Ruined Lighthouse&lt;br /&gt;
* Ruined Lycaeum&lt;br /&gt;
* Ruined Snow Fortress&lt;br /&gt;
* Ruins and Underground Lair&lt;br /&gt;
* Ruins on Island 1&lt;br /&gt;
* Ruins on Island 2&lt;br /&gt;
* Sacred Pools and Ruins&lt;br /&gt;
* Sacred Waters&lt;br /&gt;
* Sacrificial Cliffs&lt;br /&gt;
* Sandbar&lt;br /&gt;
* Savage Fort&lt;br /&gt;
* Savannah and Watering Hole&lt;br /&gt;
* *Secret Beach&lt;br /&gt;
* *Shanty Shack&lt;br /&gt;
* Ship in Bay&lt;br /&gt;
* Ship in Cave&lt;br /&gt;
* Shipwreck&lt;br /&gt;
* Signal Fort 1&lt;br /&gt;
* Signal Fort 2&lt;br /&gt;
* Simple Palisade Fort&lt;br /&gt;
* *Smoking Pyre&lt;br /&gt;
* Smuggler&#039;s Den&lt;br /&gt;
* *Smugglers Dock&lt;br /&gt;
* Snow Caves&lt;br /&gt;
* Snow Fortress&lt;br /&gt;
* *Southreach Inn&lt;br /&gt;
* *Standing Stones&lt;br /&gt;
* Swamp Point Ruins&lt;br /&gt;
* Tanner&#039;s Northern Fort&lt;br /&gt;
* Telescope Island&lt;br /&gt;
* Terathan Point&lt;br /&gt;
* Tribal Camp&lt;br /&gt;
* *Unmarked Grave&lt;br /&gt;
* Vine-Covered Cave&lt;br /&gt;
* Volcano 1&lt;br /&gt;
* Volcano 2&lt;br /&gt;
* *Vurte Tul Rru&lt;br /&gt;
* *Western Camps&lt;br /&gt;
* Western Ruins&lt;br /&gt;
* Western Ruins Brigands 1&lt;br /&gt;
* Western Ruins Brigands 2&lt;br /&gt;
* Western Ruins Brigands 3&lt;br /&gt;
* *Winter Harbor&lt;br /&gt;
* *Winterspire&lt;br /&gt;
* *Wintertop&lt;br /&gt;
* Zebra Falls&lt;br /&gt;
|}&lt;br /&gt;
* * denotes expansion land Point of Interest&lt;/div&gt;</summary>
		<author><name>Alteru</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Points_of_Interest&amp;diff=15383</id>
		<title>Points of Interest</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Points_of_Interest&amp;diff=15383"/>
		<updated>2022-02-18T18:36:58Z</updated>

		<summary type="html">&lt;p&gt;Alteru: Added expansion land POIs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
* In the world of Outlands you will come across many interesting places and features&lt;br /&gt;
* Players with the [[Camping]] skill can record these locations in their atlas and Hike to them at will&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|https://youtu.be/OdsU1zaV5Hs}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;contenttable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
* *Abandoned Trading Post&lt;br /&gt;
* Andaria Cemetery&lt;br /&gt;
* Andaria Gate&lt;br /&gt;
* Andarian Scout Camp&lt;br /&gt;
* Andaria Rolling Hills&lt;br /&gt;
* Andaria Ruined Tower&lt;br /&gt;
* Andaria Ruins&lt;br /&gt;
* Andaria Ruins 2&lt;br /&gt;
* Andaria Sacrificial Ruins&lt;br /&gt;
* Beached Ship&lt;br /&gt;
* Black Market Vendor&lt;br /&gt;
* Blackthorn&#039;s Fort&lt;br /&gt;
* *Blood Cult Abbey&lt;br /&gt;
* Bonfire&lt;br /&gt;
* *Botanical Disaster&lt;br /&gt;
* *Brigand Blind		&lt;br /&gt;
* Brigand Camp 1&lt;br /&gt;
* Brigand Camp 2&lt;br /&gt;
* Brigand Camp 3&lt;br /&gt;
* Brigand Headquarters&lt;br /&gt;
* Burnt Cove&lt;br /&gt;
* Burnt Farmlands&lt;br /&gt;
* Cambrian Lighthouse&lt;br /&gt;
* *Camp Betrayal&lt;br /&gt;
* Cathedral and Inn&lt;br /&gt;
* Cathedral St. Francis&lt;br /&gt;
* Cathedral St. Francis Ruins&lt;br /&gt;
* *Cedar Forest&lt;br /&gt;
* *Cedar Lookout&lt;br /&gt;
* *Chaos Viewpoint&lt;br /&gt;
* Citadel&lt;br /&gt;
* Corpse Creek Lookout&lt;br /&gt;
* Daemon Keep&lt;br /&gt;
* *Damned Bog&lt;br /&gt;
* Deadman Isle&lt;br /&gt;
* Desert Daemon Altar&lt;br /&gt;
* Deserted Island and Ship&lt;br /&gt;
* Desert Manor&lt;br /&gt;
* Desert Outpost&lt;br /&gt;
* Desert Pyramid Ruins&lt;br /&gt;
* Desert Quarry&lt;br /&gt;
* Desert Ruins&lt;br /&gt;
* Dragon Roost&lt;br /&gt;
* Drowned City&lt;br /&gt;
* Druid Cabin&lt;br /&gt;
* Druid Circle&lt;br /&gt;
* Excavation Site&lt;br /&gt;
* *Fallen Manor&lt;br /&gt;
* *Fortune Teller&lt;br /&gt;
* *Fresh Catch&lt;br /&gt;
* Frost Daemon Temple&lt;br /&gt;
* *Frost Excavation&lt;br /&gt;
* *Frost Forest&lt;br /&gt;
* *Frozen Nests&lt;br /&gt;
* *Frozen Settlement&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Gate Fortress&lt;br /&gt;
* *Granite Docks&lt;br /&gt;
* *Granite Quarry&lt;br /&gt;
* Grasslands&lt;br /&gt;
* *Heartland Bog&lt;br /&gt;
* Hidden Valley&lt;br /&gt;
* Hollow Hills&lt;br /&gt;
* Hollow Snow Tower&lt;br /&gt;
* Horseshoe Bay Cemetery&lt;br /&gt;
* Humility Swamps&lt;br /&gt;
* Hunter&#039;s Blind 1&lt;br /&gt;
* Hunter&#039;s Blind 2&lt;br /&gt;
* Hunter&#039;s Cabin&lt;br /&gt;
* *Ice Bridge&lt;br /&gt;
* *Illuminated Spring&lt;br /&gt;
* Island Dragon Roost&lt;br /&gt;
* Island Spring&lt;br /&gt;
* *Ivory Citadel&lt;br /&gt;
* Jungle Baths&lt;br /&gt;
* *Kudzu Tower&lt;br /&gt;
* *Leodcyning&#039;s Burial Ground&lt;br /&gt;
* *Lightning Strike&lt;br /&gt;
* *Lily Bridge&lt;br /&gt;
* Lizardmen Fort&lt;br /&gt;
* Lizardmen Scout Camp&lt;br /&gt;
* Logger&#039;s Cabin&lt;br /&gt;
* Logging Camp&lt;br /&gt;
* *Mellow Retreat&lt;br /&gt;
* Midlands Ruins 1&lt;br /&gt;
* Midlands Ruins 2&lt;br /&gt;
* Morthuna&lt;br /&gt;
* Mountain Meeting Spot&lt;br /&gt;
* *Mount Minotaur&lt;br /&gt;
* Necromancer&#039;s Cathedral&lt;br /&gt;
* Necromancer&#039;s Swamp&lt;br /&gt;
* Nomad Desert Camp&lt;br /&gt;
* Nomad Training Area&lt;br /&gt;
* Norse Settlement&lt;br /&gt;
* Noxious Earth&lt;br /&gt;
* Nusero Signal Fort&lt;br /&gt;
* Oasis&lt;br /&gt;
* Ogre Valley&lt;br /&gt;
* Orc Fort 1&lt;br /&gt;
* Orc Fort 2&lt;br /&gt;
* Orc Fort 3&lt;br /&gt;
* *Orc Rock&lt;br /&gt;
* *Outpost Ostmark&lt;br /&gt;
* Owen&#039;s Cabin&lt;br /&gt;
* *Picnic Blanket&lt;br /&gt;
* *Pinecone Grove&lt;br /&gt;
* Pool of Power&lt;br /&gt;
* Prevalia Bog&lt;br /&gt;
* Prevalia Cemetery&lt;br /&gt;
* Prevalia Dam&lt;br /&gt;
* Prevalia Gate&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Prevalia Keep&lt;br /&gt;
* Prevalia King&#039;s Manor&lt;br /&gt;
* Prevalia Quarry&lt;br /&gt;
* Prevalia Signal Outpost&lt;br /&gt;
* Prevalia Waterfall&lt;br /&gt;
* Prevalia Zoo&lt;br /&gt;
* *Rickety Bridge&lt;br /&gt;
* Ruined Cabin&lt;br /&gt;
* Ruined House&lt;br /&gt;
* Ruined Lighthouse&lt;br /&gt;
* Ruined Lycaeum&lt;br /&gt;
* Ruined Snow Fortress&lt;br /&gt;
* Ruins and Underground Lair&lt;br /&gt;
* Ruins on Island 1&lt;br /&gt;
* Ruins on Island 2&lt;br /&gt;
* Sacred Pools and Ruins&lt;br /&gt;
* Sacred Waters&lt;br /&gt;
* Sacrificial Cliffs&lt;br /&gt;
* Sandbar&lt;br /&gt;
* Savage Fort&lt;br /&gt;
* Savannah and Watering Hole&lt;br /&gt;
* *Secret Beach&lt;br /&gt;
* *Shanty Shack&lt;br /&gt;
* Ship in Bay&lt;br /&gt;
* Ship in Cave&lt;br /&gt;
* Shipwreck&lt;br /&gt;
* Signal Fort 1&lt;br /&gt;
* Signal Fort 2&lt;br /&gt;
* Simple Palisade Fort&lt;br /&gt;
* *Smoking Pyre&lt;br /&gt;
* Smuggler&#039;s Den&lt;br /&gt;
* *Smugglers Dock&lt;br /&gt;
* Snow Caves&lt;br /&gt;
* Snow Fortress&lt;br /&gt;
* *Southreach Inn&lt;br /&gt;
* *Standing Stones&lt;br /&gt;
* Swamp Point Ruins&lt;br /&gt;
* Tanner&#039;s Northern Fort&lt;br /&gt;
* Telescope Island&lt;br /&gt;
* Terathan Point&lt;br /&gt;
* Tribal Camp&lt;br /&gt;
* *Unmarked Grave&lt;br /&gt;
* Vine-Covered Cave&lt;br /&gt;
* Volcano 1&lt;br /&gt;
* Volcano 2&lt;br /&gt;
* *Vurte Tul Rru&lt;br /&gt;
* *Western Camps&lt;br /&gt;
* Western Ruins&lt;br /&gt;
* Western Ruins Brigands 1&lt;br /&gt;
* Western Ruins Brigands 2&lt;br /&gt;
* Western Ruins Brigands 3&lt;br /&gt;
* *Winter Harbor&lt;br /&gt;
* *Winterspire&lt;br /&gt;
* *Wintertop&lt;br /&gt;
* Zebra Falls&lt;br /&gt;
|}&lt;br /&gt;
* * denotes expansion land Point of Interest&lt;/div&gt;</summary>
		<author><name>Alteru</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Wrestling&amp;diff=15331</id>
		<title>Wrestling</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Wrestling&amp;diff=15331"/>
		<updated>2022-02-15T14:48:18Z</updated>

		<summary type="html">&lt;p&gt;Alteru: /* Martial Manuals in PvP */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Skills]]&lt;br /&gt;
==Summary==&lt;br /&gt;
Wrestling skill grants the ability to attack and defend with no weapon equipped.  &lt;br /&gt;
* The chance to hit with fists and the chance to get no interrupt while casting is equal to (attacker&#039;s wrestling skill + 50) / ((defender&#039;s weapon or wrestling skill + 50) * 2) plus any relevant accuracy bonuses.&lt;br /&gt;
* Wrestling base damage against creatures is 2-8&lt;br /&gt;
* Wrestling base damage against players is 1-4&lt;br /&gt;
* Wrestling attacks have a base speed of 50&lt;br /&gt;
* Wrestlers can visit the Arena and queue up for a boxing match&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==PvM Bonuses==&lt;br /&gt;
===Wrestling Weapon Special Attack===&lt;br /&gt;
* Only works against creatures, not other players&lt;br /&gt;
* There is a 10% chance of inflicting a Wrestling Weapon Special Attack against creatures&lt;br /&gt;
* This chance can be further increased via the [[Arms Lore]] skill, [[Water Aspect|Water Aspect Armor]], or [[Mastery Chain|Mastery Chain Links]]&lt;br /&gt;
** Increases damage by 400%&lt;br /&gt;
** Disorients the target for 16 seconds (reduces melee accuracy by 10% and causes a 10% chance for spellcasters to fizzle spells when casting)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Wrestling Charged Spell Chance===&lt;br /&gt;
* The Wrestling skill provides a 15% * (Wrestling Skill / 100) bonus to Charged Spell Chances when casting spells against creatures&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Martial Manuals==&lt;br /&gt;
* Players have access to &amp;quot;Martial Manuals&amp;quot; which are equippable scrolls that transform the player&#039;s Wrestling swings into weapon-like strikes of roughly the same speed and damage as War Forks&lt;br /&gt;
* While Martial Manuals will appear in a player&#039;s Paperdoll, they will not display in game for the player, and a player attacking while equipped with one will deliver unique unarmed animations and sound effects specific to Martial Manuals&lt;br /&gt;
* Martial Manuals are for all intents and purposes considered One-Handed Weapons that players can Parry with, but cannot equip Shields while wielding&lt;br /&gt;
* Players can drink potions while wielding Martial Manuals&lt;br /&gt;
&lt;br /&gt;
[[File:martialmanualequipped.jpg|link=]]&lt;br /&gt;
[[File:allmartialmanuals.jpg|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Martial Manuals have the same Accuracy, Damage, Durability, and Slayer Properties as [[Modifiers|normal weapons]]&lt;br /&gt;
* Martial Manuals can also be crafted (including with Colored Materials) via the [[Inscription]] skill, or can be found as magic loot versions&lt;br /&gt;
* When players trigger a Weapon Special with a Martial Manual equipped, it will no longer do a Disorient effect, and instead will randomly chose between Hinder, Cripple, Pierce, or Bleed effects&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Martial Manuals in PvP===&lt;br /&gt;
* Martial Manuals can be disarmed, which will result in the player dealing standard &amp;quot;Unarmed&amp;quot; 1-2 damage during that time&lt;br /&gt;
* Martial Manuals are not allowed in Duels and Tournaments&lt;br /&gt;
* Damage from Martial Manuals in PvP will scale based on the player&#039;s Raw Dex stat as a % (without any adjustments for Dex bonuses or penalties from Potions, Bless, Weaken, other effects)&lt;br /&gt;
&lt;br /&gt;
For example:&lt;br /&gt;
* A player with 100 Dex will inflict 100% of normal PvP damage with Martial Manuals&lt;br /&gt;
* A player with 50 Dex will inflict 50% of normal PvP damage with Martial Manuals&lt;br /&gt;
* A player with 25 Dex, but temporarily at 45 Dex due to a Greater Agility Potion, will still inflict 25% of normal PvP damage (Potions and spell buffs/debuffs will not count into their Dex calculation)&lt;br /&gt;
&lt;br /&gt;
==Codex==&lt;br /&gt;
* Wrestling can benefit from a Codex, see more: [[Weapon_and_Shield_Codex#Wrestling_Stances_and_Finishers|Weapon and Shield Codexes]]&lt;br /&gt;
** Players can acquire a Wrestling Codex that works exclusively with Martial Manuals (provides no benefit to empty fists)&lt;br /&gt;
** Similar to other Weapon Skills, changing to a Wrestling Stance costs the player 5 mana&lt;br /&gt;
** For the first 10 seconds after a player activates a Wrestling Stance, the bonus from it is dramatically increased (this is called a &amp;quot;Stance Adoption&amp;quot; period)&lt;br /&gt;
** Conceptually, players with a [[Weapon_and_Shield_Codex#Wrestling_Stances_and_Finishers|Wrestling Codex]] are encouraged to switch stances (costing 5 mana) every 10 seconds to maximize the bonuses they get from each stance (which will likely require the player to have some form of limited mana regeneration)&lt;br /&gt;
&lt;br /&gt;
[[File:wrestlingcodexgump.jpg|link=Weapon_and_Shield_Codex#Wrestling_Stances_and_Finishers]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! Activity&lt;br /&gt;
|-&lt;br /&gt;
| 0-50&lt;br /&gt;
| [[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]&lt;br /&gt;
|-&lt;br /&gt;
| 50-70&lt;br /&gt;
| [[New Player Dungeon]]&lt;br /&gt;
|-&lt;br /&gt;
| 70-100&lt;br /&gt;
| Passively by Unarmed combat&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alteru</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=New_Player_Guide&amp;diff=15326</id>
		<title>New Player Guide</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=New_Player_Guide&amp;diff=15326"/>
		<updated>2022-02-14T16:52:21Z</updated>

		<summary type="html">&lt;p&gt;Alteru: Added training information to Leaving Shelter Island section, also made edits to Gathering Resources/Scavenging subsections&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:New Player]]&lt;br /&gt;
This New Player Guide is intended as an information portal for new and returning players to Outlands. It will cover a wide range of topics briefly but include links to more detailed information as needed.&lt;br /&gt;
&lt;br /&gt;
==Getting Started==&lt;br /&gt;
* Read the [https://uooutlands.com/rules/ Code of Conduct]&lt;br /&gt;
* [https://uooutlands.com/connecting/ Download and Install] the Outlands Game Client&lt;br /&gt;
* Create an Account (completely free)&lt;br /&gt;
* Join Our [https://discord.gg/uooutlands Discord Chat Community]&lt;br /&gt;
&lt;br /&gt;
{{Expand}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Creating a Character==&lt;br /&gt;
===Name and Appearance===&lt;br /&gt;
* Character Name and Sex&lt;br /&gt;
** Gargoyle and Elf races are unavailable&lt;br /&gt;
* Hair/Facial Hair Style and Color&lt;br /&gt;
&lt;br /&gt;
===Pick a Skill Set===&lt;br /&gt;
* Templates begin with specific Skills and Items&lt;br /&gt;
* Advanced allows the player to select and 3 skills of their choice, as well as 1000 credit for additional skills training and 10,000 room rental credits&lt;br /&gt;
* View the [[Starting Items]] for each Character Template, and [[Templates]] for character archetypes to follow. Overall, optimal skill selection is not something to be overly worried about, as new skills can be trained easily, should you change your mind. Check the [https://forums.uooutlands.com/index.php?forums/player-guides-macros.16/ Player Guides &amp;amp; Macros] sub-forum for ideas also.&lt;br /&gt;
** If starting as a Mage-type, you can start with 50 Magery, 49 Evaluating Intelligence, and 1 Spirit Speak. This will give you a 750 charge spirit stone, which allows you to cast spells as if you had 750 reagents.&lt;br /&gt;
&lt;br /&gt;
[[File:charactercreation.gif|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Arrived at Shelter Island - Now What?==&lt;br /&gt;
Give a brief description of Shelter Island here.&lt;br /&gt;
&lt;br /&gt;
===Young Player Status===&lt;br /&gt;
====Newbied Items====&lt;br /&gt;
* Items a character begins with are considered &#039;&#039;&#039;Newbied&#039;&#039;&#039; and will not drop as loot on death&lt;br /&gt;
* Items will lose Newbied status if picked up or used by any non-Young status player&lt;br /&gt;
* Starting Bandages and Arrows are bound to a specific character and cannot be used by another&lt;br /&gt;
* &#039;&#039;&#039;Skill Cap is 700&#039;&#039;&#039; (720 using [[Skill Mastery]])&lt;br /&gt;
* &#039;&#039;&#039;Stat Cap is 225&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Losing Young Player Status====&lt;br /&gt;
Players will lose Young Player Status if any of the following events occur:&lt;br /&gt;
&lt;br /&gt;
* The player leaves Shelter Island by any means&lt;br /&gt;
* The player has spent more than 8 hours in game&lt;br /&gt;
* The player says &amp;quot;I renounce my young player status&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Once a player has lost Young Player status, he/she will not be able to interact with Shelter Island NPCs. However, players can still return to Shelter Island and make use of New Player Dungeon for skills training&lt;br /&gt;
&lt;br /&gt;
===Training Hall===&lt;br /&gt;
* Attack the Battle Trainers to gain Stats and Skills. Use Tab to enter War mode and double click to attack.&lt;br /&gt;
* Can be done AFK&lt;br /&gt;
* Skills are capped at 70 on/in Shelter Island/Dungeon&lt;br /&gt;
&lt;br /&gt;
===New Player Dungeon===&lt;br /&gt;
* Gold and Special Item Loot chances are reduced&lt;br /&gt;
* Accelerated Skill Gain (except for Crafting/Gathering skills - see [[Skills &amp;amp; Stats]])&lt;br /&gt;
* Skills are capped at 70 on/in Shelter Island/Dungeon.&lt;br /&gt;
* Players cannot perform Harmful Actions on other players&lt;br /&gt;
&lt;br /&gt;
[[File:newplayerdungeon1b.jpg|link=New Player Dungeon]]&lt;br /&gt;
&lt;br /&gt;
===Shelter Island Moongate===&lt;br /&gt;
Due to the fact that players cannot perform Harmful Actions (including Stealing) on other players while on Shelter Island, makes the Moongate here an ideal location for trading and socializing.&lt;br /&gt;
&lt;br /&gt;
[[File:shelterislandmoongate2.png|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Expand}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Leaving Shelter Island - Now What?==&lt;br /&gt;
Upon leaving Shelter Island, your true journey in Outlands begins... there is an entire world to explore, experience to be gained, gold to be found, and rare loot to be collected. It is difficult to recommend a specific path, as there are various paths to making gold and progressing your character. Definitely explore the world, ask questions in Discord, browse guides and videos created by the many content creators in our community.&lt;br /&gt;
&lt;br /&gt;
First thing you should do after leaving Shelter Island -- turn off criminal looting! (say &amp;quot;[PreventCriminalLooting&amp;quot;). Criminal actions were not allowed in New Player Dungeon, so this wasn&#039;t a problem. Off the island, however, looting others&#039; corpses (intentionally or accidentally) will turn you grey and players may kill you for it without penalty. Don&#039;t go grey!&lt;br /&gt;
&lt;br /&gt;
Before heading out to explore and farm gold, you may want to continue training your skills to Grandmaster (aka GM, or 100). You have several options here:&lt;br /&gt;
* Prevalia Moongate has a public training dummy&lt;br /&gt;
* Outpost Moongate has a public training dummy&lt;br /&gt;
* East Prevalia has a zoo&lt;br /&gt;
* If you join a guild, most have private training dummies at their guild house&lt;br /&gt;
If you decide to use one of the public options, pick up a training weapon and be sure to bank anything you don&#039;t want to lose. Some PKs may decide to prey on AFK macroers at these dummies.&lt;br /&gt;
&lt;br /&gt;
If you are looking to raise other non-weapon skills, you can record a macro and AFK at one of these locations. The Discord server has a #scripts-and-macros channel, and [https://www.youtube.com/c/Jaseowns Jaseowns] has a YouTube channel and GitHub page for all sorts of skills training scripts if you need help.&lt;br /&gt;
&lt;br /&gt;
===Prepare for PK Attacks &amp;amp; Theives===&lt;br /&gt;
Outlands is a bustling and open world where you will meet many players, some friendly and others not so much. Once off Shelter Island, players are able to freely attack or steal from another player (almost anywhere) but similar to real life, there may be consequences for your actions.  &lt;br /&gt;
&lt;br /&gt;
* When in a guard zone, if someone attacks or steals from you, you can say &#039;&#039;&#039;&amp;quot;Guards&amp;quot;&#039;&#039;&#039; and the criminal will be killed by the guards&lt;br /&gt;
* If another player slays you, you can report them as a Murderer and if that receives enough murder counts, they will &amp;quot;go red&amp;quot; and incur Murderer Penalties upon death&lt;br /&gt;
&lt;br /&gt;
There are many solutions to prevent yourself from being easy prey to PKs, thieves, and griefers, such as:&lt;br /&gt;
&lt;br /&gt;
* Basic Survival Tools&lt;br /&gt;
** Trapped Pouches - if a PK uses Paralyze, opening a Trapped Pouch will do 1 damage to you and free you from Paralyze. Additionally, thieves snooping in Trapped Pouches will trigger the explosion, giving you notice of their presence.&lt;br /&gt;
** Heal/Cure/Refresh Potions&lt;br /&gt;
** [[Adventurer&#039;s Rope]] - allows a player to teleport&lt;br /&gt;
* Bank early and often&lt;br /&gt;
* Travel with friends / join a guild&lt;br /&gt;
** Guilds are a great way to establish connections and participate in high-end content for rare loot&lt;br /&gt;
* Passive [[Tracking]] - Hostiles&lt;br /&gt;
&lt;br /&gt;
===Exploring Outlands===&lt;br /&gt;
Talk about atlas here&lt;br /&gt;
How to get around, (recall, sacred journey, camp hike)&lt;br /&gt;
&lt;br /&gt;
===Earn Gold===&lt;br /&gt;
====Hunting Overworld &amp;amp; Dungeons====&lt;br /&gt;
* Explore Points of Interest and Dungeons&lt;br /&gt;
** Use [Atlas command to receive a copy of the [[World Atlas|World Atlas]] which has functionality to point you to points of interest and dungeons &lt;br /&gt;
&lt;br /&gt;
====Gathering Resources====&lt;br /&gt;
* [[Mining|Mining]]&lt;br /&gt;
* [[Lumberjacking|Lumberjacking]]&lt;br /&gt;
* [[Forensic_Evaluation|Forensic Evaluation]]&lt;br /&gt;
** An alternative method for gaining gold &amp;amp; resources to get started, with very little investment&lt;br /&gt;
** You can train hiding/stealth/forensics/camping and other survival skills and pick clean the remains of others kills (leathers, reagents, sometimes gold) in dungeons&lt;br /&gt;
** A great way to get started with extremely low investment, especially great for collecting Magery reagents &lt;br /&gt;
* You can sell your resources to other players&lt;br /&gt;
** a single board will go for around 9-10 gp&lt;br /&gt;
** an iron ingot will go for around 12-14 gp&lt;br /&gt;
** a plain leather will go for around 3gp &lt;br /&gt;
** Coloured resources will vary with demand, but gathering resources is a very solid approach to making some quick money for new players.&lt;br /&gt;
&lt;br /&gt;
====Treasure Hunting====&lt;br /&gt;
* [[Dungeon_Chests|Dungeon Chests]] picking is an extremely easy, consistent method for gaining gold, but can be quickly outpaced with mob farming &lt;br /&gt;
* [[Treasure_Hunting|Treasure Maps]] are an extremely lucrative method for gaining special/rare items, but are extremly costly to buy into and require a PvM ready character&lt;br /&gt;
&lt;br /&gt;
====Societies====&lt;br /&gt;
* Learn about and get into [[Societies|Societies]] as early as you can&lt;br /&gt;
* Earn society points for rewards that you can use to sell to other players for big gold boosts, or use yourself to help elevate your PvM game&lt;br /&gt;
&lt;br /&gt;
====Player vs Player (PvP)====&lt;br /&gt;
* Hourly PvP events are a great source of income, earn guild rewards while enjoying the fights&lt;br /&gt;
** Arena Touranments are extremely lucartive with [[Arena|Arena]] points if you are successful&lt;br /&gt;
** [[Stygian Rifts|Stygian Rifts]] mix PvP and PvM together on a 3x3 match.&lt;br /&gt;
** [[Corpse Creek|Corpse Creek]] fight mounted in large teams near the lawless Corpse Creek&lt;br /&gt;
** [[Town Struggles|Town Struggles]] fight on foot or mounted in large parties at towns &lt;br /&gt;
** [[Strangelands|Strangelands]] a solo and anonymous event using pre-selected templates to PvM and PvP.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* Character Progression&lt;br /&gt;
** Choose your path [[Templates]] and key artefacts to use on your journey&lt;br /&gt;
*** Warrior - take up weapons and armour and fell the beasts of Avadon yourself!&lt;br /&gt;
**** [[Weapon and Shield Codex|Weapon and Shield Codex]] for more information about weapon codices and how to become better at using weapons&lt;br /&gt;
*** Mage - play with magical power to summon magical and undead creatures, and rain fire upon&lt;br /&gt;
**** [[Wizard&#039;s Grimoire|Wizard&#039;s Grimoire]] choose to empower your spells for right situations&lt;br /&gt;
**** [https://uooutlands.com/wiki/Spirit_Speaking#Summoner.27s_Tome Summoner&#039;s Tome] power up your summons&lt;br /&gt;
*** Tamer - why fight when you can have a dragon do it for you?&lt;br /&gt;
**** [[Affinity System|Affinity System]] to make your pets stronger&lt;br /&gt;
*** Bard - play music to immobilise and provoke your enemies.&lt;br /&gt;
**** [[Bard Codex|Bard Codex]] improve your singing to perform better, and choose between bonuses to self or allies&lt;br /&gt;
*** Poisoner - use poisons to apply damage over time through weapons or spells&lt;br /&gt;
**** [[Poison_Kit|Poison Kit]] improve your poisoning and choose between single target or multi target&lt;br /&gt;
*** Craftsmen/Gatherer - for those who enjoy a quiet and lucrative life&lt;br /&gt;
*** Thief - vices are always a part of Avadon, and thievery is a fun and dark path to play&lt;br /&gt;
**** Read all about [[Stealing|Stealing]]&lt;br /&gt;
*** Treasure Hunter - seek the rarest of what Avadon has to offer [[Treasure Hunting|Treasure Hunting]]&lt;br /&gt;
** Read all about how to become stronger with Aspects depending on your character here [[Aspect_Mastery|Aspect Mastery]]&lt;br /&gt;
** Wear [[Mastery_Chain|Mastery Chains]] to install links to give you even more power.&lt;br /&gt;
&lt;br /&gt;
* See your [[Achievements]]&lt;br /&gt;
* How well you&#039;re doing compared to others? Check [[Server_Rankings|Server Rankings]] to see how well you&#039;re doing over 17 pages of categories in each season (3 months) or lifetime&lt;br /&gt;
* [[Housing]]&lt;br /&gt;
* Configure Razor Assistant&lt;br /&gt;
* Feeling Lucky?&lt;br /&gt;
** Participate in the Prevalian Casino&#039;s Gold Jackpot [[Lottery|Lottery]]&lt;br /&gt;
** Scout the [https://uooutlands.com/wiki/Housing#House_Decay_Lottery House Lottery]&lt;br /&gt;
** Play [[Monster Shuffle|Monster Shuffle]]&lt;br /&gt;
** [[Poker|Poker]] Tables&lt;br /&gt;
&lt;br /&gt;
{{Expand}}&lt;/div&gt;</summary>
		<author><name>Alteru</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Leather_Cap_Restyle_Kit&amp;diff=15325</id>
		<title>Leather Cap Restyle Kit</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Leather_Cap_Restyle_Kit&amp;diff=15325"/>
		<updated>2022-02-12T16:24:10Z</updated>

		<summary type="html">&lt;p&gt;Alteru: Added list of hats&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Players may convert a leather cap, including Aspect and Colored Material caps, into a Hat Style with the leather cap&#039;s original hue&lt;br /&gt;
* Restyled Leather Caps will have the words &amp;quot;restyled&amp;quot; in their name&lt;br /&gt;
* Hats may be restyled into styles purchasable from NPCs:&lt;br /&gt;
** Skull Cap&lt;br /&gt;
** Bandana&lt;br /&gt;
** Floppy Hat&lt;br /&gt;
** Cap&lt;br /&gt;
** Wide Brim Hat&lt;br /&gt;
** Straw Hat&lt;br /&gt;
** Tall Straw Hat&lt;br /&gt;
** Bonnet&lt;br /&gt;
** Feathered Hat&lt;br /&gt;
** Tricorne Hat&lt;br /&gt;
** Jester Hat&lt;br /&gt;
** Wizards Hat&lt;/div&gt;</summary>
		<author><name>Alteru</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Anaconda&amp;diff=15245</id>
		<title>Anaconda</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Anaconda&amp;diff=15245"/>
		<updated>2022-01-28T13:47:08Z</updated>

		<summary type="html">&lt;p&gt;Alteru: Changed category from Nusero to Darkmire&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Creatures]][[Category:Taming]][[Category:Darkmire Temple]]__NOTOC__&lt;br /&gt;
==Creature Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | [[File:anaconda.jpg|link=]]&amp;lt;br /&amp;gt;Anaconda&lt;br /&gt;
|-&lt;br /&gt;
! Slayer&lt;br /&gt;
! Difficulty&lt;br /&gt;
! GoldValue&lt;br /&gt;
! Hits&lt;br /&gt;
! MinDmg&lt;br /&gt;
! MaxDmg&lt;br /&gt;
! Wrestling&lt;br /&gt;
! Armor&lt;br /&gt;
|-&lt;br /&gt;
| Beastial&lt;br /&gt;
| 16.2&lt;br /&gt;
| 160&lt;br /&gt;
| 625&lt;br /&gt;
| 15&lt;br /&gt;
| 25&lt;br /&gt;
| 85&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! Resist&lt;br /&gt;
! Magery&lt;br /&gt;
! EvalInt&lt;br /&gt;
! Poisoning&lt;br /&gt;
! Poison&lt;br /&gt;
! PoisonResist&lt;br /&gt;
! Stealth&lt;br /&gt;
! &lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 60&lt;br /&gt;
| Deadly&lt;br /&gt;
| 60%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Tameable Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;9&amp;quot; |[[File:anaconda.jpg|link=]]&amp;lt;br /&amp;gt;Anaconda&lt;br /&gt;
|-&lt;br /&gt;
! TraitGroup&lt;br /&gt;
! Slots&lt;br /&gt;
! Taming&lt;br /&gt;
! Hits&lt;br /&gt;
! MinDmg&lt;br /&gt;
! MaxDmg&lt;br /&gt;
! Wrestling&lt;br /&gt;
! Armor&lt;br /&gt;
! Resist&lt;br /&gt;
|-&lt;br /&gt;
| Serpent&lt;br /&gt;
| 2&lt;br /&gt;
| 85&lt;br /&gt;
| 250&lt;br /&gt;
| 20&lt;br /&gt;
| 26&lt;br /&gt;
| 70&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! SpellMin&lt;br /&gt;
! SpellMax&lt;br /&gt;
! Poisoning&lt;br /&gt;
! Poison&lt;br /&gt;
! PoisonRst&lt;br /&gt;
! SpecialRst&lt;br /&gt;
! Stealth&lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 20&lt;br /&gt;
| Deadly&lt;br /&gt;
| 33%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===DPS Stats===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! DPS&lt;br /&gt;
! DPS/Slot&lt;br /&gt;
! Avg10Sec&lt;br /&gt;
! High10Sec&lt;br /&gt;
! HighHit&lt;br /&gt;
! uDog&lt;br /&gt;
! uDPS&lt;br /&gt;
! uDPS/Slot&lt;br /&gt;
! uAvg10Sec&lt;br /&gt;
! uHigh10Sec&lt;br /&gt;
! uHighHit&lt;br /&gt;
|-&lt;br /&gt;
| 15.24&lt;br /&gt;
| 7.62&lt;br /&gt;
| 152&lt;br /&gt;
| 302&lt;br /&gt;
| 45&lt;br /&gt;
| 0.245&lt;br /&gt;
| 18.97&lt;br /&gt;
| 9.48&lt;br /&gt;
| 189&lt;br /&gt;
| 375&lt;br /&gt;
| 56&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sting&lt;br /&gt;
| Passive&lt;br /&gt;
| On successful melee hit, if target is already poisoned (greater or above), has Poisoning Skill % chance to inflict (DamageMax * 0.25) damage which ignores armor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trait Group===&lt;br /&gt;
{{SerpentPetTraits}}&lt;/div&gt;</summary>
		<author><name>Alteru</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Template:SocietyRewardsGeneral&amp;diff=15223</id>
		<title>Template:SocietyRewardsGeneral</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Template:SocietyRewardsGeneral&amp;diff=15223"/>
		<updated>2022-01-26T19:20:31Z</updated>

		<summary type="html">&lt;p&gt;Alteru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;| Common Rewards&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Cost&lt;br /&gt;
! Image&lt;br /&gt;
|-&lt;br /&gt;
| Direwolf Mount Token&lt;br /&gt;
| 1200&lt;br /&gt;
| [[File:direwolfmounttoken.jpg|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| Mount Token Creation Kit&lt;br /&gt;
| 400&lt;br /&gt;
| [[File:mounttokencreationkit.jpg|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| Bronze Mastery Chain Link&lt;br /&gt;
| 100&lt;br /&gt;
| [[File:bronzemasterylink.jpg|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| Silver Mastery Chain Link&lt;br /&gt;
| 250&lt;br /&gt;
| [[File:silvermasterylink.jpg|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| Gold Mastery Chain Link&lt;br /&gt;
| 600&lt;br /&gt;
| [[File:goldmasterylink.jpg|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| Bronze Mastery Chain Link Reforging Tool&lt;br /&gt;
| 25&lt;br /&gt;
| [[File:bronzemasterylinkreforge.jpg|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| Silver Mastery Chain Link Reforging Tool&lt;br /&gt;
| 50&lt;br /&gt;
| [[File:silvermasterylinkreforge.jpg|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| Gold Mastery Chain Link Reforging Tool&lt;br /&gt;
| 100&lt;br /&gt;
| [[File:goldmasterylinkreforge.jpg|link=]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alteru</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Template:CodexBard&amp;diff=15222</id>
		<title>Template:CodexBard</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Template:CodexBard&amp;diff=15222"/>
		<updated>2022-01-26T18:51:27Z</updated>

		<summary type="html">&lt;p&gt;Alteru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[File:bardcodex.jpg|link=]]&amp;lt;br /&amp;gt;Bard Codex Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Points Per Tier&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Ensemble&lt;br /&gt;
| 2/3/4&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| Gain Damage Bonus of (8% / 16% / 24%) towards cereatures that you have Discorded and have also either Pacified or Provoked&lt;br /&gt;
|-&lt;br /&gt;
| Perfect Pitch&lt;br /&gt;
| 1/2/3&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| Increases barding success chances by (10% / 20% / 30%) of normal&lt;br /&gt;
|-&lt;br /&gt;
| Refrain&lt;br /&gt;
| 1/2/3&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| Gain Damage Bonus and Damage Resistance of (10% / 20% / 30%) towards creatures you have barded that are experiencing a Barding Break or Boss Break. Amounts reduced by 50% of normal for Bosses&lt;br /&gt;
|-&lt;br /&gt;
| Reverb&lt;br /&gt;
| 1/2/3&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| Gain Damage Bonus of (5% / 10% / 15%) towards the target or targets of your most recent successful barding skill usage&lt;br /&gt;
|-&lt;br /&gt;
| Revolution Song&lt;br /&gt;
| 1/2/3&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| Your provoked creatures inflict (75% / 150% / 225%) more damage&lt;br /&gt;
|-&lt;br /&gt;
| Sing Your Own Praises&lt;br /&gt;
| 1/2/3&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| Your bard song effects are increased by (15% / 30% / 45%) of normal for you and your followers but are reduced for others by the same amount&lt;br /&gt;
|-&lt;br /&gt;
| Throat Singing&lt;br /&gt;
| 1/2/3&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| Increases maximum maintainable Provocation distance from bard by (8 / 16 / 24) tiles&lt;br /&gt;
|-&lt;br /&gt;
| Vocal Range&lt;br /&gt;
| 1/2/3&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| Increases targeting range of barding skills by (1 / 2 / 3) tiles&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alteru</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=New_Player_Guide&amp;diff=15221</id>
		<title>New Player Guide</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=New_Player_Guide&amp;diff=15221"/>
		<updated>2022-01-20T19:59:06Z</updated>

		<summary type="html">&lt;p&gt;Alteru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:New Player]]&lt;br /&gt;
This New Player Guide is intended as an information portal for new and returning players to Outlands. It will cover a wide range of topics briefly but include links to more detailed information as needed.&lt;br /&gt;
&lt;br /&gt;
==Getting Started==&lt;br /&gt;
* Read the [https://uooutlands.com/rules/ Code of Conduct]&lt;br /&gt;
* [https://uooutlands.com/connecting/ Download and Install] the Outlands Game Client&lt;br /&gt;
* Create an Account (completely free)&lt;br /&gt;
* Join Our [https://discord.gg/uooutlands Discord Chat Community]&lt;br /&gt;
&lt;br /&gt;
{{Expand}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Creating a Character==&lt;br /&gt;
===Name and Appearance===&lt;br /&gt;
* Character Name and Sex&lt;br /&gt;
** Gargoyle and Elf races are unavailable&lt;br /&gt;
* Hair/Facial Hair Style and Color&lt;br /&gt;
&lt;br /&gt;
===Pick a Skill Set===&lt;br /&gt;
* Templates begin with specific Skills and Items&lt;br /&gt;
* Advanced allows the player to select and 3 skills of their choice, as well as 1000 credit for additional skills training and 10,000 room rental credits&lt;br /&gt;
* View the [[Starting Items]] for each Character Template, and [[Templates]] for character archetypes to follow. Overall, optimal skill selection is not something to be overly worried about, as new skills can be trained easily, should you change your mind. Check the [https://forums.uooutlands.com/index.php?forums/player-guides-macros.16/ Player Guides &amp;amp; Macros] sub-forum for ideas also.&lt;br /&gt;
** If starting as a Mage-type, you can start with 50 Magery, 49 Evaluating Intelligence, and 1 Spirit Speak. This will give you a 750 charge spirit stone, which allows you to cast spells as if you had 750 reagents.&lt;br /&gt;
&lt;br /&gt;
[[File:charactercreation.gif|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Arrived at Shelter Island - Now What?==&lt;br /&gt;
Give a brief description of Shelter Island here.&lt;br /&gt;
&lt;br /&gt;
===Young Player Status===&lt;br /&gt;
====Newbied Items====&lt;br /&gt;
* Items a character begins with are considered &#039;&#039;&#039;Newbied&#039;&#039;&#039; and will not drop as loot on death&lt;br /&gt;
* Items will lose Newbied status if picked up or used by any non-Young status player&lt;br /&gt;
* Starting Bandages and Arrows are bound to a specific character and cannot be used by another&lt;br /&gt;
* &#039;&#039;&#039;Skill Cap is 700&#039;&#039;&#039; (720 using [[Skill Mastery]])&lt;br /&gt;
* &#039;&#039;&#039;Stat Cap is 225&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Losing Young Player Status====&lt;br /&gt;
Players will lose Young Player Status if any of the following events occur:&lt;br /&gt;
&lt;br /&gt;
* The player leaves Shelter Island by any means&lt;br /&gt;
* The player has spent more than 8 hours in game&lt;br /&gt;
* The player says &amp;quot;I renounce my young player status&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Once a player has lost Young Player status, he/she will not be able to interact with Shelter Island NPCs. However, players can still return to Shelter Island and make use of New Player Dungeon for skills training&lt;br /&gt;
&lt;br /&gt;
===Training Hall===&lt;br /&gt;
* Attack the Battle Trainers to gain Stats and Skills. Use Tab to enter War mode and double click to attack.&lt;br /&gt;
* Can be done AFK&lt;br /&gt;
* Skills are capped at 70 on/in Shelter Island/Dungeon&lt;br /&gt;
&lt;br /&gt;
===New Player Dungeon===&lt;br /&gt;
* Gold and Special Item Loot chances are reduced&lt;br /&gt;
* Accelerated Skill Gain (except for Crafting/Gathering skills - see [[Skills &amp;amp; Stats]])&lt;br /&gt;
* Skills are capped at 70 on/in Shelter Island/Dungeon.&lt;br /&gt;
* Players cannot perform Harmful Actions on other players&lt;br /&gt;
&lt;br /&gt;
[[File:newplayerdungeon1b.jpg|link=New Player Dungeon]]&lt;br /&gt;
&lt;br /&gt;
===Shelter Island Moongate===&lt;br /&gt;
Due to the fact that players cannot perform Harmful Actions (including Stealing) on other players while on Shelter Island, makes the Moongate here an ideal location for trading and socializing.&lt;br /&gt;
&lt;br /&gt;
[[File:shelterislandmoongate2.png|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Expand}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Leaving Shelter Island - Now What?==&lt;br /&gt;
Upon leaving Shelter Island, your true journey in Outlands begins... there is an entire world to explore, experience to be gained, gold to be found, and rare loot to be collected. It is difficult to recommend a specific path, as there are various paths to making gold and progressing your character. Definitely explore the world, ask questions in Discord, browse guides and videos created by the many content creators in our community.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Prepare for PK Attacks &amp;amp; Theives===&lt;br /&gt;
Outlands is a bustling and open world where you will meet many players, some friendly and others not so much. Once off Shelter Island, players are able to freely attack or steal from another player (almost anywhere) but similar to real life, there may be consequences for your actions.  &lt;br /&gt;
&lt;br /&gt;
* When in a guard zone, if someone attacks or steals from you, you can say &#039;&#039;&#039;&amp;quot;Guards&amp;quot;&#039;&#039;&#039; and the criminal will be killed by the guards&lt;br /&gt;
* If another player slays you, you can report them as a Murderer and if that receives enough murder counts, they will &amp;quot;go red&amp;quot; and incur Murderer Penalties upon death&lt;br /&gt;
&lt;br /&gt;
There are many solutions to prevent yourself from being easy prey to PKs, thieves, and griefers, such as:&lt;br /&gt;
&lt;br /&gt;
* Basic Survival Tools&lt;br /&gt;
** Trapped Pouches - if a PK uses Paralyze, opening a Trapped Pouch will do 1 damage to you and free you from Paralyze. Additionally, thieves snooping in Trapped Pouches will trigger the explosion, giving you notice of their presence.&lt;br /&gt;
** Heal/Cure/Refresh Potions&lt;br /&gt;
** [[Adventurer&#039;s Rope]] - allows a player to teleport&lt;br /&gt;
* Bank early and often&lt;br /&gt;
* Travel with friends / join a guild&lt;br /&gt;
** Guilds are a great way to establish connections and participate in high-end content for rare loot&lt;br /&gt;
* Passive [[Tracking]] - Hostiles&lt;br /&gt;
&lt;br /&gt;
===Exploring Outlands===&lt;br /&gt;
Talk about atlas here&lt;br /&gt;
How to get around, (recall, sacred journey, camp hike)&lt;br /&gt;
&lt;br /&gt;
===Earn Gold===&lt;br /&gt;
====Hunting Overworld &amp;amp; Dungeons====&lt;br /&gt;
* Explore Points of Interest and Dungeons&lt;br /&gt;
** Use [Atlas command to receive a copy of the [[World Atlas|World Atlas]] which has functionality to point you to points of interest and dungeons &lt;br /&gt;
* Continue Gaining Skills&lt;br /&gt;
** Prevalia Zoo&lt;br /&gt;
&lt;br /&gt;
====Gathering Resources====&lt;br /&gt;
* [[Mining|Mining]]&lt;br /&gt;
* [[Lumberjacking|Lumberjacking]]&lt;br /&gt;
* [[Forensic_Evaluation|Forensic Evaluation]] - see Scavenging below&lt;br /&gt;
* You can sell your resources to other players&lt;br /&gt;
** a single board will go for around 9-10 gp&lt;br /&gt;
** an iron ingot will go for around 12-14 gp&lt;br /&gt;
** a plain leather will go for around 3gp &lt;br /&gt;
** Coloured resources will vary with demand, but gathering resources is a very solid approach to making some quick money for new players.&lt;br /&gt;
&lt;br /&gt;
====Treasure Hunting====&lt;br /&gt;
* [[Dungeon_Chests|Dungeon Chests]] picking is an extremely easy, consistent method for gaining gold, but can be quickly outpaced with mob farming &lt;br /&gt;
* [[Treasure_Hunting|Treasure Maps]] are an extremely lucrative method for gaining special/rare items, but are extremly costly to buy into and require a PvM ready character&lt;br /&gt;
&lt;br /&gt;
====Scavenging====&lt;br /&gt;
* An alternative method for gaining gold &amp;amp; resources to get started, with very little investment&lt;br /&gt;
* Players will train hiding/stealth/forensics/camping and other survival skills and pick clean the remains of others kills (leathers, reagents, sometimes gold) in dungeons&lt;br /&gt;
* A great way to get started with extremely low investment&lt;br /&gt;
&lt;br /&gt;
====Societies====&lt;br /&gt;
* Learn about and get into [[Societies|Societies]] as early as you can&lt;br /&gt;
* Earn society points for rewards that you can use to sell to other players for big gold boosts, or use yourself to help elevate your PvM game&lt;br /&gt;
&lt;br /&gt;
====Player vs Player (PvP)====&lt;br /&gt;
* Hourly PvP events are a great source of income, earn guild rewards while enjoying the fights&lt;br /&gt;
** Arena Touranments are extremely lucartive with [[Arena|Arena]] points if you are successful&lt;br /&gt;
** [[Stygian Rifts|Stygian Rifts]] mix PvP and PvM together on a 3x3 match.&lt;br /&gt;
** [[Corpse Creek|Corpse Creek]] fight mounted in large teams near the lawless Corpse Creek&lt;br /&gt;
** [[Town Struggles|Town Struggles]] fight on foot or mounted in large parties at towns &lt;br /&gt;
** [[Strangelands|Strangelands]] a solo and anonymous event using pre-selected templates to PvM and PvP.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* Character Progression&lt;br /&gt;
** Choose your path [[Templates]] and key artefacts to use on your journey&lt;br /&gt;
*** Warrior - take up weapons and armour and fell the beasts of Avadon yourself!&lt;br /&gt;
**** [[Weapon and Shield Codex|Weapon and Shield Codex]] for more information about weapon codices and how to become better at using weapons&lt;br /&gt;
*** Mage - play with magical power to summon magical and undead creatures, and rain fire upon&lt;br /&gt;
**** [[Wizard&#039;s Grimoire|Wizard&#039;s Grimoire]] choose to empower your spells for right situations&lt;br /&gt;
**** [https://uooutlands.com/wiki/Spirit_Speaking#Summoner.27s_Tome Summoner&#039;s Tome] power up your summons&lt;br /&gt;
*** Tamer - why fight when you can have a dragon do it for you?&lt;br /&gt;
**** [[Affinity System|Affinity System]] to make your pets stronger&lt;br /&gt;
*** Bard - play music to immobilise and provoke your enemies.&lt;br /&gt;
**** [[Bard Codex|Bard Codex]] improve your singing to perform better, and choose between bonuses to self or allies&lt;br /&gt;
*** Poisoner - use poisons to apply damage over time through weapons or spells&lt;br /&gt;
**** [[Poison_Kit|Poison Kit]] improve your poisoning and choose between single target or multi target&lt;br /&gt;
*** Craftsmen/Gatherer - for those who enjoy a quiet and lucrative life&lt;br /&gt;
*** Thief - vices are always a part of Avadon, and thievery is a fun and dark path to play&lt;br /&gt;
**** Read all about [[Stealing|Stealing]]&lt;br /&gt;
*** Treasure Hunter - seek the rarest of what Avadon has to offer [[Treasure Hunting|Treasure Hunting]]&lt;br /&gt;
** Read all about how to become stronger with Aspects depending on your character here [[Aspect_Mastery|Aspect Mastery]]&lt;br /&gt;
** Wear [[Mastery_Chain|Mastery Chains]] to install links to give you even more power.&lt;br /&gt;
&lt;br /&gt;
* See your [[Achievements]]&lt;br /&gt;
* How well you&#039;re doing compared to others? Check [[Server_Rankings|Server Rankings]] to see how well you&#039;re doing over 17 pages of categories in each season (3 months) or lifetime&lt;br /&gt;
* [[Housing]]&lt;br /&gt;
* Configure Razor Assistant&lt;br /&gt;
* Feeling Lucky?&lt;br /&gt;
** Participate in the Prevalian Casino&#039;s Gold Jackpot [[Lottery|Lottery]]&lt;br /&gt;
** Scout the [https://uooutlands.com/wiki/Housing#House_Decay_Lottery House Lottery]&lt;br /&gt;
** Play [[Monster Shuffle|Monster Shuffle]]&lt;br /&gt;
** [[Poker|Poker]] Tables&lt;br /&gt;
&lt;br /&gt;
{{Expand}}&lt;/div&gt;</summary>
		<author><name>Alteru</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Template:SpellCircles&amp;diff=15203</id>
		<title>Template:SpellCircles</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Template:SpellCircles&amp;diff=15203"/>
		<updated>2022-01-19T14:25:30Z</updated>

		<summary type="html">&lt;p&gt;Alteru: /* 7th Circle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===1st Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:iconspellcircle1.png]]&amp;lt;br /&amp;gt;First Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconclumsy.png|link=]]&amp;lt;br /&amp;gt;Clumsy&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (35% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Attack Speed and Casting Speed by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Dex by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcreatefood.png|link=]]&amp;lt;br /&amp;gt;Create Food&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a paltry-level food item&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconfeeblemind.png|link=]]&amp;lt;br /&amp;gt;Feeblemind&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (35% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Spell Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Int by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconheal.png|link=]]&amp;lt;br /&amp;gt;Heal&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Heals ((10 to 12) * (Magery / 100)) hit points to target&amp;lt;br /&amp;gt;PvP - 5 second cooldown for full Heal to return&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicarrow.png|link=]]&amp;lt;br /&amp;gt;Magic Arrow&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Has a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((6 to 12) * (Magery / 100) * (.75 + (.5 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((3 to 6) * (Magery / 100) * (.75 + (.25 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconnightsight.png|link=]]&amp;lt;br /&amp;gt;Night Sight&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Provides 60 minutes of light for a player in dark areas such as dungeons&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconreactivearmor.png|link=]]&amp;lt;br /&amp;gt;Reactive Armor&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Reduces damage taken from melee attacks by 20% until the maximum damage prevention amount has been reached&amp;lt;br /&amp;gt;Prevents a maximum of (20 * (Magery / 100)) + (40 * (Inscription Skill / 100)) total damage&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconweaken.png|link=]]&amp;lt;br /&amp;gt;Weaken&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (35% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Str by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 4 Mana&lt;br /&gt;
* Casting Time - 0.50 Seconds&lt;br /&gt;
* Min Required to Cast - 0 Magery&lt;br /&gt;
* 100% Success to Cast - 30 Magery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2nd Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:iconspellcircle2.png]]&amp;lt;br /&amp;gt;Second Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconagility.png|link=]]&amp;lt;br /&amp;gt;Agility&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases target&#039;s Dex by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcunning.png|link=]]&amp;lt;br /&amp;gt;Cunning&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases target&#039;s Int by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcure.png|link=]]&amp;lt;br /&amp;gt;Cure&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Chance to cure target based on [[Poisoning|Poison]] type&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconharm.png|link=]]&amp;lt;br /&amp;gt;Harm&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Has a damage delay of .05 seconds&amp;lt;br /&amp;gt;PvM - Deals ((12 to 18) * (Magery / 100) * (.75 + (.5 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((6 to 9) * (Magery / 100) * (.75 + (.25 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagictrap.png|link=]]&amp;lt;br /&amp;gt;Magic Trap&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | When cast on a pouch, will place a Magic Trap effect on it (the pouch will change color while Trapped)&amp;lt;br /&amp;gt;When cast on the caster themselves, will search backpack for an untrapped pouch and Magic Trap it&amp;lt;br /&amp;gt;When opening a pouch that is Magic Trapped, the player will take 1 damage and remove a Paralyze spell from the player&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicuntrap.png|link=]]&amp;lt;br /&amp;gt;Magic Untrap&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (30% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvP - When cast onto a player, will remove a Magic Trap spell effect from one pouch in that player&#039;s backpack&amp;lt;br /&amp;gt;A player may only be effected by this spell once every 10 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconprotection.png|link=]]&amp;lt;br /&amp;gt;Protection&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases caster&#039;s Armor Rating by (15 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Duration increased to (500% * (Inscription / 100)) of normal&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconstrength.png|link=]]&amp;lt;br /&amp;gt;Strength&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases target&#039;s Str by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 6 Mana&lt;br /&gt;
* Casting Time - 0.75 Seconds&lt;br /&gt;
* Min Required to Cast - 20 Magery&lt;br /&gt;
* 100% Success to Cast - 40 Magery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===3rd Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:iconspellcircle3.png]]&amp;lt;br /&amp;gt;Third Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconbless.png|link=]]&amp;lt;br /&amp;gt;Bless&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases target&#039;s Str, Dex, and Int by (11 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;On Followers, it grants 5% melee dmg, 5% spell dmg and 5% attack speed &amp;lt;br /&amp;gt;Duration increased to (500% * (Inscription / 100)) of normal&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconfireball.png|link=]]&amp;lt;br /&amp;gt;Fireball&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Hurls a fireball at the target with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((18 to 24) * (Magery / 100) * (.75 + (.5 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((9 to 12) * (Magery / 100) * (.75 + (.25 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagiclock.png|link=]]&amp;lt;br /&amp;gt;Magic Lock&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Magically locks selected container targets&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconpoison.png|link=]]&amp;lt;br /&amp;gt;Poison&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | [[Poisoning|Poison]] strength on selected target determined by Magery, Poisoning, and distance&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icontelekinesis.png|link=]]&amp;lt;br /&amp;gt;Telekinesis&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Can be used to view the contents of a corpse from a distance&amp;lt;br /&amp;gt;Can be cast on containers within player&#039;s own backpack&amp;lt;br /&amp;gt;Players can cast the Telekinesis spell onto a creature to make the creature &amp;quot;Sticky&amp;quot; for explosion potions for the next 60 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconteleport.png|link=]]&amp;lt;br /&amp;gt;Teleport&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Caster is transported to the target location, within 10 tiles and in line of sight&amp;lt;br /&amp;gt;PvP - 15 second cooldown between castings&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicunlock.png|link=]]&amp;lt;br /&amp;gt;Unlock&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Unlocks a magical or low level normal lock&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconwallofstone.png|link=]]&amp;lt;br /&amp;gt;Wall of Stone&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Creates an impassable and line-of-sight blocking wall for 15 seconds&amp;lt;br /&amp;gt;30 second cooldown between castings&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 9 Mana&lt;br /&gt;
* Casting Time - 1.00 Second&lt;br /&gt;
* Min Required to Cast - 30 Magery&lt;br /&gt;
* 100% Success to Cast - 50 Magery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===4th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:iconspellcircle4.png]]&amp;lt;br /&amp;gt;Fourth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconarchcure.png|link=]]&amp;lt;br /&amp;gt;Arch Cure&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Attempts to cure self and all poisoned friendly targets within 6 tiles (will never flag player as criminal)&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconarchprotection.png|link=]]&amp;lt;br /&amp;gt;Arch Protection&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases the Armor Rating of self and all friendly targets within 6 tiles (should not flag the player as criminal)&amp;lt;br /&amp;gt;Armor Rating increase is 1 + (14 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Duration increased to (500% * (Inscription / 100)) of normal&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcurse.png|link=]]&amp;lt;br /&amp;gt;Curse&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (20% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Attack Speed and Casting Speed by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Spell Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Reduces target creature&#039;s Melee Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Str, Dex, and Int by (11 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconfirefield.png|link=]]&amp;lt;br /&amp;gt;Fire Field&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Creates a wall of fire that damages all creatures and players walking over it or standing in it&amp;lt;br /&amp;gt;Resist chance is (25% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;PvM - Deals 4 damage (or 2 damage if creature makes a successful Magic Resist check)&amp;lt;br /&amp;gt;PvP - Deals 2 damage (or 1 damage if player makes a successful Magic Resist check)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icongreaterheal.png|link=]]&amp;lt;br /&amp;gt;Greater Heal&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Heals ((35 to 45) * (Magery / 100)) hit points to target&amp;lt;br /&amp;gt;If the target is [[Poisoning|Poisoned]], the amount of healing will be reduced&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconlightning.png|link=]]&amp;lt;br /&amp;gt;Lightning&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Strikes a target with a bolt of lightning with a damage delay of 0.15 seconds&amp;lt;br /&amp;gt;PvM - Deals ((24 to 30) * (Magery / 100) * (.75 + (.50 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((12 to 15) * (Magery / 100) * (.75 + (.25 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmanadrain.png|link=]]&amp;lt;br /&amp;gt;Mana Drain&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (20% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Will not stack with any other castings of Mana Drain or Mana Vampire on target&amp;lt;br /&amp;gt;Effect will be overridden by Mana Vampire if that is cast on target&amp;lt;br /&amp;gt;Players may drink a Magic Resist potion to nullify the effects of either Mana Drain or Mana Vampire on themselves&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Magic Resist by 20 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Magic Resist by 10 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconrecall.png|link=]]&amp;lt;br /&amp;gt;Recall&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Transports the player to a targeted rune location&amp;lt;br /&amp;gt;Within dungeons, players may only cast Recall within 8 tiles of a Golden Moongate&amp;lt;br /&amp;gt;Players may not Recall into a dungeon unless it is at a location that is within 8 tiles of a Golden Moongate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 11 Mana&lt;br /&gt;
* Casting Time - 1.25 Seconds&lt;br /&gt;
* Casting Time Recall - 2.00 Seconds&lt;br /&gt;
* Min Required to Cast - 40 Magery&lt;br /&gt;
* 100% Success to Cast - 60 Magery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===5th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:iconspellcircle5.png]]&amp;lt;br /&amp;gt;Fifth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconbladespirits.png|link=]]&amp;lt;br /&amp;gt;Blade Spirit&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a Blade Spirit which will pursue and attack the nearest creature&amp;lt;br /&amp;gt;Duration is (150 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;Duration is increased to (400% * (Spirit Speak / 100)) of normal&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icondispelfield.png|link=]]&amp;lt;br /&amp;gt;Dispel Field&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Destroys a player-created Moongate, Wall of Stone, Energy Field, Firefield or Poison Field&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconincognito.png|link=]]&amp;lt;br /&amp;gt;Incognito&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Randomizes the player&#039;s name, gender, skin tone, hair and facial hair&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicreflect.png|link=]]&amp;lt;br /&amp;gt;Magic Reflection&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Reflects the next hostile spell cast onto on the caster&amp;lt;br /&amp;gt;PvM - Has a ((100% - (Spell Circle * 10%)) * (Inscription Skill / 100)) chance to remain in place after reflecting a spell&amp;lt;br /&amp;gt;PvP - Has a (50% * (Inscription / 100)) chance to stay active and reflect a single additional spell before being nullified&amp;lt;br /&amp;gt;Will at most ever reflect 2 spells during PvP&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmindblast.png|link=]]&amp;lt;br /&amp;gt;Mind Blast&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Has a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((30 to 50) * (Magery / 100) * (.75 + (.5 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;Damage against creatures is increased by (Target&#039;s Armor Rating / 200%)&amp;lt;br /&amp;gt;PvP - Deals ((15 to 25) * (Magery / 100) * (.75 + (.25 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Damage is increased based on the target&#039;s Total Armor Meditation Penalty&amp;lt;br /&amp;gt;Damage increase amount is (25% * (Target&#039;s Mana Rate Reduction)) to a maximum of +50% damage&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconparalyze.png|link=]]&amp;lt;br /&amp;gt;Paralyze&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (15% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Paralyzes target creature for (30 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;PvP - Paralyzes target player for (10 * (Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconpoisonfield.png|link=]]&amp;lt;br /&amp;gt;Poison Field&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Walking over or standing in a Poison Field will [[Poisoning|Poison]] the player or creature unless it is resisted&amp;lt;br /&amp;gt;Resist chance is (15% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummoncreature.png|link=]]&amp;lt;br /&amp;gt;Summon Creature&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 1 control-slot creature under the control of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 14 Mana&lt;br /&gt;
* Casting Time - 1.50 Seconds&lt;br /&gt;
* Casting Time (Blade Spirits) - 6.00 Seconds&lt;br /&gt;
* Casting Time (Summon Creature) - 6.00 Seconds&lt;br /&gt;
* Min Required to Cast - 50 Magery&lt;br /&gt;
* 100% Success to Cast - 70 Magery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===6th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:iconspellcircle6.png]]&amp;lt;br /&amp;gt;Sixth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icondispel.png|link=]]&amp;lt;br /&amp;gt;Dispel&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Attempts to dispel a summoned creature&amp;lt;br /&amp;gt;PvP - Creature has a (66% * (Their Caster&#039;s Spirit Speak skill / 100)) chance to ignore the dispel effect&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconenergybolt.png|link=]]&amp;lt;br /&amp;gt;Energy Bolt&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Fires a bolt of magical force at the target with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((40 to 70) * (Magery / 100) * (.75 + (.5 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((20 to 35) * (Magery / 100) * (.75 + (.25 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconexplosion.png|link=]]&amp;lt;br /&amp;gt;Explosion&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Unleashes an explosive blast on the target with a damage delay of 2.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((40 to 70) * (Magery / 100) * (.75 + (.5 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((20 to 35) * (Magery / 100) * (.75 + (.25 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconinvisibility.png|link=]]&amp;lt;br /&amp;gt;Invisibility&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Makes the target hidden for (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;Duration increased to (500% * (Inscription / 100)) of normal when caster is the target&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmark.png|link=]]&amp;lt;br /&amp;gt;Mark&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Allows player to bind a location to a Recall rune for future usage with the Recall/Gate spells&amp;lt;br /&amp;gt;Players may mark most locations with a few exceptions&amp;lt;br /&amp;gt;Within dungeons, players may only cast Mark at locations within 8 tiles of a Golden Moongate&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmasscurse.png|link=]]&amp;lt;br /&amp;gt;Mass Curse&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Casts the Curse spell on all non-friendly targets within 4 tiles (will never flag player as criminal)&amp;lt;br /&amp;gt;Resist chance for each target is (10% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Attack Speed and Casting Speed by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Reduces target creature&#039;s Spell and Melee Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Str, Dex, and Int by (11 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconparalyzefield.png|link=]]&amp;lt;br /&amp;gt;Paralyze Field&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Paralyzes players or creatures who walk across it unless resisted&amp;lt;br /&amp;gt;Resist chance is (10% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;PvM - Paralyzes target creature for (30 * (Caster Magery / 100)) seconds&amp;lt;br /&amp;gt;PvP - Paralyzes target player for (10 * (Caster Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconreveal.png|link=]]&amp;lt;br /&amp;gt;Reveal&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Reveals all hidden targets within (3 * (Magery / 100)) tiles of the target location&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 20 Mana&lt;br /&gt;
* Casting Time - 1.75 Seconds&lt;br /&gt;
* Casting Time (Reveal) - 4.00 Seconds&lt;br /&gt;
* Min Required to Cast - 60 Magery&lt;br /&gt;
* 100% Success to Cast - 80 Magery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===7th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:iconspellcircle7.png]]&amp;lt;br /&amp;gt;Seventh Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconchainlightning.png|link=]]&amp;lt;br /&amp;gt;Chain Lightning&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Damages targets with series of lightning bolts with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((40 to 60) * (Magery / 100) * (.75 + (.5 * (Eval Int / 100)))) damage to creatures within 2 tiles of target&amp;lt;br /&amp;gt;PvP - Deals ((10-15) + (4 x Total Players Hit)) damage to players (up to a maximum of 30 per player) within 3 tiles of target&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconenergyfield.png|link=]]&amp;lt;br /&amp;gt;Energy Field&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Creates an impassable and line-of-sight blocking field for 30 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconflamestrike.png|link=]]&amp;lt;br /&amp;gt;Flame Strike&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Envelopes target in a column of flame with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((95 to 145) * (Magery / 100) * (.75 + (.5 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;Damage against creatures is increased by an additional 75% (which is reflected in formula)&amp;lt;br /&amp;gt;PvP - Deals ((30 to 45) * (Magery / 100) * (.75 + (.25 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icongatetravel.png|link=]]&amp;lt;br /&amp;gt;Gate Travel&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Opens a gate to a location based on a selected rune&amp;lt;br /&amp;gt;Players may cast gate at most locations with a few exceptions&amp;lt;br /&amp;gt;Within dungeons players, may only cast gate within 8 tiles of a Golden Moongate&amp;lt;br /&amp;gt;Players may not gate into dungeons unless the target location is within 8 tiles of a Golden Moongate&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmanavampire.png|link=]]&amp;lt;br /&amp;gt;Mana Vampire&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (5% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Will not stack with any other castings of Mana Drain or Mana Vampire on target&amp;lt;br /&amp;gt;Effect will be overridden by Mana Vampire if that is cast on target&amp;lt;br /&amp;gt;Players may drink a Magic Resist potion to nullify the effects of either Mana Drain or Mana Vampire on themselves&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Magic Resist by 50 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Magic Resist by 20 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmassdispel.png|link=]]&amp;lt;br /&amp;gt;Mass Dispel&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | PvP - Destroys all non-friendly summoned entities within 8 tiles of the target&amp;lt;br /&amp;gt;Each creature has a (66% * (Their Caster&#039;s Spirit Speak skill / 100)) chance to ignore the mass dispel effect&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmeteorswarm.png|link=]]&amp;lt;br /&amp;gt;Meteor Swarm&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a meteor swarm where damage is split between targets with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((30 to 50) * (Magery / 100) * (.75 + (.5 * (Eval Int / 100)))) damage to creatures within 3 tiles of target&amp;lt;br /&amp;gt;PvP - Deals ((5-10) + (3 x Total Players Hit)) damage to players (up to a maximum of 30 per player) within 5 tiles of target&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconpolymorph.png|link=]]&amp;lt;br /&amp;gt;Polymorph&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Player can select a creature body for (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;Additional creature body types may be unlocked for selection through [[Player Customizations]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 40 Mana&lt;br /&gt;
* Casting Time - 2.00 Seconds&lt;br /&gt;
* Casting Time (Gate Travel) - 4.00 Seconds&lt;br /&gt;
* Min Required to Cast - 70 Magery&lt;br /&gt;
* 100% Success to Cast - 90 Magery&lt;br /&gt;
&lt;br /&gt;
* Several other PvP changes were made to Chain Lightning and Meteor Swarm&lt;br /&gt;
** Chain Lightning and Meteor Swarm are no longer affected by the PvP Fizzle mechanic that would occur when multiple players cast the spell against the same target in a short window&lt;br /&gt;
** Chain Lightning and Meteor Swarm will now remove Magic Reflect from players in PvP, but will still only inflict 1 damage on the player on the specific spellcast that removes Magic Reflect from them&lt;br /&gt;
** If a player casts either Chain Lightning or Meteor Swarm, and hits any players, they will have a cooldown of 30 seconds before they may cast either spell again&lt;br /&gt;
** Chain Lightning also now has a 0.25 second Damage Delay similar to Lightning (previously was 0 delay)&lt;br /&gt;
** Meteor Swarm also now has a 0.5 second Damage delay similar to most other damaging spells (previously was 0 delay)&lt;br /&gt;
** Chain Lightning can hit up to a maximum of 8 Players&lt;br /&gt;
** Meteor Swarm can hit up to a maximum of 10 Players&lt;br /&gt;
&lt;br /&gt;
===8th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:iconspellcircle8.png]]&amp;lt;br /&amp;gt;Eighth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconearthquake.png|link=]]&amp;lt;br /&amp;gt;Earthquake&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Shakes the earth and causes instant damage to all nearby&amp;lt;br /&amp;gt;PvM - Deals ((20 to 30) * (Magery / 100) * (.75 + (.5 * (Eval Int / 100)))) to all creatures within 8 tiles&amp;lt;br /&amp;gt;PvP - Deals damage to each player equal to 50% of their current hitpoints within 8 tiles&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconenergyvortex.png|link=]]&amp;lt;br /&amp;gt;Energy Vortex&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Energy Vortex which will pursue and attack the nearest creature&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconresurrection.png|link=]]&amp;lt;br /&amp;gt;Resurrection&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Allows the player to Resurrect another player or their own tamed and bonded followers&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonair.png|link=]]&amp;lt;br /&amp;gt;Air Elemental&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Air Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummondaemon.png|link=]]&amp;lt;br /&amp;gt;Summon Daemon&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Daemon under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonearth.png|link=]]&amp;lt;br /&amp;gt;Earth Elemental&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Earth Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonfire.png|link=]]&amp;lt;br /&amp;gt;Fire Elemental&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Fire Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonwater.png|link=]]&amp;lt;br /&amp;gt;Water Elemental&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Water Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 50 Mana&lt;br /&gt;
* Casting Time - 2.50 Seconds&lt;br /&gt;
* Casting Time (Resurrection) - 5.00 Seconds&lt;br /&gt;
* Casting Time (Earthquake) - 3.00 Seconds&lt;br /&gt;
* Casting Time (Summons) - 6.00 Seconds&lt;br /&gt;
* Min Required to Cast - 80 Magery&lt;br /&gt;
* 100% Success to Cast - 100 Magery&lt;/div&gt;</summary>
		<author><name>Alteru</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Template:SpellCircles&amp;diff=15202</id>
		<title>Template:SpellCircles</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Template:SpellCircles&amp;diff=15202"/>
		<updated>2022-01-19T14:18:44Z</updated>

		<summary type="html">&lt;p&gt;Alteru: /* 7th Circle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===1st Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:iconspellcircle1.png]]&amp;lt;br /&amp;gt;First Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconclumsy.png|link=]]&amp;lt;br /&amp;gt;Clumsy&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (35% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Attack Speed and Casting Speed by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Dex by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcreatefood.png|link=]]&amp;lt;br /&amp;gt;Create Food&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a paltry-level food item&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconfeeblemind.png|link=]]&amp;lt;br /&amp;gt;Feeblemind&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (35% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Spell Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Int by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconheal.png|link=]]&amp;lt;br /&amp;gt;Heal&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Heals ((10 to 12) * (Magery / 100)) hit points to target&amp;lt;br /&amp;gt;PvP - 5 second cooldown for full Heal to return&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicarrow.png|link=]]&amp;lt;br /&amp;gt;Magic Arrow&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Has a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((6 to 12) * (Magery / 100) * (.75 + (.5 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((3 to 6) * (Magery / 100) * (.75 + (.25 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconnightsight.png|link=]]&amp;lt;br /&amp;gt;Night Sight&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Provides 60 minutes of light for a player in dark areas such as dungeons&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconreactivearmor.png|link=]]&amp;lt;br /&amp;gt;Reactive Armor&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Reduces damage taken from melee attacks by 20% until the maximum damage prevention amount has been reached&amp;lt;br /&amp;gt;Prevents a maximum of (20 * (Magery / 100)) + (40 * (Inscription Skill / 100)) total damage&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconweaken.png|link=]]&amp;lt;br /&amp;gt;Weaken&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (35% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Str by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 4 Mana&lt;br /&gt;
* Casting Time - 0.50 Seconds&lt;br /&gt;
* Min Required to Cast - 0 Magery&lt;br /&gt;
* 100% Success to Cast - 30 Magery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2nd Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:iconspellcircle2.png]]&amp;lt;br /&amp;gt;Second Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconagility.png|link=]]&amp;lt;br /&amp;gt;Agility&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases target&#039;s Dex by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcunning.png|link=]]&amp;lt;br /&amp;gt;Cunning&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases target&#039;s Int by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcure.png|link=]]&amp;lt;br /&amp;gt;Cure&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Chance to cure target based on [[Poisoning|Poison]] type&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconharm.png|link=]]&amp;lt;br /&amp;gt;Harm&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Has a damage delay of .05 seconds&amp;lt;br /&amp;gt;PvM - Deals ((12 to 18) * (Magery / 100) * (.75 + (.5 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((6 to 9) * (Magery / 100) * (.75 + (.25 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagictrap.png|link=]]&amp;lt;br /&amp;gt;Magic Trap&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | When cast on a pouch, will place a Magic Trap effect on it (the pouch will change color while Trapped)&amp;lt;br /&amp;gt;When cast on the caster themselves, will search backpack for an untrapped pouch and Magic Trap it&amp;lt;br /&amp;gt;When opening a pouch that is Magic Trapped, the player will take 1 damage and remove a Paralyze spell from the player&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicuntrap.png|link=]]&amp;lt;br /&amp;gt;Magic Untrap&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (30% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvP - When cast onto a player, will remove a Magic Trap spell effect from one pouch in that player&#039;s backpack&amp;lt;br /&amp;gt;A player may only be effected by this spell once every 10 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconprotection.png|link=]]&amp;lt;br /&amp;gt;Protection&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases caster&#039;s Armor Rating by (15 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Duration increased to (500% * (Inscription / 100)) of normal&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconstrength.png|link=]]&amp;lt;br /&amp;gt;Strength&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases target&#039;s Str by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 6 Mana&lt;br /&gt;
* Casting Time - 0.75 Seconds&lt;br /&gt;
* Min Required to Cast - 20 Magery&lt;br /&gt;
* 100% Success to Cast - 40 Magery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===3rd Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:iconspellcircle3.png]]&amp;lt;br /&amp;gt;Third Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconbless.png|link=]]&amp;lt;br /&amp;gt;Bless&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases target&#039;s Str, Dex, and Int by (11 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;On Followers, it grants 5% melee dmg, 5% spell dmg and 5% attack speed &amp;lt;br /&amp;gt;Duration increased to (500% * (Inscription / 100)) of normal&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconfireball.png|link=]]&amp;lt;br /&amp;gt;Fireball&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Hurls a fireball at the target with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((18 to 24) * (Magery / 100) * (.75 + (.5 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((9 to 12) * (Magery / 100) * (.75 + (.25 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagiclock.png|link=]]&amp;lt;br /&amp;gt;Magic Lock&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Magically locks selected container targets&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconpoison.png|link=]]&amp;lt;br /&amp;gt;Poison&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | [[Poisoning|Poison]] strength on selected target determined by Magery, Poisoning, and distance&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icontelekinesis.png|link=]]&amp;lt;br /&amp;gt;Telekinesis&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Can be used to view the contents of a corpse from a distance&amp;lt;br /&amp;gt;Can be cast on containers within player&#039;s own backpack&amp;lt;br /&amp;gt;Players can cast the Telekinesis spell onto a creature to make the creature &amp;quot;Sticky&amp;quot; for explosion potions for the next 60 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconteleport.png|link=]]&amp;lt;br /&amp;gt;Teleport&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Caster is transported to the target location, within 10 tiles and in line of sight&amp;lt;br /&amp;gt;PvP - 15 second cooldown between castings&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicunlock.png|link=]]&amp;lt;br /&amp;gt;Unlock&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Unlocks a magical or low level normal lock&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconwallofstone.png|link=]]&amp;lt;br /&amp;gt;Wall of Stone&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Creates an impassable and line-of-sight blocking wall for 15 seconds&amp;lt;br /&amp;gt;30 second cooldown between castings&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 9 Mana&lt;br /&gt;
* Casting Time - 1.00 Second&lt;br /&gt;
* Min Required to Cast - 30 Magery&lt;br /&gt;
* 100% Success to Cast - 50 Magery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===4th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:iconspellcircle4.png]]&amp;lt;br /&amp;gt;Fourth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconarchcure.png|link=]]&amp;lt;br /&amp;gt;Arch Cure&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Attempts to cure self and all poisoned friendly targets within 6 tiles (will never flag player as criminal)&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconarchprotection.png|link=]]&amp;lt;br /&amp;gt;Arch Protection&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases the Armor Rating of self and all friendly targets within 6 tiles (should not flag the player as criminal)&amp;lt;br /&amp;gt;Armor Rating increase is 1 + (14 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Duration increased to (500% * (Inscription / 100)) of normal&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcurse.png|link=]]&amp;lt;br /&amp;gt;Curse&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (20% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Attack Speed and Casting Speed by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Spell Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Reduces target creature&#039;s Melee Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Str, Dex, and Int by (11 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconfirefield.png|link=]]&amp;lt;br /&amp;gt;Fire Field&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Creates a wall of fire that damages all creatures and players walking over it or standing in it&amp;lt;br /&amp;gt;Resist chance is (25% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;PvM - Deals 4 damage (or 2 damage if creature makes a successful Magic Resist check)&amp;lt;br /&amp;gt;PvP - Deals 2 damage (or 1 damage if player makes a successful Magic Resist check)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icongreaterheal.png|link=]]&amp;lt;br /&amp;gt;Greater Heal&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Heals ((35 to 45) * (Magery / 100)) hit points to target&amp;lt;br /&amp;gt;If the target is [[Poisoning|Poisoned]], the amount of healing will be reduced&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconlightning.png|link=]]&amp;lt;br /&amp;gt;Lightning&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Strikes a target with a bolt of lightning with a damage delay of 0.15 seconds&amp;lt;br /&amp;gt;PvM - Deals ((24 to 30) * (Magery / 100) * (.75 + (.50 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((12 to 15) * (Magery / 100) * (.75 + (.25 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmanadrain.png|link=]]&amp;lt;br /&amp;gt;Mana Drain&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (20% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Will not stack with any other castings of Mana Drain or Mana Vampire on target&amp;lt;br /&amp;gt;Effect will be overridden by Mana Vampire if that is cast on target&amp;lt;br /&amp;gt;Players may drink a Magic Resist potion to nullify the effects of either Mana Drain or Mana Vampire on themselves&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Magic Resist by 20 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Magic Resist by 10 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconrecall.png|link=]]&amp;lt;br /&amp;gt;Recall&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Transports the player to a targeted rune location&amp;lt;br /&amp;gt;Within dungeons, players may only cast Recall within 8 tiles of a Golden Moongate&amp;lt;br /&amp;gt;Players may not Recall into a dungeon unless it is at a location that is within 8 tiles of a Golden Moongate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 11 Mana&lt;br /&gt;
* Casting Time - 1.25 Seconds&lt;br /&gt;
* Casting Time Recall - 2.00 Seconds&lt;br /&gt;
* Min Required to Cast - 40 Magery&lt;br /&gt;
* 100% Success to Cast - 60 Magery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===5th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:iconspellcircle5.png]]&amp;lt;br /&amp;gt;Fifth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconbladespirits.png|link=]]&amp;lt;br /&amp;gt;Blade Spirit&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a Blade Spirit which will pursue and attack the nearest creature&amp;lt;br /&amp;gt;Duration is (150 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;Duration is increased to (400% * (Spirit Speak / 100)) of normal&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icondispelfield.png|link=]]&amp;lt;br /&amp;gt;Dispel Field&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Destroys a player-created Moongate, Wall of Stone, Energy Field, Firefield or Poison Field&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconincognito.png|link=]]&amp;lt;br /&amp;gt;Incognito&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Randomizes the player&#039;s name, gender, skin tone, hair and facial hair&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicreflect.png|link=]]&amp;lt;br /&amp;gt;Magic Reflection&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Reflects the next hostile spell cast onto on the caster&amp;lt;br /&amp;gt;PvM - Has a ((100% - (Spell Circle * 10%)) * (Inscription Skill / 100)) chance to remain in place after reflecting a spell&amp;lt;br /&amp;gt;PvP - Has a (50% * (Inscription / 100)) chance to stay active and reflect a single additional spell before being nullified&amp;lt;br /&amp;gt;Will at most ever reflect 2 spells during PvP&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmindblast.png|link=]]&amp;lt;br /&amp;gt;Mind Blast&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Has a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((30 to 50) * (Magery / 100) * (.75 + (.5 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;Damage against creatures is increased by (Target&#039;s Armor Rating / 200%)&amp;lt;br /&amp;gt;PvP - Deals ((15 to 25) * (Magery / 100) * (.75 + (.25 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Damage is increased based on the target&#039;s Total Armor Meditation Penalty&amp;lt;br /&amp;gt;Damage increase amount is (25% * (Target&#039;s Mana Rate Reduction)) to a maximum of +50% damage&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconparalyze.png|link=]]&amp;lt;br /&amp;gt;Paralyze&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (15% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Paralyzes target creature for (30 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;PvP - Paralyzes target player for (10 * (Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconpoisonfield.png|link=]]&amp;lt;br /&amp;gt;Poison Field&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Walking over or standing in a Poison Field will [[Poisoning|Poison]] the player or creature unless it is resisted&amp;lt;br /&amp;gt;Resist chance is (15% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummoncreature.png|link=]]&amp;lt;br /&amp;gt;Summon Creature&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 1 control-slot creature under the control of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 14 Mana&lt;br /&gt;
* Casting Time - 1.50 Seconds&lt;br /&gt;
* Casting Time (Blade Spirits) - 6.00 Seconds&lt;br /&gt;
* Casting Time (Summon Creature) - 6.00 Seconds&lt;br /&gt;
* Min Required to Cast - 50 Magery&lt;br /&gt;
* 100% Success to Cast - 70 Magery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===6th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:iconspellcircle6.png]]&amp;lt;br /&amp;gt;Sixth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icondispel.png|link=]]&amp;lt;br /&amp;gt;Dispel&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Attempts to dispel a summoned creature&amp;lt;br /&amp;gt;PvP - Creature has a (66% * (Their Caster&#039;s Spirit Speak skill / 100)) chance to ignore the dispel effect&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconenergybolt.png|link=]]&amp;lt;br /&amp;gt;Energy Bolt&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Fires a bolt of magical force at the target with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((40 to 70) * (Magery / 100) * (.75 + (.5 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((20 to 35) * (Magery / 100) * (.75 + (.25 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconexplosion.png|link=]]&amp;lt;br /&amp;gt;Explosion&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Unleashes an explosive blast on the target with a damage delay of 2.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((40 to 70) * (Magery / 100) * (.75 + (.5 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((20 to 35) * (Magery / 100) * (.75 + (.25 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconinvisibility.png|link=]]&amp;lt;br /&amp;gt;Invisibility&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Makes the target hidden for (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;Duration increased to (500% * (Inscription / 100)) of normal when caster is the target&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmark.png|link=]]&amp;lt;br /&amp;gt;Mark&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Allows player to bind a location to a Recall rune for future usage with the Recall/Gate spells&amp;lt;br /&amp;gt;Players may mark most locations with a few exceptions&amp;lt;br /&amp;gt;Within dungeons, players may only cast Mark at locations within 8 tiles of a Golden Moongate&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmasscurse.png|link=]]&amp;lt;br /&amp;gt;Mass Curse&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Casts the Curse spell on all non-friendly targets within 4 tiles (will never flag player as criminal)&amp;lt;br /&amp;gt;Resist chance for each target is (10% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Attack Speed and Casting Speed by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Reduces target creature&#039;s Spell and Melee Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Str, Dex, and Int by (11 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconparalyzefield.png|link=]]&amp;lt;br /&amp;gt;Paralyze Field&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Paralyzes players or creatures who walk across it unless resisted&amp;lt;br /&amp;gt;Resist chance is (10% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;PvM - Paralyzes target creature for (30 * (Caster Magery / 100)) seconds&amp;lt;br /&amp;gt;PvP - Paralyzes target player for (10 * (Caster Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconreveal.png|link=]]&amp;lt;br /&amp;gt;Reveal&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Reveals all hidden targets within (3 * (Magery / 100)) tiles of the target location&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 20 Mana&lt;br /&gt;
* Casting Time - 1.75 Seconds&lt;br /&gt;
* Casting Time (Reveal) - 4.00 Seconds&lt;br /&gt;
* Min Required to Cast - 60 Magery&lt;br /&gt;
* 100% Success to Cast - 80 Magery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===7th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:iconspellcircle7.png]]&amp;lt;br /&amp;gt;Seventh Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconchainlightning.png|link=]]&amp;lt;br /&amp;gt;Chain Lightning&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Damages targets with series of lightning bolts with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((40 to 60) * (Magery / 100) * (.75 + (.5 * (Eval Int / 100)))) damage to creatures within 2 tiles of target&amp;lt;br /&amp;gt;PvP - Deals ((20 to 30) * (Magery / 100) * (.75 + (.25 * (Eval Int / 100)))) damage to players within 3 tiles of target&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconenergyfield.png|link=]]&amp;lt;br /&amp;gt;Energy Field&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Creates an impassable and line-of-sight blocking field for 30 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconflamestrike.png|link=]]&amp;lt;br /&amp;gt;Flame Strike&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Envelopes target in a column of flame with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((95 to 145) * (Magery / 100) * (.75 + (.5 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;Damage against creatures is increased by an additional 75% (which is reflected in formula)&amp;lt;br /&amp;gt;PvP - Deals ((30 to 45) * (Magery / 100) * (.75 + (.25 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icongatetravel.png|link=]]&amp;lt;br /&amp;gt;Gate Travel&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Opens a gate to a location based on a selected rune&amp;lt;br /&amp;gt;Players may cast gate at most locations with a few exceptions&amp;lt;br /&amp;gt;Within dungeons players, may only cast gate within 8 tiles of a Golden Moongate&amp;lt;br /&amp;gt;Players may not gate into dungeons unless the target location is within 8 tiles of a Golden Moongate&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmanavampire.png|link=]]&amp;lt;br /&amp;gt;Mana Vampire&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (5% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Will not stack with any other castings of Mana Drain or Mana Vampire on target&amp;lt;br /&amp;gt;Effect will be overridden by Mana Vampire if that is cast on target&amp;lt;br /&amp;gt;Players may drink a Magic Resist potion to nullify the effects of either Mana Drain or Mana Vampire on themselves&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Magic Resist by 50 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Magic Resist by 20 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmassdispel.png|link=]]&amp;lt;br /&amp;gt;Mass Dispel&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | PvP - Destroys all non-friendly summoned entities within 8 tiles of the target&amp;lt;br /&amp;gt;Each creature has a (66% * (Their Caster&#039;s Spirit Speak skill / 100)) chance to ignore the mass dispel effect&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmeteorswarm.png|link=]]&amp;lt;br /&amp;gt;Meteor Swarm&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a meteor swarm where damage is split between targets with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((30 to 50) * (Magery / 100) * (.75 + (.5 * (Eval Int / 100)))) damage to creatures within 3 tiles of target&amp;lt;br /&amp;gt;PvP - Deals ((15 to 25) * (Magery / 100) * (.75 + (.25 * (Eval Int / 100)))) damage to players within 5 tiles of target&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconpolymorph.png|link=]]&amp;lt;br /&amp;gt;Polymorph&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Player can select a creature body for (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;Additional creature body types may be unlocked for selection through [[Player Customizations]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 40 Mana&lt;br /&gt;
* Casting Time - 2.00 Seconds&lt;br /&gt;
* Casting Time (Gate Travel) - 4.00 Seconds&lt;br /&gt;
* Min Required to Cast - 70 Magery&lt;br /&gt;
* 100% Success to Cast - 90 Magery&lt;br /&gt;
&lt;br /&gt;
===8th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:iconspellcircle8.png]]&amp;lt;br /&amp;gt;Eighth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconearthquake.png|link=]]&amp;lt;br /&amp;gt;Earthquake&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Shakes the earth and causes instant damage to all nearby&amp;lt;br /&amp;gt;PvM - Deals ((20 to 30) * (Magery / 100) * (.75 + (.5 * (Eval Int / 100)))) to all creatures within 8 tiles&amp;lt;br /&amp;gt;PvP - Deals damage to each player equal to 50% of their current hitpoints within 8 tiles&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconenergyvortex.png|link=]]&amp;lt;br /&amp;gt;Energy Vortex&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Energy Vortex which will pursue and attack the nearest creature&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconresurrection.png|link=]]&amp;lt;br /&amp;gt;Resurrection&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Allows the player to Resurrect another player or their own tamed and bonded followers&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonair.png|link=]]&amp;lt;br /&amp;gt;Air Elemental&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Air Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummondaemon.png|link=]]&amp;lt;br /&amp;gt;Summon Daemon&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Daemon under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonearth.png|link=]]&amp;lt;br /&amp;gt;Earth Elemental&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Earth Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonfire.png|link=]]&amp;lt;br /&amp;gt;Fire Elemental&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Fire Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonwater.png|link=]]&amp;lt;br /&amp;gt;Water Elemental&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Water Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 50 Mana&lt;br /&gt;
* Casting Time - 2.50 Seconds&lt;br /&gt;
* Casting Time (Resurrection) - 5.00 Seconds&lt;br /&gt;
* Casting Time (Earthquake) - 3.00 Seconds&lt;br /&gt;
* Casting Time (Summons) - 6.00 Seconds&lt;br /&gt;
* Min Required to Cast - 80 Magery&lt;br /&gt;
* 100% Success to Cast - 100 Magery&lt;/div&gt;</summary>
		<author><name>Alteru</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Item_Identification&amp;diff=15201</id>
		<title>Item Identification</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Item_Identification&amp;diff=15201"/>
		<updated>2022-01-19T14:16:34Z</updated>

		<summary type="html">&lt;p&gt;Alteru: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Skills]]&lt;br /&gt;
==Summary==&lt;br /&gt;
* Used to identify an unidentified magical item, properties found on the [[Modifiers]] page&lt;br /&gt;
* Used in deciphering [[Lore_System#Research_Materials|Research Materials]]&lt;br /&gt;
&lt;br /&gt;
==Slayer Wands==&lt;br /&gt;
* Players using a Slayer Wand receive a (20% * (Item ID Skill / 100)) damage bonus to damage inflicted against creatures&lt;br /&gt;
* Players using a Slayer Wand have a (50% * (Item ID Skill / 100)) chance to not lose a charge on the wand when using it&lt;br /&gt;
* Players using a Slayer Wand have their Wand cooldown reduced by (50% * (Item ID Skill / 100)) of normal&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==High Level Item Identification==&lt;br /&gt;
Players receive the following bonuses when using Item ID at various skill levels:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! Ability&lt;br /&gt;
|-&lt;br /&gt;
| 105&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |Will also list the item&#039;s NPC vendor sale price (if applicable)&lt;br /&gt;
|-&lt;br /&gt;
| 110&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |Will also list the item&#039;s Arcane Essence recycle amount (if applicable)&lt;br /&gt;
|-&lt;br /&gt;
| 120&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |Can be used on a container to identify all items within it.&amp;lt;br /&amp;gt;Also lists the total NPC vendor and Arcane Essence value of all items inside&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! Activity&lt;br /&gt;
|-&lt;br /&gt;
| 0-50&lt;br /&gt;
| [[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]&lt;br /&gt;
|-&lt;br /&gt;
| 50-70&lt;br /&gt;
| Use Item Identification on item in [[New Player Dungeon]]&lt;br /&gt;
|-&lt;br /&gt;
| 70-100&lt;br /&gt;
| Continue using Item Identification on items&lt;br /&gt;
|-&lt;br /&gt;
| 100-120&lt;br /&gt;
| Continue using Item Identification on items&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alteru</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Mastery_Chain&amp;diff=15193</id>
		<title>Mastery Chain</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Mastery_Chain&amp;diff=15193"/>
		<updated>2022-01-14T17:35:24Z</updated>

		<summary type="html">&lt;p&gt;Alteru: /* Mastery Chain Link Types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:PvM]]&lt;br /&gt;
==Summary==&lt;br /&gt;
* Players can craft Mastery Chains using the [[Tinkering]] skill&lt;br /&gt;
* Mastery Chains are blessed, wearable items occupying the Talisman slot on a player&lt;br /&gt;
* Mastery Chains must be equipped once in order to bless them to your character.&lt;br /&gt;
* Mastery Chains can have Links added to them that provide permanent PvM bonuses (i.e. against creatures) to that player&lt;br /&gt;
* Mastery Chains require you to gain experience, in order to unlock link spots in order to be added.&lt;br /&gt;
* Mastery Chain XP is tied to your account, and does not require a chain to start accumulating.&lt;br /&gt;
* Similar to Aspect Gear, Mastery Chains will never provide any bonuses to players who are currently in PvP or have been in combat with another player within the last 30 seconds&lt;br /&gt;
* Similar to handling for Aspects, players can now only change their Mastery Chain at most once every 30 seconds (players will be prevented from equipping it until that 30 seconds passes)&lt;br /&gt;
&lt;br /&gt;
==Chain Appearance==&lt;br /&gt;
The visual style does not affect its mechanics, simply how it looks. The four visual styles of Mastery Chain are:&lt;br /&gt;
* Gilded&lt;br /&gt;
* Exquisite&lt;br /&gt;
* Fashionable&lt;br /&gt;
* Twin Loop&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:masterychain-exquisite.png]]  [[File:masterychain-fashionable.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:masterychain-gilded.png]]  [[File:masterychain-twinloop.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Using Mastery Chains==&lt;br /&gt;
* Mastery Chains must be permanently bound to that player in order for that player to receive bonuses from the item&lt;br /&gt;
* Players can have multiple Mastery Chains bound to themselves, although most players will likely maintain just one due to large amount of effort required to upgrade a Mastery Chain&lt;br /&gt;
* Players may choose to simply keep their Mastery Chain in their backpack, rather than wear it (since it takes up a Talisman slot on their character), however they must equip it at least once in order to set that Mastery Chain as their &amp;quot;active&amp;quot; one for bonus purposes&lt;br /&gt;
* Single-clicking a bound mastery chain will display who the owner is&lt;br /&gt;
* Players can single-click their Mastery Chains to see how long until their bonuses will activate after they switch their current Mastery Chain&lt;br /&gt;
* Players can freely equip Mastery Chains as often as they like (won&#039;t be prevented from equipping them), however bonuses for a newly equipped Mastery Chain will not kick in for 30 seconds&lt;br /&gt;
* Players can only remove Mastery Chain Links from a Mastery Chain Link that they are the owner of (is bound to them)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Acquiring Mastery Chain Links==&lt;br /&gt;
* Completing a [[Lore System#Lore Books|Lore Book]]&lt;br /&gt;
* Completing a [[Tome of Heroism]]&lt;br /&gt;
* Slaying an [[Omni Bosses|Omni Boss]]&lt;br /&gt;
* Players can also purchase Mastery Chain Links with reward points from:&lt;br /&gt;
** [[Arena &amp;amp; Duels|Arenas]]&lt;br /&gt;
** [[Factions]]&lt;br /&gt;
** [[Achievements]]&lt;br /&gt;
** [[Societies]]&lt;br /&gt;
** [[Strangelands]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Upgrading Mastery Chains==&lt;br /&gt;
* Mastery Chains by themselves will provide no benefit to the player until they add Mastery Chain Links to the chain&lt;br /&gt;
* Players are allowed to add up to 30 Mastery Chain Links to a Mastery Chain, however they must first Unlock Links in them by earning XP&lt;br /&gt;
* Players earn XP by performing actions that earn gold (killing monsters / unlocking dungeon chests / etc) while wearing their Mastery Chain&lt;br /&gt;
* Players will earn 1 XP for every 1 gold that they earn (will also be adding other ways to earn XP in the very near future)&lt;br /&gt;
* When players earn enough XP to Unlock a new Link, they will receive a notification that their Mastery Chain has Unlocked a new link&lt;br /&gt;
* Players can unlock up to 30 Links, and they can see how many total they have unlocked at the top of the Mastery Chain gump window&lt;br /&gt;
* If players have any available Unlocked links in their Mastery Chain, they will see one or more Green colored links in the chain graphic&lt;br /&gt;
* Installing a new Link requires consuming 10 Arcane Essence&lt;br /&gt;
* Mastery Chain Experience and Links Unlocked are now fully stored on a per-player basis rather than on individual mastery chains themselves (this allows players to use multiple Mastery Chains and share Experience / Unlocked Link amounts between all of them freely) [https://forums.uooutlands.com/index.php?threads/patch-notes-for-may-30-2020.2961/ patch May 30,2020]&lt;br /&gt;
&lt;br /&gt;
==Mastery Chain Link Types==&lt;br /&gt;
* [[File:masterychain-links.png|right|link=]]Mastery Chain Links are very rare loot items that are only available through a few specific game mechanics (e.g. [[Omni Bosses]], [[Treasure Hunting]]), or alternatively, purchasable by using a very large number of reward points from certain systems (e.g. [[Societies]])&lt;br /&gt;
* Mastery Chain Links come in 3 different material types: Bronze, Silver, and Gold&lt;br /&gt;
* Each Link has a specific effect or bonus it adds to a player when installed into a Mastery Chain, with that effect/bonus amount increasing based on the material type&lt;br /&gt;
** Silver Links are even more rare than Bronze, and typically will have 25% higher bonus amounts than Bronze Links&lt;br /&gt;
** Gold Links are ultra rare and typically have 50% higher bonus amounts than Bronze Links&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mastery Chain Link Bonus Values===&lt;br /&gt;
Current values for potential Mastery Chain Links are listed below:&lt;br /&gt;
* Note that &amp;quot;Effective&amp;quot; skill gain bonus for Mastery Chain Links only boosts the bonuses you get from those skills in combat&lt;br /&gt;
* It does not increase your skill value for crafting&lt;br /&gt;
&lt;br /&gt;
{{MasteryChainLinks}}&lt;br /&gt;
&lt;br /&gt;
==Installing Mastery Chain Links==&lt;br /&gt;
* If a player has an available unlocked link in their Mastery Chain (displayed in Green at the top chain graphic) players can click the Install Link button in the Mastery Chain gump window to target and add a Chain Link in their backpack to their Mastery Chain&lt;br /&gt;
* Players are allowed to install up to 10 Chain Links of the same bonus effect into a single Mastery Chain, and the cumulative total bonus for each effect is displayed in the Mastery Chain window&lt;br /&gt;
* Players can remove Links by clicking the Remove Links button in the bottom right corner of the window&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Removing Mastery Chain Links==&lt;br /&gt;
* When Removing Links from a mastery chain, players can click the Left/Right arrows to navigate through their currently installed links, with the selected link denoted with a Green pointer and the individual Link bonus displayed in the bottom panel&lt;br /&gt;
* Clicking the Remove Link red button will remove the highlighted link from the chain and place it back in the player&#039;s backpack&lt;br /&gt;
* Players will not receive the 250 Arcane Essence back when removing links, but they will be able to place a new link back into the chain in place of the removed one&lt;br /&gt;
* When a player is done removing links, they can click the Done button in the lower right corner to return to the main page&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mastery Chain Link Reforging Tools==&lt;br /&gt;
* Due to the scarcity of Mastery Chain Links and because there are over 50 different types of potential randomized bonus effects possible on Mastery Chain Links, it will be very, very difficult for a player to acquire a large number of the matching or similar types of bonuses through pure random chance&lt;br /&gt;
* To address this, players have the opportunity to purchase Reforging Tools, which can be used to alter a Mastery Chain Link to a specific bonus effect&lt;br /&gt;
* There are Bronze, Silver, and Gold Reforging Tools available, and players must use a Reforging Tool of the same material type as the Mastery Chain Link they wish to alter (i.e. Bronze Reforging Tool on a Bronze Mastery Chain Link)&lt;br /&gt;
* Players can double-click the Reforging Tool in their backpack, and then target the specific Mastery Chain Link they wish to alter&lt;br /&gt;
* In the resulting menu, players can use the left/right arrows to rotate through the different bonus effects available that they may to change the Link to&lt;br /&gt;
* When the player is satisfied with their selection, they can click the Reforge Link button to change the bonus on the Link (this will consume the Reforging Tool)&lt;br /&gt;
* Players can acquire Reforging Tools by spending Reward Points from Arena, Achievement, Faction, and Society Reward systems&lt;br /&gt;
* Players can also acquire Reforging Tools by spending gold at the Prevalia Market&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:masterychain-reforging.png|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mastery Chain Link Tome==&lt;br /&gt;
Players may purchase Mastery Chain Link Tomes from the Prevalia Market Merchant as a way to store various Mastery Chain Links they acquire.&lt;br /&gt;
&lt;br /&gt;
[[File:masterychainlinktome.png|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mastery Chain Replacement==&lt;br /&gt;
We have created a new Mastery Chain Technician NPC that will allows players to perform a one-time replacement on certain Mastery Chain Links. Access to the Mastery Chain Technician will be available for a limited duration (likely several weeks), and will typically be made after we have implemented major gameplay changes that impact the value of individual Mastery Chain Links (this gives players an opportunity to switch to different links if they no longer want them after the mechanics change). Players can find Mastery Chain Technicians, when they are available, at the Prevalia Exchange Office and Corpse Creek Bank areas&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
We are initially introducing this NPC with the ability to replace ONLY the following links:&lt;br /&gt;
* Melee Weapon Aspect Chance&lt;br /&gt;
* Melee Weapon Aspect Effect&lt;br /&gt;
* Spell Aspect Chance&lt;br /&gt;
* Spell Aspect Effect&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:masterychainreplacement1.png|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* To begin replacement of Mastery Chain Links, say &amp;quot;Mastery&amp;quot; or &amp;quot;Chain&amp;quot; out loud near any Mastery Chain Technician in Prevalia or Corpse Creek&lt;br /&gt;
* Players must then target a Mastery Chain that is bound to them in their backpack or currently equipped&lt;br /&gt;
* If a player targets a Mastery Chain that has any of those valid Links installed, they will be shown a replacement window&lt;br /&gt;
* At the top of the menu, players will be able to select which link they wish to replace, and can use the Left/Right arrows to rotate between valid links installed&lt;br /&gt;
* At the bottom of the menu players can use the Left/Right arrows to select the new Link type they want to convert the existing link into (this will maintain the same Bronze/Silver/Gold material type)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:masterychainreplacement2.png|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Once a player is confident in their selection, they can click the &amp;quot;Replace Selected Link With New Link&amp;quot; button three times in a row to replace that individual link (players must do this multiple times if they have multiple links of the same type)&lt;br /&gt;
* This replacement is PERMANENT, and once a player has replaced a link with a new type, they will NOT be able to immediately revert it using this system&lt;br /&gt;
* If a player no longer has any replaceable type links in their Mastery Chain, the replacement menu will automatically close&lt;br /&gt;
* Note: If players have their Mastery Chain window open, they will need to double-click it to refresh any changes made to it via the Replacement system menu&lt;/div&gt;</summary>
		<author><name>Alteru</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Template:Necromancy&amp;diff=15175</id>
		<title>Template:Necromancy</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Template:Necromancy&amp;diff=15175"/>
		<updated>2022-01-13T22:28:37Z</updated>

		<summary type="html">&lt;p&gt;Alteru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 80%; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Unholy Symbol&lt;br /&gt;
! Min. Skill&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:vengefulspirit1.jpg|link=]]&amp;lt;br /&amp;gt;Vengeful Spirit&lt;br /&gt;
| 1&lt;br /&gt;
| 50&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | For next 30 seconds all summon spells cast will instead create an Undead follower that loses 1% health &amp;amp; max health every 10 seconds but has damage increased by (40% * (Necromancy / 100))&lt;br /&gt;
|-&lt;br /&gt;
| [[File:poisonstrike.jpg|link=]]&amp;lt;br /&amp;gt;Poison Strike&lt;br /&gt;
| 1&lt;br /&gt;
| 55&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Target a creature that you have applied spell-based Poison or Disease onto to resolve up to 4 Poison ticks and up to 8 Disease ticks remaining at (100% * (Necromancy / 100)) normal damage. The number of ticks resolved is capped by (Poison Ticks Already Resolved + 1)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evilomen.jpg|link=]]&amp;lt;br /&amp;gt;Evil Omen&lt;br /&gt;
| 2&lt;br /&gt;
| 60&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | For next 30 seconds Spell Damage is increased by (20% * (Necromancy / 100)) but spells have a 25% chance to inflict (ManaCost / 2) damage on the player&lt;br /&gt;
|-&lt;br /&gt;
| [[File:corpseskin.jpg|link=]]&amp;lt;br /&amp;gt;Corpse Skin&lt;br /&gt;
| 2&lt;br /&gt;
| 65&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | For next 30 seconds any damaging spell will apply a Disease effect dealing damage of (25% * (Necromancy / 100)) over 30 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:vampiricembrace.jpg|link=]]&amp;lt;br /&amp;gt;Vampiric Embrace&lt;br /&gt;
| 3&lt;br /&gt;
| 70&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Target a nearby corpse to heal player&#039;s Undead followers for (15% * (Necromancy / 100)) of their Maximum Health&amp;lt;br /&amp;gt;(You can target an enemy or yourself and it will automatically search the surrounding area for a corpse to trigger the ability)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:mindrot.jpg|link=]]&amp;lt;br /&amp;gt;Mind Rot&lt;br /&gt;
| 3&lt;br /&gt;
| 75&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | For next 30 seconds any new Poison Spell or spell-based Disease effects will inflict (20% * (Necromancy / 100)) more damage&lt;br /&gt;
|-&lt;br /&gt;
| [[File:bloodoath.jpg|link=]]&amp;lt;br /&amp;gt;Blood Oath&lt;br /&gt;
| 4&lt;br /&gt;
| 80&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Player takes 5 damage and for next 30 seconds increases damage their Undead followers inflict by (30% * (Necromancy / 100))&lt;br /&gt;
|-&lt;br /&gt;
| [[File:strangle.jpg|link=]]&amp;lt;br /&amp;gt;Strangle&lt;br /&gt;
| 4&lt;br /&gt;
| 85&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | For next 30 seconds Spell Damage you inflict will be delayed by 5 seconds but will be increased by (30% * (Necromancy / 100)) damage&lt;br /&gt;
|-&lt;br /&gt;
| [[File:wither.jpg|link=]]&amp;lt;br /&amp;gt;Wither&lt;br /&gt;
| 5&lt;br /&gt;
| 90&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Player takes 10 damage and for next 30 seconds gains (30 * (Necromancy / 100)) mana that can only be spent on non-damage causing spells&amp;lt;br /&amp;gt;(When a spell consumes mana from the Wither mana pool, it will have its chance to proc mana-based trigger effects (such Aspect Spellbook Special Effects) reduced to only the percentage of &amp;quot;real&amp;quot; mana used)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:painspike.jpg|link=]]&amp;lt;br /&amp;gt;Pain Spike&lt;br /&gt;
| 5&lt;br /&gt;
| 95&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Target a nearby corpse to inflict (800 * (Necromancy / 100)) damage divided between 4 creatures within 4 tiles with damage max of (600 * (Necromancy / 100)) per target&amp;lt;br /&amp;gt;(You can target an enemy directly and it will automatically search the surrounding area for a corpse to trigger the ability). The amount of damage inflicted on a creature is capped by the total damage previously inflicted on that creature by that player, with a minimum of 100 damage&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alteru</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Template:CodexBard&amp;diff=15174</id>
		<title>Template:CodexBard</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Template:CodexBard&amp;diff=15174"/>
		<updated>2022-01-13T22:22:37Z</updated>

		<summary type="html">&lt;p&gt;Alteru: Updated costs for Revolution Song and Throat Singing as per January 13, 2022 patch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[File:bardcodex.jpg|link=]]&amp;lt;br /&amp;gt;Bard Codex Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Points Per Tier&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Ensemble&lt;br /&gt;
| 2/3/4&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| Gain Damage Bonus of (8% / 16% / 24%) towards cereatures that you have Discorded and have also either Pacified or Provoked&lt;br /&gt;
|-&lt;br /&gt;
| Perfect Pitch&lt;br /&gt;
| 1/2/3&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| Increases barding success chances by (10% / 20% / 30%) of normal&lt;br /&gt;
|-&lt;br /&gt;
| Refrain&lt;br /&gt;
| 1/2/3&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| Gain Damage Bonus and Damage Resistance of (10% / 20% / 30%) towards creatures you have barded that are experiencing a Barding Break or Boss Break&lt;br /&gt;
|-&lt;br /&gt;
| Reverb&lt;br /&gt;
| 1/2/3&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| Gain Damage Bonus of (5% / 10% / 15%) towards the target or targets of your most recent successful barding skill usage&lt;br /&gt;
|-&lt;br /&gt;
| Revolution Song&lt;br /&gt;
| 1/2/3&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| Your provoked creatures inflict (75% / 150% / 225%) more damage&lt;br /&gt;
|-&lt;br /&gt;
| Sing Your Own Praises&lt;br /&gt;
| 1/2/3&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| Your bard song effects are increased by (15% / 30% / 45%) of normal for you and your followers but are reduced for others by the same amount&lt;br /&gt;
|-&lt;br /&gt;
| Throat Singing&lt;br /&gt;
| 1/2/3&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| Increases maximum maintainable Provocation distance from bard by (8 / 16 / 24) tiles&lt;br /&gt;
|-&lt;br /&gt;
| Vocal Range&lt;br /&gt;
| 1/2/3&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| Increases targeting range of barding skills by (1 / 2 / 3) tiles&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alteru</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Commodities&amp;diff=15173</id>
		<title>Commodities</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Commodities&amp;diff=15173"/>
		<updated>2022-01-12T19:42:49Z</updated>

		<summary type="html">&lt;p&gt;Alteru: Added quantities&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Players can turn a bulk amount of goods into a deed to save on weight and trade more efficiently&lt;br /&gt;
** Regular goods quantity: 5,000&lt;br /&gt;
** Colored goods quantity: 2,500&lt;br /&gt;
* Players can purchase Blank Commodity Deeds from a Banker for 5gp each&lt;br /&gt;
* Double-click a Blank Commodity Deed and target the resource to create a Resource Commodity&lt;br /&gt;
* Commodities are NOT blessed and can be stolen/looted&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:harvesting-commoditydeeda.gif|link=]]&lt;/div&gt;</summary>
		<author><name>Alteru</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Vendors&amp;diff=15172</id>
		<title>Vendors</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Vendors&amp;diff=15172"/>
		<updated>2022-01-12T19:28:00Z</updated>

		<summary type="html">&lt;p&gt;Alteru: Added some notes about the vendor process&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:World]]&lt;br /&gt;
{{#ev:youtube|https://youtu.be/M-2E2N7AHZU}}&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
* Although you may interact with a vendor from a distance (e.g. change name and appearance), you must be near the vendor to place items in their backpack&lt;br /&gt;
* To dismiss a vendor, their backpack must be empty&lt;br /&gt;
** Dismissing a vendor will require the owner to place another contract in that spot&lt;br /&gt;
&lt;br /&gt;
[[File:brokenlinkonpurpose.jpg|link=]]&lt;br /&gt;
&lt;br /&gt;
{{Expand}}&lt;/div&gt;</summary>
		<author><name>Alteru</name></author>
	</entry>
</feed>