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	<id>http://wiki.uooutlands.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Chase</id>
	<title>UO Outlands Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.uooutlands.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Chase"/>
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	<updated>2026-05-17T09:24:06Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Resisting_Spells&amp;diff=22474</id>
		<title>Resisting Spells</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Resisting_Spells&amp;diff=22474"/>
		<updated>2024-03-03T14:16:18Z</updated>

		<summary type="html">&lt;p&gt;Chase: /* Training */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Skills]]__NOTOC__&lt;br /&gt;
==Summary==&lt;br /&gt;
* Spell damage taken is reduced by a minimum of (12.5% * (Magic Resist Skill / 100))&lt;br /&gt;
* Spell damage taken is reduced by a maximum of (37.5% * (Magic Resist Skill / 100))&lt;br /&gt;
* The chance to resist any hostile spell with a non-damaging effect such as Curse or Poison is ((40% - (Spell Circle * 5%)) * (Magic Resist Skill / 100))&lt;br /&gt;
* Provides players with a (Effective Magic Resist Skill / 100%)) chance to avoid Spell Interruption from Creature/Environment Damage&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spell Absorption / Spell Siphon==&lt;br /&gt;
* In addition to normal spell damage reduction for Magic Resist, players now have a (25% * (Magic Resist Skill / 100)) chance to Absorb a spell cast by a creature&lt;br /&gt;
* Absorbed spells will display with a pink/purple orb effect (similar to parrying)&lt;br /&gt;
* An absorbed spell has its damage reduced by 75% (similar to the parrying effect)&lt;br /&gt;
* When a player takes damage from a Spell cast by Creatures, they will receive a &amp;quot;Spell Siphon&amp;quot; bonus towards Melee/Spell Damage against Creatures of (1% * Spell Circle) for the next 60 minutes, with a max bonus of (25% * (Effective Magic Resist Skill / 100))&lt;br /&gt;
* Spells cast by players against other players will increase their Spell Siphon bonus, with an 100% increase in the amount of Siphon Bonus applied (i.e. a player-casted Energy Bolt would generate a +12% Spell Siphon bonus, rather than the normal 6% bonus)&lt;br /&gt;
* Players will receive a system message notification when their Spell Siphon max bonus is reached (but not on individual spells before that)&lt;br /&gt;
* If a player is hit with further spells after reaching their max bonus, it will reset the duration of their current Spell Siphon bonus (60 minutes), but will not give any system message notifications&lt;br /&gt;
* Players will receive a &amp;quot;Your spell siphon bonus has expired&amp;quot; notification if 60 minutes pass without being hit by a spell and their effect expires&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spell Resist/Non-Damaging Spell Chance Reduction Chance==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Resisting Spells Skill&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Damage Reduction (%)&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Non-Damaging Spell Resist Chance (%)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | PvM Spell &amp;lt;br /&amp;gt;Absorption &amp;lt;br /&amp;gt;Chance (%)&lt;br /&gt;
|-&lt;br /&gt;
! Minimum&lt;br /&gt;
! Maximum&lt;br /&gt;
! Circle 1&lt;br /&gt;
! Circle 2&lt;br /&gt;
! Circle 3&lt;br /&gt;
! Circle 4&lt;br /&gt;
! Circle 5&lt;br /&gt;
! Circle 6&lt;br /&gt;
! Circle 7&lt;br /&gt;
! Circle 8&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| 0.00&lt;br /&gt;
| 0.00&lt;br /&gt;
| 0.0&lt;br /&gt;
| 0.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 0.0&lt;br /&gt;
| 0.0&lt;br /&gt;
| 0.0&lt;br /&gt;
| 0.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 0.0&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 1.25&lt;br /&gt;
| 3.75&lt;br /&gt;
| 3.5&lt;br /&gt;
| 3.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 2.0&lt;br /&gt;
| 1.5&lt;br /&gt;
| 1.0&lt;br /&gt;
| 0.5&lt;br /&gt;
| N/A&lt;br /&gt;
| 2.5&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 2.50&lt;br /&gt;
| 7.50&lt;br /&gt;
| 7.0&lt;br /&gt;
| 6.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 4.0&lt;br /&gt;
| 3.0&lt;br /&gt;
| 2.0&lt;br /&gt;
| 1.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 5.0&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
| 3.75&lt;br /&gt;
| 11.25&lt;br /&gt;
| 10.5&lt;br /&gt;
| 9.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 6.0&lt;br /&gt;
| 4.5&lt;br /&gt;
| 3.0&lt;br /&gt;
| 1.5&lt;br /&gt;
| N/A&lt;br /&gt;
| 7.5&lt;br /&gt;
|-&lt;br /&gt;
| 40&lt;br /&gt;
| 5.00&lt;br /&gt;
| 15.00&lt;br /&gt;
| 14.0&lt;br /&gt;
| 12.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 8.0&lt;br /&gt;
| 6.0&lt;br /&gt;
| 4.0&lt;br /&gt;
| 2.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 10.0&lt;br /&gt;
|-&lt;br /&gt;
| 50&lt;br /&gt;
| 6.25&lt;br /&gt;
| 18.75&lt;br /&gt;
| 17.5&lt;br /&gt;
| 15.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 10.0&lt;br /&gt;
| 7.5&lt;br /&gt;
| 5.0&lt;br /&gt;
| 2.5&lt;br /&gt;
| N/A&lt;br /&gt;
| 12.5&lt;br /&gt;
|-&lt;br /&gt;
| 60&lt;br /&gt;
| 7.50&lt;br /&gt;
| 22.50&lt;br /&gt;
| 21.0&lt;br /&gt;
| 18.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 12.0&lt;br /&gt;
| 9.0&lt;br /&gt;
| 6.0&lt;br /&gt;
| 3.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 15.0&lt;br /&gt;
|-&lt;br /&gt;
| 70&lt;br /&gt;
| 8.75&lt;br /&gt;
| 26.25&lt;br /&gt;
| 24.5&lt;br /&gt;
| 21.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 14.0&lt;br /&gt;
| 10.5&lt;br /&gt;
| 7.0&lt;br /&gt;
| 3.5&lt;br /&gt;
| N/A&lt;br /&gt;
| 17.5&lt;br /&gt;
|-&lt;br /&gt;
| 80&lt;br /&gt;
| 10.00&lt;br /&gt;
| 30.00&lt;br /&gt;
| 28.0&lt;br /&gt;
| 24.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 16.0&lt;br /&gt;
| 12.0&lt;br /&gt;
| 8.0&lt;br /&gt;
| 4.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 20.0&lt;br /&gt;
|-&lt;br /&gt;
| 90&lt;br /&gt;
| 11.25&lt;br /&gt;
| 33.75&lt;br /&gt;
| 31.5&lt;br /&gt;
| 27.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 18.0&lt;br /&gt;
| 13.5&lt;br /&gt;
| 9.0&lt;br /&gt;
| 4.5&lt;br /&gt;
| N/A&lt;br /&gt;
| 22.5&lt;br /&gt;
|-&lt;br /&gt;
| 100&lt;br /&gt;
| 12.50&lt;br /&gt;
| 37.50&lt;br /&gt;
| 35.0&lt;br /&gt;
| 30.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 20.0&lt;br /&gt;
| 15.0&lt;br /&gt;
| 10.0&lt;br /&gt;
| 5.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 25.0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
* Resisting Spells can be trained in one of two ways; By casting on yourself or Getting cast on by mobs&lt;br /&gt;
** Casting on yourself is much slower then being cast upon by mobs, but can be macroed AFK.&lt;br /&gt;
&lt;br /&gt;
* Skill Gain chance is much higher if the spell is cast by a creature&lt;br /&gt;
* There is a limit on how much skill you can gain per mob. If you stop gaining, kill the mobs and continue with fresh ones&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! colspan=2|Activity&lt;br /&gt;
|-&lt;br /&gt;
| 0-50&lt;br /&gt;
| colspan=2|[[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]&lt;br /&gt;
|-&lt;br /&gt;
| 50-60&lt;br /&gt;
|Run through a Fire Field&lt;br /&gt;
|rowspan=3|Let magical creatures cast on you in the [[New Player Dungeon]]&lt;br /&gt;
|-&lt;br /&gt;
| 60-70&lt;br /&gt;
|Run through a Poison Field&lt;br /&gt;
|-&lt;br /&gt;
| 70-80&lt;br /&gt;
| Cast Circle 6 Damaging Spells on yourself in shelter/ Run through a Paralyze field&lt;br /&gt;
|-&lt;br /&gt;
| 80-100&lt;br /&gt;
| Let magical creatures cast on you at Telescope Island (POI)&lt;br /&gt;
|rowspan=2|You can no longer gain Magic Resistance from other player&#039;s spells&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Chase</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Template:TempAdvancedWaterFencer&amp;diff=21302</id>
		<title>Template:TempAdvancedWaterFencer</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Template:TempAdvancedWaterFencer&amp;diff=21302"/>
		<updated>2023-09-17T20:31:29Z</updated>

		<summary type="html">&lt;p&gt;Chase: /* Water Fencer (720 Skillpoints) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;border: 3px solid #7c4729; background: #000; padding: 10px; margin: 0px 10px 10px 0px; width:fit-content;&amp;quot;&amp;gt; &lt;br /&gt;
===&#039;&#039;&#039;Water Fencer (720 Skillpoints)&#039;&#039;&#039;===&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;gt; 100 &amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #accdf6; font-weight:bold;&amp;quot;&amp;gt;Strength&amp;lt;/span&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;gt; 100 &amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #accdf6; font-weight:bold;&amp;quot;&amp;gt;Dexterity&amp;lt;/span&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;gt; &amp;amp;nbsp; 25 &amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #accdf6; font-weight:bold;&amp;quot;&amp;gt;Intelligence&amp;lt;/span&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt;120 &amp;lt;/span&amp;gt;[[Animal Taming|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Animal Taming&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt;120 &amp;lt;/span&amp;gt;[[Animal Lore|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Animal Lore&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt;120 &amp;lt;/span&amp;gt;[[Herding|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Herding&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt;100 &amp;lt;/span&amp;gt;[[Fencing|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Fencing&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt;100 &amp;lt;/span&amp;gt;[[Veterinary|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Veterinary&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt; &amp;amp;nbsp; 80 &amp;lt;/span&amp;gt;[[Arms Lore|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Arms Lore&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt; &amp;amp;nbsp; 80 &amp;lt;/span&amp;gt;[[Magery|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Magery&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
* Playstyle: Raise Hit Chance for followers with Fencing Special. Magery for Selfheal&lt;br /&gt;
* [[Armor_%26_Weapons|Gear]] Recommendations: Magic one handed Fencing Weapon (exceedingly accurate or better)&lt;br /&gt;
* [[Codex and Grimoire Overview|Book/Codice/Kit]] Requirements: [[Weapon and Shield Codex|Fencing Codex]], [[Affinity System|Taming Bestiary]]&lt;br /&gt;
* [[Aspect_Mastery|Aspect]] Recommendations: [[Water Aspect|Water]]&lt;br /&gt;
* [[Mastery_Chain|Link]] Recommendations: Follower Damage, Melee Special Chance/Damage&lt;br /&gt;
* Misc: Pet Recommendation: 5x Komodo. 1 Tank, 4 DPS. Also the best build for levelling [[Bestiary| Affinity_System]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Chase</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Inscription&amp;diff=20154</id>
		<title>Inscription</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Inscription&amp;diff=20154"/>
		<updated>2023-06-14T05:02:00Z</updated>

		<summary type="html">&lt;p&gt;Chase: /* PvP Bonuses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Skills]][[Category:Crafting]]&lt;br /&gt;
==Summary==&lt;br /&gt;
* Craft spell scrolls, runebooks, various codexes and other library items&lt;br /&gt;
* Players creating circle 1 to 6 spell scrolls must have the spell in their own spellbook in order to craft it and enough [[Magery]] to cast the spells&lt;br /&gt;
* Circle 7 to 8 spell scrolls you are not required to own to craft, but do require require [[Arcane Scroll|Arcane Scrolls]] which are items found as loot in game&lt;br /&gt;
&lt;br /&gt;
==Spell Improvements==&lt;br /&gt;
* Reactive Armor maximum Physical Damage (all, including Creature Abilities) prevention increased by an additional (50 * (Effective Inscription Skill / 100)) - [https://forums.uooutlands.com/index.php?threads/patch-notes-for-november-19-2022.4414/#post-26548 Nov 19th 2022 Patch Notes]&lt;br /&gt;
* Increases certain [[Magery|spell&#039;s]] buff durations. Normal duration is 2 minutes and are increased by (400% * (Inscription Skill / 100)), including:&lt;br /&gt;
** Protection&lt;br /&gt;
** Arch Protection&lt;br /&gt;
** Bless&lt;br /&gt;
** Invisibility &lt;br /&gt;
* Increases damage of spells cast from scrolls by (25%  * (Inscription Skill / 100))&lt;br /&gt;
&lt;br /&gt;
===Automatic Spell Scroll Usage===&lt;br /&gt;
* If Automatic Spell Scroll Usage is toggled, whenever a player casts a spell, it will first check their backpack to see if a matching spell scroll. If a matching scroll is found it will attempt to consume that scroll instead of reagents, whether or not the scroll is consumed is determined by the player&#039;s effective Inscription skill and the [[Wizard&#039;s Satchel]] if the scroll is found inside one.&lt;br /&gt;
** Players can toggle this mechanic by typing &amp;quot;[AutoUseSpellScrolls&amp;quot;, &amp;quot;[Commands&amp;quot;, or from &amp;quot;Help -&amp;gt; Commands -&amp;gt; Mechanics -&amp;gt; AutoUseSpellScrolls&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scroll Refund===&lt;br /&gt;
* Players using a scroll to cast a Level 1-6 spell will have a (40% * (Inscription Skill / 100))) to not consume the scroll&lt;br /&gt;
* Players using a scroll to cast a Level 7-8 spell will have a (80% * (Inscription Skill / 100))) to not consume the scroll&lt;br /&gt;
** &#039;&#039;Example: a player with 125 effective Inscription (Increased with [[Mastery Chain|Links]] or [[Eldritch Aspect|Eldtrich Armor]]) has a 100% chance of getting circle 7-8 scrolls refunded.&#039;&#039;&lt;br /&gt;
* This can be further increased with a [[Wizard&#039;s Satchel]]&lt;br /&gt;
&lt;br /&gt;
==PvM Bonuses==&lt;br /&gt;
* Magic Reflect spell has a (100% - (Spell Circle * 10%)) * (Inscription Skill / 100) chance to remain in place after reflecting a spell&lt;br /&gt;
* Players using a scroll to cast a Level 1-6 spell will have a (40% * (Inscription Skill / 100))) to not consume the scroll&lt;br /&gt;
* Players using a scroll to cast a Level 7-8 spell will have a (80% * (Inscription Skill / 100))) to not consume the scroll&lt;br /&gt;
* Players using a scroll to cast a spell will receive a (25% * (Inscription Skill / 100)) damage bonus against creatures&lt;br /&gt;
* Players with the Inscription skill will receive a PvM Melee Damage bonus with Martial Manuals of (20% * (Inscription / 100))&lt;br /&gt;
&lt;br /&gt;
===Arcane Runes===&lt;br /&gt;
* Found as loot items from a variety of sources&lt;br /&gt;
* Players can double-click an Arcane Rune to place it on the ground at their location&lt;br /&gt;
* Arcane Runes have an effect radius of (6 + (6 * (Inscription Skill / 100))&lt;br /&gt;
** Note: Aggression Rune has a reduced effect radius of (3 + 3 * (Inscription Skill / 100))&lt;br /&gt;
* Arcane Runes have a duration of (10 + (10 * (Inscription Skill / 100)) minutes&lt;br /&gt;
* Arcane Runes apply their bonus to all players within their effect radius every 5 seconds (and the effect lasts for 5 seconds)&lt;br /&gt;
&lt;br /&gt;
The effects of Arcane Runes are as follows:&lt;br /&gt;
&lt;br /&gt;
{{ArcaneRunes}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==PvP Bonuses==&lt;br /&gt;
* Magic Reflect spell has an (25% * (Inscription Skill / 100)) chance to stay up after reflecting 1 spell, but will be nullified after the next spell occurs (and when staying up, will look and sound as if the player recast Magic Reflect on himself/herself)&lt;br /&gt;
* Inscription used to increase the cap on trapped pouches, but there is no longer a cap.&lt;br /&gt;
* Players using a scroll to cast a spell will receive a (10% * (Inscription Skill / 100)) damage bonus against other players (PvP Spell Supplemental Damage Cap 10%)&lt;br /&gt;
* Players with the Inscription skill will receive a PvP Melee Damage bonus with Martial Manuals of (8% * (Inscription / 100)) (PvP Melee Supplemental Damage Cap 20%)&lt;br /&gt;
&lt;br /&gt;
==Craftables==&lt;br /&gt;
{{Inscription}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
* Estimated 65,000 scrolls to GM&lt;br /&gt;
* Requires an estimated 12-18 hours of crafting to max the skill&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! Craft&lt;br /&gt;
|-&lt;br /&gt;
| 0-50&lt;br /&gt;
| [[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]&lt;br /&gt;
|-&lt;br /&gt;
| 50-60&lt;br /&gt;
| Recall (Any Circle 4 scroll)&lt;br /&gt;
|-&lt;br /&gt;
| 60-70&lt;br /&gt;
| Mind Blast (Any Circle 5 scroll)&lt;br /&gt;
|-&lt;br /&gt;
| 70-80&lt;br /&gt;
| Energy Bolt Scrolls (Any Circle 6 scroll)&lt;br /&gt;
|-&lt;br /&gt;
| 80-100&lt;br /&gt;
| Spellbooks&lt;br /&gt;
|-&lt;br /&gt;
| 100-120&lt;br /&gt;
| Magical Wizard&#039;s Hats&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Chase</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Town_Struggles&amp;diff=20075</id>
		<title>Town Struggles</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Town_Struggles&amp;diff=20075"/>
		<updated>2023-06-07T00:01:02Z</updated>

		<summary type="html">&lt;p&gt;Chase: /* Faction Player Kills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Guild]][[Category:PvP]][[Category:New Player]]&lt;br /&gt;
==Summary==&lt;br /&gt;
{{Expand}}&lt;br /&gt;
* Domination style matches where players capture and control points to earn [[Guild Prestige]], Guild Reward Points, and Battle Commendations!&lt;br /&gt;
* There are 9 potential Town Struggle locations, which determines what town players will fight within, as well as the placement of Control Zones / Respawn Zones for the event&lt;br /&gt;
* Players who participate in a Town Struggle, but spend 10 minutes or more AFK in a Town Struggle Base or outside of the Town Struggle town area, will be kicked from the event (and ejected from the base if currently inside one) and their account will be blocked from participating in further Town Struggles for the next 48 hours&lt;br /&gt;
* After a Town Struggle has resolved, all players will be automatically ejected from any Town Struggles bases once 15 minutes have passed, and teleported to either Prevalia (if blue) or Corpse Creek (if red)&lt;br /&gt;
* Anyone logging into a Town Struggle Base while a Town Struggle is not underway will be ejected to town (Prevalia for blues, Corpse Creek for reds)&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|https://youtu.be/hSnuPlFbEv4|alignment|center}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Participation==&lt;br /&gt;
* In order to participate in a Town Struggle, players must enter a Faction Base Moongate&lt;br /&gt;
* Players are no longer be able to use Incognito, Polymorph, or Disguise Kits during all PvP Events, and any effects will be removed upon joining one.&lt;br /&gt;
* Faction Base Moongates pop up in all towns 15 minutes prior to a Town Struggle event&#039;s start&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:townstrugglefactiongate.png]]&lt;br /&gt;
&lt;br /&gt;
* Entering a Faction Base Moongate will teleport the player to the Neutral Faction base (formerly the Freedom Faction base)&lt;br /&gt;
* In order to be considered a Town Struggle Participant, players must be inside this base when the event starts (there is no longer a Late Arrival &amp;quot;underdog bonus&amp;quot;)&lt;br /&gt;
* Players can double-click the Town Struggle Stone inside of a Faction Base to open the Town Struggle Menu, which shows details about the event (such as how long until it begins or whether Mounts will be allowed for the event)&lt;br /&gt;
* Players can also type [TownStruggle to open the Town Struggle menu from any location&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:townstrugglestone.png|600px]]&lt;br /&gt;
&lt;br /&gt;
* Once the event begins, two teams (Chaos and Order) will be created by taking all players currently present in the Neutral Faction Base and assigning their guilds to either the Chaos or Order Faction on order to create the team population balance possible&lt;br /&gt;
* Players will then be immediately teleported from the Neutral Faction Base to their newly assigned Chaos or Order Faction base with their new teammates&lt;br /&gt;
* The Town Struggle menu then populates with all of the details related to the location randomly chosen for the Town Struggle, and players may now select with zones to spawn and teleport into&lt;br /&gt;
* The top three locations displayed in the zones list (on the left side of the menu) represent Capture Zones (used to score Control Points) and may only be used by players to respawn if that player&#039;s Faction currently controls the location&lt;br /&gt;
* The bottom three locations listed in the zones list (on the left side of the menu) represent Respawn Zones and are always available for players to respawn at (players cannot take control of Respawn Zones)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:townstrugglelocs.png|600px]]&lt;br /&gt;
&lt;br /&gt;
==Zones and Flagging==&lt;br /&gt;
The Town Struggle Area is considered to be the entire town region of the event as well as a 100 Tile Radius that extends around each Capture and Respawn location (which for some will extend out and beyond the town&#039;s guard zone). While inside the Town Struggle Area during a Town Struggle event:&lt;br /&gt;
&lt;br /&gt;
* Murderers can participate in Town Struggles, as long as they begin in the Neutral Faction Base at the start of the event like other players&lt;br /&gt;
* Murderers who have become Town Struggle participants have a 15 minutes grace period after a Town Struggle ends to leave the area before flagging as normal and becoming a Guard Zone candidate&lt;br /&gt;
* Participants flag as Green to other members of their same Faction (Team)&lt;br /&gt;
* Participants flag as Orange to members of the opposing Faction (Team)&lt;br /&gt;
* Participants may not perform hostile actions to Green (friendly) players&lt;br /&gt;
* Participants may not perform beneficial actions to Orange (enemy) players&lt;br /&gt;
* Non-Participants will flag as Blue to Participants&lt;br /&gt;
* Participants will flag as Blue to Non-Participants&lt;br /&gt;
* Non-Participants may not perform either hostile or beneficial actions to Participants&lt;br /&gt;
* Criminals will always flag as Grey to all players (i.e. do not receive special handling for event)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:townstrugglezoneflag.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
* Players who die during a Town Struggle will immediately be teleported (along with any Tamed &#039;&#039;&#039;and bonded&#039;&#039;&#039; creatures) back to their respective Faction Base.&lt;br /&gt;
* Players who die during a Town Struggle will not drop any items to their corpse unless those items are magical weapons, magical armor, or exceptional quality gear made with colored materials (i.e. players can participate in Town Struggles with normal GM gear and not lose items on death)&lt;br /&gt;
&lt;br /&gt;
==Scoring==&lt;br /&gt;
* At the end of the Town Struggle event, the Faction with the highest score is deemed the winner&lt;br /&gt;
* Players also have their own individual score tracking that is used for determing Rewards and Battle Records, but does not factor into determination of which Faction is the winner of the event&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Control Points===&lt;br /&gt;
* There are 3 Capture Zones per Town Struggle that teams may fight for over for control and earn points from&lt;br /&gt;
* The boundaries of each Capture Zone are marked by flags which indicate the zone&#039;s current Faction Controller&lt;br /&gt;
* The interior of the zone displays floor symbols showing the current Faction Controller&#039;s as well&lt;br /&gt;
* A Progress Bar in the center of the Capture Zone shows the extent of a Faction&#039;s control over the capture zone, which increases when that Faction is the only occupant of the zone and decreases when they have no players present in the zone&lt;br /&gt;
* The Progress Bar displays in Green to a player if their faction controls it or in Orange if the enemy faction does&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Faction Scoring====&lt;br /&gt;
* Every 30 seconds a &amp;quot;Control Check&amp;quot; occurs at each Capture Zone to which is used to determine scoring&lt;br /&gt;
* If a Faction is in control of the Capture Zone (their Flags are displayed and Progress bar appears as Green to them) and no enemy Faction players are present, the Faction earns 10 Points&lt;br /&gt;
* If both Factions are currently present at the Capture Zone, the zone is considered Contested, and each Faction earns 5 Points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Player Scoring====&lt;br /&gt;
* Whenever a Faction earns points for controlling or contesting a capture zone, each player in that faction at that zone will also score Individual Control Points equal to (Faction Points Earned / Faction Members Present)&lt;br /&gt;
* For instance, if a faction earns 10 Points for a Capture Zone where they have 2 faction members present, each of those players would earn 10 / 2 = 5 Control Points for their own personal score&lt;br /&gt;
* As a reminder, individual player scores do not factor into determining the winner of the event&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:townstruggleplayerscoring.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Faction Player Kills===&lt;br /&gt;
* Factions can steal points from enemy factions by killing their players&lt;br /&gt;
* Kills have a base value of 30 Points&lt;br /&gt;
* The Individual Score stealing mechanic for kills will now begin at 10% Score stolen per kill at the start of the event and will drop over time until it reaches 5% Score stolen per kill by the end of the event&lt;br /&gt;
* The Team Score stealing mechanic for kills will now begin at 20% Score stolen per kill at the start of the event and will drop over time until it reaches 10% Score stolen per kill by the end of the event &lt;br /&gt;
* If a team is currently at 0 points, no points can be stolen from them&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Kill Credits====&lt;br /&gt;
* Whenever a player is killed, the player who did the most damage to the target is considered receiving the credit for the kill and their &amp;quot;Kills&amp;quot; stat will be increased by one (this stat is purely for display purposes though)&lt;br /&gt;
* If a kill results in points being stolen from the opposing faction, then every individual player involved in the kill earns &amp;quot;Kill Points&amp;quot; equal to their (% Damage Dealt to Player * Faction Points Stolen)&lt;br /&gt;
* For instance, a faction that currently has a score of 100 Points has a member of their team killed, which would result in 100 * .05 = 5 Points being stolen from them&lt;br /&gt;
* A player who did 50% of the total damage dealt to that killed player would earn 5 * .50 = 2.5 Kill Points for their own individual score tracking&lt;br /&gt;
* A player who did 25% of the total damage dealt to that killed player would earn 5 * .25 = 1.25 Kill Points for their own individual score tracking&lt;br /&gt;
&lt;br /&gt;
===Player Idling===&lt;br /&gt;
* If a player remains idle within a Faction Base for more than 10 minutes, they will be disqualified from the event (earning no Reward points and no longer being considered a participant)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
At the end of the Town Struggle, the Faction with the highest total score is deemed the winner. Additionally, guilds earn prestige, and players in each Faction will receive individual rewards (Player Total Score = Player Control Points + Player Kill Points).&lt;br /&gt;
&lt;br /&gt;
===Team Scores===&lt;br /&gt;
* Each Faction has a Team Score.&lt;br /&gt;
* Whichever Faction wins the event by having the highest Team Score, all Guilds belonging to players in that Faction will receive 3 Prestige Points.&lt;br /&gt;
* All other Tied or Losing teams will earn 1 Prestige Point for each Guild belonging to players on that team.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Individual Players===&lt;br /&gt;
Each player also has their own Individual Score.&lt;br /&gt;
&lt;br /&gt;
At the end of the event, all players will be ranked from first to last based on their Individual Score for the event and then given a Rank %, based on their (Rank Place / Total Number of Players in the Event)&lt;br /&gt;
&lt;br /&gt;
For instance: &lt;br /&gt;
* A player in 1st place out of 10 players would have a Rank % of 100%&lt;br /&gt;
* A player in 5th place out of 10 players would have a Rank % of 50%&lt;br /&gt;
* A player in 8th place out of 10 players would have a Rank % of 20%&lt;br /&gt;
&lt;br /&gt;
Players earn Guild Reward Points according to their Rank % as follows:&lt;br /&gt;
&lt;br /&gt;
* If a player has a Rank % score between 75% to 100%, they will earn 3 Guild Reward Points.&lt;br /&gt;
* If a player has a Rank % score between 50% to 75%, they will earn 2 Guild Reward Points.&lt;br /&gt;
* If a player has a Rank % score between 25% to 50%, they will earn 1 Guild Reward Point.&lt;br /&gt;
&lt;br /&gt;
If the player is on the Winning Team for the event, and earned any Guild Reward Points, they will earn a bonus 1 Guild Reward Point&lt;br /&gt;
&lt;br /&gt;
For each reward point a player earns, they will also receive one Battle Commendation in their bank box.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Battle Commendations===&lt;br /&gt;
For every Guild Reward Point that a player earns, they will also be given a Battle Commendation token placed in their bank.&lt;br /&gt;
&lt;br /&gt;
Battle Commendations can be consumed by double-clicking them, which will give the player the option to either 1) receive 2500 Gold or 2) receive a randomized item.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Post-Completion==&lt;br /&gt;
* After a Town Struggle resolves, players are teleported back to their respective Faction Bases and then may leave the base via Green Moongates&lt;br /&gt;
* Players may leave bases at their leisure, however if a new Town Struggle begins (3.5 hours later) with the player still remaining in the base, they will be teleported out of the base to a random location in either Prevalia (if Blue) or Corpse Creek (if red)&lt;/div&gt;</summary>
		<author><name>Chase</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Town_Struggles&amp;diff=20074</id>
		<title>Town Struggles</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Town_Struggles&amp;diff=20074"/>
		<updated>2023-06-06T23:59:23Z</updated>

		<summary type="html">&lt;p&gt;Chase: /* Faction Player Kills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Guild]][[Category:PvP]][[Category:New Player]]&lt;br /&gt;
==Summary==&lt;br /&gt;
{{Expand}}&lt;br /&gt;
* Domination style matches where players capture and control points to earn [[Guild Prestige]], Guild Reward Points, and Battle Commendations!&lt;br /&gt;
* There are 9 potential Town Struggle locations, which determines what town players will fight within, as well as the placement of Control Zones / Respawn Zones for the event&lt;br /&gt;
* Players who participate in a Town Struggle, but spend 10 minutes or more AFK in a Town Struggle Base or outside of the Town Struggle town area, will be kicked from the event (and ejected from the base if currently inside one) and their account will be blocked from participating in further Town Struggles for the next 48 hours&lt;br /&gt;
* After a Town Struggle has resolved, all players will be automatically ejected from any Town Struggles bases once 15 minutes have passed, and teleported to either Prevalia (if blue) or Corpse Creek (if red)&lt;br /&gt;
* Anyone logging into a Town Struggle Base while a Town Struggle is not underway will be ejected to town (Prevalia for blues, Corpse Creek for reds)&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|https://youtu.be/hSnuPlFbEv4|alignment|center}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Participation==&lt;br /&gt;
* In order to participate in a Town Struggle, players must enter a Faction Base Moongate&lt;br /&gt;
* Players are no longer be able to use Incognito, Polymorph, or Disguise Kits during all PvP Events, and any effects will be removed upon joining one.&lt;br /&gt;
* Faction Base Moongates pop up in all towns 15 minutes prior to a Town Struggle event&#039;s start&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:townstrugglefactiongate.png]]&lt;br /&gt;
&lt;br /&gt;
* Entering a Faction Base Moongate will teleport the player to the Neutral Faction base (formerly the Freedom Faction base)&lt;br /&gt;
* In order to be considered a Town Struggle Participant, players must be inside this base when the event starts (there is no longer a Late Arrival &amp;quot;underdog bonus&amp;quot;)&lt;br /&gt;
* Players can double-click the Town Struggle Stone inside of a Faction Base to open the Town Struggle Menu, which shows details about the event (such as how long until it begins or whether Mounts will be allowed for the event)&lt;br /&gt;
* Players can also type [TownStruggle to open the Town Struggle menu from any location&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:townstrugglestone.png|600px]]&lt;br /&gt;
&lt;br /&gt;
* Once the event begins, two teams (Chaos and Order) will be created by taking all players currently present in the Neutral Faction Base and assigning their guilds to either the Chaos or Order Faction on order to create the team population balance possible&lt;br /&gt;
* Players will then be immediately teleported from the Neutral Faction Base to their newly assigned Chaos or Order Faction base with their new teammates&lt;br /&gt;
* The Town Struggle menu then populates with all of the details related to the location randomly chosen for the Town Struggle, and players may now select with zones to spawn and teleport into&lt;br /&gt;
* The top three locations displayed in the zones list (on the left side of the menu) represent Capture Zones (used to score Control Points) and may only be used by players to respawn if that player&#039;s Faction currently controls the location&lt;br /&gt;
* The bottom three locations listed in the zones list (on the left side of the menu) represent Respawn Zones and are always available for players to respawn at (players cannot take control of Respawn Zones)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:townstrugglelocs.png|600px]]&lt;br /&gt;
&lt;br /&gt;
==Zones and Flagging==&lt;br /&gt;
The Town Struggle Area is considered to be the entire town region of the event as well as a 100 Tile Radius that extends around each Capture and Respawn location (which for some will extend out and beyond the town&#039;s guard zone). While inside the Town Struggle Area during a Town Struggle event:&lt;br /&gt;
&lt;br /&gt;
* Murderers can participate in Town Struggles, as long as they begin in the Neutral Faction Base at the start of the event like other players&lt;br /&gt;
* Murderers who have become Town Struggle participants have a 15 minutes grace period after a Town Struggle ends to leave the area before flagging as normal and becoming a Guard Zone candidate&lt;br /&gt;
* Participants flag as Green to other members of their same Faction (Team)&lt;br /&gt;
* Participants flag as Orange to members of the opposing Faction (Team)&lt;br /&gt;
* Participants may not perform hostile actions to Green (friendly) players&lt;br /&gt;
* Participants may not perform beneficial actions to Orange (enemy) players&lt;br /&gt;
* Non-Participants will flag as Blue to Participants&lt;br /&gt;
* Participants will flag as Blue to Non-Participants&lt;br /&gt;
* Non-Participants may not perform either hostile or beneficial actions to Participants&lt;br /&gt;
* Criminals will always flag as Grey to all players (i.e. do not receive special handling for event)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:townstrugglezoneflag.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
* Players who die during a Town Struggle will immediately be teleported (along with any Tamed &#039;&#039;&#039;and bonded&#039;&#039;&#039; creatures) back to their respective Faction Base.&lt;br /&gt;
* Players who die during a Town Struggle will not drop any items to their corpse unless those items are magical weapons, magical armor, or exceptional quality gear made with colored materials (i.e. players can participate in Town Struggles with normal GM gear and not lose items on death)&lt;br /&gt;
&lt;br /&gt;
==Scoring==&lt;br /&gt;
* At the end of the Town Struggle event, the Faction with the highest score is deemed the winner&lt;br /&gt;
* Players also have their own individual score tracking that is used for determing Rewards and Battle Records, but does not factor into determination of which Faction is the winner of the event&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Control Points===&lt;br /&gt;
* There are 3 Capture Zones per Town Struggle that teams may fight for over for control and earn points from&lt;br /&gt;
* The boundaries of each Capture Zone are marked by flags which indicate the zone&#039;s current Faction Controller&lt;br /&gt;
* The interior of the zone displays floor symbols showing the current Faction Controller&#039;s as well&lt;br /&gt;
* A Progress Bar in the center of the Capture Zone shows the extent of a Faction&#039;s control over the capture zone, which increases when that Faction is the only occupant of the zone and decreases when they have no players present in the zone&lt;br /&gt;
* The Progress Bar displays in Green to a player if their faction controls it or in Orange if the enemy faction does&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Faction Scoring====&lt;br /&gt;
* Every 30 seconds a &amp;quot;Control Check&amp;quot; occurs at each Capture Zone to which is used to determine scoring&lt;br /&gt;
* If a Faction is in control of the Capture Zone (their Flags are displayed and Progress bar appears as Green to them) and no enemy Faction players are present, the Faction earns 10 Points&lt;br /&gt;
* If both Factions are currently present at the Capture Zone, the zone is considered Contested, and each Faction earns 5 Points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Player Scoring====&lt;br /&gt;
* Whenever a Faction earns points for controlling or contesting a capture zone, each player in that faction at that zone will also score Individual Control Points equal to (Faction Points Earned / Faction Members Present)&lt;br /&gt;
* For instance, if a faction earns 10 Points for a Capture Zone where they have 2 faction members present, each of those players would earn 10 / 2 = 5 Control Points for their own personal score&lt;br /&gt;
* As a reminder, individual player scores do not factor into determining the winner of the event&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:townstruggleplayerscoring.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Faction Player Kills===&lt;br /&gt;
* Factions can steal points from enemy factions by killing their players&lt;br /&gt;
* The Individual Score stealing mechanic for kills will now begin at 10% Score stolen per kill at the start of the event and will drop over time until it reaches 5% Score stolen per kill by the end of the event (previously was a flat 10% the entire event)&lt;br /&gt;
* The Team Score stealing mechanic for kills will now begin at 20% Score stolen per kill at the start of the event and will drop over time until it reaches 10% Score stolen per kill by the end of the event (previously was a flat 20% the entire event)&lt;br /&gt;
* If a team is currently at 0 points, no points can be stolen from them&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Kill Credits====&lt;br /&gt;
* Whenever a player is killed, the player who did the most damage to the target is considered receiving the credit for the kill and their &amp;quot;Kills&amp;quot; stat will be increased by one (this stat is purely for display purposes though)&lt;br /&gt;
* If a kill results in points being stolen from the opposing faction, then every individual player involved in the kill earns &amp;quot;Kill Points&amp;quot; equal to their (% Damage Dealt to Player * Faction Points Stolen)&lt;br /&gt;
* For instance, a faction that currently has a score of 100 Points has a member of their team killed, which would result in 100 * .05 = 5 Points being stolen from them&lt;br /&gt;
* A player who did 50% of the total damage dealt to that killed player would earn 5 * .50 = 2.5 Kill Points for their own individual score tracking&lt;br /&gt;
* A player who did 25% of the total damage dealt to that killed player would earn 5 * .25 = 1.25 Kill Points for their own individual score tracking&lt;br /&gt;
&lt;br /&gt;
===Player Idling===&lt;br /&gt;
* If a player remains idle within a Faction Base for more than 10 minutes, they will be disqualified from the event (earning no Reward points and no longer being considered a participant)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
At the end of the Town Struggle, the Faction with the highest total score is deemed the winner. Additionally, guilds earn prestige, and players in each Faction will receive individual rewards (Player Total Score = Player Control Points + Player Kill Points).&lt;br /&gt;
&lt;br /&gt;
===Team Scores===&lt;br /&gt;
* Each Faction has a Team Score.&lt;br /&gt;
* Whichever Faction wins the event by having the highest Team Score, all Guilds belonging to players in that Faction will receive 3 Prestige Points.&lt;br /&gt;
* All other Tied or Losing teams will earn 1 Prestige Point for each Guild belonging to players on that team.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Individual Players===&lt;br /&gt;
Each player also has their own Individual Score.&lt;br /&gt;
&lt;br /&gt;
At the end of the event, all players will be ranked from first to last based on their Individual Score for the event and then given a Rank %, based on their (Rank Place / Total Number of Players in the Event)&lt;br /&gt;
&lt;br /&gt;
For instance: &lt;br /&gt;
* A player in 1st place out of 10 players would have a Rank % of 100%&lt;br /&gt;
* A player in 5th place out of 10 players would have a Rank % of 50%&lt;br /&gt;
* A player in 8th place out of 10 players would have a Rank % of 20%&lt;br /&gt;
&lt;br /&gt;
Players earn Guild Reward Points according to their Rank % as follows:&lt;br /&gt;
&lt;br /&gt;
* If a player has a Rank % score between 75% to 100%, they will earn 3 Guild Reward Points.&lt;br /&gt;
* If a player has a Rank % score between 50% to 75%, they will earn 2 Guild Reward Points.&lt;br /&gt;
* If a player has a Rank % score between 25% to 50%, they will earn 1 Guild Reward Point.&lt;br /&gt;
&lt;br /&gt;
If the player is on the Winning Team for the event, and earned any Guild Reward Points, they will earn a bonus 1 Guild Reward Point&lt;br /&gt;
&lt;br /&gt;
For each reward point a player earns, they will also receive one Battle Commendation in their bank box.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Battle Commendations===&lt;br /&gt;
For every Guild Reward Point that a player earns, they will also be given a Battle Commendation token placed in their bank.&lt;br /&gt;
&lt;br /&gt;
Battle Commendations can be consumed by double-clicking them, which will give the player the option to either 1) receive 2500 Gold or 2) receive a randomized item.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Post-Completion==&lt;br /&gt;
* After a Town Struggle resolves, players are teleported back to their respective Faction Bases and then may leave the base via Green Moongates&lt;br /&gt;
* Players may leave bases at their leisure, however if a new Town Struggle begins (3.5 hours later) with the player still remaining in the base, they will be teleported out of the base to a random location in either Prevalia (if Blue) or Corpse Creek (if red)&lt;/div&gt;</summary>
		<author><name>Chase</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Arcane_Essence&amp;diff=20056</id>
		<title>Arcane Essence</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Arcane_Essence&amp;diff=20056"/>
		<updated>2023-05-14T12:23:01Z</updated>

		<summary type="html">&lt;p&gt;Chase: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Aspect]][[Category:PvM]][[Category:New Player]]&lt;br /&gt;
==Summary==&lt;br /&gt;
* Arcane Essence is highly valuable and used to recharge a large number of high-end items including [[Aspect Gear]] as well as adding more charges onto special reward items (such as server-unique items granted from events)&lt;br /&gt;
* It can be received from turning in specific items to the [[Prevalia Exchange]]&lt;br /&gt;
* When players recycle identified magical items they will receive Arcane Essence in return in addition to any standard resources returned&lt;br /&gt;
* Arcane Essence can be used to purchase [[Echoes]] (25,000 for 1st, 50,000 for 2nd, 75,000 for 3rd, etc)&lt;br /&gt;
&lt;br /&gt;
[[File:arcaneessence.png|link=Arcane Essence]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Obtaining Arcane Essence==&lt;br /&gt;
* Find magic weapons and armor&lt;br /&gt;
* Use the [[Item Identification]] skill on the item(s)&lt;br /&gt;
* Use a crafting tool, click Recycle Item and target the magical item&lt;br /&gt;
** Can use any crafting tool on a magical item (smith&#039;s hammer to recycle a magical bow)&lt;br /&gt;
** Can be done with zero crafting skills&lt;br /&gt;
* Once Recycled, [[Arcane Essence]] will appear in your backpack&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Arcane Essence Recycled Amounts==&lt;br /&gt;
{{ArcaneEssenceRecycledAmounts}}&lt;br /&gt;
&lt;br /&gt;
==Arcane Essence Consumption==&lt;br /&gt;
* Players have an invisible &#039;&#039;&#039;&amp;quot;Damage Progress Meter&amp;quot;&#039;&#039;&#039; that is tracked for them when inflicting damage in Aspect Gear, and when the meter reaches 100%, the character will &#039;&#039;&#039;lose 1 Arcane Essence Charge&#039;&#039;&#039; (and the meter will reset to 0%)&lt;br /&gt;
* Progress for the meter increases by &#039;&#039;&#039;(Damage Inflicted) / (2000 - (Current Aspect Tier * 30)) %&#039;&#039;&#039;&lt;br /&gt;
* Any bonuses the players have towards reducing Arcane Essence Consumed (such as Weekly Server Region Bonuses) will reduce the amount the Meter increased by that much&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
* A player wearing Tier 10 Fire Aspect armor inflicts 500 damage, which will result in the meter filling up (500 / (2000 - (10 * 30))) = &#039;&#039;&#039;29.4%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Warning Notification===&lt;br /&gt;
* Players can specify the exact point at which they will be warned when their Arcane Essence Charges remaining on their character drops below that number&lt;br /&gt;
* The &amp;quot;Warn When Below&amp;quot; value indicates the specific point where a notification message and sound will be generated for the player&lt;br /&gt;
* Clicking the &amp;quot;Set&amp;quot; button in the Aspect Mastery menu will launch a menu where players can type in a specific number they want to be warned at&lt;br /&gt;
* Players can then click the &amp;quot;Set Target&amp;quot; button in the pop up window to accept the new Target Number&lt;br /&gt;
&lt;br /&gt;
[[File:aspectessencewarning.jpg|link=]]&lt;/div&gt;</summary>
		<author><name>Chase</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Echoes&amp;diff=20055</id>
		<title>Echoes</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Echoes&amp;diff=20055"/>
		<updated>2023-05-14T12:15:32Z</updated>

		<summary type="html">&lt;p&gt;Chase: /* Echoes Menu */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:PvP]][[Category:PvM]][[Category:Skills]]&lt;br /&gt;
==Summary==&lt;br /&gt;
* Echoes are a stored snapshot of their character&#039;s Stats and Skills at a specific time&lt;br /&gt;
* Players may unlock multiple Echoes for their characters, with each subsequent Echo increasing the purchase cost by an additional factor  [https://forums.uooutlands.com/index.php?threads/patch-notes-for-august-22-2019.2411/ Patch 20190822]&lt;br /&gt;
* Players will be able to Activate their Echo at most once every 12 hours (see Jack &amp;amp; Jill Enhancements to reduce this to 1 hour [[Template:CustomizationsEnhancements]])&lt;br /&gt;
* Activating an Echo will set that player&#039;s Stats and Skills to match those stored in the Echo (and also stores their old Stats and Skills for later retrieval)&lt;br /&gt;
* Players will not be able to Activate an Echo if they have been in any form of PvP in the last 5 minutes or been in any form of combat in the last 2 minutes&lt;br /&gt;
* Players will not be able to Create or Activate an Echo while in the Arena&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:echoes00.jpg|link=]]&lt;br /&gt;
&lt;br /&gt;
==Echoes Menu==&lt;br /&gt;
* Players can access the Echoes system by typing [Echo or [Echoes in game (and will eventually have a button in the Paperdoll -&amp;gt; Help sytem)&lt;br /&gt;
* The left side of the menu displays their character&#039;s current Stats and Skills&lt;br /&gt;
* If a character has an Echo, it&#039;s Stats and Skills are displayed on the right side of the menu&lt;br /&gt;
* If a character does not currently have an Echo, they can create a new one of their current Stats and Skills by pressing the Diamond button at the top of the menu near &amp;quot;Create Echo of Current Character&amp;quot;&lt;br /&gt;
* Creating an Echo has a substantial cost, and players can click the arrow keys at the top of the menu to rotate through the different ways they can pay to create an Echo of their character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Players can pay to create an Echo of their character with any of the following payment options: &lt;br /&gt;
* 1,000,000 Gold&lt;br /&gt;
* 1,000,000 [[Doubloons]]&lt;br /&gt;
* 100 Skill Mastery Scrolls (any mixed skills)&lt;br /&gt;
* 25,000 [[Arcane Essence]]&lt;br /&gt;
&lt;br /&gt;
==Creation and Activation of Echoes==&lt;br /&gt;
* When a character creates an echo, it will immediately adopt their character&#039;s current Stats and Skills&lt;br /&gt;
* Whenever a player activates an Echo, all of their skills will become Locked and will require players to click them up or down if they want them to change going forward &lt;br /&gt;
** Note: Murder count and other player specific attributes are not reverted between echos.  Echoes only swap Stats and Skills&lt;br /&gt;
* Characters can Activate their Echo by clicking the Activate Echo button on the right side of the page&lt;br /&gt;
* Activating an Echo immediately sets the player&#039;s Stats and Skills to match what was stored in the Echo and stores their characters&#039;s old Stats and Skills on the right side of the page where their Echo was (effectively, their old Stats and Skills have now become their new Echo)&lt;br /&gt;
* Players can Activate an Echo at most once every 12 hours&lt;br /&gt;
* Players can view how long they have before they may Activate an Echo at the bottom of the page (if a cooldown is currently in place)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:echolock.png|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Intent of the Echo System==&lt;br /&gt;
The intent of the Echo system is to give players who have invested a very large amount of time and/or resources in certain skills (such as Crafting, Harvesting, or Taming) the opportunity to make variations on their character without having to completely build a new character entirely from scratch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For instance, a player with 120 Poisoning who is playing as a Poisoner Mage character may want to diversify and try playing as a Poison Dexxer. To accomplish this, the player creates an Echo of their character which stores their current &amp;quot;Poison Mage&amp;quot; Stats and Skills into an Echo. The player then creates their &amp;quot;Poison Dexxer&amp;quot; template by reworking their current character&#039;s skills (through normal skill gain and dropping unwanted skills) to the desired amounts. In the image below, the player has Poisoning, Magery, and Magic Resist on both their current character and their Echo, but their current character has dropped Spirit Speak, Taste Id, Wrestling, and Meditation and in exchange for Fencing, Tactics, Healing, and Anatomy. The player is now able to switch between the two builds once per day by clicking the &amp;quot;Activate Echo&amp;quot; button.&lt;/div&gt;</summary>
		<author><name>Chase</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Echoes&amp;diff=20054</id>
		<title>Echoes</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Echoes&amp;diff=20054"/>
		<updated>2023-05-14T12:11:56Z</updated>

		<summary type="html">&lt;p&gt;Chase: /* Echoes Menu */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:PvP]][[Category:PvM]][[Category:Skills]]&lt;br /&gt;
==Summary==&lt;br /&gt;
* Echoes are a stored snapshot of their character&#039;s Stats and Skills at a specific time&lt;br /&gt;
* Players may unlock multiple Echoes for their characters, with each subsequent Echo increasing the purchase cost by an additional factor  [https://forums.uooutlands.com/index.php?threads/patch-notes-for-august-22-2019.2411/ Patch 20190822]&lt;br /&gt;
* Players will be able to Activate their Echo at most once every 12 hours (see Jack &amp;amp; Jill Enhancements to reduce this to 1 hour [[Template:CustomizationsEnhancements]])&lt;br /&gt;
* Activating an Echo will set that player&#039;s Stats and Skills to match those stored in the Echo (and also stores their old Stats and Skills for later retrieval)&lt;br /&gt;
* Players will not be able to Activate an Echo if they have been in any form of PvP in the last 5 minutes or been in any form of combat in the last 2 minutes&lt;br /&gt;
* Players will not be able to Create or Activate an Echo while in the Arena&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:echoes00.jpg|link=]]&lt;br /&gt;
&lt;br /&gt;
==Echoes Menu==&lt;br /&gt;
* Players can access the Echoes system by typing [Echo or [Echoes in game (and will eventually have a button in the Paperdoll -&amp;gt; Help sytem)&lt;br /&gt;
* The left side of the menu displays their character&#039;s current Stats and Skills&lt;br /&gt;
* If a character has an Echo, it&#039;s Stats and Skills are displayed on the right side of the menu&lt;br /&gt;
* If a character does not currently have an Echo, they can create a new one of their current Stats and Skills by pressing the Diamond button at the top of the menu near &amp;quot;Create Echo of Current Character&amp;quot;&lt;br /&gt;
* Creating an Echo has a substantial cost, and players can click the arrow keys at the top of the menu to rotate through the different ways they can pay to create an Echo of their character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Players can pay to create an Echo of their character with any of the following payment options: &lt;br /&gt;
* 1,000,000 Gold&lt;br /&gt;
* 1,000,000 Doubloons&lt;br /&gt;
* 100 Skill Mastery Scrolls (any mixed skills)&lt;br /&gt;
* 25,000 [[Arcane Essence]]&lt;br /&gt;
&lt;br /&gt;
==Creation and Activation of Echoes==&lt;br /&gt;
* When a character creates an echo, it will immediately adopt their character&#039;s current Stats and Skills&lt;br /&gt;
* Whenever a player activates an Echo, all of their skills will become Locked and will require players to click them up or down if they want them to change going forward &lt;br /&gt;
** Note: Murder count and other player specific attributes are not reverted between echos.  Echoes only swap Stats and Skills&lt;br /&gt;
* Characters can Activate their Echo by clicking the Activate Echo button on the right side of the page&lt;br /&gt;
* Activating an Echo immediately sets the player&#039;s Stats and Skills to match what was stored in the Echo and stores their characters&#039;s old Stats and Skills on the right side of the page where their Echo was (effectively, their old Stats and Skills have now become their new Echo)&lt;br /&gt;
* Players can Activate an Echo at most once every 12 hours&lt;br /&gt;
* Players can view how long they have before they may Activate an Echo at the bottom of the page (if a cooldown is currently in place)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:echolock.png|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Intent of the Echo System==&lt;br /&gt;
The intent of the Echo system is to give players who have invested a very large amount of time and/or resources in certain skills (such as Crafting, Harvesting, or Taming) the opportunity to make variations on their character without having to completely build a new character entirely from scratch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For instance, a player with 120 Poisoning who is playing as a Poisoner Mage character may want to diversify and try playing as a Poison Dexxer. To accomplish this, the player creates an Echo of their character which stores their current &amp;quot;Poison Mage&amp;quot; Stats and Skills into an Echo. The player then creates their &amp;quot;Poison Dexxer&amp;quot; template by reworking their current character&#039;s skills (through normal skill gain and dropping unwanted skills) to the desired amounts. In the image below, the player has Poisoning, Magery, and Magic Resist on both their current character and their Echo, but their current character has dropped Spirit Speak, Taste Id, Wrestling, and Meditation and in exchange for Fencing, Tactics, Healing, and Anatomy. The player is now able to switch between the two builds once per day by clicking the &amp;quot;Activate Echo&amp;quot; button.&lt;/div&gt;</summary>
		<author><name>Chase</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Template:SpellCircles&amp;diff=20017</id>
		<title>Template:SpellCircles</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Template:SpellCircles&amp;diff=20017"/>
		<updated>2023-05-08T16:58:48Z</updated>

		<summary type="html">&lt;p&gt;Chase: /* 6th Circle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===1st Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle1.png]]&amp;lt;br /&amp;gt;First Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconclumsy.png|link=]]&amp;lt;br /&amp;gt;Clumsy&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; |Resist chance is (35% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Attack Speed and Casting Speed by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Dex by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcreatefood.png|link=]]&amp;lt;br /&amp;gt;Create Food&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a paltry-level food item&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconfeeblemind.png|link=]]&amp;lt;br /&amp;gt;Feeblemind&lt;br /&gt;
|Nightshade&amp;lt;br /&amp;gt;Ginseng&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (35% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Spell Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Int by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconheal.png|link=]]&amp;lt;br /&amp;gt;Heal&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Heals ((10 to 12) * (Magery / 100)) hit points to target&amp;lt;br /&amp;gt;PvP - Heals ((6 to 9) * (Magery / 100)) hit points to target&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicarrow.png|link=]]&amp;lt;br /&amp;gt;Magic Arrow&lt;br /&gt;
|Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Has a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((6 to 8) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((3 to 6) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconnightsight.png|link=]]&amp;lt;br /&amp;gt;Night Sight&lt;br /&gt;
|Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Provides 60 minutes of light for a player in dark areas such as dungeons&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconreactivearmor.png|link=]]&amp;lt;br /&amp;gt;Reactive Armor&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Reduces physical damage taken by 20% until the maximum damage prevention amount has been reached&amp;lt;br /&amp;gt;Prevents a maximum of (25 * (Magery / 100)) + (50 * (Effective Inscription Skill / 100)) total damage&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconweaken.png|link=]]&amp;lt;br /&amp;gt;Weaken&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (35% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Str by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 4 Mana&lt;br /&gt;
* Casting Time - 0.50 Seconds&lt;br /&gt;
* Min Required to Cast - 0 Magery&lt;br /&gt;
* 100% Success to Cast - 30 Magery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2nd Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle2.png]]&amp;lt;br /&amp;gt;Second Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconagility.png|link=]]&amp;lt;br /&amp;gt;Agility&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases target&#039;s Dex by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcunning.png|link=]]&amp;lt;br /&amp;gt;Cunning&lt;br /&gt;
|Nightshade&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases target&#039;s Int by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcure.png|link=]]&amp;lt;br /&amp;gt;Cure&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Chance to cure target based on [[Poisoning|Poison]] type&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconharm.png|link=]]&amp;lt;br /&amp;gt;Harm&lt;br /&gt;
|Nightshade&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Has a damage delay of .05 seconds&amp;lt;br /&amp;gt;PvM - Deals ((10 to 16) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP damage is based on distance to the target&lt;br /&gt;
* [Range 0-2] - Deals ((8 to 12) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&lt;br /&gt;
* [Range 3-4] - Deals ((4 to 6) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&lt;br /&gt;
* [Range 5+] - Deals ((2 to 3) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&lt;br /&gt;
&lt;br /&gt;
Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagictrap.png|link=]]&amp;lt;br /&amp;gt;Magic Trap&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | When cast on a pouch, will place a Magic Trap effect on it (the pouch will change color while Trapped)&amp;lt;br /&amp;gt;When cast on the caster themselves, will search backpack for an untrapped pouch and Magic Trap it&amp;lt;br /&amp;gt;When opening a pouch that is Magic Trapped, the player will take 1 damage and remove a Paralyze spell from the player&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicuntrap.png|link=]]&amp;lt;br /&amp;gt;Magic Untrap&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (30% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvP - When cast onto a player, will remove a Magic Trap spell effect from one pouch in that player&#039;s backpack&amp;lt;br /&amp;gt;A player may only be effected by this spell once every 10 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconprotection.png|link=]]&amp;lt;br /&amp;gt;Protection&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases caster&#039;s Armor Rating by (15 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Duration increased to (400% * (Inscription / 100)) of normal&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconstrength.png|link=]]&amp;lt;br /&amp;gt;Strength&lt;br /&gt;
|Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases the targets Str by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 6 Mana&lt;br /&gt;
* Casting Time - 0.75 Seconds&lt;br /&gt;
* Min Required to Cast - 20 Magery&lt;br /&gt;
* 100% Success to Cast - 40 Magery&lt;br /&gt;
&lt;br /&gt;
===3rd Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle3.png]]&amp;lt;br /&amp;gt;Third Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconbless.png|link=]]&amp;lt;br /&amp;gt;Bless&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases target&#039;s Str, Dex, and Int by (11 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;On Followers, it grants 5% melee dmg, 5% spell dmg and 5% attack speed &amp;lt;br /&amp;gt;Duration increased to (400% * (Inscription / 100)) of normal&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconfireball.png|link=]]&amp;lt;br /&amp;gt;Fireball&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Hurls a fireball at the target with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((14 to 18) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((9 to 12) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagiclock.png|link=]]&amp;lt;br /&amp;gt;Magic Lock&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Garlic&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Magically locks selected container targets&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconpoison.png|link=]]&amp;lt;br /&amp;gt;Poison&lt;br /&gt;
|Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | [[Poisoning|Poison]] strength on selected target determined by Magery, Poisoning, and distance&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icontelekinesis.png|link=]]&amp;lt;br /&amp;gt;Telekinesis&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Players can cast the Telekinesis spell onto a creature to make the creature &amp;quot;Sticky&amp;quot; for explosion potions for the next 60 seconds &amp;lt;br/&amp;gt; (Note: containers cannot be opened with telekinesis anymore)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconteleport.png|link=]]&amp;lt;br /&amp;gt;Teleport&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Caster is transported to the target location, within 10 tiles and in line of sight&amp;lt;br /&amp;gt;PvP - 15 second cooldown between castings&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicunlock.png|link=]]&amp;lt;br /&amp;gt;Unlock&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Unlocks a magical or low level normal lock&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconwallofstone.png|link=]]&amp;lt;br /&amp;gt;Wall of Stone&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Garlic&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Creates an impassable and line-of-sight blocking wall for 15 seconds&amp;lt;br /&amp;gt;30 second cooldown between castings&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 9 Mana&lt;br /&gt;
* Casting Time - 1.00 Second&lt;br /&gt;
* Min Required to Cast - 30 Magery&lt;br /&gt;
* 100% Success to Cast - 50 Magery&lt;br /&gt;
&lt;br /&gt;
===4th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle4.png]]&amp;lt;br /&amp;gt;Fourth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconarchcure.png|link=]]&amp;lt;br /&amp;gt;Arch Cure&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Attempts to cure self and all poisoned friendly targets within 6 tiles (will never flag player as criminal)&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconarchprotection.png|link=]]&amp;lt;br /&amp;gt;Arch Protection&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases the Armor Rating of self and all friendly targets within 6 tiles (should not flag the player as criminal)&amp;lt;br /&amp;gt;Armor Rating increase is 1 + (14 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Duration increased to (400% * (Inscription / 100)) of normal&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcurse.png|link=]]&amp;lt;br /&amp;gt;Curse&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Nightshade&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (20% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Attack Speed, Spell Damage, and Melee Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Str, Dex, and Int by (11 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconfirefield.png|link=]]&amp;lt;br /&amp;gt;Fire Field&lt;br /&gt;
|Black Pearl&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Creates a wall of fire that damages all creatures and players walking over it or standing in it&amp;lt;br /&amp;gt;Resist chance is (25% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;PvM - Deals 4 damage (or 2 damage if creature makes a successful Magic Resist check)&amp;lt;br /&amp;gt;PvP - Deals 2 damage (or 1 damage if player makes a successful Magic Resist check)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icongreaterheal.png|link=]]&amp;lt;br /&amp;gt;Greater Heal&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Heals ((35 to 45) * (Magery / 100)) hit points to target&amp;lt;br /&amp;gt;If the target is [[Poisoning|Poisoned]], the amount of healing will be reduced&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconlightning.png|link=]]&amp;lt;br /&amp;gt;Lightning&lt;br /&gt;
|Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Strikes a target with a bolt of lightning with a damage delay of 0.15 seconds&amp;lt;br /&amp;gt;PvM - Deals ((16 to 20) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((12 to 15) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmanadrain.png|link=]]&amp;lt;br /&amp;gt;Mana Drain&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (20% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Will not stack with any other castings of Mana Drain or Mana Vampire on target&amp;lt;br /&amp;gt;Effect will be overridden by Mana Vampire if that is cast on target&amp;lt;br /&amp;gt;Players may drink a Magic Resist potion to nullify the effects of either Mana Drain or Mana Vampire on themselves&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Magic Resist by 20 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Magic Resist by 10 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconrecall.png|link=]]&amp;lt;br /&amp;gt;Recall&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Transports the player to a targeted rune location&amp;lt;br /&amp;gt;Within dungeons, players may only cast Recall within 8 tiles of a Golden Moongate&amp;lt;br /&amp;gt;Players may not Recall into a dungeon unless it is at a location that is within 8 tiles of a Golden Moongate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 11 Mana&lt;br /&gt;
* Casting Time - 1.25 Seconds&lt;br /&gt;
* Casting Time Recall - 2.00 Seconds&lt;br /&gt;
* Min Required to Cast - 40 Magery&lt;br /&gt;
* 100% Success to Cast - 60 Magery&lt;br /&gt;
&lt;br /&gt;
===5th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle5.png]]&amp;lt;br /&amp;gt;Fifth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconbladespirits.png|link=]]&amp;lt;br /&amp;gt;Blade Spirits&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a Blade Spirit which will pursue and attack the nearest creature&amp;lt;br /&amp;gt;Duration is (150 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;Duration is increased to (400% * (Spirit Speak / 100)) of normal&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icondispelfield.png|link=]]&amp;lt;br /&amp;gt;Dispel Field&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Garlic&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Dispels a player-created Moongate, Chivalry Moongate, Wall of Stone, Energy Field, Firefield or Poison Field&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconincognito.png|link=]]&amp;lt;br /&amp;gt;Incognito&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Garlic&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Randomizes the player&#039;s name, gender, skin tone, hair and facial hair&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicreflect.png|link=]]&amp;lt;br /&amp;gt;Magic Reflection&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Reflects the next hostile spell cast onto on the caster&amp;lt;br /&amp;gt;PvM - Has a ((100% - (Spell Circle * 10%)) * (Inscription Skill / 100)) chance to remain in place after reflecting a spell&amp;lt;br /&amp;gt;PvP - Has a (25% * (Inscription / 100)) chance to stay active and reflect a single additional spell before being nullified&amp;lt;br /&amp;gt;Will at most ever reflect 2 spells during PvP&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmindblast.png|link=]]&amp;lt;br /&amp;gt;Mind Blast&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Has a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((20 to 32) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;Damage against creatures is increased by (Target&#039;s Armor Rating / 100%)&amp;lt;br /&amp;gt;PvP - Deals ((15 to 25) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Damage is increased based on the target&#039;s Total Armor Meditation Penalty&amp;lt;br /&amp;gt;Damage increase amount is (25% * (Target&#039;s Mana Rate Reduction)) to a maximum of +50% damage&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconparalyze.png|link=]]&amp;lt;br /&amp;gt;Paralyze&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (15% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Paralyzes target creature for (30 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;PvP - Paralyzes target player for (10 * (Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconpoisonfield.png|link=]]&amp;lt;br /&amp;gt;Poison Field&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Nightshade&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Walking over or standing in a Poison Field will [[Poisoning|Poison]] the player or creature unless it is resisted&amp;lt;br /&amp;gt;Resist chance is (15% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummoncreature.png|link=]]&amp;lt;br /&amp;gt;Summon Creature&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 1 control-slot creature under the control of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 14 Mana&lt;br /&gt;
* Casting Time - 1.50 Seconds&lt;br /&gt;
* Casting Time (Blade Spirits) - 6.00 Seconds&lt;br /&gt;
* Casting Time (Summon Creature) - 6.00 Seconds&lt;br /&gt;
* Min Required to Cast - 50 Magery&lt;br /&gt;
* 100% Success to Cast - 70 Magery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===6th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle6.png]]&amp;lt;br /&amp;gt;Sixth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icondispel.png|link=]]&amp;lt;br /&amp;gt;Dispel&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Attempts to dispel a summoned creature&amp;lt;br /&amp;gt;PvP - When a player attempts to Dispel another player&#039;s Summoned Follower (with the Dispel or Mass Dispel spells) there is a (50% * (Controller&#039;s Printed Spirit Speak Skill / 100)) chance the Summoned Follower will ignore the dispel attempt (this applies to normal summons and Undead summons, so long as the controller has Spirit Speak skill)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconenergybolt.png|link=]]&amp;lt;br /&amp;gt;Energy Bolt&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Fires a bolt of magical force at the target with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((32 to 44) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((20 to 35) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconexplosion.png|link=]]&amp;lt;br /&amp;gt;Explosion&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Unleashes an explosive blast on the target with a damage delay of 2.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((34 to 46) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((20 to 35) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconinvisibility.png|link=]]&amp;lt;br /&amp;gt;Invisibility&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Makes the target hidden for (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;Duration increased to (400% * (Inscription / 100)) of normal when caster is the target&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmark.png|link=]]&amp;lt;br /&amp;gt;Mark&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Allows player to bind a location to a Recall rune for future usage with the Recall/Gate spells&amp;lt;br /&amp;gt;Players may mark most locations with a few exceptions&amp;lt;br /&amp;gt;Within dungeons, players may only cast Mark at locations within 8 tiles of a Golden Moongate&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmasscurse.png|link=]]&amp;lt;br /&amp;gt;Mass Curse&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Casts the Curse spell on a the target and all similar targets within 4 tiles (Will only hit mobs if a mob is targeted)&amp;lt;br /&amp;gt;Resist chance for each target is (10% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Attack Speed, Spell Damage, and Melee Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Str, Dex, and Int by (11 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconparalyzefield.png|link=]]&amp;lt;br /&amp;gt;Paralyze Field&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Paralyzes players or creatures who walk across it unless resisted&amp;lt;br /&amp;gt;Resist chance is (10% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;PvM - Paralyzes target creature for (30 * (Caster Magery / 100)) seconds&amp;lt;br /&amp;gt;PvP - Paralyzes target player for (10 * (Caster Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconreveal.png|link=]]&amp;lt;br /&amp;gt;Reveal&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Reveals all hidden targets within (3 * (Magery / 100)) tiles of the target location&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 20 Mana&lt;br /&gt;
* Casting Time - 1.75 Seconds&lt;br /&gt;
* Casting Time (Reveal) - 4.00 Seconds&lt;br /&gt;
* Min Required to Cast - 60 Magery&lt;br /&gt;
* 100% Success to Cast - 80 Magery&lt;br /&gt;
&lt;br /&gt;
===7th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle7.png]]&amp;lt;br /&amp;gt;Seventh Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconchainlightning.png|link=]]&amp;lt;br /&amp;gt;Chain Lightning&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Damages targets with series of lightning bolts with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((30 to 42) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to creatures within 2 tiles of target&amp;lt;br /&amp;gt;PvP - Deals ((10-15) + (5 x Total Players Hit)) damage to players (up to a maximum of 30 per player) within 3 tiles of target&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconenergyfield.png|link=]]&amp;lt;br /&amp;gt;Energy Field&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Creates an impassable and line-of-sight blocking field for 30 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconflamestrike.png|link=]]&amp;lt;br /&amp;gt;Flame Strike&lt;br /&gt;
|Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Envelopes target in a column of flame with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((72 to 96) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;Damage against creatures is increased by an additional 75% (which is reflected in formula)&amp;lt;br /&amp;gt;PvP - Deals ((30 to 45) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icongatetravel.png|link=]]&amp;lt;br /&amp;gt;Gate Travel&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Opens a gate to a location based on a selected rune&amp;lt;br /&amp;gt;Players may cast gate at most locations with a few exceptions&amp;lt;br /&amp;gt;Within dungeons players, may only cast gate within 8 tiles of a Golden Moongate&amp;lt;br /&amp;gt;Players may not gate into dungeons unless the target location is within 8 tiles of a Golden Moongate&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmanavampire.png|link=]]&amp;lt;br /&amp;gt;Mana Vampire&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (5% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Will not stack with any other castings of Mana Drain or Mana Vampire on target&amp;lt;br /&amp;gt;Effect will be overridden by Mana Vampire if that is cast on target&amp;lt;br /&amp;gt;Players may drink a Magic Resist potion to nullify the effects of either Mana Drain or Mana Vampire on themselves&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Magic Resist by 50 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Magic Resist by 20 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmassdispel.png|link=]]&amp;lt;br /&amp;gt;Mass Dispel&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | PvP - Destroys all non-friendly summoned entities within 4 tile radius of the target&amp;lt;br /&amp;gt;When a player attempts to Dispel another player&#039;s Summoned Follower (with the Dispel or Mass Dispel spells) there is a (50% * (Controller&#039;s Printed Spirit Speak Skill / 100)) chance the Summoned Follower will ignore the dispel attempt (this applies to normal summons and Undead summons, so long as the controller has Spirit Speak skill)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmeteorswarm.png|link=]]&amp;lt;br /&amp;gt;Meteor Swarm&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a meteor swarm where damage is split between targets with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((22 to 34) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to creatures within 3 tiles of target&amp;lt;br /&amp;gt;PvP - Deals ((5-10) + (3 x Total Players Hit)) damage to players (up to a maximum of 25 per player) within 5 tiles of target&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconpolymorph.png|link=]]&amp;lt;br /&amp;gt;Polymorph&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Player can select a creature body for (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;Additional creature body types may be unlocked for selection through [[Player Customizations]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 40 Mana&lt;br /&gt;
* Casting Time - 2.00 Seconds&lt;br /&gt;
* Casting Time (Gate Travel) - 4.00 Seconds&lt;br /&gt;
* Min Required to Cast - 70 Magery&lt;br /&gt;
* 100% Success to Cast - 90 Magery&lt;br /&gt;
&lt;br /&gt;
* Several other PvP changes were made to Chain Lightning and Meteor Swarm&lt;br /&gt;
** Chain Lightning and Meteor Swarm are no longer affected by the PvP Fizzle mechanic that would occur when multiple players cast the spell against the same target in a short window&lt;br /&gt;
** Chain Lightning and Meteor Swarm will now remove Magic Reflect from players in PvP, but will still only inflict 1 damage on the player on the specific spellcast that removes Magic Reflect from them&lt;br /&gt;
** If a player casts either Chain Lightning or Meteor Swarm, and hits any players, they will have a cooldown of 30 seconds before they may cast either spell again&lt;br /&gt;
** Chain Lightning also now has a 0.25 second Damage Delay similar to Lightning (previously was 0 delay)&lt;br /&gt;
** Meteor Swarm also now has a 0.5 second Damage delay similar to most other damaging spells (previously was 0 delay)&lt;br /&gt;
** Chain Lightning can hit up to a maximum of 8 Players&lt;br /&gt;
** Meteor Swarm can hit up to a maximum of 10 Players&lt;br /&gt;
&lt;br /&gt;
*PvP Flamestrike&lt;br /&gt;
** Whenever a player is hit by a Flamestrike spell in PvP from another player, it starts a 1 second duration &amp;quot;Flamestrike Window&amp;quot;&lt;br /&gt;
** If another player targets that same player with a Flamestrike spell while a &amp;quot;Flamestrike Window&amp;quot; is still in place on the target, the Flamestrike Window&#039;s duration resets, and a cumulative 10% Fizzle chance is applied to their spell and any future Flamestrikes in that window on the same target&lt;br /&gt;
** If 1 second passes where a player is not targeted by a Flamestrike spell, the Flamestrike Window against them expires and the cumulative fizzle chance for flamestrikes on them resets back to 0%&lt;br /&gt;
** A player who fizzles a Flamestrike spell due to this mechanic will receive a &amp;quot;Your flamestrike fizzles amidst the chaos of battle&amp;quot; system message&lt;br /&gt;
** Example:&lt;br /&gt;
*** Player 1 casts Flamestrike on target: Flamestrike is resolved as normal and a Flamestrike Window starts&lt;br /&gt;
*** 0.1 seconds later Player 2 casts Flamestrike on same target: Flamestrike Window resets and player has a 10% chance that their Flamestrike fizzles&lt;br /&gt;
*** 0.2 seconds later Player 3 casts Flamestrike on same target: Flamestrike Window resets and player has 20% chance that their Flamestrike fizzles&lt;br /&gt;
*** And so on...&lt;br /&gt;
&lt;br /&gt;
===8th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle8.png]]&amp;lt;br /&amp;gt;Eighth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconearthquake.png|link=]]&amp;lt;br /&amp;gt;Earthquake&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Shakes the earth and causes instant damage to all nearby&amp;lt;br /&amp;gt;PvM - Deals ((15 to 25) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) to all creatures within 8 tiles&amp;lt;br /&amp;gt;PvP - Deals damage to each player equal to 50% of their current hitpoints within 8 tiles&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconenergyvortex.png|link=]]&amp;lt;br /&amp;gt;Energy Vortex&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Energy Vortex which will pursue and attack the nearest creature&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconresurrection.png|link=]]&amp;lt;br /&amp;gt;Resurrection&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Garlic&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Allows the player to Resurrect another player or their own tamed and bonded followers&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonair.png|link=]]&amp;lt;br /&amp;gt;Air Elemental&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Air Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummondaemon.png|link=]]&amp;lt;br /&amp;gt;Summon Daemon&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Daemon under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonearth.png|link=]]&amp;lt;br /&amp;gt;Earth Elemental&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Earth Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonfire.png|link=]]&amp;lt;br /&amp;gt;Fire Elemental&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Fire Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonwater.png|link=]]&amp;lt;br /&amp;gt;Water Elemental&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Water Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 50 Mana&lt;br /&gt;
* Casting Time - 2.50 Seconds&lt;br /&gt;
* Casting Time (Resurrection) - 5.00 Seconds&lt;br /&gt;
* Casting Time (Earthquake) - 3.00 Seconds&lt;br /&gt;
* Casting Time (Summons) - 6.00 Seconds&lt;br /&gt;
* Min Required to Cast - 80 Magery&lt;br /&gt;
* 100% Success to Cast - 100 Magery&lt;/div&gt;</summary>
		<author><name>Chase</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Template:SpellCircles&amp;diff=20016</id>
		<title>Template:SpellCircles</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Template:SpellCircles&amp;diff=20016"/>
		<updated>2023-05-08T16:53:47Z</updated>

		<summary type="html">&lt;p&gt;Chase: /* 4th Circle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===1st Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle1.png]]&amp;lt;br /&amp;gt;First Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconclumsy.png|link=]]&amp;lt;br /&amp;gt;Clumsy&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; |Resist chance is (35% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Attack Speed and Casting Speed by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Dex by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcreatefood.png|link=]]&amp;lt;br /&amp;gt;Create Food&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a paltry-level food item&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconfeeblemind.png|link=]]&amp;lt;br /&amp;gt;Feeblemind&lt;br /&gt;
|Nightshade&amp;lt;br /&amp;gt;Ginseng&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (35% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Spell Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Int by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconheal.png|link=]]&amp;lt;br /&amp;gt;Heal&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Heals ((10 to 12) * (Magery / 100)) hit points to target&amp;lt;br /&amp;gt;PvP - Heals ((6 to 9) * (Magery / 100)) hit points to target&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicarrow.png|link=]]&amp;lt;br /&amp;gt;Magic Arrow&lt;br /&gt;
|Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Has a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((6 to 8) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((3 to 6) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconnightsight.png|link=]]&amp;lt;br /&amp;gt;Night Sight&lt;br /&gt;
|Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Provides 60 minutes of light for a player in dark areas such as dungeons&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconreactivearmor.png|link=]]&amp;lt;br /&amp;gt;Reactive Armor&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Reduces physical damage taken by 20% until the maximum damage prevention amount has been reached&amp;lt;br /&amp;gt;Prevents a maximum of (25 * (Magery / 100)) + (50 * (Effective Inscription Skill / 100)) total damage&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconweaken.png|link=]]&amp;lt;br /&amp;gt;Weaken&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (35% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Str by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 4 Mana&lt;br /&gt;
* Casting Time - 0.50 Seconds&lt;br /&gt;
* Min Required to Cast - 0 Magery&lt;br /&gt;
* 100% Success to Cast - 30 Magery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2nd Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle2.png]]&amp;lt;br /&amp;gt;Second Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconagility.png|link=]]&amp;lt;br /&amp;gt;Agility&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases target&#039;s Dex by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcunning.png|link=]]&amp;lt;br /&amp;gt;Cunning&lt;br /&gt;
|Nightshade&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases target&#039;s Int by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcure.png|link=]]&amp;lt;br /&amp;gt;Cure&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Chance to cure target based on [[Poisoning|Poison]] type&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconharm.png|link=]]&amp;lt;br /&amp;gt;Harm&lt;br /&gt;
|Nightshade&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Has a damage delay of .05 seconds&amp;lt;br /&amp;gt;PvM - Deals ((10 to 16) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP damage is based on distance to the target&lt;br /&gt;
* [Range 0-2] - Deals ((8 to 12) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&lt;br /&gt;
* [Range 3-4] - Deals ((4 to 6) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&lt;br /&gt;
* [Range 5+] - Deals ((2 to 3) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&lt;br /&gt;
&lt;br /&gt;
Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagictrap.png|link=]]&amp;lt;br /&amp;gt;Magic Trap&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | When cast on a pouch, will place a Magic Trap effect on it (the pouch will change color while Trapped)&amp;lt;br /&amp;gt;When cast on the caster themselves, will search backpack for an untrapped pouch and Magic Trap it&amp;lt;br /&amp;gt;When opening a pouch that is Magic Trapped, the player will take 1 damage and remove a Paralyze spell from the player&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicuntrap.png|link=]]&amp;lt;br /&amp;gt;Magic Untrap&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (30% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvP - When cast onto a player, will remove a Magic Trap spell effect from one pouch in that player&#039;s backpack&amp;lt;br /&amp;gt;A player may only be effected by this spell once every 10 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconprotection.png|link=]]&amp;lt;br /&amp;gt;Protection&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases caster&#039;s Armor Rating by (15 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Duration increased to (400% * (Inscription / 100)) of normal&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconstrength.png|link=]]&amp;lt;br /&amp;gt;Strength&lt;br /&gt;
|Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases the targets Str by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 6 Mana&lt;br /&gt;
* Casting Time - 0.75 Seconds&lt;br /&gt;
* Min Required to Cast - 20 Magery&lt;br /&gt;
* 100% Success to Cast - 40 Magery&lt;br /&gt;
&lt;br /&gt;
===3rd Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle3.png]]&amp;lt;br /&amp;gt;Third Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconbless.png|link=]]&amp;lt;br /&amp;gt;Bless&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases target&#039;s Str, Dex, and Int by (11 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;On Followers, it grants 5% melee dmg, 5% spell dmg and 5% attack speed &amp;lt;br /&amp;gt;Duration increased to (400% * (Inscription / 100)) of normal&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconfireball.png|link=]]&amp;lt;br /&amp;gt;Fireball&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Hurls a fireball at the target with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((14 to 18) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((9 to 12) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagiclock.png|link=]]&amp;lt;br /&amp;gt;Magic Lock&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Garlic&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Magically locks selected container targets&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconpoison.png|link=]]&amp;lt;br /&amp;gt;Poison&lt;br /&gt;
|Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | [[Poisoning|Poison]] strength on selected target determined by Magery, Poisoning, and distance&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icontelekinesis.png|link=]]&amp;lt;br /&amp;gt;Telekinesis&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Players can cast the Telekinesis spell onto a creature to make the creature &amp;quot;Sticky&amp;quot; for explosion potions for the next 60 seconds &amp;lt;br/&amp;gt; (Note: containers cannot be opened with telekinesis anymore)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconteleport.png|link=]]&amp;lt;br /&amp;gt;Teleport&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Caster is transported to the target location, within 10 tiles and in line of sight&amp;lt;br /&amp;gt;PvP - 15 second cooldown between castings&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicunlock.png|link=]]&amp;lt;br /&amp;gt;Unlock&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Unlocks a magical or low level normal lock&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconwallofstone.png|link=]]&amp;lt;br /&amp;gt;Wall of Stone&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Garlic&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Creates an impassable and line-of-sight blocking wall for 15 seconds&amp;lt;br /&amp;gt;30 second cooldown between castings&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 9 Mana&lt;br /&gt;
* Casting Time - 1.00 Second&lt;br /&gt;
* Min Required to Cast - 30 Magery&lt;br /&gt;
* 100% Success to Cast - 50 Magery&lt;br /&gt;
&lt;br /&gt;
===4th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle4.png]]&amp;lt;br /&amp;gt;Fourth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconarchcure.png|link=]]&amp;lt;br /&amp;gt;Arch Cure&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Attempts to cure self and all poisoned friendly targets within 6 tiles (will never flag player as criminal)&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconarchprotection.png|link=]]&amp;lt;br /&amp;gt;Arch Protection&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases the Armor Rating of self and all friendly targets within 6 tiles (should not flag the player as criminal)&amp;lt;br /&amp;gt;Armor Rating increase is 1 + (14 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Duration increased to (400% * (Inscription / 100)) of normal&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcurse.png|link=]]&amp;lt;br /&amp;gt;Curse&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Nightshade&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (20% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Attack Speed, Spell Damage, and Melee Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Str, Dex, and Int by (11 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconfirefield.png|link=]]&amp;lt;br /&amp;gt;Fire Field&lt;br /&gt;
|Black Pearl&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Creates a wall of fire that damages all creatures and players walking over it or standing in it&amp;lt;br /&amp;gt;Resist chance is (25% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;PvM - Deals 4 damage (or 2 damage if creature makes a successful Magic Resist check)&amp;lt;br /&amp;gt;PvP - Deals 2 damage (or 1 damage if player makes a successful Magic Resist check)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icongreaterheal.png|link=]]&amp;lt;br /&amp;gt;Greater Heal&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Heals ((35 to 45) * (Magery / 100)) hit points to target&amp;lt;br /&amp;gt;If the target is [[Poisoning|Poisoned]], the amount of healing will be reduced&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconlightning.png|link=]]&amp;lt;br /&amp;gt;Lightning&lt;br /&gt;
|Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Strikes a target with a bolt of lightning with a damage delay of 0.15 seconds&amp;lt;br /&amp;gt;PvM - Deals ((16 to 20) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((12 to 15) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmanadrain.png|link=]]&amp;lt;br /&amp;gt;Mana Drain&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (20% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Will not stack with any other castings of Mana Drain or Mana Vampire on target&amp;lt;br /&amp;gt;Effect will be overridden by Mana Vampire if that is cast on target&amp;lt;br /&amp;gt;Players may drink a Magic Resist potion to nullify the effects of either Mana Drain or Mana Vampire on themselves&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Magic Resist by 20 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Magic Resist by 10 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconrecall.png|link=]]&amp;lt;br /&amp;gt;Recall&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Transports the player to a targeted rune location&amp;lt;br /&amp;gt;Within dungeons, players may only cast Recall within 8 tiles of a Golden Moongate&amp;lt;br /&amp;gt;Players may not Recall into a dungeon unless it is at a location that is within 8 tiles of a Golden Moongate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 11 Mana&lt;br /&gt;
* Casting Time - 1.25 Seconds&lt;br /&gt;
* Casting Time Recall - 2.00 Seconds&lt;br /&gt;
* Min Required to Cast - 40 Magery&lt;br /&gt;
* 100% Success to Cast - 60 Magery&lt;br /&gt;
&lt;br /&gt;
===5th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle5.png]]&amp;lt;br /&amp;gt;Fifth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconbladespirits.png|link=]]&amp;lt;br /&amp;gt;Blade Spirits&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a Blade Spirit which will pursue and attack the nearest creature&amp;lt;br /&amp;gt;Duration is (150 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;Duration is increased to (400% * (Spirit Speak / 100)) of normal&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icondispelfield.png|link=]]&amp;lt;br /&amp;gt;Dispel Field&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Garlic&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Dispels a player-created Moongate, Chivalry Moongate, Wall of Stone, Energy Field, Firefield or Poison Field&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconincognito.png|link=]]&amp;lt;br /&amp;gt;Incognito&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Garlic&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Randomizes the player&#039;s name, gender, skin tone, hair and facial hair&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicreflect.png|link=]]&amp;lt;br /&amp;gt;Magic Reflection&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Reflects the next hostile spell cast onto on the caster&amp;lt;br /&amp;gt;PvM - Has a ((100% - (Spell Circle * 10%)) * (Inscription Skill / 100)) chance to remain in place after reflecting a spell&amp;lt;br /&amp;gt;PvP - Has a (25% * (Inscription / 100)) chance to stay active and reflect a single additional spell before being nullified&amp;lt;br /&amp;gt;Will at most ever reflect 2 spells during PvP&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmindblast.png|link=]]&amp;lt;br /&amp;gt;Mind Blast&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Has a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((20 to 32) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;Damage against creatures is increased by (Target&#039;s Armor Rating / 100%)&amp;lt;br /&amp;gt;PvP - Deals ((15 to 25) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Damage is increased based on the target&#039;s Total Armor Meditation Penalty&amp;lt;br /&amp;gt;Damage increase amount is (25% * (Target&#039;s Mana Rate Reduction)) to a maximum of +50% damage&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconparalyze.png|link=]]&amp;lt;br /&amp;gt;Paralyze&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (15% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Paralyzes target creature for (30 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;PvP - Paralyzes target player for (10 * (Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconpoisonfield.png|link=]]&amp;lt;br /&amp;gt;Poison Field&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Nightshade&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Walking over or standing in a Poison Field will [[Poisoning|Poison]] the player or creature unless it is resisted&amp;lt;br /&amp;gt;Resist chance is (15% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummoncreature.png|link=]]&amp;lt;br /&amp;gt;Summon Creature&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 1 control-slot creature under the control of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 14 Mana&lt;br /&gt;
* Casting Time - 1.50 Seconds&lt;br /&gt;
* Casting Time (Blade Spirits) - 6.00 Seconds&lt;br /&gt;
* Casting Time (Summon Creature) - 6.00 Seconds&lt;br /&gt;
* Min Required to Cast - 50 Magery&lt;br /&gt;
* 100% Success to Cast - 70 Magery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===6th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle6.png]]&amp;lt;br /&amp;gt;Sixth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icondispel.png|link=]]&amp;lt;br /&amp;gt;Dispel&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Attempts to dispel a summoned creature&amp;lt;br /&amp;gt;PvP - When a player attempts to Dispel another player&#039;s Summoned Follower (with the Dispel or Mass Dispel spells) there is a (50% * (Controller&#039;s Printed Spirit Speak Skill / 100)) chance the Summoned Follower will ignore the dispel attempt (this applies to normal summons and Undead summons, so long as the controller has Spirit Speak skill)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconenergybolt.png|link=]]&amp;lt;br /&amp;gt;Energy Bolt&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Fires a bolt of magical force at the target with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((32 to 44) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((20 to 35) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconexplosion.png|link=]]&amp;lt;br /&amp;gt;Explosion&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Unleashes an explosive blast on the target with a damage delay of 2.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((34 to 46) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((20 to 35) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconinvisibility.png|link=]]&amp;lt;br /&amp;gt;Invisibility&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Makes the target hidden for (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;Duration increased to (400% * (Inscription / 100)) of normal when caster is the target&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmark.png|link=]]&amp;lt;br /&amp;gt;Mark&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Allows player to bind a location to a Recall rune for future usage with the Recall/Gate spells&amp;lt;br /&amp;gt;Players may mark most locations with a few exceptions&amp;lt;br /&amp;gt;Within dungeons, players may only cast Mark at locations within 8 tiles of a Golden Moongate&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmasscurse.png|link=]]&amp;lt;br /&amp;gt;Mass Curse&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Casts the Curse spell on a the target and all similar targets within 4 tiles (Will only hit mobs if a mob is targeted)&amp;lt;br /&amp;gt;Resist chance for each target is (10% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Attack Speed and Casting Speed by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Reduces target creature&#039;s Spell and Melee Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Str, Dex, and Int by (11 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconparalyzefield.png|link=]]&amp;lt;br /&amp;gt;Paralyze Field&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Paralyzes players or creatures who walk across it unless resisted&amp;lt;br /&amp;gt;Resist chance is (10% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;PvM - Paralyzes target creature for (30 * (Caster Magery / 100)) seconds&amp;lt;br /&amp;gt;PvP - Paralyzes target player for (10 * (Caster Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconreveal.png|link=]]&amp;lt;br /&amp;gt;Reveal&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Reveals all hidden targets within (3 * (Magery / 100)) tiles of the target location&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 20 Mana&lt;br /&gt;
* Casting Time - 1.75 Seconds&lt;br /&gt;
* Casting Time (Reveal) - 4.00 Seconds&lt;br /&gt;
* Min Required to Cast - 60 Magery&lt;br /&gt;
* 100% Success to Cast - 80 Magery&lt;br /&gt;
&lt;br /&gt;
===7th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle7.png]]&amp;lt;br /&amp;gt;Seventh Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconchainlightning.png|link=]]&amp;lt;br /&amp;gt;Chain Lightning&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Damages targets with series of lightning bolts with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((30 to 42) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to creatures within 2 tiles of target&amp;lt;br /&amp;gt;PvP - Deals ((10-15) + (5 x Total Players Hit)) damage to players (up to a maximum of 30 per player) within 3 tiles of target&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconenergyfield.png|link=]]&amp;lt;br /&amp;gt;Energy Field&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Creates an impassable and line-of-sight blocking field for 30 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconflamestrike.png|link=]]&amp;lt;br /&amp;gt;Flame Strike&lt;br /&gt;
|Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Envelopes target in a column of flame with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((72 to 96) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;Damage against creatures is increased by an additional 75% (which is reflected in formula)&amp;lt;br /&amp;gt;PvP - Deals ((30 to 45) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icongatetravel.png|link=]]&amp;lt;br /&amp;gt;Gate Travel&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Opens a gate to a location based on a selected rune&amp;lt;br /&amp;gt;Players may cast gate at most locations with a few exceptions&amp;lt;br /&amp;gt;Within dungeons players, may only cast gate within 8 tiles of a Golden Moongate&amp;lt;br /&amp;gt;Players may not gate into dungeons unless the target location is within 8 tiles of a Golden Moongate&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmanavampire.png|link=]]&amp;lt;br /&amp;gt;Mana Vampire&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (5% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Will not stack with any other castings of Mana Drain or Mana Vampire on target&amp;lt;br /&amp;gt;Effect will be overridden by Mana Vampire if that is cast on target&amp;lt;br /&amp;gt;Players may drink a Magic Resist potion to nullify the effects of either Mana Drain or Mana Vampire on themselves&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Magic Resist by 50 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Magic Resist by 20 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmassdispel.png|link=]]&amp;lt;br /&amp;gt;Mass Dispel&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | PvP - Destroys all non-friendly summoned entities within 4 tile radius of the target&amp;lt;br /&amp;gt;When a player attempts to Dispel another player&#039;s Summoned Follower (with the Dispel or Mass Dispel spells) there is a (50% * (Controller&#039;s Printed Spirit Speak Skill / 100)) chance the Summoned Follower will ignore the dispel attempt (this applies to normal summons and Undead summons, so long as the controller has Spirit Speak skill)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmeteorswarm.png|link=]]&amp;lt;br /&amp;gt;Meteor Swarm&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a meteor swarm where damage is split between targets with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((22 to 34) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to creatures within 3 tiles of target&amp;lt;br /&amp;gt;PvP - Deals ((5-10) + (3 x Total Players Hit)) damage to players (up to a maximum of 25 per player) within 5 tiles of target&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconpolymorph.png|link=]]&amp;lt;br /&amp;gt;Polymorph&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Player can select a creature body for (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;Additional creature body types may be unlocked for selection through [[Player Customizations]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 40 Mana&lt;br /&gt;
* Casting Time - 2.00 Seconds&lt;br /&gt;
* Casting Time (Gate Travel) - 4.00 Seconds&lt;br /&gt;
* Min Required to Cast - 70 Magery&lt;br /&gt;
* 100% Success to Cast - 90 Magery&lt;br /&gt;
&lt;br /&gt;
* Several other PvP changes were made to Chain Lightning and Meteor Swarm&lt;br /&gt;
** Chain Lightning and Meteor Swarm are no longer affected by the PvP Fizzle mechanic that would occur when multiple players cast the spell against the same target in a short window&lt;br /&gt;
** Chain Lightning and Meteor Swarm will now remove Magic Reflect from players in PvP, but will still only inflict 1 damage on the player on the specific spellcast that removes Magic Reflect from them&lt;br /&gt;
** If a player casts either Chain Lightning or Meteor Swarm, and hits any players, they will have a cooldown of 30 seconds before they may cast either spell again&lt;br /&gt;
** Chain Lightning also now has a 0.25 second Damage Delay similar to Lightning (previously was 0 delay)&lt;br /&gt;
** Meteor Swarm also now has a 0.5 second Damage delay similar to most other damaging spells (previously was 0 delay)&lt;br /&gt;
** Chain Lightning can hit up to a maximum of 8 Players&lt;br /&gt;
** Meteor Swarm can hit up to a maximum of 10 Players&lt;br /&gt;
&lt;br /&gt;
*PvP Flamestrike&lt;br /&gt;
** Whenever a player is hit by a Flamestrike spell in PvP from another player, it starts a 1 second duration &amp;quot;Flamestrike Window&amp;quot;&lt;br /&gt;
** If another player targets that same player with a Flamestrike spell while a &amp;quot;Flamestrike Window&amp;quot; is still in place on the target, the Flamestrike Window&#039;s duration resets, and a cumulative 10% Fizzle chance is applied to their spell and any future Flamestrikes in that window on the same target&lt;br /&gt;
** If 1 second passes where a player is not targeted by a Flamestrike spell, the Flamestrike Window against them expires and the cumulative fizzle chance for flamestrikes on them resets back to 0%&lt;br /&gt;
** A player who fizzles a Flamestrike spell due to this mechanic will receive a &amp;quot;Your flamestrike fizzles amidst the chaos of battle&amp;quot; system message&lt;br /&gt;
** Example:&lt;br /&gt;
*** Player 1 casts Flamestrike on target: Flamestrike is resolved as normal and a Flamestrike Window starts&lt;br /&gt;
*** 0.1 seconds later Player 2 casts Flamestrike on same target: Flamestrike Window resets and player has a 10% chance that their Flamestrike fizzles&lt;br /&gt;
*** 0.2 seconds later Player 3 casts Flamestrike on same target: Flamestrike Window resets and player has 20% chance that their Flamestrike fizzles&lt;br /&gt;
*** And so on...&lt;br /&gt;
&lt;br /&gt;
===8th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle8.png]]&amp;lt;br /&amp;gt;Eighth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconearthquake.png|link=]]&amp;lt;br /&amp;gt;Earthquake&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Shakes the earth and causes instant damage to all nearby&amp;lt;br /&amp;gt;PvM - Deals ((15 to 25) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) to all creatures within 8 tiles&amp;lt;br /&amp;gt;PvP - Deals damage to each player equal to 50% of their current hitpoints within 8 tiles&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconenergyvortex.png|link=]]&amp;lt;br /&amp;gt;Energy Vortex&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Energy Vortex which will pursue and attack the nearest creature&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconresurrection.png|link=]]&amp;lt;br /&amp;gt;Resurrection&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Garlic&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Allows the player to Resurrect another player or their own tamed and bonded followers&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonair.png|link=]]&amp;lt;br /&amp;gt;Air Elemental&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Air Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummondaemon.png|link=]]&amp;lt;br /&amp;gt;Summon Daemon&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Daemon under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonearth.png|link=]]&amp;lt;br /&amp;gt;Earth Elemental&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Earth Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonfire.png|link=]]&amp;lt;br /&amp;gt;Fire Elemental&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Fire Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonwater.png|link=]]&amp;lt;br /&amp;gt;Water Elemental&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Water Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 50 Mana&lt;br /&gt;
* Casting Time - 2.50 Seconds&lt;br /&gt;
* Casting Time (Resurrection) - 5.00 Seconds&lt;br /&gt;
* Casting Time (Earthquake) - 3.00 Seconds&lt;br /&gt;
* Casting Time (Summons) - 6.00 Seconds&lt;br /&gt;
* Min Required to Cast - 80 Magery&lt;br /&gt;
* 100% Success to Cast - 100 Magery&lt;/div&gt;</summary>
		<author><name>Chase</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Template:SpellCircles&amp;diff=20015</id>
		<title>Template:SpellCircles</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Template:SpellCircles&amp;diff=20015"/>
		<updated>2023-05-08T16:53:17Z</updated>

		<summary type="html">&lt;p&gt;Chase: /* 4th Circle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===1st Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle1.png]]&amp;lt;br /&amp;gt;First Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconclumsy.png|link=]]&amp;lt;br /&amp;gt;Clumsy&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; |Resist chance is (35% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Attack Speed and Casting Speed by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Dex by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcreatefood.png|link=]]&amp;lt;br /&amp;gt;Create Food&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a paltry-level food item&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconfeeblemind.png|link=]]&amp;lt;br /&amp;gt;Feeblemind&lt;br /&gt;
|Nightshade&amp;lt;br /&amp;gt;Ginseng&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (35% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Spell Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Int by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconheal.png|link=]]&amp;lt;br /&amp;gt;Heal&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Heals ((10 to 12) * (Magery / 100)) hit points to target&amp;lt;br /&amp;gt;PvP - Heals ((6 to 9) * (Magery / 100)) hit points to target&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicarrow.png|link=]]&amp;lt;br /&amp;gt;Magic Arrow&lt;br /&gt;
|Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Has a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((6 to 8) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((3 to 6) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconnightsight.png|link=]]&amp;lt;br /&amp;gt;Night Sight&lt;br /&gt;
|Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Provides 60 minutes of light for a player in dark areas such as dungeons&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconreactivearmor.png|link=]]&amp;lt;br /&amp;gt;Reactive Armor&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Reduces physical damage taken by 20% until the maximum damage prevention amount has been reached&amp;lt;br /&amp;gt;Prevents a maximum of (25 * (Magery / 100)) + (50 * (Effective Inscription Skill / 100)) total damage&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconweaken.png|link=]]&amp;lt;br /&amp;gt;Weaken&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (35% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Str by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 4 Mana&lt;br /&gt;
* Casting Time - 0.50 Seconds&lt;br /&gt;
* Min Required to Cast - 0 Magery&lt;br /&gt;
* 100% Success to Cast - 30 Magery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2nd Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle2.png]]&amp;lt;br /&amp;gt;Second Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconagility.png|link=]]&amp;lt;br /&amp;gt;Agility&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases target&#039;s Dex by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcunning.png|link=]]&amp;lt;br /&amp;gt;Cunning&lt;br /&gt;
|Nightshade&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases target&#039;s Int by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcure.png|link=]]&amp;lt;br /&amp;gt;Cure&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Chance to cure target based on [[Poisoning|Poison]] type&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconharm.png|link=]]&amp;lt;br /&amp;gt;Harm&lt;br /&gt;
|Nightshade&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Has a damage delay of .05 seconds&amp;lt;br /&amp;gt;PvM - Deals ((10 to 16) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP damage is based on distance to the target&lt;br /&gt;
* [Range 0-2] - Deals ((8 to 12) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&lt;br /&gt;
* [Range 3-4] - Deals ((4 to 6) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&lt;br /&gt;
* [Range 5+] - Deals ((2 to 3) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&lt;br /&gt;
&lt;br /&gt;
Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagictrap.png|link=]]&amp;lt;br /&amp;gt;Magic Trap&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | When cast on a pouch, will place a Magic Trap effect on it (the pouch will change color while Trapped)&amp;lt;br /&amp;gt;When cast on the caster themselves, will search backpack for an untrapped pouch and Magic Trap it&amp;lt;br /&amp;gt;When opening a pouch that is Magic Trapped, the player will take 1 damage and remove a Paralyze spell from the player&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicuntrap.png|link=]]&amp;lt;br /&amp;gt;Magic Untrap&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (30% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvP - When cast onto a player, will remove a Magic Trap spell effect from one pouch in that player&#039;s backpack&amp;lt;br /&amp;gt;A player may only be effected by this spell once every 10 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconprotection.png|link=]]&amp;lt;br /&amp;gt;Protection&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases caster&#039;s Armor Rating by (15 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Duration increased to (400% * (Inscription / 100)) of normal&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconstrength.png|link=]]&amp;lt;br /&amp;gt;Strength&lt;br /&gt;
|Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases the targets Str by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 6 Mana&lt;br /&gt;
* Casting Time - 0.75 Seconds&lt;br /&gt;
* Min Required to Cast - 20 Magery&lt;br /&gt;
* 100% Success to Cast - 40 Magery&lt;br /&gt;
&lt;br /&gt;
===3rd Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle3.png]]&amp;lt;br /&amp;gt;Third Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconbless.png|link=]]&amp;lt;br /&amp;gt;Bless&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases target&#039;s Str, Dex, and Int by (11 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;On Followers, it grants 5% melee dmg, 5% spell dmg and 5% attack speed &amp;lt;br /&amp;gt;Duration increased to (400% * (Inscription / 100)) of normal&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconfireball.png|link=]]&amp;lt;br /&amp;gt;Fireball&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Hurls a fireball at the target with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((14 to 18) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((9 to 12) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagiclock.png|link=]]&amp;lt;br /&amp;gt;Magic Lock&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Garlic&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Magically locks selected container targets&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconpoison.png|link=]]&amp;lt;br /&amp;gt;Poison&lt;br /&gt;
|Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | [[Poisoning|Poison]] strength on selected target determined by Magery, Poisoning, and distance&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icontelekinesis.png|link=]]&amp;lt;br /&amp;gt;Telekinesis&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Players can cast the Telekinesis spell onto a creature to make the creature &amp;quot;Sticky&amp;quot; for explosion potions for the next 60 seconds &amp;lt;br/&amp;gt; (Note: containers cannot be opened with telekinesis anymore)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconteleport.png|link=]]&amp;lt;br /&amp;gt;Teleport&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Caster is transported to the target location, within 10 tiles and in line of sight&amp;lt;br /&amp;gt;PvP - 15 second cooldown between castings&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicunlock.png|link=]]&amp;lt;br /&amp;gt;Unlock&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Unlocks a magical or low level normal lock&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconwallofstone.png|link=]]&amp;lt;br /&amp;gt;Wall of Stone&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Garlic&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Creates an impassable and line-of-sight blocking wall for 15 seconds&amp;lt;br /&amp;gt;30 second cooldown between castings&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 9 Mana&lt;br /&gt;
* Casting Time - 1.00 Second&lt;br /&gt;
* Min Required to Cast - 30 Magery&lt;br /&gt;
* 100% Success to Cast - 50 Magery&lt;br /&gt;
&lt;br /&gt;
===4th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle4.png]]&amp;lt;br /&amp;gt;Fourth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconarchcure.png|link=]]&amp;lt;br /&amp;gt;Arch Cure&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Attempts to cure self and all poisoned friendly targets within 6 tiles (will never flag player as criminal)&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconarchprotection.png|link=]]&amp;lt;br /&amp;gt;Arch Protection&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases the Armor Rating of self and all friendly targets within 6 tiles (should not flag the player as criminal)&amp;lt;br /&amp;gt;Armor Rating increase is 1 + (14 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Duration increased to (400% * (Inscription / 100)) of normal&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcurse.png|link=]]&amp;lt;br /&amp;gt;Curse&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Nightshade&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (20% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Attack Speed, Casting Speed, Spell Damage, and Melee Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Str, Dex, and Int by (11 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconfirefield.png|link=]]&amp;lt;br /&amp;gt;Fire Field&lt;br /&gt;
|Black Pearl&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Creates a wall of fire that damages all creatures and players walking over it or standing in it&amp;lt;br /&amp;gt;Resist chance is (25% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;PvM - Deals 4 damage (or 2 damage if creature makes a successful Magic Resist check)&amp;lt;br /&amp;gt;PvP - Deals 2 damage (or 1 damage if player makes a successful Magic Resist check)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icongreaterheal.png|link=]]&amp;lt;br /&amp;gt;Greater Heal&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Heals ((35 to 45) * (Magery / 100)) hit points to target&amp;lt;br /&amp;gt;If the target is [[Poisoning|Poisoned]], the amount of healing will be reduced&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconlightning.png|link=]]&amp;lt;br /&amp;gt;Lightning&lt;br /&gt;
|Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Strikes a target with a bolt of lightning with a damage delay of 0.15 seconds&amp;lt;br /&amp;gt;PvM - Deals ((16 to 20) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((12 to 15) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmanadrain.png|link=]]&amp;lt;br /&amp;gt;Mana Drain&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (20% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Will not stack with any other castings of Mana Drain or Mana Vampire on target&amp;lt;br /&amp;gt;Effect will be overridden by Mana Vampire if that is cast on target&amp;lt;br /&amp;gt;Players may drink a Magic Resist potion to nullify the effects of either Mana Drain or Mana Vampire on themselves&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Magic Resist by 20 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Magic Resist by 10 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconrecall.png|link=]]&amp;lt;br /&amp;gt;Recall&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Transports the player to a targeted rune location&amp;lt;br /&amp;gt;Within dungeons, players may only cast Recall within 8 tiles of a Golden Moongate&amp;lt;br /&amp;gt;Players may not Recall into a dungeon unless it is at a location that is within 8 tiles of a Golden Moongate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 11 Mana&lt;br /&gt;
* Casting Time - 1.25 Seconds&lt;br /&gt;
* Casting Time Recall - 2.00 Seconds&lt;br /&gt;
* Min Required to Cast - 40 Magery&lt;br /&gt;
* 100% Success to Cast - 60 Magery&lt;br /&gt;
&lt;br /&gt;
===5th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle5.png]]&amp;lt;br /&amp;gt;Fifth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconbladespirits.png|link=]]&amp;lt;br /&amp;gt;Blade Spirits&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a Blade Spirit which will pursue and attack the nearest creature&amp;lt;br /&amp;gt;Duration is (150 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;Duration is increased to (400% * (Spirit Speak / 100)) of normal&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icondispelfield.png|link=]]&amp;lt;br /&amp;gt;Dispel Field&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Garlic&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Dispels a player-created Moongate, Chivalry Moongate, Wall of Stone, Energy Field, Firefield or Poison Field&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconincognito.png|link=]]&amp;lt;br /&amp;gt;Incognito&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Garlic&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Randomizes the player&#039;s name, gender, skin tone, hair and facial hair&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicreflect.png|link=]]&amp;lt;br /&amp;gt;Magic Reflection&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Reflects the next hostile spell cast onto on the caster&amp;lt;br /&amp;gt;PvM - Has a ((100% - (Spell Circle * 10%)) * (Inscription Skill / 100)) chance to remain in place after reflecting a spell&amp;lt;br /&amp;gt;PvP - Has a (25% * (Inscription / 100)) chance to stay active and reflect a single additional spell before being nullified&amp;lt;br /&amp;gt;Will at most ever reflect 2 spells during PvP&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmindblast.png|link=]]&amp;lt;br /&amp;gt;Mind Blast&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Has a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((20 to 32) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;Damage against creatures is increased by (Target&#039;s Armor Rating / 100%)&amp;lt;br /&amp;gt;PvP - Deals ((15 to 25) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Damage is increased based on the target&#039;s Total Armor Meditation Penalty&amp;lt;br /&amp;gt;Damage increase amount is (25% * (Target&#039;s Mana Rate Reduction)) to a maximum of +50% damage&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconparalyze.png|link=]]&amp;lt;br /&amp;gt;Paralyze&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (15% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Paralyzes target creature for (30 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;PvP - Paralyzes target player for (10 * (Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconpoisonfield.png|link=]]&amp;lt;br /&amp;gt;Poison Field&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Nightshade&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Walking over or standing in a Poison Field will [[Poisoning|Poison]] the player or creature unless it is resisted&amp;lt;br /&amp;gt;Resist chance is (15% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummoncreature.png|link=]]&amp;lt;br /&amp;gt;Summon Creature&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 1 control-slot creature under the control of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 14 Mana&lt;br /&gt;
* Casting Time - 1.50 Seconds&lt;br /&gt;
* Casting Time (Blade Spirits) - 6.00 Seconds&lt;br /&gt;
* Casting Time (Summon Creature) - 6.00 Seconds&lt;br /&gt;
* Min Required to Cast - 50 Magery&lt;br /&gt;
* 100% Success to Cast - 70 Magery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===6th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle6.png]]&amp;lt;br /&amp;gt;Sixth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icondispel.png|link=]]&amp;lt;br /&amp;gt;Dispel&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Attempts to dispel a summoned creature&amp;lt;br /&amp;gt;PvP - When a player attempts to Dispel another player&#039;s Summoned Follower (with the Dispel or Mass Dispel spells) there is a (50% * (Controller&#039;s Printed Spirit Speak Skill / 100)) chance the Summoned Follower will ignore the dispel attempt (this applies to normal summons and Undead summons, so long as the controller has Spirit Speak skill)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconenergybolt.png|link=]]&amp;lt;br /&amp;gt;Energy Bolt&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Fires a bolt of magical force at the target with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((32 to 44) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((20 to 35) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconexplosion.png|link=]]&amp;lt;br /&amp;gt;Explosion&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Unleashes an explosive blast on the target with a damage delay of 2.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((34 to 46) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((20 to 35) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconinvisibility.png|link=]]&amp;lt;br /&amp;gt;Invisibility&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Makes the target hidden for (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;Duration increased to (400% * (Inscription / 100)) of normal when caster is the target&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmark.png|link=]]&amp;lt;br /&amp;gt;Mark&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Allows player to bind a location to a Recall rune for future usage with the Recall/Gate spells&amp;lt;br /&amp;gt;Players may mark most locations with a few exceptions&amp;lt;br /&amp;gt;Within dungeons, players may only cast Mark at locations within 8 tiles of a Golden Moongate&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmasscurse.png|link=]]&amp;lt;br /&amp;gt;Mass Curse&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Casts the Curse spell on a the target and all similar targets within 4 tiles (Will only hit mobs if a mob is targeted)&amp;lt;br /&amp;gt;Resist chance for each target is (10% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Attack Speed and Casting Speed by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Reduces target creature&#039;s Spell and Melee Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Str, Dex, and Int by (11 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconparalyzefield.png|link=]]&amp;lt;br /&amp;gt;Paralyze Field&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Paralyzes players or creatures who walk across it unless resisted&amp;lt;br /&amp;gt;Resist chance is (10% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;PvM - Paralyzes target creature for (30 * (Caster Magery / 100)) seconds&amp;lt;br /&amp;gt;PvP - Paralyzes target player for (10 * (Caster Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconreveal.png|link=]]&amp;lt;br /&amp;gt;Reveal&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Reveals all hidden targets within (3 * (Magery / 100)) tiles of the target location&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 20 Mana&lt;br /&gt;
* Casting Time - 1.75 Seconds&lt;br /&gt;
* Casting Time (Reveal) - 4.00 Seconds&lt;br /&gt;
* Min Required to Cast - 60 Magery&lt;br /&gt;
* 100% Success to Cast - 80 Magery&lt;br /&gt;
&lt;br /&gt;
===7th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle7.png]]&amp;lt;br /&amp;gt;Seventh Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconchainlightning.png|link=]]&amp;lt;br /&amp;gt;Chain Lightning&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Damages targets with series of lightning bolts with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((30 to 42) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to creatures within 2 tiles of target&amp;lt;br /&amp;gt;PvP - Deals ((10-15) + (5 x Total Players Hit)) damage to players (up to a maximum of 30 per player) within 3 tiles of target&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconenergyfield.png|link=]]&amp;lt;br /&amp;gt;Energy Field&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Creates an impassable and line-of-sight blocking field for 30 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconflamestrike.png|link=]]&amp;lt;br /&amp;gt;Flame Strike&lt;br /&gt;
|Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Envelopes target in a column of flame with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((72 to 96) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;Damage against creatures is increased by an additional 75% (which is reflected in formula)&amp;lt;br /&amp;gt;PvP - Deals ((30 to 45) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icongatetravel.png|link=]]&amp;lt;br /&amp;gt;Gate Travel&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Opens a gate to a location based on a selected rune&amp;lt;br /&amp;gt;Players may cast gate at most locations with a few exceptions&amp;lt;br /&amp;gt;Within dungeons players, may only cast gate within 8 tiles of a Golden Moongate&amp;lt;br /&amp;gt;Players may not gate into dungeons unless the target location is within 8 tiles of a Golden Moongate&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmanavampire.png|link=]]&amp;lt;br /&amp;gt;Mana Vampire&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (5% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Will not stack with any other castings of Mana Drain or Mana Vampire on target&amp;lt;br /&amp;gt;Effect will be overridden by Mana Vampire if that is cast on target&amp;lt;br /&amp;gt;Players may drink a Magic Resist potion to nullify the effects of either Mana Drain or Mana Vampire on themselves&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Magic Resist by 50 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Magic Resist by 20 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmassdispel.png|link=]]&amp;lt;br /&amp;gt;Mass Dispel&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | PvP - Destroys all non-friendly summoned entities within 4 tile radius of the target&amp;lt;br /&amp;gt;When a player attempts to Dispel another player&#039;s Summoned Follower (with the Dispel or Mass Dispel spells) there is a (50% * (Controller&#039;s Printed Spirit Speak Skill / 100)) chance the Summoned Follower will ignore the dispel attempt (this applies to normal summons and Undead summons, so long as the controller has Spirit Speak skill)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmeteorswarm.png|link=]]&amp;lt;br /&amp;gt;Meteor Swarm&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a meteor swarm where damage is split between targets with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((22 to 34) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to creatures within 3 tiles of target&amp;lt;br /&amp;gt;PvP - Deals ((5-10) + (3 x Total Players Hit)) damage to players (up to a maximum of 25 per player) within 5 tiles of target&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconpolymorph.png|link=]]&amp;lt;br /&amp;gt;Polymorph&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Player can select a creature body for (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;Additional creature body types may be unlocked for selection through [[Player Customizations]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 40 Mana&lt;br /&gt;
* Casting Time - 2.00 Seconds&lt;br /&gt;
* Casting Time (Gate Travel) - 4.00 Seconds&lt;br /&gt;
* Min Required to Cast - 70 Magery&lt;br /&gt;
* 100% Success to Cast - 90 Magery&lt;br /&gt;
&lt;br /&gt;
* Several other PvP changes were made to Chain Lightning and Meteor Swarm&lt;br /&gt;
** Chain Lightning and Meteor Swarm are no longer affected by the PvP Fizzle mechanic that would occur when multiple players cast the spell against the same target in a short window&lt;br /&gt;
** Chain Lightning and Meteor Swarm will now remove Magic Reflect from players in PvP, but will still only inflict 1 damage on the player on the specific spellcast that removes Magic Reflect from them&lt;br /&gt;
** If a player casts either Chain Lightning or Meteor Swarm, and hits any players, they will have a cooldown of 30 seconds before they may cast either spell again&lt;br /&gt;
** Chain Lightning also now has a 0.25 second Damage Delay similar to Lightning (previously was 0 delay)&lt;br /&gt;
** Meteor Swarm also now has a 0.5 second Damage delay similar to most other damaging spells (previously was 0 delay)&lt;br /&gt;
** Chain Lightning can hit up to a maximum of 8 Players&lt;br /&gt;
** Meteor Swarm can hit up to a maximum of 10 Players&lt;br /&gt;
&lt;br /&gt;
*PvP Flamestrike&lt;br /&gt;
** Whenever a player is hit by a Flamestrike spell in PvP from another player, it starts a 1 second duration &amp;quot;Flamestrike Window&amp;quot;&lt;br /&gt;
** If another player targets that same player with a Flamestrike spell while a &amp;quot;Flamestrike Window&amp;quot; is still in place on the target, the Flamestrike Window&#039;s duration resets, and a cumulative 10% Fizzle chance is applied to their spell and any future Flamestrikes in that window on the same target&lt;br /&gt;
** If 1 second passes where a player is not targeted by a Flamestrike spell, the Flamestrike Window against them expires and the cumulative fizzle chance for flamestrikes on them resets back to 0%&lt;br /&gt;
** A player who fizzles a Flamestrike spell due to this mechanic will receive a &amp;quot;Your flamestrike fizzles amidst the chaos of battle&amp;quot; system message&lt;br /&gt;
** Example:&lt;br /&gt;
*** Player 1 casts Flamestrike on target: Flamestrike is resolved as normal and a Flamestrike Window starts&lt;br /&gt;
*** 0.1 seconds later Player 2 casts Flamestrike on same target: Flamestrike Window resets and player has a 10% chance that their Flamestrike fizzles&lt;br /&gt;
*** 0.2 seconds later Player 3 casts Flamestrike on same target: Flamestrike Window resets and player has 20% chance that their Flamestrike fizzles&lt;br /&gt;
*** And so on...&lt;br /&gt;
&lt;br /&gt;
===8th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle8.png]]&amp;lt;br /&amp;gt;Eighth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconearthquake.png|link=]]&amp;lt;br /&amp;gt;Earthquake&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Shakes the earth and causes instant damage to all nearby&amp;lt;br /&amp;gt;PvM - Deals ((15 to 25) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) to all creatures within 8 tiles&amp;lt;br /&amp;gt;PvP - Deals damage to each player equal to 50% of their current hitpoints within 8 tiles&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconenergyvortex.png|link=]]&amp;lt;br /&amp;gt;Energy Vortex&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Energy Vortex which will pursue and attack the nearest creature&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconresurrection.png|link=]]&amp;lt;br /&amp;gt;Resurrection&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Garlic&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Allows the player to Resurrect another player or their own tamed and bonded followers&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonair.png|link=]]&amp;lt;br /&amp;gt;Air Elemental&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Air Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummondaemon.png|link=]]&amp;lt;br /&amp;gt;Summon Daemon&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Daemon under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonearth.png|link=]]&amp;lt;br /&amp;gt;Earth Elemental&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Earth Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonfire.png|link=]]&amp;lt;br /&amp;gt;Fire Elemental&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Fire Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonwater.png|link=]]&amp;lt;br /&amp;gt;Water Elemental&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Water Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 50 Mana&lt;br /&gt;
* Casting Time - 2.50 Seconds&lt;br /&gt;
* Casting Time (Resurrection) - 5.00 Seconds&lt;br /&gt;
* Casting Time (Earthquake) - 3.00 Seconds&lt;br /&gt;
* Casting Time (Summons) - 6.00 Seconds&lt;br /&gt;
* Min Required to Cast - 80 Magery&lt;br /&gt;
* 100% Success to Cast - 100 Magery&lt;/div&gt;</summary>
		<author><name>Chase</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Template:SpellCircles&amp;diff=20014</id>
		<title>Template:SpellCircles</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Template:SpellCircles&amp;diff=20014"/>
		<updated>2023-05-08T16:28:14Z</updated>

		<summary type="html">&lt;p&gt;Chase: /* 7th Circle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===1st Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle1.png]]&amp;lt;br /&amp;gt;First Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconclumsy.png|link=]]&amp;lt;br /&amp;gt;Clumsy&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; |Resist chance is (35% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Attack Speed and Casting Speed by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Dex by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcreatefood.png|link=]]&amp;lt;br /&amp;gt;Create Food&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a paltry-level food item&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconfeeblemind.png|link=]]&amp;lt;br /&amp;gt;Feeblemind&lt;br /&gt;
|Nightshade&amp;lt;br /&amp;gt;Ginseng&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (35% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Spell Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Int by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconheal.png|link=]]&amp;lt;br /&amp;gt;Heal&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Heals ((10 to 12) * (Magery / 100)) hit points to target&amp;lt;br /&amp;gt;PvP - Heals ((6 to 9) * (Magery / 100)) hit points to target&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicarrow.png|link=]]&amp;lt;br /&amp;gt;Magic Arrow&lt;br /&gt;
|Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Has a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((6 to 8) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((3 to 6) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconnightsight.png|link=]]&amp;lt;br /&amp;gt;Night Sight&lt;br /&gt;
|Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Provides 60 minutes of light for a player in dark areas such as dungeons&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconreactivearmor.png|link=]]&amp;lt;br /&amp;gt;Reactive Armor&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Reduces physical damage taken by 20% until the maximum damage prevention amount has been reached&amp;lt;br /&amp;gt;Prevents a maximum of (25 * (Magery / 100)) + (50 * (Effective Inscription Skill / 100)) total damage&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconweaken.png|link=]]&amp;lt;br /&amp;gt;Weaken&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (35% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Str by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 4 Mana&lt;br /&gt;
* Casting Time - 0.50 Seconds&lt;br /&gt;
* Min Required to Cast - 0 Magery&lt;br /&gt;
* 100% Success to Cast - 30 Magery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2nd Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle2.png]]&amp;lt;br /&amp;gt;Second Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconagility.png|link=]]&amp;lt;br /&amp;gt;Agility&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases target&#039;s Dex by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcunning.png|link=]]&amp;lt;br /&amp;gt;Cunning&lt;br /&gt;
|Nightshade&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases target&#039;s Int by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcure.png|link=]]&amp;lt;br /&amp;gt;Cure&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Chance to cure target based on [[Poisoning|Poison]] type&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconharm.png|link=]]&amp;lt;br /&amp;gt;Harm&lt;br /&gt;
|Nightshade&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Has a damage delay of .05 seconds&amp;lt;br /&amp;gt;PvM - Deals ((10 to 16) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP damage is based on distance to the target&lt;br /&gt;
* [Range 0-2] - Deals ((8 to 12) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&lt;br /&gt;
* [Range 3-4] - Deals ((4 to 6) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&lt;br /&gt;
* [Range 5+] - Deals ((2 to 3) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&lt;br /&gt;
&lt;br /&gt;
Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagictrap.png|link=]]&amp;lt;br /&amp;gt;Magic Trap&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | When cast on a pouch, will place a Magic Trap effect on it (the pouch will change color while Trapped)&amp;lt;br /&amp;gt;When cast on the caster themselves, will search backpack for an untrapped pouch and Magic Trap it&amp;lt;br /&amp;gt;When opening a pouch that is Magic Trapped, the player will take 1 damage and remove a Paralyze spell from the player&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicuntrap.png|link=]]&amp;lt;br /&amp;gt;Magic Untrap&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (30% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvP - When cast onto a player, will remove a Magic Trap spell effect from one pouch in that player&#039;s backpack&amp;lt;br /&amp;gt;A player may only be effected by this spell once every 10 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconprotection.png|link=]]&amp;lt;br /&amp;gt;Protection&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases caster&#039;s Armor Rating by (15 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Duration increased to (400% * (Inscription / 100)) of normal&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconstrength.png|link=]]&amp;lt;br /&amp;gt;Strength&lt;br /&gt;
|Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases the targets Str by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 6 Mana&lt;br /&gt;
* Casting Time - 0.75 Seconds&lt;br /&gt;
* Min Required to Cast - 20 Magery&lt;br /&gt;
* 100% Success to Cast - 40 Magery&lt;br /&gt;
&lt;br /&gt;
===3rd Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle3.png]]&amp;lt;br /&amp;gt;Third Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconbless.png|link=]]&amp;lt;br /&amp;gt;Bless&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases target&#039;s Str, Dex, and Int by (11 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;On Followers, it grants 5% melee dmg, 5% spell dmg and 5% attack speed &amp;lt;br /&amp;gt;Duration increased to (400% * (Inscription / 100)) of normal&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconfireball.png|link=]]&amp;lt;br /&amp;gt;Fireball&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Hurls a fireball at the target with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((14 to 18) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((9 to 12) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagiclock.png|link=]]&amp;lt;br /&amp;gt;Magic Lock&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Garlic&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Magically locks selected container targets&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconpoison.png|link=]]&amp;lt;br /&amp;gt;Poison&lt;br /&gt;
|Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | [[Poisoning|Poison]] strength on selected target determined by Magery, Poisoning, and distance&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icontelekinesis.png|link=]]&amp;lt;br /&amp;gt;Telekinesis&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Players can cast the Telekinesis spell onto a creature to make the creature &amp;quot;Sticky&amp;quot; for explosion potions for the next 60 seconds &amp;lt;br/&amp;gt; (Note: containers cannot be opened with telekinesis anymore)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconteleport.png|link=]]&amp;lt;br /&amp;gt;Teleport&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Caster is transported to the target location, within 10 tiles and in line of sight&amp;lt;br /&amp;gt;PvP - 15 second cooldown between castings&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicunlock.png|link=]]&amp;lt;br /&amp;gt;Unlock&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Unlocks a magical or low level normal lock&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconwallofstone.png|link=]]&amp;lt;br /&amp;gt;Wall of Stone&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Garlic&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Creates an impassable and line-of-sight blocking wall for 15 seconds&amp;lt;br /&amp;gt;30 second cooldown between castings&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 9 Mana&lt;br /&gt;
* Casting Time - 1.00 Second&lt;br /&gt;
* Min Required to Cast - 30 Magery&lt;br /&gt;
* 100% Success to Cast - 50 Magery&lt;br /&gt;
&lt;br /&gt;
===4th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle4.png]]&amp;lt;br /&amp;gt;Fourth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconarchcure.png|link=]]&amp;lt;br /&amp;gt;Arch Cure&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Attempts to cure self and all poisoned friendly targets within 6 tiles (will never flag player as criminal)&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconarchprotection.png|link=]]&amp;lt;br /&amp;gt;Arch Protection&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases the Armor Rating of self and all friendly targets within 6 tiles (should not flag the player as criminal)&amp;lt;br /&amp;gt;Armor Rating increase is 1 + (14 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Duration increased to (400% * (Inscription / 100)) of normal&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcurse.png|link=]]&amp;lt;br /&amp;gt;Curse&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Nightshade&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (20% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Attack Speed and Casting Speed by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Spell Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Reduces target creature&#039;s Melee Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Str, Dex, and Int by (11 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconfirefield.png|link=]]&amp;lt;br /&amp;gt;Fire Field&lt;br /&gt;
|Black Pearl&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Creates a wall of fire that damages all creatures and players walking over it or standing in it&amp;lt;br /&amp;gt;Resist chance is (25% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;PvM - Deals 4 damage (or 2 damage if creature makes a successful Magic Resist check)&amp;lt;br /&amp;gt;PvP - Deals 2 damage (or 1 damage if player makes a successful Magic Resist check)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icongreaterheal.png|link=]]&amp;lt;br /&amp;gt;Greater Heal&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Heals ((35 to 45) * (Magery / 100)) hit points to target&amp;lt;br /&amp;gt;If the target is [[Poisoning|Poisoned]], the amount of healing will be reduced&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconlightning.png|link=]]&amp;lt;br /&amp;gt;Lightning&lt;br /&gt;
|Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Strikes a target with a bolt of lightning with a damage delay of 0.15 seconds&amp;lt;br /&amp;gt;PvM - Deals ((16 to 20) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((12 to 15) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmanadrain.png|link=]]&amp;lt;br /&amp;gt;Mana Drain&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (20% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Will not stack with any other castings of Mana Drain or Mana Vampire on target&amp;lt;br /&amp;gt;Effect will be overridden by Mana Vampire if that is cast on target&amp;lt;br /&amp;gt;Players may drink a Magic Resist potion to nullify the effects of either Mana Drain or Mana Vampire on themselves&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Magic Resist by 20 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Magic Resist by 10 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconrecall.png|link=]]&amp;lt;br /&amp;gt;Recall&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Transports the player to a targeted rune location&amp;lt;br /&amp;gt;Within dungeons, players may only cast Recall within 8 tiles of a Golden Moongate&amp;lt;br /&amp;gt;Players may not Recall into a dungeon unless it is at a location that is within 8 tiles of a Golden Moongate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 11 Mana&lt;br /&gt;
* Casting Time - 1.25 Seconds&lt;br /&gt;
* Casting Time Recall - 2.00 Seconds&lt;br /&gt;
* Min Required to Cast - 40 Magery&lt;br /&gt;
* 100% Success to Cast - 60 Magery&lt;br /&gt;
&lt;br /&gt;
===5th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle5.png]]&amp;lt;br /&amp;gt;Fifth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconbladespirits.png|link=]]&amp;lt;br /&amp;gt;Blade Spirits&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a Blade Spirit which will pursue and attack the nearest creature&amp;lt;br /&amp;gt;Duration is (150 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;Duration is increased to (400% * (Spirit Speak / 100)) of normal&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icondispelfield.png|link=]]&amp;lt;br /&amp;gt;Dispel Field&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Garlic&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Dispels a player-created Moongate, Chivalry Moongate, Wall of Stone, Energy Field, Firefield or Poison Field&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconincognito.png|link=]]&amp;lt;br /&amp;gt;Incognito&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Garlic&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Randomizes the player&#039;s name, gender, skin tone, hair and facial hair&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicreflect.png|link=]]&amp;lt;br /&amp;gt;Magic Reflection&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Reflects the next hostile spell cast onto on the caster&amp;lt;br /&amp;gt;PvM - Has a ((100% - (Spell Circle * 10%)) * (Inscription Skill / 100)) chance to remain in place after reflecting a spell&amp;lt;br /&amp;gt;PvP - Has a (25% * (Inscription / 100)) chance to stay active and reflect a single additional spell before being nullified&amp;lt;br /&amp;gt;Will at most ever reflect 2 spells during PvP&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmindblast.png|link=]]&amp;lt;br /&amp;gt;Mind Blast&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Has a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((20 to 32) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;Damage against creatures is increased by (Target&#039;s Armor Rating / 100%)&amp;lt;br /&amp;gt;PvP - Deals ((15 to 25) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Damage is increased based on the target&#039;s Total Armor Meditation Penalty&amp;lt;br /&amp;gt;Damage increase amount is (25% * (Target&#039;s Mana Rate Reduction)) to a maximum of +50% damage&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconparalyze.png|link=]]&amp;lt;br /&amp;gt;Paralyze&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (15% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Paralyzes target creature for (30 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;PvP - Paralyzes target player for (10 * (Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconpoisonfield.png|link=]]&amp;lt;br /&amp;gt;Poison Field&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Nightshade&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Walking over or standing in a Poison Field will [[Poisoning|Poison]] the player or creature unless it is resisted&amp;lt;br /&amp;gt;Resist chance is (15% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummoncreature.png|link=]]&amp;lt;br /&amp;gt;Summon Creature&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 1 control-slot creature under the control of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 14 Mana&lt;br /&gt;
* Casting Time - 1.50 Seconds&lt;br /&gt;
* Casting Time (Blade Spirits) - 6.00 Seconds&lt;br /&gt;
* Casting Time (Summon Creature) - 6.00 Seconds&lt;br /&gt;
* Min Required to Cast - 50 Magery&lt;br /&gt;
* 100% Success to Cast - 70 Magery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===6th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle6.png]]&amp;lt;br /&amp;gt;Sixth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icondispel.png|link=]]&amp;lt;br /&amp;gt;Dispel&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Attempts to dispel a summoned creature&amp;lt;br /&amp;gt;PvP - When a player attempts to Dispel another player&#039;s Summoned Follower (with the Dispel or Mass Dispel spells) there is a (50% * (Controller&#039;s Printed Spirit Speak Skill / 100)) chance the Summoned Follower will ignore the dispel attempt (this applies to normal summons and Undead summons, so long as the controller has Spirit Speak skill)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconenergybolt.png|link=]]&amp;lt;br /&amp;gt;Energy Bolt&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Fires a bolt of magical force at the target with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((32 to 44) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((20 to 35) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconexplosion.png|link=]]&amp;lt;br /&amp;gt;Explosion&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Unleashes an explosive blast on the target with a damage delay of 2.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((34 to 46) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((20 to 35) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconinvisibility.png|link=]]&amp;lt;br /&amp;gt;Invisibility&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Makes the target hidden for (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;Duration increased to (400% * (Inscription / 100)) of normal when caster is the target&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmark.png|link=]]&amp;lt;br /&amp;gt;Mark&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Allows player to bind a location to a Recall rune for future usage with the Recall/Gate spells&amp;lt;br /&amp;gt;Players may mark most locations with a few exceptions&amp;lt;br /&amp;gt;Within dungeons, players may only cast Mark at locations within 8 tiles of a Golden Moongate&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmasscurse.png|link=]]&amp;lt;br /&amp;gt;Mass Curse&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Casts the Curse spell on a the target and all similar targets within 4 tiles (Will only hit mobs if a mob is targeted)&amp;lt;br /&amp;gt;Resist chance for each target is (10% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Attack Speed and Casting Speed by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Reduces target creature&#039;s Spell and Melee Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Str, Dex, and Int by (11 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconparalyzefield.png|link=]]&amp;lt;br /&amp;gt;Paralyze Field&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Paralyzes players or creatures who walk across it unless resisted&amp;lt;br /&amp;gt;Resist chance is (10% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;PvM - Paralyzes target creature for (30 * (Caster Magery / 100)) seconds&amp;lt;br /&amp;gt;PvP - Paralyzes target player for (10 * (Caster Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconreveal.png|link=]]&amp;lt;br /&amp;gt;Reveal&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Reveals all hidden targets within (3 * (Magery / 100)) tiles of the target location&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 20 Mana&lt;br /&gt;
* Casting Time - 1.75 Seconds&lt;br /&gt;
* Casting Time (Reveal) - 4.00 Seconds&lt;br /&gt;
* Min Required to Cast - 60 Magery&lt;br /&gt;
* 100% Success to Cast - 80 Magery&lt;br /&gt;
&lt;br /&gt;
===7th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle7.png]]&amp;lt;br /&amp;gt;Seventh Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconchainlightning.png|link=]]&amp;lt;br /&amp;gt;Chain Lightning&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Damages targets with series of lightning bolts with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((30 to 42) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to creatures within 2 tiles of target&amp;lt;br /&amp;gt;PvP - Deals ((10-15) + (5 x Total Players Hit)) damage to players (up to a maximum of 30 per player) within 3 tiles of target&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconenergyfield.png|link=]]&amp;lt;br /&amp;gt;Energy Field&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Creates an impassable and line-of-sight blocking field for 30 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconflamestrike.png|link=]]&amp;lt;br /&amp;gt;Flame Strike&lt;br /&gt;
|Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Envelopes target in a column of flame with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((72 to 96) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;Damage against creatures is increased by an additional 75% (which is reflected in formula)&amp;lt;br /&amp;gt;PvP - Deals ((30 to 45) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icongatetravel.png|link=]]&amp;lt;br /&amp;gt;Gate Travel&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Opens a gate to a location based on a selected rune&amp;lt;br /&amp;gt;Players may cast gate at most locations with a few exceptions&amp;lt;br /&amp;gt;Within dungeons players, may only cast gate within 8 tiles of a Golden Moongate&amp;lt;br /&amp;gt;Players may not gate into dungeons unless the target location is within 8 tiles of a Golden Moongate&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmanavampire.png|link=]]&amp;lt;br /&amp;gt;Mana Vampire&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (5% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Will not stack with any other castings of Mana Drain or Mana Vampire on target&amp;lt;br /&amp;gt;Effect will be overridden by Mana Vampire if that is cast on target&amp;lt;br /&amp;gt;Players may drink a Magic Resist potion to nullify the effects of either Mana Drain or Mana Vampire on themselves&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Magic Resist by 50 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Magic Resist by 20 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmassdispel.png|link=]]&amp;lt;br /&amp;gt;Mass Dispel&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | PvP - Destroys all non-friendly summoned entities within 4 tile radius of the target&amp;lt;br /&amp;gt;When a player attempts to Dispel another player&#039;s Summoned Follower (with the Dispel or Mass Dispel spells) there is a (50% * (Controller&#039;s Printed Spirit Speak Skill / 100)) chance the Summoned Follower will ignore the dispel attempt (this applies to normal summons and Undead summons, so long as the controller has Spirit Speak skill)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmeteorswarm.png|link=]]&amp;lt;br /&amp;gt;Meteor Swarm&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a meteor swarm where damage is split between targets with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((22 to 34) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to creatures within 3 tiles of target&amp;lt;br /&amp;gt;PvP - Deals ((5-10) + (3 x Total Players Hit)) damage to players (up to a maximum of 25 per player) within 5 tiles of target&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconpolymorph.png|link=]]&amp;lt;br /&amp;gt;Polymorph&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Player can select a creature body for (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;Additional creature body types may be unlocked for selection through [[Player Customizations]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 40 Mana&lt;br /&gt;
* Casting Time - 2.00 Seconds&lt;br /&gt;
* Casting Time (Gate Travel) - 4.00 Seconds&lt;br /&gt;
* Min Required to Cast - 70 Magery&lt;br /&gt;
* 100% Success to Cast - 90 Magery&lt;br /&gt;
&lt;br /&gt;
* Several other PvP changes were made to Chain Lightning and Meteor Swarm&lt;br /&gt;
** Chain Lightning and Meteor Swarm are no longer affected by the PvP Fizzle mechanic that would occur when multiple players cast the spell against the same target in a short window&lt;br /&gt;
** Chain Lightning and Meteor Swarm will now remove Magic Reflect from players in PvP, but will still only inflict 1 damage on the player on the specific spellcast that removes Magic Reflect from them&lt;br /&gt;
** If a player casts either Chain Lightning or Meteor Swarm, and hits any players, they will have a cooldown of 30 seconds before they may cast either spell again&lt;br /&gt;
** Chain Lightning also now has a 0.25 second Damage Delay similar to Lightning (previously was 0 delay)&lt;br /&gt;
** Meteor Swarm also now has a 0.5 second Damage delay similar to most other damaging spells (previously was 0 delay)&lt;br /&gt;
** Chain Lightning can hit up to a maximum of 8 Players&lt;br /&gt;
** Meteor Swarm can hit up to a maximum of 10 Players&lt;br /&gt;
&lt;br /&gt;
*PvP Flamestrike&lt;br /&gt;
** Whenever a player is hit by a Flamestrike spell in PvP from another player, it starts a 1 second duration &amp;quot;Flamestrike Window&amp;quot;&lt;br /&gt;
** If another player targets that same player with a Flamestrike spell while a &amp;quot;Flamestrike Window&amp;quot; is still in place on the target, the Flamestrike Window&#039;s duration resets, and a cumulative 10% Fizzle chance is applied to their spell and any future Flamestrikes in that window on the same target&lt;br /&gt;
** If 1 second passes where a player is not targeted by a Flamestrike spell, the Flamestrike Window against them expires and the cumulative fizzle chance for flamestrikes on them resets back to 0%&lt;br /&gt;
** A player who fizzles a Flamestrike spell due to this mechanic will receive a &amp;quot;Your flamestrike fizzles amidst the chaos of battle&amp;quot; system message&lt;br /&gt;
** Example:&lt;br /&gt;
*** Player 1 casts Flamestrike on target: Flamestrike is resolved as normal and a Flamestrike Window starts&lt;br /&gt;
*** 0.1 seconds later Player 2 casts Flamestrike on same target: Flamestrike Window resets and player has a 10% chance that their Flamestrike fizzles&lt;br /&gt;
*** 0.2 seconds later Player 3 casts Flamestrike on same target: Flamestrike Window resets and player has 20% chance that their Flamestrike fizzles&lt;br /&gt;
*** And so on...&lt;br /&gt;
&lt;br /&gt;
===8th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle8.png]]&amp;lt;br /&amp;gt;Eighth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconearthquake.png|link=]]&amp;lt;br /&amp;gt;Earthquake&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Shakes the earth and causes instant damage to all nearby&amp;lt;br /&amp;gt;PvM - Deals ((15 to 25) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) to all creatures within 8 tiles&amp;lt;br /&amp;gt;PvP - Deals damage to each player equal to 50% of their current hitpoints within 8 tiles&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconenergyvortex.png|link=]]&amp;lt;br /&amp;gt;Energy Vortex&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Energy Vortex which will pursue and attack the nearest creature&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconresurrection.png|link=]]&amp;lt;br /&amp;gt;Resurrection&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Garlic&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Allows the player to Resurrect another player or their own tamed and bonded followers&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonair.png|link=]]&amp;lt;br /&amp;gt;Air Elemental&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Air Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummondaemon.png|link=]]&amp;lt;br /&amp;gt;Summon Daemon&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Daemon under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonearth.png|link=]]&amp;lt;br /&amp;gt;Earth Elemental&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Earth Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonfire.png|link=]]&amp;lt;br /&amp;gt;Fire Elemental&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Fire Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonwater.png|link=]]&amp;lt;br /&amp;gt;Water Elemental&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Water Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 50 Mana&lt;br /&gt;
* Casting Time - 2.50 Seconds&lt;br /&gt;
* Casting Time (Resurrection) - 5.00 Seconds&lt;br /&gt;
* Casting Time (Earthquake) - 3.00 Seconds&lt;br /&gt;
* Casting Time (Summons) - 6.00 Seconds&lt;br /&gt;
* Min Required to Cast - 80 Magery&lt;br /&gt;
* 100% Success to Cast - 100 Magery&lt;/div&gt;</summary>
		<author><name>Chase</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Template:SpellCircles&amp;diff=20013</id>
		<title>Template:SpellCircles</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Template:SpellCircles&amp;diff=20013"/>
		<updated>2023-05-08T16:22:09Z</updated>

		<summary type="html">&lt;p&gt;Chase: /* 7th Circle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===1st Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle1.png]]&amp;lt;br /&amp;gt;First Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconclumsy.png|link=]]&amp;lt;br /&amp;gt;Clumsy&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; |Resist chance is (35% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Attack Speed and Casting Speed by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Dex by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcreatefood.png|link=]]&amp;lt;br /&amp;gt;Create Food&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a paltry-level food item&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconfeeblemind.png|link=]]&amp;lt;br /&amp;gt;Feeblemind&lt;br /&gt;
|Nightshade&amp;lt;br /&amp;gt;Ginseng&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (35% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Spell Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Int by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconheal.png|link=]]&amp;lt;br /&amp;gt;Heal&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Heals ((10 to 12) * (Magery / 100)) hit points to target&amp;lt;br /&amp;gt;PvP - Heals ((6 to 9) * (Magery / 100)) hit points to target&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicarrow.png|link=]]&amp;lt;br /&amp;gt;Magic Arrow&lt;br /&gt;
|Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Has a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((6 to 8) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((3 to 6) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconnightsight.png|link=]]&amp;lt;br /&amp;gt;Night Sight&lt;br /&gt;
|Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Provides 60 minutes of light for a player in dark areas such as dungeons&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconreactivearmor.png|link=]]&amp;lt;br /&amp;gt;Reactive Armor&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Reduces physical damage taken by 20% until the maximum damage prevention amount has been reached&amp;lt;br /&amp;gt;Prevents a maximum of (25 * (Magery / 100)) + (50 * (Effective Inscription Skill / 100)) total damage&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconweaken.png|link=]]&amp;lt;br /&amp;gt;Weaken&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (35% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Str by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 4 Mana&lt;br /&gt;
* Casting Time - 0.50 Seconds&lt;br /&gt;
* Min Required to Cast - 0 Magery&lt;br /&gt;
* 100% Success to Cast - 30 Magery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2nd Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle2.png]]&amp;lt;br /&amp;gt;Second Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconagility.png|link=]]&amp;lt;br /&amp;gt;Agility&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases target&#039;s Dex by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcunning.png|link=]]&amp;lt;br /&amp;gt;Cunning&lt;br /&gt;
|Nightshade&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases target&#039;s Int by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcure.png|link=]]&amp;lt;br /&amp;gt;Cure&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Chance to cure target based on [[Poisoning|Poison]] type&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconharm.png|link=]]&amp;lt;br /&amp;gt;Harm&lt;br /&gt;
|Nightshade&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Has a damage delay of .05 seconds&amp;lt;br /&amp;gt;PvM - Deals ((10 to 16) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP damage is based on distance to the target&lt;br /&gt;
* [Range 0-2] - Deals ((8 to 12) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&lt;br /&gt;
* [Range 3-4] - Deals ((4 to 6) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&lt;br /&gt;
* [Range 5+] - Deals ((2 to 3) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&lt;br /&gt;
&lt;br /&gt;
Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagictrap.png|link=]]&amp;lt;br /&amp;gt;Magic Trap&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | When cast on a pouch, will place a Magic Trap effect on it (the pouch will change color while Trapped)&amp;lt;br /&amp;gt;When cast on the caster themselves, will search backpack for an untrapped pouch and Magic Trap it&amp;lt;br /&amp;gt;When opening a pouch that is Magic Trapped, the player will take 1 damage and remove a Paralyze spell from the player&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicuntrap.png|link=]]&amp;lt;br /&amp;gt;Magic Untrap&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (30% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvP - When cast onto a player, will remove a Magic Trap spell effect from one pouch in that player&#039;s backpack&amp;lt;br /&amp;gt;A player may only be effected by this spell once every 10 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconprotection.png|link=]]&amp;lt;br /&amp;gt;Protection&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases caster&#039;s Armor Rating by (15 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Duration increased to (400% * (Inscription / 100)) of normal&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconstrength.png|link=]]&amp;lt;br /&amp;gt;Strength&lt;br /&gt;
|Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases the targets Str by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 6 Mana&lt;br /&gt;
* Casting Time - 0.75 Seconds&lt;br /&gt;
* Min Required to Cast - 20 Magery&lt;br /&gt;
* 100% Success to Cast - 40 Magery&lt;br /&gt;
&lt;br /&gt;
===3rd Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle3.png]]&amp;lt;br /&amp;gt;Third Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconbless.png|link=]]&amp;lt;br /&amp;gt;Bless&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases target&#039;s Str, Dex, and Int by (11 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;On Followers, it grants 5% melee dmg, 5% spell dmg and 5% attack speed &amp;lt;br /&amp;gt;Duration increased to (400% * (Inscription / 100)) of normal&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconfireball.png|link=]]&amp;lt;br /&amp;gt;Fireball&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Hurls a fireball at the target with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((14 to 18) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((9 to 12) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagiclock.png|link=]]&amp;lt;br /&amp;gt;Magic Lock&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Garlic&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Magically locks selected container targets&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconpoison.png|link=]]&amp;lt;br /&amp;gt;Poison&lt;br /&gt;
|Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | [[Poisoning|Poison]] strength on selected target determined by Magery, Poisoning, and distance&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icontelekinesis.png|link=]]&amp;lt;br /&amp;gt;Telekinesis&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Players can cast the Telekinesis spell onto a creature to make the creature &amp;quot;Sticky&amp;quot; for explosion potions for the next 60 seconds &amp;lt;br/&amp;gt; (Note: containers cannot be opened with telekinesis anymore)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconteleport.png|link=]]&amp;lt;br /&amp;gt;Teleport&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Caster is transported to the target location, within 10 tiles and in line of sight&amp;lt;br /&amp;gt;PvP - 15 second cooldown between castings&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicunlock.png|link=]]&amp;lt;br /&amp;gt;Unlock&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Unlocks a magical or low level normal lock&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconwallofstone.png|link=]]&amp;lt;br /&amp;gt;Wall of Stone&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Garlic&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Creates an impassable and line-of-sight blocking wall for 15 seconds&amp;lt;br /&amp;gt;30 second cooldown between castings&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 9 Mana&lt;br /&gt;
* Casting Time - 1.00 Second&lt;br /&gt;
* Min Required to Cast - 30 Magery&lt;br /&gt;
* 100% Success to Cast - 50 Magery&lt;br /&gt;
&lt;br /&gt;
===4th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle4.png]]&amp;lt;br /&amp;gt;Fourth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconarchcure.png|link=]]&amp;lt;br /&amp;gt;Arch Cure&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Attempts to cure self and all poisoned friendly targets within 6 tiles (will never flag player as criminal)&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconarchprotection.png|link=]]&amp;lt;br /&amp;gt;Arch Protection&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases the Armor Rating of self and all friendly targets within 6 tiles (should not flag the player as criminal)&amp;lt;br /&amp;gt;Armor Rating increase is 1 + (14 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Duration increased to (400% * (Inscription / 100)) of normal&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcurse.png|link=]]&amp;lt;br /&amp;gt;Curse&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Nightshade&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (20% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Attack Speed and Casting Speed by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Spell Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Reduces target creature&#039;s Melee Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Str, Dex, and Int by (11 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconfirefield.png|link=]]&amp;lt;br /&amp;gt;Fire Field&lt;br /&gt;
|Black Pearl&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Creates a wall of fire that damages all creatures and players walking over it or standing in it&amp;lt;br /&amp;gt;Resist chance is (25% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;PvM - Deals 4 damage (or 2 damage if creature makes a successful Magic Resist check)&amp;lt;br /&amp;gt;PvP - Deals 2 damage (or 1 damage if player makes a successful Magic Resist check)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icongreaterheal.png|link=]]&amp;lt;br /&amp;gt;Greater Heal&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Heals ((35 to 45) * (Magery / 100)) hit points to target&amp;lt;br /&amp;gt;If the target is [[Poisoning|Poisoned]], the amount of healing will be reduced&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconlightning.png|link=]]&amp;lt;br /&amp;gt;Lightning&lt;br /&gt;
|Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Strikes a target with a bolt of lightning with a damage delay of 0.15 seconds&amp;lt;br /&amp;gt;PvM - Deals ((16 to 20) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((12 to 15) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmanadrain.png|link=]]&amp;lt;br /&amp;gt;Mana Drain&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (20% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Will not stack with any other castings of Mana Drain or Mana Vampire on target&amp;lt;br /&amp;gt;Effect will be overridden by Mana Vampire if that is cast on target&amp;lt;br /&amp;gt;Players may drink a Magic Resist potion to nullify the effects of either Mana Drain or Mana Vampire on themselves&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Magic Resist by 20 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Magic Resist by 10 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconrecall.png|link=]]&amp;lt;br /&amp;gt;Recall&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Transports the player to a targeted rune location&amp;lt;br /&amp;gt;Within dungeons, players may only cast Recall within 8 tiles of a Golden Moongate&amp;lt;br /&amp;gt;Players may not Recall into a dungeon unless it is at a location that is within 8 tiles of a Golden Moongate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 11 Mana&lt;br /&gt;
* Casting Time - 1.25 Seconds&lt;br /&gt;
* Casting Time Recall - 2.00 Seconds&lt;br /&gt;
* Min Required to Cast - 40 Magery&lt;br /&gt;
* 100% Success to Cast - 60 Magery&lt;br /&gt;
&lt;br /&gt;
===5th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle5.png]]&amp;lt;br /&amp;gt;Fifth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconbladespirits.png|link=]]&amp;lt;br /&amp;gt;Blade Spirits&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a Blade Spirit which will pursue and attack the nearest creature&amp;lt;br /&amp;gt;Duration is (150 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;Duration is increased to (400% * (Spirit Speak / 100)) of normal&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icondispelfield.png|link=]]&amp;lt;br /&amp;gt;Dispel Field&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Garlic&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Dispels a player-created Moongate, Chivalry Moongate, Wall of Stone, Energy Field, Firefield or Poison Field&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconincognito.png|link=]]&amp;lt;br /&amp;gt;Incognito&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Garlic&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Randomizes the player&#039;s name, gender, skin tone, hair and facial hair&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicreflect.png|link=]]&amp;lt;br /&amp;gt;Magic Reflection&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Reflects the next hostile spell cast onto on the caster&amp;lt;br /&amp;gt;PvM - Has a ((100% - (Spell Circle * 10%)) * (Inscription Skill / 100)) chance to remain in place after reflecting a spell&amp;lt;br /&amp;gt;PvP - Has a (25% * (Inscription / 100)) chance to stay active and reflect a single additional spell before being nullified&amp;lt;br /&amp;gt;Will at most ever reflect 2 spells during PvP&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmindblast.png|link=]]&amp;lt;br /&amp;gt;Mind Blast&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Has a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((20 to 32) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;Damage against creatures is increased by (Target&#039;s Armor Rating / 100%)&amp;lt;br /&amp;gt;PvP - Deals ((15 to 25) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Damage is increased based on the target&#039;s Total Armor Meditation Penalty&amp;lt;br /&amp;gt;Damage increase amount is (25% * (Target&#039;s Mana Rate Reduction)) to a maximum of +50% damage&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconparalyze.png|link=]]&amp;lt;br /&amp;gt;Paralyze&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (15% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Paralyzes target creature for (30 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;PvP - Paralyzes target player for (10 * (Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconpoisonfield.png|link=]]&amp;lt;br /&amp;gt;Poison Field&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Nightshade&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Walking over or standing in a Poison Field will [[Poisoning|Poison]] the player or creature unless it is resisted&amp;lt;br /&amp;gt;Resist chance is (15% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummoncreature.png|link=]]&amp;lt;br /&amp;gt;Summon Creature&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 1 control-slot creature under the control of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 14 Mana&lt;br /&gt;
* Casting Time - 1.50 Seconds&lt;br /&gt;
* Casting Time (Blade Spirits) - 6.00 Seconds&lt;br /&gt;
* Casting Time (Summon Creature) - 6.00 Seconds&lt;br /&gt;
* Min Required to Cast - 50 Magery&lt;br /&gt;
* 100% Success to Cast - 70 Magery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===6th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle6.png]]&amp;lt;br /&amp;gt;Sixth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icondispel.png|link=]]&amp;lt;br /&amp;gt;Dispel&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Attempts to dispel a summoned creature&amp;lt;br /&amp;gt;PvP - When a player attempts to Dispel another player&#039;s Summoned Follower (with the Dispel or Mass Dispel spells) there is a (50% * (Controller&#039;s Printed Spirit Speak Skill / 100)) chance the Summoned Follower will ignore the dispel attempt (this applies to normal summons and Undead summons, so long as the controller has Spirit Speak skill)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconenergybolt.png|link=]]&amp;lt;br /&amp;gt;Energy Bolt&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Fires a bolt of magical force at the target with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((32 to 44) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((20 to 35) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconexplosion.png|link=]]&amp;lt;br /&amp;gt;Explosion&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Unleashes an explosive blast on the target with a damage delay of 2.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((34 to 46) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((20 to 35) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconinvisibility.png|link=]]&amp;lt;br /&amp;gt;Invisibility&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Makes the target hidden for (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;Duration increased to (400% * (Inscription / 100)) of normal when caster is the target&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmark.png|link=]]&amp;lt;br /&amp;gt;Mark&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Allows player to bind a location to a Recall rune for future usage with the Recall/Gate spells&amp;lt;br /&amp;gt;Players may mark most locations with a few exceptions&amp;lt;br /&amp;gt;Within dungeons, players may only cast Mark at locations within 8 tiles of a Golden Moongate&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmasscurse.png|link=]]&amp;lt;br /&amp;gt;Mass Curse&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Casts the Curse spell on a the target and all similar targets within 4 tiles (Will only hit mobs if a mob is targeted)&amp;lt;br /&amp;gt;Resist chance for each target is (10% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Attack Speed and Casting Speed by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Reduces target creature&#039;s Spell and Melee Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Str, Dex, and Int by (11 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconparalyzefield.png|link=]]&amp;lt;br /&amp;gt;Paralyze Field&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Paralyzes players or creatures who walk across it unless resisted&amp;lt;br /&amp;gt;Resist chance is (10% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;PvM - Paralyzes target creature for (30 * (Caster Magery / 100)) seconds&amp;lt;br /&amp;gt;PvP - Paralyzes target player for (10 * (Caster Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconreveal.png|link=]]&amp;lt;br /&amp;gt;Reveal&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Reveals all hidden targets within (3 * (Magery / 100)) tiles of the target location&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 20 Mana&lt;br /&gt;
* Casting Time - 1.75 Seconds&lt;br /&gt;
* Casting Time (Reveal) - 4.00 Seconds&lt;br /&gt;
* Min Required to Cast - 60 Magery&lt;br /&gt;
* 100% Success to Cast - 80 Magery&lt;br /&gt;
&lt;br /&gt;
===7th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle7.png]]&amp;lt;br /&amp;gt;Seventh Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconchainlightning.png|link=]]&amp;lt;br /&amp;gt;Chain Lightning&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Damages targets with series of lightning bolts with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((30 to 42) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to creatures within 2 tiles of target&amp;lt;br /&amp;gt;PvP - Deals ((10-15) + (5 x Total Players Hit)) damage to players (up to a maximum of 30 per player) within 3 tiles of target&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconenergyfield.png|link=]]&amp;lt;br /&amp;gt;Energy Field&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Creates an impassable and line-of-sight blocking field for 30 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconflamestrike.png|link=]]&amp;lt;br /&amp;gt;Flame Strike&lt;br /&gt;
|Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Envelopes target in a column of flame with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((72 to 96) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;Damage against creatures is increased by an additional 75% (which is reflected in formula)&amp;lt;br /&amp;gt;PvP - Deals ((30 to 45) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icongatetravel.png|link=]]&amp;lt;br /&amp;gt;Gate Travel&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Opens a gate to a location based on a selected rune&amp;lt;br /&amp;gt;Players may cast gate at most locations with a few exceptions&amp;lt;br /&amp;gt;Within dungeons players, may only cast gate within 8 tiles of a Golden Moongate&amp;lt;br /&amp;gt;Players may not gate into dungeons unless the target location is within 8 tiles of a Golden Moongate&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmanavampire.png|link=]]&amp;lt;br /&amp;gt;Mana Vampire&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (5% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Will not stack with any other castings of Mana Drain or Mana Vampire on target&amp;lt;br /&amp;gt;Effect will be overridden by Mana Vampire if that is cast on target&amp;lt;br /&amp;gt;Players may drink a Magic Resist potion to nullify the effects of either Mana Drain or Mana Vampire on themselves&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Magic Resist by 50 * (Magery / 100) for 5 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Magic Resist by 20 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmassdispel.png|link=]]&amp;lt;br /&amp;gt;Mass Dispel&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | PvP - Destroys all non-friendly summoned entities within 4 tile radius of the target&amp;lt;br /&amp;gt;When a player attempts to Dispel another player&#039;s Summoned Follower (with the Dispel or Mass Dispel spells) there is a (50% * (Controller&#039;s Printed Spirit Speak Skill / 100)) chance the Summoned Follower will ignore the dispel attempt (this applies to normal summons and Undead summons, so long as the controller has Spirit Speak skill)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmeteorswarm.png|link=]]&amp;lt;br /&amp;gt;Meteor Swarm&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a meteor swarm where damage is split between targets with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((22 to 34) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to creatures within 3 tiles of target&amp;lt;br /&amp;gt;PvP - Deals ((5-10) + (3 x Total Players Hit)) damage to players (up to a maximum of 25 per player) within 5 tiles of target&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconpolymorph.png|link=]]&amp;lt;br /&amp;gt;Polymorph&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Player can select a creature body for (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;Additional creature body types may be unlocked for selection through [[Player Customizations]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 40 Mana&lt;br /&gt;
* Casting Time - 2.00 Seconds&lt;br /&gt;
* Casting Time (Gate Travel) - 4.00 Seconds&lt;br /&gt;
* Min Required to Cast - 70 Magery&lt;br /&gt;
* 100% Success to Cast - 90 Magery&lt;br /&gt;
&lt;br /&gt;
* Several other PvP changes were made to Chain Lightning and Meteor Swarm&lt;br /&gt;
** Chain Lightning and Meteor Swarm are no longer affected by the PvP Fizzle mechanic that would occur when multiple players cast the spell against the same target in a short window&lt;br /&gt;
** Chain Lightning and Meteor Swarm will now remove Magic Reflect from players in PvP, but will still only inflict 1 damage on the player on the specific spellcast that removes Magic Reflect from them&lt;br /&gt;
** If a player casts either Chain Lightning or Meteor Swarm, and hits any players, they will have a cooldown of 30 seconds before they may cast either spell again&lt;br /&gt;
** Chain Lightning also now has a 0.25 second Damage Delay similar to Lightning (previously was 0 delay)&lt;br /&gt;
** Meteor Swarm also now has a 0.5 second Damage delay similar to most other damaging spells (previously was 0 delay)&lt;br /&gt;
** Chain Lightning can hit up to a maximum of 8 Players&lt;br /&gt;
** Meteor Swarm can hit up to a maximum of 10 Players&lt;br /&gt;
&lt;br /&gt;
*PvP Flamestrike&lt;br /&gt;
** Whenever a player is hit by a Flamestrike spell in PvP from another player, it starts a 1 second duration &amp;quot;Flamestrike Window&amp;quot;&lt;br /&gt;
** If another player targets that same player with a Flamestrike spell while a &amp;quot;Flamestrike Window&amp;quot; is still in place on the target, the Flamestrike Window&#039;s duration resets, and a cumulative 10% Fizzle chance is applied to their spell and any future Flamestrikes in that window on the same target&lt;br /&gt;
** If 1 second passes where a player is not targeted by a Flamestrike spell, the Flamestrike Window against them expires and the cumulative fizzle chance for flamestrikes on them resets back to 0%&lt;br /&gt;
** A player who fizzles a Flamestrike spell due to this mechanic will receive a &amp;quot;Your flamestrike fizzles amidst the chaos of battle&amp;quot; system message&lt;br /&gt;
** Example:&lt;br /&gt;
*** Player 1 casts Flamestrike on target: Flamestrike is resolved as normal and a Flamestrike Window starts&lt;br /&gt;
*** 0.1 seconds later Player 2 casts Flamestrike on same target: Flamestrike Window resets and player has a 10% chance that their Flamestrike fizzles&lt;br /&gt;
*** 0.2 seconds later Player 3 casts Flamestrike on same target: Flamestrike Window resets and player has 20% chance that their Flamestrike fizzles&lt;br /&gt;
*** And so on...&lt;br /&gt;
&lt;br /&gt;
===8th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle8.png]]&amp;lt;br /&amp;gt;Eighth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconearthquake.png|link=]]&amp;lt;br /&amp;gt;Earthquake&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Shakes the earth and causes instant damage to all nearby&amp;lt;br /&amp;gt;PvM - Deals ((15 to 25) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) to all creatures within 8 tiles&amp;lt;br /&amp;gt;PvP - Deals damage to each player equal to 50% of their current hitpoints within 8 tiles&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconenergyvortex.png|link=]]&amp;lt;br /&amp;gt;Energy Vortex&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Energy Vortex which will pursue and attack the nearest creature&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconresurrection.png|link=]]&amp;lt;br /&amp;gt;Resurrection&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Garlic&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Allows the player to Resurrect another player or their own tamed and bonded followers&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonair.png|link=]]&amp;lt;br /&amp;gt;Air Elemental&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Air Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummondaemon.png|link=]]&amp;lt;br /&amp;gt;Summon Daemon&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Daemon under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonearth.png|link=]]&amp;lt;br /&amp;gt;Earth Elemental&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Earth Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonfire.png|link=]]&amp;lt;br /&amp;gt;Fire Elemental&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Fire Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonwater.png|link=]]&amp;lt;br /&amp;gt;Water Elemental&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Water Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 50 Mana&lt;br /&gt;
* Casting Time - 2.50 Seconds&lt;br /&gt;
* Casting Time (Resurrection) - 5.00 Seconds&lt;br /&gt;
* Casting Time (Earthquake) - 3.00 Seconds&lt;br /&gt;
* Casting Time (Summons) - 6.00 Seconds&lt;br /&gt;
* Min Required to Cast - 80 Magery&lt;br /&gt;
* 100% Success to Cast - 100 Magery&lt;/div&gt;</summary>
		<author><name>Chase</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Poisoning&amp;diff=19968</id>
		<title>Poisoning</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Poisoning&amp;diff=19968"/>
		<updated>2023-04-15T18:05:44Z</updated>

		<summary type="html">&lt;p&gt;Chase: /* PvM Bonuses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Skills]]&lt;br /&gt;
==Poison Damage==&lt;br /&gt;
* Player-inflicted Poison (through spells or weapons) damage against creatures is increased by 50% &lt;br /&gt;
* Player-inflicted Poison (through spells or weapons or tinker traps) has its damage increased by (100% * (Taste ID Skill / 100))&lt;br /&gt;
* When a non-tamed creature takes damage from poison, if the creature or player that poisoned them is more than 18 tiles away, the poison will downgrade its damage to Lesser Poison&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Poison&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Lesser&lt;br /&gt;
| 5 Damage every 10 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Regular&lt;br /&gt;
| 10 Damage every 8 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Greater&lt;br /&gt;
| 15 Damage every 7 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Deadly&lt;br /&gt;
| 20 Damage every 6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Lethal&lt;br /&gt;
| 25 Damage every 5 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Curing Poison==&lt;br /&gt;
===Progressive Curing===&lt;br /&gt;
* The first Cure Potion a player drinks every 30 seconds will now be a free consumption (players will get a system message telling them this occurred)&lt;br /&gt;
* Each consecutive failed attempt at curing poison now increases chance of the next attempt by a flat value equal to the unmodified base cure chance (before factoring in adjustments for Poison Skill, Taste ID, or Other Player Effects) assigned to the type of poison&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example of curing Deadly Poison inflicted by a player with GM Poisoning Skill and GM Taste ID:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* The base chance to cure Deadly Poison via Greater Cure Potion or GM Magery is 50% chance&lt;br /&gt;
* If they fail their cure attempt, their next attempt will receive a flat 50% bonus&lt;br /&gt;
* Poisons inflicted with GM Poisoning and GM Taste ID have their initial cure chance reduced by a scalar of 50% (i.e. 50% base cure chance becomes 25% cure chance)&lt;br /&gt;
* Subsequent attempts are still increased by the unmodified base cure chance as a flat percentage&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Attempt&lt;br /&gt;
! Cure Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1st&lt;br /&gt;
| 25%&lt;br /&gt;
|-&lt;br /&gt;
| 2nd&lt;br /&gt;
| 75%&lt;br /&gt;
|-&lt;br /&gt;
| 3rd&lt;br /&gt;
| 125%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example of curing Lethal Poison inflicted by a player with 120 Poisoning Skill and 120 Taste ID:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Base chance to cure Lethal Poison via Greater Cure Potion or GM Magery is 25% chance&lt;br /&gt;
* If they fail their cure attempt, their next attempt will receive a flat 25% bonus&lt;br /&gt;
* Poisons inflicted with 120 Poisoning and 120 Taste ID have their initial cure chance reduced by a scalar of 60% (i.e. 25% base cure chance becomes 10% cure chance)&lt;br /&gt;
* Subsequent attempts are still increased by the unmodified base cure chance as a flat percentage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Attempt&lt;br /&gt;
! Cure Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1st&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2nd&lt;br /&gt;
| 35%&lt;br /&gt;
|-&lt;br /&gt;
| 3rd&lt;br /&gt;
| 60%&lt;br /&gt;
|-&lt;br /&gt;
| 4th&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 5th&lt;br /&gt;
| 110%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Potion Cure Chances===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cure Type&lt;br /&gt;
! Poison Type&lt;br /&gt;
! Cure Chance&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[File:curepotion.jpg|link=]]&amp;lt;br /&amp;gt;Lesser Cure&lt;br /&gt;
| Lesser&lt;br /&gt;
| 75%&lt;br /&gt;
|-&lt;br /&gt;
| Regular&lt;br /&gt;
| 50%&lt;br /&gt;
|-&lt;br /&gt;
| Greater&lt;br /&gt;
| 25%&lt;br /&gt;
|-&lt;br /&gt;
| Deadly&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
| Lethal&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[File:curepotion.jpg|link=]]&amp;lt;br /&amp;gt;Regular Cure&lt;br /&gt;
| Lesser&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| Regular&lt;br /&gt;
| 75%&lt;br /&gt;
|-&lt;br /&gt;
| Greater&lt;br /&gt;
| 50%&lt;br /&gt;
|-&lt;br /&gt;
| Deadly&lt;br /&gt;
| 25%&lt;br /&gt;
|-&lt;br /&gt;
| Lethal&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[File:curepotion.jpg|link=]]&amp;lt;br /&amp;gt;Greater Cure&lt;br /&gt;
| Lesser&lt;br /&gt;
| 125%&lt;br /&gt;
|-&lt;br /&gt;
| Regular&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| Greater&lt;br /&gt;
| 75%&lt;br /&gt;
|-&lt;br /&gt;
| Deadly&lt;br /&gt;
| 50%&lt;br /&gt;
|-&lt;br /&gt;
| Lethal&lt;br /&gt;
| 25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Bandaging Cure Chances===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Chance to Cure Player&lt;br /&gt;
| ((150% - (Poison Level * 25%)) * (Healing Skill / 100)) - (Slips * 2%)&lt;br /&gt;
|-&lt;br /&gt;
! Chance to Cure Creature&lt;br /&gt;
| ((150% - (Poison Level * 25%)) * (Veterinary Skill / 100)) - (Slips * 2%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cure and Arch Cure Spell Chances===&lt;br /&gt;
* Chance to Cure = ((150% - (Poison Level * 25%)) * (Magery Skill / 100))&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Poison Resistance==&lt;br /&gt;
* Many creatures have a Poison Resistance stat (listed as a percentage % value, but will not resist poison cast from players, only a chance to resist each tick of damage&lt;br /&gt;
* Players may temporarily receive Poison Resistance through skills such as Taste ID and various item effects&lt;br /&gt;
* Poison Resistance on creatures is checked on a Per Poison Tick Basis, so abilities/effects that trigger multiple Poison Ticks to be resolved at once (such as [[Necromancy#Necromancy_Ability_Descriptions|Poison Strike]]/[[Poison Aspect]] Weapon or Spell Proc) will make multiple Poison Resistance checks against each tick being resolved, rather than a single Poison Resistance check that would nullify the entire stack of Poison Ticks&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Poison Kit==&lt;br /&gt;
* Players can craft [[Poison Kit|Poison Kits]] with the [[Alchemy]] skill, which is a Blessed item that allow players to customize the handling of their Poison Effects towards creatures (these bonuses will never affect players)&lt;br /&gt;
&lt;br /&gt;
[[File:poisonkitgump1.jpg|link=Poison Kit]]&lt;br /&gt;
&lt;br /&gt;
==Poisoned Weapons==&lt;br /&gt;
* Poison may be applied to any stabbing weapon. This includes all Fencing weapons and all swords, but not axes or polearms and no maces. &lt;br /&gt;
* Chance to inflict poison on target is flat 25% for Lesser, Regular, Greater, and Deadly Poisoned weapons&lt;br /&gt;
* Players need 95 Printed Poisoning skill or higher to use any Lethal Poisoned weapon&lt;br /&gt;
* The chance for a player to apply Weapon Poison (including Lethal) to a creature is now 25% + ([[Effective Skill|Effective Poisoning Skill]] / 4 %) [https://forums.uooutlands.com/index.php?threads/patch-notes-for-february-14-2020.2739/ patch Feb 14,2020]&lt;br /&gt;
* Player wielding a weapon with Lethal Poison must have at least 100 Poisoning skill in order to inflict it on targets&lt;br /&gt;
* Chance to not lose poison charge on a failed infliction check is (50% * (Poisoning Skill / 100))&lt;br /&gt;
* Chance for player to cure poison that was inflicted by a player with poisoning is reduced by (25% * (Poisoning Skill / 100))&lt;br /&gt;
* If a creature is hit by a poisoned weapon, but the creature is already poisoned with an equal or higher poison level than what&#039;s on the weapon, no poison attempt will be made with the weapon (and no poison charges will be lost)&lt;br /&gt;
* Players with Poisoning skill use fractional amounts of Poison Charges when inflicting poison with a weapon onto a creature&lt;br /&gt;
* Players will lose (1 - (0.50 * (Effective Poisoning Skill / 100)) Poison Charges when inflicting poison from a weapon onto a creature&lt;br /&gt;
* A minimum of 0.20 Poison Charges are used on each poisoning attempt (if players have bonuses to Effective Poisoning Skill such as through Mastery Chain Links)&lt;br /&gt;
* Players may attempt to apply poison to weapons by single-clicking the weapon with poison potions in their inventory. Available poison types will be listed in the context menu.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:PoisonApplyContextMenu.png|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:poisoncharges.png|link=]]&lt;br /&gt;
&lt;br /&gt;
==Poison Spellcasting==&lt;br /&gt;
* Poison spell when cast by creatures will be at Lesser Poison&lt;br /&gt;
* Poison spell and Poison Field spells cast by players default to Regular Poison&lt;br /&gt;
* A player&#039;s effective Poisoning skill for spellcasting is capped by their Magery skill (players may go above 100 Poisoning at 100 Magery however)&lt;br /&gt;
* Players must have at least 60 Poisoning to upgrade poison level to Greater Poison&lt;br /&gt;
* Players must have at least 80 Poisoning to upgrade poison level to Deadly Poison&lt;br /&gt;
* Players must have at least 100 Poisoning, as well as 100 Magery, to have a chance to upgrade to Lethal Poison&lt;br /&gt;
* Upgrading to Greater Poison will cost 1 extra nightshade and 2 extra nightshade for Deadly Poison (the spell&#039;s poison will not upgrade if player does not have sufficient nightshade)&lt;br /&gt;
* Players are able to cast Lethal Poison, onto both creatures and players&lt;br /&gt;
* In order to be able to upgrade to Lethal poison, the player must have a Lethal Poison potion in their backpack (if they do not have, they cannot upgrade to Lethal Poison)&lt;br /&gt;
* On a successful Lethal Poison upgrade cast, there is a 20% chance a Lethal Poison potion in their backpack will be consumed (and players will be notified); this chance is increased to 40% in PvP&lt;br /&gt;
* Casting Lethal Poison will require consumption of 3 extra Nightshade if no Lethal Poison Potion is required for the spellcast (similar to upgrading to Greater Poison taking 1 extra nightshade, and upgrading to Deadly Poison taking 2 extra nightshade)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==PvM Bonuses==&lt;br /&gt;
The chance for players to upgrade spell poison levels against creatures are:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Poison&lt;br /&gt;
! Chance for Upgrade&lt;br /&gt;
|-&lt;br /&gt;
| Greater&lt;br /&gt;
| (100% * (Effective Poisoning Skill / 100))&lt;br /&gt;
|-&lt;br /&gt;
| Deadly&lt;br /&gt;
| (50% * (Effective Poisoning Skill / 100))&lt;br /&gt;
|-&lt;br /&gt;
| Lethal&lt;br /&gt;
| (20% * (Effective Poisoning Skill / 100))&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==PvP Bonuses==&lt;br /&gt;
The chance for players to upgrade spell poison levels against other players, including distance, are:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Poison&lt;br /&gt;
! Chance for Upgrade&lt;br /&gt;
! Distance from Target&lt;br /&gt;
|-&lt;br /&gt;
| Greater&lt;br /&gt;
| (50% * (Poisoning Skill / 100))&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Deadly&lt;br /&gt;
| (25% * (Poisoning Skill / 100))&lt;br /&gt;
| 0-8 Tiles&lt;br /&gt;
|-&lt;br /&gt;
| Lethal&lt;br /&gt;
| (10% * (Poisoning Skill / 100))&lt;br /&gt;
| 0-4 Tiles&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Poison Tolerance==&lt;br /&gt;
The handling on Poison Tolerance is as follows:&lt;br /&gt;
&lt;br /&gt;
* Whenever a player or tamed/summoned creature inflicts Greater Poison or above on another player, it applies a cumulative Poison Tolerance effect on the victim that lasts 5 minutes&lt;br /&gt;
* A player can have multiple Poison Tolerance effects stacked on them, and each Poison Tolerance effect has their own independent duration timer&lt;br /&gt;
* Poison Tolerance reduces the chance for ANY opposing players to Upgrade Poison Spellcasts OR Apply Melee Weapon Poison against them (i.e. a player with a 25% upgrade/application chance against a player with 50% poison tolerance would now have a 12.5% upgrade/application chance)&lt;br /&gt;
* Players can at most receive 50% Poison Tolerance from stacked effects&lt;br /&gt;
* Poison Tolerance has no effect in the Arena&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Poison Tolerance increases as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Hit with Poison&lt;br /&gt;
! Poison Tolerance for 5 Min.&lt;br /&gt;
|-&lt;br /&gt;
| Greater&lt;br /&gt;
| +5%&lt;br /&gt;
|-&lt;br /&gt;
| Deadly&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
| Lethal&lt;br /&gt;
| +15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Failure to Upgrade: Poison Sting==&lt;br /&gt;
If a Poison spell hits an already poisoned target, and fails to upgrade the target&#039;s poison to a higher level than what it already has on them (which will always be the case if the target has Lethal poison), the target will instead take 10 * (((Caster Poisoning Skill + Caster Taste ID Skill) * 0.5) / 100) Damage, which will be roughly equivalent to Fireball damage when cast by a Poison Mage template.&lt;br /&gt;
&lt;br /&gt;
We&#039;ll refer to this damage as &#039;&#039;&#039;Poison Sting damage&#039;&#039;&#039;. Poison Sting damage itself will not cause an interrupt to the target, but the normal interrupt handling for the Poison Spell will be in place as before (i.e. normal handling for being a 3rd circle offensive spell). The Poison Sting mechanic will apply when casting the spell onto both creatures and players.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Poison Stacking==&lt;br /&gt;
* Every non-tamed/non-summoned creature can now have multiple Poison effects stacked on them, with the following rules:&lt;br /&gt;
* Creatures will only ever have one Poison Type active on them at a time (i.e Lesser, Regular, Greater, Deadly, Lethal)&lt;br /&gt;
* Each Player is allowed to apply poison onto an already poisoned creature so long as it is the same poison level&lt;br /&gt;
* Each Player is also allowed to have one of their followers apply Poison onto an already poisoned creature so long as it is the same poison level&lt;br /&gt;
* If a Player or Player Follower applies a higher level poison than what is currently on a creature, it will clear out the poison of all other players/followers currently stacked on it&lt;br /&gt;
* Poisoned creatures will track individual Tick Count Remaining amounts for each player/creature that poisoned it (which starts at Tick 0 and ends at Tick 10)&lt;br /&gt;
* A poisoned creature will use a single timer to resolve all Poison Ticks at the same time (i.e. every 5 seconds a Lethal Poisoned creature will resolve multiple creature/player poison ticks on it at once)&lt;br /&gt;
* A creature will be considered Poisoned, and have a Green status health bar, so long as any creature/player has any Poison Ticks remaining on it&lt;br /&gt;
* Any bonuses players/followers have towards increasing Poison Damage or boosting Poison Effects will only apply to their own individual Poison Ticks resolving (i.e. all players don&#039;t get a bonus to Poison Damage on a creature due to a single player using Mind Rot or having Poison Mastery Chain Links/Aspect)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Poison Text Visuals==&lt;br /&gt;
===Creature Poison Single Click===&lt;br /&gt;
* Players can toggle whether to display single-click overhead Poison text for creatures by typing [SingleClickPoisonTicks or by navigating to Paperdoll -&amp;gt; Help -&amp;gt; Commands -&amp;gt; Mechanics -&amp;gt; SingleClickPoisonTicks&lt;br /&gt;
* Players can see what Type of Poison they individually have on a creature as well as how many Poison Ticks they have remaining on the creature by single-clicking or doing All Names&lt;br /&gt;
[[File:poisontick1.png|link=]]&lt;br /&gt;
&lt;br /&gt;
* If a creature is currently poisoned, but the player themselves doesn&#039;t have any poison applied on the target, single-clicking the creature or doing All Names will simply display what type of Poison is currently active on it (i.e poison from other players/creatures)&lt;br /&gt;
[[File:poisontick2.png|link=]]&lt;br /&gt;
&lt;br /&gt;
===Creature Poison Overhead Messages===&lt;br /&gt;
* In order to reduce the amount of overhead text spam related to the new poison stacking mechanics, some changes have been made to overhead text messages derived from Poison for creatures&lt;br /&gt;
&lt;br /&gt;
====Applying Poison====&lt;br /&gt;
* When Poison is applied to a creature, it will only display the &amp;quot;Creature X is wracked in extreme pain&amp;quot;-type message overhead to the player who applied the Poison&lt;br /&gt;
* Tamed/Summoned Creatures that become poisoned, however, will always still display these messages to their controller&lt;br /&gt;
&lt;br /&gt;
====Resolving Poison Ticks====&lt;br /&gt;
* The &amp;quot;Creature X is wracked in extreme pain&amp;quot;-type message that occurs when resolving Poison Ticks for creatures will now only display to players who have poison active on the creature&lt;br /&gt;
* Tamed/Summoned Creatures that are poisoned, however, will always still display these messages to their controller&lt;br /&gt;
[[File:poisontick3.png|link=]]&lt;br /&gt;
&lt;br /&gt;
====Creature Poison Overriding====&lt;br /&gt;
* If another player or creature applies a Higher level of Poison than what is currently on the target, all other players who previously had a lower level Poison effect active on the creature will see a &amp;quot;*poison overridden*&amp;quot; message displayed above the creature for them (indicating their Poison on the creature has now been wiped out)&lt;br /&gt;
[[File:poisontick4.png|link=]]&lt;br /&gt;
&lt;br /&gt;
====Creature Poison Tick Completion====&lt;br /&gt;
* When a player&#039;s 10th (Final) Poison Tick resolves on a creature, they will see a &amp;quot;&#039;&#039;&#039;*poison complete*&#039;&#039;&#039;&amp;quot; message displayed over the creature (indicating their poison effect has ended on the creature)&lt;br /&gt;
[[File:poisontick5.png|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
* Poisoning wont raise faster on Shelter Islands/Newplayer Dungeon&lt;br /&gt;
* Train the skill by applying the skill-appropiate Poison to a bladed weapon&lt;br /&gt;
* Roughly 100 Poison potions for 50 - 60 skill&lt;br /&gt;
* Roughly 750 Greater Poison potions for 60 - 80 skill&lt;br /&gt;
* Roughly 1100 Deadly Poison Potions for 80 - 100 skill&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! Poison&lt;br /&gt;
|-&lt;br /&gt;
| 0-50&lt;br /&gt;
| [[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]&lt;br /&gt;
|-&lt;br /&gt;
| 50-60&lt;br /&gt;
| Regular&lt;br /&gt;
|-&lt;br /&gt;
| 55-80&lt;br /&gt;
| Greater&lt;br /&gt;
|-&lt;br /&gt;
| 75-100&lt;br /&gt;
| Deadly&lt;br /&gt;
|-&lt;br /&gt;
| 95-120&lt;br /&gt;
| Lethal&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Chase</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Template:SpellCircles&amp;diff=19813</id>
		<title>Template:SpellCircles</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Template:SpellCircles&amp;diff=19813"/>
		<updated>2023-03-20T14:14:21Z</updated>

		<summary type="html">&lt;p&gt;Chase: /* 4th Circle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===1st Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle1.png]]&amp;lt;br /&amp;gt;First Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconclumsy.png|link=]]&amp;lt;br /&amp;gt;Clumsy&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; |Resist chance is (35% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Attack Speed and Casting Speed by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Dex by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcreatefood.png|link=]]&amp;lt;br /&amp;gt;Create Food&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a paltry-level food item&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconfeeblemind.png|link=]]&amp;lt;br /&amp;gt;Feeblemind&lt;br /&gt;
|Nightshade&amp;lt;br /&amp;gt;Ginseng&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (35% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Spell Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Int by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconheal.png|link=]]&amp;lt;br /&amp;gt;Heal&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Heals ((10 to 12) * (Magery / 100)) hit points to target&amp;lt;br /&amp;gt;PvP - Heals ((6 to 9) * (Magery / 100)) hit points to target&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicarrow.png|link=]]&amp;lt;br /&amp;gt;Magic Arrow&lt;br /&gt;
|Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Has a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((6 to 8) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((3 to 6) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconnightsight.png|link=]]&amp;lt;br /&amp;gt;Night Sight&lt;br /&gt;
|Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Provides 60 minutes of light for a player in dark areas such as dungeons&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconreactivearmor.png|link=]]&amp;lt;br /&amp;gt;Reactive Armor&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Reduces physical damage taken by 20% until the maximum damage prevention amount has been reached&amp;lt;br /&amp;gt;Prevents a maximum of (25 * (Magery / 100)) + (50 * (Effective Inscription Skill / 100)) total damage&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconweaken.png|link=]]&amp;lt;br /&amp;gt;Weaken&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (35% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Str by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 4 Mana&lt;br /&gt;
* Casting Time - 0.50 Seconds&lt;br /&gt;
* Min Required to Cast - 0 Magery&lt;br /&gt;
* 100% Success to Cast - 30 Magery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2nd Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle2.png]]&amp;lt;br /&amp;gt;Second Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconagility.png|link=]]&amp;lt;br /&amp;gt;Agility&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases target&#039;s Dex by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcunning.png|link=]]&amp;lt;br /&amp;gt;Cunning&lt;br /&gt;
|Nightshade&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases target&#039;s Int by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcure.png|link=]]&amp;lt;br /&amp;gt;Cure&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Chance to cure target based on [[Poisoning|Poison]] type&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconharm.png|link=]]&amp;lt;br /&amp;gt;Harm&lt;br /&gt;
|Nightshade&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Has a damage delay of .05 seconds&amp;lt;br /&amp;gt;PvM - Deals ((10 to 16) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP damage is based on distance to the target&lt;br /&gt;
* [Range 0-2] - Deals ((8 to 12) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&lt;br /&gt;
* [Range 3-4] - Deals ((4 to 6) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&lt;br /&gt;
* [Range 5+] - Deals ((2 to 3) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&lt;br /&gt;
&lt;br /&gt;
Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagictrap.png|link=]]&amp;lt;br /&amp;gt;Magic Trap&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | When cast on a pouch, will place a Magic Trap effect on it (the pouch will change color while Trapped)&amp;lt;br /&amp;gt;When cast on the caster themselves, will search backpack for an untrapped pouch and Magic Trap it&amp;lt;br /&amp;gt;When opening a pouch that is Magic Trapped, the player will take 1 damage and remove a Paralyze spell from the player&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicuntrap.png|link=]]&amp;lt;br /&amp;gt;Magic Untrap&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (30% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvP - When cast onto a player, will remove a Magic Trap spell effect from one pouch in that player&#039;s backpack&amp;lt;br /&amp;gt;A player may only be effected by this spell once every 10 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconprotection.png|link=]]&amp;lt;br /&amp;gt;Protection&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases caster&#039;s Armor Rating by (15 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Duration increased to (400% * (Inscription / 100)) of normal&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconstrength.png|link=]]&amp;lt;br /&amp;gt;Strength&lt;br /&gt;
|Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases the targets Str by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 6 Mana&lt;br /&gt;
* Casting Time - 0.75 Seconds&lt;br /&gt;
* Min Required to Cast - 20 Magery&lt;br /&gt;
* 100% Success to Cast - 40 Magery&lt;br /&gt;
&lt;br /&gt;
===3rd Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle3.png]]&amp;lt;br /&amp;gt;Third Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconbless.png|link=]]&amp;lt;br /&amp;gt;Bless&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases target&#039;s Str, Dex, and Int by (11 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;On Followers, it grants 5% melee dmg, 5% spell dmg and 5% attack speed &amp;lt;br /&amp;gt;Duration increased to (400% * (Inscription / 100)) of normal&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconfireball.png|link=]]&amp;lt;br /&amp;gt;Fireball&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Hurls a fireball at the target with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((14 to 18) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((9 to 12) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagiclock.png|link=]]&amp;lt;br /&amp;gt;Magic Lock&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Garlic&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Magically locks selected container targets&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconpoison.png|link=]]&amp;lt;br /&amp;gt;Poison&lt;br /&gt;
|Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | [[Poisoning|Poison]] strength on selected target determined by Magery, Poisoning, and distance&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icontelekinesis.png|link=]]&amp;lt;br /&amp;gt;Telekinesis&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Players can cast the Telekinesis spell onto a creature to make the creature &amp;quot;Sticky&amp;quot; for explosion potions for the next 60 seconds &amp;lt;br/&amp;gt; (Note: containers cannot be opened with telekinesis anymore)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconteleport.png|link=]]&amp;lt;br /&amp;gt;Teleport&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Caster is transported to the target location, within 10 tiles and in line of sight&amp;lt;br /&amp;gt;PvP - 15 second cooldown between castings&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicunlock.png|link=]]&amp;lt;br /&amp;gt;Unlock&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Unlocks a magical or low level normal lock&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconwallofstone.png|link=]]&amp;lt;br /&amp;gt;Wall of Stone&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Garlic&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Creates an impassable and line-of-sight blocking wall for 15 seconds&amp;lt;br /&amp;gt;30 second cooldown between castings&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 9 Mana&lt;br /&gt;
* Casting Time - 1.00 Second&lt;br /&gt;
* Min Required to Cast - 30 Magery&lt;br /&gt;
* 100% Success to Cast - 50 Magery&lt;br /&gt;
&lt;br /&gt;
===4th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle4.png]]&amp;lt;br /&amp;gt;Fourth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconarchcure.png|link=]]&amp;lt;br /&amp;gt;Arch Cure&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Attempts to cure self and all poisoned friendly targets within 6 tiles (will never flag player as criminal)&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconarchprotection.png|link=]]&amp;lt;br /&amp;gt;Arch Protection&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases the Armor Rating of self and all friendly targets within 6 tiles (should not flag the player as criminal)&amp;lt;br /&amp;gt;Armor Rating increase is 1 + (14 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Duration increased to (400% * (Inscription / 100)) of normal&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcurse.png|link=]]&amp;lt;br /&amp;gt;Curse&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Nightshade&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (20% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Attack Speed and Casting Speed by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Spell Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Reduces target creature&#039;s Melee Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Str, Dex, and Int by (11 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconfirefield.png|link=]]&amp;lt;br /&amp;gt;Fire Field&lt;br /&gt;
|Black Pearl&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Creates a wall of fire that damages all creatures and players walking over it or standing in it&amp;lt;br /&amp;gt;Resist chance is (25% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;PvM - Deals 4 damage (or 2 damage if creature makes a successful Magic Resist check)&amp;lt;br /&amp;gt;PvP - Deals 2 damage (or 1 damage if player makes a successful Magic Resist check)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icongreaterheal.png|link=]]&amp;lt;br /&amp;gt;Greater Heal&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Heals ((35 to 45) * (Magery / 100)) hit points to target&amp;lt;br /&amp;gt;If the target is [[Poisoning|Poisoned]], the amount of healing will be reduced&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconlightning.png|link=]]&amp;lt;br /&amp;gt;Lightning&lt;br /&gt;
|Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Strikes a target with a bolt of lightning with a damage delay of 0.15 seconds&amp;lt;br /&amp;gt;PvM - Deals ((16 to 20) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((12 to 15) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmanadrain.png|link=]]&amp;lt;br /&amp;gt;Mana Drain&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (20% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Will not stack with any other castings of Mana Drain or Mana Vampire on target&amp;lt;br /&amp;gt;Effect will be overridden by Mana Vampire if that is cast on target&amp;lt;br /&amp;gt;Players may drink a Magic Resist potion to nullify the effects of either Mana Drain or Mana Vampire on themselves&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Magic Resist by 20 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Magic Resist by 10 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconrecall.png|link=]]&amp;lt;br /&amp;gt;Recall&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Transports the player to a targeted rune location&amp;lt;br /&amp;gt;Within dungeons, players may only cast Recall within 8 tiles of a Golden Moongate&amp;lt;br /&amp;gt;Players may not Recall into a dungeon unless it is at a location that is within 8 tiles of a Golden Moongate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 11 Mana&lt;br /&gt;
* Casting Time - 1.25 Seconds&lt;br /&gt;
* Casting Time Recall - 2.00 Seconds&lt;br /&gt;
* Min Required to Cast - 40 Magery&lt;br /&gt;
* 100% Success to Cast - 60 Magery&lt;br /&gt;
&lt;br /&gt;
===5th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle5.png]]&amp;lt;br /&amp;gt;Fifth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconbladespirits.png|link=]]&amp;lt;br /&amp;gt;Blade Spirits&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a Blade Spirit which will pursue and attack the nearest creature&amp;lt;br /&amp;gt;Duration is (150 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;Duration is increased to (400% * (Spirit Speak / 100)) of normal&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icondispelfield.png|link=]]&amp;lt;br /&amp;gt;Dispel Field&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Garlic&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Dispels a player-created Moongate, Chivalry Moongate, Wall of Stone, Energy Field, Firefield or Poison Field&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconincognito.png|link=]]&amp;lt;br /&amp;gt;Incognito&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Garlic&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Randomizes the player&#039;s name, gender, skin tone, hair and facial hair&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicreflect.png|link=]]&amp;lt;br /&amp;gt;Magic Reflection&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Reflects the next hostile spell cast onto on the caster&amp;lt;br /&amp;gt;PvM - Has a ((100% - (Spell Circle * 10%)) * (Inscription Skill / 100)) chance to remain in place after reflecting a spell&amp;lt;br /&amp;gt;PvP - Has a (25% * (Inscription / 100)) chance to stay active and reflect a single additional spell before being nullified&amp;lt;br /&amp;gt;Will at most ever reflect 2 spells during PvP&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmindblast.png|link=]]&amp;lt;br /&amp;gt;Mind Blast&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Has a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((20 to 32) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;Damage against creatures is increased by (Target&#039;s Armor Rating / 100%)&amp;lt;br /&amp;gt;PvP - Deals ((15 to 25) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Damage is increased based on the target&#039;s Total Armor Meditation Penalty&amp;lt;br /&amp;gt;Damage increase amount is (25% * (Target&#039;s Mana Rate Reduction)) to a maximum of +50% damage&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconparalyze.png|link=]]&amp;lt;br /&amp;gt;Paralyze&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (15% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Paralyzes target creature for (30 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;PvP - Paralyzes target player for (10 * (Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconpoisonfield.png|link=]]&amp;lt;br /&amp;gt;Poison Field&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Nightshade&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Walking over or standing in a Poison Field will [[Poisoning|Poison]] the player or creature unless it is resisted&amp;lt;br /&amp;gt;Resist chance is (15% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummoncreature.png|link=]]&amp;lt;br /&amp;gt;Summon Creature&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 1 control-slot creature under the control of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 14 Mana&lt;br /&gt;
* Casting Time - 1.50 Seconds&lt;br /&gt;
* Casting Time (Blade Spirits) - 6.00 Seconds&lt;br /&gt;
* Casting Time (Summon Creature) - 6.00 Seconds&lt;br /&gt;
* Min Required to Cast - 50 Magery&lt;br /&gt;
* 100% Success to Cast - 70 Magery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===6th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle6.png]]&amp;lt;br /&amp;gt;Sixth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icondispel.png|link=]]&amp;lt;br /&amp;gt;Dispel&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Attempts to dispel a summoned creature&amp;lt;br /&amp;gt;PvP - When a player attempts to Dispel another player&#039;s Summoned Follower (with the Dispel or Mass Dispel spells) there is a (50% * (Controller&#039;s Printed Spirit Speak Skill / 100)) chance the Summoned Follower will ignore the dispel attempt (this applies to normal summons and Undead summons, so long as the controller has Spirit Speak skill)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconenergybolt.png|link=]]&amp;lt;br /&amp;gt;Energy Bolt&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Fires a bolt of magical force at the target with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((32 to 44) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((20 to 35) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconexplosion.png|link=]]&amp;lt;br /&amp;gt;Explosion&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Unleashes an explosive blast on the target with a damage delay of 2.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((34 to 46) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((20 to 35) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconinvisibility.png|link=]]&amp;lt;br /&amp;gt;Invisibility&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Makes the target hidden for (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;Duration increased to (400% * (Inscription / 100)) of normal when caster is the target&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmark.png|link=]]&amp;lt;br /&amp;gt;Mark&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Allows player to bind a location to a Recall rune for future usage with the Recall/Gate spells&amp;lt;br /&amp;gt;Players may mark most locations with a few exceptions&amp;lt;br /&amp;gt;Within dungeons, players may only cast Mark at locations within 8 tiles of a Golden Moongate&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmasscurse.png|link=]]&amp;lt;br /&amp;gt;Mass Curse&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Casts the Curse spell on all non-friendly targets within 4 tiles (will never flag player as criminal)&amp;lt;br /&amp;gt;Resist chance for each target is (10% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Attack Speed and Casting Speed by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Reduces target creature&#039;s Spell and Melee Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Str, Dex, and Int by (11 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconparalyzefield.png|link=]]&amp;lt;br /&amp;gt;Paralyze Field&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Paralyzes players or creatures who walk across it unless resisted&amp;lt;br /&amp;gt;Resist chance is (10% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;PvM - Paralyzes target creature for (30 * (Caster Magery / 100)) seconds&amp;lt;br /&amp;gt;PvP - Paralyzes target player for (10 * (Caster Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconreveal.png|link=]]&amp;lt;br /&amp;gt;Reveal&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Reveals all hidden targets within (3 * (Magery / 100)) tiles of the target location&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 20 Mana&lt;br /&gt;
* Casting Time - 1.75 Seconds&lt;br /&gt;
* Casting Time (Reveal) - 4.00 Seconds&lt;br /&gt;
* Min Required to Cast - 60 Magery&lt;br /&gt;
* 100% Success to Cast - 80 Magery&lt;br /&gt;
&lt;br /&gt;
===7th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle7.png]]&amp;lt;br /&amp;gt;Seventh Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconchainlightning.png|link=]]&amp;lt;br /&amp;gt;Chain Lightning&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Damages targets with series of lightning bolts with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((30 to 42) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to creatures within 2 tiles of target&amp;lt;br /&amp;gt;PvP - Deals ((10-15) + (5 x Total Players Hit)) damage to players (up to a maximum of 30 per player) within 3 tiles of target&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconenergyfield.png|link=]]&amp;lt;br /&amp;gt;Energy Field&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Creates an impassable and line-of-sight blocking field for 30 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconflamestrike.png|link=]]&amp;lt;br /&amp;gt;Flame Strike&lt;br /&gt;
|Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Envelopes target in a column of flame with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((72 to 96) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;Damage against creatures is increased by an additional 75% (which is reflected in formula)&amp;lt;br /&amp;gt;PvP - Deals ((30 to 45) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icongatetravel.png|link=]]&amp;lt;br /&amp;gt;Gate Travel&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Opens a gate to a location based on a selected rune&amp;lt;br /&amp;gt;Players may cast gate at most locations with a few exceptions&amp;lt;br /&amp;gt;Within dungeons players, may only cast gate within 8 tiles of a Golden Moongate&amp;lt;br /&amp;gt;Players may not gate into dungeons unless the target location is within 8 tiles of a Golden Moongate&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmanavampire.png|link=]]&amp;lt;br /&amp;gt;Mana Vampire&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (5% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Will not stack with any other castings of Mana Drain or Mana Vampire on target&amp;lt;br /&amp;gt;Effect will be overridden by Mana Vampire if that is cast on target&amp;lt;br /&amp;gt;Players may drink a Magic Resist potion to nullify the effects of either Mana Drain or Mana Vampire on themselves&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Magic Resist by 50 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Magic Resist by 20 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmassdispel.png|link=]]&amp;lt;br /&amp;gt;Mass Dispel&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | PvP - Destroys all non-friendly summoned entities within 4 tile radius of the target&amp;lt;br /&amp;gt;When a player attempts to Dispel another player&#039;s Summoned Follower (with the Dispel or Mass Dispel spells) there is a (50% * (Controller&#039;s Printed Spirit Speak Skill / 100)) chance the Summoned Follower will ignore the dispel attempt (this applies to normal summons and Undead summons, so long as the controller has Spirit Speak skill)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmeteorswarm.png|link=]]&amp;lt;br /&amp;gt;Meteor Swarm&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a meteor swarm where damage is split between targets with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((22 to 34) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to creatures within 3 tiles of target&amp;lt;br /&amp;gt;PvP - Deals ((5-10) + (3 x Total Players Hit)) damage to players (up to a maximum of 25 per player) within 5 tiles of target&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconpolymorph.png|link=]]&amp;lt;br /&amp;gt;Polymorph&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Player can select a creature body for (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;Additional creature body types may be unlocked for selection through [[Player Customizations]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 40 Mana&lt;br /&gt;
* Casting Time - 2.00 Seconds&lt;br /&gt;
* Casting Time (Gate Travel) - 4.00 Seconds&lt;br /&gt;
* Min Required to Cast - 70 Magery&lt;br /&gt;
* 100% Success to Cast - 90 Magery&lt;br /&gt;
&lt;br /&gt;
* Several other PvP changes were made to Chain Lightning and Meteor Swarm&lt;br /&gt;
** Chain Lightning and Meteor Swarm are no longer affected by the PvP Fizzle mechanic that would occur when multiple players cast the spell against the same target in a short window&lt;br /&gt;
** Chain Lightning and Meteor Swarm will now remove Magic Reflect from players in PvP, but will still only inflict 1 damage on the player on the specific spellcast that removes Magic Reflect from them&lt;br /&gt;
** If a player casts either Chain Lightning or Meteor Swarm, and hits any players, they will have a cooldown of 30 seconds before they may cast either spell again&lt;br /&gt;
** Chain Lightning also now has a 0.25 second Damage Delay similar to Lightning (previously was 0 delay)&lt;br /&gt;
** Meteor Swarm also now has a 0.5 second Damage delay similar to most other damaging spells (previously was 0 delay)&lt;br /&gt;
** Chain Lightning can hit up to a maximum of 8 Players&lt;br /&gt;
** Meteor Swarm can hit up to a maximum of 10 Players&lt;br /&gt;
&lt;br /&gt;
*PvP Flamestrike&lt;br /&gt;
** Whenever a player is hit by a Flamestrike spell in PvP from another player, it starts a 1 second duration &amp;quot;Flamestrike Window&amp;quot;&lt;br /&gt;
** If another player targets that same player with a Flamestrike spell while a &amp;quot;Flamestrike Window&amp;quot; is still in place on the target, the Flamestrike Window&#039;s duration resets, and a cumulative 10% Fizzle chance is applied to their spell and any future Flamestrikes in that window on the same target&lt;br /&gt;
** If 1 second passes where a player is not targeted by a Flamestrike spell, the Flamestrike Window against them expires and the cumulative fizzle chance for flamestrikes on them resets back to 0%&lt;br /&gt;
** A player who fizzles a Flamestrike spell due to this mechanic will receive a &amp;quot;Your flamestrike fizzles amidst the chaos of battle&amp;quot; system message&lt;br /&gt;
** Example:&lt;br /&gt;
*** Player 1 casts Flamestrike on target: Flamestrike is resolved as normal and a Flamestrike Window starts&lt;br /&gt;
*** 0.1 seconds later Player 2 casts Flamestrike on same target: Flamestrike Window resets and player has a 10% chance that their Flamestrike fizzles&lt;br /&gt;
*** 0.2 seconds later Player 3 casts Flamestrike on same target: Flamestrike Window resets and player has 20% chance that their Flamestrike fizzles&lt;br /&gt;
*** And so on...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===8th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle8.png]]&amp;lt;br /&amp;gt;Eighth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconearthquake.png|link=]]&amp;lt;br /&amp;gt;Earthquake&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Shakes the earth and causes instant damage to all nearby&amp;lt;br /&amp;gt;PvM - Deals ((15 to 25) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) to all creatures within 8 tiles&amp;lt;br /&amp;gt;PvP - Deals damage to each player equal to 50% of their current hitpoints within 8 tiles&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconenergyvortex.png|link=]]&amp;lt;br /&amp;gt;Energy Vortex&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Energy Vortex which will pursue and attack the nearest creature&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconresurrection.png|link=]]&amp;lt;br /&amp;gt;Resurrection&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Garlic&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Allows the player to Resurrect another player or their own tamed and bonded followers&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonair.png|link=]]&amp;lt;br /&amp;gt;Air Elemental&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Air Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummondaemon.png|link=]]&amp;lt;br /&amp;gt;Summon Daemon&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Daemon under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonearth.png|link=]]&amp;lt;br /&amp;gt;Earth Elemental&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Earth Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonfire.png|link=]]&amp;lt;br /&amp;gt;Fire Elemental&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Fire Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonwater.png|link=]]&amp;lt;br /&amp;gt;Water Elemental&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Water Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 50 Mana&lt;br /&gt;
* Casting Time - 2.50 Seconds&lt;br /&gt;
* Casting Time (Resurrection) - 5.00 Seconds&lt;br /&gt;
* Casting Time (Earthquake) - 3.00 Seconds&lt;br /&gt;
* Casting Time (Summons) - 6.00 Seconds&lt;br /&gt;
* Min Required to Cast - 80 Magery&lt;br /&gt;
* 100% Success to Cast - 100 Magery&lt;/div&gt;</summary>
		<author><name>Chase</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Template:SpellCircles&amp;diff=19812</id>
		<title>Template:SpellCircles</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Template:SpellCircles&amp;diff=19812"/>
		<updated>2023-03-20T14:14:02Z</updated>

		<summary type="html">&lt;p&gt;Chase: /* 2nd Circle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===1st Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle1.png]]&amp;lt;br /&amp;gt;First Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconclumsy.png|link=]]&amp;lt;br /&amp;gt;Clumsy&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; |Resist chance is (35% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Attack Speed and Casting Speed by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Dex by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcreatefood.png|link=]]&amp;lt;br /&amp;gt;Create Food&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a paltry-level food item&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconfeeblemind.png|link=]]&amp;lt;br /&amp;gt;Feeblemind&lt;br /&gt;
|Nightshade&amp;lt;br /&amp;gt;Ginseng&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (35% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Spell Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Int by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconheal.png|link=]]&amp;lt;br /&amp;gt;Heal&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Heals ((10 to 12) * (Magery / 100)) hit points to target&amp;lt;br /&amp;gt;PvP - Heals ((6 to 9) * (Magery / 100)) hit points to target&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicarrow.png|link=]]&amp;lt;br /&amp;gt;Magic Arrow&lt;br /&gt;
|Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Has a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((6 to 8) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((3 to 6) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconnightsight.png|link=]]&amp;lt;br /&amp;gt;Night Sight&lt;br /&gt;
|Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Provides 60 minutes of light for a player in dark areas such as dungeons&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconreactivearmor.png|link=]]&amp;lt;br /&amp;gt;Reactive Armor&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Reduces physical damage taken by 20% until the maximum damage prevention amount has been reached&amp;lt;br /&amp;gt;Prevents a maximum of (25 * (Magery / 100)) + (50 * (Effective Inscription Skill / 100)) total damage&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconweaken.png|link=]]&amp;lt;br /&amp;gt;Weaken&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (35% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Str by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 4 Mana&lt;br /&gt;
* Casting Time - 0.50 Seconds&lt;br /&gt;
* Min Required to Cast - 0 Magery&lt;br /&gt;
* 100% Success to Cast - 30 Magery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2nd Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle2.png]]&amp;lt;br /&amp;gt;Second Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconagility.png|link=]]&amp;lt;br /&amp;gt;Agility&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases target&#039;s Dex by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcunning.png|link=]]&amp;lt;br /&amp;gt;Cunning&lt;br /&gt;
|Nightshade&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases target&#039;s Int by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcure.png|link=]]&amp;lt;br /&amp;gt;Cure&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Chance to cure target based on [[Poisoning|Poison]] type&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconharm.png|link=]]&amp;lt;br /&amp;gt;Harm&lt;br /&gt;
|Nightshade&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Has a damage delay of .05 seconds&amp;lt;br /&amp;gt;PvM - Deals ((10 to 16) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP damage is based on distance to the target&lt;br /&gt;
* [Range 0-2] - Deals ((8 to 12) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&lt;br /&gt;
* [Range 3-4] - Deals ((4 to 6) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&lt;br /&gt;
* [Range 5+] - Deals ((2 to 3) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&lt;br /&gt;
&lt;br /&gt;
Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagictrap.png|link=]]&amp;lt;br /&amp;gt;Magic Trap&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | When cast on a pouch, will place a Magic Trap effect on it (the pouch will change color while Trapped)&amp;lt;br /&amp;gt;When cast on the caster themselves, will search backpack for an untrapped pouch and Magic Trap it&amp;lt;br /&amp;gt;When opening a pouch that is Magic Trapped, the player will take 1 damage and remove a Paralyze spell from the player&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicuntrap.png|link=]]&amp;lt;br /&amp;gt;Magic Untrap&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (30% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvP - When cast onto a player, will remove a Magic Trap spell effect from one pouch in that player&#039;s backpack&amp;lt;br /&amp;gt;A player may only be effected by this spell once every 10 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconprotection.png|link=]]&amp;lt;br /&amp;gt;Protection&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases caster&#039;s Armor Rating by (15 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Duration increased to (400% * (Inscription / 100)) of normal&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconstrength.png|link=]]&amp;lt;br /&amp;gt;Strength&lt;br /&gt;
|Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases the targets Str by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 6 Mana&lt;br /&gt;
* Casting Time - 0.75 Seconds&lt;br /&gt;
* Min Required to Cast - 20 Magery&lt;br /&gt;
* 100% Success to Cast - 40 Magery&lt;br /&gt;
&lt;br /&gt;
===3rd Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle3.png]]&amp;lt;br /&amp;gt;Third Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconbless.png|link=]]&amp;lt;br /&amp;gt;Bless&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases target&#039;s Str, Dex, and Int by (11 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;On Followers, it grants 5% melee dmg, 5% spell dmg and 5% attack speed &amp;lt;br /&amp;gt;Duration increased to (400% * (Inscription / 100)) of normal&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconfireball.png|link=]]&amp;lt;br /&amp;gt;Fireball&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Hurls a fireball at the target with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((14 to 18) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((9 to 12) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagiclock.png|link=]]&amp;lt;br /&amp;gt;Magic Lock&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Garlic&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Magically locks selected container targets&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconpoison.png|link=]]&amp;lt;br /&amp;gt;Poison&lt;br /&gt;
|Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | [[Poisoning|Poison]] strength on selected target determined by Magery, Poisoning, and distance&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icontelekinesis.png|link=]]&amp;lt;br /&amp;gt;Telekinesis&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Players can cast the Telekinesis spell onto a creature to make the creature &amp;quot;Sticky&amp;quot; for explosion potions for the next 60 seconds &amp;lt;br/&amp;gt; (Note: containers cannot be opened with telekinesis anymore)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconteleport.png|link=]]&amp;lt;br /&amp;gt;Teleport&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Caster is transported to the target location, within 10 tiles and in line of sight&amp;lt;br /&amp;gt;PvP - 15 second cooldown between castings&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicunlock.png|link=]]&amp;lt;br /&amp;gt;Unlock&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Unlocks a magical or low level normal lock&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconwallofstone.png|link=]]&amp;lt;br /&amp;gt;Wall of Stone&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Garlic&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Creates an impassable and line-of-sight blocking wall for 15 seconds&amp;lt;br /&amp;gt;30 second cooldown between castings&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 9 Mana&lt;br /&gt;
* Casting Time - 1.00 Second&lt;br /&gt;
* Min Required to Cast - 30 Magery&lt;br /&gt;
* 100% Success to Cast - 50 Magery&lt;br /&gt;
&lt;br /&gt;
===4th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle4.png]]&amp;lt;br /&amp;gt;Fourth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconarchcure.png|link=]]&amp;lt;br /&amp;gt;Arch Cure&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Attempts to cure self and all poisoned friendly targets within 6 tiles (will never flag player as criminal)&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconarchprotection.png|link=]]&amp;lt;br /&amp;gt;Arch Protection&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases the Armor Rating of self and all friendly targets within 6 tiles (should not flag the player as criminal)&amp;lt;br /&amp;gt;Armor Rating increase is 1 + (14 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Duration increased to (500% * (Inscription / 100)) of normal&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcurse.png|link=]]&amp;lt;br /&amp;gt;Curse&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Nightshade&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (20% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Attack Speed and Casting Speed by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Spell Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Reduces target creature&#039;s Melee Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Str, Dex, and Int by (11 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconfirefield.png|link=]]&amp;lt;br /&amp;gt;Fire Field&lt;br /&gt;
|Black Pearl&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Creates a wall of fire that damages all creatures and players walking over it or standing in it&amp;lt;br /&amp;gt;Resist chance is (25% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;PvM - Deals 4 damage (or 2 damage if creature makes a successful Magic Resist check)&amp;lt;br /&amp;gt;PvP - Deals 2 damage (or 1 damage if player makes a successful Magic Resist check)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icongreaterheal.png|link=]]&amp;lt;br /&amp;gt;Greater Heal&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Heals ((35 to 45) * (Magery / 100)) hit points to target&amp;lt;br /&amp;gt;If the target is [[Poisoning|Poisoned]], the amount of healing will be reduced&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconlightning.png|link=]]&amp;lt;br /&amp;gt;Lightning&lt;br /&gt;
|Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Strikes a target with a bolt of lightning with a damage delay of 0.15 seconds&amp;lt;br /&amp;gt;PvM - Deals ((16 to 20) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((12 to 15) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmanadrain.png|link=]]&amp;lt;br /&amp;gt;Mana Drain&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (20% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Will not stack with any other castings of Mana Drain or Mana Vampire on target&amp;lt;br /&amp;gt;Effect will be overridden by Mana Vampire if that is cast on target&amp;lt;br /&amp;gt;Players may drink a Magic Resist potion to nullify the effects of either Mana Drain or Mana Vampire on themselves&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Magic Resist by 20 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Magic Resist by 10 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconrecall.png|link=]]&amp;lt;br /&amp;gt;Recall&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Transports the player to a targeted rune location&amp;lt;br /&amp;gt;Within dungeons, players may only cast Recall within 8 tiles of a Golden Moongate&amp;lt;br /&amp;gt;Players may not Recall into a dungeon unless it is at a location that is within 8 tiles of a Golden Moongate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 11 Mana&lt;br /&gt;
* Casting Time - 1.25 Seconds&lt;br /&gt;
* Casting Time Recall - 2.00 Seconds&lt;br /&gt;
* Min Required to Cast - 40 Magery&lt;br /&gt;
* 100% Success to Cast - 60 Magery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===5th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle5.png]]&amp;lt;br /&amp;gt;Fifth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconbladespirits.png|link=]]&amp;lt;br /&amp;gt;Blade Spirits&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a Blade Spirit which will pursue and attack the nearest creature&amp;lt;br /&amp;gt;Duration is (150 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;Duration is increased to (400% * (Spirit Speak / 100)) of normal&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icondispelfield.png|link=]]&amp;lt;br /&amp;gt;Dispel Field&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Garlic&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Dispels a player-created Moongate, Chivalry Moongate, Wall of Stone, Energy Field, Firefield or Poison Field&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconincognito.png|link=]]&amp;lt;br /&amp;gt;Incognito&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Garlic&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Randomizes the player&#039;s name, gender, skin tone, hair and facial hair&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicreflect.png|link=]]&amp;lt;br /&amp;gt;Magic Reflection&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Reflects the next hostile spell cast onto on the caster&amp;lt;br /&amp;gt;PvM - Has a ((100% - (Spell Circle * 10%)) * (Inscription Skill / 100)) chance to remain in place after reflecting a spell&amp;lt;br /&amp;gt;PvP - Has a (25% * (Inscription / 100)) chance to stay active and reflect a single additional spell before being nullified&amp;lt;br /&amp;gt;Will at most ever reflect 2 spells during PvP&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmindblast.png|link=]]&amp;lt;br /&amp;gt;Mind Blast&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Has a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((20 to 32) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;Damage against creatures is increased by (Target&#039;s Armor Rating / 100%)&amp;lt;br /&amp;gt;PvP - Deals ((15 to 25) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Damage is increased based on the target&#039;s Total Armor Meditation Penalty&amp;lt;br /&amp;gt;Damage increase amount is (25% * (Target&#039;s Mana Rate Reduction)) to a maximum of +50% damage&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconparalyze.png|link=]]&amp;lt;br /&amp;gt;Paralyze&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (15% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Paralyzes target creature for (30 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;PvP - Paralyzes target player for (10 * (Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconpoisonfield.png|link=]]&amp;lt;br /&amp;gt;Poison Field&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Nightshade&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Walking over or standing in a Poison Field will [[Poisoning|Poison]] the player or creature unless it is resisted&amp;lt;br /&amp;gt;Resist chance is (15% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummoncreature.png|link=]]&amp;lt;br /&amp;gt;Summon Creature&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 1 control-slot creature under the control of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 14 Mana&lt;br /&gt;
* Casting Time - 1.50 Seconds&lt;br /&gt;
* Casting Time (Blade Spirits) - 6.00 Seconds&lt;br /&gt;
* Casting Time (Summon Creature) - 6.00 Seconds&lt;br /&gt;
* Min Required to Cast - 50 Magery&lt;br /&gt;
* 100% Success to Cast - 70 Magery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===6th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle6.png]]&amp;lt;br /&amp;gt;Sixth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icondispel.png|link=]]&amp;lt;br /&amp;gt;Dispel&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Attempts to dispel a summoned creature&amp;lt;br /&amp;gt;PvP - When a player attempts to Dispel another player&#039;s Summoned Follower (with the Dispel or Mass Dispel spells) there is a (50% * (Controller&#039;s Printed Spirit Speak Skill / 100)) chance the Summoned Follower will ignore the dispel attempt (this applies to normal summons and Undead summons, so long as the controller has Spirit Speak skill)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconenergybolt.png|link=]]&amp;lt;br /&amp;gt;Energy Bolt&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Fires a bolt of magical force at the target with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((32 to 44) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((20 to 35) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconexplosion.png|link=]]&amp;lt;br /&amp;gt;Explosion&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Unleashes an explosive blast on the target with a damage delay of 2.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((34 to 46) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((20 to 35) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconinvisibility.png|link=]]&amp;lt;br /&amp;gt;Invisibility&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Makes the target hidden for (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;Duration increased to (400% * (Inscription / 100)) of normal when caster is the target&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmark.png|link=]]&amp;lt;br /&amp;gt;Mark&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Allows player to bind a location to a Recall rune for future usage with the Recall/Gate spells&amp;lt;br /&amp;gt;Players may mark most locations with a few exceptions&amp;lt;br /&amp;gt;Within dungeons, players may only cast Mark at locations within 8 tiles of a Golden Moongate&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmasscurse.png|link=]]&amp;lt;br /&amp;gt;Mass Curse&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Casts the Curse spell on all non-friendly targets within 4 tiles (will never flag player as criminal)&amp;lt;br /&amp;gt;Resist chance for each target is (10% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Attack Speed and Casting Speed by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Reduces target creature&#039;s Spell and Melee Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Str, Dex, and Int by (11 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconparalyzefield.png|link=]]&amp;lt;br /&amp;gt;Paralyze Field&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Paralyzes players or creatures who walk across it unless resisted&amp;lt;br /&amp;gt;Resist chance is (10% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;PvM - Paralyzes target creature for (30 * (Caster Magery / 100)) seconds&amp;lt;br /&amp;gt;PvP - Paralyzes target player for (10 * (Caster Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconreveal.png|link=]]&amp;lt;br /&amp;gt;Reveal&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Reveals all hidden targets within (3 * (Magery / 100)) tiles of the target location&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 20 Mana&lt;br /&gt;
* Casting Time - 1.75 Seconds&lt;br /&gt;
* Casting Time (Reveal) - 4.00 Seconds&lt;br /&gt;
* Min Required to Cast - 60 Magery&lt;br /&gt;
* 100% Success to Cast - 80 Magery&lt;br /&gt;
&lt;br /&gt;
===7th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle7.png]]&amp;lt;br /&amp;gt;Seventh Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconchainlightning.png|link=]]&amp;lt;br /&amp;gt;Chain Lightning&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Damages targets with series of lightning bolts with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((30 to 42) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to creatures within 2 tiles of target&amp;lt;br /&amp;gt;PvP - Deals ((10-15) + (5 x Total Players Hit)) damage to players (up to a maximum of 30 per player) within 3 tiles of target&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconenergyfield.png|link=]]&amp;lt;br /&amp;gt;Energy Field&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Creates an impassable and line-of-sight blocking field for 30 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconflamestrike.png|link=]]&amp;lt;br /&amp;gt;Flame Strike&lt;br /&gt;
|Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Envelopes target in a column of flame with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((72 to 96) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;Damage against creatures is increased by an additional 75% (which is reflected in formula)&amp;lt;br /&amp;gt;PvP - Deals ((30 to 45) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icongatetravel.png|link=]]&amp;lt;br /&amp;gt;Gate Travel&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Opens a gate to a location based on a selected rune&amp;lt;br /&amp;gt;Players may cast gate at most locations with a few exceptions&amp;lt;br /&amp;gt;Within dungeons players, may only cast gate within 8 tiles of a Golden Moongate&amp;lt;br /&amp;gt;Players may not gate into dungeons unless the target location is within 8 tiles of a Golden Moongate&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmanavampire.png|link=]]&amp;lt;br /&amp;gt;Mana Vampire&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (5% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Will not stack with any other castings of Mana Drain or Mana Vampire on target&amp;lt;br /&amp;gt;Effect will be overridden by Mana Vampire if that is cast on target&amp;lt;br /&amp;gt;Players may drink a Magic Resist potion to nullify the effects of either Mana Drain or Mana Vampire on themselves&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Magic Resist by 50 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Magic Resist by 20 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmassdispel.png|link=]]&amp;lt;br /&amp;gt;Mass Dispel&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | PvP - Destroys all non-friendly summoned entities within 4 tile radius of the target&amp;lt;br /&amp;gt;When a player attempts to Dispel another player&#039;s Summoned Follower (with the Dispel or Mass Dispel spells) there is a (50% * (Controller&#039;s Printed Spirit Speak Skill / 100)) chance the Summoned Follower will ignore the dispel attempt (this applies to normal summons and Undead summons, so long as the controller has Spirit Speak skill)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmeteorswarm.png|link=]]&amp;lt;br /&amp;gt;Meteor Swarm&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a meteor swarm where damage is split between targets with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((22 to 34) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to creatures within 3 tiles of target&amp;lt;br /&amp;gt;PvP - Deals ((5-10) + (3 x Total Players Hit)) damage to players (up to a maximum of 25 per player) within 5 tiles of target&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconpolymorph.png|link=]]&amp;lt;br /&amp;gt;Polymorph&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Player can select a creature body for (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;Additional creature body types may be unlocked for selection through [[Player Customizations]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 40 Mana&lt;br /&gt;
* Casting Time - 2.00 Seconds&lt;br /&gt;
* Casting Time (Gate Travel) - 4.00 Seconds&lt;br /&gt;
* Min Required to Cast - 70 Magery&lt;br /&gt;
* 100% Success to Cast - 90 Magery&lt;br /&gt;
&lt;br /&gt;
* Several other PvP changes were made to Chain Lightning and Meteor Swarm&lt;br /&gt;
** Chain Lightning and Meteor Swarm are no longer affected by the PvP Fizzle mechanic that would occur when multiple players cast the spell against the same target in a short window&lt;br /&gt;
** Chain Lightning and Meteor Swarm will now remove Magic Reflect from players in PvP, but will still only inflict 1 damage on the player on the specific spellcast that removes Magic Reflect from them&lt;br /&gt;
** If a player casts either Chain Lightning or Meteor Swarm, and hits any players, they will have a cooldown of 30 seconds before they may cast either spell again&lt;br /&gt;
** Chain Lightning also now has a 0.25 second Damage Delay similar to Lightning (previously was 0 delay)&lt;br /&gt;
** Meteor Swarm also now has a 0.5 second Damage delay similar to most other damaging spells (previously was 0 delay)&lt;br /&gt;
** Chain Lightning can hit up to a maximum of 8 Players&lt;br /&gt;
** Meteor Swarm can hit up to a maximum of 10 Players&lt;br /&gt;
&lt;br /&gt;
*PvP Flamestrike&lt;br /&gt;
** Whenever a player is hit by a Flamestrike spell in PvP from another player, it starts a 1 second duration &amp;quot;Flamestrike Window&amp;quot;&lt;br /&gt;
** If another player targets that same player with a Flamestrike spell while a &amp;quot;Flamestrike Window&amp;quot; is still in place on the target, the Flamestrike Window&#039;s duration resets, and a cumulative 10% Fizzle chance is applied to their spell and any future Flamestrikes in that window on the same target&lt;br /&gt;
** If 1 second passes where a player is not targeted by a Flamestrike spell, the Flamestrike Window against them expires and the cumulative fizzle chance for flamestrikes on them resets back to 0%&lt;br /&gt;
** A player who fizzles a Flamestrike spell due to this mechanic will receive a &amp;quot;Your flamestrike fizzles amidst the chaos of battle&amp;quot; system message&lt;br /&gt;
** Example:&lt;br /&gt;
*** Player 1 casts Flamestrike on target: Flamestrike is resolved as normal and a Flamestrike Window starts&lt;br /&gt;
*** 0.1 seconds later Player 2 casts Flamestrike on same target: Flamestrike Window resets and player has a 10% chance that their Flamestrike fizzles&lt;br /&gt;
*** 0.2 seconds later Player 3 casts Flamestrike on same target: Flamestrike Window resets and player has 20% chance that their Flamestrike fizzles&lt;br /&gt;
*** And so on...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===8th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle8.png]]&amp;lt;br /&amp;gt;Eighth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconearthquake.png|link=]]&amp;lt;br /&amp;gt;Earthquake&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Shakes the earth and causes instant damage to all nearby&amp;lt;br /&amp;gt;PvM - Deals ((15 to 25) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) to all creatures within 8 tiles&amp;lt;br /&amp;gt;PvP - Deals damage to each player equal to 50% of their current hitpoints within 8 tiles&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconenergyvortex.png|link=]]&amp;lt;br /&amp;gt;Energy Vortex&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Energy Vortex which will pursue and attack the nearest creature&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconresurrection.png|link=]]&amp;lt;br /&amp;gt;Resurrection&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Garlic&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Allows the player to Resurrect another player or their own tamed and bonded followers&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonair.png|link=]]&amp;lt;br /&amp;gt;Air Elemental&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Air Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummondaemon.png|link=]]&amp;lt;br /&amp;gt;Summon Daemon&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Daemon under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonearth.png|link=]]&amp;lt;br /&amp;gt;Earth Elemental&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Earth Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonfire.png|link=]]&amp;lt;br /&amp;gt;Fire Elemental&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Fire Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonwater.png|link=]]&amp;lt;br /&amp;gt;Water Elemental&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Water Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 50 Mana&lt;br /&gt;
* Casting Time - 2.50 Seconds&lt;br /&gt;
* Casting Time (Resurrection) - 5.00 Seconds&lt;br /&gt;
* Casting Time (Earthquake) - 3.00 Seconds&lt;br /&gt;
* Casting Time (Summons) - 6.00 Seconds&lt;br /&gt;
* Min Required to Cast - 80 Magery&lt;br /&gt;
* 100% Success to Cast - 100 Magery&lt;/div&gt;</summary>
		<author><name>Chase</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Template:SpellCircles&amp;diff=19811</id>
		<title>Template:SpellCircles</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Template:SpellCircles&amp;diff=19811"/>
		<updated>2023-03-20T14:13:35Z</updated>

		<summary type="html">&lt;p&gt;Chase: /* 6th Circle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===1st Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle1.png]]&amp;lt;br /&amp;gt;First Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconclumsy.png|link=]]&amp;lt;br /&amp;gt;Clumsy&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; |Resist chance is (35% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Attack Speed and Casting Speed by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Dex by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcreatefood.png|link=]]&amp;lt;br /&amp;gt;Create Food&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a paltry-level food item&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconfeeblemind.png|link=]]&amp;lt;br /&amp;gt;Feeblemind&lt;br /&gt;
|Nightshade&amp;lt;br /&amp;gt;Ginseng&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (35% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Spell Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Int by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconheal.png|link=]]&amp;lt;br /&amp;gt;Heal&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Heals ((10 to 12) * (Magery / 100)) hit points to target&amp;lt;br /&amp;gt;PvP - Heals ((6 to 9) * (Magery / 100)) hit points to target&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicarrow.png|link=]]&amp;lt;br /&amp;gt;Magic Arrow&lt;br /&gt;
|Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Has a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((6 to 8) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((3 to 6) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconnightsight.png|link=]]&amp;lt;br /&amp;gt;Night Sight&lt;br /&gt;
|Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Provides 60 minutes of light for a player in dark areas such as dungeons&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconreactivearmor.png|link=]]&amp;lt;br /&amp;gt;Reactive Armor&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Reduces physical damage taken by 20% until the maximum damage prevention amount has been reached&amp;lt;br /&amp;gt;Prevents a maximum of (25 * (Magery / 100)) + (50 * (Effective Inscription Skill / 100)) total damage&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconweaken.png|link=]]&amp;lt;br /&amp;gt;Weaken&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (35% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Str by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 4 Mana&lt;br /&gt;
* Casting Time - 0.50 Seconds&lt;br /&gt;
* Min Required to Cast - 0 Magery&lt;br /&gt;
* 100% Success to Cast - 30 Magery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2nd Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle2.png]]&amp;lt;br /&amp;gt;Second Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconagility.png|link=]]&amp;lt;br /&amp;gt;Agility&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases target&#039;s Dex by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcunning.png|link=]]&amp;lt;br /&amp;gt;Cunning&lt;br /&gt;
|Nightshade&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases target&#039;s Int by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcure.png|link=]]&amp;lt;br /&amp;gt;Cure&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Chance to cure target based on [[Poisoning|Poison]] type&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconharm.png|link=]]&amp;lt;br /&amp;gt;Harm&lt;br /&gt;
|Nightshade&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Has a damage delay of .05 seconds&amp;lt;br /&amp;gt;PvM - Deals ((10 to 16) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP damage is based on distance to the target&lt;br /&gt;
* [Range 0-2] - Deals ((8 to 12) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&lt;br /&gt;
* [Range 3-4] - Deals ((4 to 6) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&lt;br /&gt;
* [Range 5+] - Deals ((2 to 3) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&lt;br /&gt;
&lt;br /&gt;
Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagictrap.png|link=]]&amp;lt;br /&amp;gt;Magic Trap&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | When cast on a pouch, will place a Magic Trap effect on it (the pouch will change color while Trapped)&amp;lt;br /&amp;gt;When cast on the caster themselves, will search backpack for an untrapped pouch and Magic Trap it&amp;lt;br /&amp;gt;When opening a pouch that is Magic Trapped, the player will take 1 damage and remove a Paralyze spell from the player&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicuntrap.png|link=]]&amp;lt;br /&amp;gt;Magic Untrap&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (30% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvP - When cast onto a player, will remove a Magic Trap spell effect from one pouch in that player&#039;s backpack&amp;lt;br /&amp;gt;A player may only be effected by this spell once every 10 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconprotection.png|link=]]&amp;lt;br /&amp;gt;Protection&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases caster&#039;s Armor Rating by (15 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Duration increased to (500% * (Inscription / 100)) of normal&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconstrength.png|link=]]&amp;lt;br /&amp;gt;Strength&lt;br /&gt;
|Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases the targets Str by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 6 Mana&lt;br /&gt;
* Casting Time - 0.75 Seconds&lt;br /&gt;
* Min Required to Cast - 20 Magery&lt;br /&gt;
* 100% Success to Cast - 40 Magery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===3rd Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle3.png]]&amp;lt;br /&amp;gt;Third Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconbless.png|link=]]&amp;lt;br /&amp;gt;Bless&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases target&#039;s Str, Dex, and Int by (11 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;On Followers, it grants 5% melee dmg, 5% spell dmg and 5% attack speed &amp;lt;br /&amp;gt;Duration increased to (400% * (Inscription / 100)) of normal&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconfireball.png|link=]]&amp;lt;br /&amp;gt;Fireball&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Hurls a fireball at the target with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((14 to 18) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((9 to 12) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagiclock.png|link=]]&amp;lt;br /&amp;gt;Magic Lock&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Garlic&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Magically locks selected container targets&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconpoison.png|link=]]&amp;lt;br /&amp;gt;Poison&lt;br /&gt;
|Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | [[Poisoning|Poison]] strength on selected target determined by Magery, Poisoning, and distance&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icontelekinesis.png|link=]]&amp;lt;br /&amp;gt;Telekinesis&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Players can cast the Telekinesis spell onto a creature to make the creature &amp;quot;Sticky&amp;quot; for explosion potions for the next 60 seconds &amp;lt;br/&amp;gt; (Note: containers cannot be opened with telekinesis anymore)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconteleport.png|link=]]&amp;lt;br /&amp;gt;Teleport&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Caster is transported to the target location, within 10 tiles and in line of sight&amp;lt;br /&amp;gt;PvP - 15 second cooldown between castings&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicunlock.png|link=]]&amp;lt;br /&amp;gt;Unlock&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Unlocks a magical or low level normal lock&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconwallofstone.png|link=]]&amp;lt;br /&amp;gt;Wall of Stone&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Garlic&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Creates an impassable and line-of-sight blocking wall for 15 seconds&amp;lt;br /&amp;gt;30 second cooldown between castings&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 9 Mana&lt;br /&gt;
* Casting Time - 1.00 Second&lt;br /&gt;
* Min Required to Cast - 30 Magery&lt;br /&gt;
* 100% Success to Cast - 50 Magery&lt;br /&gt;
&lt;br /&gt;
===4th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle4.png]]&amp;lt;br /&amp;gt;Fourth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconarchcure.png|link=]]&amp;lt;br /&amp;gt;Arch Cure&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Attempts to cure self and all poisoned friendly targets within 6 tiles (will never flag player as criminal)&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconarchprotection.png|link=]]&amp;lt;br /&amp;gt;Arch Protection&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases the Armor Rating of self and all friendly targets within 6 tiles (should not flag the player as criminal)&amp;lt;br /&amp;gt;Armor Rating increase is 1 + (14 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Duration increased to (500% * (Inscription / 100)) of normal&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcurse.png|link=]]&amp;lt;br /&amp;gt;Curse&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Nightshade&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (20% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Attack Speed and Casting Speed by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Spell Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Reduces target creature&#039;s Melee Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Str, Dex, and Int by (11 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconfirefield.png|link=]]&amp;lt;br /&amp;gt;Fire Field&lt;br /&gt;
|Black Pearl&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Creates a wall of fire that damages all creatures and players walking over it or standing in it&amp;lt;br /&amp;gt;Resist chance is (25% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;PvM - Deals 4 damage (or 2 damage if creature makes a successful Magic Resist check)&amp;lt;br /&amp;gt;PvP - Deals 2 damage (or 1 damage if player makes a successful Magic Resist check)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icongreaterheal.png|link=]]&amp;lt;br /&amp;gt;Greater Heal&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Heals ((35 to 45) * (Magery / 100)) hit points to target&amp;lt;br /&amp;gt;If the target is [[Poisoning|Poisoned]], the amount of healing will be reduced&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconlightning.png|link=]]&amp;lt;br /&amp;gt;Lightning&lt;br /&gt;
|Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Strikes a target with a bolt of lightning with a damage delay of 0.15 seconds&amp;lt;br /&amp;gt;PvM - Deals ((16 to 20) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((12 to 15) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmanadrain.png|link=]]&amp;lt;br /&amp;gt;Mana Drain&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (20% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Will not stack with any other castings of Mana Drain or Mana Vampire on target&amp;lt;br /&amp;gt;Effect will be overridden by Mana Vampire if that is cast on target&amp;lt;br /&amp;gt;Players may drink a Magic Resist potion to nullify the effects of either Mana Drain or Mana Vampire on themselves&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Magic Resist by 20 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Magic Resist by 10 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconrecall.png|link=]]&amp;lt;br /&amp;gt;Recall&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Transports the player to a targeted rune location&amp;lt;br /&amp;gt;Within dungeons, players may only cast Recall within 8 tiles of a Golden Moongate&amp;lt;br /&amp;gt;Players may not Recall into a dungeon unless it is at a location that is within 8 tiles of a Golden Moongate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 11 Mana&lt;br /&gt;
* Casting Time - 1.25 Seconds&lt;br /&gt;
* Casting Time Recall - 2.00 Seconds&lt;br /&gt;
* Min Required to Cast - 40 Magery&lt;br /&gt;
* 100% Success to Cast - 60 Magery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===5th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle5.png]]&amp;lt;br /&amp;gt;Fifth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconbladespirits.png|link=]]&amp;lt;br /&amp;gt;Blade Spirits&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a Blade Spirit which will pursue and attack the nearest creature&amp;lt;br /&amp;gt;Duration is (150 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;Duration is increased to (400% * (Spirit Speak / 100)) of normal&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icondispelfield.png|link=]]&amp;lt;br /&amp;gt;Dispel Field&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Garlic&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Dispels a player-created Moongate, Chivalry Moongate, Wall of Stone, Energy Field, Firefield or Poison Field&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconincognito.png|link=]]&amp;lt;br /&amp;gt;Incognito&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Garlic&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Randomizes the player&#039;s name, gender, skin tone, hair and facial hair&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicreflect.png|link=]]&amp;lt;br /&amp;gt;Magic Reflection&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Reflects the next hostile spell cast onto on the caster&amp;lt;br /&amp;gt;PvM - Has a ((100% - (Spell Circle * 10%)) * (Inscription Skill / 100)) chance to remain in place after reflecting a spell&amp;lt;br /&amp;gt;PvP - Has a (25% * (Inscription / 100)) chance to stay active and reflect a single additional spell before being nullified&amp;lt;br /&amp;gt;Will at most ever reflect 2 spells during PvP&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmindblast.png|link=]]&amp;lt;br /&amp;gt;Mind Blast&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Has a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((20 to 32) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;Damage against creatures is increased by (Target&#039;s Armor Rating / 100%)&amp;lt;br /&amp;gt;PvP - Deals ((15 to 25) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Damage is increased based on the target&#039;s Total Armor Meditation Penalty&amp;lt;br /&amp;gt;Damage increase amount is (25% * (Target&#039;s Mana Rate Reduction)) to a maximum of +50% damage&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconparalyze.png|link=]]&amp;lt;br /&amp;gt;Paralyze&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (15% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Paralyzes target creature for (30 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;PvP - Paralyzes target player for (10 * (Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconpoisonfield.png|link=]]&amp;lt;br /&amp;gt;Poison Field&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Nightshade&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Walking over or standing in a Poison Field will [[Poisoning|Poison]] the player or creature unless it is resisted&amp;lt;br /&amp;gt;Resist chance is (15% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummoncreature.png|link=]]&amp;lt;br /&amp;gt;Summon Creature&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 1 control-slot creature under the control of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 14 Mana&lt;br /&gt;
* Casting Time - 1.50 Seconds&lt;br /&gt;
* Casting Time (Blade Spirits) - 6.00 Seconds&lt;br /&gt;
* Casting Time (Summon Creature) - 6.00 Seconds&lt;br /&gt;
* Min Required to Cast - 50 Magery&lt;br /&gt;
* 100% Success to Cast - 70 Magery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===6th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle6.png]]&amp;lt;br /&amp;gt;Sixth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icondispel.png|link=]]&amp;lt;br /&amp;gt;Dispel&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Attempts to dispel a summoned creature&amp;lt;br /&amp;gt;PvP - When a player attempts to Dispel another player&#039;s Summoned Follower (with the Dispel or Mass Dispel spells) there is a (50% * (Controller&#039;s Printed Spirit Speak Skill / 100)) chance the Summoned Follower will ignore the dispel attempt (this applies to normal summons and Undead summons, so long as the controller has Spirit Speak skill)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconenergybolt.png|link=]]&amp;lt;br /&amp;gt;Energy Bolt&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Fires a bolt of magical force at the target with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((32 to 44) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((20 to 35) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconexplosion.png|link=]]&amp;lt;br /&amp;gt;Explosion&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Unleashes an explosive blast on the target with a damage delay of 2.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((34 to 46) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((20 to 35) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconinvisibility.png|link=]]&amp;lt;br /&amp;gt;Invisibility&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Makes the target hidden for (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;Duration increased to (400% * (Inscription / 100)) of normal when caster is the target&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmark.png|link=]]&amp;lt;br /&amp;gt;Mark&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Allows player to bind a location to a Recall rune for future usage with the Recall/Gate spells&amp;lt;br /&amp;gt;Players may mark most locations with a few exceptions&amp;lt;br /&amp;gt;Within dungeons, players may only cast Mark at locations within 8 tiles of a Golden Moongate&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmasscurse.png|link=]]&amp;lt;br /&amp;gt;Mass Curse&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Casts the Curse spell on all non-friendly targets within 4 tiles (will never flag player as criminal)&amp;lt;br /&amp;gt;Resist chance for each target is (10% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Attack Speed and Casting Speed by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Reduces target creature&#039;s Spell and Melee Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Str, Dex, and Int by (11 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconparalyzefield.png|link=]]&amp;lt;br /&amp;gt;Paralyze Field&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Paralyzes players or creatures who walk across it unless resisted&amp;lt;br /&amp;gt;Resist chance is (10% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;PvM - Paralyzes target creature for (30 * (Caster Magery / 100)) seconds&amp;lt;br /&amp;gt;PvP - Paralyzes target player for (10 * (Caster Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconreveal.png|link=]]&amp;lt;br /&amp;gt;Reveal&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Reveals all hidden targets within (3 * (Magery / 100)) tiles of the target location&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 20 Mana&lt;br /&gt;
* Casting Time - 1.75 Seconds&lt;br /&gt;
* Casting Time (Reveal) - 4.00 Seconds&lt;br /&gt;
* Min Required to Cast - 60 Magery&lt;br /&gt;
* 100% Success to Cast - 80 Magery&lt;br /&gt;
&lt;br /&gt;
===7th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle7.png]]&amp;lt;br /&amp;gt;Seventh Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconchainlightning.png|link=]]&amp;lt;br /&amp;gt;Chain Lightning&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Damages targets with series of lightning bolts with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((30 to 42) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to creatures within 2 tiles of target&amp;lt;br /&amp;gt;PvP - Deals ((10-15) + (5 x Total Players Hit)) damage to players (up to a maximum of 30 per player) within 3 tiles of target&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconenergyfield.png|link=]]&amp;lt;br /&amp;gt;Energy Field&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Creates an impassable and line-of-sight blocking field for 30 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconflamestrike.png|link=]]&amp;lt;br /&amp;gt;Flame Strike&lt;br /&gt;
|Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Envelopes target in a column of flame with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((72 to 96) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;Damage against creatures is increased by an additional 75% (which is reflected in formula)&amp;lt;br /&amp;gt;PvP - Deals ((30 to 45) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icongatetravel.png|link=]]&amp;lt;br /&amp;gt;Gate Travel&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Opens a gate to a location based on a selected rune&amp;lt;br /&amp;gt;Players may cast gate at most locations with a few exceptions&amp;lt;br /&amp;gt;Within dungeons players, may only cast gate within 8 tiles of a Golden Moongate&amp;lt;br /&amp;gt;Players may not gate into dungeons unless the target location is within 8 tiles of a Golden Moongate&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmanavampire.png|link=]]&amp;lt;br /&amp;gt;Mana Vampire&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (5% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Will not stack with any other castings of Mana Drain or Mana Vampire on target&amp;lt;br /&amp;gt;Effect will be overridden by Mana Vampire if that is cast on target&amp;lt;br /&amp;gt;Players may drink a Magic Resist potion to nullify the effects of either Mana Drain or Mana Vampire on themselves&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Magic Resist by 50 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Magic Resist by 20 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmassdispel.png|link=]]&amp;lt;br /&amp;gt;Mass Dispel&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | PvP - Destroys all non-friendly summoned entities within 4 tile radius of the target&amp;lt;br /&amp;gt;When a player attempts to Dispel another player&#039;s Summoned Follower (with the Dispel or Mass Dispel spells) there is a (50% * (Controller&#039;s Printed Spirit Speak Skill / 100)) chance the Summoned Follower will ignore the dispel attempt (this applies to normal summons and Undead summons, so long as the controller has Spirit Speak skill)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmeteorswarm.png|link=]]&amp;lt;br /&amp;gt;Meteor Swarm&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a meteor swarm where damage is split between targets with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((22 to 34) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to creatures within 3 tiles of target&amp;lt;br /&amp;gt;PvP - Deals ((5-10) + (3 x Total Players Hit)) damage to players (up to a maximum of 25 per player) within 5 tiles of target&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconpolymorph.png|link=]]&amp;lt;br /&amp;gt;Polymorph&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Player can select a creature body for (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;Additional creature body types may be unlocked for selection through [[Player Customizations]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 40 Mana&lt;br /&gt;
* Casting Time - 2.00 Seconds&lt;br /&gt;
* Casting Time (Gate Travel) - 4.00 Seconds&lt;br /&gt;
* Min Required to Cast - 70 Magery&lt;br /&gt;
* 100% Success to Cast - 90 Magery&lt;br /&gt;
&lt;br /&gt;
* Several other PvP changes were made to Chain Lightning and Meteor Swarm&lt;br /&gt;
** Chain Lightning and Meteor Swarm are no longer affected by the PvP Fizzle mechanic that would occur when multiple players cast the spell against the same target in a short window&lt;br /&gt;
** Chain Lightning and Meteor Swarm will now remove Magic Reflect from players in PvP, but will still only inflict 1 damage on the player on the specific spellcast that removes Magic Reflect from them&lt;br /&gt;
** If a player casts either Chain Lightning or Meteor Swarm, and hits any players, they will have a cooldown of 30 seconds before they may cast either spell again&lt;br /&gt;
** Chain Lightning also now has a 0.25 second Damage Delay similar to Lightning (previously was 0 delay)&lt;br /&gt;
** Meteor Swarm also now has a 0.5 second Damage delay similar to most other damaging spells (previously was 0 delay)&lt;br /&gt;
** Chain Lightning can hit up to a maximum of 8 Players&lt;br /&gt;
** Meteor Swarm can hit up to a maximum of 10 Players&lt;br /&gt;
&lt;br /&gt;
*PvP Flamestrike&lt;br /&gt;
** Whenever a player is hit by a Flamestrike spell in PvP from another player, it starts a 1 second duration &amp;quot;Flamestrike Window&amp;quot;&lt;br /&gt;
** If another player targets that same player with a Flamestrike spell while a &amp;quot;Flamestrike Window&amp;quot; is still in place on the target, the Flamestrike Window&#039;s duration resets, and a cumulative 10% Fizzle chance is applied to their spell and any future Flamestrikes in that window on the same target&lt;br /&gt;
** If 1 second passes where a player is not targeted by a Flamestrike spell, the Flamestrike Window against them expires and the cumulative fizzle chance for flamestrikes on them resets back to 0%&lt;br /&gt;
** A player who fizzles a Flamestrike spell due to this mechanic will receive a &amp;quot;Your flamestrike fizzles amidst the chaos of battle&amp;quot; system message&lt;br /&gt;
** Example:&lt;br /&gt;
*** Player 1 casts Flamestrike on target: Flamestrike is resolved as normal and a Flamestrike Window starts&lt;br /&gt;
*** 0.1 seconds later Player 2 casts Flamestrike on same target: Flamestrike Window resets and player has a 10% chance that their Flamestrike fizzles&lt;br /&gt;
*** 0.2 seconds later Player 3 casts Flamestrike on same target: Flamestrike Window resets and player has 20% chance that their Flamestrike fizzles&lt;br /&gt;
*** And so on...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===8th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle8.png]]&amp;lt;br /&amp;gt;Eighth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconearthquake.png|link=]]&amp;lt;br /&amp;gt;Earthquake&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Shakes the earth and causes instant damage to all nearby&amp;lt;br /&amp;gt;PvM - Deals ((15 to 25) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) to all creatures within 8 tiles&amp;lt;br /&amp;gt;PvP - Deals damage to each player equal to 50% of their current hitpoints within 8 tiles&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconenergyvortex.png|link=]]&amp;lt;br /&amp;gt;Energy Vortex&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Energy Vortex which will pursue and attack the nearest creature&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconresurrection.png|link=]]&amp;lt;br /&amp;gt;Resurrection&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Garlic&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Allows the player to Resurrect another player or their own tamed and bonded followers&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonair.png|link=]]&amp;lt;br /&amp;gt;Air Elemental&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Air Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummondaemon.png|link=]]&amp;lt;br /&amp;gt;Summon Daemon&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Daemon under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonearth.png|link=]]&amp;lt;br /&amp;gt;Earth Elemental&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Earth Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonfire.png|link=]]&amp;lt;br /&amp;gt;Fire Elemental&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Fire Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonwater.png|link=]]&amp;lt;br /&amp;gt;Water Elemental&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Water Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 50 Mana&lt;br /&gt;
* Casting Time - 2.50 Seconds&lt;br /&gt;
* Casting Time (Resurrection) - 5.00 Seconds&lt;br /&gt;
* Casting Time (Earthquake) - 3.00 Seconds&lt;br /&gt;
* Casting Time (Summons) - 6.00 Seconds&lt;br /&gt;
* Min Required to Cast - 80 Magery&lt;br /&gt;
* 100% Success to Cast - 100 Magery&lt;/div&gt;</summary>
		<author><name>Chase</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Template:SpellCircles&amp;diff=19810</id>
		<title>Template:SpellCircles</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Template:SpellCircles&amp;diff=19810"/>
		<updated>2023-03-20T14:12:58Z</updated>

		<summary type="html">&lt;p&gt;Chase: /* 3rd Circle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===1st Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle1.png]]&amp;lt;br /&amp;gt;First Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconclumsy.png|link=]]&amp;lt;br /&amp;gt;Clumsy&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; |Resist chance is (35% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Attack Speed and Casting Speed by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Dex by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcreatefood.png|link=]]&amp;lt;br /&amp;gt;Create Food&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a paltry-level food item&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconfeeblemind.png|link=]]&amp;lt;br /&amp;gt;Feeblemind&lt;br /&gt;
|Nightshade&amp;lt;br /&amp;gt;Ginseng&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (35% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Spell Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Int by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconheal.png|link=]]&amp;lt;br /&amp;gt;Heal&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Heals ((10 to 12) * (Magery / 100)) hit points to target&amp;lt;br /&amp;gt;PvP - Heals ((6 to 9) * (Magery / 100)) hit points to target&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicarrow.png|link=]]&amp;lt;br /&amp;gt;Magic Arrow&lt;br /&gt;
|Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Has a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((6 to 8) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((3 to 6) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconnightsight.png|link=]]&amp;lt;br /&amp;gt;Night Sight&lt;br /&gt;
|Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Provides 60 minutes of light for a player in dark areas such as dungeons&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconreactivearmor.png|link=]]&amp;lt;br /&amp;gt;Reactive Armor&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Reduces physical damage taken by 20% until the maximum damage prevention amount has been reached&amp;lt;br /&amp;gt;Prevents a maximum of (25 * (Magery / 100)) + (50 * (Effective Inscription Skill / 100)) total damage&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconweaken.png|link=]]&amp;lt;br /&amp;gt;Weaken&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (35% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Str by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 4 Mana&lt;br /&gt;
* Casting Time - 0.50 Seconds&lt;br /&gt;
* Min Required to Cast - 0 Magery&lt;br /&gt;
* 100% Success to Cast - 30 Magery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2nd Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle2.png]]&amp;lt;br /&amp;gt;Second Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconagility.png|link=]]&amp;lt;br /&amp;gt;Agility&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases target&#039;s Dex by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcunning.png|link=]]&amp;lt;br /&amp;gt;Cunning&lt;br /&gt;
|Nightshade&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases target&#039;s Int by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcure.png|link=]]&amp;lt;br /&amp;gt;Cure&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Chance to cure target based on [[Poisoning|Poison]] type&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconharm.png|link=]]&amp;lt;br /&amp;gt;Harm&lt;br /&gt;
|Nightshade&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Has a damage delay of .05 seconds&amp;lt;br /&amp;gt;PvM - Deals ((10 to 16) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP damage is based on distance to the target&lt;br /&gt;
* [Range 0-2] - Deals ((8 to 12) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&lt;br /&gt;
* [Range 3-4] - Deals ((4 to 6) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&lt;br /&gt;
* [Range 5+] - Deals ((2 to 3) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&lt;br /&gt;
&lt;br /&gt;
Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagictrap.png|link=]]&amp;lt;br /&amp;gt;Magic Trap&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | When cast on a pouch, will place a Magic Trap effect on it (the pouch will change color while Trapped)&amp;lt;br /&amp;gt;When cast on the caster themselves, will search backpack for an untrapped pouch and Magic Trap it&amp;lt;br /&amp;gt;When opening a pouch that is Magic Trapped, the player will take 1 damage and remove a Paralyze spell from the player&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicuntrap.png|link=]]&amp;lt;br /&amp;gt;Magic Untrap&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (30% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvP - When cast onto a player, will remove a Magic Trap spell effect from one pouch in that player&#039;s backpack&amp;lt;br /&amp;gt;A player may only be effected by this spell once every 10 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconprotection.png|link=]]&amp;lt;br /&amp;gt;Protection&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases caster&#039;s Armor Rating by (15 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Duration increased to (500% * (Inscription / 100)) of normal&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconstrength.png|link=]]&amp;lt;br /&amp;gt;Strength&lt;br /&gt;
|Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases the targets Str by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 6 Mana&lt;br /&gt;
* Casting Time - 0.75 Seconds&lt;br /&gt;
* Min Required to Cast - 20 Magery&lt;br /&gt;
* 100% Success to Cast - 40 Magery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===3rd Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle3.png]]&amp;lt;br /&amp;gt;Third Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconbless.png|link=]]&amp;lt;br /&amp;gt;Bless&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases target&#039;s Str, Dex, and Int by (11 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;On Followers, it grants 5% melee dmg, 5% spell dmg and 5% attack speed &amp;lt;br /&amp;gt;Duration increased to (400% * (Inscription / 100)) of normal&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconfireball.png|link=]]&amp;lt;br /&amp;gt;Fireball&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Hurls a fireball at the target with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((14 to 18) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((9 to 12) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagiclock.png|link=]]&amp;lt;br /&amp;gt;Magic Lock&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Garlic&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Magically locks selected container targets&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconpoison.png|link=]]&amp;lt;br /&amp;gt;Poison&lt;br /&gt;
|Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | [[Poisoning|Poison]] strength on selected target determined by Magery, Poisoning, and distance&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icontelekinesis.png|link=]]&amp;lt;br /&amp;gt;Telekinesis&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Players can cast the Telekinesis spell onto a creature to make the creature &amp;quot;Sticky&amp;quot; for explosion potions for the next 60 seconds &amp;lt;br/&amp;gt; (Note: containers cannot be opened with telekinesis anymore)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconteleport.png|link=]]&amp;lt;br /&amp;gt;Teleport&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Caster is transported to the target location, within 10 tiles and in line of sight&amp;lt;br /&amp;gt;PvP - 15 second cooldown between castings&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicunlock.png|link=]]&amp;lt;br /&amp;gt;Unlock&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Unlocks a magical or low level normal lock&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconwallofstone.png|link=]]&amp;lt;br /&amp;gt;Wall of Stone&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Garlic&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Creates an impassable and line-of-sight blocking wall for 15 seconds&amp;lt;br /&amp;gt;30 second cooldown between castings&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 9 Mana&lt;br /&gt;
* Casting Time - 1.00 Second&lt;br /&gt;
* Min Required to Cast - 30 Magery&lt;br /&gt;
* 100% Success to Cast - 50 Magery&lt;br /&gt;
&lt;br /&gt;
===4th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle4.png]]&amp;lt;br /&amp;gt;Fourth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconarchcure.png|link=]]&amp;lt;br /&amp;gt;Arch Cure&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Attempts to cure self and all poisoned friendly targets within 6 tiles (will never flag player as criminal)&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconarchprotection.png|link=]]&amp;lt;br /&amp;gt;Arch Protection&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases the Armor Rating of self and all friendly targets within 6 tiles (should not flag the player as criminal)&amp;lt;br /&amp;gt;Armor Rating increase is 1 + (14 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Duration increased to (500% * (Inscription / 100)) of normal&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcurse.png|link=]]&amp;lt;br /&amp;gt;Curse&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Nightshade&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (20% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Attack Speed and Casting Speed by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Spell Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Reduces target creature&#039;s Melee Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Str, Dex, and Int by (11 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconfirefield.png|link=]]&amp;lt;br /&amp;gt;Fire Field&lt;br /&gt;
|Black Pearl&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Creates a wall of fire that damages all creatures and players walking over it or standing in it&amp;lt;br /&amp;gt;Resist chance is (25% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;PvM - Deals 4 damage (or 2 damage if creature makes a successful Magic Resist check)&amp;lt;br /&amp;gt;PvP - Deals 2 damage (or 1 damage if player makes a successful Magic Resist check)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icongreaterheal.png|link=]]&amp;lt;br /&amp;gt;Greater Heal&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Heals ((35 to 45) * (Magery / 100)) hit points to target&amp;lt;br /&amp;gt;If the target is [[Poisoning|Poisoned]], the amount of healing will be reduced&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconlightning.png|link=]]&amp;lt;br /&amp;gt;Lightning&lt;br /&gt;
|Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Strikes a target with a bolt of lightning with a damage delay of 0.15 seconds&amp;lt;br /&amp;gt;PvM - Deals ((16 to 20) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((12 to 15) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmanadrain.png|link=]]&amp;lt;br /&amp;gt;Mana Drain&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (20% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Will not stack with any other castings of Mana Drain or Mana Vampire on target&amp;lt;br /&amp;gt;Effect will be overridden by Mana Vampire if that is cast on target&amp;lt;br /&amp;gt;Players may drink a Magic Resist potion to nullify the effects of either Mana Drain or Mana Vampire on themselves&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Magic Resist by 20 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Magic Resist by 10 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconrecall.png|link=]]&amp;lt;br /&amp;gt;Recall&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Transports the player to a targeted rune location&amp;lt;br /&amp;gt;Within dungeons, players may only cast Recall within 8 tiles of a Golden Moongate&amp;lt;br /&amp;gt;Players may not Recall into a dungeon unless it is at a location that is within 8 tiles of a Golden Moongate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 11 Mana&lt;br /&gt;
* Casting Time - 1.25 Seconds&lt;br /&gt;
* Casting Time Recall - 2.00 Seconds&lt;br /&gt;
* Min Required to Cast - 40 Magery&lt;br /&gt;
* 100% Success to Cast - 60 Magery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===5th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle5.png]]&amp;lt;br /&amp;gt;Fifth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconbladespirits.png|link=]]&amp;lt;br /&amp;gt;Blade Spirits&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a Blade Spirit which will pursue and attack the nearest creature&amp;lt;br /&amp;gt;Duration is (150 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;Duration is increased to (400% * (Spirit Speak / 100)) of normal&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icondispelfield.png|link=]]&amp;lt;br /&amp;gt;Dispel Field&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Garlic&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Dispels a player-created Moongate, Chivalry Moongate, Wall of Stone, Energy Field, Firefield or Poison Field&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconincognito.png|link=]]&amp;lt;br /&amp;gt;Incognito&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Garlic&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Randomizes the player&#039;s name, gender, skin tone, hair and facial hair&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicreflect.png|link=]]&amp;lt;br /&amp;gt;Magic Reflection&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Reflects the next hostile spell cast onto on the caster&amp;lt;br /&amp;gt;PvM - Has a ((100% - (Spell Circle * 10%)) * (Inscription Skill / 100)) chance to remain in place after reflecting a spell&amp;lt;br /&amp;gt;PvP - Has a (25% * (Inscription / 100)) chance to stay active and reflect a single additional spell before being nullified&amp;lt;br /&amp;gt;Will at most ever reflect 2 spells during PvP&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmindblast.png|link=]]&amp;lt;br /&amp;gt;Mind Blast&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Has a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((20 to 32) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;Damage against creatures is increased by (Target&#039;s Armor Rating / 100%)&amp;lt;br /&amp;gt;PvP - Deals ((15 to 25) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Damage is increased based on the target&#039;s Total Armor Meditation Penalty&amp;lt;br /&amp;gt;Damage increase amount is (25% * (Target&#039;s Mana Rate Reduction)) to a maximum of +50% damage&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconparalyze.png|link=]]&amp;lt;br /&amp;gt;Paralyze&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (15% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Paralyzes target creature for (30 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;PvP - Paralyzes target player for (10 * (Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconpoisonfield.png|link=]]&amp;lt;br /&amp;gt;Poison Field&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Nightshade&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Walking over or standing in a Poison Field will [[Poisoning|Poison]] the player or creature unless it is resisted&amp;lt;br /&amp;gt;Resist chance is (15% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummoncreature.png|link=]]&amp;lt;br /&amp;gt;Summon Creature&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 1 control-slot creature under the control of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 14 Mana&lt;br /&gt;
* Casting Time - 1.50 Seconds&lt;br /&gt;
* Casting Time (Blade Spirits) - 6.00 Seconds&lt;br /&gt;
* Casting Time (Summon Creature) - 6.00 Seconds&lt;br /&gt;
* Min Required to Cast - 50 Magery&lt;br /&gt;
* 100% Success to Cast - 70 Magery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===6th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle6.png]]&amp;lt;br /&amp;gt;Sixth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icondispel.png|link=]]&amp;lt;br /&amp;gt;Dispel&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Attempts to dispel a summoned creature&amp;lt;br /&amp;gt;PvP - When a player attempts to Dispel another player&#039;s Summoned Follower (with the Dispel or Mass Dispel spells) there is a (50% * (Controller&#039;s Printed Spirit Speak Skill / 100)) chance the Summoned Follower will ignore the dispel attempt (this applies to normal summons and Undead summons, so long as the controller has Spirit Speak skill)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconenergybolt.png|link=]]&amp;lt;br /&amp;gt;Energy Bolt&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Fires a bolt of magical force at the target with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((32 to 44) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((20 to 35) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconexplosion.png|link=]]&amp;lt;br /&amp;gt;Explosion&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Unleashes an explosive blast on the target with a damage delay of 2.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((34 to 46) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((20 to 35) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconinvisibility.png|link=]]&amp;lt;br /&amp;gt;Invisibility&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Makes the target hidden for (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;Duration increased to (500% * (Inscription / 100)) of normal when caster is the target&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmark.png|link=]]&amp;lt;br /&amp;gt;Mark&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Allows player to bind a location to a Recall rune for future usage with the Recall/Gate spells&amp;lt;br /&amp;gt;Players may mark most locations with a few exceptions&amp;lt;br /&amp;gt;Within dungeons, players may only cast Mark at locations within 8 tiles of a Golden Moongate&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmasscurse.png|link=]]&amp;lt;br /&amp;gt;Mass Curse&lt;br /&gt;
|Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Casts the Curse spell on all non-friendly targets within 4 tiles (will never flag player as criminal)&amp;lt;br /&amp;gt;Resist chance for each target is (10% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Attack Speed and Casting Speed by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Reduces target creature&#039;s Spell and Melee Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Str, Dex, and Int by (11 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconparalyzefield.png|link=]]&amp;lt;br /&amp;gt;Paralyze Field&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Paralyzes players or creatures who walk across it unless resisted&amp;lt;br /&amp;gt;Resist chance is (10% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;PvM - Paralyzes target creature for (30 * (Caster Magery / 100)) seconds&amp;lt;br /&amp;gt;PvP - Paralyzes target player for (10 * (Caster Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconreveal.png|link=]]&amp;lt;br /&amp;gt;Reveal&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Reveals all hidden targets within (3 * (Magery / 100)) tiles of the target location&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 20 Mana&lt;br /&gt;
* Casting Time - 1.75 Seconds&lt;br /&gt;
* Casting Time (Reveal) - 4.00 Seconds&lt;br /&gt;
* Min Required to Cast - 60 Magery&lt;br /&gt;
* 100% Success to Cast - 80 Magery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===7th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle7.png]]&amp;lt;br /&amp;gt;Seventh Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconchainlightning.png|link=]]&amp;lt;br /&amp;gt;Chain Lightning&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Damages targets with series of lightning bolts with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((30 to 42) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to creatures within 2 tiles of target&amp;lt;br /&amp;gt;PvP - Deals ((10-15) + (5 x Total Players Hit)) damage to players (up to a maximum of 30 per player) within 3 tiles of target&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconenergyfield.png|link=]]&amp;lt;br /&amp;gt;Energy Field&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Creates an impassable and line-of-sight blocking field for 30 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconflamestrike.png|link=]]&amp;lt;br /&amp;gt;Flame Strike&lt;br /&gt;
|Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Envelopes target in a column of flame with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((72 to 96) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;Damage against creatures is increased by an additional 75% (which is reflected in formula)&amp;lt;br /&amp;gt;PvP - Deals ((30 to 45) * (Magery / 100) * (.75 + (.375 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icongatetravel.png|link=]]&amp;lt;br /&amp;gt;Gate Travel&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Opens a gate to a location based on a selected rune&amp;lt;br /&amp;gt;Players may cast gate at most locations with a few exceptions&amp;lt;br /&amp;gt;Within dungeons players, may only cast gate within 8 tiles of a Golden Moongate&amp;lt;br /&amp;gt;Players may not gate into dungeons unless the target location is within 8 tiles of a Golden Moongate&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmanavampire.png|link=]]&amp;lt;br /&amp;gt;Mana Vampire&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (5% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Will not stack with any other castings of Mana Drain or Mana Vampire on target&amp;lt;br /&amp;gt;Effect will be overridden by Mana Vampire if that is cast on target&amp;lt;br /&amp;gt;Players may drink a Magic Resist potion to nullify the effects of either Mana Drain or Mana Vampire on themselves&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Magic Resist by 50 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Magic Resist by 20 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmassdispel.png|link=]]&amp;lt;br /&amp;gt;Mass Dispel&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Garlic&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | PvP - Destroys all non-friendly summoned entities within 4 tile radius of the target&amp;lt;br /&amp;gt;When a player attempts to Dispel another player&#039;s Summoned Follower (with the Dispel or Mass Dispel spells) there is a (50% * (Controller&#039;s Printed Spirit Speak Skill / 100)) chance the Summoned Follower will ignore the dispel attempt (this applies to normal summons and Undead summons, so long as the controller has Spirit Speak skill)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmeteorswarm.png|link=]]&amp;lt;br /&amp;gt;Meteor Swarm&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a meteor swarm where damage is split between targets with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((22 to 34) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) damage to creatures within 3 tiles of target&amp;lt;br /&amp;gt;PvP - Deals ((5-10) + (3 x Total Players Hit)) damage to players (up to a maximum of 25 per player) within 5 tiles of target&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconpolymorph.png|link=]]&amp;lt;br /&amp;gt;Polymorph&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Player can select a creature body for (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;Additional creature body types may be unlocked for selection through [[Player Customizations]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 40 Mana&lt;br /&gt;
* Casting Time - 2.00 Seconds&lt;br /&gt;
* Casting Time (Gate Travel) - 4.00 Seconds&lt;br /&gt;
* Min Required to Cast - 70 Magery&lt;br /&gt;
* 100% Success to Cast - 90 Magery&lt;br /&gt;
&lt;br /&gt;
* Several other PvP changes were made to Chain Lightning and Meteor Swarm&lt;br /&gt;
** Chain Lightning and Meteor Swarm are no longer affected by the PvP Fizzle mechanic that would occur when multiple players cast the spell against the same target in a short window&lt;br /&gt;
** Chain Lightning and Meteor Swarm will now remove Magic Reflect from players in PvP, but will still only inflict 1 damage on the player on the specific spellcast that removes Magic Reflect from them&lt;br /&gt;
** If a player casts either Chain Lightning or Meteor Swarm, and hits any players, they will have a cooldown of 30 seconds before they may cast either spell again&lt;br /&gt;
** Chain Lightning also now has a 0.25 second Damage Delay similar to Lightning (previously was 0 delay)&lt;br /&gt;
** Meteor Swarm also now has a 0.5 second Damage delay similar to most other damaging spells (previously was 0 delay)&lt;br /&gt;
** Chain Lightning can hit up to a maximum of 8 Players&lt;br /&gt;
** Meteor Swarm can hit up to a maximum of 10 Players&lt;br /&gt;
&lt;br /&gt;
*PvP Flamestrike&lt;br /&gt;
** Whenever a player is hit by a Flamestrike spell in PvP from another player, it starts a 1 second duration &amp;quot;Flamestrike Window&amp;quot;&lt;br /&gt;
** If another player targets that same player with a Flamestrike spell while a &amp;quot;Flamestrike Window&amp;quot; is still in place on the target, the Flamestrike Window&#039;s duration resets, and a cumulative 10% Fizzle chance is applied to their spell and any future Flamestrikes in that window on the same target&lt;br /&gt;
** If 1 second passes where a player is not targeted by a Flamestrike spell, the Flamestrike Window against them expires and the cumulative fizzle chance for flamestrikes on them resets back to 0%&lt;br /&gt;
** A player who fizzles a Flamestrike spell due to this mechanic will receive a &amp;quot;Your flamestrike fizzles amidst the chaos of battle&amp;quot; system message&lt;br /&gt;
** Example:&lt;br /&gt;
*** Player 1 casts Flamestrike on target: Flamestrike is resolved as normal and a Flamestrike Window starts&lt;br /&gt;
*** 0.1 seconds later Player 2 casts Flamestrike on same target: Flamestrike Window resets and player has a 10% chance that their Flamestrike fizzles&lt;br /&gt;
*** 0.2 seconds later Player 3 casts Flamestrike on same target: Flamestrike Window resets and player has 20% chance that their Flamestrike fizzles&lt;br /&gt;
*** And so on...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===8th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:iconspellcircle8.png]]&amp;lt;br /&amp;gt;Eighth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Reagents&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconearthquake.png|link=]]&amp;lt;br /&amp;gt;Earthquake&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Shakes the earth and causes instant damage to all nearby&amp;lt;br /&amp;gt;PvM - Deals ((15 to 25) * (Magery / 100) * (.75 + (.75 * (Eval Int / 100)))) to all creatures within 8 tiles&amp;lt;br /&amp;gt;PvP - Deals damage to each player equal to 50% of their current hitpoints within 8 tiles&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconenergyvortex.png|link=]]&amp;lt;br /&amp;gt;Energy Vortex&lt;br /&gt;
|Black&amp;amp;nbsp;Pearl&amp;lt;br /&amp;gt;Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Nightshade&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Energy Vortex which will pursue and attack the nearest creature&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconresurrection.png|link=]]&amp;lt;br /&amp;gt;Resurrection&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Ginseng&amp;lt;br /&amp;gt;Garlic&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Allows the player to Resurrect another player or their own tamed and bonded followers&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonair.png|link=]]&amp;lt;br /&amp;gt;Air Elemental&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Air Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummondaemon.png|link=]]&amp;lt;br /&amp;gt;Summon Daemon&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Daemon under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonearth.png|link=]]&amp;lt;br /&amp;gt;Earth Elemental&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Earth Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonfire.png|link=]]&amp;lt;br /&amp;gt;Fire Elemental&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&amp;lt;br /&amp;gt;Sulfurous&amp;amp;nbsp;Ash&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Fire Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonwater.png|link=]]&amp;lt;br /&amp;gt;Water Elemental&lt;br /&gt;
|Bloodmoss&amp;lt;br /&amp;gt;Mandrake&amp;amp;nbsp;Root&amp;lt;br /&amp;gt;Spider&#039;s&amp;amp;nbsp;Silk&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Water Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 50 Mana&lt;br /&gt;
* Casting Time - 2.50 Seconds&lt;br /&gt;
* Casting Time (Resurrection) - 5.00 Seconds&lt;br /&gt;
* Casting Time (Earthquake) - 3.00 Seconds&lt;br /&gt;
* Casting Time (Summons) - 6.00 Seconds&lt;br /&gt;
* Min Required to Cast - 80 Magery&lt;br /&gt;
* 100% Success to Cast - 100 Magery&lt;/div&gt;</summary>
		<author><name>Chase</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Ships&amp;diff=18901</id>
		<title>Ships</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Ships&amp;diff=18901"/>
		<updated>2023-01-09T02:02:18Z</updated>

		<summary type="html">&lt;p&gt;Chase: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Ships]][[Category:PvP]][[Category:PvM]][[Category:Bosses]][[Category:Skills]]&lt;br /&gt;
==Summary==&lt;br /&gt;
* Players can craft Ships with the [[Carpentry]] skill&lt;br /&gt;
* The seas are considered a &#039;&#039;&#039;Lawless Zone&#039;&#039;&#039;, meaning all players may freely attack each other or commit criminal actions against each other without penalty&lt;br /&gt;
* Players can recruit and level NPC Crewmembers to assist in battle and provide enhancements while sailing&lt;br /&gt;
* Friends/Guildmates can ride on ships to Fish but not engage with other systems&lt;br /&gt;
* The Hold of Ships have unlimited weight capacity (similar to Bank Boxes)&lt;br /&gt;
&lt;br /&gt;
{{ShipIndex}}&lt;br /&gt;
&lt;br /&gt;
===Types of Ships===&lt;br /&gt;
{{ShipTypes}}&lt;br /&gt;
&lt;br /&gt;
===Doubloons===&lt;br /&gt;
* [[Doubloons]] are a unique currency that players earn from killing and looting enemy Ship Crewmembers, from sinking Enemy Ships, and a variety of other ocean-based activities (such as [[Fishing]], Frenzies, Nets, and more)&lt;br /&gt;
* Players can create Doubloon Checks by visiting a Banker, saying &amp;quot;balance&amp;quot; then typing an amount and clicking the Confirm button twice to receive a Doubloon Check in their backpack&lt;br /&gt;
&lt;br /&gt;
[[File:doubloonsoncorpse.png|link=]]&lt;br /&gt;
&lt;br /&gt;
==Crafting a Ship==&lt;br /&gt;
* Players can craft Ships with the [[Carpentry]] skill&lt;br /&gt;
* Each type of Ship has different base stats, cannon amounts, and Crewmember capacities&lt;br /&gt;
* Players in possession of a Ship Deed must first register it before it may be launched&lt;br /&gt;
* A Ship Deed must is only ever registered once, and once registered, anyone in possession of the Ship Deed (which looks like a miniature ship) will be able to launch the ship freely&lt;br /&gt;
* Players can double-click the Ship Deed to launch the Ship&#039;s gump window and review information about the Ship, including any Crew or Upgrades installed, or stats for the ship&lt;br /&gt;
* Players are also able to double-click a Ship Deed that is currently for sale on a player-vendor and view details of the ship before they purchase it (if the ship has not been registered yet, however, the player will still have to pay the Registration fee once acquired)&lt;br /&gt;
* Each ship type has a preset starting base value for each stat, however upon crafting the ship, these stats are slightly randomized&lt;br /&gt;
** Normally each stat will be randomized between -10% to +10% of it&#039;s base value, however, players with Carpentry skill above 100 will reduce the chance that a randomized stat will be a negative value when crafting ships&lt;br /&gt;
** This chance scales up to 120 Carpentry skill, whereas a player at 120 skill will have all values varying only between +0% to +10%&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:tinkering_saw.jpg|link=]]&amp;lt;br /&amp;gt;Carpentry&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Ingredients&lt;br /&gt;
! Min. Skill&lt;br /&gt;
|-&lt;br /&gt;
| [[File:shipdeed.png|link=]]&amp;lt;br /&amp;gt;Small Ship Deed&lt;br /&gt;
| 2000 Boards&amp;lt;br /&amp;gt;200 Iron Ingot&amp;lt;br /&amp;gt;200 Cloth&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| [[File:shipdeed.png|link=]]&amp;lt;br /&amp;gt;Small Dragonship Deed&lt;br /&gt;
| 2000 Boards&amp;lt;br /&amp;gt;200 Iron Ingots&amp;lt;br /&amp;gt;200 Cloth&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| [[File:shipdeed.png|link=]]&amp;lt;br /&amp;gt;Medium Ship Deed&lt;br /&gt;
| 3000 Boards&amp;lt;br /&amp;gt;300 Iron Ingots&amp;lt;br /&amp;gt;300 Cloth&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
| [[File:shipdeed.png|link=]]&amp;lt;br /&amp;gt;Medium Dragonship Deed&lt;br /&gt;
| 3000 Boards&amp;lt;br /&amp;gt;300 Iron Ingots&amp;lt;br /&amp;gt;300 Cloth&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| [[File:shipdeed.png|link=]]&amp;lt;br /&amp;gt;Large Ship Deed&lt;br /&gt;
| 1 Board Commodity&amp;lt;br /&amp;gt;500 Iron Ingots&amp;lt;br /&amp;gt;500 Cloth&lt;br /&gt;
| 105&lt;br /&gt;
|-&lt;br /&gt;
| [[File:shipdeed.png|link=]]&amp;lt;br /&amp;gt;Large Dragonship Deed&lt;br /&gt;
| 1 Board Commodity&amp;lt;br /&amp;gt;500 Iron Ingots&amp;lt;br /&amp;gt;500 Cloth&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| [[File:shipdeed.png|link=]]&amp;lt;br /&amp;gt;Carrack Deed&lt;br /&gt;
| 1 Mastercrafting Diagram&amp;lt;br /&amp;gt;2 Board Commodities&amp;lt;br /&amp;gt;1000 Iron Ingots&amp;lt;br /&amp;gt;1000 Cloth&lt;br /&gt;
| 115&lt;br /&gt;
|-&lt;br /&gt;
| [[File:shipdeed.png|link=]]&amp;lt;br /&amp;gt;Galleon Deed&lt;br /&gt;
| 2 Mastercrafting Diagrams&amp;lt;br /&amp;gt;3 Board Commodities&amp;lt;br /&amp;gt;1500 Iron Ingots&amp;lt;br /&amp;gt;1500 Cloth&lt;br /&gt;
| 120&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Registering a Ship==&lt;br /&gt;
* To register a ship, the player must simply click the &amp;quot;Register Ship&amp;quot; button the Overview page and then pay the required Doubloon amount&lt;br /&gt;
* The Registration Fee is automatically withdrawn from the player&#039;s Bank&lt;br /&gt;
* Small Ships are perfect to start on the seas, as they do &#039;&#039;&#039;not&#039;&#039;&#039; have a Doubloon Registration Fee&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Ship Type&lt;br /&gt;
! Registration Cost&amp;lt;br /&amp;gt;(Doubloons)&lt;br /&gt;
|-&lt;br /&gt;
| Small Ship&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Small Dragonship&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Medium Ship&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Medium Dragonship&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Large Ship&lt;br /&gt;
| 50,000&lt;br /&gt;
|-&lt;br /&gt;
| Large Dragonship&lt;br /&gt;
| 50,000&lt;br /&gt;
|-&lt;br /&gt;
| Carrack&lt;br /&gt;
| 125,000&lt;br /&gt;
|-&lt;br /&gt;
| Galleon&lt;br /&gt;
| 250,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:asmallunnamedship.png|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ship Deeds and Placement==&lt;br /&gt;
* Players cannot launch a ship in any manner if a ship of theirs (same Account/IP) has been sunk in the last 5 minutes&lt;br /&gt;
** The delay to launch a new ship after sinking is increased to 10 minutes if there is a Contested Ocean Boss currently active (previously was 5 minutes)&lt;br /&gt;
* Ship Deeds in player backpacks are treated as Blessed if the player has Recalled/Gated/Hiked in the last 30 seconds&lt;br /&gt;
* Ships cannot be launched from Ship Deeds in player backpacks if the player has Recalled/Gated/Hiked in the last 3 minutes&lt;br /&gt;
* Ships cannot be launched from [[Dockmasters]] if the player has Recalled/Gated/Hiked in the last 3 minutes, unless the Dockmaster is at a house they are the Owner of (same account or IP Address as owner)&lt;br /&gt;
* Using any Ship command will reveal the player&lt;br /&gt;
* Players who Embark, Disembark, or Dock from a ship are prevented from initiating any harmful actions against Innocent (Blue) targets on land for 30 seconds (they can defend themselves as normal, however)&lt;br /&gt;
&lt;br /&gt;
==Ship Tillerman Gumps==&lt;br /&gt;
===Overview===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Overview&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[File:shipgumpoverview.png|link=]]&lt;br /&gt;
| style=&amp;quot;padding: 5px&amp;quot; |&lt;br /&gt;
* Open Ship Hotbars&lt;br /&gt;
* Embark&lt;br /&gt;
* Embark Followers&lt;br /&gt;
* Disembark Followers&lt;br /&gt;
* Targeting Mode&lt;br /&gt;
* Reload Cannons&lt;br /&gt;
* Launch Ship&lt;br /&gt;
* Throw Overboard&lt;br /&gt;
* Ready Crew&lt;br /&gt;
* Send Crew Below&lt;br /&gt;
* Send Boarding Party&lt;br /&gt;
* Recall Boarding&lt;br /&gt;
* Crew Attack&lt;br /&gt;
* Crew Stop&lt;br /&gt;
* Repair Ship&lt;br /&gt;
* Clear the Deck&lt;br /&gt;
* Yield Salvage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Crew===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Crew&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[File:shipgumpcrew.png|link=]]&lt;br /&gt;
| style=&amp;quot;padding: 5px&amp;quot; |&lt;br /&gt;
* Crew Size&lt;br /&gt;
* Add Crewmember&lt;br /&gt;
* View Crewmember Info&lt;br /&gt;
* View Crewmember Location&lt;br /&gt;
* View Crewmember Loyalty&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Players===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Players&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[File:shipgumpplayers1.png|link=]]&lt;br /&gt;
| style=&amp;quot;padding: 5px&amp;quot; |&lt;br /&gt;
* Auto-Join All Boarding Parties&lt;br /&gt;
* Treat All in Guild as Co-Owners&lt;br /&gt;
* Treat All in Party as Co-Owners&lt;br /&gt;
* Treat All in Alliance as Co-Owners&lt;br /&gt;
* Add Entire Party to Co-Owners List&lt;br /&gt;
* Add Co-Owner&lt;br /&gt;
* View Co-Owners List&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Upgrades===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Upgrades&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[File:shipgumpupgrades.png|link=]]&lt;br /&gt;
| style=&amp;quot;padding: 5px&amp;quot; | Install Upgrade Parts&lt;br /&gt;
* Theme&lt;br /&gt;
* Paint&lt;br /&gt;
* Cannon Metal&lt;br /&gt;
* Outfitting&lt;br /&gt;
* Specialty Item&lt;br /&gt;
* Lesser Ability&lt;br /&gt;
* Regular Ability&lt;br /&gt;
* Greater Ability&lt;br /&gt;
* Crew Supplies&lt;br /&gt;
* Lesser Ability&lt;br /&gt;
* Regular Ability&lt;br /&gt;
* Greater Ability&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Stats Page 1&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[File:shipgumpstatspage1.png|link=]]&lt;br /&gt;
| style=&amp;quot;padding: 5px&amp;quot; |&lt;br /&gt;
* Ship Type&lt;br /&gt;
* Max Crew Size&lt;br /&gt;
* Hold Capacity&lt;br /&gt;
* Registration Cost&lt;br /&gt;
* Upgrade Cost Multiplier&lt;br /&gt;
* Total Value&lt;br /&gt;
* Hull Max Points&lt;br /&gt;
* Sail Max Points&lt;br /&gt;
* Gun Max Points&lt;br /&gt;
* Forward Speed&lt;br /&gt;
* Strafe Speed&lt;br /&gt;
* Reverse Speed&lt;br /&gt;
* Cannons Per Side&lt;br /&gt;
* Cannon Range&lt;br /&gt;
* Cannon Accuracy&lt;br /&gt;
* Cannon Min Damage&lt;br /&gt;
* Cannon Max Damage&lt;br /&gt;
* Cannon Reload Time&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Stats Page 2&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[File:shipgumpstatspage2.png|link=]]&lt;br /&gt;
| style=&amp;quot;padding: 5px&amp;quot; |&lt;br /&gt;
* Lesser Ability Cooldown&lt;br /&gt;
* Regular Ability Cooldown&lt;br /&gt;
* Greater Ability Cooldown&lt;br /&gt;
* Crew Hit Points Bonus&lt;br /&gt;
* Crew Breach Bonus&lt;br /&gt;
* Crew Damage Bonus&lt;br /&gt;
* Crew Healing Bonus&lt;br /&gt;
* Repair Cooldown&lt;br /&gt;
* Hull Repair Amount&lt;br /&gt;
* Sails Repair Amount&lt;br /&gt;
* Guns Repair Amount&lt;br /&gt;
* Boarding Chance&lt;br /&gt;
* Doubloons Earned Bonus&lt;br /&gt;
* Effective Fishing Skill&lt;br /&gt;
* Spyglass Distance Bonus&lt;br /&gt;
* Wake Scalar&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Roles&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[File:shipgumproles.png|link=]]&lt;br /&gt;
| style=&amp;quot;padding: 5px&amp;quot; |&lt;br /&gt;
* View/Add/Remove Fighting Party Members&lt;br /&gt;
* View/Remove Friendly Players&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ship Speeds==&lt;br /&gt;
===Base Ship Speeds===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Ship Type&lt;br /&gt;
! Tiles Per Second&amp;lt;br /&amp;gt;(t/s)&lt;br /&gt;
|-&lt;br /&gt;
| Small Ship&lt;br /&gt;
| 6.25&lt;br /&gt;
|-&lt;br /&gt;
| Small Dragonship&lt;br /&gt;
| 6.25&lt;br /&gt;
|-&lt;br /&gt;
| Medium Ship&lt;br /&gt;
| 5.556&lt;br /&gt;
|-&lt;br /&gt;
| Medium Dragonship&lt;br /&gt;
| 5.556&lt;br /&gt;
|-&lt;br /&gt;
| Large Ship&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Large Dragonship&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Carrack&lt;br /&gt;
| 4.545&lt;br /&gt;
|-&lt;br /&gt;
| Galleon&lt;br /&gt;
| 4.167&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Speed Caps===&lt;br /&gt;
* All ships have a Forward Speed Cap of 6.5 Tiles/sec&lt;br /&gt;
* All ships have a Strafe/Reverse Speed Cap of 3.25 Tiles/sec&lt;br /&gt;
* Activated Ship Abilities that increase a ship&#039;s Speed (such as Beat to Quarters) will allow a ship to temporarily exceed their Speed Cap, but will still use the ship&#039;s Speed Cap as the baseline starting point before bonuses (i.e. 6.5 Tiles/sec * 1.15x speed = 7.475 Tiles/sec)&lt;br /&gt;
* If a ship is over the Speed Cap, the &amp;quot;Stats&amp;quot; page of the Ship Menu will display an &amp;quot;*&amp;quot; next to the Speed value and display the numbers in Red text&lt;br /&gt;
&lt;br /&gt;
[[File:shipspeedcappedgump.jpg|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ship Repairing==&lt;br /&gt;
* Players use [[Ship Repair Kits]] to repair damage sustained to their ships&lt;br /&gt;
* Players can craft a Ship Repair Kit with the [[Tinkering]] skill&lt;br /&gt;
* When players do a Repair actions, it will display an overhead message with the specific location that is being repaired, such as &amp;quot;*Repairing Hull*&amp;quot; or &amp;quot;*Repairing Sails*&amp;quot;&lt;br /&gt;
* By default a ship can only be repaired once every 5 minutes during combat, but players may reduce this cooldown with the ship Repair Cooldown stat&lt;br /&gt;
* Once a ship has been out of combat for 60 seconds and the last Repair Cooldown has been resolved, players may repair the ship continuously without any cooldown&lt;br /&gt;
* Players must select which ship Hit Point type they will repair (Hull/Sails/Guns) and each ship has stat that modifies the amount repaired for each&lt;br /&gt;
* Repairing the ship requires the to stay stationary for 10 seconds to complete the repairs, and will fail should the player die or be moved from their location in some manner&lt;br /&gt;
&lt;br /&gt;
[[File:shiprepairinggump1a.png|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ship Hotbars==&lt;br /&gt;
* Players can activate a series of individual Hotbars that can be used to manage and monitor the ship and its Crewmembers easily&lt;br /&gt;
* Players can drag and move each individual Hotbar, as well as close any Hotbars they do not wish to have up&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:325px;&amp;quot; | [[File:shipbasicsitem2.png|link=Ship Hotbars]]&amp;lt;br /&amp;gt;[[Ship Hotbars|Read Detailed Information about Ship Hotbars]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ship Activities==&lt;br /&gt;
* What can you do out on the seas?&lt;br /&gt;
* List all the stuff here&lt;br /&gt;
* One more thing&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:325px;&amp;quot; | [[File:shipactivitiesitem.png|link=Ship Activities]]&amp;lt;br /&amp;gt;[[Ship Activities|Read Detailed Information about Ship Activities]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ship Crewmembers==&lt;br /&gt;
* [[Ship Crewmembers]] can be found in Taverns, Inns, Docks, or as loot while seafaring&lt;br /&gt;
* Players can hire Ship Crewmembers with Doubloons or using the [[Begging]] Skill &lt;br /&gt;
* Each Ship Crewmember has a specific Profession that provides certain bonuses while out at sea&lt;br /&gt;
* When a player&#039;s ship earns Doubloons for killing NPC Crewmembers and sinking NPC ships, all Crewmembers on the player&#039;s ship earn [[Ship Crewmembers#Crewmember Loyalty|Loyalty Experience]] points based on the Doubloon amount &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:325px;&amp;quot; | [[File:shipnpccrewmembersitem1.png|link=Ship Crewmembers]]&amp;lt;br /&amp;gt;[[Ship Crewmembers|Read Detailed Information about Ship Crewmembers]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ship Upgrades==&lt;br /&gt;
* [[Ship Upgrades]] and [[Ship Crewmembers|Crewmember Contracts]] do not appear as physical loot in Ship Holds, Boss Creature Corpses, or Salvage Crates (MIBs)&lt;br /&gt;
* Instead, Ship Upgrades and Crewmember Contracts will still occur from those same systems, but they will automatically be attached to player ships as &#039;&#039;&#039;&amp;quot;Pending Salvage&amp;quot;&#039;&#039;&#039; that cannot be accessed until the ship Docks&lt;br /&gt;
* These Upgrades provide beneficial bonuses to various ship stats and abilities&lt;br /&gt;
* Ship Upgrades include [[Ship Upgrades#Themes|Themes]], [[Ship Upgrades#Ship Paint Hues|Paint]], [[Ship Upgrades#Ship Cannon Hues|Cannon Metal]], [[Ship Upgrades#Outfittings|Outfittings]], [[Ship Upgrades#Specialty Items|Specialty Items]], [[Ship Upgrades#Abilities|Abilities]], and [[Ship Upgrades#Crew Supplies|Crew Supplies]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:325px;&amp;quot; | [[File:shipupgradesitem3.png|link=Ship Upgrades]]&amp;lt;br /&amp;gt;[[Ship Upgrades|Read Detailed Information about Ship Upgrades]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ship Salvaging==&lt;br /&gt;
* When player ships Sink, the Captain of the ship will immediately receive 80% of the Total Doubloon Value of the ship deposited into their Bank Box&lt;br /&gt;
* 10% of the Total Doubloon Value of the ship being sunk will be distributed to the Ship Holds of any Enemy Player Ship(s) that damaged them, with amounts scaled based on how damage each Enemy Player Ship dealt&lt;br /&gt;
* Players can access the Salvage System by saying &amp;quot;Salvage&amp;quot;, &amp;quot;Recover&amp;quot;, or &amp;quot;Buy&amp;quot; near any Salvage Foreman, which can be found at all town Docks&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:325px;&amp;quot; | [[File:shipsalvageitem1a.png|link=Ship Salvaging]]&amp;lt;br /&amp;gt;[[Ship Salvaging|Read Detailed Information about Ship Salvaging]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fighting Parties==&lt;br /&gt;
* The Fighting Party mechanic for ships has been removed in its entirety, and now only the Ship&#039;s Captain will be able to perform core ship actions previously available to Fighting Party members (such Firing Cannons, Steering, Repairing, Harmful and Beneficial actions, Begging Motivation, Barding Skills, etc)&lt;br /&gt;
* The Captain of a player ship (and their Followers) will now display as Orange to other players, rather than Grey, to provide a visual indicator they are the Captain of the ship&lt;br /&gt;
* Other non-captain players may still embark onto a ship as passengers, however they will not be able to perform any Harmful or Beneficial actions while on board, and will remain flagging as Grey to players on other ships&lt;br /&gt;
* Co-Owners of a ship will continue to be able to access the Ship&#039;s Hold&lt;br /&gt;
* Co-Owners and Friends of a ship will continue to display as Green to other friendly members of the ship (and other &amp;quot;Friendly&amp;quot; ships)&lt;br /&gt;
&lt;br /&gt;
[[File:fightingpartysailing1.jpg|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ship Ramming==&lt;br /&gt;
===Ram Requirements===&lt;br /&gt;
* Players may attempt to Ram another Player Ship if the following is valid:&lt;br /&gt;
* The ramming ship has been stationary for at least 5 seconds&lt;br /&gt;
* The ramming ship hasn&#039;t rammed another ship in the last 10 seconds&lt;br /&gt;
* The ramming ship is unable to move in 6 or more directions&lt;br /&gt;
&lt;br /&gt;
[[File:shipramming1.png|link=]]&lt;br /&gt;
&lt;br /&gt;
===Ram Damage===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! PvP&lt;br /&gt;
| &lt;br /&gt;
* Will inflict Hull Damage on the target ship equal to 30% of the target ship&#039;s Max Hull Hit Points&amp;lt;br /&amp;gt;&lt;br /&gt;
* The ramming ship will suffer Hull Damage equal to 5% of their own Max Hull Hit Points&lt;br /&gt;
|-&lt;br /&gt;
! PvE&lt;br /&gt;
| &lt;br /&gt;
* An NPC ship will automatically attempt to ram a player ship if they become stuck next to them&lt;br /&gt;
* The NPC Ship will inflict Hull Damage on the player ship equal to 20% of the player ship&#039;s Max Hull Hit Points&lt;br /&gt;
* The NPC Ship will suffer Hull Damage equal to 5% of their own Max Hull Hit Points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ship Boarding==&lt;br /&gt;
Enemy crew that are killed will typically have Doubloons on their corpses: players are highly encouraged to try to board enemy ships, kill the crew, and loot these Doubloons. A player who sinks an enemy ship with its crew on board will miss out on collecting these doubloons as well as any items in that ship&#039;s hold.&lt;br /&gt;
&lt;br /&gt;
[[File:shipboardingrope1.png|link=]]&lt;br /&gt;
&lt;br /&gt;
* Players can begin making boarding attempts on enemy ships if either the target ship&#039;s Sail or Gun Hit Points remaining are below 50%&lt;br /&gt;
* Players send Boarding Parties using [[Boarding Rope]]&lt;br /&gt;
* Players may now only launch Boarding Parties from ships if they are part of that ship&#039;s Fighting Party&lt;br /&gt;
* On a successful boarding action, whichever shipmembers (yourself, your followers, the ship&#039;s crew) you selected from the boarding gump jump over to the enemy vessel and begin to fight in close quarters&lt;br /&gt;
** Ship Crewmembers cannot be directly controlled in combat, and will choose their own combatants in battle, in most cases selecting whomever is closest to them&lt;br /&gt;
** Any Crewmember currently part of a boarding party will have their name and ship gump healthbars displayed in Orange&lt;br /&gt;
** If a crewmember &amp;quot;dies&amp;quot; in combat, they will become Incapacitated and must wait for a Recovery Cooldown period to pass before they return to their ship&lt;br /&gt;
&lt;br /&gt;
[[File:shipboardingparty.jpg|link=]]&lt;br /&gt;
&lt;br /&gt;
* Crewmembers who are recovering will have display in grey, have a skull next to their icon, and display a &amp;quot;Recovery in X&amp;quot; duration next to them&lt;br /&gt;
* Ships can only make Boarding Attempts every 20 seconds&lt;br /&gt;
* Chance to board an enemy ship begins at 0% and scales up to 100% as either it&#039;s Sails or Guns approach 0% remaining (uses the lower value of Sails or Guns to determine boarding chance)&lt;br /&gt;
* A ship&#039;s boarding chance bonus from ship stats and bonuses from upgrades increases the base boarding chance (i.e. a ship with a 25% boarding chance bonus and a normal boarding chance of 50% would have an effective 62.5% chance for boarding success)&lt;br /&gt;
* When a boarding attempt is made, all members of the ship are notified and the system message displays the effective boarding success chance of the attempt&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ship Sinking==&lt;br /&gt;
* When a player&#039;s ship Sinks, the Captain of the ship will immediately receive 80% of the Total Doubloon Value of the ship deposited into their Bank Box&lt;br /&gt;
* 10% of the Total Doubloon Value of the ship being sunk will be distributed to the Ship Holds of any Enemy Player Ship(s) that damaged them, with amounts scaled based on how damage each Enemy Player Ship dealt&lt;br /&gt;
* There is a 1% chance for each Ship Upgrade and Crewmember Installed in the ship that they will be removed from the ship and sent to the Salvage System for the ship&#039;s Captain as &#039;&#039;&#039;&amp;quot;Wayward Salvage&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
* The Ship Deed itself is then immediately sent to the Salvage System with all remaining Upgrades and Crewmembers still installed (there is no longer a 30 minute delay for a Ship or items to appear in the Salvage System)&lt;br /&gt;
* Read more details about [[Ship Salvaging|Sinking Ships]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:shipsinking1.png|link=Ship Salvaging]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:shipsinking2.png|link=Ship Salvaging]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Docking the Ship==&lt;br /&gt;
* Players dock their ship by heading to land and by clicking the Dock Ship button on the ship main gump, or by using the Dock Ship action on the Actions / Abilities hotbar&lt;br /&gt;
* Players can also use [[Dockmasters]] to dock and stow away their ship&lt;br /&gt;
* Ships must be stationary for 5 seconds in order to Dock&lt;br /&gt;
* Ships that have recently been in combat (within last 60 seconds) must now be stationary for 10 seconds in order to Dock&lt;br /&gt;
* Docking a Ship will move all Pending Salvage items over to the Salvage System for the Ship&#039;s Captain&lt;br /&gt;
&lt;br /&gt;
[[File:shipdockingdockmaster.jpg|link=]]&lt;br /&gt;
&lt;br /&gt;
===Shipping Crates===&lt;br /&gt;
* In the Dockmaster menu, the captain or the co-owner of a ship now has the option to request a Shipping Crate&lt;br /&gt;
* If the player owns a house, clicking the Shipping Crate button will charge the player 250 gold (from their bank box) and will transport all of the contents of that ship&#039;s hold to the Ban Location of that player&#039;s house&lt;br /&gt;
* In order to use the Shipping Crate feature, the player&#039;s ship must be stopped long enough so that they could dock as normal (using normal docking delays for combat, if necessary)&lt;br /&gt;
&lt;br /&gt;
[[File:shippingcrate1.png|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==General Damage Scaling==&lt;br /&gt;
* All damage from Players and Tamed/Summoned Creatures towards ALL other players and all creatures on other ships (i.e. not the same ship) has been reduced by 50%&lt;br /&gt;
* All damage from Crewmembers belonging to player ships towards other creatures on other ships (i.e. not the same ship) has been increased by 50%&lt;br /&gt;
* Non-Damaging spells such as Curse/Weaken will not interrupt spellcasting on Ships&lt;br /&gt;
* NPC Ships that use abilities that heal or buff their crewmembers (such as Furious Assault, Hold Fast, or Rum Rations) or debuff/harm boarders (Bad Rations/Razorwire) will only receive 50% of the normal bonuses/effects&lt;br /&gt;
&lt;br /&gt;
===Poison Damage===&lt;br /&gt;
* Poison Damage caused by Players and Tamed/Summoned Creatures towards ALL other players and creatures on other ships (i.e. not the same ship) has been reduced by 50% (this is in addition to any other scaling that occurs)&lt;br /&gt;
&lt;br /&gt;
==Legacy Information==&lt;br /&gt;
===Community Video===&lt;br /&gt;
This video might be a little outdated but there is still lots of valuable information within!&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|https://youtu.be/8FJCMuTmvSc}}&lt;br /&gt;
&lt;br /&gt;
===Civilian/Pirate Flagging===&lt;br /&gt;
* Ships no longer have a Civilian/Pirate Flagging associated with them&lt;br /&gt;
* The previous 25% reduction to Doubloons Earned and Special/Rare Loot Chances that was attached with being Civilian Flagged has been removed&lt;br /&gt;
&lt;br /&gt;
[[File:nomoreflags.png|link=]]&lt;br /&gt;
&lt;br /&gt;
===Ransoming===&lt;br /&gt;
* The Ransom mechanic has been removed, and players no longer lose installed Ship Upgrades to other players&lt;br /&gt;
&lt;br /&gt;
===Aspect Experience===&lt;br /&gt;
* Aspect Experience while on a ship no longer has a 50% penalty&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ship People Things==&lt;br /&gt;
{{ShipIndex}}&lt;/div&gt;</summary>
		<author><name>Chase</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Template:FencingCodex&amp;diff=17372</id>
		<title>Template:FencingCodex</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Template:FencingCodex&amp;diff=17372"/>
		<updated>2022-08-27T14:36:04Z</updated>

		<summary type="html">&lt;p&gt;Chase: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[File:icon-fencing.png]]&lt;br /&gt;
Fencing Stances and Finishers&lt;br /&gt;
|-&lt;br /&gt;
! Type&lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Stance&lt;br /&gt;
| Aggressive&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot;| Increases Speed by 2.5% per rank but player takes 1% more Damage per rank from all sources&lt;br /&gt;
|-&lt;br /&gt;
| Stance&lt;br /&gt;
| Defensive&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot;| Weapon swings increase your Damage Resistance to all enemies by 4% per rank for 5 seconds (does not stack)&lt;br /&gt;
|-&lt;br /&gt;
| Stance&lt;br /&gt;
| Cleave&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot;| Deals an additional 8% of Damage per rank inflicted to a random target within 2 tiles&lt;br /&gt;
|-&lt;br /&gt;
| Stance&lt;br /&gt;
| Blackguard&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot;| Successful hits have a 4% per rank chance to inflict a Disease effect on target that deals 200% Damage spread out over 30 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Stance&lt;br /&gt;
| Fang&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot;| Damage increased by 6.5% per rank while using a weapon coated with Greater Poison or higher&lt;br /&gt;
|-&lt;br /&gt;
| Finisher&lt;br /&gt;
| Assassinate&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot;| Inflicts 400% Damage and immediately resolves up to an additional 500% Damage worth of Disease and Poison ticks (caused by the player) remaining on target&lt;br /&gt;
|-&lt;br /&gt;
| Finisher&lt;br /&gt;
| Flurry&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot;| Increases Weapon Speed by 20% for 30 seconds (does not stack). If bonus will bring player above the Max Swing Speed Cap, any excess will be converted into Melee Damage bonus&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Chase</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Fencing&amp;diff=17371</id>
		<title>Fencing</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Fencing&amp;diff=17371"/>
		<updated>2022-08-27T14:31:16Z</updated>

		<summary type="html">&lt;p&gt;Chase: /* PvM Special Attack */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Skills]]&lt;br /&gt;
==Summary==&lt;br /&gt;
Fencing grants the ability to use fast striking weapons. &lt;br /&gt;
* All fencing weapons, including two-handed weapons such as spears, can be poisoned using the [[Poisoning]] skill&lt;br /&gt;
* The chance to hit with a fencing weapon is equal to (attacker&#039;s fencing skill + 50) / ((defender&#039;s weapon or wrestling skill + 50) * 2) plus any relevant accuracy bonuses&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==PvM Special Attack==&lt;br /&gt;
* Only works against creatures, not other players&lt;br /&gt;
* Players have a 10% chance of inflicting a Fencing Weapon Special Attack against creatures.&lt;br /&gt;
* This chance can be further increased via the [[Arms Lore | Arms Lore Skill]], [[Water Aspect | Water Aspect Armor]], or [[Mastery Chain | Mastery Chain Links]].&lt;br /&gt;
** The melee damage dealt on an attack that triggers a fencing special is increased by 25% + Player&#039;s To Hit Chance % Against Creature (capped at 100% chance to hit) where the To Hit Chance % will factor in the newly applied Cripple effect&lt;br /&gt;
** Cripples the target for 8-16 seconds (duration scales based on weapon speed [slower fencing weapons have longer effect duration] and creature difficulty)&lt;br /&gt;
*** Reduces the target&#039;s Defense (chance to avoid Melee Hits) by 8%  &lt;br /&gt;
*** Increases Melee-Inflicted Poison (player or creature) by 8%&lt;br /&gt;
*** Increases Disease Damage (from any source) against the target by 8%&lt;br /&gt;
*** Cripple Effect is stackable up to 24% (3x)&lt;br /&gt;
&lt;br /&gt;
Example&lt;br /&gt;
* A player with a 90% chance to hit a creature lands a Fencing Weapon Special, which applies 8% Cripple Effect on the creature&lt;br /&gt;
* The player&#039;s To Hit Chance against the creature is now 98%, so the weapon special receives a damage bonus of 25% + 98% = +123% Damage Bonus&lt;br /&gt;
&lt;br /&gt;
==Codex==&lt;br /&gt;
{{Main|Weapon and Shield Codex#Fencing Stances and Finishers}}&lt;br /&gt;
* Fencing weapons benefit from Stances and Finishers provided by a Codex of Fencing.&lt;br /&gt;
&lt;br /&gt;
{{FencingCodex}}&lt;br /&gt;
&lt;br /&gt;
==Beneficial Skills==&lt;br /&gt;
Having these skills benefit Fencing. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! Benefit&lt;br /&gt;
|-&lt;br /&gt;
| [[Anatomy]]&lt;br /&gt;
| Increases Base Weapon Damage * (20% * (Anatomy Skill / 100))&amp;lt;br&amp;gt;Increases [[Weapon and Shield Codex|codex finisher]] chance by (10% * (Anatomy Skill / 100))&lt;br /&gt;
|-&lt;br /&gt;
| [[Chivalry]]&lt;br /&gt;
| Increases Base Weapon Damage * (10% * (Chivalry Skill / 100)) Supplemental PvP Melee Damage&lt;br /&gt;
|-&lt;br /&gt;
| [[Tactics]]&lt;br /&gt;
|From 0 to 100, Increases Base Weapon Damage * (-50% + (Tactics Skill / 200))&amp;lt;br&amp;gt;Any additional skill increases Base Weapon Damage * (1% * (Tactics Skill - 100)) &lt;br /&gt;
|-&lt;br /&gt;
| [[Arms Lore]]&lt;br /&gt;
|Increases Special Attack Chance by (10% * (Arms Lore Skill / 100))&lt;br /&gt;
|-&lt;br /&gt;
| [[Blacksmithy]]&lt;br /&gt;
|When using a smithed weapon increases Base Weapon Damage * (15% * (Blacksmithing Skill / 100))&amp;lt;br&amp;gt; Reduced to Base Weapon Damage * (6% * (Blacksmithing Skill / 100)).&lt;br /&gt;
|-&lt;br /&gt;
| [[Carpentry]]&lt;br /&gt;
|When using a wooden weapon increases Base Weapon Damage * (25% * (Carpentry Skill / 100))&amp;lt;br&amp;gt; Reduced to Base Weapon Damage * (10% * (Carpentry Skill / 100)).&lt;br /&gt;
|-&lt;br /&gt;
| [[Camping]]&amp;lt;br&amp;gt;[[Tracking]]&amp;lt;br&amp;gt;[[Forensic Evaluation]] &lt;br /&gt;
| Increases Base Weapon Damage by (25% * Skill / 100)&amp;lt;br&amp;gt;Reduced to Base Weapon Damage by (10% * Skill / 100)&amp;lt;br&amp;gt;(&#039;&#039;2 hour bonus after using the skill&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
| [[Mace Fighting]]&amp;lt;br&amp;gt;[[Wrestling]]&amp;lt;br&amp;gt;[[Swordsmanship]]&amp;lt;br&amp;gt;[[Archery]]&lt;br /&gt;
| Increases Base Weapon Damage by (25% * Skill / 100) in PvM only.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! Activity&lt;br /&gt;
|-&lt;br /&gt;
| 0-50&lt;br /&gt;
| [[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]&lt;br /&gt;
|-&lt;br /&gt;
| 50-75&lt;br /&gt;
| Passively by Melee combat with a Fencing weapon in the [[New Player Dungeon]]&lt;br /&gt;
|-&lt;br /&gt;
| 75-100&lt;br /&gt;
| Passively by Melee combat with a FEncing weapon&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Chase</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Bosses&amp;diff=17351</id>
		<title>Bosses</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Bosses&amp;diff=17351"/>
		<updated>2022-08-19T18:55:05Z</updated>

		<summary type="html">&lt;p&gt;Chase: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Dungeons]][[Category: Bosses]]&lt;br /&gt;
==Summary==&lt;br /&gt;
* Bosses start at 200,000 Hit Points and can increase through scaling.&lt;br /&gt;
* Bosses can not be tracked in dungeons (players will still be able to get Tracking damage bonuses against them however)&lt;br /&gt;
* Bosses &#039;&#039;&#039;naturally respawn between 24 to 48 hours&#039;&#039;&#039;&lt;br /&gt;
** Natural spawns will sometimes be contested - these are hostile events, where everyone is gray to one another in the boss room. &lt;br /&gt;
** Players can no longer cast Field Spells (Wall of Stone, Energy Field, Poison Field, etc) inside of Boss Rooms while a Contested Boss is active&lt;br /&gt;
** Players will flag as Orange to each other if they have both left a Contested Boss Room within the last 2 minutes&lt;br /&gt;
* Bosses can be summoned through the &#039;&#039;&#039;[dungeons&#039;&#039;&#039; gump, or dungeons tab in the &#039;&#039;&#039;[guild&#039;&#039;&#039; gump&lt;br /&gt;
* Read about how the [[Boss Results]] system works&lt;br /&gt;
* Damage Entries Expiration Duration: 40 minutes &lt;br /&gt;
** This is when a player&#039;s damage progress towards a creature will &amp;quot;wipe&amp;quot; the player&#039;s damage&lt;br /&gt;
** Determines looting rights, Aspect XP, Achievements or Society progress&lt;br /&gt;
* Bosses have no mandatory cooldowns on Barding Effects placed on them, and any number of players can place the same effect on a Boss-type creature simultaneously (the damage adjustments from multiple Discordance effects will not stack, however)&lt;br /&gt;
** The Boss Barding Break effect (which replaces the normal effects of Provocation or Peacemaking on a Boss) will now increase a Boss-type creature&#039;s delay between using abilities by 33% (previously was 50%)&lt;br /&gt;
** Discordance effects on Boss-type creatures suffer the same effect scaling reductions that all other special effects, such as Pierce/Cripple/etc, suffer against bosses (i.e 50% of normal effectiveness on Mini-Bosses, 40% of normal effectiveness on Bosses, etc)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{BossStats}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Boss Custodians===&lt;br /&gt;
* Each Boss room (but not Mini-Boss areas) has a Custodian creature that spawns and patrols the room while the Boss is not currently spawned (and will disappear if the Boss does spawn)&lt;br /&gt;
* Custodians periodically search the Boss room for players and tamed creatures and will reveal any found&lt;br /&gt;
* Revealed players/tamed creatures will have a Fire Field dropped on them, will be prevented from Hiding again for 10 seconds, and will likely be attacked by the Custodian&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:bosscustodian.gif|left|link=]]&lt;/div&gt;</summary>
		<author><name>Chase</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Razor_Scripting&amp;diff=17228</id>
		<title>Razor Scripting</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Razor_Scripting&amp;diff=17228"/>
		<updated>2022-08-05T00:22:31Z</updated>

		<summary type="html">&lt;p&gt;Chase: /* poplist */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Razor assistant distributed with the Outlands client is a fork of Razor Community Edition. If you need help with the basics of scripting in Razor please follow the link to Quick&#039;s documentation here. http://www.razorce.com/guide/&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Outlands has additionally extended that scripting engine with the following features.&lt;br /&gt;
&lt;br /&gt;
==Modified Commands and Expressions==&lt;br /&gt;
&lt;br /&gt;
Several commands and expressions that search by type have been greatly expanded:&lt;br /&gt;
&lt;br /&gt;
===dclicktype===&lt;br /&gt;
  dclicktype (&#039;name&#039;) OR (&#039;graphic&#039;) [source] [hue] [quantity] [range]&lt;br /&gt;
===findtype===&lt;br /&gt;
  findtype (&#039;name&#039;) OR (&#039;graphic&#039;) [source] [hue] [quantity] [range]&lt;br /&gt;
&lt;br /&gt;
The hue allows limiting by hue. The source may be the serial of a specific container, &#039;self&#039; for equipped items, or &#039;ground&#039;. The quantity is the minimum quantity, and the range is the maximum range from the player.&lt;br /&gt;
The lifttype expression is further limited to only operate on &#039;backpack&#039;, &#039;self&#039;, or &#039;ground&#039; sources.&lt;br /&gt;
===findtypelist===&lt;br /&gt;
Works similar to findtype but the first argument is a list name. If the list exists, found serials are added to the list.&lt;br /&gt;
  findtypelist (&#039;listname&#039;) (&#039;name of item&#039;) OR (&#039;graphic&#039;) [src] [hue] [qty] [range]&lt;br /&gt;
===targettype===&lt;br /&gt;
  targettype (&#039;name&#039;) OR (&#039;graphic&#039;) [source] [hue] [quantity] [range]&lt;br /&gt;
===lifttype===&lt;br /&gt;
  lifttype (&#039;name&#039;) OR (&#039;graphic&#039;) [amount] [src] [hue]&lt;br /&gt;
===overhead and sysmessage interpolation===&lt;br /&gt;
Both overhead and sysmessage (and their aliases) now allow for string interpolation as follows:&lt;br /&gt;
 setvar myvar 10&lt;br /&gt;
 overhead &amp;quot;my var is: &amp;lt;nowiki&amp;gt;{{myvar}}&amp;lt;/nowiki&amp;gt;&amp;quot;&lt;br /&gt;
===Loops and index variable===&lt;br /&gt;
All loops now have a scoped running index variable called &#039;index&#039; that starts at 0.&lt;br /&gt;
&lt;br /&gt;
==New Aliases==&lt;br /&gt;
&lt;br /&gt;
===ground===&lt;br /&gt;
The &#039;ground&#039; alias is now available. This is useful in the expanded targeting commands as the &amp;quot;source&amp;quot; parameter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==New Expressions==&lt;br /&gt;
&lt;br /&gt;
===find===&lt;br /&gt;
Searching based on a serial number is now possible with the find expression:&lt;br /&gt;
&lt;br /&gt;
  if find (serial) [src] [hue] [qty] [range]&lt;br /&gt;
&lt;br /&gt;
The parameters work exactly like the findtype command.&lt;br /&gt;
&lt;br /&gt;
===findlayer===&lt;br /&gt;
Searching a character for equipped items is now possible:&lt;br /&gt;
&lt;br /&gt;
  if findlayer self gloves as mygloves&lt;br /&gt;
    overhead &#039;Wearing gloves!&#039;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
The valid layers are:&lt;br /&gt;
  righthand&lt;br /&gt;
  lefthand&lt;br /&gt;
  shoes&lt;br /&gt;
  pants&lt;br /&gt;
  shirt&lt;br /&gt;
  head&lt;br /&gt;
  gloves&lt;br /&gt;
  ring&lt;br /&gt;
  talisman&lt;br /&gt;
  neck&lt;br /&gt;
  hair&lt;br /&gt;
  waist&lt;br /&gt;
  innertorso&lt;br /&gt;
  bracelet&lt;br /&gt;
  face&lt;br /&gt;
  facialhair&lt;br /&gt;
  middletorso&lt;br /&gt;
  earrings&lt;br /&gt;
  arms&lt;br /&gt;
  cloak&lt;br /&gt;
  backpack&lt;br /&gt;
  outertorso&lt;br /&gt;
  outerlegs&lt;br /&gt;
  innerlegs&lt;br /&gt;
  onehandedsecondary&lt;br /&gt;
  quiver&lt;br /&gt;
  outerbody&lt;br /&gt;
&lt;br /&gt;
===targetexists===&lt;br /&gt;
An expression to test whether the client currently has a target cursor up:&lt;br /&gt;
&lt;br /&gt;
  if targetexists [&#039;any&#039;/&#039;beneficial&#039;/&#039;harmful&#039;/&#039;neutral&#039;]&lt;br /&gt;
&lt;br /&gt;
===followers===&lt;br /&gt;
An expression to count your current followers:&lt;br /&gt;
&lt;br /&gt;
  if followers &amp;lt; 5&lt;br /&gt;
    overhead &amp;quot;Can still tame stuff!&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===hue===&lt;br /&gt;
An expression to get the hue of an item:&lt;br /&gt;
&lt;br /&gt;
  if hue someObject = 0x1809&lt;br /&gt;
    overhead &amp;quot;Found hue of my item!&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
An expression to get your current character&#039;s name:&lt;br /&gt;
&lt;br /&gt;
  if name = &#039;MyName&#039;&lt;br /&gt;
    overhead &amp;quot;It&#039;s me!&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===paralyzed===&lt;br /&gt;
An expression to test if your character is paralyzed:&lt;br /&gt;
&lt;br /&gt;
  if paralyzed&lt;br /&gt;
    overhead &amp;quot;Can&#039;t move!&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===invul===&lt;br /&gt;
An expression to test if your character is blessed/invulnerable (yellow health bar):&lt;br /&gt;
&lt;br /&gt;
  if invul&lt;br /&gt;
    overhead &amp;quot;I&#039;m gonna live forever!&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===warmode===&lt;br /&gt;
An expression to test if your character is in warmode:&lt;br /&gt;
&lt;br /&gt;
  if warmode&lt;br /&gt;
    overhead &amp;quot;Ready to attack!&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===noto===&lt;br /&gt;
An expression to check any mobile&#039;s notoriety:&lt;br /&gt;
&lt;br /&gt;
  if noto some_Mobile = hostile&lt;br /&gt;
    overhead &amp;quot;Safe to attack!&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
The valid notorieties are&lt;br /&gt;
  innocent (blue)&lt;br /&gt;
  friend (green)&lt;br /&gt;
  hostile (gray)&lt;br /&gt;
  criminal (gray)&lt;br /&gt;
  enemy (orange)&lt;br /&gt;
  murderer (red)&lt;br /&gt;
  invulnerable (yellow)&lt;br /&gt;
&lt;br /&gt;
===dead===&lt;br /&gt;
An expression to check if a mobile is dead:&lt;br /&gt;
&lt;br /&gt;
  if dead someMobile&lt;br /&gt;
    overhead &amp;quot;He&#039;s dead, Jim!&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===maxweight===&lt;br /&gt;
&lt;br /&gt;
   if maxweight &amp;gt; 400&lt;br /&gt;
      overhead &amp;quot;I have a lot of strength&amp;quot;&lt;br /&gt;
   endif&lt;br /&gt;
&lt;br /&gt;
===diffweight===&lt;br /&gt;
&lt;br /&gt;
  if diffweight &amp;gt; 20&lt;br /&gt;
    overhead &amp;quot;I can lift 20 more stone&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===diffhits===&lt;br /&gt;
&lt;br /&gt;
  if diffhits &amp;gt; 40&lt;br /&gt;
    overhead &amp;quot;I need a heal!&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===diffmana===&lt;br /&gt;
&lt;br /&gt;
  if diffmana &amp;gt; 40&lt;br /&gt;
    useskill Meditation&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===diffstam===&lt;br /&gt;
&lt;br /&gt;
  if diffstam &amp;gt; 30&lt;br /&gt;
    overhead &amp;quot;Need stamina&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===counttype===&lt;br /&gt;
&lt;br /&gt;
Returns the number of items of the same type in a container. If items are stackable, they will refund the number of items in the stack.&lt;br /&gt;
&lt;br /&gt;
  if counttype (name or graphic) [src] [hue] [range]&lt;br /&gt;
&lt;br /&gt;
===gumpexists===&lt;br /&gt;
&lt;br /&gt;
  if gumpexists (gumpId/&#039;any&#039;)&lt;br /&gt;
&lt;br /&gt;
Returns true if the gump exists.&lt;br /&gt;
&lt;br /&gt;
===ingump===&lt;br /&gt;
&lt;br /&gt;
  if ingump (text) [gumpId/&#039;any&#039;]&lt;br /&gt;
&lt;br /&gt;
Look for text in the given gump.&lt;br /&gt;
&lt;br /&gt;
===varexist===&lt;br /&gt;
&lt;br /&gt;
Checks if a given variable (or alias if ! is passed) is declared&lt;br /&gt;
&lt;br /&gt;
  if varexist someVar&lt;br /&gt;
    overhead &amp;quot;Select shelf&amp;quot;&lt;br /&gt;
    setvar someVar&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===bandaging===&lt;br /&gt;
&lt;br /&gt;
Checks if a bandage is currently being applied and will return the time left in seconds (works with healing and veterinary).&lt;br /&gt;
&lt;br /&gt;
  if bandaging &amp;gt; 5&lt;br /&gt;
    overhead &amp;quot;More than 5 seconds till next bandage&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
Simpler version&lt;br /&gt;
&lt;br /&gt;
  if not bandaging&lt;br /&gt;
    hotkey &amp;quot;Bandage Self&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
==New Commands==&lt;br /&gt;
&lt;br /&gt;
===setvar===&lt;br /&gt;
The setvar command has been modified on Outlands to support a wider set of use cases. The optional second parameter is now the serial of the variable. If provided, you won&#039;t be prompted with a target cursor.&lt;br /&gt;
&lt;br /&gt;
  setvar my_name 0x123&lt;br /&gt;
&lt;br /&gt;
This can be used for graphic IDs, hues, serials, names, and more. By default, this creates a persistent variable that will remain even across restarts of the application. To make the variable only live for as long as the current program run, append the &#039;!&#039; operator. The variable will not appear in the Razor variables list, but will still be global and usable from any script while Razor is running.&lt;br /&gt;
&lt;br /&gt;
  setvar! my_name 0x123&lt;br /&gt;
&lt;br /&gt;
===unsetvar===&lt;br /&gt;
Additionally, a command to unset variables has been added. It supports the same modifiers as setvar:&lt;br /&gt;
&lt;br /&gt;
  unsetvar my_name&lt;br /&gt;
&lt;br /&gt;
===ignore===&lt;br /&gt;
An ignore list has been added to avoid finding objects when using the various search commands:&lt;br /&gt;
&lt;br /&gt;
  ignore (serial or list)&lt;br /&gt;
&lt;br /&gt;
This also supports the same operators as setvar for controlling the scope of the ignore list.&lt;br /&gt;
&lt;br /&gt;
===unignore===&lt;br /&gt;
Similar to ignore, the unignore command removes a serial (or list of serials) from the ignore list:&lt;br /&gt;
&lt;br /&gt;
  unignore (serial or list)&lt;br /&gt;
&lt;br /&gt;
This also supports the same operators as setvar for controlling the scope of the ignore list.&lt;br /&gt;
===clearignore===&lt;br /&gt;
Clears the ignore list:&lt;br /&gt;
&lt;br /&gt;
  clearignore&lt;br /&gt;
&lt;br /&gt;
This also supports the same operators as setvar for controlling the scope of the ignore list.&lt;br /&gt;
===warmode=== &lt;br /&gt;
A command to explicitly set warmode state has been added:&lt;br /&gt;
&lt;br /&gt;
  warmode (&#039;on&#039; / &#039;off&#039;)&lt;br /&gt;
&lt;br /&gt;
===getlabel===&lt;br /&gt;
A command to get an item&#039;s label - the text you see when single clicking it - has been added.&lt;br /&gt;
&lt;br /&gt;
  getlabel (serial) (name)&lt;br /&gt;
&lt;br /&gt;
This will fetch the label for the item identified by the serial and create a new variable with your choice of name that holds the text.&lt;br /&gt;
&lt;br /&gt;
  getlabel backpack my_label&lt;br /&gt;
  overhead my_label&lt;br /&gt;
&lt;br /&gt;
===rename===&lt;br /&gt;
A command to rename followers has been added:&lt;br /&gt;
&lt;br /&gt;
  rename myFollower Bob&lt;br /&gt;
===skill===&lt;br /&gt;
A command to use skill&lt;br /&gt;
  skill discord&lt;br /&gt;
&lt;br /&gt;
A valid active skill list:&lt;br /&gt;
  anatomy // anatomy&lt;br /&gt;
  animallore&amp;quot; //animal lore&lt;br /&gt;
  itemidentification // item identification&lt;br /&gt;
  itemid // item identification&lt;br /&gt;
  armslore // arms lore&lt;br /&gt;
  begging // begging&lt;br /&gt;
  peacemaking // peacemaking&lt;br /&gt;
  peace // peacemaking&lt;br /&gt;
  cartography // cartography&lt;br /&gt;
  detectinghidden // detect hidden&lt;br /&gt;
  discord // Discordance&lt;br /&gt;
  discordance Discordance&lt;br /&gt;
  evaluatingintelligence // evaluate intelligence&lt;br /&gt;
  evalint // evaluate intelligence&lt;br /&gt;
  forensicevaluation // forensic evaluation&lt;br /&gt;
  forensiceval // forensic evaluation&lt;br /&gt;
  forensic // forensic evaluation&lt;br /&gt;
  hiding // hiding&lt;br /&gt;
  provocation // provocation&lt;br /&gt;
  provo // provocation&lt;br /&gt;
  inscription // inscription&lt;br /&gt;
  poisoning // poisoning&lt;br /&gt;
  spiritspeak // spirit speak&lt;br /&gt;
  spirit // spirit speak&lt;br /&gt;
  stealing // stealing&lt;br /&gt;
  taming // taming&lt;br /&gt;
  tasteidentification // taste id&lt;br /&gt;
  tasteid // taste id // taste&lt;br /&gt;
  tracking // tracking&lt;br /&gt;
  meditation // Meditation&lt;br /&gt;
  stealth // Stealth&lt;br /&gt;
  removetrap // RemoveTrap&lt;br /&gt;
&lt;br /&gt;
===setskill===&lt;br /&gt;
A command to set skill gain locks has been added:&lt;br /&gt;
&lt;br /&gt;
  setskill Blacksmithing up&lt;br /&gt;
&lt;br /&gt;
The valid choices are up, down, or lock.&lt;br /&gt;
&lt;br /&gt;
===waitforgump===&lt;br /&gt;
&lt;br /&gt;
  waitforgump [gumpId]&lt;br /&gt;
&lt;br /&gt;
Wait for a gump to appear. If a gump ID is provided, wait for that particular gump. Otherwise, wait for the next gump.&lt;br /&gt;
&lt;br /&gt;
===gumpresponse===&lt;br /&gt;
&lt;br /&gt;
  gumpresponse (buttonId) [gumpId]&lt;br /&gt;
&lt;br /&gt;
Press the given button on the give gump (or the last gump that opened)&lt;br /&gt;
&lt;br /&gt;
===gumpclose===&lt;br /&gt;
&lt;br /&gt;
  gumpclose [gumpId]&lt;br /&gt;
&lt;br /&gt;
Close the given gump or the last gump that opened if no gumpId is specified.&lt;br /&gt;
&lt;br /&gt;
==New Operators==&lt;br /&gt;
&lt;br /&gt;
===as===&lt;br /&gt;
There is now an &#039;as&#039; operator to capture the result of expressions as an alias. This is particularly useful for the `findtype` expression as follows&lt;br /&gt;
&lt;br /&gt;
  if findtype dagger as mydagger&lt;br /&gt;
    dclick mydagger&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===in===&lt;br /&gt;
There is additionally an &#039;in&#039; operator that can be used to check whether one string is a substring of another:&lt;br /&gt;
&lt;br /&gt;
  if this in thisthatandtheother&lt;br /&gt;
    overhead yes&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
These are particularly powerful when combined to sort through items:&lt;br /&gt;
&lt;br /&gt;
  if findtype dagger as mydagger&lt;br /&gt;
    getlabel mydagger daggerlabel&lt;br /&gt;
    if blessed in daggerlabel&lt;br /&gt;
      overhead &amp;quot;Found newbie dagger&amp;quot;&lt;br /&gt;
    endif&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Lists==&lt;br /&gt;
List support includes the following commands:&lt;br /&gt;
&lt;br /&gt;
===createlist===&lt;br /&gt;
 createlist (&#039;list name&#039;)&lt;br /&gt;
&lt;br /&gt;
Create a new list&lt;br /&gt;
&lt;br /&gt;
===clearlist===&lt;br /&gt;
 clearlist (&#039;list name&#039;)&lt;br /&gt;
&lt;br /&gt;
Clear an existing list&lt;br /&gt;
&lt;br /&gt;
===removelist===&lt;br /&gt;
 removelist (&#039;list name&#039;)&lt;br /&gt;
&lt;br /&gt;
Delete a list&lt;br /&gt;
&lt;br /&gt;
===pushlist===&lt;br /&gt;
 pushlist (&#039;list name&#039;) (&#039;element value&#039;) [&#039;front&#039;/&#039;back&#039;] //comment&lt;br /&gt;
&lt;br /&gt;
Add an item to the front or back of the list&lt;br /&gt;
&lt;br /&gt;
===poplist===&lt;br /&gt;
 poplist (&#039;list name&#039;) (&#039;element value&#039;/&#039;front&#039;/&#039;back&#039;) //comment&lt;br /&gt;
&lt;br /&gt;
Remove an item from the front of back of the list. &lt;br /&gt;
&lt;br /&gt;
If used in an expression, the popped value can be saved with &#039;as&#039; as follows:&lt;br /&gt;
&lt;br /&gt;
 if poplist testlist back as popped&lt;br /&gt;
     overhead popped&lt;br /&gt;
 endif&lt;br /&gt;
&lt;br /&gt;
===listexists===&lt;br /&gt;
Additionally, the following list-related expressions have been added. These may be used within &amp;lt;code&amp;gt;if&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;while&amp;lt;/code&amp;gt; statements.&lt;br /&gt;
 listexists (&#039;list name&#039;)&lt;br /&gt;
&lt;br /&gt;
True if the list exists&lt;br /&gt;
&lt;br /&gt;
===list===&lt;br /&gt;
 list (list name) (operator) (value)&lt;br /&gt;
&lt;br /&gt;
Compare the length of the list to an integer&lt;br /&gt;
&lt;br /&gt;
===inlist===&lt;br /&gt;
 inlist (list name) (element)&lt;br /&gt;
&lt;br /&gt;
Test if an element is in a list.&lt;br /&gt;
&lt;br /&gt;
===atlist===&lt;br /&gt;
 atlist (&#039;list name&#039;) (index)&lt;br /&gt;
&lt;br /&gt;
Return an item in the list at the given index. Index starts at 0.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
 if atlist mylist 2 as thirdentry&lt;br /&gt;
     overhead thirdentry&lt;br /&gt;
 else&lt;br /&gt;
     overhead &amp;quot;index out of bounds or list item retrievend was no serial&amp;quot;&lt;br /&gt;
 endif&lt;br /&gt;
&lt;br /&gt;
===Iterating lists===&lt;br /&gt;
Finally, &amp;lt;code&amp;gt;for&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;foreach&amp;lt;/code&amp;gt; loops can be used for iteration as follows:&lt;br /&gt;
&lt;br /&gt;
 for 10&lt;br /&gt;
   say &#039;hello&#039;&lt;br /&gt;
 endfor&lt;br /&gt;
&lt;br /&gt;
This will iterate exactly 10 times.&lt;br /&gt;
&lt;br /&gt;
 foreach x in my_list&lt;br /&gt;
   say x&lt;br /&gt;
 endfor&lt;br /&gt;
&lt;br /&gt;
This will iterate the elements in my_list, assigning the variable &#039;x&#039; to the next element on each iteration.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Timers==&lt;br /&gt;
Timers represent background timers that run while the rest of your script executes. All units are in milliseconds. They can be queried to check how much time has elapsed since they were started, or reset back to an earlier count.&lt;br /&gt;
&lt;br /&gt;
The following commands for working with timers have been added:&lt;br /&gt;
&lt;br /&gt;
===createtimer===&lt;br /&gt;
 createtimer (timer name)&lt;br /&gt;
&lt;br /&gt;
Create a new timer, starting at 0.&lt;br /&gt;
&lt;br /&gt;
===removetimer===&lt;br /&gt;
 removetimer (timer name)&lt;br /&gt;
&lt;br /&gt;
Destroy an existing timer.&lt;br /&gt;
&lt;br /&gt;
===settimer===&lt;br /&gt;
 settimer (timer name) (value)&lt;br /&gt;
&lt;br /&gt;
Set a timer to the given value. It will begin counting up from the given value immediately.&lt;br /&gt;
&lt;br /&gt;
Additionally, two expressions have been added for timers:&lt;br /&gt;
&lt;br /&gt;
===timer===&lt;br /&gt;
 timer (&#039;timer name&#039;) (operator) (value)&lt;br /&gt;
&lt;br /&gt;
Compare the current value of the timer (the time elapsed since it was started in milliseconds) to a given value&lt;br /&gt;
&lt;br /&gt;
===timerexists===&lt;br /&gt;
 timerexists (&#039;timer name&#039;)&lt;br /&gt;
&lt;br /&gt;
Check if a timer exists&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
 // Create a new timer&lt;br /&gt;
 if not timerexists &#039;sample&#039;&lt;br /&gt;
  createtimer &#039;sample&#039;&lt;br /&gt;
 endif&lt;br /&gt;
 // Reset every 10 seconds&lt;br /&gt;
 if timer &#039;sample&#039; &amp;gt; 10000&lt;br /&gt;
  settimer &#039;sample&#039; 0&lt;br /&gt;
 endif&lt;/div&gt;</summary>
		<author><name>Chase</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Razor_Scripting&amp;diff=17227</id>
		<title>Razor Scripting</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Razor_Scripting&amp;diff=17227"/>
		<updated>2022-08-05T00:22:20Z</updated>

		<summary type="html">&lt;p&gt;Chase: /* pushlist */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Razor assistant distributed with the Outlands client is a fork of Razor Community Edition. If you need help with the basics of scripting in Razor please follow the link to Quick&#039;s documentation here. http://www.razorce.com/guide/&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Outlands has additionally extended that scripting engine with the following features.&lt;br /&gt;
&lt;br /&gt;
==Modified Commands and Expressions==&lt;br /&gt;
&lt;br /&gt;
Several commands and expressions that search by type have been greatly expanded:&lt;br /&gt;
&lt;br /&gt;
===dclicktype===&lt;br /&gt;
  dclicktype (&#039;name&#039;) OR (&#039;graphic&#039;) [source] [hue] [quantity] [range]&lt;br /&gt;
===findtype===&lt;br /&gt;
  findtype (&#039;name&#039;) OR (&#039;graphic&#039;) [source] [hue] [quantity] [range]&lt;br /&gt;
&lt;br /&gt;
The hue allows limiting by hue. The source may be the serial of a specific container, &#039;self&#039; for equipped items, or &#039;ground&#039;. The quantity is the minimum quantity, and the range is the maximum range from the player.&lt;br /&gt;
The lifttype expression is further limited to only operate on &#039;backpack&#039;, &#039;self&#039;, or &#039;ground&#039; sources.&lt;br /&gt;
===findtypelist===&lt;br /&gt;
Works similar to findtype but the first argument is a list name. If the list exists, found serials are added to the list.&lt;br /&gt;
  findtypelist (&#039;listname&#039;) (&#039;name of item&#039;) OR (&#039;graphic&#039;) [src] [hue] [qty] [range]&lt;br /&gt;
===targettype===&lt;br /&gt;
  targettype (&#039;name&#039;) OR (&#039;graphic&#039;) [source] [hue] [quantity] [range]&lt;br /&gt;
===lifttype===&lt;br /&gt;
  lifttype (&#039;name&#039;) OR (&#039;graphic&#039;) [amount] [src] [hue]&lt;br /&gt;
===overhead and sysmessage interpolation===&lt;br /&gt;
Both overhead and sysmessage (and their aliases) now allow for string interpolation as follows:&lt;br /&gt;
 setvar myvar 10&lt;br /&gt;
 overhead &amp;quot;my var is: &amp;lt;nowiki&amp;gt;{{myvar}}&amp;lt;/nowiki&amp;gt;&amp;quot;&lt;br /&gt;
===Loops and index variable===&lt;br /&gt;
All loops now have a scoped running index variable called &#039;index&#039; that starts at 0.&lt;br /&gt;
&lt;br /&gt;
==New Aliases==&lt;br /&gt;
&lt;br /&gt;
===ground===&lt;br /&gt;
The &#039;ground&#039; alias is now available. This is useful in the expanded targeting commands as the &amp;quot;source&amp;quot; parameter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==New Expressions==&lt;br /&gt;
&lt;br /&gt;
===find===&lt;br /&gt;
Searching based on a serial number is now possible with the find expression:&lt;br /&gt;
&lt;br /&gt;
  if find (serial) [src] [hue] [qty] [range]&lt;br /&gt;
&lt;br /&gt;
The parameters work exactly like the findtype command.&lt;br /&gt;
&lt;br /&gt;
===findlayer===&lt;br /&gt;
Searching a character for equipped items is now possible:&lt;br /&gt;
&lt;br /&gt;
  if findlayer self gloves as mygloves&lt;br /&gt;
    overhead &#039;Wearing gloves!&#039;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
The valid layers are:&lt;br /&gt;
  righthand&lt;br /&gt;
  lefthand&lt;br /&gt;
  shoes&lt;br /&gt;
  pants&lt;br /&gt;
  shirt&lt;br /&gt;
  head&lt;br /&gt;
  gloves&lt;br /&gt;
  ring&lt;br /&gt;
  talisman&lt;br /&gt;
  neck&lt;br /&gt;
  hair&lt;br /&gt;
  waist&lt;br /&gt;
  innertorso&lt;br /&gt;
  bracelet&lt;br /&gt;
  face&lt;br /&gt;
  facialhair&lt;br /&gt;
  middletorso&lt;br /&gt;
  earrings&lt;br /&gt;
  arms&lt;br /&gt;
  cloak&lt;br /&gt;
  backpack&lt;br /&gt;
  outertorso&lt;br /&gt;
  outerlegs&lt;br /&gt;
  innerlegs&lt;br /&gt;
  onehandedsecondary&lt;br /&gt;
  quiver&lt;br /&gt;
  outerbody&lt;br /&gt;
&lt;br /&gt;
===targetexists===&lt;br /&gt;
An expression to test whether the client currently has a target cursor up:&lt;br /&gt;
&lt;br /&gt;
  if targetexists [&#039;any&#039;/&#039;beneficial&#039;/&#039;harmful&#039;/&#039;neutral&#039;]&lt;br /&gt;
&lt;br /&gt;
===followers===&lt;br /&gt;
An expression to count your current followers:&lt;br /&gt;
&lt;br /&gt;
  if followers &amp;lt; 5&lt;br /&gt;
    overhead &amp;quot;Can still tame stuff!&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===hue===&lt;br /&gt;
An expression to get the hue of an item:&lt;br /&gt;
&lt;br /&gt;
  if hue someObject = 0x1809&lt;br /&gt;
    overhead &amp;quot;Found hue of my item!&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
An expression to get your current character&#039;s name:&lt;br /&gt;
&lt;br /&gt;
  if name = &#039;MyName&#039;&lt;br /&gt;
    overhead &amp;quot;It&#039;s me!&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===paralyzed===&lt;br /&gt;
An expression to test if your character is paralyzed:&lt;br /&gt;
&lt;br /&gt;
  if paralyzed&lt;br /&gt;
    overhead &amp;quot;Can&#039;t move!&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===invul===&lt;br /&gt;
An expression to test if your character is blessed/invulnerable (yellow health bar):&lt;br /&gt;
&lt;br /&gt;
  if invul&lt;br /&gt;
    overhead &amp;quot;I&#039;m gonna live forever!&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===warmode===&lt;br /&gt;
An expression to test if your character is in warmode:&lt;br /&gt;
&lt;br /&gt;
  if warmode&lt;br /&gt;
    overhead &amp;quot;Ready to attack!&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===noto===&lt;br /&gt;
An expression to check any mobile&#039;s notoriety:&lt;br /&gt;
&lt;br /&gt;
  if noto some_Mobile = hostile&lt;br /&gt;
    overhead &amp;quot;Safe to attack!&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
The valid notorieties are&lt;br /&gt;
  innocent (blue)&lt;br /&gt;
  friend (green)&lt;br /&gt;
  hostile (gray)&lt;br /&gt;
  criminal (gray)&lt;br /&gt;
  enemy (orange)&lt;br /&gt;
  murderer (red)&lt;br /&gt;
  invulnerable (yellow)&lt;br /&gt;
&lt;br /&gt;
===dead===&lt;br /&gt;
An expression to check if a mobile is dead:&lt;br /&gt;
&lt;br /&gt;
  if dead someMobile&lt;br /&gt;
    overhead &amp;quot;He&#039;s dead, Jim!&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===maxweight===&lt;br /&gt;
&lt;br /&gt;
   if maxweight &amp;gt; 400&lt;br /&gt;
      overhead &amp;quot;I have a lot of strength&amp;quot;&lt;br /&gt;
   endif&lt;br /&gt;
&lt;br /&gt;
===diffweight===&lt;br /&gt;
&lt;br /&gt;
  if diffweight &amp;gt; 20&lt;br /&gt;
    overhead &amp;quot;I can lift 20 more stone&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===diffhits===&lt;br /&gt;
&lt;br /&gt;
  if diffhits &amp;gt; 40&lt;br /&gt;
    overhead &amp;quot;I need a heal!&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===diffmana===&lt;br /&gt;
&lt;br /&gt;
  if diffmana &amp;gt; 40&lt;br /&gt;
    useskill Meditation&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===diffstam===&lt;br /&gt;
&lt;br /&gt;
  if diffstam &amp;gt; 30&lt;br /&gt;
    overhead &amp;quot;Need stamina&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===counttype===&lt;br /&gt;
&lt;br /&gt;
Returns the number of items of the same type in a container. If items are stackable, they will refund the number of items in the stack.&lt;br /&gt;
&lt;br /&gt;
  if counttype (name or graphic) [src] [hue] [range]&lt;br /&gt;
&lt;br /&gt;
===gumpexists===&lt;br /&gt;
&lt;br /&gt;
  if gumpexists (gumpId/&#039;any&#039;)&lt;br /&gt;
&lt;br /&gt;
Returns true if the gump exists.&lt;br /&gt;
&lt;br /&gt;
===ingump===&lt;br /&gt;
&lt;br /&gt;
  if ingump (text) [gumpId/&#039;any&#039;]&lt;br /&gt;
&lt;br /&gt;
Look for text in the given gump.&lt;br /&gt;
&lt;br /&gt;
===varexist===&lt;br /&gt;
&lt;br /&gt;
Checks if a given variable (or alias if ! is passed) is declared&lt;br /&gt;
&lt;br /&gt;
  if varexist someVar&lt;br /&gt;
    overhead &amp;quot;Select shelf&amp;quot;&lt;br /&gt;
    setvar someVar&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===bandaging===&lt;br /&gt;
&lt;br /&gt;
Checks if a bandage is currently being applied and will return the time left in seconds (works with healing and veterinary).&lt;br /&gt;
&lt;br /&gt;
  if bandaging &amp;gt; 5&lt;br /&gt;
    overhead &amp;quot;More than 5 seconds till next bandage&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
Simpler version&lt;br /&gt;
&lt;br /&gt;
  if not bandaging&lt;br /&gt;
    hotkey &amp;quot;Bandage Self&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
==New Commands==&lt;br /&gt;
&lt;br /&gt;
===setvar===&lt;br /&gt;
The setvar command has been modified on Outlands to support a wider set of use cases. The optional second parameter is now the serial of the variable. If provided, you won&#039;t be prompted with a target cursor.&lt;br /&gt;
&lt;br /&gt;
  setvar my_name 0x123&lt;br /&gt;
&lt;br /&gt;
This can be used for graphic IDs, hues, serials, names, and more. By default, this creates a persistent variable that will remain even across restarts of the application. To make the variable only live for as long as the current program run, append the &#039;!&#039; operator. The variable will not appear in the Razor variables list, but will still be global and usable from any script while Razor is running.&lt;br /&gt;
&lt;br /&gt;
  setvar! my_name 0x123&lt;br /&gt;
&lt;br /&gt;
===unsetvar===&lt;br /&gt;
Additionally, a command to unset variables has been added. It supports the same modifiers as setvar:&lt;br /&gt;
&lt;br /&gt;
  unsetvar my_name&lt;br /&gt;
&lt;br /&gt;
===ignore===&lt;br /&gt;
An ignore list has been added to avoid finding objects when using the various search commands:&lt;br /&gt;
&lt;br /&gt;
  ignore (serial or list)&lt;br /&gt;
&lt;br /&gt;
This also supports the same operators as setvar for controlling the scope of the ignore list.&lt;br /&gt;
&lt;br /&gt;
===unignore===&lt;br /&gt;
Similar to ignore, the unignore command removes a serial (or list of serials) from the ignore list:&lt;br /&gt;
&lt;br /&gt;
  unignore (serial or list)&lt;br /&gt;
&lt;br /&gt;
This also supports the same operators as setvar for controlling the scope of the ignore list.&lt;br /&gt;
===clearignore===&lt;br /&gt;
Clears the ignore list:&lt;br /&gt;
&lt;br /&gt;
  clearignore&lt;br /&gt;
&lt;br /&gt;
This also supports the same operators as setvar for controlling the scope of the ignore list.&lt;br /&gt;
===warmode=== &lt;br /&gt;
A command to explicitly set warmode state has been added:&lt;br /&gt;
&lt;br /&gt;
  warmode (&#039;on&#039; / &#039;off&#039;)&lt;br /&gt;
&lt;br /&gt;
===getlabel===&lt;br /&gt;
A command to get an item&#039;s label - the text you see when single clicking it - has been added.&lt;br /&gt;
&lt;br /&gt;
  getlabel (serial) (name)&lt;br /&gt;
&lt;br /&gt;
This will fetch the label for the item identified by the serial and create a new variable with your choice of name that holds the text.&lt;br /&gt;
&lt;br /&gt;
  getlabel backpack my_label&lt;br /&gt;
  overhead my_label&lt;br /&gt;
&lt;br /&gt;
===rename===&lt;br /&gt;
A command to rename followers has been added:&lt;br /&gt;
&lt;br /&gt;
  rename myFollower Bob&lt;br /&gt;
===skill===&lt;br /&gt;
A command to use skill&lt;br /&gt;
  skill discord&lt;br /&gt;
&lt;br /&gt;
A valid active skill list:&lt;br /&gt;
  anatomy // anatomy&lt;br /&gt;
  animallore&amp;quot; //animal lore&lt;br /&gt;
  itemidentification // item identification&lt;br /&gt;
  itemid // item identification&lt;br /&gt;
  armslore // arms lore&lt;br /&gt;
  begging // begging&lt;br /&gt;
  peacemaking // peacemaking&lt;br /&gt;
  peace // peacemaking&lt;br /&gt;
  cartography // cartography&lt;br /&gt;
  detectinghidden // detect hidden&lt;br /&gt;
  discord // Discordance&lt;br /&gt;
  discordance Discordance&lt;br /&gt;
  evaluatingintelligence // evaluate intelligence&lt;br /&gt;
  evalint // evaluate intelligence&lt;br /&gt;
  forensicevaluation // forensic evaluation&lt;br /&gt;
  forensiceval // forensic evaluation&lt;br /&gt;
  forensic // forensic evaluation&lt;br /&gt;
  hiding // hiding&lt;br /&gt;
  provocation // provocation&lt;br /&gt;
  provo // provocation&lt;br /&gt;
  inscription // inscription&lt;br /&gt;
  poisoning // poisoning&lt;br /&gt;
  spiritspeak // spirit speak&lt;br /&gt;
  spirit // spirit speak&lt;br /&gt;
  stealing // stealing&lt;br /&gt;
  taming // taming&lt;br /&gt;
  tasteidentification // taste id&lt;br /&gt;
  tasteid // taste id // taste&lt;br /&gt;
  tracking // tracking&lt;br /&gt;
  meditation // Meditation&lt;br /&gt;
  stealth // Stealth&lt;br /&gt;
  removetrap // RemoveTrap&lt;br /&gt;
&lt;br /&gt;
===setskill===&lt;br /&gt;
A command to set skill gain locks has been added:&lt;br /&gt;
&lt;br /&gt;
  setskill Blacksmithing up&lt;br /&gt;
&lt;br /&gt;
The valid choices are up, down, or lock.&lt;br /&gt;
&lt;br /&gt;
===waitforgump===&lt;br /&gt;
&lt;br /&gt;
  waitforgump [gumpId]&lt;br /&gt;
&lt;br /&gt;
Wait for a gump to appear. If a gump ID is provided, wait for that particular gump. Otherwise, wait for the next gump.&lt;br /&gt;
&lt;br /&gt;
===gumpresponse===&lt;br /&gt;
&lt;br /&gt;
  gumpresponse (buttonId) [gumpId]&lt;br /&gt;
&lt;br /&gt;
Press the given button on the give gump (or the last gump that opened)&lt;br /&gt;
&lt;br /&gt;
===gumpclose===&lt;br /&gt;
&lt;br /&gt;
  gumpclose [gumpId]&lt;br /&gt;
&lt;br /&gt;
Close the given gump or the last gump that opened if no gumpId is specified.&lt;br /&gt;
&lt;br /&gt;
==New Operators==&lt;br /&gt;
&lt;br /&gt;
===as===&lt;br /&gt;
There is now an &#039;as&#039; operator to capture the result of expressions as an alias. This is particularly useful for the `findtype` expression as follows&lt;br /&gt;
&lt;br /&gt;
  if findtype dagger as mydagger&lt;br /&gt;
    dclick mydagger&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===in===&lt;br /&gt;
There is additionally an &#039;in&#039; operator that can be used to check whether one string is a substring of another:&lt;br /&gt;
&lt;br /&gt;
  if this in thisthatandtheother&lt;br /&gt;
    overhead yes&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
These are particularly powerful when combined to sort through items:&lt;br /&gt;
&lt;br /&gt;
  if findtype dagger as mydagger&lt;br /&gt;
    getlabel mydagger daggerlabel&lt;br /&gt;
    if blessed in daggerlabel&lt;br /&gt;
      overhead &amp;quot;Found newbie dagger&amp;quot;&lt;br /&gt;
    endif&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Lists==&lt;br /&gt;
List support includes the following commands:&lt;br /&gt;
&lt;br /&gt;
===createlist===&lt;br /&gt;
 createlist (&#039;list name&#039;)&lt;br /&gt;
&lt;br /&gt;
Create a new list&lt;br /&gt;
&lt;br /&gt;
===clearlist===&lt;br /&gt;
 clearlist (&#039;list name&#039;)&lt;br /&gt;
&lt;br /&gt;
Clear an existing list&lt;br /&gt;
&lt;br /&gt;
===removelist===&lt;br /&gt;
 removelist (&#039;list name&#039;)&lt;br /&gt;
&lt;br /&gt;
Delete a list&lt;br /&gt;
&lt;br /&gt;
===pushlist===&lt;br /&gt;
 pushlist (&#039;list name&#039;) (&#039;element value&#039;) [&#039;front&#039;/&#039;back&#039;] //comment&lt;br /&gt;
&lt;br /&gt;
Add an item to the front or back of the list&lt;br /&gt;
&lt;br /&gt;
===poplist===&lt;br /&gt;
 poplist (&#039;list name&#039;) (&#039;element value&#039;/&#039;front&#039;/&#039;back&#039;)&lt;br /&gt;
&lt;br /&gt;
Remove an item from the front of back of the list. &lt;br /&gt;
&lt;br /&gt;
If used in an expression, the popped value can be saved with &#039;as&#039; as follows:&lt;br /&gt;
&lt;br /&gt;
 if poplist testlist back as popped&lt;br /&gt;
     overhead popped&lt;br /&gt;
 endif&lt;br /&gt;
&lt;br /&gt;
===listexists===&lt;br /&gt;
Additionally, the following list-related expressions have been added. These may be used within &amp;lt;code&amp;gt;if&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;while&amp;lt;/code&amp;gt; statements.&lt;br /&gt;
 listexists (&#039;list name&#039;)&lt;br /&gt;
&lt;br /&gt;
True if the list exists&lt;br /&gt;
&lt;br /&gt;
===list===&lt;br /&gt;
 list (list name) (operator) (value)&lt;br /&gt;
&lt;br /&gt;
Compare the length of the list to an integer&lt;br /&gt;
&lt;br /&gt;
===inlist===&lt;br /&gt;
 inlist (list name) (element)&lt;br /&gt;
&lt;br /&gt;
Test if an element is in a list.&lt;br /&gt;
&lt;br /&gt;
===atlist===&lt;br /&gt;
 atlist (&#039;list name&#039;) (index)&lt;br /&gt;
&lt;br /&gt;
Return an item in the list at the given index. Index starts at 0.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
 if atlist mylist 2 as thirdentry&lt;br /&gt;
     overhead thirdentry&lt;br /&gt;
 else&lt;br /&gt;
     overhead &amp;quot;index out of bounds or list item retrievend was no serial&amp;quot;&lt;br /&gt;
 endif&lt;br /&gt;
&lt;br /&gt;
===Iterating lists===&lt;br /&gt;
Finally, &amp;lt;code&amp;gt;for&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;foreach&amp;lt;/code&amp;gt; loops can be used for iteration as follows:&lt;br /&gt;
&lt;br /&gt;
 for 10&lt;br /&gt;
   say &#039;hello&#039;&lt;br /&gt;
 endfor&lt;br /&gt;
&lt;br /&gt;
This will iterate exactly 10 times.&lt;br /&gt;
&lt;br /&gt;
 foreach x in my_list&lt;br /&gt;
   say x&lt;br /&gt;
 endfor&lt;br /&gt;
&lt;br /&gt;
This will iterate the elements in my_list, assigning the variable &#039;x&#039; to the next element on each iteration.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Timers==&lt;br /&gt;
Timers represent background timers that run while the rest of your script executes. All units are in milliseconds. They can be queried to check how much time has elapsed since they were started, or reset back to an earlier count.&lt;br /&gt;
&lt;br /&gt;
The following commands for working with timers have been added:&lt;br /&gt;
&lt;br /&gt;
===createtimer===&lt;br /&gt;
 createtimer (timer name)&lt;br /&gt;
&lt;br /&gt;
Create a new timer, starting at 0.&lt;br /&gt;
&lt;br /&gt;
===removetimer===&lt;br /&gt;
 removetimer (timer name)&lt;br /&gt;
&lt;br /&gt;
Destroy an existing timer.&lt;br /&gt;
&lt;br /&gt;
===settimer===&lt;br /&gt;
 settimer (timer name) (value)&lt;br /&gt;
&lt;br /&gt;
Set a timer to the given value. It will begin counting up from the given value immediately.&lt;br /&gt;
&lt;br /&gt;
Additionally, two expressions have been added for timers:&lt;br /&gt;
&lt;br /&gt;
===timer===&lt;br /&gt;
 timer (&#039;timer name&#039;) (operator) (value)&lt;br /&gt;
&lt;br /&gt;
Compare the current value of the timer (the time elapsed since it was started in milliseconds) to a given value&lt;br /&gt;
&lt;br /&gt;
===timerexists===&lt;br /&gt;
 timerexists (&#039;timer name&#039;)&lt;br /&gt;
&lt;br /&gt;
Check if a timer exists&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
 // Create a new timer&lt;br /&gt;
 if not timerexists &#039;sample&#039;&lt;br /&gt;
  createtimer &#039;sample&#039;&lt;br /&gt;
 endif&lt;br /&gt;
 // Reset every 10 seconds&lt;br /&gt;
 if timer &#039;sample&#039; &amp;gt; 10000&lt;br /&gt;
  settimer &#039;sample&#039; 0&lt;br /&gt;
 endif&lt;/div&gt;</summary>
		<author><name>Chase</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Murder_Counts&amp;diff=17191</id>
		<title>Murder Counts</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Murder_Counts&amp;diff=17191"/>
		<updated>2022-07-27T16:37:31Z</updated>

		<summary type="html">&lt;p&gt;Chase: /* Aggression Restrictions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:PvP]][[Category:New Player]]&lt;br /&gt;
==Summary==&lt;br /&gt;
* Players can track Murder Counts and have a running Murder Fees amount they will be responsible for paying on resurrection as a Murderer&lt;br /&gt;
* We have removed the mechanic where players had a random chance to receive 2 Murder Counts when participating in Murders involving multiple attackers&lt;br /&gt;
* Murderers who die while participating in a Town Struggle, around an IDOC area, or in a duel/tournament in the Arena, or while on a ship are not subject to resurrection fees&lt;br /&gt;
* Each murder count requires 72 hours, of time logged in on the counted character, to decay.&lt;br /&gt;
* Players will remain red (murderer status) until they have fewer than 5 murder counts on that character.&lt;br /&gt;
&lt;br /&gt;
[[File:murdercountsupdate1.png|link=]]&lt;br /&gt;
&lt;br /&gt;
==Murderer Death==&lt;br /&gt;
* When players die, if they have 5 Murder Counts or more on their character, they will be responsible for paying off their Murder Fees Gold amount before they are allowed to resurrect&lt;br /&gt;
* Upon paying their Murder Fees, the player&#039;s Murder Counts will be reduced to 5 (if above 5) and their Murder Fees amount will be set to 0&lt;br /&gt;
* If a player elects to waits for their Murder Counts to decay below 5 and then resurrect, any Murder Fees for them will still remain in place, and will simply have to be paid off the next time they die with 5 Murder Counts or more&lt;br /&gt;
&lt;br /&gt;
[[File:murdercountsfees.png|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reporting Murders and Initial Attack Location==&lt;br /&gt;
* When a player kills another player and can be reported for murder, it will now track where the Initial Attack occurred at, which is the most recent location where the &amp;quot;Player X is attacking you!&amp;quot; message was sent to the victim&lt;br /&gt;
* For all intents and purposes the Initial Attack location will be treated as the *actual* location of the murder for resolving Murder Fees and Aggression Restrictions (explained below)&lt;br /&gt;
&lt;br /&gt;
Note: If a player is killed in a Grey Zone, they will still NOT be able to report the attacker for murder, even if the Initial Attack location occurred in a location where a murder could be reported (i.e. dying in a Grey Zone can never result in a Murder Count)&lt;br /&gt;
&lt;br /&gt;
[[File:murderfeedungeon1.png|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Murder Fees==&lt;br /&gt;
When a player commits a murder and is reported for it, the player&#039;s Murder Fees amount will increase based on the location where the Initial Attack on the victim occurred at. The fees are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Location&lt;br /&gt;
! Gold Fee&lt;br /&gt;
|-&lt;br /&gt;
| Dungeon Lvl 1&lt;br /&gt;
| 2000&lt;br /&gt;
|-&lt;br /&gt;
| Dungeon Lvl 2&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| Dungeon Lvl 3&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| Boss Rooms&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| Wilderness&lt;br /&gt;
| 1000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* When a player is reported for murder, they also will be told what the Murder Fee was for that individual murder, as well as what their newly adjusted Total Murder Counts and Total Murder Fees now are&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Murder Fees for Unique Areas===&lt;br /&gt;
Some areas will be considered unique and have a custom Murder Fee structure. In most cases, these will be dungeons that have unique level structures. Unique Murder Fees for locations are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Location&lt;br /&gt;
! Gold Fee&lt;br /&gt;
|-&lt;br /&gt;
| Inferno Lvl 1&lt;br /&gt;
| 2000&lt;br /&gt;
|-&lt;br /&gt;
| Inferno Lvl 2 and Boss Rooms&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| Shadowspire Cathedral Lvl 1&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| Shadowspire Cathedral Lvls 2/3 and Boss Rooms&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| Urukton Bluffs&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| Undermountain&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| Forsaken Keep&lt;br /&gt;
| 750&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aggression Restrictions==&lt;br /&gt;
* When Account Aggression is active, it can be seen in the Buff Bar (shown below)&lt;br /&gt;
* When a Murderer dies in a dungeon for any reason, they will by default have a 15 minute Aggression Restriction applied for that dungeon&lt;br /&gt;
* However, if within the 30 minutes prior to their death the Murderer is reported for any murders in that dungeon, their Aggression Restriction for the dungeon will be adjusted based on the longest penalty listed amongst the Initial Attack locations of any murders they were Reported for in that dungeon during that time&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Location&lt;br /&gt;
! Minutes&lt;br /&gt;
|-&lt;br /&gt;
| Dungeon Lvl 1&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| Dungeon Lvl 2&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Dungeon Lvl 3&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Boss Rooms&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Wilderness&lt;br /&gt;
| 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
* A murderer attacks someone in Nusero Level 3 and kills the victim in Nusero Level 2 (Initial Attack location is considered Level 3)&lt;br /&gt;
* The murderer then attacks someone in Nusero Level 2 and kills the victim in Nusero Level 1 (Initial Attack location is considered Level 2)&lt;br /&gt;
* The murderer themselves are then killed in Nusero Level 1&lt;br /&gt;
* The murderer will now receive an Aggression Restriction for Nusero of 45 minutes, due to the murder that had an Initial Attack location of Level 2&lt;br /&gt;
&lt;br /&gt;
[[File:wikiaccountaggressionicon.jpg|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Aggression Restrictions for Unique Areas===&lt;br /&gt;
Some areas will be considered unique and have a custom Aggression Restriction structure. Unique Murder Fees for locations are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Location&lt;br /&gt;
! Minutes&lt;br /&gt;
|-&lt;br /&gt;
| Inferno Lvl 1&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| Inferno Lvl 2 and Boss Room&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadowspire Cathedral Lvl 1&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadowspire Cathedral Lvl 2/3 and Boss Rooms&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Urukton Bluffs&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Undermountain&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Forsaken Keep&lt;br /&gt;
| 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Aggression Restrictions for Wilderness===&lt;br /&gt;
* If a Murderer dies in the Wilderness, their Aggression Restriction for the Wilderness will default to 15 Minutes&lt;br /&gt;
* However, if they have committed any murders in any High Penalty (90 Minutes) dungeon areas within the last 30 minutes, their Wilderness Aggression Restriction duration will be increased to 30 Minutes&lt;br /&gt;
&lt;br /&gt;
Example: &lt;br /&gt;
* A player commits several murders in Pulma level 1 and then exits the dungeon and is killed in the Overworld&lt;br /&gt;
* The Murderer then receives an Aggression Restriction for the Wilderness of 30 minutes instead of the normal 15 minute duration&lt;/div&gt;</summary>
		<author><name>Chase</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Template:CustomizationsEnhancements&amp;diff=17189</id>
		<title>Template:CustomizationsEnhancements</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Template:CustomizationsEnhancements&amp;diff=17189"/>
		<updated>2022-07-25T14:37:37Z</updated>

		<summary type="html">&lt;p&gt;Chase: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
! Cost&lt;br /&gt;
|-&lt;br /&gt;
| [[File:benchplayer.jpg|link=]]&amp;lt;br /&amp;gt;Bench Player&lt;br /&gt;
| Unlock Extra Character on Account&lt;br /&gt;
| 1,000,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:collector.jpg|link=]]&amp;lt;br /&amp;gt;Collector&lt;br /&gt;
| Increase bank box item limit by 25&lt;br /&gt;
| 500,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:hoarder.jpg|link=]]&amp;lt;br /&amp;gt;Hoarder&lt;br /&gt;
| Increase bank box item limit by 50&lt;br /&gt;
| 1,000,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:shepherd.jpg|link=]]&amp;lt;br /&amp;gt;Shepherd&lt;br /&gt;
| Increase maximum stable slots by 20&lt;br /&gt;
| 250,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:drover.jpg|link=]]&amp;lt;br /&amp;gt;Drover&lt;br /&gt;
| Increase maximum stable slots by 40&lt;br /&gt;
| 500,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:dramatic.jpg|link=]]&amp;lt;br /&amp;gt;Dramatic&lt;br /&gt;
| Reduces the cooldown of unlocked Emotes by 30 seconds&lt;br /&gt;
| 125,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:emotional.jpg|link=]]&amp;lt;br /&amp;gt;Emotional&lt;br /&gt;
| Reduces the cooldown of unlocked Emotes by 60 seconds&lt;br /&gt;
| 250,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:carnage.jpg|link=]]&amp;lt;br /&amp;gt;Carnage&lt;br /&gt;
| Has a 25% chance upon killing another player that they will explode in a shower of gore&lt;br /&gt;
| 1,000,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:vicious.jpg|link=]]&amp;lt;br /&amp;gt;Vicious&lt;br /&gt;
| Increases the amount of blood created by damage you inflict&lt;br /&gt;
| 500,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:dramatic.jpg|link=]]&amp;lt;br /&amp;gt;Venomous&lt;br /&gt;
| Applying poison to another target will create additional visual and sound effects&lt;br /&gt;
| 500,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:drunkard.jpg|link=]]&amp;lt;br /&amp;gt;Drunkard&lt;br /&gt;
| Adds additional visual and sound effects to the player while drunk&lt;br /&gt;
| 500,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:artisan.jpg|link=]]&amp;lt;br /&amp;gt;Artisan&lt;br /&gt;
| Adds additional visual and sound effects after crafting an exceptional quality item&lt;br /&gt;
| 125,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:reborn.jpg|link=]]&amp;lt;br /&amp;gt;Reborn&lt;br /&gt;
| Adds additional visual and sound effects when you are resurrected&lt;br /&gt;
| 500,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:shapeshifter.jpg|link=]]&amp;lt;br /&amp;gt;Shapeshifter&lt;br /&gt;
| Adds a large collection of special creature forms to the Polymorph spell&lt;br /&gt;
| 500,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:changeling.jpg|link=]]&amp;lt;br /&amp;gt;Changeling&lt;br /&gt;
| Adds a collection of rare creature forms to the Polymorph spell&lt;br /&gt;
| 500,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:druid.jpg|link=]]&amp;lt;br /&amp;gt;Druid&lt;br /&gt;
| Increases the Polymorph spell duration by 8 minutes&lt;br /&gt;
| 250,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:witchdoctor.jpg|link=]]&amp;lt;br /&amp;gt;Witchdoctor&lt;br /&gt;
| Increases the Polymorph spell duration by 20 minutes&lt;br /&gt;
| 500,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:drifter.jpg|link=]]&amp;lt;br /&amp;gt;Drifter&lt;br /&gt;
| Increases the number of custom hiking locations that can be marked by 2&lt;br /&gt;
| 250,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:wayfarer.jpg|link=]]&amp;lt;br /&amp;gt;Wayfarer&lt;br /&gt;
| Increases the number of custom hiking locations that can be marked by 4&lt;br /&gt;
| 500,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:shelflife.jpg|link=]]&amp;lt;br /&amp;gt;Shelf Life&lt;br /&gt;
| Unlocks an additional storage shelf profile&lt;br /&gt;
| 1,500,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:topshelfstuff.jpg|link=]]&amp;lt;br /&amp;gt;Top Shelf Stuff&lt;br /&gt;
| Unlocks two additional storage shelf profiles&lt;br /&gt;
| 3,000,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:stablegenius.jpg|link=]]&amp;lt;br /&amp;gt;Stable Genius&lt;br /&gt;
| Increases the maximum stable slots by 60&lt;br /&gt;
| 1,000,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:wayfarer.jpg|link=]]&amp;lt;br /&amp;gt;Zootopia&lt;br /&gt;
| Increases the maximum stable slots by 80&lt;br /&gt;
| 2,000,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:socialnetwork.jpg|link=]]&amp;lt;br /&amp;gt;Social Network&lt;br /&gt;
| Increases weekly Society Jobs limit by 2&lt;br /&gt;
| 500,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:highsociety.jpg|link=]]&amp;lt;br /&amp;gt;High Society&lt;br /&gt;
| Increases weekly Society Jobs limit by 3&lt;br /&gt;
| 750,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:jackofalltrades.jpg|link=]]&amp;lt;br /&amp;gt;Jack of All Trades&lt;br /&gt;
| Reduces Echo Cooldowns by 50% (cumulative to a minimum of 1 hour)&lt;br /&gt;
| 2,500,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:jillofalltrades.jpg|link=]]&amp;lt;br /&amp;gt;Jill of All Trades&lt;br /&gt;
| Reduces Echo Cooldowns by 50% (cumulative to a minimum of 1 hour)&lt;br /&gt;
| 2,500,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:storeroom.jpg|link=]]&amp;lt;br /&amp;gt;Storeroom&lt;br /&gt;
| Increases the bank box item limit by 75&lt;br /&gt;
| 5,000,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:warehouse.jpg|link=]]&amp;lt;br /&amp;gt;Warehouse&lt;br /&gt;
| Increases the bank box item limit by 100&lt;br /&gt;
| 10,000,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:purplellama.jpg|link=]]&amp;lt;br /&amp;gt;Llamageddon&lt;br /&gt;
| Energy Vortex spell has 4.00% chance of creating purple llama instead&lt;br /&gt;
| 1,000,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:strongbox1.png|link=Strongbox Unlock Deed]]&amp;lt;br /&amp;gt;Strongbox 1&lt;br /&gt;
| Reduces weight of gold and doubloons in player&#039;s backpack by 25%&lt;br /&gt;
| Requires [[Strongbox Unlock Deed|Deed]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:strongbox2.png|link=Strongbox Unlock Deed]]&amp;lt;br /&amp;gt;Strongbox 2&lt;br /&gt;
| Reduces weight of gold and doubloons in player&#039;s backpack by 25%&lt;br /&gt;
| Requires [[Strongbox Unlock Deed|Deed]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:dressedarms.png|link=]]&amp;lt;br /&amp;gt;Dressed for Success: Arms Layer&lt;br /&gt;
| Unlocks the Arms layer in the Aspect Manage Hues menu,&amp;lt;br /&amp;gt;allowing you to maintain your original Arms layer dyed/material hue when Aspecting&lt;br /&gt;
| 4,000,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:dressedchest.png|link=]]&amp;lt;br /&amp;gt;Dressed for Success: Chest Layer&lt;br /&gt;
| Unlocks the Chest layer in the Aspect Manage Hues menu,&amp;lt;br /&amp;gt;allowing you to maintain your original Chest layer dyed/material hue when Aspecting&lt;br /&gt;
| 6,000,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:dressedlegs.png|link=]]&amp;lt;br /&amp;gt;Dressed for Success: Legs Layer&lt;br /&gt;
| Unlocks the Legs layer in the Aspect Manage Hues menu,&amp;lt;br /&amp;gt;allowing you to maintain your original Legs layer dyed/material hue when Aspecting&lt;br /&gt;
| 5,000,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:dressedweapon.png|link=]]&amp;lt;br /&amp;gt;Dressed for Success: Weapon Layer&lt;br /&gt;
| Unlocks the Weapon layer in the Aspect Manage Hues menu,&amp;lt;br /&amp;gt;allowing you to maintain your original Weapon layer dyed/material hue when Aspecting&lt;br /&gt;
| 8,000,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:dressedspellbook.png|link=]]&amp;lt;br /&amp;gt;Dressed for Success: Spellbook Layer&lt;br /&gt;
| Unlocks the Spellbook layer in the Aspect Manage Hues menu,&amp;lt;br /&amp;gt;allowing you to maintain your original Spellbook layer dyed/material hue when Aspecting&lt;br /&gt;
| 8,000,000&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Chase</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Template:MasteryChainLinks&amp;diff=17188</id>
		<title>Template:MasteryChainLinks</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Template:MasteryChainLinks&amp;diff=17188"/>
		<updated>2022-07-25T14:27:44Z</updated>

		<summary type="html">&lt;p&gt;Chase: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; font-weight:bold;&amp;quot; | Bonus Type&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; font-weight:bold; background-color:#ffce93;&amp;quot; | Bronze Link Bonus&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; font-weight:bold; background-color:#e3e3e3;&amp;quot; | Silver Link Bonus&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; font-weight:bold; background-color:#fffe65;&amp;quot; | Gold Link Bonus&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; font-weight:bold; background-color:#ff6969;&amp;quot; | Corrupted Link Bonus&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Elective Upgrades&lt;br /&gt;
|-&lt;br /&gt;
| Melee Accuracy&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~2.19%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | ~2.62%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.84%&lt;br /&gt;
| Melee Accuracy/Defense&lt;br /&gt;
|-&lt;br /&gt;
| Melee Defense&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Melee Accuracy/Defense&lt;br /&gt;
|-&lt;br /&gt;
| Melee Accuracy/Defense&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~1.88%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.44%&lt;br /&gt;
|-&lt;br /&gt;
| Melee Special Chance/Special Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 1.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 1.625%&lt;br /&gt;
|-&lt;br /&gt;
| Melee Swing Speed&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 1.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 1.625%&lt;br /&gt;
|-&lt;br /&gt;
| Melee Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~2.19%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | ~2.62%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.84%&lt;br /&gt;
| Melee Damage/Ignore Armor Chance&lt;br /&gt;
|-&lt;br /&gt;
| Melee Ignore Armor Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 4.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 5.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 6.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 6.50%&lt;br /&gt;
| Melee Damage/Ignore Armor Chance&lt;br /&gt;
|-&lt;br /&gt;
| Melee Damage/Ignore Armor Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~1.88%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.44%&lt;br /&gt;
|-&lt;br /&gt;
| Melee Aspect Weapon Effect Modifier&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 5.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 6.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 7.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 8.125%&lt;br /&gt;
|-&lt;br /&gt;
| Melee Aspect Weapon Effect Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 5.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 6.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 7.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 8.125%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#000000;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#000000;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#000000;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| Spell Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~2.19%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | ~2.63%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.84%&lt;br /&gt;
| Spell Damage/Ignore Resist Chance&lt;br /&gt;
|-&lt;br /&gt;
| Spell Ignore Resist Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 4.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 5.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 6.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 6.50%&lt;br /&gt;
| Spell Damage/Ignore Resist Chance&lt;br /&gt;
|-&lt;br /&gt;
| Spell Damage/Ignore Resist Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~1.88%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.44%&lt;br /&gt;
|-&lt;br /&gt;
| Spell Charged Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~2.19%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | ~2.63%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.84%&lt;br /&gt;
| Spell Charged Chance/Charged Damage&lt;br /&gt;
|-&lt;br /&gt;
| Spell Charged Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Spell Charged Chance/Charged Damage&lt;br /&gt;
|-&lt;br /&gt;
| Spell Charged Chance/Charged Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~1.88%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.44%&lt;br /&gt;
|-&lt;br /&gt;
| Meditation Rate&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 3.25%&lt;br /&gt;
| Meditation Rate/Spell Disrupt Avoid Chance&lt;br /&gt;
|-&lt;br /&gt;
| Spell Disruption Avoidance Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 6.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 7.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 9.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 9.75%&lt;br /&gt;
| Meditation Rate/Spell Disrupt Avoid Chance&lt;br /&gt;
|-&lt;br /&gt;
| Meditation Rate/Spell Disrupt Avoid Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.44%&lt;br /&gt;
|-&lt;br /&gt;
| Spell Aspect Effect Modifier&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 5.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 6.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 7.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 8.125%&lt;br /&gt;
|-&lt;br /&gt;
| Spell Aspect Effect Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 5.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 6.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 7.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 8.125%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#000000;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#000000;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#000000;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| Damage to Beastial Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Nusero Damage&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Construct Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Mausoleum Damage&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Daemonic Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Inferno Damage&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Elemental Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Mount Petram Damage&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Humanoid Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Aegis Keep Damage&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Monstrous Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Cavernam Damage&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Nature Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Darkmire Temple Damage&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Undead Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Ossuary Damage&lt;br /&gt;
|-&lt;br /&gt;
| Nusero Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|-&lt;br /&gt;
| Mausoleum Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|-&lt;br /&gt;
| Inferno Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|-&lt;br /&gt;
| Mount Petram Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|-&lt;br /&gt;
| Aegis Keep Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|-&lt;br /&gt;
| Cavernam Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|-&lt;br /&gt;
| Darkmire Temple Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|-&lt;br /&gt;
| Ossuary Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|-&lt;br /&gt;
| Shadowspire Cathedral Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|-&lt;br /&gt;
| Wilderness Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#000000;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#000000;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#000000;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| Follower Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 3.25%&lt;br /&gt;
|-&lt;br /&gt;
| Damaged to Barded Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 3.25%&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Poisoned Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 3.25%&lt;br /&gt;
|-&lt;br /&gt;
| Poison Damage/Poison Resist Ignore&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|-&lt;br /&gt;
| Backstab Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 3.25%&lt;br /&gt;
|-&lt;br /&gt;
| Trap and Wand Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 4.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 5.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 6.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 6.50%&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Bosses&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875%&lt;br /&gt;
|-&lt;br /&gt;
| Damage on Ships&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875%&lt;br /&gt;
|-&lt;br /&gt;
| Ship Cannon Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 3.25%&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Creatures Above 66% HP&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Damage Dealt By Player&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Creatures Below 33% HP&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Damage Dealt By Player&lt;br /&gt;
|-&lt;br /&gt;
| Damage Dealt By Player&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~1.56%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | ~1.88%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.03%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#000000;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#000000; color:#000000;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#000000;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| Physical Damage Resistance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~1.88%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.44%&lt;br /&gt;
| Damage Resistance&lt;br /&gt;
|-&lt;br /&gt;
| Spell Damage Resistance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~1.88%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.44%&lt;br /&gt;
| Damage Resistance&lt;br /&gt;
|-&lt;br /&gt;
| Follower Damage Resistance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 3.25%&lt;br /&gt;
| Effective Alchemy/Healing/Veterinary Skill&lt;br /&gt;
|-&lt;br /&gt;
| Effective Parrying Skill&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875&lt;br /&gt;
| Damage Resistance&lt;br /&gt;
|-&lt;br /&gt;
| Effective Magic Resist Skill&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875&lt;br /&gt;
| Damage Resistance&lt;br /&gt;
|-&lt;br /&gt;
| Healing Amounts Received&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875%&lt;br /&gt;
| Effective Alchemy/Healing/Veterinary Skill&lt;br /&gt;
|-&lt;br /&gt;
| Follower Healing Received&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875%&lt;br /&gt;
| Effective Alchemy/Healing/Veterinary Skill&lt;br /&gt;
|-&lt;br /&gt;
| Boss Damage Resistance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 3.25%&lt;br /&gt;
| Damage Resistance&lt;br /&gt;
|-&lt;br /&gt;
| Damage Resistance on Ships&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875%&lt;br /&gt;
| Damage Resistance&lt;br /&gt;
|-&lt;br /&gt;
| Damage Resistance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 1.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 1.625%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#000000;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#000000;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#000000;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| Chest Success Chances/Progress&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875%&lt;br /&gt;
|-&lt;br /&gt;
| Effective Alchemy/Healing/Veterinary Skill&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875&lt;br /&gt;
|-&lt;br /&gt;
| Effective Lockpicking Skill&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875&lt;br /&gt;
| Chest Success Chances/Progress&lt;br /&gt;
|-&lt;br /&gt;
| Effective Poisoning Skill&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875&lt;br /&gt;
| Poison Damage/Resist Ignore&lt;br /&gt;
|-&lt;br /&gt;
| Effective Barding Skill&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875&lt;br /&gt;
| Bard Reset/Break Ignore Chance&lt;br /&gt;
|-&lt;br /&gt;
| Effective Chivalry Skill&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Effective Necromancy Skill&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Barding Duration&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875%&lt;br /&gt;
| Bard Reset/Break Ignore Chance&lt;br /&gt;
|-&lt;br /&gt;
| Bard Reset/Break Ignore Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|-&lt;br /&gt;
| Spirit Speak/Inscription&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06&lt;br /&gt;
|-&lt;br /&gt;
| Chance for 5 Bonus Stealth Steps&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 5.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 6.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 7.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 8.125%&lt;br /&gt;
|-&lt;br /&gt;
| Gold/Doubloon Drop Increase&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 2.25%&lt;br /&gt;
|-&lt;br /&gt;
| Special/Rare Loot Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 1.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 1.625%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Chase</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Thieves_Guild&amp;diff=17155</id>
		<title>Thieves Guild</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Thieves_Guild&amp;diff=17155"/>
		<updated>2022-07-17T15:38:19Z</updated>

		<summary type="html">&lt;p&gt;Chase: /* Successful Stealing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Thieves]][[Category:PvM]][[Category:PvP]]&lt;br /&gt;
==Summary==&lt;br /&gt;
* There are two types of Membership in the Thieves Guild: Grey Hand and Red Hand&lt;br /&gt;
* Players in the Thieves Guild must choose one Membership type, which determines what types of targets they may steal from, as well as what mechanics affect their thief gameplay&lt;br /&gt;
* Players can access the Thieves Guild Menu by approaching any Thief NPC (even while dead) and either using the shift-click &amp;quot;Thieves Guild&amp;quot; Context Menu option or by saying &amp;quot;Thief&amp;quot;, &amp;quot;Thieves&amp;quot;, &amp;quot;Guild&amp;quot;, or &amp;quot;Market&amp;quot; near them&lt;br /&gt;
&lt;br /&gt;
[[File:thievesguild1.jpg|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Basic Membership Rules==&lt;br /&gt;
While there are two different types of Membership in the Thieves Guild, the following rules apply to both Grey Hand and Red Hand:&lt;br /&gt;
&lt;br /&gt;
* Players must have 80 [[Stealing]] skill or higher to join the Thieves Guild and must remain at 80 Stealing skill or higher to gain the benefit from any Thieves Guild mechanics (such as [[Thieves Codex]], etc)&lt;br /&gt;
* Players can only change their Thieves Guild Membership, including Leaving the guild, at most once every 24 hours&lt;br /&gt;
* Players cannot change their Thieves Guild Membership while they are currently Flagged in PvP&lt;br /&gt;
* Players are able to use Detective Lenses to determine another player&#039;s Membership Type in the Thieves Guild (explained later)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Grey Hand Membership==&lt;br /&gt;
* Costs 5000 Gold to join (cost is reduced to 0 gold if player is switching from Red Hand to Grey Hand membership)&lt;br /&gt;
* Allows the player to Steal from Wild (Uncontrolled) creatures&lt;br /&gt;
* Allows the player to use [[Thieves Codex]]&lt;br /&gt;
&lt;br /&gt;
[[File:greyhand1.jpg|link=]]&lt;br /&gt;
&lt;br /&gt;
Grey Hand Membership allows players to play as a &#039;&#039;&#039;&amp;quot;PvM&amp;quot; style thief&#039;&#039;&#039; where they are only stealing from Wild creatures, and not able to steal from Blue (Innocent) players.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Red Hand Membership==&lt;br /&gt;
* Costs 5000 Gold to join (cost is reduced to 0 gold if player is switching from Grey Hand to Red Hand membership)&lt;br /&gt;
* Allows the player to Steal from Wild (Uncontrolled) creatures&lt;br /&gt;
* Allows the player to Steal from Blue (Innocent) players&lt;br /&gt;
* Allows the player to use [[Thieves Codex]]&lt;br /&gt;
* Grants the player a bonus chance for [[Black Goods]] to be upgraded&lt;br /&gt;
* The player will always turn Grey (but not Criminal) to their attacker if attacked by another player&lt;br /&gt;
* The player can never report Murders&lt;br /&gt;
&lt;br /&gt;
[[File:redhand1.jpg|link=]]&lt;br /&gt;
&lt;br /&gt;
* Red Hand Membership allows players to players both a &#039;&#039;&#039;&amp;quot;PvM&amp;quot; style thief&#039;&#039;&#039; who steals from Wild creatures as well as a &#039;&#039;&#039;&amp;quot;PvP&amp;quot; style thief&#039;&#039;&#039; who is able to steal from other Blue (Innocent) players&lt;br /&gt;
* Red Hand players will always turn Grey (but not Criminal) to any player that attacks them, even if they initially were displaying as Blue (Innocent) to that player&lt;br /&gt;
* Additionally, Red Hand members can never report Murders&lt;br /&gt;
&lt;br /&gt;
[[File:redhandthief1.gif|link=]]&lt;br /&gt;
&lt;br /&gt;
Red Hand players receive bonus upgrade chances to [[Black Goods]] (an item acquired from PvM Stealing) as a bonus to offset the additional risk they adopt for being potentially attackable by other players.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Detailed Mechanics==&lt;br /&gt;
===Stealing Notoriety/Flagging===&lt;br /&gt;
* If a player attempts to steal from another player, they will flag as Grey/Attackable to the victim for the next 2 minutes (and no one else by default)&lt;br /&gt;
* Stealing actions are not automatically treated as Criminal Actions&lt;br /&gt;
* If a stealing action against a Blue (Innocent) target is Noticed by any player, or any invulnerable NPC outside of a house, the stealing action will be upgraded to a Criminal Action (which will result in Guard Whacking if it occurs in town)&lt;br /&gt;
* Stealing from another player will always initiate a Heat of Battle timer (preventing Recall/Gate/Hiking) similar to normal actions (2 Minutes for Blue/Innocent targets and 30 seconds Grey/Red/Orange targets)&lt;br /&gt;
* Thieves will no longer have a permanent &amp;quot;Victims List&amp;quot; tracked for them&lt;br /&gt;
* Players who are NOT in the Thieves Guild are still allowed to steal from any Player or Controlled Follower that flags as Green (Ally), Orange (Enemy), Grey (Criminal), or Red (Murderer) to them&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Snooping===&lt;br /&gt;
* All rules and restrictions that determine which players Thieves can steal from also apply to Snooping attempts (i.e. players must be a Red Hand Thieves Guild member to Snoop a Blue (Innocent) player)&lt;br /&gt;
* Players will no longer flag as Grey to another player for 2 minutes for Snooping a container or Popping a Trapped Pouch in their backpack&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stealing===&lt;br /&gt;
* We have removed the initial 2 second delay on [[Snooping]] actions (will now be the normal 1 second Snooping skill cooldown)&lt;br /&gt;
* Players will now be able to steal while using a 1-Handed Weapon (mechanics will now mirror Potion usage)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stealing Skill Check (Against Players)===&lt;br /&gt;
* Base success chance to steal an item from another player is now (75% * (Stealing Skill / 100))&lt;br /&gt;
* Players will no longer suffer a -25% Penalty to stealing due to not wearing a Disguise&lt;br /&gt;
* A player who is Hidden while making their stealing attempt has a +25% bonus to stealing success chances (they will be revealed after the stealing attempt is made)&lt;br /&gt;
* A player making a stealing attempt against a Disarmed player has a +25% bonus to stealing success chances&lt;br /&gt;
* A player making a stealing attempt against a Hamstrung player has a +25% bonus to stealing success chances&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Locked Containers===&lt;br /&gt;
* Players will no longer be able to drag/drop/stack items into Locked Containers in their backpack&lt;br /&gt;
* Players can now use [[Lockpicking]] against Locked Containers in other player&#039;s backpacks&lt;br /&gt;
&lt;br /&gt;
[[File:thieflockedcontainer.jpg|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stealing from Wild Creatures==&lt;br /&gt;
Players in the Thieves Guild are able to steal from Wild (Uncontrolled) creatures via two methods: Pilfering and Mugging.&lt;br /&gt;
&lt;br /&gt;
===Pilfering===&lt;br /&gt;
* Players can Pilfer from creatures by directly activating the Stealing skill and targeting the creature&lt;br /&gt;
* Players must have at least 80 [[Stealing]] to make a Pilfer attempt against a creature&lt;br /&gt;
* Players will additionally need to make a Snooping skill check to succeed at Pilfering attempts, however they can potentially bypass this requirement via the Thieves Codex Shadow Hands Upgrade (explained later)&lt;br /&gt;
* Players can make Pilfer attempts from Hiding (but will be revealed after the attempt as normal)&lt;br /&gt;
* When the player attempts to Pilfer from a creature, they will make both a Stealing skill check and a Snooping skill check against the creature simultaneously&lt;br /&gt;
&lt;br /&gt;
====Success====&lt;br /&gt;
* If the player succeeds both the Stealing and Snooping skill checks, the player will receive some gold and potentially a Black Goods item in their backpack (explained later)&lt;br /&gt;
* Note: The Gold stolen from a creature does *not* reduce the amount of gold that will appear on the creature&#039;s corpse&lt;br /&gt;
* The visual success indicator graphic (gold dust) and success sounds played will only be seen/heard by the player themselves and not other players&lt;br /&gt;
&lt;br /&gt;
[[File:pilferingsuccess.gif|link=]]&lt;br /&gt;
&lt;br /&gt;
====Failure====&lt;br /&gt;
* If the player fails either their [[Stealing]] or [[Snooping]] skill check, and the player was not Hidden, the creature will Retaliate and inflict a random amount of Raw Damage on the player (with amounts scaling based on creature Difficulty)&lt;br /&gt;
* The visual failure indicator graphic (red burst) and failure sounds played will only be seen/heard by the player themselves and other players will not see/hear them&lt;br /&gt;
&lt;br /&gt;
[[File:pilferingfailure.gif|link=]]&lt;br /&gt;
&lt;br /&gt;
====Pilfer Stealing Skill Check Formula====&lt;br /&gt;
* Base Success Chance: (75% * (Stealing Skill / 100))&lt;br /&gt;
* Bonus Chance if Player Is Hidden: +25%&lt;br /&gt;
* Penalty Based on CreatureDifficulty: (-2% * (SquareRoot of CreatureDifficulty)) Penalty [up to a Max Penalty of -25%]&lt;br /&gt;
&lt;br /&gt;
====Pilfer Snooping Skill Check Formula====&lt;br /&gt;
* Base Success Chance: (100% * (Snooping Skill / 100))&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mugging===&lt;br /&gt;
* If a player lands a Stealth Backstab Hit against a creature within 1 tile from them, they will automatically make a Mugging attempt in addition to the Stealth Backstab&#039;s normal damage&lt;br /&gt;
* Players must have at least 80 [[Stealing]], 80 [[Stealth]], and 80 [[Hiding]] or higher to make a Mugging attempt&lt;br /&gt;
* Players will additionally need to make a Snooping skill check to succeed at Mugging attempts, however they can potentially bypass this requirement via the Thieves Codex Shadow Hands Upgrade (explained later)&lt;br /&gt;
* When the player attempts Mugging on a creature, they will make both a Stealing skill check and a Snooping skill check against the creature simultaneously&lt;br /&gt;
&lt;br /&gt;
====Success====&lt;br /&gt;
* If the player succeeds both the Stealing and Snooping skill checks, the player will receive some gold and potentially a Black Goods item in their backpack (explained later)&lt;br /&gt;
* Note: The Gold stolen from a creature does *not* reduce the amount of gold that will appear on the creature&#039;s corpse&lt;br /&gt;
* The visual success indicator graphic (gold dust) and success sounds played will only be seen/heard by the player themselves and other players will not see/hear them&lt;br /&gt;
&lt;br /&gt;
[[File:muggingsuccess.gif|link=]]&lt;br /&gt;
&lt;br /&gt;
====Failure====&lt;br /&gt;
* If the player fails either their Stealing or Snooping skill check, there is no penalty&lt;br /&gt;
&lt;br /&gt;
====Mugging Stealing Skill Check Formula====&lt;br /&gt;
* Base Success Chance: (100% * (Stealing Skill / 100))&lt;br /&gt;
* Penalty Based on CreatureDifficulty: (-2% * (SquareRoot of CreatureDifficulty)) Penalty [up to a Max Penalty of -25%]&lt;br /&gt;
&lt;br /&gt;
====Mugging Snooping Skill Check Formula====&lt;br /&gt;
* Base Success Chance: (100% * (Snooping Skill / 100))&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Max Stealing Successes on Creatures===&lt;br /&gt;
* Players are allowed a maximum of one Stealing Success against each creature&lt;br /&gt;
* Normal creatures can only have 3 Successful Stealing actions on them from all players combined, and any further successes on them will inform the player the creature is &amp;quot;Barren&amp;quot; and cannot be stolen from&lt;br /&gt;
* Boss-level creatures will have a larger maximum cap of Stealing Actions allowed on them, with amounts varying based on Boss-Type&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Successful Stealing===&lt;br /&gt;
* When a player makes a successful Pilfer or Mugging attempt against a creature that can be stolen from, they will typically receive a base amount Gold in their backpack equal to around 25% of the creature&#039;s normal Gold Value, up to a max of 2500 Gold (can be further increased with bonuses)&lt;br /&gt;
* Players will earn Thieves Codex Experience, Mastery Chain Experience, and Aspect Experience based on the Gold amount stolen (amount before bonuses to gold are applied)&lt;br /&gt;
* Additionally, the amount of Gold stolen will be increased for the player by any bonuses the player has for Gold Loot increases, such as: Fortune Aspect Armor, Mastery Chain Links, Weekly Regional Bonuses, Guild Favors, Thieves Codex Upgrades, and the Progressive Loot Bonus (i.e. the Gold Value of a creature increases the longer the spawn has been sitting at that location)&lt;br /&gt;
* When a player successfully steals Gold from a creature, there is also a 15% chance the player will also receive a Black Goods item as well&lt;br /&gt;
&lt;br /&gt;
==Black Goods==&lt;br /&gt;
* Black Goods come in a number of different Rarity Levels, ranging from &amp;quot;Extremely Common&amp;quot; up to &amp;quot;Legendary&amp;quot; rarity&lt;br /&gt;
* Players can Exchange [[Black Goods]] for random items via the [[Black Market]] in the Thieves Guild Menu&lt;br /&gt;
* Read more about [[Black Goods]]&lt;br /&gt;
&lt;br /&gt;
[[File:blackgoods1.png|link=Black Goods]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Black Market==&lt;br /&gt;
* Players can access the [[Black Market]] from the Thieves Guild menu&lt;br /&gt;
* On the Black Market, players will see listings for each Rarity Level of Black Goods and buttons to Exchange Black Goods of that Rarity Level for a Random Item&lt;br /&gt;
* Read more about the [[Black Market]]&lt;br /&gt;
&lt;br /&gt;
[[File:blackmarket1.jpg|link=Black Market]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Thief Hue Items==&lt;br /&gt;
Players exchanging [[Black Goods]] have a chance to receive rare Thief Hued (Hue 1067) items such as:&lt;br /&gt;
&lt;br /&gt;
* Cloth&lt;br /&gt;
* Hair/Facial Hair Dyes&lt;br /&gt;
* Backpack Dyes&lt;br /&gt;
* Runebook Dyes&lt;br /&gt;
* Shield and Quiver Dyes&lt;br /&gt;
* Headwear Dyes&lt;br /&gt;
* Carpet Dyes&lt;br /&gt;
* Furniture Dyes&lt;br /&gt;
* Spell Hue Deeds&lt;br /&gt;
* Lanterns&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:thiefhuecloth.png|link=]]&lt;br /&gt;
| [[File:thiefhuecollection.png|link=]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Thief Antiquities==&lt;br /&gt;
* Players exchanging Black Goods have a chance to receive [[Antiquities#Thief_Antiquities|Thief Antiquities]], that behave similar to our existing [[Antiquities|Antiquity]] categories (can be Registered by players at an [[Antiquities#Registering_Antiquities|Antiquity Manifest]])&lt;br /&gt;
* There is a new [[Achievements|Achievement]] under the Luxury category for players registering Thief Antiquities&lt;br /&gt;
&lt;br /&gt;
[[File:antiquitymanifest1.jpg|link=Antiquities#Thief_Antiquities]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Thieves Codex==&lt;br /&gt;
* Thieves Codexes can be crafted with the [[Inscription]] skill&lt;br /&gt;
* Players who are members of the Thieves Guild can utilize a Thieves Codex to supplement their thievery against Creatures (bonuses will not apply towards players)&lt;br /&gt;
* Read more about the [[Thieves Codex]]&lt;br /&gt;
&lt;br /&gt;
[[File:thievescodex1.jpg|link=Thieves Codex]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Book of Grifts==&lt;br /&gt;
* Thieves can now purchase a [[Book of Grifts]] from the [[Prevalia Market]] (same price/category as Book of Grudges)&lt;br /&gt;
* The Book of Grifts functions similarly to the [[Book of Grudges]], however instead of kills, it tracks successful Stealing and Snooping actions the player makes towards other non-friendly (non-Green) players&lt;br /&gt;
&lt;br /&gt;
[[File:bookofgrifts1.jpg|link=Book of Grifts]]&lt;/div&gt;</summary>
		<author><name>Chase</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Razor_Scripting&amp;diff=17061</id>
		<title>Razor Scripting</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Razor_Scripting&amp;diff=17061"/>
		<updated>2022-07-03T15:27:21Z</updated>

		<summary type="html">&lt;p&gt;Chase: /* skill */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Razor assistant distributed with the Outlands client is a fork of Razor Community Edition. If you need help with the basics of scripting in Razor please follow the link to Quick&#039;s documentation here. http://www.razorce.com/guide/&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Outlands has additionally extended that scripting engine with the following features.&lt;br /&gt;
&lt;br /&gt;
==Modified Commands and Expressions==&lt;br /&gt;
&lt;br /&gt;
Several commands and expressions that search by type have been greatly expanded:&lt;br /&gt;
&lt;br /&gt;
===dclicktype===&lt;br /&gt;
  dclicktype (&#039;name&#039;) OR (&#039;graphic&#039;) [source] [hue] [quantity] [range]&lt;br /&gt;
===findtype===&lt;br /&gt;
  findtype (&#039;name&#039;) OR (&#039;graphic&#039;) [source] [hue] [quantity] [range]&lt;br /&gt;
&lt;br /&gt;
The hue allows limiting by hue. The source may be the serial of a specific container, &#039;self&#039; for equipped items, or &#039;ground&#039;. The quantity is the minimum quantity, and the range is the maximum range from the player.&lt;br /&gt;
The lifttype expression is further limited to only operate on &#039;backpack&#039;, &#039;self&#039;, or &#039;ground&#039; sources.&lt;br /&gt;
===findtypelist===&lt;br /&gt;
Works similar to findtype but the first argument is a list name. If the list exists, found serials are added to the list.&lt;br /&gt;
  findtypelist (&#039;listname&#039;) (&#039;name of item&#039;) OR (&#039;graphic&#039;) [src] [hue] [qty] [range]&lt;br /&gt;
===targettype===&lt;br /&gt;
  targettype (&#039;name&#039;) OR (&#039;graphic&#039;) [source] [hue] [quantity] [range]&lt;br /&gt;
===lifttype===&lt;br /&gt;
  lifttype (&#039;name&#039;) OR (&#039;graphic&#039;) [amount] [src] [hue]&lt;br /&gt;
===overhead and sysmessage interpolation===&lt;br /&gt;
Both overhead and sysmessage (and their aliases) now allow for string interpolation as follows:&lt;br /&gt;
 setvar myvar 10&lt;br /&gt;
 overhead &amp;quot;my var is: &amp;lt;nowiki&amp;gt;{{myvar}}&amp;lt;/nowiki&amp;gt;&amp;quot;&lt;br /&gt;
===Loops and index variable===&lt;br /&gt;
All loops now have a scoped running index variable called &#039;index&#039; that starts at 0.&lt;br /&gt;
&lt;br /&gt;
==New Aliases==&lt;br /&gt;
&lt;br /&gt;
===ground===&lt;br /&gt;
The &#039;ground&#039; alias is now available. This is useful in the expanded targeting commands as the &amp;quot;source&amp;quot; parameter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==New Expressions==&lt;br /&gt;
&lt;br /&gt;
===find===&lt;br /&gt;
Searching based on a serial number is now possible with the find expression:&lt;br /&gt;
&lt;br /&gt;
  if find (serial) [src] [hue] [qty] [range]&lt;br /&gt;
&lt;br /&gt;
The parameters work exactly like the findtype command.&lt;br /&gt;
&lt;br /&gt;
===findlayer===&lt;br /&gt;
Searching a character for equipped items is now possible:&lt;br /&gt;
&lt;br /&gt;
  if findlayer self gloves as mygloves&lt;br /&gt;
    overhead &#039;Wearing gloves!&#039;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
The valid layers are:&lt;br /&gt;
  righthand&lt;br /&gt;
  lefthand&lt;br /&gt;
  shoes&lt;br /&gt;
  pants&lt;br /&gt;
  shirt&lt;br /&gt;
  head&lt;br /&gt;
  gloves&lt;br /&gt;
  ring&lt;br /&gt;
  talisman&lt;br /&gt;
  neck&lt;br /&gt;
  hair&lt;br /&gt;
  waist&lt;br /&gt;
  innertorso&lt;br /&gt;
  bracelet&lt;br /&gt;
  face&lt;br /&gt;
  facialhair&lt;br /&gt;
  middletorso&lt;br /&gt;
  earrings&lt;br /&gt;
  arms&lt;br /&gt;
  cloak&lt;br /&gt;
  backpack&lt;br /&gt;
  outertorso&lt;br /&gt;
  outerlegs&lt;br /&gt;
  innerlegs&lt;br /&gt;
  onehandedsecondary&lt;br /&gt;
  quiver&lt;br /&gt;
  outerbody&lt;br /&gt;
&lt;br /&gt;
===targetexists===&lt;br /&gt;
An expression to test whether the client currently has a target cursor up:&lt;br /&gt;
&lt;br /&gt;
  if targetexists [&#039;any&#039;/&#039;beneficial&#039;/&#039;harmful&#039;/&#039;neutral&#039;]&lt;br /&gt;
&lt;br /&gt;
===followers===&lt;br /&gt;
An expression to count your current followers:&lt;br /&gt;
&lt;br /&gt;
  if followers &amp;lt; 5&lt;br /&gt;
    overhead &amp;quot;Can still tame stuff!&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===hue===&lt;br /&gt;
An expression to get the hue of an item:&lt;br /&gt;
&lt;br /&gt;
  if hue someObject = 0x1809&lt;br /&gt;
    overhead &amp;quot;Found hue of my item!&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
An expression to get your current character&#039;s name:&lt;br /&gt;
&lt;br /&gt;
  if name = &#039;MyName&#039;&lt;br /&gt;
    overhead &amp;quot;It&#039;s me!&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===paralyzed===&lt;br /&gt;
An expression to test if your character is paralyzed:&lt;br /&gt;
&lt;br /&gt;
  if paralyzed&lt;br /&gt;
    overhead &amp;quot;Can&#039;t move!&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===invul===&lt;br /&gt;
An expression to test if your character is blessed/invulnerable (yellow health bar):&lt;br /&gt;
&lt;br /&gt;
  if invul&lt;br /&gt;
    overhead &amp;quot;I&#039;m gonna live forever!&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===warmode===&lt;br /&gt;
An expression to test if your character is in warmode:&lt;br /&gt;
&lt;br /&gt;
  if warmode&lt;br /&gt;
    overhead &amp;quot;Ready to attack!&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===noto===&lt;br /&gt;
An expression to check any mobile&#039;s notoriety:&lt;br /&gt;
&lt;br /&gt;
  if noto some_Mobile = hostile&lt;br /&gt;
    overhead &amp;quot;Safe to attack!&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
The valid notorieties are&lt;br /&gt;
  innocent (blue)&lt;br /&gt;
  friend (green)&lt;br /&gt;
  hostile (gray)&lt;br /&gt;
  criminal (gray)&lt;br /&gt;
  enemy (orange)&lt;br /&gt;
  murderer (red)&lt;br /&gt;
  invulnerable (yellow)&lt;br /&gt;
&lt;br /&gt;
===dead===&lt;br /&gt;
An expression to check if a mobile is dead:&lt;br /&gt;
&lt;br /&gt;
  if dead someMobile&lt;br /&gt;
    overhead &amp;quot;He&#039;s dead, Jim!&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===maxweight===&lt;br /&gt;
&lt;br /&gt;
   if maxweight &amp;gt; 400&lt;br /&gt;
      overhead &amp;quot;I have a lot of strength&amp;quot;&lt;br /&gt;
   endif&lt;br /&gt;
&lt;br /&gt;
===diffweight===&lt;br /&gt;
&lt;br /&gt;
  if diffweight &amp;gt; 20&lt;br /&gt;
    overhead &amp;quot;I can lift 20 more stone&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===diffhits===&lt;br /&gt;
&lt;br /&gt;
  if diffhits &amp;gt; 40&lt;br /&gt;
    overhead &amp;quot;I need a heal!&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===diffmana===&lt;br /&gt;
&lt;br /&gt;
  if diffmana &amp;gt; 40&lt;br /&gt;
    useskill Meditation&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===diffstam===&lt;br /&gt;
&lt;br /&gt;
  if diffstam &amp;gt; 30&lt;br /&gt;
    overhead &amp;quot;Need stamina&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===counttype===&lt;br /&gt;
&lt;br /&gt;
Returns the number of items of the same type in a container. If items are stackable, they will refund the number of items in the stack.&lt;br /&gt;
&lt;br /&gt;
  if counttype (name or graphic) [src] [hue] [range]&lt;br /&gt;
&lt;br /&gt;
===gumpexists===&lt;br /&gt;
&lt;br /&gt;
  if gumpexists (gumpId/&#039;any&#039;)&lt;br /&gt;
&lt;br /&gt;
Returns true if the gump exists.&lt;br /&gt;
&lt;br /&gt;
===ingump===&lt;br /&gt;
&lt;br /&gt;
  if ingump (text) [gumpId/&#039;any&#039;]&lt;br /&gt;
&lt;br /&gt;
Look for text in the given gump.&lt;br /&gt;
&lt;br /&gt;
===varexist===&lt;br /&gt;
&lt;br /&gt;
Checks if a given variable (or alias if ! is passed) is declared&lt;br /&gt;
&lt;br /&gt;
  if varexist someVar&lt;br /&gt;
    overhead &amp;quot;Select shelf&amp;quot;&lt;br /&gt;
    setvar someVar&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===bandaging===&lt;br /&gt;
&lt;br /&gt;
Checks if a bandage is currently being applied and will return the time left in seconds (currently ony works with healing).&lt;br /&gt;
&lt;br /&gt;
  if bandaging &amp;gt; 5&lt;br /&gt;
    overhead &amp;quot;More than 5 seconds till next bandage&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
==New Commands==&lt;br /&gt;
&lt;br /&gt;
===setvar===&lt;br /&gt;
The setvar command has been modified on Outlands to support a wider set of use cases. The optional second parameter is now the serial of the variable. If provided, you won&#039;t be prompted with a target cursor.&lt;br /&gt;
&lt;br /&gt;
  setvar my_name 0x123&lt;br /&gt;
&lt;br /&gt;
This can be used for graphic IDs, hues, serials, names, and more. By default, this creates a persistent variable that will remain even across restarts of the application. To make the variable only live for as long as the current program run, append the &#039;!&#039; operator. The variable will not appear in the Razor variables list, but will still be global and usable from any script while Razor is running.&lt;br /&gt;
&lt;br /&gt;
  setvar! my_name 0x123&lt;br /&gt;
&lt;br /&gt;
===unsetvar===&lt;br /&gt;
Additionally, a command to unset variables has been added. It supports the same modifiers as setvar:&lt;br /&gt;
&lt;br /&gt;
  unsetvar my_name&lt;br /&gt;
&lt;br /&gt;
===ignore===&lt;br /&gt;
An ignore list has been added to avoid finding objects when using the various search commands:&lt;br /&gt;
&lt;br /&gt;
  ignore (serial or list)&lt;br /&gt;
&lt;br /&gt;
This also supports the same operators as setvar for controlling the scope of the ignore list.&lt;br /&gt;
&lt;br /&gt;
===unignore===&lt;br /&gt;
Similar to ignore, the unignore command removes a serial (or list of serials) from the ignore list:&lt;br /&gt;
&lt;br /&gt;
  unignore (serial or list)&lt;br /&gt;
&lt;br /&gt;
This also supports the same operators as setvar for controlling the scope of the ignore list.&lt;br /&gt;
===clearignore===&lt;br /&gt;
Clears the ignore list:&lt;br /&gt;
&lt;br /&gt;
  clearignore&lt;br /&gt;
&lt;br /&gt;
This also supports the same operators as setvar for controlling the scope of the ignore list.&lt;br /&gt;
===warmode=== &lt;br /&gt;
A command to explicitly set warmode state has been added:&lt;br /&gt;
&lt;br /&gt;
  warmode (&#039;on&#039; / &#039;off&#039;)&lt;br /&gt;
&lt;br /&gt;
===getlabel===&lt;br /&gt;
A command to get an item&#039;s label - the text you see when single clicking it - has been added.&lt;br /&gt;
&lt;br /&gt;
  getlabel (serial) (name)&lt;br /&gt;
&lt;br /&gt;
This will fetch the label for the item identified by the serial and create a new variable with your choice of name that holds the text.&lt;br /&gt;
&lt;br /&gt;
  getlabel backpack my_label&lt;br /&gt;
  overhead my_label&lt;br /&gt;
&lt;br /&gt;
===rename===&lt;br /&gt;
A command to rename followers has been added:&lt;br /&gt;
&lt;br /&gt;
  rename myFollower Bob&lt;br /&gt;
===skill===&lt;br /&gt;
A command to use skill&lt;br /&gt;
  skill discord&lt;br /&gt;
&lt;br /&gt;
A valid active skill list:&lt;br /&gt;
  anatomy // anatomy&lt;br /&gt;
  animallore&amp;quot; //animal lore&lt;br /&gt;
  itemidentification // item identification&lt;br /&gt;
  itemid // item identification&lt;br /&gt;
  armslore // arms lore&lt;br /&gt;
  begging // begging&lt;br /&gt;
  peacemaking // peacemaking&lt;br /&gt;
  peace // peacemaking&lt;br /&gt;
  cartography // cartography&lt;br /&gt;
  detectinghidden // detect hidden&lt;br /&gt;
  discord // Discordance&lt;br /&gt;
  discordance Discordance&lt;br /&gt;
  evaluatingintelligence // evaluate intelligence&lt;br /&gt;
  evalint // evaluate intelligence&lt;br /&gt;
  forensicevaluation // forensic evaluation&lt;br /&gt;
  forensiceval // forensic evaluation&lt;br /&gt;
  forensic // forensic evaluation&lt;br /&gt;
  hiding // hiding&lt;br /&gt;
  provocation // provocation&lt;br /&gt;
  provo // provocation&lt;br /&gt;
  inscription // inscription&lt;br /&gt;
  poisoning // poisoning&lt;br /&gt;
  spiritspeak // spirit speak&lt;br /&gt;
  spirit // spirit speak&lt;br /&gt;
  stealing // stealing&lt;br /&gt;
  taming // taming&lt;br /&gt;
  tasteidentification // taste id&lt;br /&gt;
  tasteid // taste id // taste&lt;br /&gt;
  tracking // tracking&lt;br /&gt;
  meditation // Meditation&lt;br /&gt;
  stealth // Stealth&lt;br /&gt;
  removetrap // RemoveTrap&lt;br /&gt;
&lt;br /&gt;
===setskill===&lt;br /&gt;
A command to set skill gain locks has been added:&lt;br /&gt;
&lt;br /&gt;
  setskill Blacksmithing up&lt;br /&gt;
&lt;br /&gt;
The valid choices are up, down, or lock.&lt;br /&gt;
&lt;br /&gt;
===waitforgump===&lt;br /&gt;
&lt;br /&gt;
  waitforgump [gumpId]&lt;br /&gt;
&lt;br /&gt;
Wait for a gump to appear. If a gump ID is provided, wait for that particular gump. Otherwise, wait for the next gump.&lt;br /&gt;
&lt;br /&gt;
===gumpresponse===&lt;br /&gt;
&lt;br /&gt;
  gumpresponse (buttonId) [gumpId]&lt;br /&gt;
&lt;br /&gt;
Press the given button on the give gump (or the last gump that opened)&lt;br /&gt;
&lt;br /&gt;
===gumpclose===&lt;br /&gt;
&lt;br /&gt;
  gumpclose [gumpId]&lt;br /&gt;
&lt;br /&gt;
Close the given gump or the last gump that opened if no gumpId is specified.&lt;br /&gt;
&lt;br /&gt;
==New Operators==&lt;br /&gt;
&lt;br /&gt;
===as===&lt;br /&gt;
There is now an &#039;as&#039; operator to capture the result of expressions as an alias. This is particularly useful for the `findtype` expression as follows&lt;br /&gt;
&lt;br /&gt;
  if findtype dagger as mydagger&lt;br /&gt;
    dclick mydagger&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===in===&lt;br /&gt;
There is additionally an &#039;in&#039; operator that can be used to check whether one string is a substring of another:&lt;br /&gt;
&lt;br /&gt;
  if this in thisthatandtheother&lt;br /&gt;
    overhead yes&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
These are particularly powerful when combined to sort through items:&lt;br /&gt;
&lt;br /&gt;
  if findtype dagger as mydagger&lt;br /&gt;
    getlabel mydagger daggerlabel&lt;br /&gt;
    if blessed in daggerlabel&lt;br /&gt;
      overhead &amp;quot;Found newbie dagger&amp;quot;&lt;br /&gt;
    endif&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Lists==&lt;br /&gt;
List support includes the following commands:&lt;br /&gt;
&lt;br /&gt;
===createlist===&lt;br /&gt;
 createlist (&#039;list name&#039;)&lt;br /&gt;
&lt;br /&gt;
Create a new list&lt;br /&gt;
&lt;br /&gt;
===clearlist===&lt;br /&gt;
 clearlist (&#039;list name&#039;)&lt;br /&gt;
&lt;br /&gt;
Clear an existing list&lt;br /&gt;
&lt;br /&gt;
===removelist===&lt;br /&gt;
 removelist (&#039;list name&#039;)&lt;br /&gt;
&lt;br /&gt;
Delete a list&lt;br /&gt;
&lt;br /&gt;
===pushlist===&lt;br /&gt;
 pushlist (&#039;list name&#039;) (&#039;element value&#039;) [&#039;front&#039;/&#039;back&#039;]&lt;br /&gt;
&lt;br /&gt;
Add an item to the front or back of the list&lt;br /&gt;
&lt;br /&gt;
===poplist===&lt;br /&gt;
 poplist (&#039;list name&#039;) (&#039;element value&#039;/&#039;front&#039;/&#039;back&#039;)&lt;br /&gt;
&lt;br /&gt;
Remove an item from the front of back of the list. &lt;br /&gt;
&lt;br /&gt;
If used in an expression, the popped value can be saved with &#039;as&#039; as follows:&lt;br /&gt;
&lt;br /&gt;
 if poplist testlist back as popped&lt;br /&gt;
     overhead popped&lt;br /&gt;
 endif&lt;br /&gt;
&lt;br /&gt;
===listexists===&lt;br /&gt;
Additionally, the following list-related expressions have been added. These may be used within &amp;lt;code&amp;gt;if&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;while&amp;lt;/code&amp;gt; statements.&lt;br /&gt;
 listexists (&#039;list name&#039;)&lt;br /&gt;
&lt;br /&gt;
True if the list exists&lt;br /&gt;
&lt;br /&gt;
===list===&lt;br /&gt;
 list (list name) (operator) (value)&lt;br /&gt;
&lt;br /&gt;
Compare the length of the list to an integer&lt;br /&gt;
&lt;br /&gt;
===inlist===&lt;br /&gt;
 inlist (list name) (element)&lt;br /&gt;
&lt;br /&gt;
Test if an element is in a list.&lt;br /&gt;
&lt;br /&gt;
===atlist===&lt;br /&gt;
 atlist (&#039;list name&#039;) (index)&lt;br /&gt;
&lt;br /&gt;
Return an item in the list at the given index. Index starts at 0.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
 if atlist mylist 2 as thirdentry&lt;br /&gt;
     overhead thirdentry&lt;br /&gt;
 else&lt;br /&gt;
     overhead &amp;quot;index out of bounds or list item retrievend was no serial&amp;quot;&lt;br /&gt;
 endif&lt;br /&gt;
&lt;br /&gt;
===Iterating lists===&lt;br /&gt;
Finally, &amp;lt;code&amp;gt;for&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;foreach&amp;lt;/code&amp;gt; loops can be used for iteration as follows:&lt;br /&gt;
&lt;br /&gt;
 for 10&lt;br /&gt;
   say &#039;hello&#039;&lt;br /&gt;
 endfor&lt;br /&gt;
&lt;br /&gt;
This will iterate exactly 10 times.&lt;br /&gt;
&lt;br /&gt;
 foreach x in my_list&lt;br /&gt;
   say x&lt;br /&gt;
 endfor&lt;br /&gt;
&lt;br /&gt;
This will iterate the elements in my_list, assigning the variable &#039;x&#039; to the next element on each iteration.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Timers==&lt;br /&gt;
Timers represent background timers that run while the rest of your script executes. All units are in milliseconds. They can be queried to check how much time has elapsed since they were started, or reset back to an earlier count.&lt;br /&gt;
&lt;br /&gt;
The following commands for working with timers have been added:&lt;br /&gt;
&lt;br /&gt;
===createtimer===&lt;br /&gt;
 createtimer (timer name)&lt;br /&gt;
&lt;br /&gt;
Create a new timer, starting at 0.&lt;br /&gt;
&lt;br /&gt;
===removetimer===&lt;br /&gt;
 removetimer (timer name)&lt;br /&gt;
&lt;br /&gt;
Destroy an existing timer.&lt;br /&gt;
&lt;br /&gt;
===settimer===&lt;br /&gt;
 settimer (timer name) (value)&lt;br /&gt;
&lt;br /&gt;
Set a timer to the given value. It will begin counting up from the given value immediately.&lt;br /&gt;
&lt;br /&gt;
Additionally, two expressions have been added for timers:&lt;br /&gt;
&lt;br /&gt;
===timer===&lt;br /&gt;
 timer (&#039;timer name&#039;) (operator) (value)&lt;br /&gt;
&lt;br /&gt;
Compare the current value of the timer (the time elapsed since it was started in milliseconds) to a given value&lt;br /&gt;
&lt;br /&gt;
===timerexists===&lt;br /&gt;
 timerexists (&#039;timer name&#039;)&lt;br /&gt;
&lt;br /&gt;
Check if a timer exists&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
 // Create a new timer&lt;br /&gt;
 if not timerexists &#039;sample&#039;&lt;br /&gt;
  createtimer &#039;sample&#039;&lt;br /&gt;
 endif&lt;br /&gt;
 // Reset every 10 seconds&lt;br /&gt;
 if timer &#039;sample&#039; &amp;gt; 10000&lt;br /&gt;
  settimer &#039;sample&#039; 0&lt;br /&gt;
 endif&lt;/div&gt;</summary>
		<author><name>Chase</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Razor_Scripting&amp;diff=17060</id>
		<title>Razor Scripting</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Razor_Scripting&amp;diff=17060"/>
		<updated>2022-07-03T15:20:37Z</updated>

		<summary type="html">&lt;p&gt;Chase: /* setskill */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Razor assistant distributed with the Outlands client is a fork of Razor Community Edition. If you need help with the basics of scripting in Razor please follow the link to Quick&#039;s documentation here. http://www.razorce.com/guide/&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Outlands has additionally extended that scripting engine with the following features.&lt;br /&gt;
&lt;br /&gt;
==Modified Commands and Expressions==&lt;br /&gt;
&lt;br /&gt;
Several commands and expressions that search by type have been greatly expanded:&lt;br /&gt;
&lt;br /&gt;
===dclicktype===&lt;br /&gt;
  dclicktype (&#039;name&#039;) OR (&#039;graphic&#039;) [source] [hue] [quantity] [range]&lt;br /&gt;
===findtype===&lt;br /&gt;
  findtype (&#039;name&#039;) OR (&#039;graphic&#039;) [source] [hue] [quantity] [range]&lt;br /&gt;
&lt;br /&gt;
The hue allows limiting by hue. The source may be the serial of a specific container, &#039;self&#039; for equipped items, or &#039;ground&#039;. The quantity is the minimum quantity, and the range is the maximum range from the player.&lt;br /&gt;
The lifttype expression is further limited to only operate on &#039;backpack&#039;, &#039;self&#039;, or &#039;ground&#039; sources.&lt;br /&gt;
===findtypelist===&lt;br /&gt;
Works similar to findtype but the first argument is a list name. If the list exists, found serials are added to the list.&lt;br /&gt;
  findtypelist (&#039;listname&#039;) (&#039;name of item&#039;) OR (&#039;graphic&#039;) [src] [hue] [qty] [range]&lt;br /&gt;
===targettype===&lt;br /&gt;
  targettype (&#039;name&#039;) OR (&#039;graphic&#039;) [source] [hue] [quantity] [range]&lt;br /&gt;
===lifttype===&lt;br /&gt;
  lifttype (&#039;name&#039;) OR (&#039;graphic&#039;) [amount] [src] [hue]&lt;br /&gt;
===overhead and sysmessage interpolation===&lt;br /&gt;
Both overhead and sysmessage (and their aliases) now allow for string interpolation as follows:&lt;br /&gt;
 setvar myvar 10&lt;br /&gt;
 overhead &amp;quot;my var is: &amp;lt;nowiki&amp;gt;{{myvar}}&amp;lt;/nowiki&amp;gt;&amp;quot;&lt;br /&gt;
===Loops and index variable===&lt;br /&gt;
All loops now have a scoped running index variable called &#039;index&#039; that starts at 0.&lt;br /&gt;
&lt;br /&gt;
==New Aliases==&lt;br /&gt;
&lt;br /&gt;
===ground===&lt;br /&gt;
The &#039;ground&#039; alias is now available. This is useful in the expanded targeting commands as the &amp;quot;source&amp;quot; parameter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==New Expressions==&lt;br /&gt;
&lt;br /&gt;
===find===&lt;br /&gt;
Searching based on a serial number is now possible with the find expression:&lt;br /&gt;
&lt;br /&gt;
  if find (serial) [src] [hue] [qty] [range]&lt;br /&gt;
&lt;br /&gt;
The parameters work exactly like the findtype command.&lt;br /&gt;
&lt;br /&gt;
===findlayer===&lt;br /&gt;
Searching a character for equipped items is now possible:&lt;br /&gt;
&lt;br /&gt;
  if findlayer self gloves as mygloves&lt;br /&gt;
    overhead &#039;Wearing gloves!&#039;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
The valid layers are:&lt;br /&gt;
  righthand&lt;br /&gt;
  lefthand&lt;br /&gt;
  shoes&lt;br /&gt;
  pants&lt;br /&gt;
  shirt&lt;br /&gt;
  head&lt;br /&gt;
  gloves&lt;br /&gt;
  ring&lt;br /&gt;
  talisman&lt;br /&gt;
  neck&lt;br /&gt;
  hair&lt;br /&gt;
  waist&lt;br /&gt;
  innertorso&lt;br /&gt;
  bracelet&lt;br /&gt;
  face&lt;br /&gt;
  facialhair&lt;br /&gt;
  middletorso&lt;br /&gt;
  earrings&lt;br /&gt;
  arms&lt;br /&gt;
  cloak&lt;br /&gt;
  backpack&lt;br /&gt;
  outertorso&lt;br /&gt;
  outerlegs&lt;br /&gt;
  innerlegs&lt;br /&gt;
  onehandedsecondary&lt;br /&gt;
  quiver&lt;br /&gt;
  outerbody&lt;br /&gt;
&lt;br /&gt;
===targetexists===&lt;br /&gt;
An expression to test whether the client currently has a target cursor up:&lt;br /&gt;
&lt;br /&gt;
  if targetexists [&#039;any&#039;/&#039;beneficial&#039;/&#039;harmful&#039;/&#039;neutral&#039;]&lt;br /&gt;
&lt;br /&gt;
===followers===&lt;br /&gt;
An expression to count your current followers:&lt;br /&gt;
&lt;br /&gt;
  if followers &amp;lt; 5&lt;br /&gt;
    overhead &amp;quot;Can still tame stuff!&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===hue===&lt;br /&gt;
An expression to get the hue of an item:&lt;br /&gt;
&lt;br /&gt;
  if hue someObject = 0x1809&lt;br /&gt;
    overhead &amp;quot;Found hue of my item!&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
An expression to get your current character&#039;s name:&lt;br /&gt;
&lt;br /&gt;
  if name = &#039;MyName&#039;&lt;br /&gt;
    overhead &amp;quot;It&#039;s me!&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===paralyzed===&lt;br /&gt;
An expression to test if your character is paralyzed:&lt;br /&gt;
&lt;br /&gt;
  if paralyzed&lt;br /&gt;
    overhead &amp;quot;Can&#039;t move!&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===invul===&lt;br /&gt;
An expression to test if your character is blessed/invulnerable (yellow health bar):&lt;br /&gt;
&lt;br /&gt;
  if invul&lt;br /&gt;
    overhead &amp;quot;I&#039;m gonna live forever!&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===warmode===&lt;br /&gt;
An expression to test if your character is in warmode:&lt;br /&gt;
&lt;br /&gt;
  if warmode&lt;br /&gt;
    overhead &amp;quot;Ready to attack!&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===noto===&lt;br /&gt;
An expression to check any mobile&#039;s notoriety:&lt;br /&gt;
&lt;br /&gt;
  if noto some_Mobile = hostile&lt;br /&gt;
    overhead &amp;quot;Safe to attack!&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
The valid notorieties are&lt;br /&gt;
  innocent (blue)&lt;br /&gt;
  friend (green)&lt;br /&gt;
  hostile (gray)&lt;br /&gt;
  criminal (gray)&lt;br /&gt;
  enemy (orange)&lt;br /&gt;
  murderer (red)&lt;br /&gt;
  invulnerable (yellow)&lt;br /&gt;
&lt;br /&gt;
===dead===&lt;br /&gt;
An expression to check if a mobile is dead:&lt;br /&gt;
&lt;br /&gt;
  if dead someMobile&lt;br /&gt;
    overhead &amp;quot;He&#039;s dead, Jim!&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===maxweight===&lt;br /&gt;
&lt;br /&gt;
   if maxweight &amp;gt; 400&lt;br /&gt;
      overhead &amp;quot;I have a lot of strength&amp;quot;&lt;br /&gt;
   endif&lt;br /&gt;
&lt;br /&gt;
===diffweight===&lt;br /&gt;
&lt;br /&gt;
  if diffweight &amp;gt; 20&lt;br /&gt;
    overhead &amp;quot;I can lift 20 more stone&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===diffhits===&lt;br /&gt;
&lt;br /&gt;
  if diffhits &amp;gt; 40&lt;br /&gt;
    overhead &amp;quot;I need a heal!&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===diffmana===&lt;br /&gt;
&lt;br /&gt;
  if diffmana &amp;gt; 40&lt;br /&gt;
    useskill Meditation&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===diffstam===&lt;br /&gt;
&lt;br /&gt;
  if diffstam &amp;gt; 30&lt;br /&gt;
    overhead &amp;quot;Need stamina&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===counttype===&lt;br /&gt;
&lt;br /&gt;
Returns the number of items of the same type in a container. If items are stackable, they will refund the number of items in the stack.&lt;br /&gt;
&lt;br /&gt;
  if counttype (name or graphic) [src] [hue] [range]&lt;br /&gt;
&lt;br /&gt;
===gumpexists===&lt;br /&gt;
&lt;br /&gt;
  if gumpexists (gumpId/&#039;any&#039;)&lt;br /&gt;
&lt;br /&gt;
Returns true if the gump exists.&lt;br /&gt;
&lt;br /&gt;
===ingump===&lt;br /&gt;
&lt;br /&gt;
  if ingump (text) [gumpId/&#039;any&#039;]&lt;br /&gt;
&lt;br /&gt;
Look for text in the given gump.&lt;br /&gt;
&lt;br /&gt;
===varexist===&lt;br /&gt;
&lt;br /&gt;
Checks if a given variable (or alias if ! is passed) is declared&lt;br /&gt;
&lt;br /&gt;
  if varexist someVar&lt;br /&gt;
    overhead &amp;quot;Select shelf&amp;quot;&lt;br /&gt;
    setvar someVar&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===bandaging===&lt;br /&gt;
&lt;br /&gt;
Checks if a bandage is currently being applied and will return the time left in seconds (currently ony works with healing).&lt;br /&gt;
&lt;br /&gt;
  if bandaging &amp;gt; 5&lt;br /&gt;
    overhead &amp;quot;More than 5 seconds till next bandage&amp;quot;&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
==New Commands==&lt;br /&gt;
&lt;br /&gt;
===setvar===&lt;br /&gt;
The setvar command has been modified on Outlands to support a wider set of use cases. The optional second parameter is now the serial of the variable. If provided, you won&#039;t be prompted with a target cursor.&lt;br /&gt;
&lt;br /&gt;
  setvar my_name 0x123&lt;br /&gt;
&lt;br /&gt;
This can be used for graphic IDs, hues, serials, names, and more. By default, this creates a persistent variable that will remain even across restarts of the application. To make the variable only live for as long as the current program run, append the &#039;!&#039; operator. The variable will not appear in the Razor variables list, but will still be global and usable from any script while Razor is running.&lt;br /&gt;
&lt;br /&gt;
  setvar! my_name 0x123&lt;br /&gt;
&lt;br /&gt;
===unsetvar===&lt;br /&gt;
Additionally, a command to unset variables has been added. It supports the same modifiers as setvar:&lt;br /&gt;
&lt;br /&gt;
  unsetvar my_name&lt;br /&gt;
&lt;br /&gt;
===ignore===&lt;br /&gt;
An ignore list has been added to avoid finding objects when using the various search commands:&lt;br /&gt;
&lt;br /&gt;
  ignore (serial or list)&lt;br /&gt;
&lt;br /&gt;
This also supports the same operators as setvar for controlling the scope of the ignore list.&lt;br /&gt;
&lt;br /&gt;
===unignore===&lt;br /&gt;
Similar to ignore, the unignore command removes a serial (or list of serials) from the ignore list:&lt;br /&gt;
&lt;br /&gt;
  unignore (serial or list)&lt;br /&gt;
&lt;br /&gt;
This also supports the same operators as setvar for controlling the scope of the ignore list.&lt;br /&gt;
===clearignore===&lt;br /&gt;
Clears the ignore list:&lt;br /&gt;
&lt;br /&gt;
  clearignore&lt;br /&gt;
&lt;br /&gt;
This also supports the same operators as setvar for controlling the scope of the ignore list.&lt;br /&gt;
===warmode=== &lt;br /&gt;
A command to explicitly set warmode state has been added:&lt;br /&gt;
&lt;br /&gt;
  warmode (&#039;on&#039; / &#039;off&#039;)&lt;br /&gt;
&lt;br /&gt;
===getlabel===&lt;br /&gt;
A command to get an item&#039;s label - the text you see when single clicking it - has been added.&lt;br /&gt;
&lt;br /&gt;
  getlabel (serial) (name)&lt;br /&gt;
&lt;br /&gt;
This will fetch the label for the item identified by the serial and create a new variable with your choice of name that holds the text.&lt;br /&gt;
&lt;br /&gt;
  getlabel backpack my_label&lt;br /&gt;
  overhead my_label&lt;br /&gt;
&lt;br /&gt;
===rename===&lt;br /&gt;
A command to rename followers has been added:&lt;br /&gt;
&lt;br /&gt;
  rename myFollower Bob&lt;br /&gt;
===skill===&lt;br /&gt;
A command to use skill&lt;br /&gt;
  skill discord&lt;br /&gt;
&lt;br /&gt;
A valid active skill list:&lt;br /&gt;
  anatomy // anatomy&lt;br /&gt;
  animallore&amp;quot; //animal lore&lt;br /&gt;
  itemidentification // item identification&lt;br /&gt;
  itemid // item identification&lt;br /&gt;
  armslore // arms lore&lt;br /&gt;
  begging // begging&lt;br /&gt;
  peacemaking // peacemaking&lt;br /&gt;
  peace // peacemaking&lt;br /&gt;
  cartography // cartography&lt;br /&gt;
  detectinghidden // detect hidden&lt;br /&gt;
  discord // Discordance&lt;br /&gt;
  discordance Discordance&lt;br /&gt;
  evaluatingintelligence // evaluate intelligence&lt;br /&gt;
  evalint // evaluate intelligence&lt;br /&gt;
  forensicevaluation // forensic evaluation&lt;br /&gt;
  forensiceval // forensic evaluation&lt;br /&gt;
  forensic // forensic evaluation&lt;br /&gt;
  hiding // hiding&lt;br /&gt;
  provocation // provocation&lt;br /&gt;
  provo // provocation&lt;br /&gt;
  inscription // inscription&lt;br /&gt;
  poisoning // poisoning&lt;br /&gt;
  spiritspeak // spirit speak&lt;br /&gt;
  spirit // spirit speak&lt;br /&gt;
  stealing // stealing&lt;br /&gt;
  taming // taming&lt;br /&gt;
  tasteidentification // taste id&lt;br /&gt;
  tasteid // taste id&lt;br /&gt;
  tracking // tracking&lt;br /&gt;
  meditation // Meditation&lt;br /&gt;
  stealth // Stealth&lt;br /&gt;
  removetrap // RemoveTrap&lt;br /&gt;
&lt;br /&gt;
===setskill===&lt;br /&gt;
A command to set skill gain locks has been added:&lt;br /&gt;
&lt;br /&gt;
  setskill Blacksmithing up&lt;br /&gt;
&lt;br /&gt;
The valid choices are up, down, or lock.&lt;br /&gt;
&lt;br /&gt;
===waitforgump===&lt;br /&gt;
&lt;br /&gt;
  waitforgump [gumpId]&lt;br /&gt;
&lt;br /&gt;
Wait for a gump to appear. If a gump ID is provided, wait for that particular gump. Otherwise, wait for the next gump.&lt;br /&gt;
&lt;br /&gt;
===gumpresponse===&lt;br /&gt;
&lt;br /&gt;
  gumpresponse (buttonId) [gumpId]&lt;br /&gt;
&lt;br /&gt;
Press the given button on the give gump (or the last gump that opened)&lt;br /&gt;
&lt;br /&gt;
===gumpclose===&lt;br /&gt;
&lt;br /&gt;
  gumpclose [gumpId]&lt;br /&gt;
&lt;br /&gt;
Close the given gump or the last gump that opened if no gumpId is specified.&lt;br /&gt;
&lt;br /&gt;
==New Operators==&lt;br /&gt;
&lt;br /&gt;
===as===&lt;br /&gt;
There is now an &#039;as&#039; operator to capture the result of expressions as an alias. This is particularly useful for the `findtype` expression as follows&lt;br /&gt;
&lt;br /&gt;
  if findtype dagger as mydagger&lt;br /&gt;
    dclick mydagger&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
===in===&lt;br /&gt;
There is additionally an &#039;in&#039; operator that can be used to check whether one string is a substring of another:&lt;br /&gt;
&lt;br /&gt;
  if this in thisthatandtheother&lt;br /&gt;
    overhead yes&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
These are particularly powerful when combined to sort through items:&lt;br /&gt;
&lt;br /&gt;
  if findtype dagger as mydagger&lt;br /&gt;
    getlabel mydagger daggerlabel&lt;br /&gt;
    if blessed in daggerlabel&lt;br /&gt;
      overhead &amp;quot;Found newbie dagger&amp;quot;&lt;br /&gt;
    endif&lt;br /&gt;
  endif&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Lists==&lt;br /&gt;
List support includes the following commands:&lt;br /&gt;
&lt;br /&gt;
===createlist===&lt;br /&gt;
 createlist (&#039;list name&#039;)&lt;br /&gt;
&lt;br /&gt;
Create a new list&lt;br /&gt;
&lt;br /&gt;
===clearlist===&lt;br /&gt;
 clearlist (&#039;list name&#039;)&lt;br /&gt;
&lt;br /&gt;
Clear an existing list&lt;br /&gt;
&lt;br /&gt;
===removelist===&lt;br /&gt;
 removelist (&#039;list name&#039;)&lt;br /&gt;
&lt;br /&gt;
Delete a list&lt;br /&gt;
&lt;br /&gt;
===pushlist===&lt;br /&gt;
 pushlist (&#039;list name&#039;) (&#039;element value&#039;) [&#039;front&#039;/&#039;back&#039;]&lt;br /&gt;
&lt;br /&gt;
Add an item to the front or back of the list&lt;br /&gt;
&lt;br /&gt;
===poplist===&lt;br /&gt;
 poplist (&#039;list name&#039;) (&#039;element value&#039;/&#039;front&#039;/&#039;back&#039;)&lt;br /&gt;
&lt;br /&gt;
Remove an item from the front of back of the list. &lt;br /&gt;
&lt;br /&gt;
If used in an expression, the popped value can be saved with &#039;as&#039; as follows:&lt;br /&gt;
&lt;br /&gt;
 if poplist testlist back as popped&lt;br /&gt;
     overhead popped&lt;br /&gt;
 endif&lt;br /&gt;
&lt;br /&gt;
===listexists===&lt;br /&gt;
Additionally, the following list-related expressions have been added. These may be used within &amp;lt;code&amp;gt;if&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;while&amp;lt;/code&amp;gt; statements.&lt;br /&gt;
 listexists (&#039;list name&#039;)&lt;br /&gt;
&lt;br /&gt;
True if the list exists&lt;br /&gt;
&lt;br /&gt;
===list===&lt;br /&gt;
 list (list name) (operator) (value)&lt;br /&gt;
&lt;br /&gt;
Compare the length of the list to an integer&lt;br /&gt;
&lt;br /&gt;
===inlist===&lt;br /&gt;
 inlist (list name) (element)&lt;br /&gt;
&lt;br /&gt;
Test if an element is in a list.&lt;br /&gt;
&lt;br /&gt;
===atlist===&lt;br /&gt;
 atlist (&#039;list name&#039;) (index)&lt;br /&gt;
&lt;br /&gt;
Return an item in the list at the given index. Index starts at 0.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
 if atlist mylist 2 as thirdentry&lt;br /&gt;
     overhead thirdentry&lt;br /&gt;
 else&lt;br /&gt;
     overhead &amp;quot;index out of bounds or list item retrievend was no serial&amp;quot;&lt;br /&gt;
 endif&lt;br /&gt;
&lt;br /&gt;
===Iterating lists===&lt;br /&gt;
Finally, &amp;lt;code&amp;gt;for&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;foreach&amp;lt;/code&amp;gt; loops can be used for iteration as follows:&lt;br /&gt;
&lt;br /&gt;
 for 10&lt;br /&gt;
   say &#039;hello&#039;&lt;br /&gt;
 endfor&lt;br /&gt;
&lt;br /&gt;
This will iterate exactly 10 times.&lt;br /&gt;
&lt;br /&gt;
 foreach x in my_list&lt;br /&gt;
   say x&lt;br /&gt;
 endfor&lt;br /&gt;
&lt;br /&gt;
This will iterate the elements in my_list, assigning the variable &#039;x&#039; to the next element on each iteration.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Timers==&lt;br /&gt;
Timers represent background timers that run while the rest of your script executes. All units are in milliseconds. They can be queried to check how much time has elapsed since they were started, or reset back to an earlier count.&lt;br /&gt;
&lt;br /&gt;
The following commands for working with timers have been added:&lt;br /&gt;
&lt;br /&gt;
===createtimer===&lt;br /&gt;
 createtimer (timer name)&lt;br /&gt;
&lt;br /&gt;
Create a new timer, starting at 0.&lt;br /&gt;
&lt;br /&gt;
===removetimer===&lt;br /&gt;
 removetimer (timer name)&lt;br /&gt;
&lt;br /&gt;
Destroy an existing timer.&lt;br /&gt;
&lt;br /&gt;
===settimer===&lt;br /&gt;
 settimer (timer name) (value)&lt;br /&gt;
&lt;br /&gt;
Set a timer to the given value. It will begin counting up from the given value immediately.&lt;br /&gt;
&lt;br /&gt;
Additionally, two expressions have been added for timers:&lt;br /&gt;
&lt;br /&gt;
===timer===&lt;br /&gt;
 timer (&#039;timer name&#039;) (operator) (value)&lt;br /&gt;
&lt;br /&gt;
Compare the current value of the timer (the time elapsed since it was started in milliseconds) to a given value&lt;br /&gt;
&lt;br /&gt;
===timerexists===&lt;br /&gt;
 timerexists (&#039;timer name&#039;)&lt;br /&gt;
&lt;br /&gt;
Check if a timer exists&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
 // Create a new timer&lt;br /&gt;
 if not timerexists &#039;sample&#039;&lt;br /&gt;
  createtimer &#039;sample&#039;&lt;br /&gt;
 endif&lt;br /&gt;
 // Reset every 10 seconds&lt;br /&gt;
 if timer &#039;sample&#039; &amp;gt; 10000&lt;br /&gt;
  settimer &#039;sample&#039; 0&lt;br /&gt;
 endif&lt;/div&gt;</summary>
		<author><name>Chase</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Mastery_Chain&amp;diff=17009</id>
		<title>Mastery Chain</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Mastery_Chain&amp;diff=17009"/>
		<updated>2022-06-26T15:23:15Z</updated>

		<summary type="html">&lt;p&gt;Chase: /* Removing Mastery Chain Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:PvM]]&lt;br /&gt;
==Summary==&lt;br /&gt;
* The Mastery Chain system, is an end game PvM system providing you many options to specialize your build.&lt;br /&gt;
* Mastery Chains are blessed, wearable items occupying the Talisman slot on a player, and must be equipped once in order to bless/bind them to your character. &lt;br /&gt;
* Players can craft Mastery Chains using the [[Tinkering]] skill, and can add links to their chain providing PvM bonuses once they&#039;ve gained the required XP to place the link.&lt;br /&gt;
* You do not require a chain to start accumulating XP, but you do require one to be able to see what you&#039;ve accumulated, to open the Mastery Chain gump type [masterychain or double click your chain.  &lt;br /&gt;
* Mastery Chain XP is tied to your account and is shared between characters on the account.&lt;br /&gt;
* Similar to Aspect Gear, Mastery Chains will never provide any bonuses to players who are currently in PvP or have been in combat with another player within the last 30 seconds&lt;br /&gt;
* Similar to handling for Aspects, players can now only change their Mastery Chain at most once every 30 seconds (players will be prevented from equipping it until that 30 seconds passes)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Chain Appearance==&lt;br /&gt;
The visual style does not affect its mechanics, simply how it looks. The four visual styles of Mastery Chain are:&lt;br /&gt;
* Gilded&lt;br /&gt;
* Exquisite&lt;br /&gt;
* Fashionable&lt;br /&gt;
* Twin Loop&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:masterychain-exquisite.png]]  [[File:masterychain-fashionable.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:masterychain-gilded.png]]  [[File:masterychain-twinloop.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Using Mastery Chains==&lt;br /&gt;
* Mastery Chains must be permanently bound to that player in order for that player to receive bonuses from the item&lt;br /&gt;
* Players can have multiple Mastery Chains bound to themselves, although most players will likely maintain just one due to large amount of effort required to upgrade a Mastery Chain&lt;br /&gt;
* Players may choose to simply keep their Mastery Chain in their backpack, rather than wear it (since it takes up a Talisman slot on their character), however they must equip it at least once in order to set that Mastery Chain as their &amp;quot;active&amp;quot; one for bonus purposes&lt;br /&gt;
* Single-clicking a bound mastery chain will display who the owner is&lt;br /&gt;
* Players can single-click their Mastery Chains to see how long until their bonuses will activate after they switch their current Mastery Chain&lt;br /&gt;
* Players can freely equip Mastery Chains as often as they like (won&#039;t be prevented from equipping them), however bonuses for a newly equipped Mastery Chain will not kick in for 30 seconds&lt;br /&gt;
* Players can only remove Mastery Chain Links from a Mastery Chain Link that they are the owner of (is bound to them)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Acquiring Mastery Chain Links==&lt;br /&gt;
* Completing a [[Lore System#Lore Books|Lore Book]]&lt;br /&gt;
* Completing a [[Tome of Heroism]]&lt;br /&gt;
* Slaying an [[Omni Bosses|Omni Boss]]&lt;br /&gt;
* Players can also purchase Mastery Chain Links with reward points from:&lt;br /&gt;
** [[Arena &amp;amp; Duels|Arenas]]&lt;br /&gt;
** [[Factions]]&lt;br /&gt;
** [[Achievements]]&lt;br /&gt;
** [[Societies]]&lt;br /&gt;
** [[Strangelands]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Upgrading Mastery Chains==&lt;br /&gt;
* Mastery Chains by themselves will provide no benefit to the player until they add Mastery Chain Links to the chain&lt;br /&gt;
* Players are allowed to add up to 30 Mastery Chain Links to a Mastery Chain, however they must first Unlock Links in them by earning XP&lt;br /&gt;
* Players earn XP by performing actions that earn gold (killing monsters / unlocking dungeon chests / etc)&lt;br /&gt;
* Players will earn 1 XP for every 1 gold that they earn (will also be adding other ways to earn XP in the very near future)&lt;br /&gt;
* When players earn enough XP to Unlock a new Link, they will receive a notification that their Mastery Chain has Unlocked a new link&lt;br /&gt;
* Players can unlock up to 30 Links, and they can see how many total they have unlocked at the top of the Mastery Chain gump window&lt;br /&gt;
* If players have any available Unlocked links in their Mastery Chain, they will see one or more Green colored links in the chain graphic&lt;br /&gt;
* Installing a new Link requires consuming 10 Arcane Essence&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mastery Chain Link Types==&lt;br /&gt;
* Mastery Chain Links are very rare loot items that are only available through a few specific game mechanics (e.g. [[Omni Bosses]], [[Treasure Hunting]]), or alternatively, purchasable by using a very large number of reward points from certain systems (e.g. [[Societies]])&lt;br /&gt;
* Mastery Chain Links come in 3 different material types: Bronze, Silver, and Gold&lt;br /&gt;
* Each Link has a specific effect or bonus it adds to a player when installed into a Mastery Chain, with that effect/bonus amount increasing based on the material type&lt;br /&gt;
** Silver Links are even more rare than Bronze, and typically will have 25% higher bonus amounts than Bronze Links&lt;br /&gt;
** Gold Links are ultra rare and typically have 50% higher bonus amounts than Bronze Links&lt;br /&gt;
&lt;br /&gt;
===Mastery Chain Link Bonus Values===&lt;br /&gt;
Current values for potential Mastery Chain Links are listed below:&lt;br /&gt;
* Note that &amp;quot;Effective&amp;quot; skill gain bonus for Mastery Chain Links only boosts the bonuses you get from those skills in combat&lt;br /&gt;
* It does not increase your skill value for crafting&lt;br /&gt;
&lt;br /&gt;
{{MasteryChainLinks}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Installing Mastery Chain Links==&lt;br /&gt;
* If a player has an available unlocked link in their Mastery Chain (displayed in Green at the top chain graphic) players can click the Install Link button in the Mastery Chain gump window to target and add a Chain Link in their backpack to their Mastery Chain&lt;br /&gt;
* Players are allowed to install up to 10 Chain Links of the same bonus effect into a single Mastery Chain, and the cumulative total bonus for each effect is displayed in the Mastery Chain window&lt;br /&gt;
* Players can remove Links by clicking the Remove Links button in the bottom right corner of the window&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Removing Mastery Chain Links==&lt;br /&gt;
* When Removing Links from a mastery chain, players can click the Left/Right arrows to navigate through their currently installed links, with the selected link denoted with a Green pointer and the individual Link bonus displayed in the bottom panel&lt;br /&gt;
* Clicking the Remove Link red button will remove the highlighted link from the chain and place it back in the player&#039;s backpack&lt;br /&gt;
* Players will not receive the 10 Arcane Essence back when removing links, but they will be able to place a new link back into the chain in place of the removed one&lt;br /&gt;
* When a player is done removing links, they can click the Done button in the lower right corner to return to the main page&lt;br /&gt;
&lt;br /&gt;
==Mastery Chain Link Reforging Tools==&lt;br /&gt;
* Due to the scarcity of Mastery Chain Links and because there are over 50 different types of potential randomized bonus effects possible on Mastery Chain Links, it will be very, very difficult for a player to acquire a large number of the matching or similar types of bonuses through pure random chance&lt;br /&gt;
* To address this, players have the opportunity to purchase Reforging Tools, which can be used to alter a Mastery Chain Link to a specific bonus effect&lt;br /&gt;
* There are Bronze, Silver, and Gold Reforging Tools available, and players must use a Reforging Tool of the same material type as the Mastery Chain Link they wish to alter (i.e. Bronze Reforging Tool on a Bronze Mastery Chain Link)&lt;br /&gt;
* Players can double-click the Reforging Tool in their backpack, and then target the specific Mastery Chain Link they wish to alter&lt;br /&gt;
* In the resulting menu, players can use the left/right arrows to rotate through the different bonus effects available that they may to change the Link to&lt;br /&gt;
* When the player is satisfied with their selection, they can click the Reforge Link button to change the bonus on the Link (this will consume the Reforging Tool)&lt;br /&gt;
* Players can acquire Reforging Tools by spending Reward Points from Arena, Achievement, Faction, and Society Reward systems&lt;br /&gt;
* Players can also acquire Reforging Tools by spending gold at the Prevalia Market&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:masterychain-reforging.png|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mastery Chain Link Tome==&lt;br /&gt;
Players may purchase Mastery Chain Link Tomes from the Prevalia Market Merchant as a way to store various Mastery Chain Links they acquire.&lt;br /&gt;
&lt;br /&gt;
[[File:masterychainlinktome.png|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mastery Chain Replacement==&lt;br /&gt;
We have created a new Mastery Chain Technician NPC that will allows players to perform a one-time replacement on certain Mastery Chain Links. Access to the Mastery Chain Technician will be available for a limited duration (likely several weeks), and will typically be made after we have implemented major gameplay changes that impact the value of individual Mastery Chain Links (this gives players an opportunity to switch to different links if they no longer want them after the mechanics change). Players can find Mastery Chain Technicians, when they are available, at the Prevalia Exchange Office and Corpse Creek Bank areas&lt;br /&gt;
&lt;br /&gt;
We are initially introducing this NPC with the ability to replace ONLY the following links:&lt;br /&gt;
* Melee Weapon Aspect Chance&lt;br /&gt;
* Melee Weapon Aspect Effect&lt;br /&gt;
* Spell Aspect Chance&lt;br /&gt;
* Spell Aspect Effect&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:masterychainreplacement1.png|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* To begin replacement of Mastery Chain Links, say &amp;quot;Mastery&amp;quot; or &amp;quot;Chain&amp;quot; out loud near any Mastery Chain Technician in Prevalia or Corpse Creek&lt;br /&gt;
* Players must then target a Mastery Chain that is bound to them in their backpack or currently equipped&lt;br /&gt;
* If a player targets a Mastery Chain that has any of those valid Links installed, they will be shown a replacement window&lt;br /&gt;
* At the top of the menu, players will be able to select which link they wish to replace, and can use the Left/Right arrows to rotate between valid links installed&lt;br /&gt;
* At the bottom of the menu players can use the Left/Right arrows to select the new Link type they want to convert the existing link into (this will maintain the same Bronze/Silver/Gold material type)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:masterychainreplacement2.png|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Once a player is confident in their selection, they can click the &amp;quot;Replace Selected Link With New Link&amp;quot; button three times in a row to replace that individual link (players must do this multiple times if they have multiple links of the same type)&lt;br /&gt;
* This replacement is PERMANENT, and once a player has replaced a link with a new type, they will NOT be able to immediately revert it using this system&lt;br /&gt;
* If a player no longer has any replaceable type links in their Mastery Chain, the replacement menu will automatically close&lt;br /&gt;
* Note: If players have their Mastery Chain window open, they will need to double-click it to refresh any changes made to it via the Replacement system menu&lt;/div&gt;</summary>
		<author><name>Chase</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Template:SpellCircles&amp;diff=16329</id>
		<title>Template:SpellCircles</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Template:SpellCircles&amp;diff=16329"/>
		<updated>2022-05-30T21:11:20Z</updated>

		<summary type="html">&lt;p&gt;Chase: /* 7th Circle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===1st Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:iconspellcircle1.png]]&amp;lt;br /&amp;gt;First Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconclumsy.png|link=]]&amp;lt;br /&amp;gt;Clumsy&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (35% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Attack Speed and Casting Speed by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Dex by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcreatefood.png|link=]]&amp;lt;br /&amp;gt;Create Food&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a paltry-level food item&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconfeeblemind.png|link=]]&amp;lt;br /&amp;gt;Feeblemind&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (35% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Spell Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Int by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconheal.png|link=]]&amp;lt;br /&amp;gt;Heal&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Heals ((10 to 12) * (Magery / 100)) hit points to target&amp;lt;br /&amp;gt;PvP - 5 second cooldown for full Heal to return&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicarrow.png|link=]]&amp;lt;br /&amp;gt;Magic Arrow&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Has a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((6 to 12) * (Magery / 100) * (.75 + (.5 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((3 to 6) * (Magery / 100) * (.75 + (.25 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconnightsight.png|link=]]&amp;lt;br /&amp;gt;Night Sight&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Provides 60 minutes of light for a player in dark areas such as dungeons&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconreactivearmor.png|link=]]&amp;lt;br /&amp;gt;Reactive Armor&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Reduces damage taken from melee attacks by 20% until the maximum damage prevention amount has been reached&amp;lt;br /&amp;gt;Prevents a maximum of (20 * (Magery / 100)) + (40 * (Inscription Skill / 100)) total damage&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconweaken.png|link=]]&amp;lt;br /&amp;gt;Weaken&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (35% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Str by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 4 Mana&lt;br /&gt;
* Casting Time - 0.50 Seconds&lt;br /&gt;
* Min Required to Cast - 0 Magery&lt;br /&gt;
* 100% Success to Cast - 30 Magery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2nd Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:iconspellcircle2.png]]&amp;lt;br /&amp;gt;Second Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconagility.png|link=]]&amp;lt;br /&amp;gt;Agility&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases target&#039;s Dex by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcunning.png|link=]]&amp;lt;br /&amp;gt;Cunning&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases target&#039;s Int by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcure.png|link=]]&amp;lt;br /&amp;gt;Cure&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Chance to cure target based on [[Poisoning|Poison]] type&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconharm.png|link=]]&amp;lt;br /&amp;gt;Harm&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Has a damage delay of .05 seconds&amp;lt;br /&amp;gt;PvM - Deals ((12 to 18) * (Magery / 100) * (.75 + (.5 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP damage is based on distance to the target&lt;br /&gt;
* [Range 0-2] - Deals ((8 to 12) * (Magery / 100) * (.75 + (.25 * (Eval Int / 100)))) damage to target player&lt;br /&gt;
* [Range 3-4] - Deals ((4 to 6) * (Magery / 100) * (.75 + (.25 * (Eval Int / 100)))) damage to target player&lt;br /&gt;
* [Range 5+] - Deals ((2 to 3) * (Magery / 100) * (.75 + (.25 * (Eval Int / 100)))) damage to target player&lt;br /&gt;
&lt;br /&gt;
Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagictrap.png|link=]]&amp;lt;br /&amp;gt;Magic Trap&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | When cast on a pouch, will place a Magic Trap effect on it (the pouch will change color while Trapped)&amp;lt;br /&amp;gt;When cast on the caster themselves, will search backpack for an untrapped pouch and Magic Trap it&amp;lt;br /&amp;gt;When opening a pouch that is Magic Trapped, the player will take 1 damage and remove a Paralyze spell from the player&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicuntrap.png|link=]]&amp;lt;br /&amp;gt;Magic Untrap&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (30% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvP - When cast onto a player, will remove a Magic Trap spell effect from one pouch in that player&#039;s backpack&amp;lt;br /&amp;gt;A player may only be effected by this spell once every 10 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconprotection.png|link=]]&amp;lt;br /&amp;gt;Protection&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases caster&#039;s Armor Rating by (15 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Duration increased to (500% * (Inscription / 100)) of normal&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconstrength.png|link=]]&amp;lt;br /&amp;gt;Strength&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases the targets Str by (11 * (Magery / 100)) for 2 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 6 Mana&lt;br /&gt;
* Casting Time - 0.75 Seconds&lt;br /&gt;
* Min Required to Cast - 20 Magery&lt;br /&gt;
* 100% Success to Cast - 40 Magery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===3rd Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:iconspellcircle3.png]]&amp;lt;br /&amp;gt;Third Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconbless.png|link=]]&amp;lt;br /&amp;gt;Bless&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases target&#039;s Str, Dex, and Int by (11 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;On Followers, it grants 5% melee dmg, 5% spell dmg and 5% attack speed &amp;lt;br /&amp;gt;Duration increased to (500% * (Inscription / 100)) of normal&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconfireball.png|link=]]&amp;lt;br /&amp;gt;Fireball&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Hurls a fireball at the target with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((18 to 24) * (Magery / 100) * (.75 + (.5 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((9 to 12) * (Magery / 100) * (.75 + (.25 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagiclock.png|link=]]&amp;lt;br /&amp;gt;Magic Lock&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Magically locks selected container targets&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconpoison.png|link=]]&amp;lt;br /&amp;gt;Poison&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | [[Poisoning|Poison]] strength on selected target determined by Magery, Poisoning, and distance&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icontelekinesis.png|link=]]&amp;lt;br /&amp;gt;Telekinesis&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Players can cast the Telekinesis spell onto a creature to make the creature &amp;quot;Sticky&amp;quot; for explosion potions for the next 60 seconds &amp;lt;br/&amp;gt; (Note: containers cannot be opened with telekinesis anymore)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconteleport.png|link=]]&amp;lt;br /&amp;gt;Teleport&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Caster is transported to the target location, within 10 tiles and in line of sight&amp;lt;br /&amp;gt;PvP - 15 second cooldown between castings&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicunlock.png|link=]]&amp;lt;br /&amp;gt;Unlock&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Unlocks a magical or low level normal lock&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconwallofstone.png|link=]]&amp;lt;br /&amp;gt;Wall of Stone&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Creates an impassable and line-of-sight blocking wall for 15 seconds&amp;lt;br /&amp;gt;30 second cooldown between castings&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 9 Mana&lt;br /&gt;
* Casting Time - 1.00 Second&lt;br /&gt;
* Min Required to Cast - 30 Magery&lt;br /&gt;
* 100% Success to Cast - 50 Magery&lt;br /&gt;
&lt;br /&gt;
===4th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:iconspellcircle4.png]]&amp;lt;br /&amp;gt;Fourth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconarchcure.png|link=]]&amp;lt;br /&amp;gt;Arch Cure&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Attempts to cure self and all poisoned friendly targets within 6 tiles (will never flag player as criminal)&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconarchprotection.png|link=]]&amp;lt;br /&amp;gt;Arch Protection&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Increases the Armor Rating of self and all friendly targets within 6 tiles (should not flag the player as criminal)&amp;lt;br /&amp;gt;Armor Rating increase is 1 + (14 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Duration increased to (500% * (Inscription / 100)) of normal&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconcurse.png|link=]]&amp;lt;br /&amp;gt;Curse&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (20% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Attack Speed and Casting Speed by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Spell Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Reduces target creature&#039;s Melee Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Str, Dex, and Int by (11 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconfirefield.png|link=]]&amp;lt;br /&amp;gt;Fire Field&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Creates a wall of fire that damages all creatures and players walking over it or standing in it&amp;lt;br /&amp;gt;Resist chance is (25% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;PvM - Deals 4 damage (or 2 damage if creature makes a successful Magic Resist check)&amp;lt;br /&amp;gt;PvP - Deals 2 damage (or 1 damage if player makes a successful Magic Resist check)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icongreaterheal.png|link=]]&amp;lt;br /&amp;gt;Greater Heal&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Heals ((35 to 45) * (Magery / 100)) hit points to target&amp;lt;br /&amp;gt;If the target is [[Poisoning|Poisoned]], the amount of healing will be reduced&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconlightning.png|link=]]&amp;lt;br /&amp;gt;Lightning&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Strikes a target with a bolt of lightning with a damage delay of 0.15 seconds&amp;lt;br /&amp;gt;PvM - Deals ((24 to 30) * (Magery / 100) * (.75 + (.50 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((12 to 15) * (Magery / 100) * (.75 + (.25 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmanadrain.png|link=]]&amp;lt;br /&amp;gt;Mana Drain&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (20% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Will not stack with any other castings of Mana Drain or Mana Vampire on target&amp;lt;br /&amp;gt;Effect will be overridden by Mana Vampire if that is cast on target&amp;lt;br /&amp;gt;Players may drink a Magic Resist potion to nullify the effects of either Mana Drain or Mana Vampire on themselves&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Magic Resist by 20 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Magic Resist by 10 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconrecall.png|link=]]&amp;lt;br /&amp;gt;Recall&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Transports the player to a targeted rune location&amp;lt;br /&amp;gt;Within dungeons, players may only cast Recall within 8 tiles of a Golden Moongate&amp;lt;br /&amp;gt;Players may not Recall into a dungeon unless it is at a location that is within 8 tiles of a Golden Moongate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 11 Mana&lt;br /&gt;
* Casting Time - 1.25 Seconds&lt;br /&gt;
* Casting Time Recall - 2.00 Seconds&lt;br /&gt;
* Min Required to Cast - 40 Magery&lt;br /&gt;
* 100% Success to Cast - 60 Magery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===5th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:iconspellcircle5.png]]&amp;lt;br /&amp;gt;Fifth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconbladespirits.png|link=]]&amp;lt;br /&amp;gt;Blade Spirit&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a Blade Spirit which will pursue and attack the nearest creature&amp;lt;br /&amp;gt;Duration is (150 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;Duration is increased to (400% * (Spirit Speak / 100)) of normal&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icondispelfield.png|link=]]&amp;lt;br /&amp;gt;Dispel Field&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Destroys a player-created Moongate, Wall of Stone, Energy Field, Firefield or Poison Field&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconincognito.png|link=]]&amp;lt;br /&amp;gt;Incognito&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Randomizes the player&#039;s name, gender, skin tone, hair and facial hair&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmagicreflect.png|link=]]&amp;lt;br /&amp;gt;Magic Reflection&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Reflects the next hostile spell cast onto on the caster&amp;lt;br /&amp;gt;PvM - Has a ((100% - (Spell Circle * 10%)) * (Inscription Skill / 100)) chance to remain in place after reflecting a spell&amp;lt;br /&amp;gt;PvP - Has a (50% * (Inscription / 100)) chance to stay active and reflect a single additional spell before being nullified&amp;lt;br /&amp;gt;Will at most ever reflect 2 spells during PvP&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmindblast.png|link=]]&amp;lt;br /&amp;gt;Mind Blast&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Has a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((30 to 50) * (Magery / 100) * (.75 + (.5 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;Damage against creatures is increased by (Target&#039;s Armor Rating / 200%)&amp;lt;br /&amp;gt;PvP - Deals ((15 to 25) * (Magery / 100) * (.75 + (.25 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Damage is increased based on the target&#039;s Total Armor Meditation Penalty&amp;lt;br /&amp;gt;Damage increase amount is (25% * (Target&#039;s Mana Rate Reduction)) to a maximum of +50% damage&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconparalyze.png|link=]]&amp;lt;br /&amp;gt;Paralyze&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (15% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Paralyzes target creature for (30 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;PvP - Paralyzes target player for (10 * (Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconpoisonfield.png|link=]]&amp;lt;br /&amp;gt;Poison Field&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Walking over or standing in a Poison Field will [[Poisoning|Poison]] the player or creature unless it is resisted&amp;lt;br /&amp;gt;Resist chance is (15% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummoncreature.png|link=]]&amp;lt;br /&amp;gt;Summon Creature&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 1 control-slot creature under the control of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 14 Mana&lt;br /&gt;
* Casting Time - 1.50 Seconds&lt;br /&gt;
* Casting Time (Blade Spirits) - 6.00 Seconds&lt;br /&gt;
* Casting Time (Summon Creature) - 6.00 Seconds&lt;br /&gt;
* Min Required to Cast - 50 Magery&lt;br /&gt;
* 100% Success to Cast - 70 Magery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===6th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:iconspellcircle6.png]]&amp;lt;br /&amp;gt;Sixth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icondispel.png|link=]]&amp;lt;br /&amp;gt;Dispel&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Attempts to dispel a summoned creature&amp;lt;br /&amp;gt;PvP - When a player attempts to Dispel another player&#039;s Summoned Follower (with the Dispel or Mass Dispel spells) there is a (50% * (Controller&#039;s Printed Spirit Speak Skill / 100)) chance the Summoned Follower will ignore the dispel attempt (this applies to normal summons and Undead summons, so long as the controller has Spirit Speak skill)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconenergybolt.png|link=]]&amp;lt;br /&amp;gt;Energy Bolt&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Fires a bolt of magical force at the target with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((40 to 70) * (Magery / 100) * (.75 + (.5 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((20 to 35) * (Magery / 100) * (.75 + (.25 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconexplosion.png|link=]]&amp;lt;br /&amp;gt;Explosion&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Unleashes an explosive blast on the target with a damage delay of 2.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((40 to 70) * (Magery / 100) * (.75 + (.5 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;PvP - Deals ((20 to 35) * (Magery / 100) * (.75 + (.25 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconinvisibility.png|link=]]&amp;lt;br /&amp;gt;Invisibility&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Makes the target hidden for (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;Duration increased to (500% * (Inscription / 100)) of normal when caster is the target&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmark.png|link=]]&amp;lt;br /&amp;gt;Mark&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Allows player to bind a location to a Recall rune for future usage with the Recall/Gate spells&amp;lt;br /&amp;gt;Players may mark most locations with a few exceptions&amp;lt;br /&amp;gt;Within dungeons, players may only cast Mark at locations within 8 tiles of a Golden Moongate&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmasscurse.png|link=]]&amp;lt;br /&amp;gt;Mass Curse&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Casts the Curse spell on all non-friendly targets within 4 tiles (will never flag player as criminal)&amp;lt;br /&amp;gt;Resist chance for each target is (10% * (Magic Resist / 100))&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Melee Attack Speed and Casting Speed by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Reduces target creature&#039;s Spell and Melee Damage by (5% * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Str, Dex, and Int by (11 * (Magery / 100)) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconparalyzefield.png|link=]]&amp;lt;br /&amp;gt;Paralyze Field&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Paralyzes players or creatures who walk across it unless resisted&amp;lt;br /&amp;gt;Resist chance is (10% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Duration is (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;PvM - Paralyzes target creature for (30 * (Caster Magery / 100)) seconds&amp;lt;br /&amp;gt;PvP - Paralyzes target player for (10 * (Caster Magery / 100)) seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconreveal.png|link=]]&amp;lt;br /&amp;gt;Reveal&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Reveals all hidden targets within (3 * (Magery / 100)) tiles of the target location&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 20 Mana&lt;br /&gt;
* Casting Time - 1.75 Seconds&lt;br /&gt;
* Casting Time (Reveal) - 4.00 Seconds&lt;br /&gt;
* Min Required to Cast - 60 Magery&lt;br /&gt;
* 100% Success to Cast - 80 Magery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===7th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:iconspellcircle7.png]]&amp;lt;br /&amp;gt;Seventh Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconchainlightning.png|link=]]&amp;lt;br /&amp;gt;Chain Lightning&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Damages targets with series of lightning bolts with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((40 to 60) * (Magery / 100) * (.75 + (.5 * (Eval Int / 100)))) damage to creatures within 2 tiles of target&amp;lt;br /&amp;gt;PvP - Deals ((10-15) + (5 x Total Players Hit)) damage to players (up to a maximum of 30 per player) within 3 tiles of target&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconenergyfield.png|link=]]&amp;lt;br /&amp;gt;Energy Field&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Creates an impassable and line-of-sight blocking field for 30 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconflamestrike.png|link=]]&amp;lt;br /&amp;gt;Flame Strike&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Envelopes target in a column of flame with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((95 to 145) * (Magery / 100) * (.75 + (.5 * (Eval Int / 100)))) damage to target creature&amp;lt;br /&amp;gt;Damage against creatures is increased by an additional 75% (which is reflected in formula)&amp;lt;br /&amp;gt;PvP - Deals ((30 to 45) * (Magery / 100) * (.75 + (.25 * (Eval Int / 100)))) damage to target player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icongatetravel.png|link=]]&amp;lt;br /&amp;gt;Gate Travel&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Opens a gate to a location based on a selected rune&amp;lt;br /&amp;gt;Players may cast gate at most locations with a few exceptions&amp;lt;br /&amp;gt;Within dungeons players, may only cast gate within 8 tiles of a Golden Moongate&amp;lt;br /&amp;gt;Players may not gate into dungeons unless the target location is within 8 tiles of a Golden Moongate&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmanavampire.png|link=]]&amp;lt;br /&amp;gt;Mana Vampire&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Resist chance is (5% * (Magic Resist / 100))&amp;lt;br /&amp;gt;Will not stack with any other castings of Mana Drain or Mana Vampire on target&amp;lt;br /&amp;gt;Effect will be overridden by Mana Vampire if that is cast on target&amp;lt;br /&amp;gt;Players may drink a Magic Resist potion to nullify the effects of either Mana Drain or Mana Vampire on themselves&amp;lt;br /&amp;gt;PvM - Reduces target creature&#039;s Magic Resist by 50 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;PvP - Reduces target player&#039;s Magic Resist by 20 * (Magery / 100) for 2 minutes&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmassdispel.png|link=]]&amp;lt;br /&amp;gt;Mass Dispel&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | PvP - Destroys all non-friendly summoned entities within 4 tile radius of the target&amp;lt;br /&amp;gt;When a player attempts to Dispel another player&#039;s Summoned Follower (with the Dispel or Mass Dispel spells) there is a (50% * (Controller&#039;s Printed Spirit Speak Skill / 100)) chance the Summoned Follower will ignore the dispel attempt (this applies to normal summons and Undead summons, so long as the controller has Spirit Speak skill)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconmeteorswarm.png|link=]]&amp;lt;br /&amp;gt;Meteor Swarm&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a meteor swarm where damage is split between targets with a damage delay of 0.5 seconds&amp;lt;br /&amp;gt;PvM - Deals ((30 to 50) * (Magery / 100) * (.75 + (.5 * (Eval Int / 100)))) damage to creatures within 3 tiles of target&amp;lt;br /&amp;gt;PvP - Deals ((5-10) + (3 x Total Players Hit)) damage to players (up to a maximum of 25 per player) within 5 tiles of target&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconpolymorph.png|link=]]&amp;lt;br /&amp;gt;Polymorph&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Player can select a creature body for (120 * (Magery / 100)) seconds&amp;lt;br /&amp;gt;Additional creature body types may be unlocked for selection through [[Player Customizations]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 40 Mana&lt;br /&gt;
* Casting Time - 2.00 Seconds&lt;br /&gt;
* Casting Time (Gate Travel) - 4.00 Seconds&lt;br /&gt;
* Min Required to Cast - 70 Magery&lt;br /&gt;
* 100% Success to Cast - 90 Magery&lt;br /&gt;
&lt;br /&gt;
* Several other PvP changes were made to Chain Lightning and Meteor Swarm&lt;br /&gt;
** Chain Lightning and Meteor Swarm are no longer affected by the PvP Fizzle mechanic that would occur when multiple players cast the spell against the same target in a short window&lt;br /&gt;
** Chain Lightning and Meteor Swarm will now remove Magic Reflect from players in PvP, but will still only inflict 1 damage on the player on the specific spellcast that removes Magic Reflect from them&lt;br /&gt;
** If a player casts either Chain Lightning or Meteor Swarm, and hits any players, they will have a cooldown of 30 seconds before they may cast either spell again&lt;br /&gt;
** Chain Lightning also now has a 0.25 second Damage Delay similar to Lightning (previously was 0 delay)&lt;br /&gt;
** Meteor Swarm also now has a 0.5 second Damage delay similar to most other damaging spells (previously was 0 delay)&lt;br /&gt;
** Chain Lightning can hit up to a maximum of 8 Players&lt;br /&gt;
** Meteor Swarm can hit up to a maximum of 10 Players&lt;br /&gt;
&lt;br /&gt;
*PvP Flamestrike&lt;br /&gt;
** Whenever a player is hit by a Flamestrike spell in PvP from another player, it starts a 1 second duration &amp;quot;Flamestrike Window&amp;quot;&lt;br /&gt;
** If another player targets that same player with a Flamestrike spell while a &amp;quot;Flamestrike Window&amp;quot; is still in place on the target, the Flamestrike Window&#039;s duration resets, and a cumulative 10% Fizzle chance is applied to their spell and any future Flamestrikes in that window on the same target&lt;br /&gt;
** If 1 second passes where a player is not targeted by a Flamestrike spell, the Flamestrike Window against them expires and the cumulative fizzle chance for flamestrikes on them resets back to 0%&lt;br /&gt;
** A player who fizzles a Flamestrike spell due to this mechanic will receive a &amp;quot;Your flamestrike fizzles amidst the chaos of battle&amp;quot; system message&lt;br /&gt;
** Example:&lt;br /&gt;
*** Player 1 casts Flamestrike on target: Flamestrike is resolved as normal and a Flamestrike Window starts&lt;br /&gt;
*** 0.1 seconds later Player 2 casts Flamestrike on same target: Flamestrike Window resets and player has a 10% chance that their Flamestrike fizzles&lt;br /&gt;
*** 0.2 seconds later Player 3 casts Flamestrike on same target: Flamestrike Window resets and player has 20% chance that their Flamestrike fizzles&lt;br /&gt;
*** And so on...&lt;br /&gt;
&lt;br /&gt;
===8th Circle===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:iconspellcircle8.png]]&amp;lt;br /&amp;gt;Eighth Circle&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconearthquake.png|link=]]&amp;lt;br /&amp;gt;Earthquake&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Shakes the earth and causes instant damage to all nearby&amp;lt;br /&amp;gt;PvM - Deals ((20 to 30) * (Magery / 100) * (.75 + (.5 * (Eval Int / 100)))) to all creatures within 8 tiles&amp;lt;br /&amp;gt;PvP - Deals damage to each player equal to 50% of their current hitpoints within 8 tiles&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconenergyvortex.png|link=]]&amp;lt;br /&amp;gt;Energy Vortex&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Energy Vortex which will pursue and attack the nearest creature&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconresurrection.png|link=]]&amp;lt;br /&amp;gt;Resurrection&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Allows the player to Resurrect another player or their own tamed and bonded followers&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Wizard&#039;s Grimoire#Spell Tier Upgrades|Wizard&#039;s Grimoire]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonair.png|link=]]&amp;lt;br /&amp;gt;Air Elemental&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Air Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummondaemon.png|link=]]&amp;lt;br /&amp;gt;Summon Daemon&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Daemon under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonearth.png|link=]]&amp;lt;br /&amp;gt;Earth Elemental&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Earth Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonfire.png|link=]]&amp;lt;br /&amp;gt;Fire Elemental&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Fire Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:iconsummonwater.png|link=]]&amp;lt;br /&amp;gt;Water Elemental&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Summons a 2 control-slot Water Elemental under the command of the player&amp;lt;br /&amp;gt;Can be upgraded for PvM with a [[Spirit Speaking#Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Mana Cost - 50 Mana&lt;br /&gt;
* Casting Time - 2.50 Seconds&lt;br /&gt;
* Casting Time (Resurrection) - 5.00 Seconds&lt;br /&gt;
* Casting Time (Earthquake) - 3.00 Seconds&lt;br /&gt;
* Casting Time (Summons) - 6.00 Seconds&lt;br /&gt;
* Min Required to Cast - 80 Magery&lt;br /&gt;
* 100% Success to Cast - 100 Magery&lt;/div&gt;</summary>
		<author><name>Chase</name></author>
	</entry>
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