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	<id>http://wiki.uooutlands.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Garret</id>
	<title>UO Outlands Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.uooutlands.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Garret"/>
	<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/Special:Contributions/Garret"/>
	<updated>2026-05-19T14:14:45Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Resisting_Spells&amp;diff=29302</id>
		<title>Resisting Spells</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Resisting_Spells&amp;diff=29302"/>
		<updated>2025-07-18T15:11:44Z</updated>

		<summary type="html">&lt;p&gt;Garret: /* Training */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Skills]]&lt;br /&gt;
==Description==&lt;br /&gt;
* The Resisting Spells skill reduces incoming spell damage. Provides a chance for creature-based damage to not interrupt the player&#039;s spellcasts. When a player is hit by a spell (including from themselves) they will receive a &#039;spell siphon&#039; effect that increases their Swing Speed, Mana Refund Chance, and Damage Resistance for the next 60 minutes.&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* Spell damage taken is reduced by a minimum of (12.5% * (Magic Resist Skill / 100)) (PvM/PvP)&lt;br /&gt;
* Spell damage taken is reduced by a maximum of (37.5% * (Magic Resist Skill / 100)) (PvM/PvP)&lt;br /&gt;
* The chance to resist any hostile spell with a non-damaging effect such as Curse or Poison is ((40% - (Spell Circle * 5%)) * (Magic Resist Skill / 100))&lt;br /&gt;
* Provides players with a (Effective Magic Resist Skill / 100%)) chance to avoid Spell Interruption from Creature/Environment Damage&lt;br /&gt;
&lt;br /&gt;
==Spell Absorption (PvM)==&lt;br /&gt;
* In addition to normal spell damage reduction for Magic Resist, players now have a (25% * (Magic Resist Skill / 100)) chance to Absorb a spell cast by a creature&lt;br /&gt;
* Absorbed spells will display with a pink/purple orb effect (similar to parrying)&lt;br /&gt;
* An absorbed spell has its damage reduced by 75% (similar to the parrying effect)&lt;br /&gt;
&lt;br /&gt;
==Spell Siphon (PvM)==&lt;br /&gt;
* The first time a player is hit by a Spell (from any player/creature) every 5 minutes, they will receive a Spell Siphon effect that applies bonuses against creatures for 60 minutes. (does not stack)&lt;br /&gt;
* If a player is hit with further spells while having the Spell Siphon bonus active, the duration will not be renewed.&lt;br /&gt;
* Players will receive a &amp;quot;Your spell siphon bonus has expired&amp;quot; notification after 60 minutes have passed.&lt;br /&gt;
* The bonuses for having an active Spell Siphon effect are as follows and affect PvM only:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;Swing Speed increased by (10% * (Effective Magic Resist Skill / 100))&lt;br /&gt;
Mana Refund Chance increased by (10% * (Effective Magic Resist Skill / 100))&lt;br /&gt;
Damage Resistance increased by (10% * (Effective Magic Resist Skill / 100))&amp;lt;/Pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Spell Resist/Non-Damaging Spell Chance Reduction Chance==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Resisting Spells Skill&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Damage Reduction (%)&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Non-Damaging Spell Resist Chance (%)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | PvM Spell &amp;lt;br /&amp;gt;Absorption &amp;lt;br /&amp;gt;Chance (%)&lt;br /&gt;
|-&lt;br /&gt;
! Minimum&lt;br /&gt;
! Maximum&lt;br /&gt;
! Circle 1&lt;br /&gt;
! Circle 2&lt;br /&gt;
! Circle 3&lt;br /&gt;
! Circle 4&lt;br /&gt;
! Circle 5&lt;br /&gt;
! Circle 6&lt;br /&gt;
! Circle 7&lt;br /&gt;
! Circle 8&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| 0.00&lt;br /&gt;
| 0.00&lt;br /&gt;
| 0.0&lt;br /&gt;
| 0.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 0.0&lt;br /&gt;
| 0.0&lt;br /&gt;
| 0.0&lt;br /&gt;
| 0.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 0.0&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 1.25&lt;br /&gt;
| 3.75&lt;br /&gt;
| 3.5&lt;br /&gt;
| 3.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 2.0&lt;br /&gt;
| 1.5&lt;br /&gt;
| 1.0&lt;br /&gt;
| 0.5&lt;br /&gt;
| N/A&lt;br /&gt;
| 2.5&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 2.50&lt;br /&gt;
| 7.50&lt;br /&gt;
| 7.0&lt;br /&gt;
| 6.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 4.0&lt;br /&gt;
| 3.0&lt;br /&gt;
| 2.0&lt;br /&gt;
| 1.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 5.0&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
| 3.75&lt;br /&gt;
| 11.25&lt;br /&gt;
| 10.5&lt;br /&gt;
| 9.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 6.0&lt;br /&gt;
| 4.5&lt;br /&gt;
| 3.0&lt;br /&gt;
| 1.5&lt;br /&gt;
| N/A&lt;br /&gt;
| 7.5&lt;br /&gt;
|-&lt;br /&gt;
| 40&lt;br /&gt;
| 5.00&lt;br /&gt;
| 15.00&lt;br /&gt;
| 14.0&lt;br /&gt;
| 12.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 8.0&lt;br /&gt;
| 6.0&lt;br /&gt;
| 4.0&lt;br /&gt;
| 2.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 10.0&lt;br /&gt;
|-&lt;br /&gt;
| 50&lt;br /&gt;
| 6.25&lt;br /&gt;
| 18.75&lt;br /&gt;
| 17.5&lt;br /&gt;
| 15.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 10.0&lt;br /&gt;
| 7.5&lt;br /&gt;
| 5.0&lt;br /&gt;
| 2.5&lt;br /&gt;
| N/A&lt;br /&gt;
| 12.5&lt;br /&gt;
|-&lt;br /&gt;
| 60&lt;br /&gt;
| 7.50&lt;br /&gt;
| 22.50&lt;br /&gt;
| 21.0&lt;br /&gt;
| 18.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 12.0&lt;br /&gt;
| 9.0&lt;br /&gt;
| 6.0&lt;br /&gt;
| 3.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 15.0&lt;br /&gt;
|-&lt;br /&gt;
| 70&lt;br /&gt;
| 8.75&lt;br /&gt;
| 26.25&lt;br /&gt;
| 24.5&lt;br /&gt;
| 21.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 14.0&lt;br /&gt;
| 10.5&lt;br /&gt;
| 7.0&lt;br /&gt;
| 3.5&lt;br /&gt;
| N/A&lt;br /&gt;
| 17.5&lt;br /&gt;
|-&lt;br /&gt;
| 80&lt;br /&gt;
| 10.00&lt;br /&gt;
| 30.00&lt;br /&gt;
| 28.0&lt;br /&gt;
| 24.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 16.0&lt;br /&gt;
| 12.0&lt;br /&gt;
| 8.0&lt;br /&gt;
| 4.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 20.0&lt;br /&gt;
|-&lt;br /&gt;
| 90&lt;br /&gt;
| 11.25&lt;br /&gt;
| 33.75&lt;br /&gt;
| 31.5&lt;br /&gt;
| 27.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 18.0&lt;br /&gt;
| 13.5&lt;br /&gt;
| 9.0&lt;br /&gt;
| 4.5&lt;br /&gt;
| N/A&lt;br /&gt;
| 22.5&lt;br /&gt;
|-&lt;br /&gt;
| 100&lt;br /&gt;
| 12.50&lt;br /&gt;
| 37.50&lt;br /&gt;
| 35.0&lt;br /&gt;
| 30.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 20.0&lt;br /&gt;
| 15.0&lt;br /&gt;
| 10.0&lt;br /&gt;
| 5.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 25.0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
* Resisting Spells can be trained in one of two ways; By casting on yourself or Getting cast on by mobs&lt;br /&gt;
** Casting on yourself is much slower then being cast upon by mobs, but can be macroed AFK.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Note for option 1:&amp;lt;/span&amp;gt; Spells must either be cast by yourself (on yourself) or by a friendly Player (same guild / alliance), the skill wont gain otherwise.&lt;br /&gt;
&lt;br /&gt;
* Skill Gain chance is much higher if the spell is cast by a creature&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! colspan=2|Activity&lt;br /&gt;
|-&lt;br /&gt;
| 0-50&lt;br /&gt;
| colspan=2|[[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]&lt;br /&gt;
|-&lt;br /&gt;
| 50-60&lt;br /&gt;
|Run through a Fire Field&lt;br /&gt;
|rowspan=3|Let magical creatures cast on you in the [[New Player Dungeon]]&lt;br /&gt;
|-&lt;br /&gt;
| 60-70&lt;br /&gt;
|Run through a Poison Field&lt;br /&gt;
|-&lt;br /&gt;
| 70-80&lt;br /&gt;
| Cast Circle 6 Damaging Spells on yourself in shelter/ Run through a Paralyze field&lt;br /&gt;
|-&lt;br /&gt;
| 80-90&lt;br /&gt;
| Cast Circle 7 Spells on yourself&lt;br /&gt;
|rowspan=2|Let magical creatures cast on you.&lt;br /&gt;
|-&lt;br /&gt;
| 90-100&lt;br /&gt;
| Have another allied character hit you with Earthquake&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Parrying&amp;diff=29301</id>
		<title>Parrying</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Parrying&amp;diff=29301"/>
		<updated>2025-07-18T15:10:43Z</updated>

		<summary type="html">&lt;p&gt;Garret: /* Training */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Skills]]&lt;br /&gt;
==Description==&lt;br /&gt;
* The Parrying skill gives players a large chance to dramatically reduce the damage of incoming melee attacks and spells, while wielding either shields or two-handed weapons. Additionally, players can use Parrying to Taunt creatures, turning their aggression toward the taunting player (and away from allies).&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* Players may parry melee attacks with shields, two-handed weapons, wrestling weapons and [[Parry Dagger|parry daggers]].&lt;br /&gt;
* Weapon parrying will result in the weapon taking durability damage similar to shields, albeit at a reduced rate&lt;br /&gt;
* Players with both 80 [[Magery]] and 80 Parrying or greater may cast spells and meditate with a shield (meditation rate will still be affected by the shield&#039;s meditation penalty)&lt;br /&gt;
* Players with 80 Parrying and 80 [[Tactics]] or 80 [[Wrestling]] can use a Codex of Parrying&lt;br /&gt;
* Armor rating provided from shields is (50% * Shield Base AR) + (50% * Shield Base AR * (Parrying Skill / 100))&lt;br /&gt;
* Provides a (50% * (Effective Parry Skill / 100)) reduction to Stamina losses that occur due to taking damage&lt;br /&gt;
&lt;br /&gt;
==Parrying Attacks==&lt;br /&gt;
===Parrying Melee Attacks===&lt;br /&gt;
* Chance to parry a melee attack is (50% * (Parrying Skill / 100))&lt;br /&gt;
* Successfully parrying an attack from another player or creature will reduce its damage by 75%&lt;br /&gt;
* Successfully parrying an attack from another player, while wielding a two-handed weapon, will reduce its damage by only 50% however&lt;br /&gt;
&lt;br /&gt;
===Parrying Spells===&lt;br /&gt;
* Players have a (25% * (Parrying Skill / 100)) chance to parry a spell cast by a creature&lt;br /&gt;
* Successfully parrying a spell from a creature will reduce its damage by 75%&lt;br /&gt;
* You cannot parry spells in PVP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Taunt==&lt;br /&gt;
* Players may attempt to Taunt by typing [Taunt or by shift-clicking themselves and selecting the &amp;quot;Taunt&amp;quot; entry&lt;br /&gt;
* Players can elect to target a specific creature to taunt, or they may taunt all nearby creatures by selecting themselves or the ground&lt;br /&gt;
* If the player successfully passes a Parry skill check, they will perform a Taunt&lt;br /&gt;
* Players can only make one Taunt attempt every 15 seconds&lt;br /&gt;
&lt;br /&gt;
===Directed Taunt===&lt;br /&gt;
* Lasts for 15 seconds&lt;br /&gt;
* Drastically increases player&#039;s Aggro to the targeted creature&lt;br /&gt;
* Provides an Effective Armor Rating bonus of (25 * (Effective Parry Skill / 100)) against all creatures&lt;br /&gt;
&lt;br /&gt;
===Area Taunt===&lt;br /&gt;
* Lasts for 15 seconds&lt;br /&gt;
* Drastically increases player&#039;s Aggro to all nearby creatures&lt;br /&gt;
* Provides an Effective Armor Rating bonus of (25 * (Effective Parry Skill / 100)) against all creatures&lt;br /&gt;
&lt;br /&gt;
[[File:shieldtaunt-direct1.gif|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Codex==&lt;br /&gt;
{{Main|Weapon and Parry Codex}}&lt;br /&gt;
&lt;br /&gt;
* Players with 80 Parrying and 80 Tactics or 80 Wrestling can use a Codex of Parrying to further reduce damage taken.&lt;br /&gt;
&lt;br /&gt;
{{ShieldCodex}}&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! Activity&lt;br /&gt;
|-&lt;br /&gt;
| 0-50&lt;br /&gt;
| [[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]&lt;br /&gt;
|-&lt;br /&gt;
| 50-80&lt;br /&gt;
| Passively when damage is dealt to the player while in the [[New Player Dungeon]] while a shield or two handed Weapon is equipped&lt;br /&gt;
|-&lt;br /&gt;
| 80-100&lt;br /&gt;
| Gather low level Creatures (graveyards or pets in cities for example) and let them hit you&amp;lt;br&amp;gt;Have another character hit you with a training weapon (much slower).&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Mining&amp;diff=29300</id>
		<title>Mining</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Mining&amp;diff=29300"/>
		<updated>2025-07-17T08:49:22Z</updated>

		<summary type="html">&lt;p&gt;Garret: /* Harvesting Colored Ore */ adjusted avarite mining chance to fit the formula&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Skills]][[Category:Crafting]]&lt;br /&gt;
==Description==&lt;br /&gt;
* The Mining skill allows players to use a pickaxe to harvest ore from the sides of mountains and the floors of caves. Ore can then be smelted into ingots using forges found in towns, caves, or player houses. Ingots are a valuable resource used by Blacksmiths and Tinkerers.&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Players can harvest Ore using a Pickaxe. Mining always uses [[Smart Harvest]], by double clicking a pickaxe you automatically try to harvest all nearby nodes. There is a random chance to harvest colored ore if the player meets the material&#039;s skill requirement.&lt;br /&gt;
&lt;br /&gt;
* Mining within town regions is blocked, except for Shelter Island with a young player status. &lt;br /&gt;
* Nodes are randomized when they respawn and have a chance to uncover colored ore&lt;br /&gt;
* Colored pickaxes increase the chance to mine ore successfully&lt;br /&gt;
* The chance for a node to be of a rarer color is not affected by other parameters&lt;br /&gt;
* If you don&#039;t have the required skill to mine the ore color of the current node, you will find the highest color or you can mine instead&lt;br /&gt;
* Whenever a player Recalls, Travels via Moongate, or Hikes, they will have a 60 second delay before they can attempt to Harvest again&lt;br /&gt;
** Same applies after teleporting or using an Adventurer&#039;s Rope&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvesting Colored Ore==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Ore&lt;br /&gt;
! Skill&lt;br /&gt;
! Success Chance&lt;br /&gt;
! 120 Skill + Best Pickaxe&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_iron.png|link=]]&amp;lt;br /&amp;gt;Iron&lt;br /&gt;
| 0&lt;br /&gt;
| (((Mining Skill - 0) / 1) * (1 + Tool Bonus))&lt;br /&gt;
| 100% Chance to Mine&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_dullcopper.png|link=]]&amp;lt;br /&amp;gt;Dull Copper&lt;br /&gt;
| 65&lt;br /&gt;
| (((Mining Skill - 25) / .8) * (1 + Tool Bonus))&lt;br /&gt;
| 100% Chance to Mine&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_shadowiron.png|link=]]&amp;lt;br /&amp;gt;Shadow Iron&lt;br /&gt;
| 70&lt;br /&gt;
| (((Mining Skill - 30) / .8) * (1 + Tool Bonus))&lt;br /&gt;
| 100% Chance to Mine&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_copper.png|link=]]&amp;lt;br /&amp;gt;Copper&lt;br /&gt;
| 75&lt;br /&gt;
| (((Mining Skill - 35) / .8) * (1 + Tool Bonus))&lt;br /&gt;
| 100% Chance to Mine&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_bronze.png|link=]]&amp;lt;br /&amp;gt;Bronze&lt;br /&gt;
| 80&lt;br /&gt;
| (((Mining Skill - 40) / .8) * (1 + Tool Bonus))&lt;br /&gt;
| 100% Chance to Mine&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_gold.png|link=]]&amp;lt;br /&amp;gt;Gold&lt;br /&gt;
| 85&lt;br /&gt;
| (((Mining Skill - 45) / .8) * (1 + Tool Bonus))&lt;br /&gt;
| 100% Chance to Mine&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_agapite.png|link=]]&amp;lt;br /&amp;gt;Agapite&lt;br /&gt;
| 90&lt;br /&gt;
| (((Mining Skill - 50) / .8) * (1 + Tool Bonus))&lt;br /&gt;
| 100% Chance to Mine&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_verite.png|link=]]&amp;lt;br /&amp;gt;Verite&lt;br /&gt;
| 95&lt;br /&gt;
| (((Mining Skill - 55) / .8) * (1 + Tool Bonus))&lt;br /&gt;
| 100% Chance to Mine&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_valorite.png|link=]]&amp;lt;br /&amp;gt;Valorite&lt;br /&gt;
| 99&lt;br /&gt;
| (((Mining Skill - 59) / .8) * (1 + Tool Bonus))&lt;br /&gt;
| 96% chance to Mine&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_avarite.png|link=]]&amp;lt;br /&amp;gt;Avarite&lt;br /&gt;
| 110&lt;br /&gt;
| (((Mining Skill - 65) / .8) * (1 + Tool Bonus))&lt;br /&gt;
| 86.625% Chance to Mine&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Base chances for players to discover colored ores are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Ore&lt;br /&gt;
! Base Chance&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_iron.png|link=]]&amp;lt;br /&amp;gt;Iron&lt;br /&gt;
| 82%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_dullcopper.png|link=]]&amp;lt;br /&amp;gt;Dull Copper&lt;br /&gt;
| 4.0%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_shadowiron.png|link=]]&amp;lt;br /&amp;gt;Shadow Iron&lt;br /&gt;
| 3.5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_copper.png|link=]]&amp;lt;br /&amp;gt;Copper&lt;br /&gt;
| 3.0%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_bronze.png|link=]]&amp;lt;br /&amp;gt;Bronze&lt;br /&gt;
| 2.5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_gold.png|link=]]&amp;lt;br /&amp;gt;Gold&lt;br /&gt;
| 2.0%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_agapite.png|link=]]&amp;lt;br /&amp;gt;Agapite&lt;br /&gt;
| 1.5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_verite.png|link=]]&amp;lt;br /&amp;gt;Verite&lt;br /&gt;
| 1.0%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_valorite.png|link=]]&amp;lt;br /&amp;gt;Valorite&lt;br /&gt;
| 0.5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_avarite.png|link=]]&amp;lt;br /&amp;gt;Avarite&lt;br /&gt;
| 0.25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Colored Pickaxes==&lt;br /&gt;
Players using exceptional and colored material pickaxes will receive a Tool Bonus to their harvesting success chances as follows (with all applicable bonuses stacking):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Material&lt;br /&gt;
! Tool Bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[File:tinkering_pickaxe_iron.jpg|link=]]&amp;lt;br /&amp;gt;Exceptional&lt;br /&gt;
| 0.04&lt;br /&gt;
|-&lt;br /&gt;
| [[File:tinkering_pickaxe_iron.jpg|link=]]&amp;lt;br /&amp;gt;Mastercrafted&lt;br /&gt;
| 0.04&lt;br /&gt;
|-&lt;br /&gt;
| [[File:tinkering_pickaxe_dullcopper.jpg|link=]]&amp;lt;br /&amp;gt;Dull Copper&lt;br /&gt;
| 0.02&lt;br /&gt;
|-&lt;br /&gt;
| [[File:tinkering_pickaxe_shadowiron.jpg|link=]]&amp;lt;br /&amp;gt;Shadow Iron&lt;br /&gt;
| 0.04&lt;br /&gt;
|-&lt;br /&gt;
| [[File:tinkering_pickaxe_copper.jpg|link=]]&amp;lt;br /&amp;gt;Copper&lt;br /&gt;
| 0.06&lt;br /&gt;
|-&lt;br /&gt;
| [[File:tinkering_pickaxe_bronze.jpg|link=]]&amp;lt;br /&amp;gt;Bronze&lt;br /&gt;
| 0.08&lt;br /&gt;
|-&lt;br /&gt;
| [[File:tinkering_pickaxe_gold.jpg|link=]]&amp;lt;br /&amp;gt;Gold&lt;br /&gt;
| 0.10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:tinkering_pickaxe_agapite.jpg|link=]]&amp;lt;br /&amp;gt;Agapite&lt;br /&gt;
| 0.12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:tinkering_pickaxe_verite.jpg|link=]]&amp;lt;br /&amp;gt;Verite&lt;br /&gt;
| 0.14&lt;br /&gt;
|-&lt;br /&gt;
| [[File:tinkering_pickaxe_valorite.jpg|link=]]&amp;lt;br /&amp;gt;Valorite&lt;br /&gt;
| 0.16&lt;br /&gt;
|-&lt;br /&gt;
|| [[File:tinkering_pickaxe_avarite.jpg|link=]]&amp;lt;br /&amp;gt;Avarite&lt;br /&gt;
| 0.18&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Smelting==&lt;br /&gt;
* Players may double-click Ore if they are within 2 tiles of a forge to smelt into Ingots&lt;br /&gt;
* Players may double-click Ore that is on a Pack Animal if they are within 2 tiles of a forge to smelt it&lt;br /&gt;
* Smelting Ore will produce 2 Ingots&lt;br /&gt;
* You cannot smelt ore that you do not have sufficient Mining skill to mine yourself&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:crafting-mining-smeltingore.png|link=]]&lt;br /&gt;
&lt;br /&gt;
==Ore Resource Maps==&lt;br /&gt;
* When using Ore Maps, search radius is increased by (100% * (Mining Skill / 100))&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:resourcemap-miningupaspota.gif|link=]]&lt;br /&gt;
&lt;br /&gt;
==PvM Bonus==&lt;br /&gt;
* When attacking with a [[Mace Fighting|Macing]] weapon, add [[Base Weapon Damage]] * (25% * (Mining Skill / 100)) damage per hit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==PvP Bonus==&lt;br /&gt;
* When attacking with a [[Mace Fighting|Macing]] weapon, add [[Base Weapon Damage]] * (10% * (Mining Skill / 100)) damage per hit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! Activity&lt;br /&gt;
|-&lt;br /&gt;
| 0-50&lt;br /&gt;
| [[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]&lt;br /&gt;
|-&lt;br /&gt;
| 50-100&lt;br /&gt;
| Mine overworld areas with a Pickaxe&lt;br /&gt;
|-&lt;br /&gt;
| 100-105&lt;br /&gt;
| Mining Colored Ore will have a chance of skill gain&lt;br /&gt;
|-&lt;br /&gt;
| 105-110&lt;br /&gt;
| Mining Colored Ore EXCEPT dull copper will have a chance of skill gain&lt;br /&gt;
|-&lt;br /&gt;
| 110-120&lt;br /&gt;
| Mining Colored Ore EXCEPT dull copper and shadow iron will have a chance of skill gain&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Shelter_Island&amp;diff=29194</id>
		<title>Shelter Island</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Shelter_Island&amp;diff=29194"/>
		<updated>2025-07-08T12:54:36Z</updated>

		<summary type="html">&lt;p&gt;Garret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:World]][[Category:New Player]]&lt;br /&gt;
==Welcome to Shelter Island==&lt;br /&gt;
&lt;br /&gt;
* When players create a &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;new character&amp;lt;/b&amp;gt;, they begin on &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;Shelter Island&amp;lt;/b&amp;gt; and are given &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;Young&amp;lt;/b&amp;gt; status&lt;br /&gt;
* Players who &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;log into&amp;lt;/b&amp;gt; the game on &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;Shelter Island&amp;lt;/b&amp;gt; and have &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;Young&amp;lt;/b&amp;gt; status active, will have a &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;&amp;quot;Welcome to Shelter Island Menu&amp;quot;&amp;lt;/b&amp;gt; pop up&lt;br /&gt;
* On this menu players can click the &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;&amp;quot;View Tutorial Videos for Ultima Online and Outlands&amp;quot;&amp;lt;/b&amp;gt; button to learn gameplay basics&lt;br /&gt;
* On this menu players can also click the &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;&amp;quot;Learn More about Young Status and Shelter Island&amp;quot;&amp;lt;/b&amp;gt; button to learn how &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;Young&amp;lt;/b&amp;gt; status works, as well the features of &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;Shelter Island&amp;lt;/b&amp;gt; (including &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;New Player Dungeon&amp;lt;/b&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
[[File:shelter 01.png|link=]]&lt;br /&gt;
&lt;br /&gt;
==Shelter Island==&lt;br /&gt;
&lt;br /&gt;
* All characters created on Outlands begin on &amp;lt;b style=&amp;quot;color: #fff;&amp;quot;&amp;gt;Shelter Island&amp;lt;/b&amp;gt;&lt;br /&gt;
* Shelter Island contains most of the features of a normal town, with a few exceptions (listed below)&lt;br /&gt;
&lt;br /&gt;
[[File:Town_ShelterIsland_Framed.png|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rules for Shelter Island==&lt;br /&gt;
* Players &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;cannot&amp;lt;/b&amp;gt; perform &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;hostile actions against other players&amp;lt;/b&amp;gt; while on Shelter Island&lt;br /&gt;
* Players must have &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;Young&amp;lt;/b&amp;gt; status in order to access the &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;Bank&amp;lt;/b&amp;gt; on Shelter Island&lt;br /&gt;
* Players must have &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;Young&amp;lt;/b&amp;gt; status in order to buy or sell from &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;Vendors&amp;lt;/b&amp;gt; on Shelter Island&lt;br /&gt;
&lt;br /&gt;
==Skill Gain==&lt;br /&gt;
* Players cannot increase any &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;Skill&amp;lt;/b&amp;gt; beyond &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;80&amp;lt;/b&amp;gt; while on Shelter Island&lt;br /&gt;
&lt;br /&gt;
==Harvesting==&lt;br /&gt;
* With the exception of Skinning corpses, players can &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;only harvest resources&amp;lt;/b&amp;gt; on Shelter Island if they have Young status&lt;br /&gt;
* Resource amounts when &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;Skinning&amp;lt;/b&amp;gt; corpses is &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;reduced to 50% of normal&amp;lt;/b&amp;gt; on Shelter Island&lt;br /&gt;
* Player &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;chances to harvest&amp;lt;/b&amp;gt; resources (Mining/Lumberjacking/Fishing) are &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;reduced to 50% of normal&amp;lt;/b&amp;gt; on Shelter Island (e.g., 22% mining success becomes 11%)&lt;br /&gt;
&lt;br /&gt;
==New Player Dungeon==&lt;br /&gt;
* On the Northwest side of Shelter Island, players can find the &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;New Player Dungeon&amp;lt;/b&amp;gt;&lt;br /&gt;
* The New Player Dungeon is a unique dungeon that focuses on &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;Skill Gain&amp;lt;/b&amp;gt; and low-threat Monsters&lt;br /&gt;
* New Player Dungeon is &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;considered to be part of Shelter Island&amp;lt;/b&amp;gt; for Skill Gain and Young player handling&lt;br /&gt;
&lt;br /&gt;
[[File:shelter 02.png|link=]]&lt;br /&gt;
&lt;br /&gt;
==New Player Dungeon Mechanics==&lt;br /&gt;
* &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;Skill Gain&amp;lt;/b&amp;gt; inside of the New Player Dungeon is increased by &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;400% of normal&amp;lt;/b&amp;gt; (with the exception of Crafting / Harvesting skills)&lt;br /&gt;
* Gold amounts on creatures are &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;reduced to 75% of normal&amp;lt;/b&amp;gt; (i.e. 25% penalty)&lt;br /&gt;
* &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;Special Items&amp;lt;/b&amp;gt; (Treasure maps, Arcane scrolls, etc) and &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;Rare Items&amp;lt;/b&amp;gt; (Mastercrafted Diagrams, Rare Cloth, etc) will &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;not occur&amp;lt;/b&amp;gt; as loot in the New Player Dungeon&lt;br /&gt;
* Players &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;cannot earn Experience&amp;lt;/b&amp;gt; towards Aspects, Codexes, Mastery Chains, etc inside of New Player Dungeon&lt;br /&gt;
&lt;br /&gt;
[[File:shelter 03.png|link=]]&lt;br /&gt;
&lt;br /&gt;
==Young Status and Newbied Items==&lt;br /&gt;
* Most of the equipment players are given during character creation (Weapons, Armor, Tools, etc) will be granted &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;[Newbied]&amp;lt;/b&amp;gt; status so long as the player still has &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;Young&amp;lt;/b&amp;gt; status active&lt;br /&gt;
* Any item labeled as &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;[Newbied]&amp;lt;/b&amp;gt; will &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;not fall to the player&#039;s corpse&amp;lt;/b&amp;gt; if they should &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;die&amp;lt;/b&amp;gt;&lt;br /&gt;
* When a player &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;loses Young status&amp;lt;/b&amp;gt;, all of their &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;[Newbied] items&amp;lt;/b&amp;gt; will become normal and will now &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;fall to their corpse if they die&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:shelter 04.png|link=]]&lt;br /&gt;
&lt;br /&gt;
==Blessed Items==&lt;br /&gt;
* Some items given during character creation (or acquired later) will have &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;[Blessed]&amp;lt;/b&amp;gt; status and will &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;never fall to a player&#039;s corpse on death&amp;lt;/b&amp;gt; (regardless of Young status)&lt;br /&gt;
&lt;br /&gt;
[[File:shelter 05.png|link=]]&lt;br /&gt;
&lt;br /&gt;
==Leaving Shelter Island and Losing Young Status==&lt;br /&gt;
* Players will maintain Young status &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;until they leave the Shelter Island&amp;lt;/b&amp;gt;&lt;br /&gt;
* Players can &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;leave Shelter Island&amp;lt;/b&amp;gt; a number of different ways, including &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;Moongates&amp;lt;/b&amp;gt;, by &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;Hiking&amp;lt;/b&amp;gt; (via Camping skill and an Atlas), magery-based travel such as the &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;Recall&amp;lt;/b&amp;gt; and &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;Gate Travel&amp;lt;/b&amp;gt; spells, and several other options&lt;br /&gt;
&lt;br /&gt;
[[File:shelter 06.png|link=]]&lt;br /&gt;
&lt;br /&gt;
===Confirmation to lose Young Status===&lt;br /&gt;
&lt;br /&gt;
* If a &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;Young&amp;lt;/b&amp;gt; player attempts to perform an action that would result in them &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;leaving Shelter Island&amp;lt;/b&amp;gt;, they will first be required to &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;confirm&amp;lt;/b&amp;gt; that they are &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;Renouncing Young Status&amp;lt;/b&amp;gt; which is &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;permanent&amp;lt;/b&amp;gt;&lt;br /&gt;
* Once players have confirmed this, they can leave the island freely&lt;br /&gt;
&lt;br /&gt;
[[File:shelter 07.png|link=]]&lt;br /&gt;
&lt;br /&gt;
==Returning to Shelter Island==&lt;br /&gt;
* If players lose Young status, they can &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;still return to Shelter Island&amp;lt;/b&amp;gt;, however they will simply not receive any of the previous benefits of Young player status (Vendor and Bank access, Newbied item handling, etc)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The History of Shelter Island==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;Credit goes to &#039;&#039;&#039;Lenz&#039;&#039;&#039; for the original lore and also to &#039;&#039;&#039;Erik Gray&#039;&#039;&#039; for the [http://forums.uooutlands.com/index.php?threads/guide-to-the-towns-of-avadon-and-their-histories.1872/ amazing posts and images].&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Formation===&lt;br /&gt;
Nestled in Reaver Bay, between the Aegean Peninsula and Cambria lies Shelter Island. Mad Emperor Linus reigned as the last ruler of the united Prevalian Empire from 469AC to 490AC. Unprepared for and unsuited to rule, Linus issued many strange edicts, among them the order to create an entirely new island ‘shelter’ to house the sick and infirm that he held responsible for the slow disintegration of his empire.&lt;br /&gt;
&lt;br /&gt;
Prevalian engineers and mages set to creating an artificial island in the shallow Reaver Bay. As soon as this mighty feat of construction was completed, Linus began deportations of ‘undesirables’ from the streets of Prevalia, Andaria and Cambria. In his haste to be rid of these scapegoats, Linus neglected to provide any facilities or support for the reluctant new inhabitants of Shelter Island. These first deportees simply tore each other apart in a desperate struggle to survive. Legend has it that many of their ghosts still stalk the caves beneath the town.&lt;br /&gt;
&lt;br /&gt;
Today the island - and the town upon it established by the Prevalian rulers that followed Linus - are viewed as a neutral safe haven, free from the wars that have ravaged the cities of the mainland.&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Shelter_Island&amp;diff=29193</id>
		<title>Shelter Island</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Shelter_Island&amp;diff=29193"/>
		<updated>2025-07-08T12:48:56Z</updated>

		<summary type="html">&lt;p&gt;Garret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:World]][[Category:New Player]]&lt;br /&gt;
==Welcome to Shelter Island==&lt;br /&gt;
&lt;br /&gt;
* When players create a &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;new character&amp;lt;/b&amp;gt;, they begin on &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;Shelter Island&amp;lt;/b&amp;gt; and are given &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;Young&amp;lt;/b&amp;gt; status&lt;br /&gt;
* Players who &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;log into&amp;lt;/b&amp;gt; the game on &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;Shelter Island&amp;lt;/b&amp;gt; and have &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;Young&amp;lt;/b&amp;gt; status active, will have a &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;&amp;quot;Welcome to Shelter Island Menu&amp;quot;&amp;lt;/b&amp;gt; pop up&lt;br /&gt;
* On this menu players can click the &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;&amp;quot;View Tutorial Videos for Ultima Online and Outlands&amp;quot;&amp;lt;/b&amp;gt; button to learn gameplay basics&lt;br /&gt;
* On this menu players can also click the &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;&amp;quot;Learn More about Young Status and Shelter Island&amp;quot;&amp;lt;/b&amp;gt; button to learn how &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;Young&amp;lt;/b&amp;gt; status works, as well the features of &amp;lt;b&amp;gt;Shelter Island&amp;lt;/b&amp;gt; (including &amp;lt;b style=&amp;quot;color:#fff;&amp;quot;&amp;gt;New Player Dungeon&amp;lt;/b&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
[[File:shelter 01.png|link=]]&lt;br /&gt;
&lt;br /&gt;
==Shelter Island==&lt;br /&gt;
&lt;br /&gt;
* All characters created on Outlands begin on &amp;lt;b style=&amp;quot;color: red;&amp;quot;&amp;gt;Shelter Island&amp;lt;/b&amp;gt;&lt;br /&gt;
* Shelter Island contains most of the features of a normal town, with a few exceptions (listed below)&lt;br /&gt;
&lt;br /&gt;
[[File:Town_ShelterIsland_Framed.png|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rules for Shelter Island==&lt;br /&gt;
* Players &amp;lt;b&amp;gt;cannot&amp;lt;/b&amp;gt; perform &amp;lt;b&amp;gt;hostile actions against other players&amp;lt;/b&amp;gt; while on Shelter Island&lt;br /&gt;
* Players must have &amp;lt;b&amp;gt;Young&amp;lt;/b&amp;gt; status in order to access the &amp;lt;b&amp;gt;Bank&amp;lt;/b&amp;gt; on Shelter Island&lt;br /&gt;
* Players must have &amp;lt;b&amp;gt;Young&amp;lt;/b&amp;gt; status in order to buy or sell from &amp;lt;b&amp;gt;Vendors&amp;lt;/b&amp;gt; on Shelter Island&lt;br /&gt;
&lt;br /&gt;
==Skill Gain==&lt;br /&gt;
* Players cannot increase any &amp;lt;b&amp;gt;Skill&amp;lt;/b&amp;gt; beyond &amp;lt;b&amp;gt;80&amp;lt;/b&amp;gt; while on Shelter Island&lt;br /&gt;
&lt;br /&gt;
==Harvesting==&lt;br /&gt;
* With the exception of Skinning corpses, players can &amp;lt;b&amp;gt;only harvest resources&amp;lt;/b&amp;gt; on Shelter Island if they have Young status&lt;br /&gt;
* Resource amounts when &amp;lt;b&amp;gt;Skinning&amp;lt;/b&amp;gt; corpses is &amp;lt;b&amp;gt;reduced to 50% of normal&amp;lt;/b&amp;gt; on Shelter Island&lt;br /&gt;
* Player &amp;lt;b&amp;gt;chances to harvest&amp;lt;/b&amp;gt; resources (Mining/Lumberjacking/Fishing) are &amp;lt;b&amp;gt;reduced to 50% of normal&amp;lt;/b&amp;gt; on Shelter Island (e.g., 22% mining success becomes 11%)&lt;br /&gt;
&lt;br /&gt;
==New Player Dungeon==&lt;br /&gt;
* On the Northwest side of Shelter Island, players can find the &amp;lt;b&amp;gt;New Player Dungeon&amp;lt;/b&amp;gt;&lt;br /&gt;
* The New Player Dungeon is a unique dungeon that focuses on &amp;lt;b&amp;gt;Skill Gain&amp;lt;/b&amp;gt; and low-threat Monsters&lt;br /&gt;
* New Player Dungeon is &amp;lt;b&amp;gt;considered to be part of Shelter Island&amp;lt;/b&amp;gt; for Skill Gain and Young player handling&lt;br /&gt;
&lt;br /&gt;
[[File:shelter 02.png|link=]]&lt;br /&gt;
&lt;br /&gt;
==New Player Dungeon Mechanics==&lt;br /&gt;
* &amp;lt;b&amp;gt;Skill Gain&amp;lt;/b&amp;gt; inside of the New Player Dungeon is increased by &amp;lt;b&amp;gt;400% of normal&amp;lt;/b&amp;gt; (with the exception of Crafting / Harvesting skills)&lt;br /&gt;
* Gold amounts on creatures are &amp;lt;b&amp;gt;reduced to 75% of normal&amp;lt;/b&amp;gt; (i.e. 25% penalty)&lt;br /&gt;
* &amp;lt;b&amp;gt;Special Items&amp;lt;/b&amp;gt; (Treasure maps, Arcane scrolls, etc) and &amp;lt;b&amp;gt;Rare Items&amp;lt;/b&amp;gt; (Mastercrafted Diagrams, Rare Cloth, etc) will &amp;lt;b&amp;gt;not occur&amp;lt;/b&amp;gt; as loot in the New Player Dungeon&lt;br /&gt;
* Players &amp;lt;b&amp;gt;cannot earn Experience&amp;lt;/b&amp;gt; towards Aspects, Codexes, Mastery Chains, etc inside of New Player Dungeon&lt;br /&gt;
&lt;br /&gt;
[[File:shelter 03.png|link=]]&lt;br /&gt;
&lt;br /&gt;
==Young Status and Newbied Items==&lt;br /&gt;
* Most of the equipment players are given during character creation (Weapons, Armor, Tools, etc) will be granted &amp;lt;b&amp;gt;[Newbied]&amp;lt;/b&amp;gt; status so long as the player still has &amp;lt;b&amp;gt;Young&amp;lt;/b&amp;gt; status active&lt;br /&gt;
* Any item labeled as &amp;lt;b&amp;gt;[Newbied]&amp;lt;/b&amp;gt; will &amp;lt;b&amp;gt;not fall to the player&#039;s corpse&amp;lt;/b&amp;gt; if they should &amp;lt;b&amp;gt;die&amp;lt;/b&amp;gt;&lt;br /&gt;
* When a player &amp;lt;b&amp;gt;loses Young status&amp;lt;/b&amp;gt;, all of their &amp;lt;b&amp;gt;[Newbied] items&amp;lt;/b&amp;gt; will become normal and will now &amp;lt;b&amp;gt;fall to their corpse if they die&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:shelter 04.png|link=]]&lt;br /&gt;
&lt;br /&gt;
==Blessed Items==&lt;br /&gt;
* Some items given during character creation (or acquired later) will have &amp;lt;b&amp;gt;[Blessed]&amp;lt;/b&amp;gt; status and will &amp;lt;b&amp;gt;never fall to a player&#039;s corpse on death&amp;lt;/b&amp;gt; (regardless of Young status)&lt;br /&gt;
&lt;br /&gt;
[[File:shelter 05.png|link=]]&lt;br /&gt;
&lt;br /&gt;
==Leaving Shelter Island and Losing Young Status==&lt;br /&gt;
* Players will maintain Young status &amp;lt;b&amp;gt;until they leave the Shelter Island&amp;lt;/b&amp;gt;&lt;br /&gt;
* Players can &amp;lt;b&amp;gt;leave Shelter Island&amp;lt;/b&amp;gt; a number of different ways, including &amp;lt;b&amp;gt;Moongates&amp;lt;/b&amp;gt;, by &amp;lt;b&amp;gt;Hiking&amp;lt;/b&amp;gt; (via Camping skill and an Atlas), magery-based travel such as the &amp;lt;b&amp;gt;Recall&amp;lt;/b&amp;gt; and &amp;lt;b&amp;gt;Gate Travel&amp;lt;/b&amp;gt; spells, and several other options&lt;br /&gt;
&lt;br /&gt;
[[File:shelter 06.png|link=]]&lt;br /&gt;
&lt;br /&gt;
===Confirmation to lose Young Status===&lt;br /&gt;
&lt;br /&gt;
* If a &amp;lt;b&amp;gt;Young&amp;lt;/b&amp;gt; player attempts to perform an action that would result in them &amp;lt;b&amp;gt;leaving Shelter Island&amp;lt;/b&amp;gt;, they will first be required to &amp;lt;b&amp;gt;confirm&amp;lt;/b&amp;gt; that they are &amp;lt;b&amp;gt;Renouncing Young Status&amp;lt;/b&amp;gt; which is &amp;lt;b&amp;gt;permanent&amp;lt;/b&amp;gt;&lt;br /&gt;
* Once players have confirmed this, they can leave the island freely&lt;br /&gt;
&lt;br /&gt;
[[File:shelter 07.png|link=]]&lt;br /&gt;
&lt;br /&gt;
==Returning to Shelter Island==&lt;br /&gt;
* If players lose Young status, they can &amp;lt;b&amp;gt;still return to Shelter Island&amp;lt;/b&amp;gt;, however they will simply not receive any of the previous benefits of Young player status (Vendor and Bank access, Newbied item handling, etc)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The History of Shelter Island==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;Credit goes to &#039;&#039;&#039;Lenz&#039;&#039;&#039; for the original lore and also to &#039;&#039;&#039;Erik Gray&#039;&#039;&#039; for the [http://forums.uooutlands.com/index.php?threads/guide-to-the-towns-of-avadon-and-their-histories.1872/ amazing posts and images].&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Formation===&lt;br /&gt;
Nestled in Reaver Bay, between the Aegean Peninsula and Cambria lies Shelter Island. Mad Emperor Linus reigned as the last ruler of the united Prevalian Empire from 469AC to 490AC. Unprepared for and unsuited to rule, Linus issued many strange edicts, among them the order to create an entirely new island ‘shelter’ to house the sick and infirm that he held responsible for the slow disintegration of his empire.&lt;br /&gt;
&lt;br /&gt;
Prevalian engineers and mages set to creating an artificial island in the shallow Reaver Bay. As soon as this mighty feat of construction was completed, Linus began deportations of ‘undesirables’ from the streets of Prevalia, Andaria and Cambria. In his haste to be rid of these scapegoats, Linus neglected to provide any facilities or support for the reluctant new inhabitants of Shelter Island. These first deportees simply tore each other apart in a desperate struggle to survive. Legend has it that many of their ghosts still stalk the caves beneath the town.&lt;br /&gt;
&lt;br /&gt;
Today the island - and the town upon it established by the Prevalian rulers that followed Linus - are viewed as a neutral safe haven, free from the wars that have ravaged the cities of the mainland.&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Shelter_Island&amp;diff=29192</id>
		<title>Shelter Island</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Shelter_Island&amp;diff=29192"/>
		<updated>2025-07-08T12:41:01Z</updated>

		<summary type="html">&lt;p&gt;Garret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:World]][[Category:New Player]]&lt;br /&gt;
==Welcome to Shelter Island==&lt;br /&gt;
&lt;br /&gt;
* When players create a &amp;lt;b&amp;gt;new character&amp;lt;/b&amp;gt;, they begin on &amp;lt;b&amp;gt;Shelter Island&amp;lt;/b&amp;gt; and are given &amp;lt;b&amp;gt;Young&amp;lt;/b&amp;gt; status&lt;br /&gt;
* Players who &amp;lt;b&amp;gt;log into&amp;lt;/b&amp;gt; the game on &amp;lt;b&amp;gt;Shelter Island&amp;lt;/b&amp;gt; and have &amp;lt;b&amp;gt;Young&amp;lt;/b&amp;gt; status active, will have a &amp;lt;b&amp;gt;&amp;quot;Welcome to Shelter Island Menu&amp;quot;&amp;lt;/b&amp;gt; pop up&lt;br /&gt;
* On this menu players can click the &amp;lt;b&amp;gt;&amp;quot;View Tutorial Videos for Ultima Online and Outlands&amp;quot;&amp;lt;/b&amp;gt; button to learn gameplay basics&lt;br /&gt;
* On this menu players can also click the &amp;lt;b&amp;gt;&amp;quot;Learn More about Young Status and Shelter Island&amp;quot;&amp;lt;/b&amp;gt; button to learn how &amp;lt;b&amp;gt;Young&amp;lt;/b&amp;gt; status works, as well the features of &amp;lt;b&amp;gt;Shelter Island&amp;lt;/b&amp;gt; (including &amp;lt;b&amp;gt;New Player Dungeon&amp;lt;/b&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
[[File:shelter 01.png|link=]]&lt;br /&gt;
&lt;br /&gt;
==Shelter Island==&lt;br /&gt;
&lt;br /&gt;
* All characters created on Outlands begin on &amp;lt;b&amp;gt;Shelter Island&amp;lt;/b&amp;gt;&lt;br /&gt;
* Shelter Island contains most of the features of a normal town, with a few exceptions (listed below)&lt;br /&gt;
&lt;br /&gt;
[[File:Town_ShelterIsland_Framed.png|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rules for Shelter Island==&lt;br /&gt;
* Players &amp;lt;b&amp;gt;cannot&amp;lt;/b&amp;gt; perform &amp;lt;b&amp;gt;hostile actions against other players&amp;lt;/b&amp;gt; while on Shelter Island&lt;br /&gt;
* Players must have &amp;lt;b&amp;gt;Young&amp;lt;/b&amp;gt; status in order to access the &amp;lt;b&amp;gt;Bank&amp;lt;/b&amp;gt; on Shelter Island&lt;br /&gt;
* Players must have &amp;lt;b&amp;gt;Young&amp;lt;/b&amp;gt; status in order to buy or sell from &amp;lt;b&amp;gt;Vendors&amp;lt;/b&amp;gt; on Shelter Island&lt;br /&gt;
&lt;br /&gt;
==Skill Gain==&lt;br /&gt;
* Players cannot increase any &amp;lt;b&amp;gt;Skill&amp;lt;/b&amp;gt; beyond &amp;lt;b&amp;gt;80&amp;lt;/b&amp;gt; while on Shelter Island&lt;br /&gt;
&lt;br /&gt;
==Harvesting==&lt;br /&gt;
* With the exception of Skinning corpses, players can &amp;lt;b&amp;gt;only harvest resources&amp;lt;/b&amp;gt; on Shelter Island if they have Young status&lt;br /&gt;
* Resource amounts when &amp;lt;b&amp;gt;Skinning&amp;lt;/b&amp;gt; corpses is &amp;lt;b&amp;gt;reduced to 50% of normal&amp;lt;/b&amp;gt; on Shelter Island&lt;br /&gt;
* Player &amp;lt;b&amp;gt;chances to harvest&amp;lt;/b&amp;gt; resources (Mining/Lumberjacking/Fishing) are &amp;lt;b&amp;gt;reduced to 50% of normal&amp;lt;/b&amp;gt; on Shelter Island (e.g., 22% mining success becomes 11%)&lt;br /&gt;
&lt;br /&gt;
==New Player Dungeon==&lt;br /&gt;
* On the Northwest side of Shelter Island, players can find the &amp;lt;b&amp;gt;New Player Dungeon&amp;lt;/b&amp;gt;&lt;br /&gt;
* The New Player Dungeon is a unique dungeon that focuses on &amp;lt;b&amp;gt;Skill Gain&amp;lt;/b&amp;gt; and low-threat Monsters&lt;br /&gt;
* New Player Dungeon is &amp;lt;b&amp;gt;considered to be part of Shelter Island&amp;lt;/b&amp;gt; for Skill Gain and Young player handling&lt;br /&gt;
&lt;br /&gt;
[[File:shelter 02.png|link=]]&lt;br /&gt;
&lt;br /&gt;
==New Player Dungeon Mechanics==&lt;br /&gt;
* &amp;lt;b&amp;gt;Skill Gain&amp;lt;/b&amp;gt; inside of the New Player Dungeon is increased by &amp;lt;b&amp;gt;400% of normal&amp;lt;/b&amp;gt; (with the exception of Crafting / Harvesting skills)&lt;br /&gt;
* Gold amounts on creatures are &amp;lt;b&amp;gt;reduced to 75% of normal&amp;lt;/b&amp;gt; (i.e. 25% penalty)&lt;br /&gt;
* &amp;lt;b&amp;gt;Special Items&amp;lt;/b&amp;gt; (Treasure maps, Arcane scrolls, etc) and &amp;lt;b&amp;gt;Rare Items&amp;lt;/b&amp;gt; (Mastercrafted Diagrams, Rare Cloth, etc) will &amp;lt;b&amp;gt;not occur&amp;lt;/b&amp;gt; as loot in the New Player Dungeon&lt;br /&gt;
* Players &amp;lt;b&amp;gt;cannot earn Experience&amp;lt;/b&amp;gt; towards Aspects, Codexes, Mastery Chains, etc inside of New Player Dungeon&lt;br /&gt;
&lt;br /&gt;
[[File:shelter 03.png|link=]]&lt;br /&gt;
&lt;br /&gt;
==Young Status and Newbied Items==&lt;br /&gt;
* Most of the equipment players are given during character creation (Weapons, Armor, Tools, etc) will be granted &amp;lt;b&amp;gt;[Newbied]&amp;lt;/b&amp;gt; status so long as the player still has &amp;lt;b&amp;gt;Young&amp;lt;/b&amp;gt; status active&lt;br /&gt;
* Any item labeled as &amp;lt;b&amp;gt;[Newbied]&amp;lt;/b&amp;gt; will &amp;lt;b&amp;gt;not fall to the player&#039;s corpse&amp;lt;/b&amp;gt; if they should &amp;lt;b&amp;gt;die&amp;lt;/b&amp;gt;&lt;br /&gt;
* When a player &amp;lt;b&amp;gt;loses Young status&amp;lt;/b&amp;gt;, all of their &amp;lt;b&amp;gt;[Newbied] items&amp;lt;/b&amp;gt; will become normal and will now &amp;lt;b&amp;gt;fall to their corpse if they die&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:shelter 04.png|link=]]&lt;br /&gt;
&lt;br /&gt;
==Blessed Items==&lt;br /&gt;
* Some items given during character creation (or acquired later) will have &amp;lt;b&amp;gt;[Blessed]&amp;lt;/b&amp;gt; status and will &amp;lt;b&amp;gt;never fall to a player&#039;s corpse on death&amp;lt;/b&amp;gt; (regardless of Young status)&lt;br /&gt;
&lt;br /&gt;
[[File:shelter 05.png|link=]]&lt;br /&gt;
&lt;br /&gt;
==Leaving Shelter Island and Losing Young Status==&lt;br /&gt;
* Players will maintain Young status &amp;lt;b&amp;gt;until they leave the Shelter Island&amp;lt;/b&amp;gt;&lt;br /&gt;
* Players can &amp;lt;b&amp;gt;leave Shelter Island&amp;lt;/b&amp;gt; a number of different ways, including &amp;lt;b&amp;gt;Moongates&amp;lt;/b&amp;gt;, by &amp;lt;b&amp;gt;Hiking&amp;lt;/b&amp;gt; (via Camping skill and an Atlas), magery-based travel such as the &amp;lt;b&amp;gt;Recall&amp;lt;/b&amp;gt; and &amp;lt;b&amp;gt;Gate Travel&amp;lt;/b&amp;gt; spells, and several other options&lt;br /&gt;
&lt;br /&gt;
[[File:shelter 06.png|link=]]&lt;br /&gt;
&lt;br /&gt;
===Confirmation to lose Young Status===&lt;br /&gt;
&lt;br /&gt;
* If a &amp;lt;b&amp;gt;Young&amp;lt;/b&amp;gt; player attempts to perform an action that would result in them &amp;lt;b&amp;gt;leaving Shelter Island&amp;lt;/b&amp;gt;, they will first be required to &amp;lt;b&amp;gt;confirm&amp;lt;/b&amp;gt; that they are &amp;lt;b&amp;gt;Renouncing Young Status&amp;lt;/b&amp;gt; which is &amp;lt;b&amp;gt;permanent&amp;lt;/b&amp;gt;&lt;br /&gt;
* Once players have confirmed this, they can leave the island freely&lt;br /&gt;
&lt;br /&gt;
[[File:shelter 07.png|link=]]&lt;br /&gt;
&lt;br /&gt;
==Returning to Shelter Island==&lt;br /&gt;
* If players lose Young status, they can &amp;lt;b&amp;gt;still return to Shelter Island&amp;lt;/b&amp;gt;, however they will simply not receive any of the previous benefits of Young player status (Vendor and Bank access, Newbied item handling, etc)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The History of Shelter Island==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;Credit goes to &#039;&#039;&#039;Lenz&#039;&#039;&#039; for the original lore and also to &#039;&#039;&#039;Erik Gray&#039;&#039;&#039; for the [http://forums.uooutlands.com/index.php?threads/guide-to-the-towns-of-avadon-and-their-histories.1872/ amazing posts and images].&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Formation===&lt;br /&gt;
Nestled in Reaver Bay, between the Aegean Peninsula and Cambria lies Shelter Island. Mad Emperor Linus reigned as the last ruler of the united Prevalian Empire from 469AC to 490AC. Unprepared for and unsuited to rule, Linus issued many strange edicts, among them the order to create an entirely new island ‘shelter’ to house the sick and infirm that he held responsible for the slow disintegration of his empire.&lt;br /&gt;
&lt;br /&gt;
Prevalian engineers and mages set to creating an artificial island in the shallow Reaver Bay. As soon as this mighty feat of construction was completed, Linus began deportations of ‘undesirables’ from the streets of Prevalia, Andaria and Cambria. In his haste to be rid of these scapegoats, Linus neglected to provide any facilities or support for the reluctant new inhabitants of Shelter Island. These first deportees simply tore each other apart in a desperate struggle to survive. Legend has it that many of their ghosts still stalk the caves beneath the town.&lt;br /&gt;
&lt;br /&gt;
Today the island - and the town upon it established by the Prevalian rulers that followed Linus - are viewed as a neutral safe haven, free from the wars that have ravaged the cities of the mainland.&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=File:shelter_07.png&amp;diff=29191</id>
		<title>File:shelter 07.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=File:shelter_07.png&amp;diff=29191"/>
		<updated>2025-07-08T12:07:22Z</updated>

		<summary type="html">&lt;p&gt;Garret: Renounce Young Status gump&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Renounce Young Status gump&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=File:shelter_06.png&amp;diff=29190</id>
		<title>File:shelter 06.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=File:shelter_06.png&amp;diff=29190"/>
		<updated>2025-07-08T12:06:55Z</updated>

		<summary type="html">&lt;p&gt;Garret: Shelter Island Moongate&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Shelter Island Moongate&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=File:shelter_05.png&amp;diff=29189</id>
		<title>File:shelter 05.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=File:shelter_05.png&amp;diff=29189"/>
		<updated>2025-07-08T12:06:40Z</updated>

		<summary type="html">&lt;p&gt;Garret: Blessed item showcase 2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Blessed item showcase 2&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=File:shelter_04.png&amp;diff=29188</id>
		<title>File:shelter 04.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=File:shelter_04.png&amp;diff=29188"/>
		<updated>2025-07-08T12:06:23Z</updated>

		<summary type="html">&lt;p&gt;Garret: Blessed item showcase&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Blessed item showcase&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=File:shelter_03.png&amp;diff=29187</id>
		<title>File:shelter 03.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=File:shelter_03.png&amp;diff=29187"/>
		<updated>2025-07-08T12:05:41Z</updated>

		<summary type="html">&lt;p&gt;Garret: New Player Dungeon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
New Player Dungeon&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=File:shelter_02.png&amp;diff=29186</id>
		<title>File:shelter 02.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=File:shelter_02.png&amp;diff=29186"/>
		<updated>2025-07-08T12:05:20Z</updated>

		<summary type="html">&lt;p&gt;Garret: New Player Dungeon Entrance&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
New Player Dungeon Entrance&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=File:shelter_01.png&amp;diff=29185</id>
		<title>File:shelter 01.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=File:shelter_01.png&amp;diff=29185"/>
		<updated>2025-07-08T12:05:02Z</updated>

		<summary type="html">&lt;p&gt;Garret: Welcome to Shelter gump&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Welcome to Shelter gump&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Template:TempSBTankDexer&amp;diff=28978</id>
		<title>Template:TempSBTankDexer</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Template:TempSBTankDexer&amp;diff=28978"/>
		<updated>2025-06-05T13:13:02Z</updated>

		<summary type="html">&lt;p&gt;Garret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;display: grid; grid-template-columns: auto auto auto;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt; &amp;amp;nbsp; &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 3px solid #7c4729; background: #000; padding: 10px; margin: 0px 10px 10px 0px; width:fit-content;&amp;quot;&amp;gt; &lt;br /&gt;
===&#039;&#039;&#039;&amp;lt;b style=&amp;quot;color: lightgreen;&amp;quot;&amp;gt;Starter Build: Tank Dexer &amp;lt;/b&amp;gt;&#039;&#039;&#039;===&lt;br /&gt;
The Tank Dexxer specializes in dishing out damage in melee range, with several means of mitigating and healing incoming damage. &amp;lt;br /&amp;gt; Parrying provides damage reduction and the ability to taunt enemies, allowing allies to focus their efforts. &amp;lt;br /&amp;gt; Chivalry is a versatile skill for the Tank Dexxer, giving the choice between damage mitigation, heals, traveling, and extra damage. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;gt; 80 &amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #accdf6; font-weight:bold;&amp;quot;&amp;gt;Strength&amp;lt;/span&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;gt; 65 &amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #accdf6; font-weight:bold;&amp;quot;&amp;gt;Dexterity&amp;lt;/span&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;gt; 15 &amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #accdf6; font-weight:bold;&amp;quot;&amp;gt;Intelligence&amp;lt;/span&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt; 60 &amp;lt;/span&amp;gt;[[Swordsmanship|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Swordsmanship&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt; 60 &amp;lt;/span&amp;gt;[[Tactics|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Tactics&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt; 60 &amp;lt;/span&amp;gt;[[Healing|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Healing&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt; 60 &amp;lt;/span&amp;gt;[[Anatomy|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Anatomy&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt; 60 &amp;lt;/span&amp;gt;[[Parrying|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Parrying&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt; 60 &amp;lt;/span&amp;gt;[[Chivalry|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Chivalry&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt; 60 &amp;lt;/span&amp;gt;[[Arms Lore|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Arms Lore&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt; 60 &amp;lt;/span&amp;gt;[[Focus|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Focus&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* Play Style: Bonk Things...&lt;br /&gt;
* [[Armor_%26_Weapons|Gear]] Recommendations: Any 2h Weapon in the Grinding (Medium) section. Plate Armor&lt;br /&gt;
* [[Aspect_Mastery|Aspect]] Recommendations: &lt;br /&gt;
[[File:wildlandslogo.png|150px|link=]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt; &amp;amp;nbsp; &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-left: 225px;&amp;quot;&amp;gt;[[File:arrowsouth.png|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-left: 200px;&amp;quot;&amp;gt;[[File:arrowdown.png|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-left: 225px;&amp;quot;&amp;gt;[[File:arroweast.png|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 3px solid #7c4729; background: #000; padding: 10px; margin: 0px 10px 10px 0px; width:fit-content;&amp;quot;&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;&amp;lt;b style=&amp;quot;color: lightgreen;&amp;quot;&amp;gt;How to play &amp;lt;/b&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lorem ipsum dolor sit amet, consetetur sadipscing elitr, sed diam nonumy eirmod tempor invidunt ut labore et dolore magna aliquyam erat, sed diam voluptua. At vero eos et accusam et justo duo dolores et ea rebum. Stet clita kasd gubergren, no sea takimata sanctus est Lorem ipsum dolor sit amet.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 3px solid #7c4729; background: #000; padding: 10px; margin: 0px 10px 10px 0px; width:fit-content;&amp;quot;&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;&amp;lt;b style=&amp;quot;color: lightgreen;&amp;quot;&amp;gt;Advanved Systems / Unlocks &amp;lt;/b&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lorem ipsum dolor sit amet, consetetur sadipscing elitr, sed diam nonumy eirmod tempor invidunt ut labore et dolore magna aliquyam erat, sed diam voluptua. At vero eos et accusam et justo duo dolores et ea rebum. Stet clita kasd gubergren, no sea takimata sanctus est Lorem ipsum dolor sit amet.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 3px solid #7c4729; background: #000; padding: 10px; margin: 0px 10px 10px 0px; width:fit-content;&amp;quot;&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;&amp;lt;b style=&amp;quot;color: lightgreen;&amp;quot;&amp;gt;How to Continue from here? &amp;lt;/b&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lorem ipsum dolor sit amet, consetetur sadipscing elitr, sed diam nonumy eirmod tempor invidunt ut labore et dolore magna aliquyam erat, sed diam voluptua. At vero eos et accusam et justo duo dolores et ea rebum. Stet clita kasd gubergren, no sea takimata sanctus est Lorem ipsum dolor sit amet.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Template:TempSBTankDexer&amp;diff=28977</id>
		<title>Template:TempSBTankDexer</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Template:TempSBTankDexer&amp;diff=28977"/>
		<updated>2025-06-05T13:01:56Z</updated>

		<summary type="html">&lt;p&gt;Garret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;border: 3px solid #7c4729; background: #000; padding: 10px; margin: 0px 10px 10px 0px; width:fit-content;&amp;quot;&amp;gt; &lt;br /&gt;
===&#039;&#039;&#039;&amp;lt;b style=&amp;quot;color: lightgreen;&amp;quot;&amp;gt;Starter Build: Tank Dexer &amp;lt;/b&amp;gt;&#039;&#039;&#039;===&lt;br /&gt;
The Tank Dexxer specializes in dishing out damage in melee range, with several means of mitigating and healing incoming damage. &amp;lt;br /&amp;gt; Parrying provides damage reduction and the ability to taunt enemies, allowing allies to focus their efforts. &amp;lt;br /&amp;gt; Chivalry is a versatile skill for the Tank Dexxer, giving the choice between damage mitigation, heals, traveling, and extra damage. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;gt; 80 &amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #accdf6; font-weight:bold;&amp;quot;&amp;gt;Strength&amp;lt;/span&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;gt; 65 &amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #accdf6; font-weight:bold;&amp;quot;&amp;gt;Dexterity&amp;lt;/span&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;gt; 15 &amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #accdf6; font-weight:bold;&amp;quot;&amp;gt;Intelligence&amp;lt;/span&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt; 60 &amp;lt;/span&amp;gt;[[Swordsmanship|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Swordsmanship&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt; 60 &amp;lt;/span&amp;gt;[[Tactics|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Tactics&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt; 60 &amp;lt;/span&amp;gt;[[Healing|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Healing&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt; 60 &amp;lt;/span&amp;gt;[[Anatomy|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Anatomy&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt; 60 &amp;lt;/span&amp;gt;[[Parrying|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Parrying&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt; 60 &amp;lt;/span&amp;gt;[[Chivalry|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Chivalry&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt; 60 &amp;lt;/span&amp;gt;[[Arms Lore|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Arms Lore&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt; 60 &amp;lt;/span&amp;gt;[[Focus|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Focus&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* Play Style: Bonk Things...&lt;br /&gt;
* [[Armor_%26_Weapons|Gear]] Recommendations: Any 2h Weapon in the Grinding (Medium) section. Plate Armor&lt;br /&gt;
* [[Aspect_Mastery|Aspect]] Recommendations: &lt;br /&gt;
[[File:wildlandslogo.png|150px|link=]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Template:TempSBTankDexer&amp;diff=28976</id>
		<title>Template:TempSBTankDexer</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Template:TempSBTankDexer&amp;diff=28976"/>
		<updated>2025-06-05T12:57:31Z</updated>

		<summary type="html">&lt;p&gt;Garret: Created page with &amp;quot;&amp;lt;div style=&amp;quot;border: 3px solid #7c4729; background: #000; padding: 10px; margin: 0px 10px 10px 0px; width:fit-content;&amp;quot;&amp;gt;  ===&amp;#039;&amp;#039;&amp;#039;&amp;lt;b style=&amp;quot;color: lightgreen;&amp;quot;&amp;gt;Tank Dexer &amp;lt;/b&amp;gt;&amp;#039;&amp;#039;&amp;#039;=== The Tank Dexxer specializes in dishing out damage in melee range, with several means of mitigating and healing incoming damage. &amp;lt;br /&amp;gt; Parrying provides damage reduction and the ability to taunt enemies, allowing allies to focus their efforts. &amp;lt;br /&amp;gt; Chivalry is a versatile skill for the Tank De...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;border: 3px solid #7c4729; background: #000; padding: 10px; margin: 0px 10px 10px 0px; width:fit-content;&amp;quot;&amp;gt; &lt;br /&gt;
===&#039;&#039;&#039;&amp;lt;b style=&amp;quot;color: lightgreen;&amp;quot;&amp;gt;Tank Dexer &amp;lt;/b&amp;gt;&#039;&#039;&#039;===&lt;br /&gt;
The Tank Dexxer specializes in dishing out damage in melee range, with several means of mitigating and healing incoming damage. &amp;lt;br /&amp;gt; Parrying provides damage reduction and the ability to taunt enemies, allowing allies to focus their efforts. &amp;lt;br /&amp;gt; Chivalry is a versatile skill for the Tank Dexxer, giving the choice between damage mitigation, heals, traveling, and extra damage. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;gt; 80 &amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #accdf6; font-weight:bold;&amp;quot;&amp;gt;Strength&amp;lt;/span&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;gt; 65 &amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #accdf6; font-weight:bold;&amp;quot;&amp;gt;Dexterity&amp;lt;/span&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;gt; 15 &amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #accdf6; font-weight:bold;&amp;quot;&amp;gt;Intelligence&amp;lt;/span&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt; 60 &amp;lt;/span&amp;gt;[[Swordsmanship|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Swordsmanship&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt; 60 &amp;lt;/span&amp;gt;[[Tactics|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Tactics&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt; 60 &amp;lt;/span&amp;gt;[[Healing|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Healing&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt; 60 &amp;lt;/span&amp;gt;[[Anatomy|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Anatomy&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt; 60 &amp;lt;/span&amp;gt;[[Parrying|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Parrying&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt; 60 &amp;lt;/span&amp;gt;[[Chivalry|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Chivalry&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt; 60 &amp;lt;/span&amp;gt;[[Arms Lore|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Arms Lore&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt; 60 &amp;lt;/span&amp;gt;[[Focus|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Focus&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* Play Style: Bonk Things...&lt;br /&gt;
* [[Armor_%26_Weapons|Gear]] Recommendations: Any 2h Weapon in the Grinding (Medium) section. Plate Armor&lt;br /&gt;
* [[Aspect_Mastery|Aspect]] Recommendations: &lt;br /&gt;
[[File:wildlandslogo.png|150px|link=]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Template:ModifiersWeapons&amp;diff=24486</id>
		<title>Template:ModifiersWeapons</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Template:ModifiersWeapons&amp;diff=24486"/>
		<updated>2024-08-19T17:11:28Z</updated>

		<summary type="html">&lt;p&gt;Garret: added a slayer types link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[File:weapons1.jpg|link=]]&amp;lt;br /&amp;gt;Weapons&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;|Modifier&lt;br /&gt;
! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#334159;&amp;quot; | Durability&amp;lt;br /&amp;gt;&#039;&#039;(Increased Usage)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|Durable&lt;br /&gt;
| +20&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|Substantial&lt;br /&gt;
| +40&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|Massive&lt;br /&gt;
| +60&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|Fortified&lt;br /&gt;
| +80&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|Indestructible&lt;br /&gt;
| +100&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#334159;&amp;quot; | Accuracy&amp;lt;br /&amp;gt;&#039;&#039;(Increased Hit Chance)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Modifier&lt;br /&gt;
| PvM&lt;br /&gt;
| PvP&lt;br /&gt;
|-&lt;br /&gt;
| Exceptional&lt;br /&gt;
| +3%&lt;br /&gt;
| +0%&lt;br /&gt;
|-&lt;br /&gt;
| Accurate&lt;br /&gt;
| +5%&lt;br /&gt;
| +1%&lt;br /&gt;
|-&lt;br /&gt;
| Surpassingly Accurate&lt;br /&gt;
| +10%&lt;br /&gt;
| +2%&lt;br /&gt;
|-&lt;br /&gt;
| Eminently Accurate&lt;br /&gt;
| +15%&lt;br /&gt;
| +3%&lt;br /&gt;
|-&lt;br /&gt;
| Exceedingly Accurate&lt;br /&gt;
| +20%&lt;br /&gt;
| +4%&lt;br /&gt;
|-&lt;br /&gt;
| Supremely Accurate&lt;br /&gt;
| +25%&lt;br /&gt;
| +5%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#334159;&amp;quot; | Damage&amp;lt;br /&amp;gt;&#039;&#039;(Increased [[Tactics]])&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|Ruin&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|Exceptional/Might&lt;br /&gt;
| +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|Force&lt;br /&gt;
| +15&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|Power&lt;br /&gt;
| +20&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|Vanquishing&lt;br /&gt;
| +25&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#334159;&amp;quot; | Slayer ([[:Category:Creatures|Slayer Types]])&amp;lt;br /&amp;gt;&#039;&#039;(Increased PvM Damage)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|Lesser Slaying&lt;br /&gt;
| +15%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|Slaying&lt;br /&gt;
| +30%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|Greater Slaying&lt;br /&gt;
| +45%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Artisan_Aspect&amp;diff=23935</id>
		<title>Artisan Aspect</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Artisan_Aspect&amp;diff=23935"/>
		<updated>2024-06-21T07:55:25Z</updated>

		<summary type="html">&lt;p&gt;Garret: formula typo on aspect damage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Aspect]][[Category:PvM]]&lt;br /&gt;
==Artisan Aspect Proc==&lt;br /&gt;
[[File:artisanaspectproc2b.gif|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Artisan Aspect Experience==&lt;br /&gt;
* Players can now earn Artisan Aspect experience from crafting while they are wearing Artisan Aspect equipment, provided they have sufficient Arcane Essence&lt;br /&gt;
* When a player gains Artisan Aspect experience from crafting, they will lose some Arcane Essence similar to fighting while wearing aspect gear&lt;br /&gt;
* Players will see overhead XP text when crafting an item that provides experience similar to killing a creature while wearing aspect gear&lt;br /&gt;
* Any item types that have the potential to show up as a Society Crafting Jobs are considered valid items for experience gain for Artisan Aspect&lt;br /&gt;
* Players can elect to turn off/turn on Artisan Aspect Experience by typing [Artisan or selecting the Artisan command entry from the Paperdoll -&amp;gt; Help -&amp;gt; Commands -&amp;gt; Mechanics tab&lt;br /&gt;
* Players already at the Max Aspect Tier Level for Artisan Aspect will not consume Arcane Essence when crafting (since they cannot gain further experience) [https://forums.uooutlands.com/index.php?threads/patch-notes-for-december-17-2019.2637/#post-15902/  patch Dec 17 2019]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Artisan Aspect Weapon==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:artisanaspectweapon.jpg|link=]]&amp;lt;br /&amp;gt;Artisan Aspect Weapon&lt;br /&gt;
|-&lt;br /&gt;
! Melee Accuracy Bonus&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 10% + 2% per player Artisan Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Tactics Bonus&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 10 + 2 per player Artisan Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Aspect Special Chance&amp;lt;br /&amp;gt;(scales with weapon speed)&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 0.5% + 0.05% per player Artisan Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Aspect Special Effect:&amp;lt;br /&amp;gt;Fortify&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Inflicts (500 + (50 * Tier Level)) damage to target and grants damage and damage resistance bonus of (5% + (0.5% * Tier Level)) to all friendly players within a 12 tile radius for 30 seconds (cannot stack)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Artisan Aspect Spellbook==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:artisanaspectspellbook.jpg|link=]]&amp;lt;br /&amp;gt;Artisan Aspect Spellbook&lt;br /&gt;
|-&lt;br /&gt;
! Mana Refund Chance&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 10% + 2% per player Artisan Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Damage Bonus&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 10% + 2% per player Artisan Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Aspect Special Chance&amp;lt;br /&amp;gt;(scales with spell circle)&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 4% + 0.4% per player Artisan Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Aspect Special Effect:&amp;lt;br /&amp;gt;Fortify&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Inflicts (500 + (50 * Tier Level)) damage to target and grants damage and damage resistance bonus of (5% + (0.5% * Tier Level)) to all friendly players within a 12 tile radius for 30 seconds (cannot stack)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Artisan Aspect Armor==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:artisanaspectarmor.jpg|link=]]&amp;lt;br /&amp;gt;Artisan Aspect Armor&lt;br /&gt;
|-&lt;br /&gt;
! Armor Rating Bonus&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 20% + 5% per Artisan Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Crafting Skill Worn Equipment Bonus&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 30% + 10% per Artisan Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Repair Kit Boosts Target&#039;s Damage&amp;lt;br /&amp;gt;(20 minutes)&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 2% + 0.75% per Artisan Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Exceptional Crafting Chance Bonus&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 5% + 1.5% per Artisan Tier Level&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Repair Kit Boost===&lt;br /&gt;
* Repair Kit Boosts Target&#039;s Damage (20 min)&lt;br /&gt;
* Using a Repair Kit on a player increases all Damage dealt by target player by (2.0% * (0.75% * Tier Level)) for 20 minutes&lt;br /&gt;
* Target must remain within 50 tiles of Artisan player to receive bonus&lt;br /&gt;
* Bonus will only apply while player has Artisan Armor active&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Artisan Aspect Cloth==&lt;br /&gt;
* Hue 2096&lt;br /&gt;
* To Craft: 120 Tailoring, 1 Artisan Distillation and 1 Wool&lt;br /&gt;
&lt;br /&gt;
[[File:artisanaspectcloth.jpg|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aspects==&lt;br /&gt;
{{AspectTypes}}&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Artisan_Aspect&amp;diff=23934</id>
		<title>Artisan Aspect</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Artisan_Aspect&amp;diff=23934"/>
		<updated>2024-06-21T07:55:12Z</updated>

		<summary type="html">&lt;p&gt;Garret: formula typo on aspect damage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Aspect]][[Category:PvM]]&lt;br /&gt;
==Artisan Aspect Proc==&lt;br /&gt;
[[File:artisanaspectproc2b.gif|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Artisan Aspect Experience==&lt;br /&gt;
* Players can now earn Artisan Aspect experience from crafting while they are wearing Artisan Aspect equipment, provided they have sufficient Arcane Essence&lt;br /&gt;
* When a player gains Artisan Aspect experience from crafting, they will lose some Arcane Essence similar to fighting while wearing aspect gear&lt;br /&gt;
* Players will see overhead XP text when crafting an item that provides experience similar to killing a creature while wearing aspect gear&lt;br /&gt;
* Any item types that have the potential to show up as a Society Crafting Jobs are considered valid items for experience gain for Artisan Aspect&lt;br /&gt;
* Players can elect to turn off/turn on Artisan Aspect Experience by typing [Artisan or selecting the Artisan command entry from the Paperdoll -&amp;gt; Help -&amp;gt; Commands -&amp;gt; Mechanics tab&lt;br /&gt;
* Players already at the Max Aspect Tier Level for Artisan Aspect will not consume Arcane Essence when crafting (since they cannot gain further experience) [https://forums.uooutlands.com/index.php?threads/patch-notes-for-december-17-2019.2637/#post-15902/  patch Dec 17 2019]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Artisan Aspect Weapon==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:artisanaspectweapon.jpg|link=]]&amp;lt;br /&amp;gt;Artisan Aspect Weapon&lt;br /&gt;
|-&lt;br /&gt;
! Melee Accuracy Bonus&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 10% + 2% per player Artisan Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Tactics Bonus&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 10 + 2 per player Artisan Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Aspect Special Chance&amp;lt;br /&amp;gt;(scales with weapon speed)&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 0.5% + 0.05% per player Artisan Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Aspect Special Effect:&amp;lt;br /&amp;gt;Fortify&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Inflicts (500 + (50 * Tier Level)) damage to target and grants damage and damage resistance bonus of (5% + (0.5% * Tier Level)) to all friendly players within a 12 tile radius for 30 seconds (cannot stack)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Artisan Aspect Spellbook==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:artisanaspectspellbook.jpg|link=]]&amp;lt;br /&amp;gt;Artisan Aspect Spellbook&lt;br /&gt;
|-&lt;br /&gt;
! Mana Refund Chance&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 10% + 2% per player Artisan Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Damage Bonus&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 10% + 2% per player Artisan Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Aspect Special Chance&amp;lt;br /&amp;gt;(scales with spell circle)&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 4% + 0.4% per player Artisan Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Aspect Special Effect:&amp;lt;br /&amp;gt;Fortify&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Inflicts (500 * (50 * Tier Level)) damage to target and grants damage and damage resistance bonus of (5% + (0.5% * Tier Level)) to all friendly players within a 12 tile radius for 30 seconds (cannot stack)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Artisan Aspect Armor==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:artisanaspectarmor.jpg|link=]]&amp;lt;br /&amp;gt;Artisan Aspect Armor&lt;br /&gt;
|-&lt;br /&gt;
! Armor Rating Bonus&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 20% + 5% per Artisan Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Crafting Skill Worn Equipment Bonus&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 30% + 10% per Artisan Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Repair Kit Boosts Target&#039;s Damage&amp;lt;br /&amp;gt;(20 minutes)&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 2% + 0.75% per Artisan Tier Level&lt;br /&gt;
|-&lt;br /&gt;
! Exceptional Crafting Chance Bonus&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 5% + 1.5% per Artisan Tier Level&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Repair Kit Boost===&lt;br /&gt;
* Repair Kit Boosts Target&#039;s Damage (20 min)&lt;br /&gt;
* Using a Repair Kit on a player increases all Damage dealt by target player by (2.0% * (0.75% * Tier Level)) for 20 minutes&lt;br /&gt;
* Target must remain within 50 tiles of Artisan player to receive bonus&lt;br /&gt;
* Bonus will only apply while player has Artisan Armor active&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Artisan Aspect Cloth==&lt;br /&gt;
* Hue 2096&lt;br /&gt;
* To Craft: 120 Tailoring, 1 Artisan Distillation and 1 Wool&lt;br /&gt;
&lt;br /&gt;
[[File:artisanaspectcloth.jpg|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aspects==&lt;br /&gt;
{{AspectTypes}}&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Template:MasteryChainLinks&amp;diff=23645</id>
		<title>Template:MasteryChainLinks</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Template:MasteryChainLinks&amp;diff=23645"/>
		<updated>2024-06-04T09:07:01Z</updated>

		<summary type="html">&lt;p&gt;Garret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Bonus Type&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; font-weight:bold; background-color:#ffce93;&amp;quot; | Bronze Link Bonus&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; font-weight:bold; background-color:#e3e3e3;&amp;quot; | Silver Link Bonus&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; font-weight:bold; background-color:#fffe65;&amp;quot; | Gold Link Bonus&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; font-weight:bold; background-color:#ff6969;&amp;quot; | Corrupted Link Bonus&lt;br /&gt;
! Elective Upgrades &lt;br /&gt;
! Multi Type &lt;br /&gt;
|-&lt;br /&gt;
| Melee Accuracy&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~2.19%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | ~2.62%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.84%&lt;br /&gt;
| Melee Accuracy/Defense&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Melee Defense&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Melee Accuracy/Defense&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Melee Accuracy/Defense&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~1.88%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.44%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Melee Special Chance/Special Damage**&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~2.19%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | ~2.63%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.88%&lt;br /&gt;
| &lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Melee Special Chance**&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 3.25%&lt;br /&gt;
| Melee Special Chance/Special Damage&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Melee Swing Speed&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 1.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~1.63%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Melee Damage**&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~4.88%&lt;br /&gt;
| Melee Damage/Ignore Armor Chance&lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Melee Ignore Armor Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 4.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 5.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 6.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 6.50%&lt;br /&gt;
| Melee Damage/Ignore Armor Chance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Melee Damage/Ignore Armor Chance**&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~4.06%&lt;br /&gt;
| &lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Melee Aspect Effect Modifier&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 5.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 6.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 7.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~8.13%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Melee Aspect Effect Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 5.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 6.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 7.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~8.13%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Spell Damage**&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~4.88%&lt;br /&gt;
| Spell Damage/Ignore Resist Chance&lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Spell Damage When No Followers**&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 4.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 5.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 6.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 6.50%&lt;br /&gt;
| &lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Spell Ignore Resist Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 4.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 5.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 6.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 6.50%&lt;br /&gt;
| Spell Damage/Ignore Resist Chance&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Spell Damage/Ignore Resist Chance**&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~4.06%&lt;br /&gt;
|&lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Spell Charged Chance**&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 4.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 5.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 6.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 6.50%&lt;br /&gt;
| Spell Charged Chance/Charged Damage&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Spell Charged Damage**&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 6.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 7.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 9.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 9.75%&lt;br /&gt;
| Spell Charged Chance/Charged Damage&lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Spell Charged Chance/Charged Damage**&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~4.38%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 5.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~5.69%&lt;br /&gt;
|&lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Meditation Rate&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 3.25%&lt;br /&gt;
| Meditation Rate/Disrupt Avoid Chance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Spell Disrupt Avoid Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 6.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 7.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 9.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 9.75%&lt;br /&gt;
| Meditation Rate/Disrupt Avoid Chance &amp;lt;br /&amp;gt; Spell Damage When No Followers&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Meditation Rate/Disrupt Avoid Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.44%&lt;br /&gt;
| Spell Damage When No Followers&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Spell Aspect Effect Modifier&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 5.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 6.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 7.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~8.13%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Spell Aspect Special Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 5.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 6.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 7.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~8.13%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Bestial Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Nusero Damage&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Construct Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Mausoleum Damage&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Daemonic Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Inferno Damage&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Elemental Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Mount Petram Damage&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Humanoid Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Aegis Keep Damage&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Monstrous Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Cavernam Damage&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Nature Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Darkmire Temple Damage&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Undead Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Ossuary Damage&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Nusero Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Mausoleum Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Inferno Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Mount Petram Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Aegis Keep Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Cavernam Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Darkmire Temple Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Ossuary Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Pulma Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Shadowspire Cathedral Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Wilderness Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Netherzone Damage&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Kraul Hive Damage***&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Time Dungeon Damage***&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Netherzone Damage***&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Follower Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 3.25%&lt;br /&gt;
| Follower Attack Speed&lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Barded Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 3.25%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Poisoned Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 3.25%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Poison Damage**&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 5.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 6.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 7.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~8.13%&lt;br /&gt;
| Poison Damage/Poison Resist Ignore&lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Poison Damage/Poison Resist Ignore**&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 4.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~5.63%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 6.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~7.31%&lt;br /&gt;
|&lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Backstab Damage**&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 5.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 6.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 7.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~8.13%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Trap Damage**&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 4.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 5.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 6.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 6.50%&lt;br /&gt;
|&lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Bosses&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~4.88%&lt;br /&gt;
|&lt;br /&gt;
| Multiplicative&lt;br /&gt;
|-&lt;br /&gt;
| Damage on Ships&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~4.88%&lt;br /&gt;
|&lt;br /&gt;
| Additive (?)&lt;br /&gt;
|-&lt;br /&gt;
| Ship Cannon Damage**&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~1.88%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.44%&lt;br /&gt;
|&lt;br /&gt;
| Additive (?)&lt;br /&gt;
|-&lt;br /&gt;
| Ship Crewmember Damage***&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~1.88%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.44%&lt;br /&gt;
|&lt;br /&gt;
| Additive (?)&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Creatures Above 66% HP&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Damage Dealt By Player&lt;br /&gt;
| Mutliplicative &lt;br /&gt;
|-&lt;br /&gt;
| Damage to Creatures Below 33% HP&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Damage Dealt By Player&lt;br /&gt;
| Multiplicative &lt;br /&gt;
|-&lt;br /&gt;
| Damage Dealt By Player&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~1.56%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | ~1.88%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.03%&lt;br /&gt;
|&lt;br /&gt;
| Multiplicative&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Physical Damage Resistance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~1.88%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.44%&lt;br /&gt;
| Damage Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Spell Damage Resistance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~1.88%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.44%&lt;br /&gt;
| Damage Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Follower Damage Resistance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 3.25%&lt;br /&gt;
| Effective Alchemy/Healing/Veterinary Skill&amp;lt;br&amp;gt;Follower Attack Speed&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Follower Accuracy/Defense***&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~1.88%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.44%&lt;br /&gt;
| Damage Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Effective Parrying Skill&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~4.88&lt;br /&gt;
| Damage Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Effective Magic Resist Skill&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~4.88&lt;br /&gt;
| Damage Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Healing Received&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~4.88%&lt;br /&gt;
| Effective Alchemy/Healing/Veterinary Skill&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Follower Attack Speed&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 1.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~1.63%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Follower Healing Received&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~4.88%&lt;br /&gt;
| Effective Alchemy/Healing/Veterinary Skill, Follower Attack Speed&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Boss Damage Resistance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 3.25%&lt;br /&gt;
| Damage Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Damage Resistance on Ships&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~4.88%&lt;br /&gt;
| Damage Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Ship Crewmember Damage Resistance***&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~1.88%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.44%&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Damage Resistance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 1.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~1.63%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chest Success Chances/Progress&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~4.88%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Effective Alchemy/Healing/Veterinary Skill&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~4.88&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Effective Skill on Chests&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~4.88&lt;br /&gt;
| Chest Success Chances/Progress&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Effective Poisoning Skill&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~4.88&lt;br /&gt;
| Poison Damage/Resist Ignore&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Effective Barding Skill&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~4.88&lt;br /&gt;
| Bard Reset/Break Ignore Chance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Effective Arms Lore***&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~4.88&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Effective Camping Skill***&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~4.88&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Effective Harvest Skill***&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.00&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 1.25&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 1.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~1.63&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Effective Alchemy Skill&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~4.88&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Spirit Speak/Inscription&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06&lt;br /&gt;
| Follower Damage&amp;lt;br&amp;gt;Follower Damage Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chivalry Skill&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancy Skill&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06&lt;br /&gt;
| Follower Damage&amp;lt;br&amp;gt;Follower Damage Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barding Effect Durations&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~4.88%&lt;br /&gt;
| Bard Reset/Break Ignore Chance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Bard Reset/Break Ignore Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chance on Stealth for 5 Extra Steps&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 5.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 6.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 7.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~8.13%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Gold/Doubloon Drop Increase&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 2.25%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Special/Rare Loot Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 2.25%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Special Loot Chance*&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 2.25%&lt;br /&gt;
| Special/Rare Loot Chance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Rare Loot Chance*&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 2.25%&lt;br /&gt;
| Special/Rare Loot Chance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Summon Duration and Dispel Resist*&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.5%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.88%&lt;br /&gt;
| Spirit Speak/Inscription &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Exceptional Quality Chance*** (Crafting)&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~1.88%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.44%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;| &#039;&#039;* = Link no longer drops&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;| &#039;&#039;** = Chain link changed with the Wildlands Expansion&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;| &#039;&#039;*** = New chain link introduced with the Wildlands Expansion&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Poison_Kit&amp;diff=23581</id>
		<title>Poison Kit</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Poison_Kit&amp;diff=23581"/>
		<updated>2024-05-31T09:48:00Z</updated>

		<summary type="html">&lt;p&gt;Garret: /* Poison Kit Profile */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
* Players can craft Poison Kits with the [[Alchemy]] skill, which is a Blessed item that allow players to customize the handling of their Poison Effects towards creatures (these bonuses will never affect players)&lt;br /&gt;
&lt;br /&gt;
[[File:poisonkitgump0.png|link=Alchemy]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Poison Kit Profile==&lt;br /&gt;
* If a player has a Poison Kit in their backpack and has 80 or higher [[Poisoning]] and either at least 80 [[Taste Identification]] or 80 [[Alchemy]] skill, they can earn Poison Kit Experience for their character&lt;br /&gt;
* When a player with a Poison Kit and the required skill level inflicts Greater Poison or above on a creature, they&#039;ll gain Poison Kit Experience based on the total Poison Damage inflicted which is then scaled based on the Gold Value of the creature (similar to our other Experience systems)&lt;br /&gt;
* If a player earns enough Experience, they&#039;ll unlock a Poison Kit Upgrade Point&lt;br /&gt;
* Players can unlock up to 20 Poison Kit Upgrade Points for a character&lt;br /&gt;
* Players can never lose Poison Kit Experience (if they lose their Poison Kit, they can simply acquire another and be at the same Experience/Points Unlocked as before)&lt;br /&gt;
&lt;br /&gt;
[[File:poisonkitgump1.jpg|link=]]&lt;br /&gt;
&lt;br /&gt;
==Poison Kit Menu==&lt;br /&gt;
* Players can double-click a Poison Kit in their backpack to bring up the Poison Kit Menu for their player&lt;br /&gt;
* There are 8 different Poison Kit upgrades available for players that can be activated in Tier 1, Tier 2, or Tier 3 versions (Tier Levels are depicted by a number of Poison Potions next to the upgrade)&lt;br /&gt;
* Each Tier Level for a Poison Kit upgrade costs a different amount of Upgrade Points to activate&lt;br /&gt;
* Players can click the Info button next to each Upgrade listing to see a description of its effects&lt;br /&gt;
* Players can click the &amp;quot;Spend X Pts to Upgrade Tier&amp;quot; button to increase the Tier Level for that upgrade&lt;br /&gt;
* If a player has 0 Poison Effects active on creatures in the world, they can double-click the &amp;quot;Reset Spent Points&amp;quot; button to reset all of their selections&lt;br /&gt;
&lt;br /&gt;
[[File:poisonkitgump2.png|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Poison Kit Upgrades==&lt;br /&gt;
* Players must have 80 [[Poisoning]] skill or above to be able to utilize any Poison Upgrades&lt;br /&gt;
* Poison Upgrades will never apply to other players (only creatures)&lt;br /&gt;
* Poison Upgrades effects will only ever apply to Poison that is Greater Poison or above&lt;br /&gt;
&lt;br /&gt;
Below is a list of the possible Poison Kit Upgrades available:&lt;br /&gt;
&lt;br /&gt;
{{PoisonKitUpgrades}}&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Codex_and_Grimoire_Overview&amp;diff=23580</id>
		<title>Codex and Grimoire Overview</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Codex_and_Grimoire_Overview&amp;diff=23580"/>
		<updated>2024-05-31T09:45:52Z</updated>

		<summary type="html">&lt;p&gt;Garret: /* Bard Codex */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:New Player]][[Category:PvM]][[Category:Taming]][[Category:Crafting]][[Category:Thieves]]&lt;br /&gt;
==Summary==&lt;br /&gt;
Outlands has numerous Items you can craft that can vastly improve the Performance of certain builds. The following is an overview of these items.&lt;br /&gt;
* They usually have certain skill requirements to function&lt;br /&gt;
* You usually need carry the item + the aforementioned skill requirement to start earn experience and use them&lt;br /&gt;
** Multiple Codices can earn experience parallel (not divided, exception: multiple Weapon Codices)&lt;br /&gt;
* Each must be crafted by a player&lt;br /&gt;
* They can be transferred/sold to other Characters. The experience is stored on the character not on the item.&lt;br /&gt;
* You can mix and match different Codices as long as you meet the requirements (i.e. Codex of Archery + Bard Codex)&lt;br /&gt;
* Codices/Grimoires are &amp;lt;/b&amp;gt;Blessed and cannot be stolen&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Player Progression Systems&lt;br /&gt;
|-&lt;br /&gt;
| [[File:playerprogressiontomes.jpg|link=Codex and Grimoire Overview]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Weapon and Shield Codex==&lt;br /&gt;
* There are 7 different [[Weapon and Shield Codex|Weapon and Shield Codices]], with one that corresponds to each melee and shield skill ([[Archery]], [[Fencing]], [[Fishing]], [[Mace Fighting|Macing]], [[Parrying|Shields]], [[Swordsmanship]], and [[Wrestling]])&lt;br /&gt;
* Players need at least 80 skill points in tactics and the specific Weapon Skill to utilize the benefits of the appropriate codex&lt;br /&gt;
* Each codex has 6 different stances (7 Ranks each) and 2 finishers (5 Ranks).&lt;br /&gt;
* For every Stance that reaches rank 5 you gain 1 Rank for the Finisher, which in return raises the chance to trigger it&lt;br /&gt;
* As long as you have the Weapon Skill and Tactics you gain Exp for the Codex, if you have mutliple Weapon Skills that can gain Experience, the Experience will be split evenly&lt;br /&gt;
* Crafted by [[Inscription|Scribes]] for 25 [[Arcane Scroll|Arcane Scrolls]] and 1 [[Mastercrafting Diagram]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | [[File:codexof.jpg|link=Weapon and Shield Codex]]&amp;lt;br /&amp;gt;[[Weapon and Shield Codex]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:codices.gif|link=]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Wizard&#039;s Grimoire==&lt;br /&gt;
*Players need at least 80 [[Magery]] and either 80 [[Meditation]] or 80 [[Evaluating Intelligence]] to utilize the benefits of the [[Wizard&#039;s Grimoire]]&lt;br /&gt;
* There are 16 different spells featured in the Wizardry system which can be upgraded by spending Wizardry Points&lt;br /&gt;
* Gaining experience adds points in the Wizard&#039;s Grimoire that are used to enhance spells&lt;br /&gt;
* Use Wizardry Points to upgrade spells&lt;br /&gt;
** The maximum amount of points you can get is 50&lt;br /&gt;
* You can reset the Grimoire without cost once every 5 minutes&lt;br /&gt;
* Crafted by [[Inscription|Scribes]] for 25 [[Arcane Scroll|Arcane Scrolls]] and 1 [[Mastercrafting Diagram]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | [[File:wizardsgrimoire1a.png|link=Wizard&#039;s Grimoire]]&amp;lt;br /&amp;gt;Wizard&#039;s Grimoire&lt;br /&gt;
|-&lt;br /&gt;
| [[File:wizgrimgump.png|link=Wizard&#039;s Grimoire]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summoner&#039;s Tome==&lt;br /&gt;
*Players need at least 80 [[Spirit Speaking]] to utilize the benefits of the [[Summoner&#039;s Tome]]&lt;br /&gt;
*You gain experience for killing creatures with your summons&lt;br /&gt;
**with gaining experience you accumulate points in the Summoner&#039;s Tome for that specific Spell that you can spend to enhance your summon.&lt;br /&gt;
**the experience you get depends on the summons that are alive while killing an NPC and are divided depending on the control slots of the summon&lt;br /&gt;
*Every summon spell has 10 different Upgrades that players chose from, each having their own Upgrade Point Cost that must be spent to activate them&lt;br /&gt;
*Crafted by [[Inscription|Scribes]] for 25 [[Arcane Scroll|Arcane Scrolls]] and 1 [[Mastercrafting Diagram]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | [[File:summonerstome1a.png|link=Spirit_Speaking#Summoner.27s_Tome]]&amp;lt;br /&amp;gt;[[Spirit Speaking#Summoner.27s_Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:sumtomgump.png|link=Summoner&#039;s Tome]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bard Codex==&lt;br /&gt;
*Players need at least 80 printed skill in at least two Barding skills ( [[Musicianship]], [[Peacemaking]], [[Discordance]] or [[Provocation]] ) to utilize the benefits of [[Bard Codex]]&lt;br /&gt;
*There are 8 different Bard Codex Upgrades available for players that can be activated in Tier 1, Tier 2, or Tier 3 versions (Tier Levels are depicted by a number of Lutes next to the upgrade)&lt;br /&gt;
*If a player earns enough Experience, they&#039;ll unlock a Bard Codex Upgrade Point&lt;br /&gt;
**You can reach a maximum of 20 Upgrade Points&lt;br /&gt;
*Players can Reset Spent Points for a Bard Codex once every 5 minutes&lt;br /&gt;
*Crafted by [[Inscription|Scribes]] for 25 [[Arcane Scroll|Arcane Scrolls]] and 1 [[Mastercrafting Diagram]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | [[File:bardcodex1a.png|link=Bard Codex]]&amp;lt;br /&amp;gt;[[Bard Codex]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:bardscodex1.png|link=Bard Codex]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Thieves Codex==&lt;br /&gt;
*Players need at least 80 [[Stealing]] and 80 of either [[Snooping]], [[Hiding]] or [[Stealth]] to utilize the benefits of [[Thieves Codex]]&lt;br /&gt;
*There are 8 different Thieves Codex Upgrades available for players that can be activated in Tier 1, Tier 2, or Tier 3 versions&lt;br /&gt;
*Players gain Experience through Pilfering/Mugging creatues&lt;br /&gt;
**If a player earns enough Experience, they&#039;ll unlock a Thieves Codex Upgrade Point&lt;br /&gt;
*Players can Reset Spent Points for a Thieves Codex once every 5 minutes&lt;br /&gt;
*Crafted by [[Inscription|Scribes]] for 25 [[Arcane Scroll|Arcane Scrolls]] and 1 [[Mastercrafting Diagram]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | [[File:thievescodex.png|link=Thief Codex]]&amp;lt;br /&amp;gt;[[Thief Codex]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:thiefcodex23.png|link=Thief Codex]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Poison Kit==&lt;br /&gt;
*Players need at least 80 [[Poisoning]] and either at least 80 [[Taste Identification]] or 80 [[Alchemy]] to utilize the benefits of the [[Poison Kit]]&lt;br /&gt;
*There are 8 different Poison Kit upgrades available for players that can be activated in Tier 1, Tier 2, or Tier 3 versions (Tier Levels are depicted by a number of Poison Potions next to the upgrade)&lt;br /&gt;
*If a player earns enough Experience, they&#039;ll unlock a Poison Kit Upgrade Point&lt;br /&gt;
*If a player has 0 Poison Effects active on creatures in the world, they can double-click the &amp;quot;Reset Spent Points&amp;quot; button to reset all of their selections&lt;br /&gt;
*Crafted by [[Alchemy|Alchemists]] for 1 [[Mastercrafting Diagram]], 50 Boards and 25 Empty Bottles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | [[File:poisonkit.jpg|link=]]&amp;lt;br /&amp;gt;[[Poison Kit]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:poisonkitgump2a.png|link=Poison Kit]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trap Kit==&lt;br /&gt;
*Players need at least 80 [[Tinkering]] and 80 [[Detecting Hidden]] to utilize the benefits of the [[Traps#Trap_Kit|Trap Kit]]&lt;br /&gt;
*There are 8 different Trap Kit upgrades available for players that can be activated in Tier 1, Tier 2, or Tier 3 versions.&lt;br /&gt;
*If a player earns enough Experience, they&#039;ll unlock a Trap Kit Upgrade Point&lt;br /&gt;
*Players can Reset their Spent Points for a Trap Kit if they have no Ground Trap currently placed and have no Trap Cooldown in place&lt;br /&gt;
*Crafted by [[Tinkering|Tinkers]] for 1 [[Mastercrafting Diagram]], 25 Iron and 25 Leather.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | [[File:trap_kit.png|link=]]&amp;lt;br /&amp;gt;[[Traps#Trap_Kit|Trap Kit]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:trap_kit_gump_a.png|link=Traps#Trap_Kit]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Taming Bestiary / Affinity System==&lt;br /&gt;
* The [[Affinity System]] is a progressive-bonus system for the [[Animal Taming]] skill that rewards characters for playing over time with a variety of different tameable creature types (requires a creature with a Min Taming of 50 or higher). As characters kill monsters while using Tamed Creatures, they will earn Affinity Experience towards the type of tamed creatures they currently control, and with enough experience earned for a creature type, they will receive Affinity Points that will unlock permanent bonuses for the character that will be applied to ANY tamed creature type that character controls.&lt;br /&gt;
* In order to utilize the [[Affinity System]], characters must acquire and carry a Taming Bestiary&lt;br /&gt;
* Players do not have to &amp;quot;spend&amp;quot; Affinity Points once earned: the system will automatically unlock bonuses for characters as soon as their Affinity Points total reaches the required amount for the bonus&lt;br /&gt;
* For each type of tamed creature a character uses to kill monsters (Min Taming of 50 or higher), it will automatically create a Creature Entry Listing for that creature type to track Experience progress on it&lt;br /&gt;
* Each different creature type will have a specific Target amount of experience needed to be completed, which is equal to (Creature&#039;s Min Taming x 1000)&lt;br /&gt;
* Crafted by [[Inscription|Scribes]] for 25 [[Arcane Scroll|Arcane Scrolls]] and 1 [[Mastercrafting Diagram]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | [[File:tamingbestiary.png|link=Affinity System]]&amp;lt;br /&amp;gt;[[Affinity System|Taming Bestiary]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Adventurer&#039;s Satchel==&lt;br /&gt;
* The [[Adventurer&#039;s Satchel|Adventurer&#039;s Satchels]] is useful to help organize all the Blessed items players can carry&lt;br /&gt;
* It is Blessed and can only contain other Blessed items&lt;br /&gt;
* Crafted by [[Tailoring|Tailors]] for 5 [[Mastercrafting Diagram]] and 100 Leather&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | [[File:adventurersatchel.jpg|link=]]&amp;lt;br /&amp;gt;[[Adventurer%27s_Satchel|Adventurer&#039;s Satchel]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:adventurerssatchelinsides.jpg|link=Adventurer%27s_Satchel]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Codex_and_Grimoire_Overview&amp;diff=23579</id>
		<title>Codex and Grimoire Overview</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Codex_and_Grimoire_Overview&amp;diff=23579"/>
		<updated>2024-05-31T09:44:06Z</updated>

		<summary type="html">&lt;p&gt;Garret: /* Poison Kit */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:New Player]][[Category:PvM]][[Category:Taming]][[Category:Crafting]][[Category:Thieves]]&lt;br /&gt;
==Summary==&lt;br /&gt;
Outlands has numerous Items you can craft that can vastly improve the Performance of certain builds. The following is an overview of these items.&lt;br /&gt;
* They usually have certain skill requirements to function&lt;br /&gt;
* You usually need carry the item + the aforementioned skill requirement to start earn experience and use them&lt;br /&gt;
** Multiple Codices can earn experience parallel (not divided, exception: multiple Weapon Codices)&lt;br /&gt;
* Each must be crafted by a player&lt;br /&gt;
* They can be transferred/sold to other Characters. The experience is stored on the character not on the item.&lt;br /&gt;
* You can mix and match different Codices as long as you meet the requirements (i.e. Codex of Archery + Bard Codex)&lt;br /&gt;
* Codices/Grimoires are &amp;lt;/b&amp;gt;Blessed and cannot be stolen&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Player Progression Systems&lt;br /&gt;
|-&lt;br /&gt;
| [[File:playerprogressiontomes.jpg|link=Codex and Grimoire Overview]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Weapon and Shield Codex==&lt;br /&gt;
* There are 7 different [[Weapon and Shield Codex|Weapon and Shield Codices]], with one that corresponds to each melee and shield skill ([[Archery]], [[Fencing]], [[Fishing]], [[Mace Fighting|Macing]], [[Parrying|Shields]], [[Swordsmanship]], and [[Wrestling]])&lt;br /&gt;
* Players need at least 80 skill points in tactics and the specific Weapon Skill to utilize the benefits of the appropriate codex&lt;br /&gt;
* Each codex has 6 different stances (7 Ranks each) and 2 finishers (5 Ranks).&lt;br /&gt;
* For every Stance that reaches rank 5 you gain 1 Rank for the Finisher, which in return raises the chance to trigger it&lt;br /&gt;
* As long as you have the Weapon Skill and Tactics you gain Exp for the Codex, if you have mutliple Weapon Skills that can gain Experience, the Experience will be split evenly&lt;br /&gt;
* Crafted by [[Inscription|Scribes]] for 25 [[Arcane Scroll|Arcane Scrolls]] and 1 [[Mastercrafting Diagram]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | [[File:codexof.jpg|link=Weapon and Shield Codex]]&amp;lt;br /&amp;gt;[[Weapon and Shield Codex]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:codices.gif|link=]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Wizard&#039;s Grimoire==&lt;br /&gt;
*Players need at least 80 [[Magery]] and either 80 [[Meditation]] or 80 [[Evaluating Intelligence]] to utilize the benefits of the [[Wizard&#039;s Grimoire]]&lt;br /&gt;
* There are 16 different spells featured in the Wizardry system which can be upgraded by spending Wizardry Points&lt;br /&gt;
* Gaining experience adds points in the Wizard&#039;s Grimoire that are used to enhance spells&lt;br /&gt;
* Use Wizardry Points to upgrade spells&lt;br /&gt;
** The maximum amount of points you can get is 50&lt;br /&gt;
* You can reset the Grimoire without cost once every 5 minutes&lt;br /&gt;
* Crafted by [[Inscription|Scribes]] for 25 [[Arcane Scroll|Arcane Scrolls]] and 1 [[Mastercrafting Diagram]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | [[File:wizardsgrimoire1a.png|link=Wizard&#039;s Grimoire]]&amp;lt;br /&amp;gt;Wizard&#039;s Grimoire&lt;br /&gt;
|-&lt;br /&gt;
| [[File:wizgrimgump.png|link=Wizard&#039;s Grimoire]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summoner&#039;s Tome==&lt;br /&gt;
*Players need at least 80 [[Spirit Speaking]] to utilize the benefits of the [[Summoner&#039;s Tome]]&lt;br /&gt;
*You gain experience for killing creatures with your summons&lt;br /&gt;
**with gaining experience you accumulate points in the Summoner&#039;s Tome for that specific Spell that you can spend to enhance your summon.&lt;br /&gt;
**the experience you get depends on the summons that are alive while killing an NPC and are divided depending on the control slots of the summon&lt;br /&gt;
*Every summon spell has 10 different Upgrades that players chose from, each having their own Upgrade Point Cost that must be spent to activate them&lt;br /&gt;
*Crafted by [[Inscription|Scribes]] for 25 [[Arcane Scroll|Arcane Scrolls]] and 1 [[Mastercrafting Diagram]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | [[File:summonerstome1a.png|link=Spirit_Speaking#Summoner.27s_Tome]]&amp;lt;br /&amp;gt;[[Spirit Speaking#Summoner.27s_Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:sumtomgump.png|link=Summoner&#039;s Tome]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bard Codex==&lt;br /&gt;
*Players need at least 80 [[Musicianship]] and 80 of either [[Peacemaking]], [[Discordance]] or [[Provocation]] to utilize the benefits of [[Bard Codex]]&lt;br /&gt;
*There are 8 different Bard Codex Upgrades available for players that can be activated in Tier 1, Tier 2, or Tier 3 versions (Tier Levels are depicted by a number of Lutes next to the upgrade)&lt;br /&gt;
*If a player earns enough Experience, they&#039;ll unlock a Bard Codex Upgrade Point&lt;br /&gt;
**You can reach a maximum of 20 Upgrade Points&lt;br /&gt;
*Players can Reset Spent Points for a Bard Codex once every 5 minutes&lt;br /&gt;
*Crafted by [[Inscription|Scribes]] for 25 [[Arcane Scroll|Arcane Scrolls]] and 1 [[Mastercrafting Diagram]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | [[File:bardcodex1a.png|link=Bard Codex]]&amp;lt;br /&amp;gt;[[Bard Codex]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:bardscodex1.png|link=Bard Codex]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Thieves Codex==&lt;br /&gt;
*Players need at least 80 [[Stealing]] and 80 of either [[Snooping]], [[Hiding]] or [[Stealth]] to utilize the benefits of [[Thieves Codex]]&lt;br /&gt;
*There are 8 different Thieves Codex Upgrades available for players that can be activated in Tier 1, Tier 2, or Tier 3 versions&lt;br /&gt;
*Players gain Experience through Pilfering/Mugging creatues&lt;br /&gt;
**If a player earns enough Experience, they&#039;ll unlock a Thieves Codex Upgrade Point&lt;br /&gt;
*Players can Reset Spent Points for a Thieves Codex once every 5 minutes&lt;br /&gt;
*Crafted by [[Inscription|Scribes]] for 25 [[Arcane Scroll|Arcane Scrolls]] and 1 [[Mastercrafting Diagram]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | [[File:thievescodex.png|link=Thief Codex]]&amp;lt;br /&amp;gt;[[Thief Codex]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:thiefcodex23.png|link=Thief Codex]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Poison Kit==&lt;br /&gt;
*Players need at least 80 [[Poisoning]] and either at least 80 [[Taste Identification]] or 80 [[Alchemy]] to utilize the benefits of the [[Poison Kit]]&lt;br /&gt;
*There are 8 different Poison Kit upgrades available for players that can be activated in Tier 1, Tier 2, or Tier 3 versions (Tier Levels are depicted by a number of Poison Potions next to the upgrade)&lt;br /&gt;
*If a player earns enough Experience, they&#039;ll unlock a Poison Kit Upgrade Point&lt;br /&gt;
*If a player has 0 Poison Effects active on creatures in the world, they can double-click the &amp;quot;Reset Spent Points&amp;quot; button to reset all of their selections&lt;br /&gt;
*Crafted by [[Alchemy|Alchemists]] for 1 [[Mastercrafting Diagram]], 50 Boards and 25 Empty Bottles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | [[File:poisonkit.jpg|link=]]&amp;lt;br /&amp;gt;[[Poison Kit]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:poisonkitgump2a.png|link=Poison Kit]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trap Kit==&lt;br /&gt;
*Players need at least 80 [[Tinkering]] and 80 [[Detecting Hidden]] to utilize the benefits of the [[Traps#Trap_Kit|Trap Kit]]&lt;br /&gt;
*There are 8 different Trap Kit upgrades available for players that can be activated in Tier 1, Tier 2, or Tier 3 versions.&lt;br /&gt;
*If a player earns enough Experience, they&#039;ll unlock a Trap Kit Upgrade Point&lt;br /&gt;
*Players can Reset their Spent Points for a Trap Kit if they have no Ground Trap currently placed and have no Trap Cooldown in place&lt;br /&gt;
*Crafted by [[Tinkering|Tinkers]] for 1 [[Mastercrafting Diagram]], 25 Iron and 25 Leather.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | [[File:trap_kit.png|link=]]&amp;lt;br /&amp;gt;[[Traps#Trap_Kit|Trap Kit]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:trap_kit_gump_a.png|link=Traps#Trap_Kit]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Taming Bestiary / Affinity System==&lt;br /&gt;
* The [[Affinity System]] is a progressive-bonus system for the [[Animal Taming]] skill that rewards characters for playing over time with a variety of different tameable creature types (requires a creature with a Min Taming of 50 or higher). As characters kill monsters while using Tamed Creatures, they will earn Affinity Experience towards the type of tamed creatures they currently control, and with enough experience earned for a creature type, they will receive Affinity Points that will unlock permanent bonuses for the character that will be applied to ANY tamed creature type that character controls.&lt;br /&gt;
* In order to utilize the [[Affinity System]], characters must acquire and carry a Taming Bestiary&lt;br /&gt;
* Players do not have to &amp;quot;spend&amp;quot; Affinity Points once earned: the system will automatically unlock bonuses for characters as soon as their Affinity Points total reaches the required amount for the bonus&lt;br /&gt;
* For each type of tamed creature a character uses to kill monsters (Min Taming of 50 or higher), it will automatically create a Creature Entry Listing for that creature type to track Experience progress on it&lt;br /&gt;
* Each different creature type will have a specific Target amount of experience needed to be completed, which is equal to (Creature&#039;s Min Taming x 1000)&lt;br /&gt;
* Crafted by [[Inscription|Scribes]] for 25 [[Arcane Scroll|Arcane Scrolls]] and 1 [[Mastercrafting Diagram]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | [[File:tamingbestiary.png|link=Affinity System]]&amp;lt;br /&amp;gt;[[Affinity System|Taming Bestiary]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Adventurer&#039;s Satchel==&lt;br /&gt;
* The [[Adventurer&#039;s Satchel|Adventurer&#039;s Satchels]] is useful to help organize all the Blessed items players can carry&lt;br /&gt;
* It is Blessed and can only contain other Blessed items&lt;br /&gt;
* Crafted by [[Tailoring|Tailors]] for 5 [[Mastercrafting Diagram]] and 100 Leather&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | [[File:adventurersatchel.jpg|link=]]&amp;lt;br /&amp;gt;[[Adventurer%27s_Satchel|Adventurer&#039;s Satchel]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:adventurerssatchelinsides.jpg|link=Adventurer%27s_Satchel]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Template:MasteryChainLinks&amp;diff=23032</id>
		<title>Template:MasteryChainLinks</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Template:MasteryChainLinks&amp;diff=23032"/>
		<updated>2024-05-03T14:39:07Z</updated>

		<summary type="html">&lt;p&gt;Garret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Bonus Type&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; font-weight:bold; background-color:#ffce93;&amp;quot; | Bronze Link Bonus&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; font-weight:bold; background-color:#e3e3e3;&amp;quot; | Silver Link Bonus&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; font-weight:bold; background-color:#fffe65;&amp;quot; | Gold Link Bonus&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; font-weight:bold; background-color:#ff6969;&amp;quot; | Corrupted Link Bonus&lt;br /&gt;
! Elective Upgrades &lt;br /&gt;
! Multi Type &lt;br /&gt;
|-&lt;br /&gt;
| Melee Accuracy&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~2.19%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | ~2.62%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.84%&lt;br /&gt;
| Melee Accuracy/Defense&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Melee Defense&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Melee Accuracy/Defense&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Melee Accuracy/Defense&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~1.88%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.44%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Melee Special Chance/Special Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 1.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 1.625%&lt;br /&gt;
| &lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Melee Special Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 1.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 1.625%&lt;br /&gt;
| Melee Special Chance/Special Damage&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Melee Swing Speed&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 1.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 1.625%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Melee Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~2.19%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | ~2.62%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.84%&lt;br /&gt;
| Melee Damage/Ignore Armor Chance&lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Melee Ignore Armor Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 4.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 5.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 6.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 6.50%&lt;br /&gt;
| Melee Damage/Ignore Armor Chance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Melee Damage/Ignore Armor Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~1.88%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.44%&lt;br /&gt;
| &lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Melee Aspect Effect Modifier&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 5.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 6.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 7.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 8.125%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Melee Aspect Effect Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 5.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 6.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 7.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 8.125%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Spell Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~2.19%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | ~2.63%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.84%&lt;br /&gt;
| Spell Damage/Ignore Resist Chance&lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Spell Damage When No Followers&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.125%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| &lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Spell Ignore Resist Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 4.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 5.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 6.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 6.50%&lt;br /&gt;
| Spell Damage/Ignore Resist Chance&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Spell Damage/Ignore Resist Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~1.88%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.44%&lt;br /&gt;
|&lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Spell Charged Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~2.19%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | ~2.63%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.84%&lt;br /&gt;
| Spell Charged Chance/Charged Damage&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Spell Charged Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Spell Charged Chance/Charged Damage&lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Spell Charged Chance/Charged Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~1.88%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.44%&lt;br /&gt;
|&lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Meditation Rate&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 3.25%&lt;br /&gt;
| Meditation Rate/Disrupt Avoid Chance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Spell Disrupt Avoid Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 6.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 7.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 9.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 9.75%&lt;br /&gt;
| Meditation Rate/Disrupt Avoid Chance &amp;lt;br /&amp;gt; Spell Damage When No Followers&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Meditation Rate/Disrupt Avoid Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.44%&lt;br /&gt;
| Spell Damage When No Followers&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Spell Aspect Effect Modifier&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 5.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 6.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 7.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 8.125%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Spell Aspect Special Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 5.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 6.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 7.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 8.125%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Bestial Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Nusero Damage&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Construct Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Mausoleum Damage&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Daemonic Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Inferno Damage&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Elemental Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Mount Petram Damage&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Humanoid Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Aegis Keep Damage&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Monstrous Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Cavernam Damage&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Nature Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Darkmire Temple Damage&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Undead Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Ossuary Damage&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Nusero Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Mausoleum Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Inferno Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Mount Petram Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Aegis Keep Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Cavernam Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Darkmire Temple Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Ossuary Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Pulma Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Shadowspire Cathedral Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Wilderness Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Follower Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 3.25%&lt;br /&gt;
| Follower Attack Speed&lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Barded Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 3.25%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Poisoned Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 3.25%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Poison Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Poison Damage/Poison Resist Ignore&lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Poison Damage/Poison Resist Ignore&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Backstab Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 3.25%&lt;br /&gt;
|&lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Trap Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875%&lt;br /&gt;
|&lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Bosses&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875%&lt;br /&gt;
|&lt;br /&gt;
| Multiplicative&lt;br /&gt;
|-&lt;br /&gt;
| Damage on Ships&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875%&lt;br /&gt;
|&lt;br /&gt;
| Additive (?)&lt;br /&gt;
|-&lt;br /&gt;
| Ship Cannon Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 3.25%&lt;br /&gt;
|&lt;br /&gt;
| Additive (?)&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Creatures Above 66% HP&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Damage Dealt By Player&lt;br /&gt;
| Mutliplicative &lt;br /&gt;
|-&lt;br /&gt;
| Damage to Creatures Below 33% HP&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Damage Dealt By Player&lt;br /&gt;
| Multiplicative &lt;br /&gt;
|-&lt;br /&gt;
| Damage Dealt By Player&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~1.56%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | ~1.88%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.03%&lt;br /&gt;
|&lt;br /&gt;
| Multiplicative (?)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Physical Damage Resistance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~1.88%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.44%&lt;br /&gt;
| Damage Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Spell Damage Resistance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~1.88%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.44%&lt;br /&gt;
| Damage Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Follower Damage Resistance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 3.25%&lt;br /&gt;
| Effective Alchemy/Healing/Veterinary Skill&amp;lt;br&amp;gt;Follower Attack Speed&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Effective Parrying Skill&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875&lt;br /&gt;
| Damage Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Effective Magic Resist Skill&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875&lt;br /&gt;
| Damage Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Healing Received&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875%&lt;br /&gt;
| Effective Alchemy/Healing/Veterinary Skill&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Follower Attack Speed&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 1.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 1.625%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Follower Healing Received&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875%&lt;br /&gt;
| Effective Alchemy/Healing/Veterinary Skill, Follower Attack Speed&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Boss Damage Resistance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 3.25%&lt;br /&gt;
| Damage Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Damage Resistance on Ships&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875%&lt;br /&gt;
| Damage Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Damage Resistance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 1.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 1.625%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chest Success Chances/Progress&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Effective Alchemy/Healing/Veterinary Skill&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Effective Skill on Chests&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875&lt;br /&gt;
| Chest Success Chances/Progress&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Effective Poisoning Skill&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875&lt;br /&gt;
| Poison Damage/Resist Ignore&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Effective Barding Skill&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875&lt;br /&gt;
| Bard Reset/Break Ignore Chance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chivalry Skill&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancy Skill&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06&lt;br /&gt;
| Follower Damage&amp;lt;br&amp;gt;Follower Damage Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barding Effect Durations&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875%&lt;br /&gt;
| Bard Reset/Break Ignore Chance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Bard Reset/Break Ignore Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Spirit Speak/Inscription&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06&lt;br /&gt;
| Follower Damage&amp;lt;br&amp;gt;Follower Damage Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chance on Stealth for 5 Extra Steps&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 5.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 6.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 7.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 8.125%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Gold/Doubloon Drop Increase&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 2.25%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Special/Rare Loot Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 2.25%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Special Loot Chance*&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 2.25%&lt;br /&gt;
| Special/Rare Loot Chance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Rare Loot Chance*&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 2.25%&lt;br /&gt;
| Special/Rare Loot Chance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Summon Duration and Dispel Resist*&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.5%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.88%&lt;br /&gt;
| Spirit Speak/Inscription &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;| &#039;&#039;* = Link no longer drops&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Template:MasteryChainLinks&amp;diff=23029</id>
		<title>Template:MasteryChainLinks</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Template:MasteryChainLinks&amp;diff=23029"/>
		<updated>2024-04-30T12:31:47Z</updated>

		<summary type="html">&lt;p&gt;Garret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Bonus Type&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; font-weight:bold; background-color:#ffce93;&amp;quot; | Bronze Link Bonus&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; font-weight:bold; background-color:#e3e3e3;&amp;quot; | Silver Link Bonus&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; font-weight:bold; background-color:#fffe65;&amp;quot; | Gold Link Bonus&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; font-weight:bold; background-color:#ff6969;&amp;quot; | Corrupted Link Bonus&lt;br /&gt;
! Elective Upgrades &lt;br /&gt;
! Multi Type &lt;br /&gt;
|-&lt;br /&gt;
| Melee Accuracy&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~2.19%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | ~2.62%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.84%&lt;br /&gt;
| Melee Accuracy/Defense&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Melee Defense&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Melee Accuracy/Defense&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Melee Accuracy/Defense&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~1.88%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.44%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Melee Special Chance/Special Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 1.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 1.625%&lt;br /&gt;
| &lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Melee Special Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 1.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 1.625%&lt;br /&gt;
| Melee Special Chance/Special Damage&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Melee Swing Speed&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 1.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 1.625%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Melee Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~2.19%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | ~2.62%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.84%&lt;br /&gt;
| Melee Damage/Ignore Armor Chance&lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Melee Ignore Armor Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 4.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 5.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 6.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 6.50%&lt;br /&gt;
| Melee Damage/Ignore Armor Chance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Melee Damage/Ignore Armor Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~1.88%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.44%&lt;br /&gt;
| &lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Melee Aspect Effect Modifier&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 5.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 6.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 7.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 8.125%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Melee Aspect Effect Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 5.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 6.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 7.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 8.125%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Spell Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~2.19%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | ~2.63%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.84%&lt;br /&gt;
| Spell Damage/Ignore Resist Chance&lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Spell Damage When No Followers&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.125%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| &lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Spell Ignore Resist Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 4.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 5.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 6.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 6.50%&lt;br /&gt;
| Spell Damage/Ignore Resist Chance&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Spell Damage/Ignore Resist Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~1.88%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.44%&lt;br /&gt;
|&lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Spell Charged Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~2.19%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | ~2.63%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.84%&lt;br /&gt;
| Spell Charged Chance/Charged Damage&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Spell Charged Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Spell Charged Chance/Charged Damage&lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Spell Charged Chance/Charged Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~1.88%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.44%&lt;br /&gt;
|&lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Meditation Rate&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 3.25%&lt;br /&gt;
| Meditation Rate/Disrupt Avoid Chance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Spell Disrupt Avoid Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 6.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 7.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 9.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 9.75%&lt;br /&gt;
| Meditation Rate/Disrupt Avoid Chance &amp;lt;br /&amp;gt; Spell Damage When No Followers&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Meditation Rate/Disrupt Avoid Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.44%&lt;br /&gt;
| Spell Damage When No Followers&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Spell Aspect Effect Modifier&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 5.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 6.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 7.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 8.125%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Spell Aspect Special Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 5.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 6.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 7.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 8.125%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Bestial Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Nusero Damage&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Construct Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Mausoleum Damage&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Daemonic Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Inferno Damage&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Elemental Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Mount Petram Damage&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Humanoid Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Aegis Keep Damage&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Monstrous Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Cavernam Damage&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Nature Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Darkmire Temple Damage&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Undead Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Ossuary Damage&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Nusero Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Mausoleum Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Inferno Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Mount Petram Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Aegis Keep Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Cavernam Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Darkmire Temple Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Ossuary Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Pulma Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Shadowspire Cathedral Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Wilderness Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Follower Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 3.25%&lt;br /&gt;
| Follower Attack Speed&lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Barded Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 3.25%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Poisoned Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 3.25%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Poison Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Poison Damage/Poison Resist Ignore&lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Poison Damage/Poison Resist Ignore&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Backstab Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 3.25%&lt;br /&gt;
|&lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Trap Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875%&lt;br /&gt;
|&lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Bosses&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875%&lt;br /&gt;
|&lt;br /&gt;
| Multiplicative (?)&lt;br /&gt;
|-&lt;br /&gt;
| Damage on Ships&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875%&lt;br /&gt;
|&lt;br /&gt;
| Additive (?)&lt;br /&gt;
|-&lt;br /&gt;
| Ship Cannon Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 3.25%&lt;br /&gt;
|&lt;br /&gt;
| Additive (?)&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Creatures Above 66% HP&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Damage Dealt By Player&lt;br /&gt;
| Mutliplicative (?)&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Creatures Below 33% HP&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Damage Dealt By Player&lt;br /&gt;
| Multiplicative (?)&lt;br /&gt;
|-&lt;br /&gt;
| Damage Dealt By Player&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~1.56%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | ~1.88%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.03%&lt;br /&gt;
|&lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Physical Damage Resistance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~1.88%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.44%&lt;br /&gt;
| Damage Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Spell Damage Resistance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~1.88%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.44%&lt;br /&gt;
| Damage Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Follower Damage Resistance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 3.25%&lt;br /&gt;
| Effective Alchemy/Healing/Veterinary Skill&amp;lt;br&amp;gt;Follower Attack Speed&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Effective Parrying Skill&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875&lt;br /&gt;
| Damage Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Effective Magic Resist Skill&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875&lt;br /&gt;
| Damage Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Healing Received&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875%&lt;br /&gt;
| Effective Alchemy/Healing/Veterinary Skill&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Follower Attack Speed&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 1.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 1.625%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Follower Healing Received&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875%&lt;br /&gt;
| Effective Alchemy/Healing/Veterinary Skill, Follower Attack Speed&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Boss Damage Resistance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 3.25%&lt;br /&gt;
| Damage Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Damage Resistance on Ships&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875%&lt;br /&gt;
| Damage Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Damage Resistance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 1.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 1.625%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chest Success Chances/Progress&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Effective Alchemy/Healing/Veterinary Skill&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Effective Skill on Chests&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875&lt;br /&gt;
| Chest Success Chances/Progress&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Effective Poisoning Skill&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875&lt;br /&gt;
| Poison Damage/Resist Ignore&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Effective Barding Skill&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875&lt;br /&gt;
| Bard Reset/Break Ignore Chance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chivalry Skill&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancy Skill&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06&lt;br /&gt;
| Follower Damage&amp;lt;br&amp;gt;Follower Damage Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barding Effect Durations&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875%&lt;br /&gt;
| Bard Reset/Break Ignore Chance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Bard Reset/Break Ignore Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Spirit Speak/Inscription&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06&lt;br /&gt;
| Follower Damage&amp;lt;br&amp;gt;Follower Damage Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chance on Stealth for 5 Extra Steps&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 5.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 6.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 7.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 8.125%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Gold/Doubloon Drop Increase&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 2.25%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Special/Rare Loot Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 2.25%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Special Loot Chance*&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 2.25%&lt;br /&gt;
| Special/Rare Loot Chance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Rare Loot Chance*&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 2.25%&lt;br /&gt;
| Special/Rare Loot Chance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Summon Duration and Dispel Resist*&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.5%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.88%&lt;br /&gt;
| Spirit Speak/Inscription &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;| &#039;&#039;* = Link no longer drops&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Template:MasteryChainLinks&amp;diff=23028</id>
		<title>Template:MasteryChainLinks</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Template:MasteryChainLinks&amp;diff=23028"/>
		<updated>2024-04-30T09:46:31Z</updated>

		<summary type="html">&lt;p&gt;Garret: added Multi Type / added long lost &amp;quot;Poison Damage&amp;quot; Link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Bonus Type&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; font-weight:bold; background-color:#ffce93;&amp;quot; | Bronze Link Bonus&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; font-weight:bold; background-color:#e3e3e3;&amp;quot; | Silver Link Bonus&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; font-weight:bold; background-color:#fffe65;&amp;quot; | Gold Link Bonus&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; font-weight:bold; background-color:#ff6969;&amp;quot; | Corrupted Link Bonus&lt;br /&gt;
! Elective Upgrades &lt;br /&gt;
! Multi Type&lt;br /&gt;
|-&lt;br /&gt;
| Melee Accuracy&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~2.19%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | ~2.62%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.84%&lt;br /&gt;
| Melee Accuracy/Defense&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Melee Defense&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Melee Accuracy/Defense&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Melee Accuracy/Defense&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~1.88%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.44%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Melee Special Chance/Special Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 1.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 1.625%&lt;br /&gt;
| &lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Melee Special Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 1.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 1.625%&lt;br /&gt;
| Melee Special Chance/Special Damage&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Melee Swing Speed&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 1.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 1.625%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Melee Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~2.19%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | ~2.62%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.84%&lt;br /&gt;
| Melee Damage/Ignore Armor Chance&lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Melee Ignore Armor Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 4.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 5.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 6.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 6.50%&lt;br /&gt;
| Melee Damage/Ignore Armor Chance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Melee Damage/Ignore Armor Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~1.88%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.44%&lt;br /&gt;
| &lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Melee Aspect Effect Modifier&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 5.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 6.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 7.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 8.125%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Melee Aspect Effect Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 5.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 6.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 7.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 8.125%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Spell Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~2.19%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | ~2.63%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.84%&lt;br /&gt;
| Spell Damage/Ignore Resist Chance&lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Spell Damage When No Followers&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.125%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| &lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Spell Ignore Resist Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 4.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 5.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 6.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 6.50%&lt;br /&gt;
| Spell Damage/Ignore Resist Chance&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Spell Damage/Ignore Resist Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~1.88%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.44%&lt;br /&gt;
|&lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Spell Charged Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~2.19%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | ~2.63%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.84%&lt;br /&gt;
| Spell Charged Chance/Charged Damage&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Spell Charged Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Spell Charged Chance/Charged Damage&lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Spell Charged Chance/Charged Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~1.88%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.44%&lt;br /&gt;
|&lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Meditation Rate&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 3.25%&lt;br /&gt;
| Meditation Rate/Disrupt Avoid Chance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Spell Disrupt Avoid Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 6.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 7.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 9.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 9.75%&lt;br /&gt;
| Meditation Rate/Disrupt Avoid Chance &amp;lt;br /&amp;gt; Spell Damage When No Followers&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Meditation Rate/Disrupt Avoid Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.44%&lt;br /&gt;
| Spell Damage When No Followers&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Spell Aspect Effect Modifier&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 5.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 6.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 7.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 8.125%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Spell Aspect Special Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 5.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 6.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 7.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 8.125%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Bestial Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Nusero Damage&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Construct Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Mausoleum Damage&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Daemonic Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Inferno Damage&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Elemental Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Mount Petram Damage&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Humanoid Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Aegis Keep Damage&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Monstrous Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Cavernam Damage&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Nature Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Darkmire Temple Damage&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Undead Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Ossuary Damage&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Nusero Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Mausoleum Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Inferno Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Mount Petram Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Aegis Keep Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Cavernam Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Darkmire Temple Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Ossuary Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Pulma Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Shadowspire Cathedral Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Wilderness Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Follower Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 3.25%&lt;br /&gt;
| Follower Attack Speed&lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Barded Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 3.25%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Poisoned Creatures&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 3.25%&lt;br /&gt;
|&lt;br /&gt;
| Mutliplicative&lt;br /&gt;
|-&lt;br /&gt;
| Poison Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Poison Damage/Poison Resist Ignore&lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Poison Damage/Poison Resist Ignore&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Backstab Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 3.25%&lt;br /&gt;
|&lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Trap Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875%&lt;br /&gt;
|&lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Bosses&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875%&lt;br /&gt;
|&lt;br /&gt;
| Multiplicative (?)&lt;br /&gt;
|-&lt;br /&gt;
| Damage on Ships&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875%&lt;br /&gt;
|&lt;br /&gt;
| Additive (?)&lt;br /&gt;
|-&lt;br /&gt;
| Ship Cannon Damage&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 3.25%&lt;br /&gt;
|&lt;br /&gt;
| Additive (?)&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Creatures Above 66% HP&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Damage Dealt By Player&lt;br /&gt;
| Mutliplicative (?)&lt;br /&gt;
|-&lt;br /&gt;
| Damage to Creatures Below 33% HP&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
| Damage Dealt By Player&lt;br /&gt;
| Multiplicative (?)&lt;br /&gt;
|-&lt;br /&gt;
| Damage Dealt By Player&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~1.56%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | ~1.88%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.03%&lt;br /&gt;
|&lt;br /&gt;
| Additive&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Physical Damage Resistance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~1.88%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.44%&lt;br /&gt;
| Damage Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Spell Damage Resistance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~1.88%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | ~2.44%&lt;br /&gt;
| Damage Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Follower Damage Resistance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 3.25%&lt;br /&gt;
| Effective Alchemy/Healing/Veterinary Skill&amp;lt;br&amp;gt;Follower Attack Speed&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Effective Parrying Skill&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875&lt;br /&gt;
| Damage Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Effective Magic Resist Skill&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875&lt;br /&gt;
| Damage Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Healing Received&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875%&lt;br /&gt;
| Effective Alchemy/Healing/Veterinary Skill&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Follower Attack Speed&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 1.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 1.625%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Follower Healing Received&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875%&lt;br /&gt;
| Effective Alchemy/Healing/Veterinary Skill, Follower Attack Speed&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Boss Damage Resistance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 3.25%&lt;br /&gt;
| Damage Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Damage Resistance on Ships&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875%&lt;br /&gt;
| Damage Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Damage Resistance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 1.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 1.625%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chest Success Chances/Progress&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Effective Alchemy/Healing/Veterinary Skill&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Effective Skill on Chests&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875&lt;br /&gt;
| Chest Success Chances/Progress&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Effective Poisoning Skill&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875&lt;br /&gt;
| Poison Damage/Resist Ignore&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Effective Barding Skill&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875&lt;br /&gt;
| Bard Reset/Break Ignore Chance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chivalry Skill&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necromancy Skill&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06&lt;br /&gt;
| Follower Damage&amp;lt;br&amp;gt;Follower Damage Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Barding Effect Durations&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.875%&lt;br /&gt;
| Bard Reset/Break Ignore Chance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Bard Reset/Break Ignore Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Spirit Speak/Inscription&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 2.50&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | ~3.13&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 3.75&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.06&lt;br /&gt;
| Follower Damage&amp;lt;br&amp;gt;Follower Damage Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chance on Stealth for 5 Extra Steps&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 5.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 6.25%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 7.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 8.125%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Gold/Doubloon Drop Increase&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 2.25%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Special/Rare Loot Chance&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 2.25%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Special Loot Chance*&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 2.25%&lt;br /&gt;
| Special/Rare Loot Chance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Rare Loot Chance*&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 1.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 1.50%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 2.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 2.25%&lt;br /&gt;
| Special/Rare Loot Chance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Summon Duration and Dispel Resist*&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ffce93;&amp;quot; | 3.00%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#e3e3e3;&amp;quot; | 3.75%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#fffe65;&amp;quot; | 4.5%&lt;br /&gt;
| style=&amp;quot;text-align: center; color: black; background-color:#ff6969;&amp;quot; | 4.88%&lt;br /&gt;
| Spirit Speak/Inscription &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;| &#039;&#039;* = Link no longer drops&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Alchemy&amp;diff=22668</id>
		<title>Alchemy</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Alchemy&amp;diff=22668"/>
		<updated>2024-03-26T08:15:19Z</updated>

		<summary type="html">&lt;p&gt;Garret: /* Training */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Skills]][[Category:Crafting]]&lt;br /&gt;
==Potions==&lt;br /&gt;
* Base Potion duration is 2 minutes&lt;br /&gt;
* Potions weigh 0.1 stones each, but count as 1 item each.&lt;br /&gt;
* Empty Bottles weigh 0.1 stones each&lt;br /&gt;
* Potion Kegs can hold 100 potions and replace the empty bottles, while only counting as 15 stones and 1 item&lt;br /&gt;
** Potion Kegs cannot be used by players who are flagged as Recently in PvP (2 minutes)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Potion Type&lt;br /&gt;
! Description&lt;br /&gt;
! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| [[File:agilitypotion.jpg|link=]]&amp;lt;br /&amp;gt;Greater Agility&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&lt;br /&gt;
* Increases max dexterity/stamina by 20&lt;br /&gt;
* Alchemy increases the duration by (400% * (Alchemy Skill / 100))&lt;br /&gt;
| 2 Minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:curepotion.jpg|link=]]&amp;lt;br /&amp;gt;Greater Cure&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&lt;br /&gt;
* The first Cure Potion a player drinks every 30 seconds will now be a free consumption&lt;br /&gt;
** Players will get a system message telling them this occurred&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| [[File:healpotion.jpg|link=]]&amp;lt;br /&amp;gt;Greater Heal&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&lt;br /&gt;
* Restores Hit Points by 50% * (Alchemy/100) in PvM, the base heal range is 20-40&lt;br /&gt;
* Restores Hit Points by 25% * (Alchemy/100) while flagged for PvP, the base heal range is 19-26&lt;br /&gt;
| 10 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:refreshpotion.jpg|link=]]&amp;lt;br /&amp;gt;Total Refresh&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&lt;br /&gt;
* Restores 100% of a player&#039;s stamina&lt;br /&gt;
* Has a (100% * (Alchemy Skill / 100)) chance to &amp;quot;Totally Refresh&amp;quot; the player preventing them from losing stamina for 10 seconds&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
| [[File:poisonpotion.jpg|link=]]&amp;lt;br /&amp;gt;Lethal Poison&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&lt;br /&gt;
* Requires player to have at least 100 [[Poisoning]] to inflict Lethal Poison on a weapon in combat&lt;br /&gt;
* Lesser, Regular, Greater, and Deadly, require less poisoning skill to apply but deal less damage &lt;br /&gt;
* Chance to inflict Lethal poison in combat is (12.5% + (12.5% * (Poisoning Skill / 120)))&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:magicresistpotion.jpg|link=]]&amp;lt;br /&amp;gt;Greater Magic Resist&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&lt;br /&gt;
* Replaces the Nightsight Potion&lt;br /&gt;
* Lesser, Regular, and Greater Magic Resist potions reduce spell damage taken from creatures by 10/20/30% for 2 minutes&lt;br /&gt;
* Magic Resist potions only work against pets and creature spells, but not player spells.&lt;br /&gt;
* Alchemy increases Magic Resist Potion base duration of 2 minutes, by (400% * (Alchemy Skill / 100))&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
| [[File:strengthpotion.jpg|link=]]&amp;lt;br /&amp;gt;Greater Strength&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&lt;br /&gt;
* Increases max strength/hp by 20, allowing players to carry up to 70 additional stones.&lt;br /&gt;
* Increases Strength Potion base duration of 2 minutes, by (400% * (Alchemy Skill / 100))&lt;br /&gt;
|2 Minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:explosionpotion.jpg|link=]]&amp;lt;br /&amp;gt;Greater Explosion&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&lt;br /&gt;
* In both PvM and PvP the base damage range is 15-25, scaled with a player&#039;s alchemy skill&lt;br /&gt;
|15 Seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Potion Crafting==&lt;br /&gt;
* The highest level Potion available for each reagent type (such as Greater Heal, Greater Explosion, etc) now has a crafting entry option to create 25 Potions at once&lt;br /&gt;
* The skill required to create stacks of 25 Potions is equal to the normal Maximum Skill ceiling of that potion type (i.e. a potion with a normal 65-90 Skill Range will require 90 Alchemy skill to make 25 Potions of it)&lt;br /&gt;
&lt;br /&gt;
[[File:potioncrafting1.png|link=]]&lt;br /&gt;
&lt;br /&gt;
* Society Job Progress for Potion Jobs will properly track players crafting stacks of 25 Potions&lt;br /&gt;
* Artisan Aspect Experience and Crafting Antiquities will adjust their gain/drop chances to scale based on the amount crafted for potion stacks as well&lt;br /&gt;
&lt;br /&gt;
[[File:potioncrafting2.png|750px|link=]]&lt;br /&gt;
&lt;br /&gt;
==PvM Bonuses==&lt;br /&gt;
* Increases Healing Potion effectiveness by (50% * (Alchemy Skill / 100))&lt;br /&gt;
* Increases Cure Potion chances by (25% * (Alchemy Skill / 100))&lt;br /&gt;
* When using a Total Refresh Potion player has a (100% * (Alchemy Skill / 100)) chance to be able to walk through creatures and players for the next 10 seconds for 0 stamina cost (chance is halved if using Regular Refresh Potion)&lt;br /&gt;
* Increases Explosion Potion damage by (200% * (Alchemy Skill / 100))&lt;br /&gt;
* Players with 80 or higher printed Alchemy Skill may now drink Potions without a Free Hand&lt;br /&gt;
* Players with 80 or higher printed Alchemy skill will now have their Explosion Potions automatically stick to their target (without needing to cast Telekinesis) when thrown at Creatures (must directly target the creature)&lt;br /&gt;
&lt;br /&gt;
===Telekinesis Spell===&lt;br /&gt;
* Players can cast the Telekinesis spell onto a creature to make the creature &amp;quot;Sticky&amp;quot; for explosion potions for the next 60 seconds&lt;br /&gt;
* Any player who uses an explosion potion and directly targets a &amp;quot;Sticky&amp;quot; creature, the potion will follow along with the creature as they move until it explodes&lt;br /&gt;
* For &amp;quot;Sticky&amp;quot; explosion potions, the explosion will only damage nearby NPCs and never hit nearby players or tamed/summoned creatures&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==PvP Bonuses==&lt;br /&gt;
* Increases Healing Potion effectiveness by (25% * (Alchemy Skill / 100))&lt;br /&gt;
* Increases Cure Potion chances by (12.5% * (Alchemy Skill / 100))&lt;br /&gt;
* When using a Total Refresh Potion player has a (50% * (Alchemy Skill / 100)) chance to be able to walk through creatures and players for the next 10 seconds for 0 stamina cost (chance is halved if using Regular Refresh Potion)&lt;br /&gt;
* Increases Explosion Potion damage by (50% * (Alchemy Skill / 100))&lt;br /&gt;
* Magic Resist potions work against pets in PvP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Craftables==&lt;br /&gt;
* Using a Mortar and Pestle, players can craft potions and other items to enhance their characters&lt;br /&gt;
* [[Aspect Distillations]] are crafted by high skilled Alchemists&lt;br /&gt;
&lt;br /&gt;
{{Alchemy}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
* Estimated 110,000 reagents to GM (First Option)&lt;br /&gt;
* Requires an estimated 13 hours of crafting to max the skill (First Option)&lt;br /&gt;
* The second option costs a bit more but you craft Potions you actually need. Credits to &amp;quot;Keep it Tanked&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; float: left; margin-right: 20px;&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! Craft&lt;br /&gt;
|-&lt;br /&gt;
| 0-50&lt;br /&gt;
| [[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]&lt;br /&gt;
|-&lt;br /&gt;
| 50-55&lt;br /&gt;
| Lesser Poison&lt;br /&gt;
|-&lt;br /&gt;
| 55-75&lt;br /&gt;
| Lesser Magic Resist&lt;br /&gt;
|-&lt;br /&gt;
| 75-95&lt;br /&gt;
| Greater Poison&lt;br /&gt;
|-&lt;br /&gt;
| 95-115&lt;br /&gt;
| Deadly Poison&lt;br /&gt;
|-&lt;br /&gt;
| 115-120&lt;br /&gt;
| Lethal Poison&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; float: left;&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! Craft&lt;br /&gt;
|-&lt;br /&gt;
| 0-50&lt;br /&gt;
| [[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]&lt;br /&gt;
|-&lt;br /&gt;
| 50-70&lt;br /&gt;
| Lesser Magic Resist&lt;br /&gt;
|-&lt;br /&gt;
| 70-90&lt;br /&gt;
| Greater Cure / Greater Heal / Greater Strength / Greater Agility. &amp;lt;br /&amp;gt; Rotate to your liking to fill your Shelf &lt;br /&gt;
|-&lt;br /&gt;
| 90-100&lt;br /&gt;
| Greater Explosion&lt;br /&gt;
|-&lt;br /&gt;
| 100-115&lt;br /&gt;
| Greater Resist&lt;br /&gt;
|-&lt;br /&gt;
| 115-120&lt;br /&gt;
| Lethal Poison&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Alchemy&amp;diff=22667</id>
		<title>Alchemy</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Alchemy&amp;diff=22667"/>
		<updated>2024-03-26T08:00:15Z</updated>

		<summary type="html">&lt;p&gt;Garret: Added a second option crafting more useful potions according to Keep it Tanked&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Skills]][[Category:Crafting]]&lt;br /&gt;
==Potions==&lt;br /&gt;
* Base Potion duration is 2 minutes&lt;br /&gt;
* Potions weigh 0.1 stones each, but count as 1 item each.&lt;br /&gt;
* Empty Bottles weigh 0.1 stones each&lt;br /&gt;
* Potion Kegs can hold 100 potions and replace the empty bottles, while only counting as 15 stones and 1 item&lt;br /&gt;
** Potion Kegs cannot be used by players who are flagged as Recently in PvP (2 minutes)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Potion Type&lt;br /&gt;
! Description&lt;br /&gt;
! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| [[File:agilitypotion.jpg|link=]]&amp;lt;br /&amp;gt;Greater Agility&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&lt;br /&gt;
* Increases max dexterity/stamina by 20&lt;br /&gt;
* Alchemy increases the duration by (400% * (Alchemy Skill / 100))&lt;br /&gt;
| 2 Minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:curepotion.jpg|link=]]&amp;lt;br /&amp;gt;Greater Cure&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&lt;br /&gt;
* The first Cure Potion a player drinks every 30 seconds will now be a free consumption&lt;br /&gt;
** Players will get a system message telling them this occurred&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| [[File:healpotion.jpg|link=]]&amp;lt;br /&amp;gt;Greater Heal&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&lt;br /&gt;
* Restores Hit Points by 50% * (Alchemy/100) in PvM, the base heal range is 20-40&lt;br /&gt;
* Restores Hit Points by 25% * (Alchemy/100) while flagged for PvP, the base heal range is 19-26&lt;br /&gt;
| 10 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:refreshpotion.jpg|link=]]&amp;lt;br /&amp;gt;Total Refresh&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&lt;br /&gt;
* Restores 100% of a player&#039;s stamina&lt;br /&gt;
* Has a (100% * (Alchemy Skill / 100)) chance to &amp;quot;Totally Refresh&amp;quot; the player preventing them from losing stamina for 10 seconds&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
| [[File:poisonpotion.jpg|link=]]&amp;lt;br /&amp;gt;Lethal Poison&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&lt;br /&gt;
* Requires player to have at least 100 [[Poisoning]] to inflict Lethal Poison on a weapon in combat&lt;br /&gt;
* Lesser, Regular, Greater, and Deadly, require less poisoning skill to apply but deal less damage &lt;br /&gt;
* Chance to inflict Lethal poison in combat is (12.5% + (12.5% * (Poisoning Skill / 120)))&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:magicresistpotion.jpg|link=]]&amp;lt;br /&amp;gt;Greater Magic Resist&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&lt;br /&gt;
* Replaces the Nightsight Potion&lt;br /&gt;
* Lesser, Regular, and Greater Magic Resist potions reduce spell damage taken from creatures by 10/20/30% for 2 minutes&lt;br /&gt;
* Magic Resist potions only work against pets and creature spells, but not player spells.&lt;br /&gt;
* Alchemy increases Magic Resist Potion base duration of 2 minutes, by (400% * (Alchemy Skill / 100))&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
| [[File:strengthpotion.jpg|link=]]&amp;lt;br /&amp;gt;Greater Strength&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&lt;br /&gt;
* Increases max strength/hp by 20, allowing players to carry up to 70 additional stones.&lt;br /&gt;
* Increases Strength Potion base duration of 2 minutes, by (400% * (Alchemy Skill / 100))&lt;br /&gt;
|2 Minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:explosionpotion.jpg|link=]]&amp;lt;br /&amp;gt;Greater Explosion&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&lt;br /&gt;
* In both PvM and PvP the base damage range is 15-25, scaled with a player&#039;s alchemy skill&lt;br /&gt;
|15 Seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Potion Crafting==&lt;br /&gt;
* The highest level Potion available for each reagent type (such as Greater Heal, Greater Explosion, etc) now has a crafting entry option to create 25 Potions at once&lt;br /&gt;
* The skill required to create stacks of 25 Potions is equal to the normal Maximum Skill ceiling of that potion type (i.e. a potion with a normal 65-90 Skill Range will require 90 Alchemy skill to make 25 Potions of it)&lt;br /&gt;
&lt;br /&gt;
[[File:potioncrafting1.png|link=]]&lt;br /&gt;
&lt;br /&gt;
* Society Job Progress for Potion Jobs will properly track players crafting stacks of 25 Potions&lt;br /&gt;
* Artisan Aspect Experience and Crafting Antiquities will adjust their gain/drop chances to scale based on the amount crafted for potion stacks as well&lt;br /&gt;
&lt;br /&gt;
[[File:potioncrafting2.png|750px|link=]]&lt;br /&gt;
&lt;br /&gt;
==PvM Bonuses==&lt;br /&gt;
* Increases Healing Potion effectiveness by (50% * (Alchemy Skill / 100))&lt;br /&gt;
* Increases Cure Potion chances by (25% * (Alchemy Skill / 100))&lt;br /&gt;
* When using a Total Refresh Potion player has a (100% * (Alchemy Skill / 100)) chance to be able to walk through creatures and players for the next 10 seconds for 0 stamina cost (chance is halved if using Regular Refresh Potion)&lt;br /&gt;
* Increases Explosion Potion damage by (200% * (Alchemy Skill / 100))&lt;br /&gt;
* Players with 80 or higher printed Alchemy Skill may now drink Potions without a Free Hand&lt;br /&gt;
* Players with 80 or higher printed Alchemy skill will now have their Explosion Potions automatically stick to their target (without needing to cast Telekinesis) when thrown at Creatures (must directly target the creature)&lt;br /&gt;
&lt;br /&gt;
===Telekinesis Spell===&lt;br /&gt;
* Players can cast the Telekinesis spell onto a creature to make the creature &amp;quot;Sticky&amp;quot; for explosion potions for the next 60 seconds&lt;br /&gt;
* Any player who uses an explosion potion and directly targets a &amp;quot;Sticky&amp;quot; creature, the potion will follow along with the creature as they move until it explodes&lt;br /&gt;
* For &amp;quot;Sticky&amp;quot; explosion potions, the explosion will only damage nearby NPCs and never hit nearby players or tamed/summoned creatures&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==PvP Bonuses==&lt;br /&gt;
* Increases Healing Potion effectiveness by (25% * (Alchemy Skill / 100))&lt;br /&gt;
* Increases Cure Potion chances by (12.5% * (Alchemy Skill / 100))&lt;br /&gt;
* When using a Total Refresh Potion player has a (50% * (Alchemy Skill / 100)) chance to be able to walk through creatures and players for the next 10 seconds for 0 stamina cost (chance is halved if using Regular Refresh Potion)&lt;br /&gt;
* Increases Explosion Potion damage by (50% * (Alchemy Skill / 100))&lt;br /&gt;
* Magic Resist potions work against pets in PvP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Craftables==&lt;br /&gt;
* Using a Mortar and Pestle, players can craft potions and other items to enhance their characters&lt;br /&gt;
* [[Aspect Distillations]] are crafted by high skilled Alchemists&lt;br /&gt;
&lt;br /&gt;
{{Alchemy}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
* Estimated 110,000 reagents to GM (First Option)&lt;br /&gt;
* Requires an estimated 13 hours of crafting to max the skill (First Option)&lt;br /&gt;
* The second options costs a bit more but you craft Potions you actually need. Credits to &amp;quot;Keep it Tanked&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; float: left; margin-right: 20px;&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! Craft&lt;br /&gt;
|-&lt;br /&gt;
| 0-50&lt;br /&gt;
| [[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]&lt;br /&gt;
|-&lt;br /&gt;
| 50-55&lt;br /&gt;
| Lesser Poison&lt;br /&gt;
|-&lt;br /&gt;
| 55-75&lt;br /&gt;
| Lesser Magic Resist&lt;br /&gt;
|-&lt;br /&gt;
| 75-95&lt;br /&gt;
| Greater Poison&lt;br /&gt;
|-&lt;br /&gt;
| 95-115&lt;br /&gt;
| Deadly Poison&lt;br /&gt;
|-&lt;br /&gt;
| 115-120&lt;br /&gt;
| Lethal Poison&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; float: left;&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! Craft&lt;br /&gt;
|-&lt;br /&gt;
| 0-50&lt;br /&gt;
| [[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]&lt;br /&gt;
|-&lt;br /&gt;
| 50-70&lt;br /&gt;
| Lesser Magic Resist&lt;br /&gt;
|-&lt;br /&gt;
| 70-90&lt;br /&gt;
| Greater Cure / Greater Heal / Greater Strength / Greater Agility. &amp;lt;br /&amp;gt; Rotate to your liking to fill your Shelf &lt;br /&gt;
|-&lt;br /&gt;
| 90-100&lt;br /&gt;
| Greater Explosion&lt;br /&gt;
|-&lt;br /&gt;
| 100-115&lt;br /&gt;
| Greater Resist&lt;br /&gt;
|-&lt;br /&gt;
| 115-120&lt;br /&gt;
| Lethal Poison&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Tracking&amp;diff=22635</id>
		<title>Tracking</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Tracking&amp;diff=22635"/>
		<updated>2024-03-22T15:08:04Z</updated>

		<summary type="html">&lt;p&gt;Garret: /* Training */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Skills]]&lt;br /&gt;
==Summary==&lt;br /&gt;
The Tracking skill can be used to find specific creatures, hunt other players or even as an alert system to warn of possible dangers.&lt;br /&gt;
&lt;br /&gt;
* Tracking success chance is (100% * (Tracking Skill / 100))&lt;br /&gt;
* On a successful tracking attempt, players can see a list of non-hidden targets within (20 + (80 * (Tracking Skill / 100))) tiles&lt;br /&gt;
** Inside dungeons, this tracking distance is halved (20 + (80 * (Tracking Skill / 100))) / 2 tiles&lt;br /&gt;
* On a successful tracking attempt players will also see hidden targets, however only up to a hidden range (base distance) that is 10% of their normal tracking distance&lt;br /&gt;
* Players can right-click to cancel the on-screen tracking arrow for their current tracked target&lt;br /&gt;
* Any Tracking attempts made by a player inside of a house will ONLY display search results for players/creatures who are also inside that house&lt;br /&gt;
** Players will be notified when making their Tracking attempt of this if they are inside a house&lt;br /&gt;
* Players will always receive their bonuses to Damage and Barding Skill from the Tracking skill even if they are not currently Hunting  - there is no associated message as this is always enabled&lt;br /&gt;
&lt;br /&gt;
[[File:tracking01.png|link=]]&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
* With the [[Detecting Hidden]] skill, the hidden range (distance) for tracking hidden targets is improved to (Hidden Range + (40 * (Detect Hidden Skill / 100))) of their normal tracking distance&lt;br /&gt;
** Hidden Range is 10 tiles at 100 Tracking in Wilderness, or half that in dungeons at 5 tiles&lt;br /&gt;
** Because tracking distance is halved in dungeons, the range at which hidden targets can be tracked is halved as well&lt;br /&gt;
* 100 Tracking Skill and 0 Detect Hidden a player can track non-hidden targets up to 100 spaces and hidden targets up to 10 spaces away (50 and 5 spaces respectively in a dungeon)&lt;br /&gt;
* 100 Tracking Skill and 50 Detect Hidden skill the player can track hidden players up to 30 spaces away (50 and 15 spaces respectively in a dungeon)&lt;br /&gt;
* 100 Tracking Skill and 100 Detect Hidden skill the player can track hidden players up to 50 spaces away (50 and 25 spaces respectively in a dungeon)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Hunting==&lt;br /&gt;
* Players can activate and deactivate a &amp;quot;Hunting&amp;quot; mode from the Tracking window to automatically make Tracking skill checks at various intervals (still requiring the normal 5 second skill cooldown) against a specific type of player/creature&lt;br /&gt;
* When a new target is successful tracked via the Hunting mode, a Tracking Arrow to the target is placed on screen and the player receives a system message informing them of what they are currently tracking and how many spaces away it is currently&lt;br /&gt;
* Players will always receive their bonuses to Damage and Barding Skill from the Tracking skill even if they are not currently Hunting&lt;br /&gt;
&lt;br /&gt;
[[File:tracking-huntingmode2.gif|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Players can click arrows to rotate through and select a specific type of player/creature to Hunt, such as:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:huntingaggressive.png|link=]]&amp;lt;br /&amp;gt;Aggressive Creatures&lt;br /&gt;
| [[File:huntingpassive.png|link=]]&amp;lt;br /&amp;gt;Passive Creatures&lt;br /&gt;
| [[File:huntingtownsfolk.png|link=]]&amp;lt;br /&amp;gt;Townsfolk&lt;br /&gt;
| [[File:huntingallplayers.png|link=]]&amp;lt;br /&amp;gt;All Players&lt;br /&gt;
| [[File:huntingallhostileplayers.png|link=]]&amp;lt;br /&amp;gt;All Hostile Players&lt;br /&gt;
|-&lt;br /&gt;
| [[File:huntingenemyplayers.png|link=]]&amp;lt;br /&amp;gt;Enemy Players&lt;br /&gt;
| [[File:huntingmurdererplayers.png|link=]]&amp;lt;br /&amp;gt;Murderer Players&lt;br /&gt;
| [[File:huntingcriminalplayers.png|link=]]&amp;lt;br /&amp;gt;Criminal Players&lt;br /&gt;
| [[File:huntinginnocentplayers.png|link=]]&amp;lt;br /&amp;gt;Innocent Players&lt;br /&gt;
| [[File:huntingfriendlyplayers.png|link=]]&amp;lt;br /&amp;gt;Friendly Players&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Based on which &amp;quot;Hunt Frequency&amp;quot; the player has selected, the Tracking system will make Tracking skill checks at various intervals for their currently specified Hunting player/creature type based as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Selection&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Current Combatant&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
* Will constantly make Tracking skill checks, but only against your current combat target&lt;br /&gt;
* IE. Last creature you double-clicked or did damage to&lt;br /&gt;
|-&lt;br /&gt;
| Always Get Closest&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
* Will constantly make Tracking skill checks and set your tracking target to whatever is closest&lt;br /&gt;
* Ideal for gaining Tracking skill&lt;br /&gt;
|-&lt;br /&gt;
| Follow Only Individual&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
* Will constantly make Tracking skill checks but only against the last selection you made from the regular Tracking Results window&lt;br /&gt;
* Players should always select this mode when they want to track and follow another player that is likely moving&lt;br /&gt;
|-&lt;br /&gt;
| New When No Arrow&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
* Will only make Tracking skill checks when you don&#039;t have a Tracking Arrow active on screen&lt;br /&gt;
* Ideal for farming&lt;br /&gt;
|-&lt;br /&gt;
| New When No Target&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
* Will only make Tracking skill checks when you don&#039;t have a Tracking Arrow active on screen and your last tracked target is no longer trackable, due to being dead or too far away&lt;br /&gt;
* Ideal for farming and having an uncluttered screen&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Buffs==&lt;br /&gt;
* There will no longer be a damage bonus message when using the Tracking skill&lt;br /&gt;
* Players will still have a Buff Icon while in Hunting mode (as a reminder the Tracking mechanic is still active)&lt;br /&gt;
&lt;br /&gt;
===PvM Bonus===&lt;br /&gt;
* When tracking a creature, the on-screen tracking arrow will update every second with the creature&#039;s new location&lt;br /&gt;
* When attacking any creature add [[Base Weapon Damage]] * (25% * (Tracking Skill / 100)) damage per weapon hit.&lt;br /&gt;
* Increases spell damage against any creature by (25% * (Tracking Skill / 100))&lt;br /&gt;
* Increases Effective Barding skill by (10 * (Tracking Skill / 100))&lt;br /&gt;
&lt;br /&gt;
===PvP Bonus===&lt;br /&gt;
* When tracking another player, the on-screen tracking arrow will simply point to the player&#039;s last location at the time the tracking skill was made, and will not update it&#039;s location if the player moves unless another tracking attempt is made&lt;br /&gt;
* When attacking any player, add [[Base Weapon Damage]] * (10% * (Tracking Skill / 100)) damage per weapon hit&lt;br /&gt;
* Increases spell damage against any player by (10% * (Tracking Skill / 100))&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Hamstring==&lt;br /&gt;
Visit the [[Hamstring]] page for more information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! Activity&lt;br /&gt;
|-&lt;br /&gt;
| 0-50&lt;br /&gt;
| [[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]&lt;br /&gt;
|-&lt;br /&gt;
| 50-80&lt;br /&gt;
| Activate the Hunt Mode (Always get closest) [[New Player Dungeon]]&lt;br /&gt;
|-&lt;br /&gt;
| 80-120&lt;br /&gt;
| Activate the Hunt Mode to continuously gain (Always get closest)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Mace_Fighting&amp;diff=22513</id>
		<title>Mace Fighting</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Mace_Fighting&amp;diff=22513"/>
		<updated>2024-03-14T17:38:06Z</updated>

		<summary type="html">&lt;p&gt;Garret: /* PvM Special Attack */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Skills]]&lt;br /&gt;
==Summary==&lt;br /&gt;
The Mace Fighting skill allows the use of slow hitting blunt weapons.&lt;br /&gt;
* Mace class weapons cannot be [[Poisoning|Poisoned]].&lt;br /&gt;
* All mace class weapons inflict stamina loss on the defender in PvP as if the attack had dealt 25% more damage than what was actually inflicted&lt;br /&gt;
* The chance to hit with a mace class weapon is equal to (attacker&#039;s mace fighting skill + 50) / ((defender&#039;s weapon or wrestling skill + 50) * 2) plus any relevant accuracy bonuses&lt;br /&gt;
* Increases Base Weapon Damage by (25% * Skill / 100) as a secondary weapon skill (when using another weapon skill) in PvM.&lt;br /&gt;
* Reduced to Base Weapon Damage by (10% * Skill / 100) as a secondary weapon skill (when using another weapon skill) in PvP.&lt;br /&gt;
&lt;br /&gt;
==PvM Special Attack==&lt;br /&gt;
* Only works against creatures, not other players&lt;br /&gt;
* Players have a 10% base chance of inflicting a  Special Attack against creatures&lt;br /&gt;
** This chance can be further increased via the [[Arms Lore]], [[Water Aspect | Water Aspect Armor]], or [[Mastery Chain | Mastery Chain Links]]&lt;br /&gt;
** Increases damage dealt by the attack that generated the special by 50% (by up to 100% if the target is at or taken to 0 AR)&lt;br /&gt;
** Pierces the target for 8-16 seconds (reduces target&#039;s Armor Value by 50)&lt;br /&gt;
** If the pierce effect would reduce target&#039;s armor below zero, the damage of the attack is increased by a % equal to the amount of AR in excess of 0&lt;br /&gt;
*** Example: a creature at 20 AR would be reduced to 0 AR and then take 80% extra damage (50% + 30% additional)&lt;br /&gt;
** Effect duration scales based on weapon speed (slower macing weapons have longer effect duration) and creature difficulty&lt;br /&gt;
&lt;br /&gt;
==Mace Fighting Weapons==&lt;br /&gt;
{{Main|Armor &amp;amp; Weapons}}&lt;br /&gt;
&lt;br /&gt;
Mace class weapons can be crafted with [[blacksmithy]] or [[carpentry]] depending on their material or bought from NPCs.&lt;br /&gt;
&lt;br /&gt;
{{MacingWeaponClass}}&lt;br /&gt;
&lt;br /&gt;
==Beneficial Skills==&lt;br /&gt;
Having these skills benefit Mace Fighting. &lt;br /&gt;
{{BeneficialSkillsWeapon}}&lt;br /&gt;
&lt;br /&gt;
==Codex==&lt;br /&gt;
{{Main|Weapon and Shield Codex#Macefighting Stances and Finishers}}&lt;br /&gt;
* Mace fighting weapons benefit from Stances and Finishers provided by a Codex of Macing.&lt;br /&gt;
&lt;br /&gt;
{{MacingCodex}}&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! Activity&lt;br /&gt;
|-&lt;br /&gt;
| 0-50&lt;br /&gt;
| [[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]&lt;br /&gt;
|-&lt;br /&gt;
| 50-80&lt;br /&gt;
| Passively by Melee combat with a Mace in the [[New Player Dungeon]]&lt;br /&gt;
|-&lt;br /&gt;
| 80-100&lt;br /&gt;
| Passively by Melee combat with a Mace&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Resisting_Spells&amp;diff=22481</id>
		<title>Resisting Spells</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Resisting_Spells&amp;diff=22481"/>
		<updated>2024-03-05T16:13:38Z</updated>

		<summary type="html">&lt;p&gt;Garret: /* Training */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Skills]]__NOTOC__&lt;br /&gt;
==Summary==&lt;br /&gt;
* Spell damage taken is reduced by a minimum of (12.5% * (Magic Resist Skill / 100))&lt;br /&gt;
* Spell damage taken is reduced by a maximum of (37.5% * (Magic Resist Skill / 100))&lt;br /&gt;
* The chance to resist any hostile spell with a non-damaging effect such as Curse or Poison is ((40% - (Spell Circle * 5%)) * (Magic Resist Skill / 100))&lt;br /&gt;
* Provides players with a (Effective Magic Resist Skill / 100%)) chance to avoid Spell Interruption from Creature/Environment Damage&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spell Absorption / Spell Siphon==&lt;br /&gt;
* In addition to normal spell damage reduction for Magic Resist, players now have a (25% * (Magic Resist Skill / 100)) chance to Absorb a spell cast by a creature&lt;br /&gt;
* Absorbed spells will display with a pink/purple orb effect (similar to parrying)&lt;br /&gt;
* An absorbed spell has its damage reduced by 75% (similar to the parrying effect)&lt;br /&gt;
* When a player takes damage from a Spell cast by Creatures, they will receive a &amp;quot;Spell Siphon&amp;quot; bonus towards Melee/Spell Damage against Creatures of (1% * Spell Circle) for the next 60 minutes, with a max bonus of (25% * (Effective Magic Resist Skill / 100))&lt;br /&gt;
* Spells cast by players against other players will increase their Spell Siphon bonus, with an 100% increase in the amount of Siphon Bonus applied (i.e. a player-casted Energy Bolt would generate a +12% Spell Siphon bonus, rather than the normal 6% bonus)&lt;br /&gt;
* Players will receive a system message notification when their Spell Siphon max bonus is reached (but not on individual spells before that)&lt;br /&gt;
* If a player is hit with further spells after reaching their max bonus, it will reset the duration of their current Spell Siphon bonus (60 minutes), but will not give any system message notifications&lt;br /&gt;
* Players will receive a &amp;quot;Your spell siphon bonus has expired&amp;quot; notification if 60 minutes pass without being hit by a spell and their effect expires&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spell Resist/Non-Damaging Spell Chance Reduction Chance==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Resisting Spells Skill&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Damage Reduction (%)&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Non-Damaging Spell Resist Chance (%)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | PvM Spell &amp;lt;br /&amp;gt;Absorption &amp;lt;br /&amp;gt;Chance (%)&lt;br /&gt;
|-&lt;br /&gt;
! Minimum&lt;br /&gt;
! Maximum&lt;br /&gt;
! Circle 1&lt;br /&gt;
! Circle 2&lt;br /&gt;
! Circle 3&lt;br /&gt;
! Circle 4&lt;br /&gt;
! Circle 5&lt;br /&gt;
! Circle 6&lt;br /&gt;
! Circle 7&lt;br /&gt;
! Circle 8&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| 0.00&lt;br /&gt;
| 0.00&lt;br /&gt;
| 0.0&lt;br /&gt;
| 0.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 0.0&lt;br /&gt;
| 0.0&lt;br /&gt;
| 0.0&lt;br /&gt;
| 0.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 0.0&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 1.25&lt;br /&gt;
| 3.75&lt;br /&gt;
| 3.5&lt;br /&gt;
| 3.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 2.0&lt;br /&gt;
| 1.5&lt;br /&gt;
| 1.0&lt;br /&gt;
| 0.5&lt;br /&gt;
| N/A&lt;br /&gt;
| 2.5&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 2.50&lt;br /&gt;
| 7.50&lt;br /&gt;
| 7.0&lt;br /&gt;
| 6.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 4.0&lt;br /&gt;
| 3.0&lt;br /&gt;
| 2.0&lt;br /&gt;
| 1.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 5.0&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
| 3.75&lt;br /&gt;
| 11.25&lt;br /&gt;
| 10.5&lt;br /&gt;
| 9.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 6.0&lt;br /&gt;
| 4.5&lt;br /&gt;
| 3.0&lt;br /&gt;
| 1.5&lt;br /&gt;
| N/A&lt;br /&gt;
| 7.5&lt;br /&gt;
|-&lt;br /&gt;
| 40&lt;br /&gt;
| 5.00&lt;br /&gt;
| 15.00&lt;br /&gt;
| 14.0&lt;br /&gt;
| 12.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 8.0&lt;br /&gt;
| 6.0&lt;br /&gt;
| 4.0&lt;br /&gt;
| 2.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 10.0&lt;br /&gt;
|-&lt;br /&gt;
| 50&lt;br /&gt;
| 6.25&lt;br /&gt;
| 18.75&lt;br /&gt;
| 17.5&lt;br /&gt;
| 15.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 10.0&lt;br /&gt;
| 7.5&lt;br /&gt;
| 5.0&lt;br /&gt;
| 2.5&lt;br /&gt;
| N/A&lt;br /&gt;
| 12.5&lt;br /&gt;
|-&lt;br /&gt;
| 60&lt;br /&gt;
| 7.50&lt;br /&gt;
| 22.50&lt;br /&gt;
| 21.0&lt;br /&gt;
| 18.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 12.0&lt;br /&gt;
| 9.0&lt;br /&gt;
| 6.0&lt;br /&gt;
| 3.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 15.0&lt;br /&gt;
|-&lt;br /&gt;
| 70&lt;br /&gt;
| 8.75&lt;br /&gt;
| 26.25&lt;br /&gt;
| 24.5&lt;br /&gt;
| 21.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 14.0&lt;br /&gt;
| 10.5&lt;br /&gt;
| 7.0&lt;br /&gt;
| 3.5&lt;br /&gt;
| N/A&lt;br /&gt;
| 17.5&lt;br /&gt;
|-&lt;br /&gt;
| 80&lt;br /&gt;
| 10.00&lt;br /&gt;
| 30.00&lt;br /&gt;
| 28.0&lt;br /&gt;
| 24.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 16.0&lt;br /&gt;
| 12.0&lt;br /&gt;
| 8.0&lt;br /&gt;
| 4.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 20.0&lt;br /&gt;
|-&lt;br /&gt;
| 90&lt;br /&gt;
| 11.25&lt;br /&gt;
| 33.75&lt;br /&gt;
| 31.5&lt;br /&gt;
| 27.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 18.0&lt;br /&gt;
| 13.5&lt;br /&gt;
| 9.0&lt;br /&gt;
| 4.5&lt;br /&gt;
| N/A&lt;br /&gt;
| 22.5&lt;br /&gt;
|-&lt;br /&gt;
| 100&lt;br /&gt;
| 12.50&lt;br /&gt;
| 37.50&lt;br /&gt;
| 35.0&lt;br /&gt;
| 30.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 20.0&lt;br /&gt;
| 15.0&lt;br /&gt;
| 10.0&lt;br /&gt;
| 5.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 25.0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
* Resisting Spells can be trained in one of two ways; By casting on yourself or Getting cast on by mobs&lt;br /&gt;
** Casting on yourself is much slower then being cast upon by mobs, but can be macroed AFK.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Note for option 1:&amp;lt;/span&amp;gt; Spells must either be cast by yourself (on yourself) or by a friendly Player (same guild / alliance), the skill wont gain otherwise.&lt;br /&gt;
&lt;br /&gt;
* Skill Gain chance is much higher if the spell is cast by a creature&lt;br /&gt;
* There is a limit on how much skill you can gain per mob. If you stop gaining, kill the mobs and continue with fresh ones&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! colspan=2|Activity&lt;br /&gt;
|-&lt;br /&gt;
| 0-50&lt;br /&gt;
| colspan=2|[[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]&lt;br /&gt;
|-&lt;br /&gt;
| 50-60&lt;br /&gt;
|Run through a Fire Field&lt;br /&gt;
|rowspan=3|Let magical creatures cast on you in the [[New Player Dungeon]]&lt;br /&gt;
|-&lt;br /&gt;
| 60-70&lt;br /&gt;
|Run through a Poison Field&lt;br /&gt;
|-&lt;br /&gt;
| 70-80&lt;br /&gt;
| Cast Circle 6 Damaging Spells on yourself in shelter/ Run through a Paralyze field&lt;br /&gt;
|-&lt;br /&gt;
| 80-90&lt;br /&gt;
| Cast Circle 7 Spells on yourself&lt;br /&gt;
|rowspan=2|Let magical creatures cast on you till you stop gaining, slay, and find others.&lt;br /&gt;
|-&lt;br /&gt;
| 90-100&lt;br /&gt;
| Have another allied character hit you with Earthquake&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Resisting_Spells&amp;diff=22480</id>
		<title>Resisting Spells</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Resisting_Spells&amp;diff=22480"/>
		<updated>2024-03-05T16:13:15Z</updated>

		<summary type="html">&lt;p&gt;Garret: /* Training */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Skills]]__NOTOC__&lt;br /&gt;
==Summary==&lt;br /&gt;
* Spell damage taken is reduced by a minimum of (12.5% * (Magic Resist Skill / 100))&lt;br /&gt;
* Spell damage taken is reduced by a maximum of (37.5% * (Magic Resist Skill / 100))&lt;br /&gt;
* The chance to resist any hostile spell with a non-damaging effect such as Curse or Poison is ((40% - (Spell Circle * 5%)) * (Magic Resist Skill / 100))&lt;br /&gt;
* Provides players with a (Effective Magic Resist Skill / 100%)) chance to avoid Spell Interruption from Creature/Environment Damage&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spell Absorption / Spell Siphon==&lt;br /&gt;
* In addition to normal spell damage reduction for Magic Resist, players now have a (25% * (Magic Resist Skill / 100)) chance to Absorb a spell cast by a creature&lt;br /&gt;
* Absorbed spells will display with a pink/purple orb effect (similar to parrying)&lt;br /&gt;
* An absorbed spell has its damage reduced by 75% (similar to the parrying effect)&lt;br /&gt;
* When a player takes damage from a Spell cast by Creatures, they will receive a &amp;quot;Spell Siphon&amp;quot; bonus towards Melee/Spell Damage against Creatures of (1% * Spell Circle) for the next 60 minutes, with a max bonus of (25% * (Effective Magic Resist Skill / 100))&lt;br /&gt;
* Spells cast by players against other players will increase their Spell Siphon bonus, with an 100% increase in the amount of Siphon Bonus applied (i.e. a player-casted Energy Bolt would generate a +12% Spell Siphon bonus, rather than the normal 6% bonus)&lt;br /&gt;
* Players will receive a system message notification when their Spell Siphon max bonus is reached (but not on individual spells before that)&lt;br /&gt;
* If a player is hit with further spells after reaching their max bonus, it will reset the duration of their current Spell Siphon bonus (60 minutes), but will not give any system message notifications&lt;br /&gt;
* Players will receive a &amp;quot;Your spell siphon bonus has expired&amp;quot; notification if 60 minutes pass without being hit by a spell and their effect expires&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spell Resist/Non-Damaging Spell Chance Reduction Chance==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Resisting Spells Skill&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Damage Reduction (%)&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Non-Damaging Spell Resist Chance (%)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | PvM Spell &amp;lt;br /&amp;gt;Absorption &amp;lt;br /&amp;gt;Chance (%)&lt;br /&gt;
|-&lt;br /&gt;
! Minimum&lt;br /&gt;
! Maximum&lt;br /&gt;
! Circle 1&lt;br /&gt;
! Circle 2&lt;br /&gt;
! Circle 3&lt;br /&gt;
! Circle 4&lt;br /&gt;
! Circle 5&lt;br /&gt;
! Circle 6&lt;br /&gt;
! Circle 7&lt;br /&gt;
! Circle 8&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| 0.00&lt;br /&gt;
| 0.00&lt;br /&gt;
| 0.0&lt;br /&gt;
| 0.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 0.0&lt;br /&gt;
| 0.0&lt;br /&gt;
| 0.0&lt;br /&gt;
| 0.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 0.0&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 1.25&lt;br /&gt;
| 3.75&lt;br /&gt;
| 3.5&lt;br /&gt;
| 3.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 2.0&lt;br /&gt;
| 1.5&lt;br /&gt;
| 1.0&lt;br /&gt;
| 0.5&lt;br /&gt;
| N/A&lt;br /&gt;
| 2.5&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 2.50&lt;br /&gt;
| 7.50&lt;br /&gt;
| 7.0&lt;br /&gt;
| 6.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 4.0&lt;br /&gt;
| 3.0&lt;br /&gt;
| 2.0&lt;br /&gt;
| 1.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 5.0&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
| 3.75&lt;br /&gt;
| 11.25&lt;br /&gt;
| 10.5&lt;br /&gt;
| 9.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 6.0&lt;br /&gt;
| 4.5&lt;br /&gt;
| 3.0&lt;br /&gt;
| 1.5&lt;br /&gt;
| N/A&lt;br /&gt;
| 7.5&lt;br /&gt;
|-&lt;br /&gt;
| 40&lt;br /&gt;
| 5.00&lt;br /&gt;
| 15.00&lt;br /&gt;
| 14.0&lt;br /&gt;
| 12.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 8.0&lt;br /&gt;
| 6.0&lt;br /&gt;
| 4.0&lt;br /&gt;
| 2.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 10.0&lt;br /&gt;
|-&lt;br /&gt;
| 50&lt;br /&gt;
| 6.25&lt;br /&gt;
| 18.75&lt;br /&gt;
| 17.5&lt;br /&gt;
| 15.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 10.0&lt;br /&gt;
| 7.5&lt;br /&gt;
| 5.0&lt;br /&gt;
| 2.5&lt;br /&gt;
| N/A&lt;br /&gt;
| 12.5&lt;br /&gt;
|-&lt;br /&gt;
| 60&lt;br /&gt;
| 7.50&lt;br /&gt;
| 22.50&lt;br /&gt;
| 21.0&lt;br /&gt;
| 18.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 12.0&lt;br /&gt;
| 9.0&lt;br /&gt;
| 6.0&lt;br /&gt;
| 3.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 15.0&lt;br /&gt;
|-&lt;br /&gt;
| 70&lt;br /&gt;
| 8.75&lt;br /&gt;
| 26.25&lt;br /&gt;
| 24.5&lt;br /&gt;
| 21.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 14.0&lt;br /&gt;
| 10.5&lt;br /&gt;
| 7.0&lt;br /&gt;
| 3.5&lt;br /&gt;
| N/A&lt;br /&gt;
| 17.5&lt;br /&gt;
|-&lt;br /&gt;
| 80&lt;br /&gt;
| 10.00&lt;br /&gt;
| 30.00&lt;br /&gt;
| 28.0&lt;br /&gt;
| 24.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 16.0&lt;br /&gt;
| 12.0&lt;br /&gt;
| 8.0&lt;br /&gt;
| 4.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 20.0&lt;br /&gt;
|-&lt;br /&gt;
| 90&lt;br /&gt;
| 11.25&lt;br /&gt;
| 33.75&lt;br /&gt;
| 31.5&lt;br /&gt;
| 27.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 18.0&lt;br /&gt;
| 13.5&lt;br /&gt;
| 9.0&lt;br /&gt;
| 4.5&lt;br /&gt;
| N/A&lt;br /&gt;
| 22.5&lt;br /&gt;
|-&lt;br /&gt;
| 100&lt;br /&gt;
| 12.50&lt;br /&gt;
| 37.50&lt;br /&gt;
| 35.0&lt;br /&gt;
| 30.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 20.0&lt;br /&gt;
| 15.0&lt;br /&gt;
| 10.0&lt;br /&gt;
| 5.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 25.0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
* Resisting Spells can be trained in one of two ways; By casting on yourself or Getting cast on by mobs&lt;br /&gt;
** Casting on yourself is much slower then being cast upon by mobs, but can be macroed AFK.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Note for option 1:&amp;lt;/span&amp;gt; Spells must either be cast by yourself (on yourself) or by a friendly Player (same guild / alliance) you cant gain the skill otherwise.&lt;br /&gt;
&lt;br /&gt;
* Skill Gain chance is much higher if the spell is cast by a creature&lt;br /&gt;
* There is a limit on how much skill you can gain per mob. If you stop gaining, kill the mobs and continue with fresh ones&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! colspan=2|Activity&lt;br /&gt;
|-&lt;br /&gt;
| 0-50&lt;br /&gt;
| colspan=2|[[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]&lt;br /&gt;
|-&lt;br /&gt;
| 50-60&lt;br /&gt;
|Run through a Fire Field&lt;br /&gt;
|rowspan=3|Let magical creatures cast on you in the [[New Player Dungeon]]&lt;br /&gt;
|-&lt;br /&gt;
| 60-70&lt;br /&gt;
|Run through a Poison Field&lt;br /&gt;
|-&lt;br /&gt;
| 70-80&lt;br /&gt;
| Cast Circle 6 Damaging Spells on yourself in shelter/ Run through a Paralyze field&lt;br /&gt;
|-&lt;br /&gt;
| 80-90&lt;br /&gt;
| Cast Circle 7 Spells on yourself&lt;br /&gt;
|rowspan=2|Let magical creatures cast on you till you stop gaining, slay, and find others.&lt;br /&gt;
|-&lt;br /&gt;
| 90-100&lt;br /&gt;
| Have another allied character hit you with Earthquake&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Resisting_Spells&amp;diff=22479</id>
		<title>Resisting Spells</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Resisting_Spells&amp;diff=22479"/>
		<updated>2024-03-05T16:12:45Z</updated>

		<summary type="html">&lt;p&gt;Garret: /* Training */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Skills]]__NOTOC__&lt;br /&gt;
==Summary==&lt;br /&gt;
* Spell damage taken is reduced by a minimum of (12.5% * (Magic Resist Skill / 100))&lt;br /&gt;
* Spell damage taken is reduced by a maximum of (37.5% * (Magic Resist Skill / 100))&lt;br /&gt;
* The chance to resist any hostile spell with a non-damaging effect such as Curse or Poison is ((40% - (Spell Circle * 5%)) * (Magic Resist Skill / 100))&lt;br /&gt;
* Provides players with a (Effective Magic Resist Skill / 100%)) chance to avoid Spell Interruption from Creature/Environment Damage&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spell Absorption / Spell Siphon==&lt;br /&gt;
* In addition to normal spell damage reduction for Magic Resist, players now have a (25% * (Magic Resist Skill / 100)) chance to Absorb a spell cast by a creature&lt;br /&gt;
* Absorbed spells will display with a pink/purple orb effect (similar to parrying)&lt;br /&gt;
* An absorbed spell has its damage reduced by 75% (similar to the parrying effect)&lt;br /&gt;
* When a player takes damage from a Spell cast by Creatures, they will receive a &amp;quot;Spell Siphon&amp;quot; bonus towards Melee/Spell Damage against Creatures of (1% * Spell Circle) for the next 60 minutes, with a max bonus of (25% * (Effective Magic Resist Skill / 100))&lt;br /&gt;
* Spells cast by players against other players will increase their Spell Siphon bonus, with an 100% increase in the amount of Siphon Bonus applied (i.e. a player-casted Energy Bolt would generate a +12% Spell Siphon bonus, rather than the normal 6% bonus)&lt;br /&gt;
* Players will receive a system message notification when their Spell Siphon max bonus is reached (but not on individual spells before that)&lt;br /&gt;
* If a player is hit with further spells after reaching their max bonus, it will reset the duration of their current Spell Siphon bonus (60 minutes), but will not give any system message notifications&lt;br /&gt;
* Players will receive a &amp;quot;Your spell siphon bonus has expired&amp;quot; notification if 60 minutes pass without being hit by a spell and their effect expires&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spell Resist/Non-Damaging Spell Chance Reduction Chance==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Resisting Spells Skill&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Damage Reduction (%)&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Non-Damaging Spell Resist Chance (%)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | PvM Spell &amp;lt;br /&amp;gt;Absorption &amp;lt;br /&amp;gt;Chance (%)&lt;br /&gt;
|-&lt;br /&gt;
! Minimum&lt;br /&gt;
! Maximum&lt;br /&gt;
! Circle 1&lt;br /&gt;
! Circle 2&lt;br /&gt;
! Circle 3&lt;br /&gt;
! Circle 4&lt;br /&gt;
! Circle 5&lt;br /&gt;
! Circle 6&lt;br /&gt;
! Circle 7&lt;br /&gt;
! Circle 8&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| 0.00&lt;br /&gt;
| 0.00&lt;br /&gt;
| 0.0&lt;br /&gt;
| 0.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 0.0&lt;br /&gt;
| 0.0&lt;br /&gt;
| 0.0&lt;br /&gt;
| 0.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 0.0&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 1.25&lt;br /&gt;
| 3.75&lt;br /&gt;
| 3.5&lt;br /&gt;
| 3.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 2.0&lt;br /&gt;
| 1.5&lt;br /&gt;
| 1.0&lt;br /&gt;
| 0.5&lt;br /&gt;
| N/A&lt;br /&gt;
| 2.5&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 2.50&lt;br /&gt;
| 7.50&lt;br /&gt;
| 7.0&lt;br /&gt;
| 6.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 4.0&lt;br /&gt;
| 3.0&lt;br /&gt;
| 2.0&lt;br /&gt;
| 1.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 5.0&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
| 3.75&lt;br /&gt;
| 11.25&lt;br /&gt;
| 10.5&lt;br /&gt;
| 9.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 6.0&lt;br /&gt;
| 4.5&lt;br /&gt;
| 3.0&lt;br /&gt;
| 1.5&lt;br /&gt;
| N/A&lt;br /&gt;
| 7.5&lt;br /&gt;
|-&lt;br /&gt;
| 40&lt;br /&gt;
| 5.00&lt;br /&gt;
| 15.00&lt;br /&gt;
| 14.0&lt;br /&gt;
| 12.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 8.0&lt;br /&gt;
| 6.0&lt;br /&gt;
| 4.0&lt;br /&gt;
| 2.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 10.0&lt;br /&gt;
|-&lt;br /&gt;
| 50&lt;br /&gt;
| 6.25&lt;br /&gt;
| 18.75&lt;br /&gt;
| 17.5&lt;br /&gt;
| 15.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 10.0&lt;br /&gt;
| 7.5&lt;br /&gt;
| 5.0&lt;br /&gt;
| 2.5&lt;br /&gt;
| N/A&lt;br /&gt;
| 12.5&lt;br /&gt;
|-&lt;br /&gt;
| 60&lt;br /&gt;
| 7.50&lt;br /&gt;
| 22.50&lt;br /&gt;
| 21.0&lt;br /&gt;
| 18.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 12.0&lt;br /&gt;
| 9.0&lt;br /&gt;
| 6.0&lt;br /&gt;
| 3.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 15.0&lt;br /&gt;
|-&lt;br /&gt;
| 70&lt;br /&gt;
| 8.75&lt;br /&gt;
| 26.25&lt;br /&gt;
| 24.5&lt;br /&gt;
| 21.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 14.0&lt;br /&gt;
| 10.5&lt;br /&gt;
| 7.0&lt;br /&gt;
| 3.5&lt;br /&gt;
| N/A&lt;br /&gt;
| 17.5&lt;br /&gt;
|-&lt;br /&gt;
| 80&lt;br /&gt;
| 10.00&lt;br /&gt;
| 30.00&lt;br /&gt;
| 28.0&lt;br /&gt;
| 24.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 16.0&lt;br /&gt;
| 12.0&lt;br /&gt;
| 8.0&lt;br /&gt;
| 4.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 20.0&lt;br /&gt;
|-&lt;br /&gt;
| 90&lt;br /&gt;
| 11.25&lt;br /&gt;
| 33.75&lt;br /&gt;
| 31.5&lt;br /&gt;
| 27.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 18.0&lt;br /&gt;
| 13.5&lt;br /&gt;
| 9.0&lt;br /&gt;
| 4.5&lt;br /&gt;
| N/A&lt;br /&gt;
| 22.5&lt;br /&gt;
|-&lt;br /&gt;
| 100&lt;br /&gt;
| 12.50&lt;br /&gt;
| 37.50&lt;br /&gt;
| 35.0&lt;br /&gt;
| 30.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 20.0&lt;br /&gt;
| 15.0&lt;br /&gt;
| 10.0&lt;br /&gt;
| 5.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 25.0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
* Resisting Spells can be trained in one of two ways; By casting on yourself or Getting cast on by mobs&lt;br /&gt;
** Casting on yourself is much slower then being cast upon by mobs, but can be macroed AFK.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Note for option 1:&amp;lt;/span&amp;gt; Spells must either be cast by yourself (on you) or by a friendly Player (same guild / alliance) you cant gain the skill otherwise.&lt;br /&gt;
&lt;br /&gt;
* Skill Gain chance is much higher if the spell is cast by a creature&lt;br /&gt;
* There is a limit on how much skill you can gain per mob. If you stop gaining, kill the mobs and continue with fresh ones&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! colspan=2|Activity&lt;br /&gt;
|-&lt;br /&gt;
| 0-50&lt;br /&gt;
| colspan=2|[[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]&lt;br /&gt;
|-&lt;br /&gt;
| 50-60&lt;br /&gt;
|Run through a Fire Field&lt;br /&gt;
|rowspan=3|Let magical creatures cast on you in the [[New Player Dungeon]]&lt;br /&gt;
|-&lt;br /&gt;
| 60-70&lt;br /&gt;
|Run through a Poison Field&lt;br /&gt;
|-&lt;br /&gt;
| 70-80&lt;br /&gt;
| Cast Circle 6 Damaging Spells on yourself in shelter/ Run through a Paralyze field&lt;br /&gt;
|-&lt;br /&gt;
| 80-90&lt;br /&gt;
| Cast Circle 7 Spells on yourself&lt;br /&gt;
|rowspan=2|Let magical creatures cast on you till you stop gaining, slay, and find others.&lt;br /&gt;
|-&lt;br /&gt;
| 90-100&lt;br /&gt;
| Have another allied character hit you with Earthquake&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Resisting_Spells&amp;diff=22478</id>
		<title>Resisting Spells</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Resisting_Spells&amp;diff=22478"/>
		<updated>2024-03-05T16:12:12Z</updated>

		<summary type="html">&lt;p&gt;Garret: /* Training */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Skills]]__NOTOC__&lt;br /&gt;
==Summary==&lt;br /&gt;
* Spell damage taken is reduced by a minimum of (12.5% * (Magic Resist Skill / 100))&lt;br /&gt;
* Spell damage taken is reduced by a maximum of (37.5% * (Magic Resist Skill / 100))&lt;br /&gt;
* The chance to resist any hostile spell with a non-damaging effect such as Curse or Poison is ((40% - (Spell Circle * 5%)) * (Magic Resist Skill / 100))&lt;br /&gt;
* Provides players with a (Effective Magic Resist Skill / 100%)) chance to avoid Spell Interruption from Creature/Environment Damage&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spell Absorption / Spell Siphon==&lt;br /&gt;
* In addition to normal spell damage reduction for Magic Resist, players now have a (25% * (Magic Resist Skill / 100)) chance to Absorb a spell cast by a creature&lt;br /&gt;
* Absorbed spells will display with a pink/purple orb effect (similar to parrying)&lt;br /&gt;
* An absorbed spell has its damage reduced by 75% (similar to the parrying effect)&lt;br /&gt;
* When a player takes damage from a Spell cast by Creatures, they will receive a &amp;quot;Spell Siphon&amp;quot; bonus towards Melee/Spell Damage against Creatures of (1% * Spell Circle) for the next 60 minutes, with a max bonus of (25% * (Effective Magic Resist Skill / 100))&lt;br /&gt;
* Spells cast by players against other players will increase their Spell Siphon bonus, with an 100% increase in the amount of Siphon Bonus applied (i.e. a player-casted Energy Bolt would generate a +12% Spell Siphon bonus, rather than the normal 6% bonus)&lt;br /&gt;
* Players will receive a system message notification when their Spell Siphon max bonus is reached (but not on individual spells before that)&lt;br /&gt;
* If a player is hit with further spells after reaching their max bonus, it will reset the duration of their current Spell Siphon bonus (60 minutes), but will not give any system message notifications&lt;br /&gt;
* Players will receive a &amp;quot;Your spell siphon bonus has expired&amp;quot; notification if 60 minutes pass without being hit by a spell and their effect expires&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spell Resist/Non-Damaging Spell Chance Reduction Chance==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Resisting Spells Skill&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Damage Reduction (%)&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Non-Damaging Spell Resist Chance (%)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | PvM Spell &amp;lt;br /&amp;gt;Absorption &amp;lt;br /&amp;gt;Chance (%)&lt;br /&gt;
|-&lt;br /&gt;
! Minimum&lt;br /&gt;
! Maximum&lt;br /&gt;
! Circle 1&lt;br /&gt;
! Circle 2&lt;br /&gt;
! Circle 3&lt;br /&gt;
! Circle 4&lt;br /&gt;
! Circle 5&lt;br /&gt;
! Circle 6&lt;br /&gt;
! Circle 7&lt;br /&gt;
! Circle 8&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| 0.00&lt;br /&gt;
| 0.00&lt;br /&gt;
| 0.0&lt;br /&gt;
| 0.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 0.0&lt;br /&gt;
| 0.0&lt;br /&gt;
| 0.0&lt;br /&gt;
| 0.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 0.0&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 1.25&lt;br /&gt;
| 3.75&lt;br /&gt;
| 3.5&lt;br /&gt;
| 3.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 2.0&lt;br /&gt;
| 1.5&lt;br /&gt;
| 1.0&lt;br /&gt;
| 0.5&lt;br /&gt;
| N/A&lt;br /&gt;
| 2.5&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 2.50&lt;br /&gt;
| 7.50&lt;br /&gt;
| 7.0&lt;br /&gt;
| 6.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 4.0&lt;br /&gt;
| 3.0&lt;br /&gt;
| 2.0&lt;br /&gt;
| 1.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 5.0&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
| 3.75&lt;br /&gt;
| 11.25&lt;br /&gt;
| 10.5&lt;br /&gt;
| 9.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 6.0&lt;br /&gt;
| 4.5&lt;br /&gt;
| 3.0&lt;br /&gt;
| 1.5&lt;br /&gt;
| N/A&lt;br /&gt;
| 7.5&lt;br /&gt;
|-&lt;br /&gt;
| 40&lt;br /&gt;
| 5.00&lt;br /&gt;
| 15.00&lt;br /&gt;
| 14.0&lt;br /&gt;
| 12.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 8.0&lt;br /&gt;
| 6.0&lt;br /&gt;
| 4.0&lt;br /&gt;
| 2.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 10.0&lt;br /&gt;
|-&lt;br /&gt;
| 50&lt;br /&gt;
| 6.25&lt;br /&gt;
| 18.75&lt;br /&gt;
| 17.5&lt;br /&gt;
| 15.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 10.0&lt;br /&gt;
| 7.5&lt;br /&gt;
| 5.0&lt;br /&gt;
| 2.5&lt;br /&gt;
| N/A&lt;br /&gt;
| 12.5&lt;br /&gt;
|-&lt;br /&gt;
| 60&lt;br /&gt;
| 7.50&lt;br /&gt;
| 22.50&lt;br /&gt;
| 21.0&lt;br /&gt;
| 18.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 12.0&lt;br /&gt;
| 9.0&lt;br /&gt;
| 6.0&lt;br /&gt;
| 3.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 15.0&lt;br /&gt;
|-&lt;br /&gt;
| 70&lt;br /&gt;
| 8.75&lt;br /&gt;
| 26.25&lt;br /&gt;
| 24.5&lt;br /&gt;
| 21.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 14.0&lt;br /&gt;
| 10.5&lt;br /&gt;
| 7.0&lt;br /&gt;
| 3.5&lt;br /&gt;
| N/A&lt;br /&gt;
| 17.5&lt;br /&gt;
|-&lt;br /&gt;
| 80&lt;br /&gt;
| 10.00&lt;br /&gt;
| 30.00&lt;br /&gt;
| 28.0&lt;br /&gt;
| 24.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 16.0&lt;br /&gt;
| 12.0&lt;br /&gt;
| 8.0&lt;br /&gt;
| 4.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 20.0&lt;br /&gt;
|-&lt;br /&gt;
| 90&lt;br /&gt;
| 11.25&lt;br /&gt;
| 33.75&lt;br /&gt;
| 31.5&lt;br /&gt;
| 27.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 18.0&lt;br /&gt;
| 13.5&lt;br /&gt;
| 9.0&lt;br /&gt;
| 4.5&lt;br /&gt;
| N/A&lt;br /&gt;
| 22.5&lt;br /&gt;
|-&lt;br /&gt;
| 100&lt;br /&gt;
| 12.50&lt;br /&gt;
| 37.50&lt;br /&gt;
| 35.0&lt;br /&gt;
| 30.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 20.0&lt;br /&gt;
| 15.0&lt;br /&gt;
| 10.0&lt;br /&gt;
| 5.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 25.0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
* Resisting Spells can be trained in one of two ways; By casting on yourself or Getting cast on by mobs&lt;br /&gt;
** Casting on yourself is much slower then being cast upon by mobs, but can be macroed AFK.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Note for option 1:&amp;lt;/span&amp;gt; Spells must either be cast by yourself (on you) or by a friendly Player (same guild / alliance) you cant gain the skill otherwise&lt;br /&gt;
&lt;br /&gt;
* Skill Gain chance is much higher if the spell is cast by a creature&lt;br /&gt;
* There is a limit on how much skill you can gain per mob. If you stop gaining, kill the mobs and continue with fresh ones&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! colspan=2|Activity&lt;br /&gt;
|-&lt;br /&gt;
| 0-50&lt;br /&gt;
| colspan=2|[[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]&lt;br /&gt;
|-&lt;br /&gt;
| 50-60&lt;br /&gt;
|Run through a Fire Field&lt;br /&gt;
|rowspan=3|Let magical creatures cast on you in the [[New Player Dungeon]]&lt;br /&gt;
|-&lt;br /&gt;
| 60-70&lt;br /&gt;
|Run through a Poison Field&lt;br /&gt;
|-&lt;br /&gt;
| 70-80&lt;br /&gt;
| Cast Circle 6 Damaging Spells on yourself in shelter/ Run through a Paralyze field&lt;br /&gt;
|-&lt;br /&gt;
| 80-90&lt;br /&gt;
| Cast Circle 7 Spells on yourself&lt;br /&gt;
|rowspan=2|Let magical creatures cast on you till you stop gaining, slay, and find others.&lt;br /&gt;
|-&lt;br /&gt;
| 90-100&lt;br /&gt;
| Have another allied character hit you with Earthquake&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Resisting_Spells&amp;diff=22477</id>
		<title>Resisting Spells</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Resisting_Spells&amp;diff=22477"/>
		<updated>2024-03-05T07:43:47Z</updated>

		<summary type="html">&lt;p&gt;Garret: Undo revision 22474 by Chase (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Skills]]__NOTOC__&lt;br /&gt;
==Summary==&lt;br /&gt;
* Spell damage taken is reduced by a minimum of (12.5% * (Magic Resist Skill / 100))&lt;br /&gt;
* Spell damage taken is reduced by a maximum of (37.5% * (Magic Resist Skill / 100))&lt;br /&gt;
* The chance to resist any hostile spell with a non-damaging effect such as Curse or Poison is ((40% - (Spell Circle * 5%)) * (Magic Resist Skill / 100))&lt;br /&gt;
* Provides players with a (Effective Magic Resist Skill / 100%)) chance to avoid Spell Interruption from Creature/Environment Damage&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spell Absorption / Spell Siphon==&lt;br /&gt;
* In addition to normal spell damage reduction for Magic Resist, players now have a (25% * (Magic Resist Skill / 100)) chance to Absorb a spell cast by a creature&lt;br /&gt;
* Absorbed spells will display with a pink/purple orb effect (similar to parrying)&lt;br /&gt;
* An absorbed spell has its damage reduced by 75% (similar to the parrying effect)&lt;br /&gt;
* When a player takes damage from a Spell cast by Creatures, they will receive a &amp;quot;Spell Siphon&amp;quot; bonus towards Melee/Spell Damage against Creatures of (1% * Spell Circle) for the next 60 minutes, with a max bonus of (25% * (Effective Magic Resist Skill / 100))&lt;br /&gt;
* Spells cast by players against other players will increase their Spell Siphon bonus, with an 100% increase in the amount of Siphon Bonus applied (i.e. a player-casted Energy Bolt would generate a +12% Spell Siphon bonus, rather than the normal 6% bonus)&lt;br /&gt;
* Players will receive a system message notification when their Spell Siphon max bonus is reached (but not on individual spells before that)&lt;br /&gt;
* If a player is hit with further spells after reaching their max bonus, it will reset the duration of their current Spell Siphon bonus (60 minutes), but will not give any system message notifications&lt;br /&gt;
* Players will receive a &amp;quot;Your spell siphon bonus has expired&amp;quot; notification if 60 minutes pass without being hit by a spell and their effect expires&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spell Resist/Non-Damaging Spell Chance Reduction Chance==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Resisting Spells Skill&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Damage Reduction (%)&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Non-Damaging Spell Resist Chance (%)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | PvM Spell &amp;lt;br /&amp;gt;Absorption &amp;lt;br /&amp;gt;Chance (%)&lt;br /&gt;
|-&lt;br /&gt;
! Minimum&lt;br /&gt;
! Maximum&lt;br /&gt;
! Circle 1&lt;br /&gt;
! Circle 2&lt;br /&gt;
! Circle 3&lt;br /&gt;
! Circle 4&lt;br /&gt;
! Circle 5&lt;br /&gt;
! Circle 6&lt;br /&gt;
! Circle 7&lt;br /&gt;
! Circle 8&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| 0.00&lt;br /&gt;
| 0.00&lt;br /&gt;
| 0.0&lt;br /&gt;
| 0.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 0.0&lt;br /&gt;
| 0.0&lt;br /&gt;
| 0.0&lt;br /&gt;
| 0.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 0.0&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 1.25&lt;br /&gt;
| 3.75&lt;br /&gt;
| 3.5&lt;br /&gt;
| 3.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 2.0&lt;br /&gt;
| 1.5&lt;br /&gt;
| 1.0&lt;br /&gt;
| 0.5&lt;br /&gt;
| N/A&lt;br /&gt;
| 2.5&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 2.50&lt;br /&gt;
| 7.50&lt;br /&gt;
| 7.0&lt;br /&gt;
| 6.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 4.0&lt;br /&gt;
| 3.0&lt;br /&gt;
| 2.0&lt;br /&gt;
| 1.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 5.0&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
| 3.75&lt;br /&gt;
| 11.25&lt;br /&gt;
| 10.5&lt;br /&gt;
| 9.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 6.0&lt;br /&gt;
| 4.5&lt;br /&gt;
| 3.0&lt;br /&gt;
| 1.5&lt;br /&gt;
| N/A&lt;br /&gt;
| 7.5&lt;br /&gt;
|-&lt;br /&gt;
| 40&lt;br /&gt;
| 5.00&lt;br /&gt;
| 15.00&lt;br /&gt;
| 14.0&lt;br /&gt;
| 12.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 8.0&lt;br /&gt;
| 6.0&lt;br /&gt;
| 4.0&lt;br /&gt;
| 2.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 10.0&lt;br /&gt;
|-&lt;br /&gt;
| 50&lt;br /&gt;
| 6.25&lt;br /&gt;
| 18.75&lt;br /&gt;
| 17.5&lt;br /&gt;
| 15.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 10.0&lt;br /&gt;
| 7.5&lt;br /&gt;
| 5.0&lt;br /&gt;
| 2.5&lt;br /&gt;
| N/A&lt;br /&gt;
| 12.5&lt;br /&gt;
|-&lt;br /&gt;
| 60&lt;br /&gt;
| 7.50&lt;br /&gt;
| 22.50&lt;br /&gt;
| 21.0&lt;br /&gt;
| 18.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 12.0&lt;br /&gt;
| 9.0&lt;br /&gt;
| 6.0&lt;br /&gt;
| 3.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 15.0&lt;br /&gt;
|-&lt;br /&gt;
| 70&lt;br /&gt;
| 8.75&lt;br /&gt;
| 26.25&lt;br /&gt;
| 24.5&lt;br /&gt;
| 21.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 14.0&lt;br /&gt;
| 10.5&lt;br /&gt;
| 7.0&lt;br /&gt;
| 3.5&lt;br /&gt;
| N/A&lt;br /&gt;
| 17.5&lt;br /&gt;
|-&lt;br /&gt;
| 80&lt;br /&gt;
| 10.00&lt;br /&gt;
| 30.00&lt;br /&gt;
| 28.0&lt;br /&gt;
| 24.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 16.0&lt;br /&gt;
| 12.0&lt;br /&gt;
| 8.0&lt;br /&gt;
| 4.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 20.0&lt;br /&gt;
|-&lt;br /&gt;
| 90&lt;br /&gt;
| 11.25&lt;br /&gt;
| 33.75&lt;br /&gt;
| 31.5&lt;br /&gt;
| 27.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 18.0&lt;br /&gt;
| 13.5&lt;br /&gt;
| 9.0&lt;br /&gt;
| 4.5&lt;br /&gt;
| N/A&lt;br /&gt;
| 22.5&lt;br /&gt;
|-&lt;br /&gt;
| 100&lt;br /&gt;
| 12.50&lt;br /&gt;
| 37.50&lt;br /&gt;
| 35.0&lt;br /&gt;
| 30.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 20.0&lt;br /&gt;
| 15.0&lt;br /&gt;
| 10.0&lt;br /&gt;
| 5.0&lt;br /&gt;
| N/A&lt;br /&gt;
| 25.0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
* Resisting Spells can be trained in one of two ways; By casting on yourself or Getting cast on by mobs&lt;br /&gt;
** Casting on yourself is much slower then being cast upon by mobs, but can be macroed AFK.&lt;br /&gt;
&lt;br /&gt;
* Skill Gain chance is much higher if the spell is cast by a creature&lt;br /&gt;
* There is a limit on how much skill you can gain per mob. If you stop gaining, kill the mobs and continue with fresh ones&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! colspan=2|Activity&lt;br /&gt;
|-&lt;br /&gt;
| 0-50&lt;br /&gt;
| colspan=2|[[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]&lt;br /&gt;
|-&lt;br /&gt;
| 50-60&lt;br /&gt;
|Run through a Fire Field&lt;br /&gt;
|rowspan=3|Let magical creatures cast on you in the [[New Player Dungeon]]&lt;br /&gt;
|-&lt;br /&gt;
| 60-70&lt;br /&gt;
|Run through a Poison Field&lt;br /&gt;
|-&lt;br /&gt;
| 70-80&lt;br /&gt;
| Cast Circle 6 Damaging Spells on yourself in shelter/ Run through a Paralyze field&lt;br /&gt;
|-&lt;br /&gt;
| 80-90&lt;br /&gt;
| Cast Circle 7 Spells on yourself&lt;br /&gt;
|rowspan=2|Let magical creatures cast on you till you stop gaining, slay, and find others.&lt;br /&gt;
|-&lt;br /&gt;
| 90-100&lt;br /&gt;
| Have another character hit you with Earthquake&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Weapon_and_Parry_Codex&amp;diff=22473</id>
		<title>Weapon and Parry Codex</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Weapon_and_Parry_Codex&amp;diff=22473"/>
		<updated>2024-03-02T17:11:57Z</updated>

		<summary type="html">&lt;p&gt;Garret: /* Finishers */ changed parry finisher from 50% to 33%&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:PvM]][[Category:New Player]]&lt;br /&gt;
==Summary==&lt;br /&gt;
* Weapon and Parry Codices unlock the main &amp;quot;[[TemplatesDexxer|dexxer]]&amp;quot; focused player progression system, allowing players to enhance their weapon skills by leveling codex Stances/Ammunitions and unlocking Finishers.&lt;br /&gt;
&lt;br /&gt;
* Players are able to craft Weapon and Parry Codices with the [[Inscription]] skill&lt;br /&gt;
** Codexes are Blessed and cannot be stolen&lt;br /&gt;
&lt;br /&gt;
* A complete list of in game Codex commands can be found here on the [[Commands#Codex|Commands/Codex]] pages&lt;br /&gt;
&lt;br /&gt;
* In order to use a Codex, players must have at least 80 [[Tactics]] and 80 in their weapon or [[Parrying]] skill&lt;br /&gt;
** The Tactics skill must be committed in the players character, i.e. Tactics bonus from crafted or magical weapons will not count towards the 80 Tactics requirement.&lt;br /&gt;
** This replaced the &amp;quot;Rank Caps&amp;quot; mechanic that used to cap a player&#039;s effective Stance Rank and effective Finisher Tier based on how many &amp;quot;Dexxer Skills above 80&amp;quot; the player had (skills such as Camping, Tracking, Tactics, etc) has been removed&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot; | Codices&lt;br /&gt;
|-&lt;br /&gt;
| [[File:codexarchery2.png|link=Weapon and Parry Codex#Archery]]&amp;lt;br /&amp;gt;[[Weapon and Parry Codex#Archery|Archery]]&lt;br /&gt;
| [[File:codexfencing2.png|link=Weapon and Parry Codex#Fencing]]&amp;lt;br /&amp;gt;[[Weapon and Parry Codex#Fencing|Fencing]]&lt;br /&gt;
| [[File:codexmacing2.png|link=Weapon and Parry Codex#Macing]]&amp;lt;br /&amp;gt;[[Weapon and Parry Codex#Macing|Macing]]&lt;br /&gt;
| [[File:codexswords2.png|link=Weapon and Parry Codex#Swords]]&amp;lt;br /&amp;gt;[[Weapon and Parry Codex#Swords|Swords]]&lt;br /&gt;
| [[File:codexwrestling2.png|link=Weapon and Parry Codex#Wrestling]]&amp;lt;br /&amp;gt;[[Weapon and Parry Codex#Wrestling|Wrestling]]&lt;br /&gt;
| [[File:codexshield2.png|link=Weapon and Parry Codex#Parrying]]&amp;lt;br /&amp;gt;[[Weapon and Parry Codex#Parrying|Parrying]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Codex Profiles==&lt;br /&gt;
* Every individual character has what is referred to as a &amp;quot;Codex Profile&amp;quot; that is permanently stored for them for each codex.&lt;br /&gt;
* Like the [[Summoner&#039;s Tome]] or a [[Bard Codex]], players can never &amp;quot;lose&amp;quot; their Codex Profile: the data is permanently saved to the player&#039;s character, the codex item just allows players to gain xp, activate and use Stances/Ammunition and Finishers.&lt;br /&gt;
* Each Profile for a character stores data on Stances (Fencing, Macing, Swordsmanship, Wrestling, Parrying), Ammunition (Archery), as well as data as Finisher Tiers for the character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stances/Ammunition==&lt;br /&gt;
* By Double-Clicking a Codex, players can launch their Codex Profile menu for that skill for the character&lt;br /&gt;
* On the top half of the Profile page, players will see 5 difference Stances listed (or in the case of Archery, Ammunition types)&lt;br /&gt;
* Players can click the Large Button next to each Stance/Ammunition to Activate it (which will make it appear the color green in the menu page)&lt;br /&gt;
* Players can Single-Click their Codex in their backpack to see which Stance/Ammunition and Finisher they currently have Activated for that skill&lt;br /&gt;
* Players can switch between Stances/Ammunition as often as they like, however each change costs the player 3 [[Skills_&amp;amp;_Stats#Stats|Mana]]&lt;br /&gt;
&lt;br /&gt;
[[File:codexupdate1a.jpg|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Active Stances==&lt;br /&gt;
* Players are allowed to own multiple Codices simultaneously, however they will only actively gain the benefits of Stances and Finishers from a Weapon Codex if they are currently wielding a weapon matching that codex&#039;s skill when making attacks (i.e. a player holding a Viking Sword will only gain bonuses from a Swordsmanship Codex, and not a Fencing Codex)&lt;br /&gt;
* Players can, however, gain the benefits from Stances/Finishers from a Parry codex while at the same time also receiving the benefits from another Weapon codex (if they are wielding the correct weapon for it)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stance/Ammunition Ranks==&lt;br /&gt;
* For each Stance/Ammunition, players have a Rank that ranges from 0-7, with their current Rank depicted by how many Repaired Weapon Icons are displayed (Broken Weapon Icons indicates ranks they have not yet reached or cannot based on their skills)&lt;br /&gt;
* The Rank of a Stance/Ammunition will impact how powerful the effect it provides to the player is&lt;br /&gt;
* In order for players to increase their Rank for a Stance/Ammunition, they must kill monsters while having the codex in their backpack. Players can gain experience in multiple weapon codices at the same time if they have the required skills, splitting the xp between all applicable weapon codexes&lt;br /&gt;
* Parry Experience/Ranks gets the same amount of xp as the player&#039;s weapon codex regardless of how many weapon codices the player has/uses, if they player has a 2-handed weapon, martial manual or shield equipped.&lt;br /&gt;
** Example: A player kills a creature worth 1000 gold with a 2-handed axe, they have 80+ Macing, Tactics, Swords, Parrying but only 79 Archery, along with each of the respective codices. Upon killing the mob they receive 500 xp to their Macing and Swords codices and 1000xp to their Parry codex.  &lt;br /&gt;
&lt;br /&gt;
[[File:codexweapon.png|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Experience and Upgrade Points==&lt;br /&gt;
* Players earn Experience towards Weapon Codices by inflicting damage with that Codex&#039;s weapon skill (or having a 2-hander, martial manual or shield equipped for Parry Codex) and killing creatures&lt;br /&gt;
* The amount of Experience earned is scaled based on &#039;&#039;&#039;(Creature&#039;s Base Gold Value * Player&#039;s Total Damage Dealt With Weapon as %)&#039;&#039;&#039;&lt;br /&gt;
* It does not matter which Stance a player has activated: they will now simply earn experience towards their Codex so long as they are dealing damage with the specific weapon skill for that codex (or inflicting damage while having a 2-hander, martial manual or shield equipped for the Parrying codex)&lt;br /&gt;
* Any experience gained by the player will fill up a yellow Progress Bar for that codex&lt;br /&gt;
* The Progress Bar for the player will reach 100% once they have earned 5000 Gold Worth of experience for a Weapon Codex, and they then will unlock an Upgrade Point Available for it&lt;br /&gt;
&lt;br /&gt;
The cost to upgrade each Rank for a stance are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank&lt;br /&gt;
! Upgrade Points&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| 60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Finishers==&lt;br /&gt;
* The first time a player reaches Rank 5 for any Stance/Ammunition for a skill, they will unlock the ability to select a Finisher&lt;br /&gt;
* For weapons, Finishers are large-scale weapon hits, often with special handling (Such as finishing bleeds or restoring hp), that players can randomly trigger when attacking a creature reaches 33% Hit Points or lower&lt;br /&gt;
* For parrying, Finishers are defensive measures that automatically go into effect for the player when they are at 33% Hit Points or lower&lt;br /&gt;
* Each Skill&#039;s codex has two Finishers the player can chose from, which they can toggle by clicking the Large Button next to each finisher.&lt;br /&gt;
* Players can click the Info button next to a Finisher to see a description of what it does&lt;br /&gt;
* Players can switch between Finishers as often as they want, at no cost &lt;br /&gt;
* If a player has a Finisher activated, Single-Clicking a Codex will display their selected Stance/Ammunition as well as their selected Finisher&lt;br /&gt;
&lt;br /&gt;
===Finisher Tiers===&lt;br /&gt;
* When players first unlock Finishers for a skill, those Finishers begin at Tier 1&lt;br /&gt;
* From that point on, whenever the player reaches Rank 5 in a Stance/Ammunition for that skill, their Finisher Chance for the skill will increase by an additional Tier (Capping out at Tier 5)&lt;br /&gt;
* Each Tier of a finisher adds 3% more chance to activate after a mob reaches 33% health. &lt;br /&gt;
** This is further increased by a player&#039;s [[Anatomy]] skill; ((Finisher Tier)*3) + (((Finisher Tier)*3) * (Anatomy Skill/100))&lt;br /&gt;
&lt;br /&gt;
[[File:codexfinisher.png|link=]]&lt;br /&gt;
&lt;br /&gt;
===Weapon Finisher Triggering===&lt;br /&gt;
* Any time a character inflicts a weapon hit on a creature that is at 33% Hit Points or lower, they will have a chance to inflict a Weapon Finisher on the target if they have one activated&lt;br /&gt;
* The chance for a Weapon Codex Finisher to trigger when a creature is below 33% health is (Tier * 3%)&lt;br /&gt;
* However, if a player has an Effective Max Tier for Finishers of 0 (due to not having proper skills on their char) they will always have a 0% chance to inflict a Weapon Finisher&lt;br /&gt;
* When a Weapon Finisher triggers, it will resolve the &amp;quot;original&amp;quot; hit as normal, and then afterwards will take that hit&#039;s damage and then use that amount as the baseline &amp;quot;Damage&amp;quot; for how much the Weapon Trigger will also inflict5&lt;br /&gt;
* For example, the Ricochet Archery Finisher inflicts &amp;quot;250% damage each to 3 random targets within 4 tiles of the target&amp;quot;&lt;br /&gt;
* So a base hit of 50 damage that results in a Weapon Trigger, will first resolve 50 damage to the initial target. After which it will also inflict 50 x 2.5 = 125 Damage to 3 other randomized targets nearby (for a max total of 375 bonus damage inflicted)&lt;br /&gt;
* It should be noted that bonus damage from Aspect Weapon Specials are NOT considered to be part of the base damage of melee attacks, so will not be factored into the base damage of attack for determine base Weapon Finisher damage. Stealth Backstabs, however, WILL be considered as part of the base damage of an attack and therefore will be considered for Weapon Finisher base damage&lt;br /&gt;
&lt;br /&gt;
===Weapon Finisher Cooldowns===&lt;br /&gt;
* Against normal creatures, players are only allowed to trigger a single Weapon Finisher upon them&lt;br /&gt;
* Against Boss-Type creatures (such as a Lore Boss, Mini-Boss, Boss, Shrine Boss, Omni-Boss, Event Boss) players can trigger one Weapon Finisher onto them every 60 seconds&lt;br /&gt;
** One exception to this is [[Discipline Aspect]], which gives a chance for two consecutive weapon finishers&lt;br /&gt;
&lt;br /&gt;
==Codex Hotbar==&lt;br /&gt;
* Players now have access to a Codex Hotbar that will let them switch between different Weapon / Parry Codexes and activate Stances/Finishers&lt;br /&gt;
* Players can launch the Codex Hotbat by typing [CodexHotbar or by clicking the blue diamond at the bottom of the codex menu&lt;br /&gt;
&lt;br /&gt;
[[File:codexhotbar1.jpg|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Codex Stance Renewal==&lt;br /&gt;
* Stances in the Codex Hotbar have checkboxes next to each which will allow a player to choose whether or not to AutoRenew the stance, which will attempt to automatically reactivate that stance 10 seconds after activating it&lt;br /&gt;
** this allows the player to try to continously gain the benefit from the &amp;quot;Wrestling Adoption Stance&amp;quot; bonus that occurs for the first 10 seconds of activating a Wrestling Stance)&lt;br /&gt;
** This allows the player to utilize the Discipline Armor Aspect mechanics on mana usage&lt;br /&gt;
** Note: its possible for players to toggle Auto-Renew for both their current Weapon Codex Stance and current Parry Codex Stance simultaneously, which if done, will result in both stances renewing and using mana for both (players should probably only autorenew either their Weapon Stance or Parry Stance)&lt;br /&gt;
* Players can use the following commands to change the AutoRenew toggle for Stances in the Codex Hotbar:&lt;br /&gt;
** [Stance1AutoRenew&lt;br /&gt;
** [Stance2AutoRenew&lt;br /&gt;
** [Stance3AutoRenew&lt;br /&gt;
** [Stance4AutoRenew&lt;br /&gt;
** [Stance5AutoRenew&lt;br /&gt;
&lt;br /&gt;
[[File:codexhotbar2.jpg|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Codex Stances/Ammunitions and Finishers==&lt;br /&gt;
===Archery===&lt;br /&gt;
{{ArcheryCodex}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fencing===&lt;br /&gt;
{{FencingCodex}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Macing===&lt;br /&gt;
{{MacingCodex}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Swords===&lt;br /&gt;
{{SwordCodex}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Wrestling===&lt;br /&gt;
{{WrestlingCodex}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Parrying===&lt;br /&gt;
{{ShieldCodex}}&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Template:MacingWeaponClass&amp;diff=22191</id>
		<title>Template:MacingWeaponClass</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Template:MacingWeaponClass&amp;diff=22191"/>
		<updated>2024-01-10T09:14:14Z</updated>

		<summary type="html">&lt;p&gt;Garret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Weapon &lt;br /&gt;
! Wielded With&lt;br /&gt;
! Poisonable&lt;br /&gt;
! Speed&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;|&lt;br /&gt;
! Weapon &lt;br /&gt;
! Wielded With&lt;br /&gt;
! Poisonable&lt;br /&gt;
! Speed&lt;br /&gt;
|-&lt;br /&gt;
| [[File:club.jpg|link=Armor &amp;amp; Weapons]]&amp;lt;br /&amp;gt;Club&lt;br /&gt;
| 1H&lt;br /&gt;
| No&lt;br /&gt;
| 54&lt;br /&gt;
| [[File:hammerpick.jpg|link=Armor &amp;amp; Weapons]]&amp;lt;br /&amp;gt;Hammerpick&lt;br /&gt;
| 1H&lt;br /&gt;
| No&lt;br /&gt;
| 54&lt;br /&gt;
|-&lt;br /&gt;
| [[File:waraxe.jpg|link=Armor &amp;amp; Weapons]]&amp;lt;br /&amp;gt;War Axe&lt;br /&gt;
| 1H&lt;br /&gt;
| No&lt;br /&gt;
| 54&lt;br /&gt;
| [[File:mace.jpg|link=Armor &amp;amp; Weapons]]&amp;lt;br /&amp;gt;Mace&lt;br /&gt;
| 1H&lt;br /&gt;
| No&lt;br /&gt;
| 46&lt;br /&gt;
|-&lt;br /&gt;
| [[File:maul.jpg|link=Armor &amp;amp; Weapons]]&amp;lt;br /&amp;gt;Maul&lt;br /&gt;
| 1H&lt;br /&gt;
| No&lt;br /&gt;
| 46&lt;br /&gt;
| [[File:warmace.jpg|link=Armor &amp;amp; Weapons]]&amp;lt;br /&amp;gt;War Mace&lt;br /&gt;
| 1H&lt;br /&gt;
| No&lt;br /&gt;
| 46&lt;br /&gt;
|-&lt;br /&gt;
| [[File:axe.jpg|link=Armor &amp;amp; Weapons]]&amp;lt;br /&amp;gt;Axe&lt;br /&gt;
| 2H&lt;br /&gt;
| No&lt;br /&gt;
| 46&lt;br /&gt;
| [[File:tinkering pickaxe iron.jpg|link=Armor &amp;amp; Weapons]]&amp;lt;br /&amp;gt;Pickaxe&lt;br /&gt;
| 2H&lt;br /&gt;
| No&lt;br /&gt;
| 46&lt;br /&gt;
|-&lt;br /&gt;
| [[File:gnarledstaff.jpg|link=Armor &amp;amp; Weapons]]&amp;lt;br /&amp;gt;Gnarled Staff&lt;br /&gt;
| 2H&lt;br /&gt;
| No&lt;br /&gt;
| 36&lt;br /&gt;
| [[File:blackstaff.jpg|link=Armor &amp;amp; Weapons]]&amp;lt;br /&amp;gt;Black Staff&lt;br /&gt;
| 2H&lt;br /&gt;
| No&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
| [[File:quarterstaff.jpg|link=Armor &amp;amp; Weapons]]&amp;lt;br /&amp;gt;Quarter Staff&lt;br /&gt;
| 2H&lt;br /&gt;
| No&lt;br /&gt;
| 38&lt;br /&gt;
| [[File:shepherdscrook.jpg|link=Armor &amp;amp; Weapons]]&amp;lt;br /&amp;gt;Shepherd&#039;s Crook&lt;br /&gt;
| 2H&lt;br /&gt;
| No&lt;br /&gt;
| 38&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Template:Tinkering&amp;diff=22067</id>
		<title>Template:Tinkering</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Template:Tinkering&amp;diff=22067"/>
		<updated>2023-12-19T13:16:40Z</updated>

		<summary type="html">&lt;p&gt;Garret: fixed a typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | [[File:tinkering_tinkertools.jpg|link=]]&amp;lt;br /&amp;gt;Tinkering Craftables&lt;br /&gt;
|-&lt;br /&gt;
! Category&lt;br /&gt;
! Item&lt;br /&gt;
! Ingredients&lt;br /&gt;
! Min. Skill&lt;br /&gt;
|-&lt;br /&gt;
| Crafting Tools&lt;br /&gt;
| [[File:tinkering_scissors.jpg|link=]]&amp;lt;br /&amp;gt;Scissors&lt;br /&gt;
| 2 Iron Ingots&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Crafting Tools&lt;br /&gt;
| [[File:tinkering_tongs.jpg|link=]]&amp;lt;br /&amp;gt;Tongs&lt;br /&gt;
| 5 Iron Ingots&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Crafting Tools&lt;br /&gt;
| [[File:tinkering_sledgehammer.jpg|link=]]&amp;lt;br /&amp;gt;Sledgehammer&lt;br /&gt;
| 5 Iron Ingots&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Crafting Tools&lt;br /&gt;
| [[File:tinkering_smithshammer.jpg|link=]]&amp;lt;br /&amp;gt;Smith&#039;s Hammer&lt;br /&gt;
| 5 Iron Ingots&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Crafting Tools&lt;br /&gt;
| [[File:tinkering_mortarandpestle.jpg|link=]]&amp;lt;br /&amp;gt;Mortar and Pestle&lt;br /&gt;
| 5 Iron Ingots&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Crafting Tools&lt;br /&gt;
| [[File:tinkering_tinkertools.jpg|link=]]&amp;lt;br /&amp;gt;Tinker Tools&lt;br /&gt;
| 5 Iron Ingots&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Crafting Tools&lt;br /&gt;
| [[File:tinkering_sewingkit.jpg|link=]]&amp;lt;br /&amp;gt;Sewing Kit&lt;br /&gt;
| 5 Iron Ingots&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Crafting Tools&lt;br /&gt;
| [[File:tinkering_skillet.jpg|link=]]&amp;lt;br /&amp;gt;Skillet&lt;br /&gt;
| 5 Iron Ingots&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Crafting Tools&lt;br /&gt;
| [[File:tinkering_rollingpin.jpg|link=]]&amp;lt;br /&amp;gt;Rolling Pin&lt;br /&gt;
| 5 Boards&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Crafting Tools&lt;br /&gt;
| [[File:tinkering_mapmakerspen.jpg|link=]]&amp;lt;br /&amp;gt;Mapmaker&#039;s Pen&lt;br /&gt;
| 5 Iron Ingots&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Crafting Tools&lt;br /&gt;
| [[File:tinkering_scribespen.jpg|link=]]&amp;lt;br /&amp;gt;Scribe&#039;s Pen&lt;br /&gt;
| 5 Iron Ingots&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Crafting Tools&lt;br /&gt;
| [[File:tinkering_scorp.jpg|link=]]&amp;lt;br /&amp;gt;Scorp&lt;br /&gt;
| 5 Iron Ingots&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Crafting Tools&lt;br /&gt;
| [[File:tinkering_drawingknife.jpg|link=]]&amp;lt;br /&amp;gt;Drawing Knife&lt;br /&gt;
| 5 Iron Ingots&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Crafting Tools&lt;br /&gt;
| [[File:tinkering_saw.jpg|link=]]&amp;lt;br /&amp;gt;Saw&lt;br /&gt;
| 5 Iron Ingots&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Crafting Tools&lt;br /&gt;
| [[File:tinkering_dovetailsaw.jpg|link=]]&amp;lt;br /&amp;gt;Dovetail Saw&lt;br /&gt;
| 5 Iron Ingots&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Crafting Tools&lt;br /&gt;
| [[File:tinkering_froe.jpg|link=]]&amp;lt;br /&amp;gt;Froe&lt;br /&gt;
| 5 Iron Ingots&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Crafting Tools&lt;br /&gt;
| [[File:tinkering_hammer.jpg|link=]]&amp;lt;br /&amp;gt;Hammer&lt;br /&gt;
| 5 Iron Ingots&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Crafting Tools&lt;br /&gt;
| [[File:tinkering_inshave.jpg|link=]]&amp;lt;br /&amp;gt;Inshave&lt;br /&gt;
| 5 Iron Ingots&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Crafting Tools&lt;br /&gt;
| [[File:tinkering_jointingplane.jpg|link=]]&amp;lt;br /&amp;gt;Jointing Plane&lt;br /&gt;
| 5 Boards&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Crafting Tools&lt;br /&gt;
| [[File:tinkering_mouldingplane.jpg|link=]]&amp;lt;br /&amp;gt;Moulding Plane&lt;br /&gt;
| 5 Boards&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Crafting Tools&lt;br /&gt;
| [[File:tinkering_smoothingplane.jpg|link=]]&amp;lt;br /&amp;gt;Smoothing Plane&lt;br /&gt;
| 5 Boards&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_skinningknife_iron.jpg|link=]]&amp;lt;br /&amp;gt;Skinning Knife&lt;br /&gt;
| 5 Iron Ingots&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_skinningknife_dullcopper.jpg|link=]]&amp;lt;br /&amp;gt;Dull Copper Skinning Knife&lt;br /&gt;
| 5 Dull Copper Ingots&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_skinningknife_shadowiron.jpg|link=]]&amp;lt;br /&amp;gt;Shadow Iron Skinning Knife&lt;br /&gt;
| 5 Shadow Iron Ingots&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_skinningknife_copper.jpg|link=]]&amp;lt;br /&amp;gt;Copper Skinning Knife&lt;br /&gt;
| 5 Copper Ingots&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_skinningknife_bronze.jpg|link=]]&amp;lt;br /&amp;gt;Bronze Skinning Knife&lt;br /&gt;
| 5 Bronze Ingots&lt;br /&gt;
| 55&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_skinningknife_gold.jpg|link=]]&amp;lt;br /&amp;gt;Gold Skinning Knife&lt;br /&gt;
| 5 Gold Ingots&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_skinningknife_agapite.jpg|link=]]&amp;lt;br /&amp;gt;Agapite Skinning Knife&lt;br /&gt;
| 5 Agapite Ingots&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_skinningknife_verite.jpg|link=]]&amp;lt;br /&amp;gt;Verite Skinning Knife&lt;br /&gt;
| 5 Verite Ingots&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_skinningknife_valorite.jpg|link=]]&amp;lt;br /&amp;gt;Valorite Skinning Knife&lt;br /&gt;
| 5 Valorite Ingots&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_skinningknife_avarite.jpg|link=]]&amp;lt;br /&amp;gt;Avarite Skinning Knife&lt;br /&gt;
| 5 Avarite Ingots&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_pickaxe_iron.jpg|link=]]&amp;lt;br /&amp;gt;Pickaxe&lt;br /&gt;
| 5 Iron Ingots&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_pickaxe_dullcopper.jpg|link=]]&amp;lt;br /&amp;gt;Dull Copper Pickaxe&lt;br /&gt;
| 5 Dull Copper Ingots&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_pickaxe_shadowiron.jpg|link=]]&amp;lt;br /&amp;gt;Shadow Iron Pickaxe&lt;br /&gt;
| 5 Shadow Iron Ingots&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_pickaxe_copper.jpg|link=]]&amp;lt;br /&amp;gt;Copper Pickaxe&lt;br /&gt;
| 5 Copper Ingots&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_pickaxe_bronze.jpg|link=]]&amp;lt;br /&amp;gt;Bronze Pickaxe&lt;br /&gt;
| 5 Bronze Ingots&lt;br /&gt;
| 55&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_pickaxe_gold.jpg|link=]]&amp;lt;br /&amp;gt;Gold Pickaxe&lt;br /&gt;
| 5 Gold Ingots&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_pickaxe_agapite.jpg|link=]]&amp;lt;br /&amp;gt;Agapite Pickaxe&lt;br /&gt;
| 5 Agapite Ingots&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_pickaxe_verite.jpg|link=]]&amp;lt;br /&amp;gt;Verite Pickaxe&lt;br /&gt;
| 5 Verite Ingots&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_pickaxe_valorite.jpg|link=]]&amp;lt;br /&amp;gt;Valorite Pickaxe&lt;br /&gt;
| 5 Valorite Ingots&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_pickaxe_avarite.jpg|link=]]&amp;lt;br /&amp;gt;Avarite Pickaxe&lt;br /&gt;
| 5 Avarite Ingots&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_hatchet_iron.jpg|link=]]&amp;lt;br /&amp;gt;Hatchet&lt;br /&gt;
| 5 Iron Ingots&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_hatchet_dullcopper.jpg|link=]]&amp;lt;br /&amp;gt;Dull Copper Hatchet&lt;br /&gt;
| 5 Dull Copper Ingots&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_hatchet_shadowiron.jpg|link=]]&amp;lt;br /&amp;gt;Shadow Iron Hatchet&lt;br /&gt;
| 5 Shadow Iron Ingots&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_hatchet_copper.jpg|link=]]&amp;lt;br /&amp;gt;Copper Hatchet&lt;br /&gt;
| 5 Copper Ingots&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_hatchet_bronze.jpg|link=]]&amp;lt;br /&amp;gt;Bronze Hatchet&lt;br /&gt;
| 5 Bronze Ingots&lt;br /&gt;
| 55&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_hatchet_gold.jpg|link=]]&amp;lt;br /&amp;gt;Gold Hatchet&lt;br /&gt;
| 5 Gold Ingots&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_hatchet_agapite.jpg|link=]]&amp;lt;br /&amp;gt;Agapite Hatchet&lt;br /&gt;
| 5 Agapite Ingots&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_hatchet_verite.jpg|link=]]&amp;lt;br /&amp;gt;Verite Hatchet&lt;br /&gt;
| 5 Verite Ingots&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_hatchet_valorite.jpg|link=]]&amp;lt;br /&amp;gt;Valorite Hatchet&lt;br /&gt;
| 5 Valorite Ingots&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_hatchet_avarite.jpg|link=]]&amp;lt;br /&amp;gt;Avarite Hatchet&lt;br /&gt;
| 5 Avarite Ingots&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_shovel_iron.jpg|link=]]&amp;lt;br /&amp;gt;Shovel&lt;br /&gt;
| 5 Iron Ingots&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_shovel_dullcopper.jpg|link=]]&amp;lt;br /&amp;gt;Dull Copper Shovel&lt;br /&gt;
| 5 Dull Copper Ingots&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_shovel_shadowiron.jpg|link=]]&amp;lt;br /&amp;gt;Shadow Iron Shovel&lt;br /&gt;
| 5 Shadow Iron Ingots&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_shovel_copper.jpg|link=]]&amp;lt;br /&amp;gt;Copper Shovel&lt;br /&gt;
| 5 Copper Ingots&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_shovel_bronze.jpg|link=]]&amp;lt;br /&amp;gt;Bronze Shovel&lt;br /&gt;
| 5 Bronze Ingots&lt;br /&gt;
| 55&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_shovel_gold.jpg|link=]]&amp;lt;br /&amp;gt;Gold Shovel&lt;br /&gt;
| 5 Gold Ingots&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_shovel_agapite.jpg|link=]]&amp;lt;br /&amp;gt;Agapite Shovel&lt;br /&gt;
| 5 Agapite Ingots&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_shovel_verite.jpg|link=]]&amp;lt;br /&amp;gt;Verite Shovel&lt;br /&gt;
| 5 Verite Ingots&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_shovel_valorite.jpg|link=]]&amp;lt;br /&amp;gt;Valorite Shovel&lt;br /&gt;
| 5 Valorite Ingots&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_shovel_avarite.jpg|link=]]&amp;lt;br /&amp;gt;Avarite Shovel&lt;br /&gt;
| 5 Avarite Ingots&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_fishingpole_wood.jpg|link=]]&amp;lt;br /&amp;gt;Fishing Pole&lt;br /&gt;
| 5 Boards&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_fishingpole_dullwood.jpg|link=]]&amp;lt;br /&amp;gt;Dullwood Fishing Pole&lt;br /&gt;
| 5 Dullwood Boards&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_fishingpole_shadowwood.jpg|link=]]&amp;lt;br /&amp;gt;Shadowwood Fishing Pole&lt;br /&gt;
| 5 Shadowwood Boards&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_fishingpole_copperwood.jpg|link=]]&amp;lt;br /&amp;gt;Copperwood Fishing Pole&lt;br /&gt;
| 5 Copperwood Boards&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_fishingpole_bronzewood.jpg|link=]]&amp;lt;br /&amp;gt;Bronzewood Fishing Pole&lt;br /&gt;
| 5 Bronzewood Boards&lt;br /&gt;
| 55&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_fishingpole_goldenwood.jpg|link=]]&amp;lt;br /&amp;gt;Goldenwood Fishing Pole&lt;br /&gt;
| 5 Goldenwood Boards&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_fishingpole_rosewood.jpg|link=]]&amp;lt;br /&amp;gt;Rosewood Fishing Pole&lt;br /&gt;
| 5 Rosewood Boards&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_fishingpole_verewood.jpg|link=]]&amp;lt;br /&amp;gt;Verewood Fishing Pole&lt;br /&gt;
| 5 Verewood Boards&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_fishingpole_valewood.jpg|link=]]&amp;lt;br /&amp;gt;Valewood Fishing Pole&lt;br /&gt;
| 5 Valewood Boards&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting Tools&lt;br /&gt;
| [[File:tinkering_fishingpole_avarwood.jpg|link=]]&amp;lt;br /&amp;gt;Avarwood Fishing Pole&lt;br /&gt;
| 5 Avarwood Boards&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| Lockpicks&lt;br /&gt;
| [[File:tinkering_lockpicks_iron.jpg|link=]]&amp;lt;br /&amp;gt;Lockpicks&lt;br /&gt;
| 5 Iron Ingots&lt;br /&gt;
| 55&lt;br /&gt;
|-&lt;br /&gt;
| Lockpicks&lt;br /&gt;
| [[File:tinkering_lockpicks_dullcopper.jpg|link=]]&amp;lt;br /&amp;gt;Dull Copper Lockpicks&lt;br /&gt;
| 5 Dull Copper Ingots&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| Lockpicks&lt;br /&gt;
| [[File:tinkering_lockpicks_shadowiron.jpg|link=]]&amp;lt;br /&amp;gt;Shadow Iron Lockpicks&lt;br /&gt;
| 5 Shadow Iron Ingots&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| Lockpicks&lt;br /&gt;
| [[File:tinkering_lockpicks_copper.jpg|link=]]&amp;lt;br /&amp;gt;Copper Lockpicks&lt;br /&gt;
| 5 Copper Ingots&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| Lockpicks&lt;br /&gt;
| [[File:tinkering_lockpicks_bronze.jpg|link=]]&amp;lt;br /&amp;gt;Bronze Lockpicks&lt;br /&gt;
| 5 Bronze Ingots&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Lockpicks&lt;br /&gt;
| [[File:tinkering_lockpicks_gold.jpg|link=]]&amp;lt;br /&amp;gt;Gold Lockpicks&lt;br /&gt;
| 5 Gold Ingots&lt;br /&gt;
| 80&lt;br /&gt;
|-&lt;br /&gt;
| Lockpicks&lt;br /&gt;
| [[File:tinkering_lockpicks_agapite.jpg|link=]]&amp;lt;br /&amp;gt;Agapite Lockpicks&lt;br /&gt;
| 5 Agapite Ingots&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| Lockpicks&lt;br /&gt;
| [[File:tinkering_lockpicks_verite.jpg|link=]]&amp;lt;br /&amp;gt;Verite Lockpicks&lt;br /&gt;
| 5 Verite Ingots&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| Lockpicks&lt;br /&gt;
| [[File:tinkering_lockpicks_valorite.jpg|link=]]&amp;lt;br /&amp;gt;Valorite Lockpicks&lt;br /&gt;
| 5 Valorite Ingots&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
| Lockpicks&lt;br /&gt;
| [[File:tinkering_lockpicks_avarite.jpg|link=]]&amp;lt;br /&amp;gt;Avarite Lockpicks&lt;br /&gt;
| 5 Avarite Ingots&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| Traps&lt;br /&gt;
| [[File:groundtrap1.png|link=]]&amp;lt;br /&amp;gt;Ground Trap&lt;br /&gt;
| 5 Iron Ingots&amp;lt;br /&amp;gt;1 Greater Explosion Potion&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Traps&lt;br /&gt;
| [[File:groundtrap1.png|link=]]&amp;lt;br /&amp;gt;Ground Trap (25)&lt;br /&gt;
| 125 Iron Ingots&amp;lt;br /&amp;gt;25 Greater Explosion Potions&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Traps&lt;br /&gt;
| [[File:tinkering_trapdetonator.jpg|link=]]&amp;lt;br /&amp;gt;Trap Detonator&lt;br /&gt;
| 5 Iron Ingots&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Traps&lt;br /&gt;
| [[File:trapwire1.png|link=]]&amp;lt;br /&amp;gt;Trap Wire&lt;br /&gt;
| 5 Iron Ingots&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Traps&lt;br /&gt;
| [[File:trapkit1.png|link=]]&amp;lt;br /&amp;gt;Trap Kit&lt;br /&gt;
| 1 Mastercrafting Diagram&amp;lt;br /&amp;gt;25 Leather&amp;lt;br /&amp;gt;25 Iron Ingots&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| Traps&lt;br /&gt;
| [[File:tinkering_trapremovaltool_iron.jpg|link=]]&amp;lt;br /&amp;gt;Trap Removal Tool&lt;br /&gt;
| 5 Iron Ingots&lt;br /&gt;
| 55&lt;br /&gt;
|-&lt;br /&gt;
| Traps&lt;br /&gt;
| [[File:tinkering_trapremovaltool_dullcopper.jpg|link=]]&amp;lt;br /&amp;gt;Dull Copper Trap Removal Tool&lt;br /&gt;
| 5 Dull Copper Ingots&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| Traps&lt;br /&gt;
| [[File:tinkering_trapremovaltool_shadowiron.jpg|link=]]&amp;lt;br /&amp;gt;Shadow Iron Trap Removal Tool&lt;br /&gt;
| 5 Shadow Iron Ingots&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| Traps&lt;br /&gt;
| [[File:tinkering_trapremovaltool_copper.jpg|link=]]&amp;lt;br /&amp;gt;Copper Trap Removal Tool&lt;br /&gt;
| 5 Copper Ingots&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| Traps&lt;br /&gt;
| [[File:tinkering_trapremovaltool_bronze.jpg|link=]]&amp;lt;br /&amp;gt;Bronze Trap Removal Tool&lt;br /&gt;
| 5 Bronze Ingots&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Traps&lt;br /&gt;
| [[File:tinkering_trapremovaltool_gold.jpg|link=]]&amp;lt;br /&amp;gt;Gold Trap Removal Tool&lt;br /&gt;
| 5 Gold Ingots&lt;br /&gt;
| 80&lt;br /&gt;
|-&lt;br /&gt;
| Traps&lt;br /&gt;
| [[File:tinkering_trapremovaltool_agapite.jpg|link=]]&amp;lt;br /&amp;gt;Agapite Trap Removal Tool&lt;br /&gt;
| 5 Agapite Ingots&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| Traps&lt;br /&gt;
| [[File:tinkering_trapremovaltool_verite.jpg|link=]]&amp;lt;br /&amp;gt;Verite Trap Removal Tool&lt;br /&gt;
| 5 Verite Ingots&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| Traps&lt;br /&gt;
| [[File:tinkering_trapremovaltool_valorite.jpg|link=]]&amp;lt;br /&amp;gt;Valorite Trap Removal Tool&lt;br /&gt;
| 5 Valorite Ingots&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
| Traps&lt;br /&gt;
| [[File:tinkering_trapremovaltool_avarite.jpg|link=]]&amp;lt;br /&amp;gt;Avarite Trap Removal Tool&lt;br /&gt;
| 5 Avarite Ingots&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| Identification Wands&lt;br /&gt;
| [[File:tinkering_identificationwand_wood.jpg|link=]]&amp;lt;br /&amp;gt;Identification Wand&lt;br /&gt;
| 5 Boards&amp;lt;br /&amp;gt;1 Arcane Scroll&lt;br /&gt;
| Tinkering 80&amp;lt;br /&amp;gt;Item Identification 100&lt;br /&gt;
|-&lt;br /&gt;
| Identification Wands&lt;br /&gt;
| [[File:tinkering_identificationwand_dullwood.jpg|link=]]&amp;lt;br /&amp;gt;Dullwood&amp;lt;br /&amp;gt;Identification Wand&lt;br /&gt;
| 5 Dullwood Boards&amp;lt;br /&amp;gt;1 Arcane Scroll&lt;br /&gt;
| Tinkering 85&amp;lt;br /&amp;gt;Item Identification 100&lt;br /&gt;
|-&lt;br /&gt;
| Identification Wands&lt;br /&gt;
| [[File:tinkering_identificationwand_shadowwood.jpg|link=]]&amp;lt;br /&amp;gt;Shadowwood&amp;lt;br /&amp;gt;Identification Wand&lt;br /&gt;
| 5 Shadowwood Boards&amp;lt;br /&amp;gt;1 Arcane Scroll&lt;br /&gt;
| Tinkering 90&amp;lt;br /&amp;gt;Item Identification 100&lt;br /&gt;
|-&lt;br /&gt;
| Identification Wands&lt;br /&gt;
| [[File:tinkering_identificationwand_copperwood.jpg|link=]]&amp;lt;br /&amp;gt;Copperwood&amp;lt;br /&amp;gt;Identification Wand&lt;br /&gt;
| 5 Copperwood Boards&amp;lt;br /&amp;gt;1 Arcane Scroll&lt;br /&gt;
| Tinkering 95&amp;lt;br /&amp;gt;Item Identification 100&lt;br /&gt;
|-&lt;br /&gt;
| Identification Wands&lt;br /&gt;
| [[File:tinkering_identificationwand_bronzewood.jpg|link=]]&amp;lt;br /&amp;gt;Bronzewood&amp;lt;br /&amp;gt;Identification Wand&lt;br /&gt;
| 5 Bronzewood Boards&amp;lt;br /&amp;gt;1 Arcane Scroll&lt;br /&gt;
| Tinkering 100&amp;lt;br /&amp;gt;Item Identification 100&lt;br /&gt;
|-&lt;br /&gt;
| Identification Wands&lt;br /&gt;
| [[File:tinkering_identificationwand_goldenwood.jpg|link=]]&amp;lt;br /&amp;gt;Goldenwood&amp;lt;br /&amp;gt;Identification Wand&lt;br /&gt;
| 5 Goldenwood Boards&amp;lt;br /&amp;gt;1 Arcane Scroll&lt;br /&gt;
| Tinkering 105&amp;lt;br /&amp;gt;Item Identification 100&lt;br /&gt;
|-&lt;br /&gt;
| Identification Wands&lt;br /&gt;
| [[File:tinkering_identificationwand_rosewood.jpg|link=]]&amp;lt;br /&amp;gt;Rosewood&amp;lt;br /&amp;gt;Identification Wand&lt;br /&gt;
| 5 Rosewood Boards&amp;lt;br /&amp;gt;1 Arcane Scroll&lt;br /&gt;
|| Tinkering 110&amp;lt;br /&amp;gt;Item Identification 100&lt;br /&gt;
|-&lt;br /&gt;
| Identification Wands&lt;br /&gt;
| [[File:tinkering_identificationwand_verewood.jpg|link=]]&amp;lt;br /&amp;gt;Verewood&amp;lt;br /&amp;gt;Identification Wand&lt;br /&gt;
| 5 Verewood Boards&amp;lt;br /&amp;gt;1 Arcane Scroll&lt;br /&gt;
|| Tinkering 115&amp;lt;br /&amp;gt;Item Identification 100&lt;br /&gt;
|-&lt;br /&gt;
| Identification Wands&lt;br /&gt;
| [[File:tinkering_identificationwand_valewood.jpg|link=]]&amp;lt;br /&amp;gt;Valewood&amp;lt;br /&amp;gt;Identification Wand&lt;br /&gt;
| 5 Valewood Boards&amp;lt;br /&amp;gt;1 Arcane Scroll&lt;br /&gt;
| Tinkering 120&amp;lt;br /&amp;gt;Item Identification 100&lt;br /&gt;
|-&lt;br /&gt;
| Identification Wands&lt;br /&gt;
| [[File:tinkering_identificationwand_avarwood.jpg|link=]]&amp;lt;br /&amp;gt;Avarwood&amp;lt;br /&amp;gt;Identification Wand&lt;br /&gt;
| 5 Avarwood Boards&amp;lt;br /&amp;gt;1 Arcane Scroll&lt;br /&gt;
| Tinkering 120&amp;lt;br /&amp;gt;Item Identification 100&lt;br /&gt;
|-&lt;br /&gt;
| Identification Wands&lt;br /&gt;
| [[File:tinkering_containeridentificationwand_wood.jpg|link=]]&amp;lt;br /&amp;gt;Container Identification Wand&lt;br /&gt;
| 5 Boards&amp;lt;br /&amp;gt;2 Arcane Scrolls&lt;br /&gt;
| Tinkering 80&amp;lt;br /&amp;gt;Item Identification 120&lt;br /&gt;
|-&lt;br /&gt;
| Identification Wands&lt;br /&gt;
| [[File:tinkering_containeridentificationwand_dullwood.jpg|link=]]&amp;lt;br /&amp;gt;Dullwood Container&amp;lt;br /&amp;gt;Identification Wand&lt;br /&gt;
| 5 Dullwood Boards&amp;lt;br /&amp;gt;2 Arcane Scrolls&lt;br /&gt;
| Tinkering 85&amp;lt;br /&amp;gt;Item Identification 120&lt;br /&gt;
|-&lt;br /&gt;
| Identification Wands&lt;br /&gt;
| [[File:tinkering_containeridentificationwand_shadowwood.jpg|link=]]&amp;lt;br /&amp;gt;Shadowwood Container&amp;lt;br /&amp;gt;Identification Wand&lt;br /&gt;
| 5 Shadowwood Boards&amp;lt;br /&amp;gt;2 Arcane Scrolls&lt;br /&gt;
| Tinkering 90&amp;lt;br /&amp;gt;Item Identification 120&lt;br /&gt;
|-&lt;br /&gt;
| Identification Wands&lt;br /&gt;
| [[File:tinkering_containeridentificationwand_copperwood.jpg|link=]]&amp;lt;br /&amp;gt;Copperwood Container&amp;lt;br /&amp;gt;Identification Wand&lt;br /&gt;
| 5 Copperwood Boards&amp;lt;br /&amp;gt;2 Arcane Scrolls&lt;br /&gt;
| Tinkering 95&amp;lt;br /&amp;gt;Item Identification 120&lt;br /&gt;
|-&lt;br /&gt;
| Identification Wands&lt;br /&gt;
| [[File:tinkering_containeridentificationwand_bronzewood.jpg|link=]]&amp;lt;br /&amp;gt;Bronzewood Container&amp;lt;br /&amp;gt;Identification Wand&lt;br /&gt;
| 5 Bronzewood Boards&amp;lt;br /&amp;gt;2 Arcane Scrolls&lt;br /&gt;
| Tinkering 100&amp;lt;br /&amp;gt;Item Identification 120&lt;br /&gt;
|-&lt;br /&gt;
| Identification Wands&lt;br /&gt;
| [[File:tinkering_containeridentificationwand_goldenwood.jpg|link=]]&amp;lt;br /&amp;gt;Goldenwood Container&amp;lt;br /&amp;gt;Identification Wand&lt;br /&gt;
| 5 Goldenwood Boards&amp;lt;br /&amp;gt;2 Arcane Scrolls&lt;br /&gt;
| Tinkering 105&amp;lt;br /&amp;gt;Item Identification 120&lt;br /&gt;
|-&lt;br /&gt;
| Identification Wands&lt;br /&gt;
| [[File:tinkering_containeridentificationwand_rosewood.jpg|link=]]&amp;lt;br /&amp;gt;Rosewood Container&amp;lt;br /&amp;gt;Identification Wand&lt;br /&gt;
| 5 Rosewood Boards&amp;lt;br /&amp;gt;2 Arcane Scrolls&lt;br /&gt;
|| Tinkering 110&amp;lt;br /&amp;gt;Item Identification 120&lt;br /&gt;
|-&lt;br /&gt;
| Identification Wands&lt;br /&gt;
| [[File:tinkering_containeridentificationwand_verewood.jpg|link=]]&amp;lt;br /&amp;gt;Verewood Container&amp;lt;br /&amp;gt;Identification Wand&lt;br /&gt;
| 5 Verewood Boards&amp;lt;br /&amp;gt;2 Arcane Scrolls&lt;br /&gt;
|| Tinkering 115&amp;lt;br /&amp;gt;Item Identification 120&lt;br /&gt;
|-&lt;br /&gt;
| Identification Wands&lt;br /&gt;
| [[File:tinkering_containeridentificationwand_valewood.jpg|link=]]&amp;lt;br /&amp;gt;Valewood Container&amp;lt;br /&amp;gt;Identification Wand&lt;br /&gt;
| 5 Valewood Boards&amp;lt;br /&amp;gt;2 Arcane Scrolls&lt;br /&gt;
| Tinkering 120&amp;lt;br /&amp;gt;Item Identification 120&lt;br /&gt;
|-&lt;br /&gt;
| Identification Wands&lt;br /&gt;
| [[File:tinkering_containeridentificationwand_avarwood.jpg|link=]]&amp;lt;br /&amp;gt;Avarwood Container&amp;lt;br /&amp;gt;Identification Wand&lt;br /&gt;
| 5 Avarwood Boards&amp;lt;br /&amp;gt;2 Arcane Scrolls&lt;br /&gt;
| Tinkering 120&amp;lt;br /&amp;gt;Item Identification 120&lt;br /&gt;
|-&lt;br /&gt;
| Spyglasses&lt;br /&gt;
| [[File:tinkering_spyglass_iron.jpg|link=]]&amp;lt;br /&amp;gt;Iron Spyglass&lt;br /&gt;
| 5 Iron Ingots&lt;br /&gt;
| 55&lt;br /&gt;
|-&lt;br /&gt;
| Spyglasses&lt;br /&gt;
| [[File:tinkering_spyglass_dullcopper.jpg|link=]]&amp;lt;br /&amp;gt;Dull Copper Spyglass&lt;br /&gt;
| 5 Dull Copper Ingots&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| Spyglasses&lt;br /&gt;
| [[File:tinkering_spyglass_shadowiron.jpg|link=]]&amp;lt;br /&amp;gt;Shadow Iron Spyglass&lt;br /&gt;
| 5 Shadow Iron Ingots&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| Spyglasses&lt;br /&gt;
| [[File:tinkering_spyglass_copper.jpg|link=]]&amp;lt;br /&amp;gt;Copper Spyglass&lt;br /&gt;
| 5 Copper Ingots&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| Spyglasses&lt;br /&gt;
| [[File:tinkering_spyglass_bronze.jpg|link=]]&amp;lt;br /&amp;gt;Bronze Spyglass&lt;br /&gt;
| 5 Bronze Ingots&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Spyglasses&lt;br /&gt;
| [[File:tinkering_spyglass_gold.jpg|link=]]&amp;lt;br /&amp;gt;Gold Spyglass&lt;br /&gt;
| 5 Gold Ingots&lt;br /&gt;
| 80&lt;br /&gt;
|-&lt;br /&gt;
| Spyglasses&lt;br /&gt;
| [[File:tinkering_spyglass_agapite.jpg|link=]]&amp;lt;br /&amp;gt;Agapite Spyglass&lt;br /&gt;
| 5 Agapite Ingots&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| Spyglasses&lt;br /&gt;
| [[File:tinkering_spyglass_verite.jpg|link=]]&amp;lt;br /&amp;gt;Verite Spyglass&lt;br /&gt;
| 5 Verite Ingots&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| Spyglasses&lt;br /&gt;
| [[File:tinkering_spyglass_valorite.jpg|link=]]&amp;lt;br /&amp;gt;Valorite Spyglass&lt;br /&gt;
| 5 Valorite Ingots&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
| Spyglasses&lt;br /&gt;
| [[File:tinkering_spyglass_avarite.jpg|link=]]&amp;lt;br /&amp;gt;Avarite Spyglass&lt;br /&gt;
| 5 Avarite Ingots&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_citrinebeads.jpg|link=]]&amp;lt;br /&amp;gt;Citrine Beads&lt;br /&gt;
| 1 Citrine&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 55&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_citrinenecklace.jpg|link=]]&amp;lt;br /&amp;gt;Citrine Necklace&lt;br /&gt;
| 1 Citrine&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 55&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_citrineearrings.jpg|link=]]&amp;lt;br /&amp;gt;Citrine Earrings&lt;br /&gt;
| 1 Citrine&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 55&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_citrinering.jpg|link=]]&amp;lt;br /&amp;gt;Citrine Ring&lt;br /&gt;
| 1 Citrine&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 55&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_citrinesignetring.jpg|link=]]&amp;lt;br /&amp;gt;Citrine Signet Ring&lt;br /&gt;
| 1 Citrine&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 55&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_tourmalinebeads.jpg|link=]]&amp;lt;br /&amp;gt;Tourmaline Beads&lt;br /&gt;
| 1 Tourmaline&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_tourmalinenecklace.jpg|link=]]&amp;lt;br /&amp;gt;Tourmaline Necklace&lt;br /&gt;
| 1 Tourmaline&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_tourmalineearrings.jpg|link=]]&amp;lt;br /&amp;gt;Tourmaline Earrings&lt;br /&gt;
| 1 Tourmaline&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_tourmalinering.jpg|link=]]&amp;lt;br /&amp;gt;Tourmaline Ring&lt;br /&gt;
| 1 Tourmaline&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_tourmalinesignetring.jpg|link=]]&amp;lt;br /&amp;gt;Tourmaline Signet Ring&lt;br /&gt;
| 1 Tourmaline&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_amberbeads.jpg|link=]]&amp;lt;br /&amp;gt;Amber Beads&lt;br /&gt;
| 1 Amber&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_ambernecklace.jpg|link=]]&amp;lt;br /&amp;gt;Amber Necklace&lt;br /&gt;
| 1 Amber&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_amberearrings.jpg|link=]]&amp;lt;br /&amp;gt;Amber Earrings&lt;br /&gt;
| 1 Amber&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_amberring.jpg|link=]]&amp;lt;br /&amp;gt;Amber Ring&lt;br /&gt;
| 1 Amber&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_ambersignetring.jpg|link=]]&amp;lt;br /&amp;gt;Amber Signet Ring&lt;br /&gt;
| 1 Amber&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_amethystbeads.jpg|link=]]&amp;lt;br /&amp;gt;Amethyst Beads&lt;br /&gt;
| 1 Amethyst&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_amethystnecklace.jpg|link=]]&amp;lt;br /&amp;gt;Amethyst Necklace&lt;br /&gt;
| 1 Amethyst&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_amethystearrings.jpg|link=]]&amp;lt;br /&amp;gt;Amethyst Earrings&lt;br /&gt;
| 1 Amethyst&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_amethystring.jpg|link=]]&amp;lt;br /&amp;gt;Amethyst Ring&lt;br /&gt;
| 1 Amethyst&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_amethystsignetring.jpg|link=]]&amp;lt;br /&amp;gt;Amethyst Signet Ring&lt;br /&gt;
| 1 Amethyst&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_rubybeads.jpg|link=]]&amp;lt;br /&amp;gt;Ruby Beads&lt;br /&gt;
| 1 Ruby&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_rubynecklace.jpg|link=]]&amp;lt;br /&amp;gt;Ruby Necklace&lt;br /&gt;
| 1 Ruby&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_rubyearrings.jpg|link=]]&amp;lt;br /&amp;gt;Ruby Earrings&lt;br /&gt;
| 1 Ruby&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_rubyring.jpg|link=]]&amp;lt;br /&amp;gt;Ruby Ring&lt;br /&gt;
| 1 Ruby&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_rubysignetring.jpg|link=]]&amp;lt;br /&amp;gt;Ruby Signet Ring&lt;br /&gt;
| 1 Ruby&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_sapphirebeads.jpg|link=]]&amp;lt;br /&amp;gt;Sapphire Beads&lt;br /&gt;
| 1 Sapphire&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 80&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_sapphirenecklace.jpg|link=]]&amp;lt;br /&amp;gt;Sapphire Necklace&lt;br /&gt;
| 1 Sapphire&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 80&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_sapphireearrings.jpg|link=]]&amp;lt;br /&amp;gt;Sapphire Earrings&lt;br /&gt;
| 1 Sapphire&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 80&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_sapphirering.jpg|link=]]&amp;lt;br /&amp;gt;Sapphire Ring&lt;br /&gt;
| 1 Sapphire&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 80&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_sapphiresignetring.jpg|link=]]&amp;lt;br /&amp;gt;Sapphire Signet Ring&lt;br /&gt;
| 1 Sapphire&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 80&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_emeraldbeads.jpg|link=]]&amp;lt;br /&amp;gt;Emerald Beads&lt;br /&gt;
| 1 Emerald&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_emeraldnecklace.jpg|link=]]&amp;lt;br /&amp;gt;Emerald Necklace&lt;br /&gt;
| 1 Emerald&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_emeraldearrings.jpg|link=]]&amp;lt;br /&amp;gt;Emerald Earrings&lt;br /&gt;
| 1 Emerald&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_emeraldring.jpg|link=]]&amp;lt;br /&amp;gt;Emerald Ring&lt;br /&gt;
| 1 Emerald&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_emeraldsignetring.jpg|link=]]&amp;lt;br /&amp;gt;Emerald Signet Ring&lt;br /&gt;
| 1 Emerald&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_starsapphirebeads.jpg|link=]]&amp;lt;br /&amp;gt;Star Sapphire Beads&lt;br /&gt;
| 1 Star Sapphire&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_starsapphirenecklace.jpg|link=]]&amp;lt;br /&amp;gt;Star Sapphire Necklace&lt;br /&gt;
| 1 Star Sapphire&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_starsapphireearrings.jpg|link=]]&amp;lt;br /&amp;gt;Star Sapphire Earrings&lt;br /&gt;
| 1 Star Sapphire&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_starsapphirering.jpg|link=]]&amp;lt;br /&amp;gt;Star Sapphire Ring&lt;br /&gt;
| 1 Star Sapphire&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_starsapphiresignetring.jpg|link=]]&amp;lt;br /&amp;gt;Star Sapphire Signet Ring&lt;br /&gt;
| 1 Star Sapphire&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_diamondbeads.jpg|link=]]&amp;lt;br /&amp;gt;Diamond Beads&lt;br /&gt;
| 1 Diamond&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_diamondnecklace.jpg|link=]]&amp;lt;br /&amp;gt;Diamond Necklace&lt;br /&gt;
| 1 Diamond&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_diamondearrings.jpg|link=]]&amp;lt;br /&amp;gt;Diamond Earrings&lt;br /&gt;
| 1 Diamond&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_diamondring.jpg|link=]]&amp;lt;br /&amp;gt;Diamond Ring&lt;br /&gt;
| 1 Diamond&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
| Jewelry&lt;br /&gt;
| [[File:tinkering_diamondsignetring.jpg|link=]]&amp;lt;br /&amp;gt;Diamond Signet Ring&lt;br /&gt;
| 1 Diamond&amp;lt;br /&amp;gt;1 Iron Ingot&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
| Ship Items&lt;br /&gt;
| [[File:tinkering_shipcannonshot.jpg|link=]]&amp;lt;br /&amp;gt;Ship Cannon Shot (100)&lt;br /&gt;
| 10 Iron Ingots&amp;lt;br /&amp;gt;1 Greater Explosion Potion&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Ship Items&lt;br /&gt;
| [[File:tinkering_shiprepairkit.jpg|link=]]&amp;lt;br /&amp;gt;Ship Repair Kit&lt;br /&gt;
| 25 Cloth&amp;lt;br /&amp;gt;25 Boards&amp;lt;br /&amp;gt;25 Iron Ingots&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Ship Items&lt;br /&gt;
| [[File:tinkering_smallshipbomb.jpg|link=]]&amp;lt;br /&amp;gt;Small Ship Bomb&lt;br /&gt;
| 10 Boards&amp;lt;br /&amp;gt;3 Greater Explosion Potion&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| Ship Items&lt;br /&gt;
| [[File:tinkering_largeshipbomb.jpg|link=]]&amp;lt;br /&amp;gt;Large Ship Bomb&lt;br /&gt;
| 20 Boards&amp;lt;br /&amp;gt;5 Greater Explosion Potion&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Containers&lt;br /&gt;
| [[File:tinkering_locksmithtrainingbox.jpg|link=]]&amp;lt;br /&amp;gt;Locksmith Training Pot&lt;br /&gt;
| 5 Boards&amp;lt;br /&amp;gt;10 Iron Ingots&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Containers&lt;br /&gt;
| [[File:tinkering_potionkeg.jpg|link=]]&amp;lt;br /&amp;gt;Potion Keg (Complete)&lt;br /&gt;
| 12 Boards&amp;lt;br /&amp;gt;12 Iron Ingots&lt;br /&gt;
| 100 Tinkering&amp;lt;br /&amp;gt;100 Carpentry&lt;br /&gt;
|-&lt;br /&gt;
| Parts and Utility&lt;br /&gt;
| [[File:smokebombs1.png|link=Smoke Bombs]]&amp;lt;br /&amp;gt;[[Smoke Bomb]]&lt;br /&gt;
| 2 Iron Ingots&amp;lt;br /&amp;gt;2 Spider&#039;s Silk&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| Parts and Utility&lt;br /&gt;
| [[File:detectivelens1.png|link=Detective Lens]]&amp;lt;br /&amp;gt;[[Detective Lens]] (50)&lt;br /&gt;
| 10 Iron Ingots&amp;lt;br /&amp;gt;10 Boards&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| Parts and Utility&lt;br /&gt;
| [[File:tinkeringcraftingdiagram.png|link=]]&amp;lt;br /&amp;gt;Tinkering Crafting Manual&lt;br /&gt;
| 1 Mastercrafting Diagram&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Parts and Utility&lt;br /&gt;
| [[File:tinkering_sextant.jpg|link=]]&amp;lt;br /&amp;gt;Sextant&lt;br /&gt;
| 1 Gears&amp;lt;br /&amp;gt;1 Axle&amp;lt;br /&amp;gt;1 Hinge&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Parts and Utility&lt;br /&gt;
| [[File:tinkering_key.jpg|link=]]&amp;lt;br /&amp;gt;Key&lt;br /&gt;
| 2 Iron Ingots&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Parts and Utility&lt;br /&gt;
| [[File:tinkering_keyring.jpg|link=]]&amp;lt;br /&amp;gt;Key Ring&lt;br /&gt;
| 5 Iron Ingots&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Parts and Utility&lt;br /&gt;
| [[File:tinkering_axle.jpg|link=]]&amp;lt;br /&amp;gt;Axle&lt;br /&gt;
| 2 Iron Ingots&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Parts and Utility&lt;br /&gt;
| [[File:tinkering_gears.jpg|link=]]&amp;lt;br /&amp;gt;Gears&lt;br /&gt;
| 2 Iron Ingots&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Parts and Utility&lt;br /&gt;
| [[File:tinkering_hinge.jpg|link=]]&amp;lt;br /&amp;gt;Hinge&lt;br /&gt;
| 2 Iron Ingots&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Parts and Utility&lt;br /&gt;
| [[File:tinkering_springs.jpg|link=]]&amp;lt;br /&amp;gt;Springs&lt;br /&gt;
| 2 Iron Ingots&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Parts and Utility&lt;br /&gt;
| [[File:tinkering_nails.jpg|link=]]&amp;lt;br /&amp;gt;Nails&lt;br /&gt;
| 2 Iron Ingots&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Parts and Utility&lt;br /&gt;
| [[File:tinkering_barrelhoops.jpg|link=]]&amp;lt;br /&amp;gt;Barrel Hoops&lt;br /&gt;
| 10 Iron Ingots&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Parts and Utility&lt;br /&gt;
| [[File:tinkering_barreltap.jpg|link=]]&amp;lt;br /&amp;gt;Barrel Tap&lt;br /&gt;
| 2 Iron Ingots&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Parts and Utility&lt;br /&gt;
| [[File:tinkering_clockframe.jpg|link=]]&amp;lt;br /&amp;gt;Clock Frame&lt;br /&gt;
| 5 Boards&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Mastery Chain&lt;br /&gt;
| [[File:corruptedlinkreforgingtool.jpg|link=]]&amp;lt;br /&amp;gt;Corrupted Link Reforging Tool&lt;br /&gt;
| 100 Arcane Essence&amp;lt;br /&amp;gt;25 Iron Ingots&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Mastery Chain&lt;br /&gt;
| [[File:masterychaingraduatedbead.png|link=]]&amp;lt;br /&amp;gt;Graduated Bead Mastery Chain&lt;br /&gt;
| 5 Mastercrafting Diagrams&amp;lt;br /&amp;gt;250 Iron Ingots&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Mastery Chain&lt;br /&gt;
| [[File:masterychainlayered.png|link=]]&amp;lt;br /&amp;gt;Layered Mastery Chain&lt;br /&gt;
| 5 Mastercrafting Diagrams&amp;lt;br /&amp;gt;250 Iron Ingots&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Mastery Chain&lt;br /&gt;
| [[File:masterychaintwistedcable.png|link=]]&amp;lt;br /&amp;gt;Twisted Cable Mastery Chain&lt;br /&gt;
| 5 Mastercrafting Diagrams&amp;lt;br /&amp;gt;250 Iron Ingots&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Mastery Chain&lt;br /&gt;
| [[File:masterychainbriolette.png|link=]]&amp;lt;br /&amp;gt;Briolette Mastery Chain&lt;br /&gt;
| 5 Mastercrafting Diagrams&amp;lt;br /&amp;gt;250 Iron Ingots&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Mastery Chain&lt;br /&gt;
| [[File:masterychaincabochon.png|link=]]&amp;lt;br /&amp;gt;Cabochon Mastery Chain&lt;br /&gt;
| 5 Mastercrafting Diagrams&amp;lt;br /&amp;gt;250 Iron Ingots&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Mastery Chain&lt;br /&gt;
| [[File:masterychainchandelier.png|link=]]&amp;lt;br /&amp;gt;Chandelier Mastery Chain&lt;br /&gt;
| 5 Mastercrafting Diagrams&amp;lt;br /&amp;gt;250 Iron Ingots&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Mastery Chain&lt;br /&gt;
| [[File:masterychainhornedpendant.png|link=]]&amp;lt;br /&amp;gt;Horned Pendant Mastery Chain&lt;br /&gt;
| 5 Mastercrafting Diagrams&amp;lt;br /&amp;gt;250 Iron Ingots&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Mastery Chain&lt;br /&gt;
| [[File:masterychainexquisite.png|link=]]&amp;lt;br /&amp;gt;Exquisite Mastery Chain&lt;br /&gt;
| 5 Mastercrafting Diagrams&amp;lt;br /&amp;gt;250 Iron Ingots&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Mastery Chain&lt;br /&gt;
| [[File:masterychainfashionable.png|link=]]&amp;lt;br /&amp;gt;Fashionable Mastery Chain&lt;br /&gt;
| 5 Mastercrafting Diagrams&amp;lt;br /&amp;gt;250 Iron Ingots&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Mastery Chain&lt;br /&gt;
| [[File:masterychaingilded.png|link=]]&amp;lt;br /&amp;gt;Gilded Mastery Chain&lt;br /&gt;
| 5 Mastercrafting Diagrams&amp;lt;br /&amp;gt;250 Iron Ingots&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Mastery Chain&lt;br /&gt;
| [[File:masterychaintwinloop.png|link=]]&amp;lt;br /&amp;gt;Twin Loop Mastery Chain&lt;br /&gt;
| 5 Mastercrafting Diagrams&amp;lt;br /&amp;gt;250 Iron Ingots&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Mastery Chain&lt;br /&gt;
| [[File:tinkering_tinkeringcraftingmanual.jpg|link=]]&amp;lt;br /&amp;gt;Tinkering Crafting Manual&lt;br /&gt;
| 1 Mastercrafting Diagram&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:aspectkit.jpg|link=]]&amp;lt;br /&amp;gt;Aspect Kit&lt;br /&gt;
| 1 Mastercrafting Diagram&amp;lt;br /&amp;gt;250 Iron Ingots&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:aspectmasterychaindye-air.png|link=]]&amp;lt;br /&amp;gt;Air Aspect&amp;lt;br /&amp;gt;Mastery Chain Dye&lt;br /&gt;
| 15 Air Distillations&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:aspectmasterychaindye-artisan.png|link=]]&amp;lt;br /&amp;gt;Artisan Aspect&amp;lt;br /&amp;gt;Mastery Chain Dye&lt;br /&gt;
| 15 Artisan Distillations&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:aspectmasterychaindye-blood.png|link=]]&amp;lt;br /&amp;gt;Blood Aspect&amp;lt;br /&amp;gt;Mastery Chain Dye&lt;br /&gt;
| 15 Blood Distillations&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:aspectmasterychaindye-command.png|link=]]&amp;lt;br /&amp;gt;Command Aspect&amp;lt;br /&amp;gt;Mastery Chain Dye&lt;br /&gt;
| 15 Command Distillations&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:aspectmasterychaindye-death.png|link=]]&amp;lt;br /&amp;gt;Death Aspect&amp;lt;br /&amp;gt;Mastery Chain Dye&lt;br /&gt;
| 15 Death Distillations&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:aspectmasterychaindye-discipline.png|link=]]&amp;lt;br /&amp;gt;Discipline Aspect&amp;lt;br /&amp;gt;Mastery Chain Dye&lt;br /&gt;
| 15 Discipline Distillations&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:aspectmasterychaindye-earth.png|link=]]&amp;lt;br /&amp;gt;Earth Aspect&amp;lt;br /&amp;gt;Mastery Chain Dye&lt;br /&gt;
| 15 Earth Distillations&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:aspectmasterychaindye-eldritch.png|link=]]&amp;lt;br /&amp;gt;Eldritch Aspect&amp;lt;br /&amp;gt;Mastery Chain Dye&lt;br /&gt;
| 15 Eldritch Distillations&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:aspectmasterychaindye-fire.png|link=]]&amp;lt;br /&amp;gt;Fire Aspect&amp;lt;br /&amp;gt;Mastery Chain Dye&lt;br /&gt;
| 15 Fire Distillations&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:aspectmasterychaindye-fortune.png|link=]]&amp;lt;br /&amp;gt;Fortune Aspect&amp;lt;br /&amp;gt;Mastery Chain Dye&lt;br /&gt;
| 15 Fortune Distillations&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:aspectmasterychaindye-gadget.png|link=]]&amp;lt;br /&amp;gt;Gadget Aspect&amp;lt;br /&amp;gt;Mastery Chain Dye&lt;br /&gt;
| 15 Gadget Distillations&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:aspectmasterychaindye-harvest.png|link=]]&amp;lt;br /&amp;gt;Harvest Aspect&amp;lt;br /&amp;gt;Mastery Chain Dye&lt;br /&gt;
| 15 Harvest Distillations&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:aspectmasterychaindye-holy.png|link=]]&amp;lt;br /&amp;gt;Holy Aspect&amp;lt;br /&amp;gt;Mastery Chain Dye&lt;br /&gt;
| 15 Holy Distillations&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:aspectmasterychaindye-lyric.png|link=]]&amp;lt;br /&amp;gt;Lyric Aspect&amp;lt;br /&amp;gt;Mastery Chain Dye&lt;br /&gt;
| 15 Lyric Distillations&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:aspectmasterychaindye-poison.png|link=]]&amp;lt;br /&amp;gt;Poison Aspect&amp;lt;br /&amp;gt;Mastery Chain Dye&lt;br /&gt;
| 15 Poison Distillations&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:aspectmasterychaindye-shadow.png|link=]]&amp;lt;br /&amp;gt;Shadow Aspect&amp;lt;br /&amp;gt;Mastery Chain Dye&lt;br /&gt;
| 15 Shadow Distillations&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:aspectmasterychaindye-void.png|link=]]&amp;lt;br /&amp;gt;Void Aspect&amp;lt;br /&amp;gt;Mastery Chain Dye&lt;br /&gt;
| 15 Void Distillations&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:aspectmasterychaindye-war.png|link=]]&amp;lt;br /&amp;gt;War Aspect&amp;lt;br /&amp;gt;Mastery Chain Dye&lt;br /&gt;
| 15 War Distillations&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:aspectmasterychaindye-water.png|link=]]&amp;lt;br /&amp;gt;Water Aspect&amp;lt;br /&amp;gt;Mastery Chain Dye&lt;br /&gt;
| 15 Water Distillations&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:tinkering_lantern_airaspect.jpg|link=]]&amp;lt;br /&amp;gt;Air Aspect Lantern&lt;br /&gt;
| 10 Air Distillations&amp;lt;br /&amp;gt;3 Mastercrafting Diagrams&amp;lt;br /&amp;gt;50 Iron Ingots&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:tinkering_lantern_artisanaspect.jpg|link=]]&amp;lt;br /&amp;gt;Artisan Aspect Lantern&lt;br /&gt;
| 10 Artisan Distillations&amp;lt;br /&amp;gt;3 Mastercrafting Diagrams&amp;lt;br /&amp;gt;50 Iron Ingots&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:tinkering_lantern_bloodaspect.jpg|link=]]&amp;lt;br /&amp;gt;Blood Aspect Lantern&lt;br /&gt;
| 10 Blood Distillations&amp;lt;br /&amp;gt;3 Mastercrafting Diagrams&amp;lt;br /&amp;gt;50 Iron Ingots&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:tinkering_lantern_commandaspect.jpg|link=]]&amp;lt;br /&amp;gt;Command Aspect Lantern&lt;br /&gt;
| 10 Command Distillations&amp;lt;br /&amp;gt;3 Mastercrafting Diagrams&amp;lt;br /&amp;gt;50 Iron Ingots&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:tinkering_lantern_deathaspect.jpg|link=]]&amp;lt;br /&amp;gt;Death Aspect Lantern&lt;br /&gt;
| 10 Death Distillations&amp;lt;br /&amp;gt;3 Mastercrafting Diagrams&amp;lt;br /&amp;gt;50 Iron Ingots&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:tinkering_lantern_disciplineaspect.jpg|link=]]&amp;lt;br /&amp;gt;Discipline Aspect Lantern&lt;br /&gt;
| 10 Discipline Distillations&amp;lt;br /&amp;gt;3 Mastercrafting Diagrams&amp;lt;br /&amp;gt;50 Iron Ingots&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:tinkering_lantern_earthaspect.jpg|link=]]&amp;lt;br /&amp;gt;Earth Aspect Lantern&lt;br /&gt;
| 10 Earth Distillations&amp;lt;br /&amp;gt;3 Mastercrafting Diagrams&amp;lt;br /&amp;gt;50 Iron Ingots&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:tinkering_lantern_eldritchaspect.jpg|link=]]&amp;lt;br /&amp;gt;Eldritch Aspect Lantern&lt;br /&gt;
| 10 Eldritch Distillations&amp;lt;br /&amp;gt;3 Mastercrafting Diagrams&amp;lt;br /&amp;gt;50 Iron Ingots&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:tinkering_lantern_fireaspect.jpg|link=]]&amp;lt;br /&amp;gt;Fire Aspect Lantern&lt;br /&gt;
| 10 Fire Distillation&amp;lt;br /&amp;gt;3 Mastercrafting Diagram&amp;lt;br /&amp;gt;50 Iron Ingots&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:tinkering_lantern_fortuneaspect.jpg|link=]]&amp;lt;br /&amp;gt;Fortune Aspect Lantern&lt;br /&gt;
| 10 Fortune Distillations&amp;lt;br /&amp;gt;3 Mastercrafting Diagrams&amp;lt;br /&amp;gt;50 Iron Ingots&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:tinkering_lantern_gadgetaspect.png|link=]]&amp;lt;br /&amp;gt;Gadget Aspect Lantern&lt;br /&gt;
| 10 Gadget Distillations&amp;lt;br /&amp;gt;3 Mastercrafting Diagrams&amp;lt;br /&amp;gt;50 Iron Ingots&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:tinkering_lantern_harvestaspect.png|link=]]&amp;lt;br /&amp;gt;Harvesting Aspect Lantern&lt;br /&gt;
| 10 Harvest Distillations&amp;lt;br /&amp;gt;3 Mastercrafting Diagrams&amp;lt;br /&amp;gt;50 Iron Ingots&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:tinkering_lantern_holyaspect.jpg|link=]]&amp;lt;br /&amp;gt;Holy Aspect Lantern&lt;br /&gt;
| 10 Holy Distillations&amp;lt;br /&amp;gt;3 Mastercrafting Diagrams&amp;lt;br /&amp;gt;50 Iron Ingots&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:tinkering_lantern_lyricaspect.jpg|link=]]&amp;lt;br /&amp;gt;Lyric Aspect Lantern&lt;br /&gt;
| 10 Lyric Distillations&amp;lt;br /&amp;gt;3 Mastercrafting Diagrams&amp;lt;br /&amp;gt;50 Iron Ingots&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:tinkering_lantern_poisonaspect.jpg|link=]]&amp;lt;br /&amp;gt;Poison Aspect Lantern&lt;br /&gt;
| 10 Poison Distillations&amp;lt;br /&amp;gt;3 Mastercrafting Diagrams&amp;lt;br /&amp;gt;50 Iron Ingots&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:tinkering_lantern_shadowaspect.jpg|link=]]&amp;lt;br /&amp;gt;Shadow Aspect Lantern&lt;br /&gt;
| 10 Shadow Distillations&amp;lt;br /&amp;gt;3 Mastercrafting Diagrams&amp;lt;br /&amp;gt;50 Iron Ingots&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:tinkering_lantern_voidaspect.jpg|link=]]&amp;lt;br /&amp;gt;Void Aspect Lantern&lt;br /&gt;
| 10 Void Distillations&amp;lt;br /&amp;gt;3 Mastercrafting Diagrams&amp;lt;br /&amp;gt;50 Iron Ingots&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:waraspectlantern.png|link=]]&amp;lt;br /&amp;gt;War Aspect Lantern&lt;br /&gt;
| 10 War Distillations&amp;lt;br /&amp;gt;3 Mastercrafting Diagrams&amp;lt;br /&amp;gt;50 Iron Ingots&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:tinkering_lantern_wateraspect.jpg|link=]]&amp;lt;br /&amp;gt;Water Aspect Lantern&lt;br /&gt;
| 10 Water Distillations&amp;lt;br /&amp;gt;3 Mastercrafting Diagrams&amp;lt;br /&amp;gt;50 Iron Ingots&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Plant Items&lt;br /&gt;
| [[File:tinkering_superiorfertilizer.jpg|link=]]&amp;lt;br /&amp;gt;Superior Fertilizer&lt;br /&gt;
| 1 Plant Chemical&amp;lt;br /&amp;gt;3 Sulfurous Ash&amp;lt;br /&amp;gt;5 Cloth&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Plant Items&lt;br /&gt;
| [[File:tinkering_plantersspade_iron.jpg|link=]]&amp;lt;br /&amp;gt;Planter&#039;s Spade&lt;br /&gt;
| 5 Iron Ingots&lt;br /&gt;
| 55&lt;br /&gt;
|-&lt;br /&gt;
| Plant Items&lt;br /&gt;
| [[File:tinkering_plantersspade_dullcopper.jpg|link=]]&amp;lt;br /&amp;gt;Dull Copper Planter&#039;s Spade&lt;br /&gt;
| 5 Dull Copper Ingots&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| Plant Items&lt;br /&gt;
| [[File:tinkering_plantersspade_shadowiron.jpg|link=]]&amp;lt;br /&amp;gt;Shadow Iron Planter&#039;s Spade&lt;br /&gt;
| 5 Shadow Iron Ingots&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| Plant Items&lt;br /&gt;
| [[File:tinkering_plantersspade_copper.jpg|link=]]&amp;lt;br /&amp;gt;Copper Planter&#039;s Spade&lt;br /&gt;
| 5 Copper Ingots&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| Plant Items&lt;br /&gt;
| [[File:tinkering_plantersspade_bronze.jpg|link=]]&amp;lt;br /&amp;gt;Bronze Planter&#039;s Spade&lt;br /&gt;
| 5 Bronze Ingots&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Plant Items&lt;br /&gt;
| [[File:tinkering_plantersspade_gold.jpg|link=]]&amp;lt;br /&amp;gt;Gold Planter&#039;s Spade&lt;br /&gt;
| 5 Gold Ingots&lt;br /&gt;
| 80&lt;br /&gt;
|-&lt;br /&gt;
| Plant Items&lt;br /&gt;
| [[File:tinkering_plantersspade_agapite.jpg|link=]]&amp;lt;br /&amp;gt;Agapite Planter&#039;s Spade&lt;br /&gt;
| 5 Agapite Ingots&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| Plant Items&lt;br /&gt;
| [[File:tinkering_plantersspade_verite.jpg|link=]]&amp;lt;br /&amp;gt;Verite Planter&#039;s Spade&lt;br /&gt;
| 5 Verite Ingots&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| Plant Items&lt;br /&gt;
| [[File:tinkering_plantersspade_valorite.jpg|link=]]&amp;lt;br /&amp;gt;Valorite Planter&#039;s Spade&lt;br /&gt;
| 5 Valorite Ingots&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
| Plant Items&lt;br /&gt;
| [[File:tinkering_plantersspade_avarite.jpg|link=]]&amp;lt;br /&amp;gt;Avarite Planter&#039;s Spade&lt;br /&gt;
| 5 Avarite Ingots&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| Decorative&lt;br /&gt;
| [[File:adornmentalchemist.png|link=]]&amp;lt;br /&amp;gt;Alchemist Adornment&lt;br /&gt;
| 25 Iron Ingots&amp;lt;br /&amp;gt; 1 Mastercrafting Diagram&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Decorative&lt;br /&gt;
| [[File:adornmentbaker.png|link=]]&amp;lt;br /&amp;gt;Baker Adornment&lt;br /&gt;
| 25 Iron Ingots&amp;lt;br /&amp;gt; 1 Mastercrafting Diagram&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Decorative&lt;br /&gt;
| [[File:adornmentbanker.png|link=]]&amp;lt;br /&amp;gt;Banker Adornment&lt;br /&gt;
| 25 Iron Ingots&amp;lt;br /&amp;gt; 1 Mastercrafting Diagram&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Decorative&lt;br /&gt;
| [[File:adornmentdinner.png|link=]]&amp;lt;br /&amp;gt;Dinner Adornment&lt;br /&gt;
| 25 Iron Ingots&amp;lt;br /&amp;gt; 1 Mastercrafting Diagram&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Decorative&lt;br /&gt;
| [[File:adornmentgardener.png|link=]]&amp;lt;br /&amp;gt;Gardener Adornment&lt;br /&gt;
| 25 Iron Ingots&amp;lt;br /&amp;gt; 1 Mastercrafting Diagram&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Decorative&lt;br /&gt;
| [[File:adornmenthealer.png|link=]]&amp;lt;br /&amp;gt;Healer Adornment&lt;br /&gt;
| 25 Iron Ingots&amp;lt;br /&amp;gt; 1 Mastercrafting Diagram&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Decorative&lt;br /&gt;
| [[File:adornmentjeweler.png|link=]]&amp;lt;br /&amp;gt;Jeweler Adornment&lt;br /&gt;
| 25 Iron Ingots&amp;lt;br /&amp;gt; 1 Mastercrafting Diagram&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Decorative&lt;br /&gt;
| [[File:adornmentlaundry.png|link=]]&amp;lt;br /&amp;gt;Laundry Adornment&lt;br /&gt;
| 25 Iron Ingots&amp;lt;br /&amp;gt; 1 Mastercrafting Diagram&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Decorative&lt;br /&gt;
| [[File:adornmentluncheon.png|link=]]&amp;lt;br /&amp;gt;Luncheon Adornment&lt;br /&gt;
| 25 Iron Ingots&amp;lt;br /&amp;gt; 1 Mastercrafting Diagram&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Decorative&lt;br /&gt;
| [[File:adornmentromanticmeal.png|link=]]&amp;lt;br /&amp;gt;Romantic Meal Adornment&lt;br /&gt;
| 25 Iron Ingots&amp;lt;br /&amp;gt; 1 Mastercrafting Diagram&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Decorative&lt;br /&gt;
| [[File:adornmentscribe.png|link=]]&amp;lt;br /&amp;gt;Scribe Adornment&lt;br /&gt;
| 25 Iron Ingots&amp;lt;br /&amp;gt; 1 Mastercrafting Diagram&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Decorative&lt;br /&gt;
| [[File:adornmentspices.png|link=]]&amp;lt;br /&amp;gt;Spices Adornment&lt;br /&gt;
| 25 Iron Ingots&amp;lt;br /&amp;gt; 1 Mastercrafting Diagram&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Decorative&lt;br /&gt;
| [[File:adornmenttailor.png|link=]]&amp;lt;br /&amp;gt;Tailor Adornment&lt;br /&gt;
| 25 Iron Ingots&amp;lt;br /&amp;gt; 1 Mastercrafting Diagram&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Decorative&lt;br /&gt;
| [[File:adornmenttavern.png|link=]]&amp;lt;br /&amp;gt;Tavern Adornment&lt;br /&gt;
| 25 Iron Ingots&amp;lt;br /&amp;gt; 1 Mastercrafting Diagram&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Decorative&lt;br /&gt;
| [[File:adornmentteatime.png|link=]]&amp;lt;br /&amp;gt;Tea Time Adornment&lt;br /&gt;
| 25 Iron Ingots&amp;lt;br /&amp;gt; 1 Mastercrafting Diagram&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Decorative&lt;br /&gt;
| [[File:adornmenttinker.png|link=]]&amp;lt;br /&amp;gt;Tinker Adornment&lt;br /&gt;
| 25 Iron Ingots&amp;lt;br /&amp;gt; 1 Mastercrafting Diagram&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Decorative&lt;br /&gt;
| [[File:tinkering_spoonnorth.jpg|link=]]&amp;lt;br /&amp;gt;[[File:tinkering_spoonwest.jpg|link=]]&amp;lt;br /&amp;gt;Spoon&lt;br /&gt;
| 2 Iron Ingots&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Decorative&lt;br /&gt;
| [[File:tinkering_forknorth.jpg|link=]]&amp;lt;br /&amp;gt;[[File:tinkering_forkwest.jpg|link=]]&amp;lt;br /&amp;gt;Fork&lt;br /&gt;
| 2 Iron Ingots&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Decorative&lt;br /&gt;
| [[File:tinkering_knifenorth.jpg|link=]]&amp;lt;br /&amp;gt;[[File:tinkering_knifewest.jpg|link=]]&amp;lt;br /&amp;gt;Knife&lt;br /&gt;
| 2 Iron Ingots&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Decorative&lt;br /&gt;
| [[File:tinkering_plate.jpg|link=]]&amp;lt;br /&amp;gt;Plate&lt;br /&gt;
| 2 Iron Ingots&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Decorative&lt;br /&gt;
| [[File:tinkering_goblet.jpg|link=]]&amp;lt;br /&amp;gt;Goblet&lt;br /&gt;
| 2 Iron Ingots&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Decorative&lt;br /&gt;
| [[File:tinkering_pewtermug.jpg|link=]]&amp;lt;br /&amp;gt;Pewter Mug&lt;br /&gt;
| 2 Iron Ingots&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Decorative&lt;br /&gt;
| [[File:tinkering_scales.jpg|link=]]&amp;lt;br /&amp;gt;Scales&lt;br /&gt;
| 5 Iron Ingots&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Decorative&lt;br /&gt;
| [[File:tinkering_lantern.jpg|link=]]&amp;lt;br /&amp;gt;Lantern&lt;br /&gt;
| 5 Iron Ingots&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Decorative&lt;br /&gt;
| [[File:tinkering_heatingstand.jpg|link=]]&amp;lt;br /&amp;gt;Heating Stand&lt;br /&gt;
| 5 Iron Ingots&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Decorative&lt;br /&gt;
| [[File:tinkering_candelabra.jpg|link=]]&amp;lt;br /&amp;gt;Candelabra&lt;br /&gt;
| 5 Iron Ingots&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
| Decorative&lt;br /&gt;
| [[File:tinkering_brazier.jpg|link=]]&amp;lt;br /&amp;gt;Brazier&lt;br /&gt;
| 10 Iron Ingots&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
| Decorative&lt;br /&gt;
| [[File:tinkering_globe.jpg|link=]]&amp;lt;br /&amp;gt;Globe&lt;br /&gt;
| 5 Boards&amp;lt;br /&amp;gt;1 Axle&amp;lt;br /&amp;gt;1 Hinge&amp;lt;br /&amp;gt;1 Springs&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
| Decorative&lt;br /&gt;
| [[File:tinkering_clock.jpg|link=]]&amp;lt;br /&amp;gt;Clock&lt;br /&gt;
| 1 Clock Frame&amp;lt;br /&amp;gt;1 Gears&amp;lt;br /&amp;gt;1 Nails&amp;lt;br /&amp;gt;1 Springs&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
| Add-Ons&lt;br /&gt;
| [[File:tinkering_trainingdummy_east.png|link=]]&amp;lt;br /&amp;gt;Training Dummy East Deed&lt;br /&gt;
| 200 Boards&amp;lt;br /&amp;gt;200 Cloth&amp;lt;br /&amp;gt; 1 Carpentry Crafting Manual&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Add-Ons&lt;br /&gt;
| [[File:tinkering_trainingdummy_south.png|link=]]&amp;lt;br /&amp;gt;Training Dummy South Deed&lt;br /&gt;
| 200 Boards&amp;lt;br /&amp;gt;200 Cloth&amp;lt;br /&amp;gt; 1 Carpentry Crafting Manual&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Add-Ons&lt;br /&gt;
| [[File:tinkering_pickpocket_east.png|link=]]&amp;lt;br /&amp;gt;Pickpocket Dip East Deed&lt;br /&gt;
| 200 Boards&amp;lt;br /&amp;gt;200 Cloth&amp;lt;br /&amp;gt; 1 Carpentry Crafting Manual&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Add-Ons&lt;br /&gt;
| [[File:tinkering_pickpocket_south.png|link=]]&amp;lt;br /&amp;gt;Pickpocket Dip South Deed&lt;br /&gt;
| 200 Boards&amp;lt;br /&amp;gt;200 Cloth&amp;lt;br /&amp;gt; 1 Carpentry Crafting Manual&lt;br /&gt;
| 100&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Lumberjacking&amp;diff=21530</id>
		<title>Lumberjacking</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Lumberjacking&amp;diff=21530"/>
		<updated>2023-10-30T16:13:07Z</updated>

		<summary type="html">&lt;p&gt;Garret: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Skills]][[Category:Crafting]]&lt;br /&gt;
==Summary==&lt;br /&gt;
Players can harvest logs using a Hatchet. Lumberjacking always uses [[Smart Harvest]], by double clicking the hatchet you have equipped you automatically attempt to harvest all nearby trees. There is a random chance to harvest colored logs if the player meets the material&#039;s skill requirement.&lt;br /&gt;
&lt;br /&gt;
* Lumberjacking within town regions is blocked, except for Shelter Island with a young player status. &lt;br /&gt;
* Trees are randomized when they respawn and have a chance to uncover colored logs&lt;br /&gt;
* Colored hatchets increase the chance to chop logs successfully&lt;br /&gt;
* The chance for a tree to be of a rarer color is not affected by outside parameters&lt;br /&gt;
* If you don&#039;t have the required skill to harvest the log color of the current tree, you will find the highest color or you can harvest instead&lt;br /&gt;
* Whenever a player Recalls, Travels via Moongate, or Hikes, they will have a 60 second delay before they can attempt to Harvest again&lt;br /&gt;
** Same applies after teleporting or using an Adventurer&#039;s Rope&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:harvesting-lumberjacking2.gif|link=]]&lt;br /&gt;
&lt;br /&gt;
==Harvesting Colored Logs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Lumber&lt;br /&gt;
! Skill&lt;br /&gt;
! Success Chance&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardregularwood.png|link=]]&amp;lt;br /&amp;gt;Regular&lt;br /&gt;
| 0&lt;br /&gt;
| (((Lumberjacking Skill - 0) / 100) * (1 + Tool Bonus))&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boarddullwood.png|link=]]&amp;lt;br /&amp;gt;Dullwood&lt;br /&gt;
| 65&lt;br /&gt;
| (((Lumberjacking Skill - 25) / 80) * (1 + Tool Bonus))&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardshadowwood.png|link=]]&amp;lt;br /&amp;gt;Shadowwood&lt;br /&gt;
| 70&lt;br /&gt;
| (((Lumberjacking Skill - 30) / 80) * (1 + Tool Bonus))&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardcopperwood.png|link=]]&amp;lt;br /&amp;gt;Copperwood&lt;br /&gt;
| 75&lt;br /&gt;
| (((Lumberjacking Skill - 35) / 80) * (1 + Tool Bonus))&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardbronzewood.png|link=]]&amp;lt;br /&amp;gt;Bronzewood&lt;br /&gt;
| 80&lt;br /&gt;
| (((Lumberjacking Skill - 40) / 80) * (1 + Tool Bonus))&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardgoldwood.png|link=]]&amp;lt;br /&amp;gt;Goldenwood&lt;br /&gt;
| 85&lt;br /&gt;
| (((Lumberjacking Skill - 45) / 80) * (1 + Tool Bonus))&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardrosewood.png|link=]]&amp;lt;br /&amp;gt;Rosewood&lt;br /&gt;
| 90&lt;br /&gt;
| (((Lumberjacking Skill - 50) / 80) * (1 + Tool Bonus))&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardverewood.png|link=]]&amp;lt;br /&amp;gt;Verewood&lt;br /&gt;
| 95&lt;br /&gt;
| (((Lumberjacking Skill - 55) / 80) * (1 + Tool Bonus))&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardvalewood.png|link=]]&amp;lt;br /&amp;gt;Valewood&lt;br /&gt;
| 99&lt;br /&gt;
| (((Lumberjacking Skill - 59) / 80) * (1 + Tool Bonus))&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardavarwood.png|link=]]&amp;lt;br /&amp;gt;Avarwood&lt;br /&gt;
| 110&lt;br /&gt;
| (((Lumberjacking Skill - 63) / 80) * (1 + Tool Bonus))&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Base chances for players to discover colored trees are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Lumber&lt;br /&gt;
! Base Chance&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardregularwood.png|link=]]&amp;lt;br /&amp;gt;Regular&lt;br /&gt;
| 82%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boarddullwood.png|link=]]&amp;lt;br /&amp;gt;Dullwood&lt;br /&gt;
| 4.0%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardshadowwood.png|link=]]&amp;lt;br /&amp;gt;Shadowwood&lt;br /&gt;
| 3.5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardcopperwood.png|link=]]&amp;lt;br /&amp;gt;Copperwood&lt;br /&gt;
| 3.0%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardbronzewood.png|link=]]&amp;lt;br /&amp;gt;Bronzewood&lt;br /&gt;
| 2.5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardgoldwood.png|link=]]&amp;lt;br /&amp;gt;Goldenwood&lt;br /&gt;
| 2.0%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardrosewood.png|link=]]&amp;lt;br /&amp;gt;Rosewood&lt;br /&gt;
| 1.5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardverewood.png|link=]]&amp;lt;br /&amp;gt;Verewood&lt;br /&gt;
| 1.0%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardvalewood.png|link=]]&amp;lt;br /&amp;gt;Valewood&lt;br /&gt;
| 0.5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardavarwood.png|link=]]&amp;lt;br /&amp;gt;Avarwood&lt;br /&gt;
| 0.1%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Colored Hatchets==&lt;br /&gt;
Players using exceptional and colored material Hatchets will receive a Tool Bonus to their harvesting success chances as follows (with all applicable bonuses stacking):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Material&lt;br /&gt;
! Tool Bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[File:hatchetiron.jpg|link=]]&amp;lt;br /&amp;gt;Exceptional&lt;br /&gt;
| 0.04&lt;br /&gt;
|-&lt;br /&gt;
| [[File:hatchetiron.jpg|link=]]&amp;lt;br /&amp;gt;Mastercrafted&lt;br /&gt;
| 0.04&lt;br /&gt;
|-&lt;br /&gt;
| [[File:hatchetdullcopper.jpg|link=]]&amp;lt;br /&amp;gt;Dull Copper&lt;br /&gt;
| 0.02&lt;br /&gt;
|-&lt;br /&gt;
| [[File:hatchetshadow.jpg|link=]]&amp;lt;br /&amp;gt;Shadow Iron&lt;br /&gt;
| 0.04&lt;br /&gt;
|-&lt;br /&gt;
| [[File:hatchetcopper.jpg|link=]]&amp;lt;br /&amp;gt;Copper&lt;br /&gt;
| 0.06&lt;br /&gt;
|-&lt;br /&gt;
| [[File:hatchetbronze.jpg|link=]]&amp;lt;br /&amp;gt;Bronze&lt;br /&gt;
| 0.08&lt;br /&gt;
|-&lt;br /&gt;
| [[File:hatchetgold.jpg|link=]]&amp;lt;br /&amp;gt;Gold&lt;br /&gt;
| 0.10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:hatchetagapite.jpg|link=]]&amp;lt;br /&amp;gt;Agapite&lt;br /&gt;
| 0.12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:hatchetverite.jpg|link=]]&amp;lt;br /&amp;gt;Verite&lt;br /&gt;
| 0.14&lt;br /&gt;
|-&lt;br /&gt;
| [[File:hatchetvalorite.jpg|link=]]&amp;lt;br /&amp;gt;Valorite&lt;br /&gt;
| 0.16&lt;br /&gt;
|-&lt;br /&gt;
| [[File:hatchetavarite.jpg|link=]]&amp;lt;br /&amp;gt;Avarite&lt;br /&gt;
| 0.18&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Lumber Resource Maps==&lt;br /&gt;
* When using Lumber Maps, search radius is increased by (100% * (Lumberjacking Skill / 100))&lt;br /&gt;
&lt;br /&gt;
[[File:resourcemap-lumberjacking.gif|link=Resource Maps]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==PvM Bonus==&lt;br /&gt;
* When using an axe, increase damage by [[Base Weapon Damage]] * (25% * (Lumberjacking Skill / 100)) damage per hit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==PvP Bonus==&lt;br /&gt;
* When using an axe, increase damage by [[Base Weapon Damage]] * (10% * (Lumberjacking Skill / 100)) damage per hit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! Activity&lt;br /&gt;
|-&lt;br /&gt;
| 0-50&lt;br /&gt;
| [[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]&lt;br /&gt;
|-&lt;br /&gt;
| 50-100&lt;br /&gt;
| Actively chop trees with a Hatchet&lt;br /&gt;
|-&lt;br /&gt;
| 100-120&lt;br /&gt;
| Colored wood chops&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Mining&amp;diff=21529</id>
		<title>Mining</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Mining&amp;diff=21529"/>
		<updated>2023-10-30T16:12:12Z</updated>

		<summary type="html">&lt;p&gt;Garret: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Skills]][[Category:Crafting]]&lt;br /&gt;
==Summary==&lt;br /&gt;
Players can harvest Ore using a Pickaxe. Mining always uses [[Smart Harvest]], by double clicking a pickaxe you automatically try to harvest all nearby nodes. There is a random chance to harvest colored ore if the player meets the material&#039;s skill requirement.&lt;br /&gt;
&lt;br /&gt;
* Mining within town regions is blocked, except for Shelter Island with a young player status. &lt;br /&gt;
* Nodes are randomized when they respawn and have a chance to uncover colored ore&lt;br /&gt;
* Colored pickaxes increase the chance to mine ore successfully&lt;br /&gt;
* The chance for a node to be of a rarer color is not affected by other parameters&lt;br /&gt;
* If you don&#039;t have the required skill to mine the ore color of the current node, you will find the highest color or you can mine instead&lt;br /&gt;
* Whenever a player Recalls, Travels via Moongate, or Hikes, they will have a 60 second delay before they can attempt to Harvest again&lt;br /&gt;
** Same applies after teleporting or using an Adventurer&#039;s Rope&lt;br /&gt;
&lt;br /&gt;
[[File:wiki-mininga.gif|link=]]&lt;br /&gt;
&lt;br /&gt;
==Harvesting Colored Ore==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Ore&lt;br /&gt;
! Skill&lt;br /&gt;
! Success Chance&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_iron.png|link=]]&amp;lt;br /&amp;gt;Iron&lt;br /&gt;
| 0&lt;br /&gt;
| (((Mining Skill - 0) / 1) * (1 + Tool Bonus))&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_dullcopper.png|link=]]&amp;lt;br /&amp;gt;Dull Copper&lt;br /&gt;
| 65&lt;br /&gt;
| (((Mining Skill - 25) / .8) * (1 + Tool Bonus))&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_shadowiron.png|link=]]&amp;lt;br /&amp;gt;Shadow Iron&lt;br /&gt;
| 70&lt;br /&gt;
| (((Mining Skill - 30) / .8) * (1 + Tool Bonus))&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_copper.png|link=]]&amp;lt;br /&amp;gt;Copper&lt;br /&gt;
| 75&lt;br /&gt;
| (((Mining Skill - 35) / .8) * (1 + Tool Bonus))&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_bronze.png|link=]]&amp;lt;br /&amp;gt;Bronze&lt;br /&gt;
| 80&lt;br /&gt;
| (((Mining Skill - 40) / .8) * (1 + Tool Bonus))&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_gold.png|link=]]&amp;lt;br /&amp;gt;Gold&lt;br /&gt;
| 85&lt;br /&gt;
| (((Mining Skill - 45) / .8) * (1 + Tool Bonus))&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_agapite.png|link=]]&amp;lt;br /&amp;gt;Agapite&lt;br /&gt;
| 90&lt;br /&gt;
| (((Mining Skill - 50) / .8) * (1 + Tool Bonus))&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_verite.png|link=]]&amp;lt;br /&amp;gt;Verite&lt;br /&gt;
| 95&lt;br /&gt;
| (((Mining Skill - 55) / .8) * (1 + Tool Bonus))&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_valorite.png|link=]]&amp;lt;br /&amp;gt;Valorite&lt;br /&gt;
| 99&lt;br /&gt;
| (((Mining Skill - 59) / .8) * (1 + Tool Bonus))&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_avarite.png|link=]]&amp;lt;br /&amp;gt;Avarite&lt;br /&gt;
| 110&lt;br /&gt;
| (((Mining Skill - 63) / .8) * (1 + Tool Bonus))&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Base chances for players to discover colored ores are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Ore&lt;br /&gt;
! Base Chance&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_iron.png|link=]]&amp;lt;br /&amp;gt;Iron&lt;br /&gt;
| 82%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_dullcopper.png|link=]]&amp;lt;br /&amp;gt;Dull Copper&lt;br /&gt;
| 4.0%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_shadowiron.png|link=]]&amp;lt;br /&amp;gt;Shadow Iron&lt;br /&gt;
| 3.5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_copper.png|link=]]&amp;lt;br /&amp;gt;Copper&lt;br /&gt;
| 3.0%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_bronze.png|link=]]&amp;lt;br /&amp;gt;Bronze&lt;br /&gt;
| 2.5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_gold.png|link=]]&amp;lt;br /&amp;gt;Gold&lt;br /&gt;
| 2.0%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_agapite.png|link=]]&amp;lt;br /&amp;gt;Agapite&lt;br /&gt;
| 1.5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_verite.png|link=]]&amp;lt;br /&amp;gt;Verite&lt;br /&gt;
| 1.0%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_valorite.png|link=]]&amp;lt;br /&amp;gt;Valorite&lt;br /&gt;
| 0.5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ore_avarite.png|link=]]&amp;lt;br /&amp;gt;Avarite&lt;br /&gt;
| 0.25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Colored Pickaxes==&lt;br /&gt;
Players using exceptional and colored material pickaxes will receive a Tool Bonus to their harvesting success chances as follows (with all applicable bonuses stacking):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Material&lt;br /&gt;
! Tool Bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[File:tinkering_pickaxe_iron.jpg|link=]]&amp;lt;br /&amp;gt;Exceptional&lt;br /&gt;
| 0.04&lt;br /&gt;
|-&lt;br /&gt;
| [[File:tinkering_pickaxe_iron.jpg|link=]]&amp;lt;br /&amp;gt;Mastercrafted&lt;br /&gt;
| 0.04&lt;br /&gt;
|-&lt;br /&gt;
| [[File:tinkering_pickaxe_dullcopper.jpg|link=]]&amp;lt;br /&amp;gt;Dull Copper&lt;br /&gt;
| 0.02&lt;br /&gt;
|-&lt;br /&gt;
| [[File:tinkering_pickaxe_shadowiron.jpg|link=]]&amp;lt;br /&amp;gt;Shadow Iron&lt;br /&gt;
| 0.04&lt;br /&gt;
|-&lt;br /&gt;
| [[File:tinkering_pickaxe_copper.jpg|link=]]&amp;lt;br /&amp;gt;Copper&lt;br /&gt;
| 0.06&lt;br /&gt;
|-&lt;br /&gt;
| [[File:tinkering_pickaxe_bronze.jpg|link=]]&amp;lt;br /&amp;gt;Bronze&lt;br /&gt;
| 0.08&lt;br /&gt;
|-&lt;br /&gt;
| [[File:tinkering_pickaxe_gold.jpg|link=]]&amp;lt;br /&amp;gt;Gold&lt;br /&gt;
| 0.10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:tinkering_pickaxe_agapite.jpg|link=]]&amp;lt;br /&amp;gt;Agapite&lt;br /&gt;
| 0.12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:tinkering_pickaxe_verite.jpg|link=]]&amp;lt;br /&amp;gt;Verite&lt;br /&gt;
| 0.14&lt;br /&gt;
|-&lt;br /&gt;
| [[File:tinkering_pickaxe_valorite.jpg|link=]]&amp;lt;br /&amp;gt;Valorite&lt;br /&gt;
| 0.16&lt;br /&gt;
|-&lt;br /&gt;
|| [[File:tinkering_pickaxe_avarite.jpg|link=]]&amp;lt;br /&amp;gt;Avarite&lt;br /&gt;
| 0.18&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Smelting==&lt;br /&gt;
* Players may double-click Ore if they are within 2 tiles of a forge to smelt into Ingots&lt;br /&gt;
* Players may double-click Ore that is on a Pack Animal if they are within 2 tiles of a forge to smelt it&lt;br /&gt;
* Smelting Ore will produce 2 Ingots&lt;br /&gt;
* You cannot smelt ore that you do not have sufficient Mining skill to mine yourself&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:crafting-mining-smeltingore.png|link=]]&lt;br /&gt;
&lt;br /&gt;
==Ore Resource Maps==&lt;br /&gt;
* When using Ore Maps, search radius is increased by (100% * (Mining Skill / 100))&lt;br /&gt;
&lt;br /&gt;
[[File:resourcemap-miningupaspota.gif|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==PvM Bonus==&lt;br /&gt;
* When attacking with a [[Mace Fighting|Macing]] weapon, add [[Base Weapon Damage]] * (25% * (Mining Skill / 100)) damage per hit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==PvP Bonus==&lt;br /&gt;
* When attacking with a [[Mace Fighting|Macing]] weapon, add [[Base Weapon Damage]] * (10% * (Mining Skill / 100)) damage per hit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! Activity&lt;br /&gt;
|-&lt;br /&gt;
| 0-50&lt;br /&gt;
| [[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]&lt;br /&gt;
|-&lt;br /&gt;
| 50-100&lt;br /&gt;
| Mine overworld areas with a Pickaxe&lt;br /&gt;
|-&lt;br /&gt;
| 100-120&lt;br /&gt;
| Mining Colored Ore will have a chance of skill gain&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Codex_and_Grimoire_Overview&amp;diff=21516</id>
		<title>Codex and Grimoire Overview</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Codex_and_Grimoire_Overview&amp;diff=21516"/>
		<updated>2023-10-20T16:49:54Z</updated>

		<summary type="html">&lt;p&gt;Garret: /* Trap Kit */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:New Player]][[Category:PvM]][[Category:Taming]][[Category:Crafting]][[Category:Thieves]]&lt;br /&gt;
==Summary==&lt;br /&gt;
Outlands has numerous Items you can craft that can vastly improve the Performance of certain builds. The following is an overview of these items.&lt;br /&gt;
* They usually have certain skill requirements to function&lt;br /&gt;
* You usually need carry the item + the aforementioned skill requirement to start earn experience and use them&lt;br /&gt;
** Multiple Codices can earn experience parallel (not divided, exception: multiple Weapon Codices)&lt;br /&gt;
* Each must be crafted by a player&lt;br /&gt;
* They can be transferred/sold to other Characters. The experience is stored on the character not on the item.&lt;br /&gt;
* You can mix and match different Codices as long as you meet the requirements (i.e. Codex of Archery + Bard Codex)&lt;br /&gt;
* Codices/Grimoires are &amp;lt;/b&amp;gt;Blessed and cannot be stolen&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Player Progression Systems&lt;br /&gt;
|-&lt;br /&gt;
| [[File:playerprogressiontomes.jpg|link=Codex and Grimoire Overview]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Weapon and Shield Codex==&lt;br /&gt;
* There are 6 different [[Weapon and Shield Codex|Weapon and Shield Codices]], with one that corresponds to each melee and shield skill ([[Archery]], [[Fencing]], [[Mace Fighting|Macing]], [[Parrying|Shields]], [[Swordsmanship]] and [[Wrestling]])&lt;br /&gt;
* Players need at least 80 skill points in tactics and the specific Weapon Skill to utilize the benefits of the appropriate codex&lt;br /&gt;
* Each codex has 6 different stances (7 Ranks each) and 2 finishers (5 Ranks).&lt;br /&gt;
* For every Stance that reaches rank 5 you gain 1 Rank for the Finisher, which in return raises the chance to trigger it&lt;br /&gt;
* As long as you have the Weapon Skill and Tactics you gain Exp for the Codex, if you have mutliple Weapon Skills that can gain Experience, the Experience will be split evenly&lt;br /&gt;
* Crafted by [[Inscription|Scribes]] for 25 [[Arcane Scroll|Arcane Scrolls]] and 1 [[Mastercrafting Diagram]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | [[File:codexof.jpg|link=Weapon and Shield Codex]]&amp;lt;br /&amp;gt;[[Weapon and Shield Codex]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:codices.gif|link=]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Wizard&#039;s Grimoire==&lt;br /&gt;
*Players need at least 80 [[Magery]] and either 80 [[Meditation]] or 80 [[Evaluating Intelligence]] to utilize the benefits of the [[Wizard&#039;s Grimoire]]&lt;br /&gt;
* There are 16 different spells featured in the Wizardry system which can be upgraded by spending Wizardry Points&lt;br /&gt;
* Gaining experience adds points in the Wizard&#039;s Grimoire that are used to enhance spells&lt;br /&gt;
* Use Wizardry Points to upgrade spells&lt;br /&gt;
** The maximum amount of points you can get is 50&lt;br /&gt;
* You can reset the Grimoire without cost once every 5 minutes&lt;br /&gt;
* Crafted by [[Inscription|Scribes]] for 25 [[Arcane Scroll|Arcane Scrolls]] and 1 [[Mastercrafting Diagram]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | [[File:wizardsgrimoire1a.png|link=Wizard&#039;s Grimoire]]&amp;lt;br /&amp;gt;Wizard&#039;s Grimoire&lt;br /&gt;
|-&lt;br /&gt;
| [[File:wizgrimgump.png|link=Wizard&#039;s Grimoire]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summoner&#039;s Tome==&lt;br /&gt;
*Players need at least 80 [[Spirit Speaking]] to utilize the benefits of the [[Summoner&#039;s Tome]]&lt;br /&gt;
*You gain experience for killing creatures with your summons&lt;br /&gt;
**with gaining experience you accumulate points in the Summoner&#039;s Tome for that specific Spell that you can spend to enhance your summon.&lt;br /&gt;
**the experience you get depends on the summons that are alive while killing an NPC and are divided depending on the control slots of the summon&lt;br /&gt;
*Every summon spell has 10 different Upgrades that players chose from, each having their own Upgrade Point Cost that must be spent to activate them&lt;br /&gt;
*Crafted by [[Inscription|Scribes]] for 25 [[Arcane Scroll|Arcane Scrolls]] and 1 [[Mastercrafting Diagram]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | [[File:summonerstome1a.png|link=Spirit_Speaking#Summoner.27s_Tome]]&amp;lt;br /&amp;gt;[[Spirit Speaking#Summoner.27s_Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:sumtomgump.png|link=Summoner&#039;s Tome]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bard Codex==&lt;br /&gt;
*Players need at least 80 [[Musicianship]] and 80 of either [[Peacemaking]], [[Discordance]] or [[Provocation]] to utilize the benefits of [[Bard Codex]]&lt;br /&gt;
*There are 8 different Bard Codex Upgrades available for players that can be activated in Tier 1, Tier 2, or Tier 3 versions (Tier Levels are depicted by a number of Lutes next to the upgrade)&lt;br /&gt;
*If a player earns enough Experience, they&#039;ll unlock a Bard Codex Upgrade Point&lt;br /&gt;
**You can reach a maximum of 20 Upgrade Points&lt;br /&gt;
*Players can Reset Spent Points for a Bard Codex once every 5 minutes&lt;br /&gt;
*Crafted by [[Inscription|Scribes]] for 25 [[Arcane Scroll|Arcane Scrolls]] and 1 [[Mastercrafting Diagram]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | [[File:bardcodex1a.png|link=Bard Codex]]&amp;lt;br /&amp;gt;[[Bard Codex]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:bardscodex1.png|link=Bard Codex]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Thieves Codex==&lt;br /&gt;
*Players need at least 80 [[Stealing]] and 80 of either [[Snooping]], [[Hiding]] or [[Stealth]] to utilize the benefits of [[Thieves Codex]]&lt;br /&gt;
*There are 8 different Thieves Codex Upgrades available for players that can be activated in Tier 1, Tier 2, or Tier 3 versions&lt;br /&gt;
*Players gain Experience through Pilfering/Mugging creatues&lt;br /&gt;
**If a player earns enough Experience, they&#039;ll unlock a Thieves Codex Upgrade Point&lt;br /&gt;
*Players can Reset Spent Points for a Thieves Codex once every 5 minutes&lt;br /&gt;
*Crafted by [[Inscription|Scribes]] for 25 [[Arcane Scroll|Arcane Scrolls]] and 1 [[Mastercrafting Diagram]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | [[File:thievescodex.png|link=Thief Codex]]&amp;lt;br /&amp;gt;[[Thief Codex]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:thiefcodex23.png|link=Thief Codex]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Poison Kit==&lt;br /&gt;
*Players need at least 80 [[Poisoning]] to utilize the benefits of the [[Poison Kit]]&lt;br /&gt;
*There are 8 different Poison Kit upgrades available for players that can be activated in Tier 1, Tier 2, or Tier 3 versions (Tier Levels are depicted by a number of Poison Potions next to the upgrade)&lt;br /&gt;
*If a player earns enough Experience, they&#039;ll unlock a Poison Kit Upgrade Point&lt;br /&gt;
*If a player has 0 Poison Effects active on creatures in the world, they can double-click the &amp;quot;Reset Spent Points&amp;quot; button to reset all of their selections&lt;br /&gt;
*Crafted by [[Alchemy|Alchemists]] for 1 [[Mastercrafting Diagram]], 50 Boards and 25 Empty Bottles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | [[File:poisonkit.jpg|link=]]&amp;lt;br /&amp;gt;[[Poison Kit]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:poisonkitgump2a.png|link=Poison Kit]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trap Kit==&lt;br /&gt;
*Players need at least 80 [[Tinkering]] and 80 [[Detecting Hidden]] to utilize the benefits of the [[Traps#Trap_Kit|Trap Kit]]&lt;br /&gt;
*There are 8 different Trap Kit upgrades available for players that can be activated in Tier 1, Tier 2, or Tier 3 versions.&lt;br /&gt;
*If a player earns enough Experience, they&#039;ll unlock a Trap Kit Upgrade Point&lt;br /&gt;
*Players can Reset their Spent Points for a Trap Kit if they have no Ground Trap currently placed and have no Trap Cooldown in place&lt;br /&gt;
*Crafted by [[Tinkering|Tinkers]] for 1 [[Mastercrafting Diagram]], 25 Iron and 25 Leather.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | [[File:trap_kit.png|link=]]&amp;lt;br /&amp;gt;[[Traps#Trap_Kit|Trap Kit]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:trap_kit_gump_a.png|link=Traps#Trap_Kit]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Taming Bestiary / Affinity System==&lt;br /&gt;
* The [[Affinity System]] is a progressive-bonus system for the [[Animal Taming]] skill that rewards characters for playing over time with a variety of different tameable creature types (requires a creature with a Min Taming of 50 or higher). As characters kill monsters while using Tamed Creatures, they will earn Affinity Experience towards the type of tamed creatures they currently control, and with enough experience earned for a creature type, they will receive Affinity Points that will unlock permanent bonuses for the character that will be applied to ANY tamed creature type that character controls.&lt;br /&gt;
* In order to utilize the [[Affinity System]], characters must acquire and carry a Taming Bestiary&lt;br /&gt;
* Players do not have to &amp;quot;spend&amp;quot; Affinity Points once earned: the system will automatically unlock bonuses for characters as soon as their Affinity Points total reaches the required amount for the bonus&lt;br /&gt;
* For each type of tamed creature a character uses to kill monsters (Min Taming of 50 or higher), it will automatically create a Creature Entry Listing for that creature type to track Experience progress on it&lt;br /&gt;
* Each different creature type will have a specific Target amount of experience needed to be completed, which is equal to (Creature&#039;s Min Taming x 1000)&lt;br /&gt;
* Crafted by [[Inscription|Scribes]] for 25 [[Arcane Scroll|Arcane Scrolls]] and 1 [[Mastercrafting Diagram]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | [[File:tamingbestiary1a.png|link=Affinity System]]&amp;lt;br /&amp;gt;[[Affinity System|Taming Bestiary]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:tamingbestiary1a.jpg|link=Affinity System]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Adventurer&#039;s Satchel==&lt;br /&gt;
* The [[Adventurer&#039;s Satchel|Adventurer&#039;s Satchels]] is useful to help organize all the Blessed items players can carry&lt;br /&gt;
* It is Blessed and can only contain other Blessed items&lt;br /&gt;
* Crafted by [[Tailoring|Tailors]] for 5 [[Mastercrafting Diagram]] and 100 Leather&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | [[File:adventurersatchel.jpg|link=]]&amp;lt;br /&amp;gt;[[Adventurer%27s_Satchel|Adventurer&#039;s Satchel]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:adventurerssatchelinsides.jpg|link=Adventurer%27s_Satchel]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Daemon_Keep&amp;diff=21508</id>
		<title>Daemon Keep</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Daemon_Keep&amp;diff=21508"/>
		<updated>2023-10-15T18:33:15Z</updated>

		<summary type="html">&lt;p&gt;Garret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:World]][[Category:PvP]][[Category:Bosses]][[File:publicomnirealmgate.png|right|link=Omni Boss]]&lt;br /&gt;
* The Daemon Keep is a Lawless (grey) zone&lt;br /&gt;
* An entry for the Daemon Keep has been added to the Atlas under [[Points of Interest]]&lt;br /&gt;
* The Daemon keep is populated by Rift Cultists, who during combat will randomly summon one of several new Rift Daemon creatures&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Public Omni Realm Gates==&lt;br /&gt;
* If an Omni Boss has recently been summoned and after 60 minutes it is still alive, a number of Public Omni Gates will appear throughout the Daemon Keep&lt;br /&gt;
* Any player can use a Public Omni Gate in the Daemon Keep to gain entrance and &amp;quot;invade&amp;quot; the Omni Realm (since it is a grey zone)&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Musicianship&amp;diff=21505</id>
		<title>Musicianship</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Musicianship&amp;diff=21505"/>
		<updated>2023-10-12T14:05:42Z</updated>

		<summary type="html">&lt;p&gt;Garret: /* Bard Songs */ minor wording change&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Skills]][[Category:Bard]][[Category:PvM]]&lt;br /&gt;
==Summary==&lt;br /&gt;
An instrument is required to make use of the Musicianship, [[Provocation]], [[Discordance]] and [[Peacemaking]] skills. Instruments can be obtained several ways:&lt;br /&gt;
&lt;br /&gt;
* Purchased from a Bard NPC&lt;br /&gt;
* Crafted with the [[Carpentry]] skill&lt;br /&gt;
* Magical Loot from creatures&lt;br /&gt;
* [[Modifiers#Instruments|Crafted instrument bonuses and Magical instrument bonuses can be found here.]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align: bottom;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Musical Instrumentals&lt;br /&gt;
|- style=&amp;quot;vertical-align: bottom;&amp;quot;&lt;br /&gt;
| [[File:bambooflute.png|link=]]&amp;lt;br /&amp;gt;Bamboo Flute&lt;br /&gt;
| [[File:drums.png|link=]]&amp;lt;br /&amp;gt;Drums&lt;br /&gt;
| [[File:harp.png|link=]]&amp;lt;br /&amp;gt;Harp&lt;br /&gt;
|- style=&amp;quot;vertical-align: bottom;&amp;quot;&lt;br /&gt;
| [[File:lute.png|link=]]&amp;lt;br /&amp;gt;Lute&lt;br /&gt;
| [[File:standingharp.png|link=]]&amp;lt;br /&amp;gt;Standing Harp&lt;br /&gt;
| [[File:tambourine.png|link=]]&amp;lt;br /&amp;gt;Tambourine&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==More Details==&lt;br /&gt;
* A player&#039;s effective Barding skill in Discordance, Peacemaking, and Provocation is capped by their Musicianship skill&lt;br /&gt;
* A player cannot receive more bonuses to their Effective Barding Skill higher than their Musicianship skill (i.e. at player at 25 Musicianship could only gain 25 Effective Barding skill from Instruments, Supplemental Skill Bonuses, Lyric Aspect Armor, etc)&lt;br /&gt;
* A player&#039;s [[Effective Skill|Effective Barding Skill]] is (Base Barding Skill + Instrument Skill Bonuses + Instrument Slayer Bonuses + Skill Slayer Bonuses + Lyric Aspect Armor Bonus + Mastery Chain Link Bonus)&lt;br /&gt;
* A player&#039;s Base Barding Skill is capped by their Musicianship skill (i.e. 50 Provocation and 25 Musicianship = 25 Provocation)&lt;br /&gt;
* A player total skill bonuses received from Lyric Aspect Armor, Mastery Chain Links or Slayer Bonuses is capped by their Musicianship skill (i.e a player with +50 total Barding skill from their Instruments, Lyric Aspect Armor, and Slayer Bonuses, but who only has 25 Musicianship skill will only gain +25 Barding skill from them)&lt;br /&gt;
* Barding Success Chance = (Effective Barding Skill / 100%) - (CreatureDifficultyValue * 1.0%) [https://forums.uooutlands.com/index.php?threads/patch-notes-for-april-7-2020.2849/ See important examples in patch April 7,2020]&lt;br /&gt;
* A player&#039;s Minimum barding success chance is now ((Effective Barding Skill / 100) * .25)) [https://forums.uooutlands.com/index.php?threads/patch-notes-for-april-7-2020.2849/ See important examples in patch April 7,2020]&lt;br /&gt;
* Boss Barding effects reduce the Melee Attack Speed and Casting Speed of the creature by 25% and increase delay of Ability Cooldowns of the creature by 25%&lt;br /&gt;
&lt;br /&gt;
The Barding Skill debuff Durations are:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Barding skill debuff Durations&lt;br /&gt;
|- style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! Duration&lt;br /&gt;
|-&lt;br /&gt;
| [[File:songofdiscordance.png|link=Discordance]]&amp;lt;br /&amp;gt;[[Discordance]]&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot;| ((Effective Barding Skill / 100) * 60 sec)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:songofpeacemaking.png|link=Peacemaking]]&amp;lt;br /&amp;gt;[[Peacemaking]]&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot;| ((Effective Barding Skill / 100) * 30 sec)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:songofprovocation.png|link=Provocation]]&amp;lt;br /&amp;gt;[[Provocation]]&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot;| ((Effective Barding Skill / 100) * 30 sec)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bard Songs==&lt;br /&gt;
* Players have the ability when using Barding skills to target the ground and activate a Barding Song&lt;br /&gt;
* When a player activates a Barding Song, the effects will now only be granted to themselves and any other players or creatures who flag as Green to them, or are in the same party as them&lt;br /&gt;
* In order for a player to benefit from a Barding Song (Song of Provocation/Peacemaking/Discordance) the player needs to be within 50 tiles of the player who created the bonus (if multiple people activate barding songs near players, it will always use the highest valued version of any player within 50 tiles)&lt;br /&gt;
* A player&#039;s Effective Barding skill for determining song effectiveness is capped by their Musicianship skill (i.e. 70 Musicianship and 90 Provocation = effective 70 Provocation)&lt;br /&gt;
* Casting a Barding Song has a 10 second cooldown that is independent of normal bard skill usage&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Barding Songs are:&lt;br /&gt;
{{BardingSongs}}&lt;br /&gt;
&lt;br /&gt;
==Barding Breaks==&lt;br /&gt;
* While a non-Boss creature is Provoked or Pacified, for every 1 second that passes there is a ((CreatureDifficulty / 100) * 1%) chance they will suffer a &amp;quot;Barding Break&amp;quot; effect that will last for (CreatureDifficulty / 10) seconds&lt;br /&gt;
&lt;br /&gt;
When a creature suffers a Barding Break:&lt;br /&gt;
&lt;br /&gt;
* A &amp;quot;Barding Break&amp;quot; message will appear over their head and a sound effect will play&lt;br /&gt;
* Their Provocation and Peacemaking effects (but not Discordance) will immediately end&lt;br /&gt;
* They will have Provocation and Peacemaking immunity while the Barding Break is in place&lt;br /&gt;
* The creature will suffer -50% Attack Speed, -50% Casting Speed, and +50% delays between Abilities while the Barding Break is in place (i.e. the same effects concept referred to previously as a Boss Barding Effect)&lt;br /&gt;
* When a creature&#039;s (non-boss) Barding Break effect ends, the creature will then have a moderate Aggro Bonus towards the bard who placed the original barding effect on them for the next 10 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Defensive Barding== &lt;br /&gt;
* Defensive Barding will ONLY apply while a player is Flagged in PvP&lt;br /&gt;
* Players will receive Defensive Barding if they do not have [[Heat of Battle]] in effect (i.e. they have not made an aggressive action against another player recently)&lt;br /&gt;
* When Defensive Barding activates the player will automatically receive an Effective Wrestling skill value and Effective Magic Resist skill value, but only for the purposes of defending against attacks/spells, based on their barding skill values&lt;br /&gt;
** Effective Wrestling skill value of ((Discordance Skill + Peacemaking Skill + Provocation Skill) / 2) up to a maximum of 100 Skill value&amp;lt;br&amp;gt;&lt;br /&gt;
** Effective Magic Resist skill value of ((Discordance Skill + Peacemaking Skill + Provocation Skill) / 2) up to a maximum of 100 Skill value&lt;br /&gt;
** The Wrestling/Magic Resist received from Defensive Barding will NOT count towards meeting any Skill Requirements needed for Codexes/Grimoires/etc and players will NOT receive any unique PvM bonuses from Wrestling / Magic Resist (such as Wrestling Mana Refund Chance or Magic Resist Siphon Spell Damage)&lt;br /&gt;
&lt;br /&gt;
* If a player already has a printed Wrestling or Magic Resist skill for their character at a higher amount than the Effective Barding skill received for that skill, the player&#039;s printed skill will always take priority. [https://forums.uooutlands.com/index.php?threads/patch-murderer-and-pvp-overhaul-general-changes.3232/ Patch Notes Sept 28 2020]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! Activity&lt;br /&gt;
|-&lt;br /&gt;
| 0-50&lt;br /&gt;
| [[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]&lt;br /&gt;
|-&lt;br /&gt;
| 50-80&lt;br /&gt;
| Play any instrument or use a Barding skill on creatures in [[New Player Dungeon]]&lt;br /&gt;
|-&lt;br /&gt;
| 80-120&lt;br /&gt;
| Play any instrument or use a Barding skill on creatures at the Prevalia Zoo/Battletrainer&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Codex_and_Grimoire_Overview&amp;diff=21502</id>
		<title>Codex and Grimoire Overview</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Codex_and_Grimoire_Overview&amp;diff=21502"/>
		<updated>2023-10-11T14:34:14Z</updated>

		<summary type="html">&lt;p&gt;Garret: Added Trap Kit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:New Player]][[Category:PvM]][[Category:Taming]][[Category:Crafting]][[Category:Thieves]]&lt;br /&gt;
==Summary==&lt;br /&gt;
Outlands has numerous Items you can craft that can vastly improve the Performance of certain builds. The following is an overview of these items.&lt;br /&gt;
* They usually have certain skill requirements to function&lt;br /&gt;
* You usually need carry the item + the aforementioned skill requirement to start earn experience and use them&lt;br /&gt;
** Multiple Codices can earn experience parallel (not divided, exception: multiple Weapon Codices)&lt;br /&gt;
* Each must be crafted by a player&lt;br /&gt;
* They can be transferred/sold to other Characters. The experience is stored on the character not on the item.&lt;br /&gt;
* You can mix and match different Codices as long as you meet the requirements (i.e. Codex of Archery + Bard Codex)&lt;br /&gt;
* Codices/Grimoires are &amp;lt;/b&amp;gt;Blessed and cannot be stolen&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Player Progression Systems&lt;br /&gt;
|-&lt;br /&gt;
| [[File:playerprogressiontomes.jpg|link=Codex and Grimoire Overview]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Weapon and Shield Codex==&lt;br /&gt;
* There are 6 different [[Weapon and Shield Codex|Weapon and Shield Codices]], with one that corresponds to each melee and shield skill ([[Archery]], [[Fencing]], [[Mace Fighting|Macing]], [[Parrying|Shields]], [[Swordsmanship]] and [[Wrestling]])&lt;br /&gt;
* Players need at least 80 skill points in tactics and the specific Weapon Skill to utilize the benefits of the appropriate codex&lt;br /&gt;
* Each codex has 6 different stances (7 Ranks each) and 2 finishers (5 Ranks).&lt;br /&gt;
* For every Stance that reaches rank 5 you gain 1 Rank for the Finisher, which in return raises the chance to trigger it&lt;br /&gt;
* As long as you have the Weapon Skill and Tactics you gain Exp for the Codex, if you have mutliple Weapon Skills that can gain Experience, the Experience will be split evenly&lt;br /&gt;
* Crafted by [[Inscription|Scribes]] for 25 [[Arcane Scroll|Arcane Scrolls]] and 1 [[Mastercrafting Diagram]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | [[File:codexof.jpg|link=Weapon and Shield Codex]]&amp;lt;br /&amp;gt;[[Weapon and Shield Codex]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:codices.gif|link=]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Wizard&#039;s Grimoire==&lt;br /&gt;
*Players need at least 80 [[Magery]] and either 80 [[Meditation]] or 80 [[Evaluating Intelligence]] to utilize the benefits of the [[Wizard&#039;s Grimoire]]&lt;br /&gt;
* There are 16 different spells featured in the Wizardry system which can be upgraded by spending Wizardry Points&lt;br /&gt;
* Gaining experience adds points in the Wizard&#039;s Grimoire that are used to enhance spells&lt;br /&gt;
* Use Wizardry Points to upgrade spells&lt;br /&gt;
** The maximum amount of points you can get is 50&lt;br /&gt;
* You can reset the Grimoire without cost once every 5 minutes&lt;br /&gt;
* Crafted by [[Inscription|Scribes]] for 25 [[Arcane Scroll|Arcane Scrolls]] and 1 [[Mastercrafting Diagram]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | [[File:wizardsgrimoire1a.png|link=Wizard&#039;s Grimoire]]&amp;lt;br /&amp;gt;Wizard&#039;s Grimoire&lt;br /&gt;
|-&lt;br /&gt;
| [[File:wizgrimgump.png|link=Wizard&#039;s Grimoire]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summoner&#039;s Tome==&lt;br /&gt;
*Players need at least 80 [[Spirit Speaking]] to utilize the benefits of the [[Summoner&#039;s Tome]]&lt;br /&gt;
*You gain experience for killing creatures with your summons&lt;br /&gt;
**with gaining experience you accumulate points in the Summoner&#039;s Tome for that specific Spell that you can spend to enhance your summon.&lt;br /&gt;
**the experience you get depends on the summons that are alive while killing an NPC and are divided depending on the control slots of the summon&lt;br /&gt;
*Every summon spell has 10 different Upgrades that players chose from, each having their own Upgrade Point Cost that must be spent to activate them&lt;br /&gt;
*Crafted by [[Inscription|Scribes]] for 25 [[Arcane Scroll|Arcane Scrolls]] and 1 [[Mastercrafting Diagram]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | [[File:summonerstome1a.png|link=Spirit_Speaking#Summoner.27s_Tome]]&amp;lt;br /&amp;gt;[[Spirit Speaking#Summoner.27s_Tome|Summoner&#039;s Tome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:sumtomgump.png|link=Summoner&#039;s Tome]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bard Codex==&lt;br /&gt;
*Players need at least 80 [[Musicianship]] and 80 of either [[Peacemaking]], [[Discordance]] or [[Provocation]] to utilize the benefits of [[Bard Codex]]&lt;br /&gt;
*There are 8 different Bard Codex Upgrades available for players that can be activated in Tier 1, Tier 2, or Tier 3 versions (Tier Levels are depicted by a number of Lutes next to the upgrade)&lt;br /&gt;
*If a player earns enough Experience, they&#039;ll unlock a Bard Codex Upgrade Point&lt;br /&gt;
**You can reach a maximum of 20 Upgrade Points&lt;br /&gt;
*Players can Reset Spent Points for a Bard Codex once every 5 minutes&lt;br /&gt;
*Crafted by [[Inscription|Scribes]] for 25 [[Arcane Scroll|Arcane Scrolls]] and 1 [[Mastercrafting Diagram]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | [[File:bardcodex1a.png|link=Bard Codex]]&amp;lt;br /&amp;gt;[[Bard Codex]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:bardscodex1.png|link=Bard Codex]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Thieves Codex==&lt;br /&gt;
*Players need at least 80 [[Stealing]] and 80 of either [[Snooping]], [[Hiding]] or [[Stealth]] to utilize the benefits of [[Thieves Codex]]&lt;br /&gt;
*There are 8 different Thieves Codex Upgrades available for players that can be activated in Tier 1, Tier 2, or Tier 3 versions&lt;br /&gt;
*Players gain Experience through Pilfering/Mugging creatues&lt;br /&gt;
**If a player earns enough Experience, they&#039;ll unlock a Thieves Codex Upgrade Point&lt;br /&gt;
*Players can Reset Spent Points for a Thieves Codex once every 5 minutes&lt;br /&gt;
*Crafted by [[Inscription|Scribes]] for 25 [[Arcane Scroll|Arcane Scrolls]] and 1 [[Mastercrafting Diagram]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | [[File:thievescodex.png|link=Thief Codex]]&amp;lt;br /&amp;gt;[[Thief Codex]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:thiefcodex23.png|link=Thief Codex]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Poison Kit==&lt;br /&gt;
*Players need at least 80 [[Poisoning]] to utilize the benefits of the [[Poison Kit]]&lt;br /&gt;
*There are 8 different Poison Kit upgrades available for players that can be activated in Tier 1, Tier 2, or Tier 3 versions (Tier Levels are depicted by a number of Poison Potions next to the upgrade)&lt;br /&gt;
*If a player earns enough Experience, they&#039;ll unlock a Poison Kit Upgrade Point&lt;br /&gt;
*If a player has 0 Poison Effects active on creatures in the world, they can double-click the &amp;quot;Reset Spent Points&amp;quot; button to reset all of their selections&lt;br /&gt;
*Crafted by [[Alchemy|Alchemists]] for 1 [[Mastercrafting Diagram]], 50 Boards and 25 Empty Bottles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | [[File:poisonkit.jpg|link=]]&amp;lt;br /&amp;gt;[[Poison Kit]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:poisonkitgump2a.png|link=Poison Kit]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trap Kit==&lt;br /&gt;
*Players need at least 80 [[Tinkering]] and 80 [[Detecting Hidden]] to utilize the benefits of the [[Traps#Trap_Kit|Trap Kit]]&lt;br /&gt;
*There are 8 different Trap Kit upgrades available for players that can be activated in Tier 1, Tier 2, or Tier 3 versions.&lt;br /&gt;
*If a player earns enough Experience, they&#039;ll unlock a Trap Kit Upgrade Point&lt;br /&gt;
*Players can Reset their Spent Points for a Trap Kit if they have no Ground Trap currently placed and have no Trap Cooldown in place&lt;br /&gt;
*Crafted by [[Tinkering|Tinkers]] for 1 [[Mastercrafting Diagram]], 25 Iron and 25 Leather.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | [[File:trap_kit.png|link=]]&amp;lt;br /&amp;gt;[[Traps#Trap_Kit|Trap Kit]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:trap_kit_gump_a.png|link=Traps#Trap_Kit]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Taming Bestiary / Affinity System==&lt;br /&gt;
* The [[Affinity System]] is a progressive-bonus system for the [[Animal Taming]] skill that rewards characters for playing over time with a variety of different tameable creature types (requires a creature with a Min Taming of 50 or higher). As characters kill monsters while using Tamed Creatures, they will earn Affinity Experience towards the type of tamed creatures they currently control, and with enough experience earned for a creature type, they will receive Affinity Points that will unlock permanent bonuses for the character that will be applied to ANY tamed creature type that character controls.&lt;br /&gt;
* In order to utilize the [[Affinity System]], characters must acquire and carry a Taming Bestiary&lt;br /&gt;
* Players do not have to &amp;quot;spend&amp;quot; Affinity Points once earned: the system will automatically unlock bonuses for characters as soon as their Affinity Points total reaches the required amount for the bonus&lt;br /&gt;
* For each type of tamed creature a character uses to kill monsters (Min Taming of 50 or higher), it will automatically create a Creature Entry Listing for that creature type to track Experience progress on it&lt;br /&gt;
* Each different creature type will have a specific Target amount of experience needed to be completed, which is equal to (Creature&#039;s Min Taming x 1000)&lt;br /&gt;
* Crafted by [[Inscription|Scribes]] for 25 [[Arcane Scroll|Arcane Scrolls]] and 1 [[Mastercrafting Diagram]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | [[File:tamingbestiary1a.png|link=Affinity System]]&amp;lt;br /&amp;gt;[[Affinity System|Taming Bestiary]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:tamingbestiary1a.jpg|link=Affinity System]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Adventurer&#039;s Satchel==&lt;br /&gt;
* The [[Adventurer&#039;s Satchel|Adventurer&#039;s Satchels]] is useful to help organize all the Blessed items players can carry&lt;br /&gt;
* It is Blessed and can only contain other Blessed items&lt;br /&gt;
* Crafted by [[Tailoring|Tailors]] for 5 [[Mastercrafting Diagram]] and 100 Leather&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | [[File:adventurersatchel.jpg|link=]]&amp;lt;br /&amp;gt;[[Adventurer%27s_Satchel|Adventurer&#039;s Satchel]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:adventurerssatchelinsides.jpg|link=Adventurer%27s_Satchel]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=File:trap_kit_gump_a.png&amp;diff=21501</id>
		<title>File:trap kit gump a.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=File:trap_kit_gump_a.png&amp;diff=21501"/>
		<updated>2023-10-11T14:30:27Z</updated>

		<summary type="html">&lt;p&gt;Garret: Trap Kit Gump First Page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Trap Kit Gump First Page&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=File:trap_kit.png&amp;diff=21500</id>
		<title>File:trap kit.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=File:trap_kit.png&amp;diff=21500"/>
		<updated>2023-10-11T14:30:02Z</updated>

		<summary type="html">&lt;p&gt;Garret: Trap Kit Icon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Trap Kit Icon&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Template:TempHybridGatherer&amp;diff=20395</id>
		<title>Template:TempHybridGatherer</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Template:TempHybridGatherer&amp;diff=20395"/>
		<updated>2023-07-23T01:15:24Z</updated>

		<summary type="html">&lt;p&gt;Garret: /* Hybrid Gatherer (720 skill points) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;border: 3px solid #7c4729; background: #000; padding: 10px; margin: 0px 10px 10px 0px; width:fit-content;&amp;quot;&amp;gt; &lt;br /&gt;
===&#039;&#039;&#039;Hybrid Gatherer (720 skill points)&#039;&#039;&#039;===&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;gt; 100 &amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #accdf6; font-weight:bold;&amp;quot;&amp;gt;Strength&amp;lt;/span&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;gt;&amp;amp;nbsp; 25 &amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #accdf6; font-weight:bold;&amp;quot;&amp;gt;Dexterity&amp;lt;/span&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;gt; 100 &amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #accdf6; font-weight:bold;&amp;quot;&amp;gt;Intelligence&amp;lt;/span&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt;120 &amp;lt;/span&amp;gt;[[Lumberjacking|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Lumberjacking&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt;120 &amp;lt;/span&amp;gt;[[Mining|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Mining&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt;100 &amp;lt;/span&amp;gt;[[Magery|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Magery&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt;100 &amp;lt;/span&amp;gt;[[Meditation|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Meditation&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt;100 &amp;lt;/span&amp;gt;[[Tracking|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Tracking&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt;100 &amp;lt;/span&amp;gt;[[Spirit Speaking|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Spirit Speaking&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt;&amp;amp;nbsp; 80 &amp;lt;/span&amp;gt;[[Camping|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Camping&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
* [[Armor_%26_Weapons|Gear]] Recommendations: Leather Armor, Pickaxe or Hatchet&lt;br /&gt;
* [[Codex and Grimoire Overview|Book/Codice/Kit]] Recommendations: [[Wizard&#039;s Grimoire|Wizard&#039;s Grimoire]] and [[Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
* [[Aspect_Mastery|Aspect]] Recommendations: [[Harvest Aspect|Harvest]]&lt;br /&gt;
* Misc: This is a hybrid mage summoner template that can mine and harvest wood. This has the same strengths as the standard template but can be useful for doing both types of resource maps simultaneously.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Template:TempStandardGatherer&amp;diff=20394</id>
		<title>Template:TempStandardGatherer</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Template:TempStandardGatherer&amp;diff=20394"/>
		<updated>2023-07-23T01:15:17Z</updated>

		<summary type="html">&lt;p&gt;Garret: /* Standard Gatherer (700 skill points) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;border: 3px solid #7c4729; background: #000; padding: 10px; margin: 0px 10px 10px 0px; width:fit-content;&amp;quot;&amp;gt; &lt;br /&gt;
===&#039;&#039;&#039;Standard Gatherer (700 skill points)&#039;&#039;&#039;===&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;gt; 100 &amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #accdf6; font-weight:bold;&amp;quot;&amp;gt;Strength&amp;lt;/span&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;gt;&amp;amp;nbsp; 25 &amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #accdf6; font-weight:bold;&amp;quot;&amp;gt;Dexterity&amp;lt;/span&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;gt; 100 &amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #accdf6; font-weight:bold;&amp;quot;&amp;gt;Intelligence&amp;lt;/span&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt;120 &amp;lt;/span&amp;gt;[[Lumberjacking|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Lumberjacking&amp;lt;/span&amp;gt;]] or &amp;lt;/span&amp;gt;[[Mining|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Mining&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt;100 &amp;lt;/span&amp;gt;[[Magery|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Magery&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt;100 &amp;lt;/span&amp;gt;[[Meditation|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Meditation&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt;100 &amp;lt;/span&amp;gt;[[Tracking|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Tracking&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt;100 &amp;lt;/span&amp;gt;[[Evaluating Intelligence|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Evaluating Intelligence&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt;100 &amp;lt;/span&amp;gt;[[Spirit Speaking|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Spirit Speaking&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt;&amp;amp;nbsp; 80 &amp;lt;/span&amp;gt;[[Camping|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Camping&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
* [[Armor_%26_Weapons|Gear]] Recommendations: Leather Armor, Pickaxe or Hatchet&lt;br /&gt;
* [[Codex and Grimoire Overview|Book/Codice/Kit]] Recommendations: [[Wizard&#039;s Grimoire|Wizard&#039;s Grimoire]] and [[Summoner&#039;s Tome|Summoner&#039;s Tome]]&lt;br /&gt;
* [[Aspect_Mastery|Aspect]] Recommendations: [[Harvest Aspect|Harvest]]&lt;br /&gt;
* Misc: This is a basic mage summoner with gathering. This can be useful to be able to deal with mobs that you will find at resource map locations and various gathering spots.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Template:TempLJKiller&amp;diff=20393</id>
		<title>Template:TempLJKiller</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Template:TempLJKiller&amp;diff=20393"/>
		<updated>2023-07-23T01:14:25Z</updated>

		<summary type="html">&lt;p&gt;Garret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;border: 3px solid #7c4729; background: #000; padding: 10px; margin: 0px 10px 10px 0px; width:fit-content;&amp;quot;&amp;gt; &lt;br /&gt;
===&#039;&#039;&#039;Lumberjack Killer (720 skill points)&#039;&#039;&#039;===&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;gt; 100 &amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #accdf6; font-weight:bold;&amp;quot;&amp;gt;Strength&amp;lt;/span&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;gt; 100 &amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #accdf6; font-weight:bold;&amp;quot;&amp;gt;Dexterity&amp;lt;/span&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;gt;&amp;amp;nbsp; 25 &amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #accdf6; font-weight:bold;&amp;quot;&amp;gt;Intelligence&amp;lt;/span&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt;120 &amp;lt;/span&amp;gt;[[Lumberjacking|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Lumberjacking&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt;100 &amp;lt;/span&amp;gt;[[Tactics|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Tactics&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt;100 &amp;lt;/span&amp;gt;[[Anatomy|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Anatomy&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt;100 &amp;lt;/span&amp;gt;[[Swordsmanship|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Swordsmanship&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt;&amp;amp;nbsp; 80 &amp;lt;/span&amp;gt;[[Tracking|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Tracking&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt;&amp;amp;nbsp; 80 &amp;lt;/span&amp;gt;[[Healing|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Healing&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt;&amp;amp;nbsp; 80 &amp;lt;/span&amp;gt;[[Resisting Spells|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Resisting Spells&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt;&amp;amp;nbsp; 60 &amp;lt;/span&amp;gt;[[Magery|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Magery&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
* [[Armor_%26_Weapons|Gear]] Recommendations: Leather/Bone/Ringmail Armor, Double Axe&lt;br /&gt;
* [[Codex and Grimoire Overview|Book/Codice/Kit]] Recommendations: [[Weapon and Shield Codex|Swords Codex]]&lt;br /&gt;
* [[Aspect_Mastery|Aspect]] Recommendations: [[Harvest Aspect|Harvest]]&lt;br /&gt;
* Misc: The template is a hidden dexxer template that will catch PKs off guard as they attempt to score an easy kill. Not terribly practical but a very cool template nonetheless.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Template:TempLJKiller&amp;diff=20392</id>
		<title>Template:TempLJKiller</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Template:TempLJKiller&amp;diff=20392"/>
		<updated>2023-07-23T01:14:07Z</updated>

		<summary type="html">&lt;p&gt;Garret: /* Lumberjack Killer (720 skill points) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;border: 3px solid #7c4729; background: #000; padding: 10px; margin: 0px 10px 10px 0px; width:fit-content;&amp;quot;&amp;gt; &lt;br /&gt;
===&#039;&#039;&#039;Lumberjack Killer (720 skill points)&#039;&#039;&#039;===&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;gt; 100 &amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #accdf6; font-weight:bold;&amp;quot;&amp;gt;Strength&amp;lt;/span&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;gt; 100 &amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #accdf6; font-weight:bold;&amp;quot;&amp;gt;Dexterity&amp;lt;/span&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;gt;&amp;amp;nbsp; 25 &amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #accdf6; font-weight:bold;&amp;quot;&amp;gt;Intelligence&amp;lt;/span&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt;120 &amp;lt;/span&amp;gt;[[Lumberjacking|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Lumberjacking&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt;100 &amp;lt;/span&amp;gt;[[Tactics|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Tactics&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt;100 &amp;lt;/span&amp;gt;[[Anatomy|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Anatomy&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt;100 &amp;lt;/span&amp;gt;[[Swordsmanship|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Swordsmanship&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt;&amp;amp;nbsp; 80 &amp;lt;/span&amp;gt;[[Tracking|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Tracking&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt;&amp;amp;nbsp; 80 &amp;lt;/span&amp;gt;[[Healing|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Healing&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt;&amp;amp;nbsp; 80 &amp;lt;/span&amp;gt;[[Resisting Spells|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Resisting Spells&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #83e631;&amp;quot;&amp;gt;&amp;amp;nbsp; 60 &amp;lt;/span&amp;gt;[[Magery|&amp;lt;span style=&amp;quot;color: #cdf6ac;&amp;quot;&amp;gt;Magery&amp;lt;/span&amp;gt;]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
* [[Armor_%26_Weapons|Gear]] Recommendations: Leather/Bone/Ringmail Armor, Double Axe&lt;br /&gt;
* [[Codex and Grimoire Overview|Book/Codice/Kit]] Recommendations: [[Weapon and Shield Codex|Swords Codex]]&lt;br /&gt;
* [[Aspect_Mastery|Aspect]] Recommendations: [[Harvest Aspect|Harvest]&lt;br /&gt;
* Misc: The template is a hidden dexxer template that will catch PKs off guard as they attempt to score an easy kill. Not terribly practical but a very cool template nonetheless.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Garret</name></author>
	</entry>
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