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	<updated>2026-06-02T21:33:12Z</updated>
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	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Modifiers&amp;diff=4084</id>
		<title>Modifiers</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Modifiers&amp;diff=4084"/>
		<updated>2019-07-06T00:29:57Z</updated>

		<summary type="html">&lt;p&gt;Meowakin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Weapons==&lt;br /&gt;
* Crafted Exceptional Weapon: +3% Accuracy against creatures and +10 Tactics&lt;br /&gt;
** Stacks additively with material bonus&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Durability Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Durable: &#039;&#039;&#039;+20 Durability&#039;&#039;&#039;&lt;br /&gt;
* Substantial: &#039;&#039;&#039;+40 Durability&#039;&#039;&#039;&lt;br /&gt;
* Massive: &#039;&#039;&#039;+60 Durability&#039;&#039;&#039;&lt;br /&gt;
* Fortified: &#039;&#039;&#039;+80 Durability&#039;&#039;&#039;&lt;br /&gt;
* Indestructible: &#039;&#039;&#039;+100 Durability&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Accuracy Level PvM===&lt;br /&gt;
* Regular&lt;br /&gt;
* Accurate: &#039;&#039;&#039;+5%&#039;&#039;&#039;&lt;br /&gt;
* Surpassingly: &#039;&#039;&#039;+10%&#039;&#039;&#039;&lt;br /&gt;
* Eminently: &#039;&#039;&#039;+15%&#039;&#039;&#039;&lt;br /&gt;
* Exceedingly: &#039;&#039;&#039;+20%&#039;&#039;&#039;&lt;br /&gt;
* Supremely: &#039;&#039;&#039;+25%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Accuracy Level PvP===&lt;br /&gt;
* Regular&lt;br /&gt;
* Accurate: &#039;&#039;&#039;+1%&#039;&#039;&#039;&lt;br /&gt;
* Surpassingly: &#039;&#039;&#039;+2%&#039;&#039;&#039;&lt;br /&gt;
* Eminently: &#039;&#039;&#039;+3%&#039;&#039;&#039;&lt;br /&gt;
* Exceedingly: &#039;&#039;&#039;+4%&#039;&#039;&#039;&lt;br /&gt;
* Supremely: &#039;&#039;&#039;+5%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Damage Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Ruin: &#039;&#039;&#039;+5 Tactics&#039;&#039;&#039;&lt;br /&gt;
* Exceptional/Might: &#039;&#039;&#039;+10 Tactics&#039;&#039;&#039;&lt;br /&gt;
* Force: &#039;&#039;&#039;+15 Tactics&#039;&#039;&#039;&lt;br /&gt;
* Power: &#039;&#039;&#039;+20 Tactics&#039;&#039;&#039;&lt;br /&gt;
* Vanquishing: &#039;&#039;&#039;+25 Tactics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
1 Tactics = 1% damage bonus at GM Tactics and above&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Slayer Level===&lt;br /&gt;
* Lesser Slaying: &#039;&#039;&#039;15% Damage&#039;&#039;&#039;&lt;br /&gt;
* Slaying: &#039;&#039;&#039;30% Damage&#039;&#039;&#039;&lt;br /&gt;
* Greater Slaying: &#039;&#039;&#039;45% Damage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Colored Materials===&lt;br /&gt;
====Metal====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Material&lt;br /&gt;
! Durability&lt;br /&gt;
! Accuracy (PvM)&lt;br /&gt;
! Tactics Bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotiron.png|link=]]&lt;br /&gt;
| Iron&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotdullcopper.png|link=]]&lt;br /&gt;
| Dull Copper&lt;br /&gt;
| +15&lt;br /&gt;
| 1%&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotshadow.png|link=]]&lt;br /&gt;
| Shadow&lt;br /&gt;
| +20&lt;br /&gt;
| 2%&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotcopper.png|link=]]&lt;br /&gt;
| Copper&lt;br /&gt;
| +25&lt;br /&gt;
| 3%&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotbronze.png|link=]]&lt;br /&gt;
| Bronze&lt;br /&gt;
| +30&lt;br /&gt;
| 4%&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotgold.png|link=]]&lt;br /&gt;
| Gold&lt;br /&gt;
| +35&lt;br /&gt;
| 5%&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotagapite.png|link=]]&lt;br /&gt;
| Agapite&lt;br /&gt;
| +40&lt;br /&gt;
| 6%&lt;br /&gt;
| +6&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotverite.png|link=]]&lt;br /&gt;
| Verite&lt;br /&gt;
| +45&lt;br /&gt;
| 7%&lt;br /&gt;
| +7&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotvalorite.png|link=]]&lt;br /&gt;
| Valorite&lt;br /&gt;
| +50&lt;br /&gt;
| 8%&lt;br /&gt;
| +8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotavarite.png|link=]]&lt;br /&gt;
| Avarite&lt;br /&gt;
| +55&lt;br /&gt;
| 9%&lt;br /&gt;
| +9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
* Crafted Exceptional Armor: +40% AR&lt;br /&gt;
** Stacks additively with material bonus&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 50%;&amp;quot;|&lt;br /&gt;
===Durability Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Durable: &#039;&#039;&#039;+20 Durability&#039;&#039;&#039;&lt;br /&gt;
* Exceptional: &#039;&#039;&#039;+25 Durability&#039;&#039;&#039;&lt;br /&gt;
* Substantial: &#039;&#039;&#039;+40 Durability&#039;&#039;&#039;&lt;br /&gt;
* Mastercrafted: &#039;&#039;&#039;+50 Durability&#039;&#039;&#039;&lt;br /&gt;
* Massive: &#039;&#039;&#039;+60 Durability&#039;&#039;&#039;&lt;br /&gt;
* Fortified: &#039;&#039;&#039;+80 Durability&#039;&#039;&#039;&lt;br /&gt;
* Indestructible: &#039;&#039;&#039;+100 Durability&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 50%;&amp;quot;|&lt;br /&gt;
===Protection Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Defense: &#039;&#039;&#039;+20% Armor Value&#039;&#039;&#039;&lt;br /&gt;
* Guarding: &#039;&#039;&#039;+40% Armor Value&#039;&#039;&#039;&lt;br /&gt;
* Hardening: &#039;&#039;&#039;+60% Armor Value&#039;&#039;&#039;&lt;br /&gt;
* Fortification: &#039;&#039;&#039;+80% Armor Value&#039;&#039;&#039;&lt;br /&gt;
* Invulnerability: &#039;&#039;&#039;+100% Armor Value&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Colored Materials===&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 50%;&amp;quot;|&lt;br /&gt;
====Metal====&lt;br /&gt;
{{ColoredIngotDurabilityBonus}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 50%;&amp;quot;|&lt;br /&gt;
====Leather====&lt;br /&gt;
{{ColoredLeatherDurabilityBonus}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spellbooks==&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%&amp;quot;|&lt;br /&gt;
===Durability Level===&lt;br /&gt;
This property increases the amount of Charges the Magic Spellbook has. The values are:&lt;br /&gt;
&lt;br /&gt;
* Durable: &#039;&#039;&#039;+100 Charges&#039;&#039;&#039;&lt;br /&gt;
* Substantial: &#039;&#039;&#039;+150 Charges&#039;&#039;&#039;&lt;br /&gt;
* Massive: &#039;&#039;&#039;+200 Charges&#039;&#039;&#039;&lt;br /&gt;
* Fortified: &#039;&#039;&#039;+250 Charges&#039;&#039;&#039;&lt;br /&gt;
* Indestructible: &#039;&#039;&#039;+300 Charges&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%&amp;quot;|&lt;br /&gt;
===Potency Level===&lt;br /&gt;
This property increases the chance to refund Mana on Spellcast. The values are:&lt;br /&gt;
&lt;br /&gt;
* Potent: &#039;&#039;&#039;5% Chance to Refund Mana&#039;&#039;&#039;&lt;br /&gt;
* Surpassingly Potent: &#039;&#039;&#039;10% Chance to Refund Mana&#039;&#039;&#039;&lt;br /&gt;
* Eminently Potent: &#039;&#039;&#039;15% Chance to Refund Mana&#039;&#039;&#039;&lt;br /&gt;
* Exceedingly Potent: &#039;&#039;&#039;20% Chance to Refund Mana&#039;&#039;&#039;&lt;br /&gt;
* Supremely Potent: &#039;&#039;&#039;25% Chance to Refund Mana&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Damage Level===&lt;br /&gt;
This property increases the damage on Spellcast. The values are:&lt;br /&gt;
&lt;br /&gt;
* Ruin: &#039;&#039;&#039;+5% Damage&#039;&#039;&#039;&lt;br /&gt;
* Might: &#039;&#039;&#039;+10% Damage&#039;&#039;&#039;&lt;br /&gt;
* Force: &#039;&#039;&#039;+15% Damage&#039;&#039;&#039;&lt;br /&gt;
* Power: &#039;&#039;&#039;+20% Damage&#039;&#039;&#039;&lt;br /&gt;
* Vanquishing: &#039;&#039;&#039;+25% Damage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Slayer Level===&lt;br /&gt;
* Lesser Slaying: &#039;&#039;&#039;15% Damage&#039;&#039;&#039;&lt;br /&gt;
* Slaying: &#039;&#039;&#039;30% Damage&#039;&#039;&#039;&lt;br /&gt;
* Greater Slaying: &#039;&#039;&#039;45% Damage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Instruments==&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 33%;&amp;quot;|&lt;br /&gt;
===Durability Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Durable: &#039;&#039;&#039;+100 uses&#039;&#039;&#039;&lt;br /&gt;
* Substantial: &#039;&#039;&#039;+200 uses&#039;&#039;&#039;&lt;br /&gt;
* Massive: &#039;&#039;&#039;+300 uses&#039;&#039;&#039;&lt;br /&gt;
* Fortified: &#039;&#039;&#039;+400 uses&#039;&#039;&#039;&lt;br /&gt;
* Indestructible: &#039;&#039;&#039;+500 uses&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 33%;&amp;quot;|&lt;br /&gt;
===Barding Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Melodious: &#039;&#039;&#039;+5 Barding Skill&#039;&#039;&#039;&lt;br /&gt;
* Surpassingly Melodious: &#039;&#039;&#039;+10 Barding Skill&#039;&#039;&#039;&lt;br /&gt;
* Eminently Melodious: &#039;&#039;&#039;+15 Barding Skill&#039;&#039;&#039;&lt;br /&gt;
* Exceedingly Melodious: &#039;&#039;&#039;+20 Barding Skill&#039;&#039;&#039;&lt;br /&gt;
* Supremely Melodious: &#039;&#039;&#039;+25 Barding Skill&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 33%;&amp;quot;|&lt;br /&gt;
===Slayer Level===&lt;br /&gt;
* Lesser Slaying: &#039;&#039;&#039;15% Damage&#039;&#039;&#039;&lt;br /&gt;
* Slaying: &#039;&#039;&#039;30% Damage&#039;&#039;&#039;&lt;br /&gt;
* Greater Slaying: &#039;&#039;&#039;45% Damage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Colored Materials===&lt;br /&gt;
====Boards====&lt;br /&gt;
{{ColoredBoardsDurabilityBonus}}&lt;/div&gt;</summary>
		<author><name>Meowakin</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Modifiers&amp;diff=4083</id>
		<title>Modifiers</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Modifiers&amp;diff=4083"/>
		<updated>2019-07-06T00:29:21Z</updated>

		<summary type="html">&lt;p&gt;Meowakin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Weapons==&lt;br /&gt;
* Crafted Exceptional Weapon: +3% Accuracy against creatures and +10 Tactics&lt;br /&gt;
** Stacks additively with material bonus&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Durability Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Durable: &#039;&#039;&#039;+20 Durability&#039;&#039;&#039;&lt;br /&gt;
* Substantial: &#039;&#039;&#039;+40 Durability&#039;&#039;&#039;&lt;br /&gt;
* Massive: &#039;&#039;&#039;+60 Durability&#039;&#039;&#039;&lt;br /&gt;
* Fortified: &#039;&#039;&#039;+80 Durability&#039;&#039;&#039;&lt;br /&gt;
* Indestructible: &#039;&#039;&#039;+100 Durability&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Accuracy Level PvM===&lt;br /&gt;
* Regular&lt;br /&gt;
* Accurate: &#039;&#039;&#039;+5%&#039;&#039;&#039;&lt;br /&gt;
* Surpassingly: &#039;&#039;&#039;+10%&#039;&#039;&#039;&lt;br /&gt;
* Eminently: &#039;&#039;&#039;+15%&#039;&#039;&#039;&lt;br /&gt;
* Exceedingly: &#039;&#039;&#039;+20%&#039;&#039;&#039;&lt;br /&gt;
* Supremely: &#039;&#039;&#039;+25%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Accuracy Level PvP===&lt;br /&gt;
* Regular&lt;br /&gt;
* Accurate: &#039;&#039;&#039;+1%&#039;&#039;&#039;&lt;br /&gt;
* Surpassingly: &#039;&#039;&#039;+2%&#039;&#039;&#039;&lt;br /&gt;
* Eminently: &#039;&#039;&#039;+3%&#039;&#039;&#039;&lt;br /&gt;
* Exceedingly: &#039;&#039;&#039;+4%&#039;&#039;&#039;&lt;br /&gt;
* Supremely: &#039;&#039;&#039;+5%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Damage Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Ruin: &#039;&#039;&#039;+5 Tactics&#039;&#039;&#039;&lt;br /&gt;
* GM/Might: &#039;&#039;&#039;+10 Tactics&#039;&#039;&#039;&lt;br /&gt;
* Force: &#039;&#039;&#039;+15 Tactics&#039;&#039;&#039;&lt;br /&gt;
* Power: &#039;&#039;&#039;+20 Tactics&#039;&#039;&#039;&lt;br /&gt;
* Vanquishing: &#039;&#039;&#039;+25 Tactics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
1 Tactics = 1% damage bonus at GM Tactics and above&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Slayer Level===&lt;br /&gt;
* Lesser Slaying: &#039;&#039;&#039;15% Damage&#039;&#039;&#039;&lt;br /&gt;
* Slaying: &#039;&#039;&#039;30% Damage&#039;&#039;&#039;&lt;br /&gt;
* Greater Slaying: &#039;&#039;&#039;45% Damage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Colored Materials===&lt;br /&gt;
====Metal====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Material&lt;br /&gt;
! Durability&lt;br /&gt;
! Accuracy (PvM)&lt;br /&gt;
! Tactics Bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotiron.png|link=]]&lt;br /&gt;
| Iron&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotdullcopper.png|link=]]&lt;br /&gt;
| Dull Copper&lt;br /&gt;
| +15&lt;br /&gt;
| 1%&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotshadow.png|link=]]&lt;br /&gt;
| Shadow&lt;br /&gt;
| +20&lt;br /&gt;
| 2%&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotcopper.png|link=]]&lt;br /&gt;
| Copper&lt;br /&gt;
| +25&lt;br /&gt;
| 3%&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotbronze.png|link=]]&lt;br /&gt;
| Bronze&lt;br /&gt;
| +30&lt;br /&gt;
| 4%&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotgold.png|link=]]&lt;br /&gt;
| Gold&lt;br /&gt;
| +35&lt;br /&gt;
| 5%&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotagapite.png|link=]]&lt;br /&gt;
| Agapite&lt;br /&gt;
| +40&lt;br /&gt;
| 6%&lt;br /&gt;
| +6&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotverite.png|link=]]&lt;br /&gt;
| Verite&lt;br /&gt;
| +45&lt;br /&gt;
| 7%&lt;br /&gt;
| +7&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotvalorite.png|link=]]&lt;br /&gt;
| Valorite&lt;br /&gt;
| +50&lt;br /&gt;
| 8%&lt;br /&gt;
| +8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotavarite.png|link=]]&lt;br /&gt;
| Avarite&lt;br /&gt;
| +55&lt;br /&gt;
| 9%&lt;br /&gt;
| +9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
* Crafted Exceptional Armor: +40% AR&lt;br /&gt;
** Stacks additively with material bonus&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 50%;&amp;quot;|&lt;br /&gt;
===Durability Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Durable: &#039;&#039;&#039;+20 Durability&#039;&#039;&#039;&lt;br /&gt;
* Exceptional: &#039;&#039;&#039;+25 Durability&#039;&#039;&#039;&lt;br /&gt;
* Substantial: &#039;&#039;&#039;+40 Durability&#039;&#039;&#039;&lt;br /&gt;
* Mastercrafted: &#039;&#039;&#039;+50 Durability&#039;&#039;&#039;&lt;br /&gt;
* Massive: &#039;&#039;&#039;+60 Durability&#039;&#039;&#039;&lt;br /&gt;
* Fortified: &#039;&#039;&#039;+80 Durability&#039;&#039;&#039;&lt;br /&gt;
* Indestructible: &#039;&#039;&#039;+100 Durability&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 50%;&amp;quot;|&lt;br /&gt;
===Protection Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Defense: &#039;&#039;&#039;+20% Armor Value&#039;&#039;&#039;&lt;br /&gt;
* Guarding: &#039;&#039;&#039;+40% Armor Value&#039;&#039;&#039;&lt;br /&gt;
* Hardening: &#039;&#039;&#039;+60% Armor Value&#039;&#039;&#039;&lt;br /&gt;
* Fortification: &#039;&#039;&#039;+80% Armor Value&#039;&#039;&#039;&lt;br /&gt;
* Invulnerability: &#039;&#039;&#039;+100% Armor Value&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Colored Materials===&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 50%;&amp;quot;|&lt;br /&gt;
====Metal====&lt;br /&gt;
{{ColoredIngotDurabilityBonus}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 50%;&amp;quot;|&lt;br /&gt;
====Leather====&lt;br /&gt;
{{ColoredLeatherDurabilityBonus}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spellbooks==&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%&amp;quot;|&lt;br /&gt;
===Durability Level===&lt;br /&gt;
This property increases the amount of Charges the Magic Spellbook has. The values are:&lt;br /&gt;
&lt;br /&gt;
* Durable: &#039;&#039;&#039;+100 Charges&#039;&#039;&#039;&lt;br /&gt;
* Substantial: &#039;&#039;&#039;+150 Charges&#039;&#039;&#039;&lt;br /&gt;
* Massive: &#039;&#039;&#039;+200 Charges&#039;&#039;&#039;&lt;br /&gt;
* Fortified: &#039;&#039;&#039;+250 Charges&#039;&#039;&#039;&lt;br /&gt;
* Indestructible: &#039;&#039;&#039;+300 Charges&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%&amp;quot;|&lt;br /&gt;
===Potency Level===&lt;br /&gt;
This property increases the chance to refund Mana on Spellcast. The values are:&lt;br /&gt;
&lt;br /&gt;
* Potent: &#039;&#039;&#039;5% Chance to Refund Mana&#039;&#039;&#039;&lt;br /&gt;
* Surpassingly Potent: &#039;&#039;&#039;10% Chance to Refund Mana&#039;&#039;&#039;&lt;br /&gt;
* Eminently Potent: &#039;&#039;&#039;15% Chance to Refund Mana&#039;&#039;&#039;&lt;br /&gt;
* Exceedingly Potent: &#039;&#039;&#039;20% Chance to Refund Mana&#039;&#039;&#039;&lt;br /&gt;
* Supremely Potent: &#039;&#039;&#039;25% Chance to Refund Mana&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Damage Level===&lt;br /&gt;
This property increases the damage on Spellcast. The values are:&lt;br /&gt;
&lt;br /&gt;
* Ruin: &#039;&#039;&#039;+5% Damage&#039;&#039;&#039;&lt;br /&gt;
* Might: &#039;&#039;&#039;+10% Damage&#039;&#039;&#039;&lt;br /&gt;
* Force: &#039;&#039;&#039;+15% Damage&#039;&#039;&#039;&lt;br /&gt;
* Power: &#039;&#039;&#039;+20% Damage&#039;&#039;&#039;&lt;br /&gt;
* Vanquishing: &#039;&#039;&#039;+25% Damage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Slayer Level===&lt;br /&gt;
* Lesser Slaying: &#039;&#039;&#039;15% Damage&#039;&#039;&#039;&lt;br /&gt;
* Slaying: &#039;&#039;&#039;30% Damage&#039;&#039;&#039;&lt;br /&gt;
* Greater Slaying: &#039;&#039;&#039;45% Damage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Instruments==&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 33%;&amp;quot;|&lt;br /&gt;
===Durability Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Durable: &#039;&#039;&#039;+100 uses&#039;&#039;&#039;&lt;br /&gt;
* Substantial: &#039;&#039;&#039;+200 uses&#039;&#039;&#039;&lt;br /&gt;
* Massive: &#039;&#039;&#039;+300 uses&#039;&#039;&#039;&lt;br /&gt;
* Fortified: &#039;&#039;&#039;+400 uses&#039;&#039;&#039;&lt;br /&gt;
* Indestructible: &#039;&#039;&#039;+500 uses&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 33%;&amp;quot;|&lt;br /&gt;
===Barding Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Melodious: &#039;&#039;&#039;+5 Barding Skill&#039;&#039;&#039;&lt;br /&gt;
* Surpassingly Melodious: &#039;&#039;&#039;+10 Barding Skill&#039;&#039;&#039;&lt;br /&gt;
* Eminently Melodious: &#039;&#039;&#039;+15 Barding Skill&#039;&#039;&#039;&lt;br /&gt;
* Exceedingly Melodious: &#039;&#039;&#039;+20 Barding Skill&#039;&#039;&#039;&lt;br /&gt;
* Supremely Melodious: &#039;&#039;&#039;+25 Barding Skill&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 33%;&amp;quot;|&lt;br /&gt;
===Slayer Level===&lt;br /&gt;
* Lesser Slaying: &#039;&#039;&#039;15% Damage&#039;&#039;&#039;&lt;br /&gt;
* Slaying: &#039;&#039;&#039;30% Damage&#039;&#039;&#039;&lt;br /&gt;
* Greater Slaying: &#039;&#039;&#039;45% Damage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Colored Materials===&lt;br /&gt;
====Boards====&lt;br /&gt;
{{ColoredBoardsDurabilityBonus}}&lt;/div&gt;</summary>
		<author><name>Meowakin</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Modifiers&amp;diff=4082</id>
		<title>Modifiers</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Modifiers&amp;diff=4082"/>
		<updated>2019-07-06T00:18:40Z</updated>

		<summary type="html">&lt;p&gt;Meowakin: /* Protection Level */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Weapons==&lt;br /&gt;
* Crafted Exceptional Weapon: +3% Accuracy against creatures&lt;br /&gt;
** Stacks additively with material bonus&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Durability Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Durable: &#039;&#039;&#039;+20 Durability&#039;&#039;&#039;&lt;br /&gt;
* Substantial: &#039;&#039;&#039;+40 Durability&#039;&#039;&#039;&lt;br /&gt;
* Massive: &#039;&#039;&#039;+60 Durability&#039;&#039;&#039;&lt;br /&gt;
* Fortified: &#039;&#039;&#039;+80 Durability&#039;&#039;&#039;&lt;br /&gt;
* Indestructible: &#039;&#039;&#039;+100 Durability&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Accuracy Level PvM===&lt;br /&gt;
* Regular&lt;br /&gt;
* Accurate: &#039;&#039;&#039;+5%&#039;&#039;&#039;&lt;br /&gt;
* Surpassingly: &#039;&#039;&#039;+10%&#039;&#039;&#039;&lt;br /&gt;
* Eminently: &#039;&#039;&#039;+15%&#039;&#039;&#039;&lt;br /&gt;
* Exceedingly: &#039;&#039;&#039;+20%&#039;&#039;&#039;&lt;br /&gt;
* Supremely: &#039;&#039;&#039;+25%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Accuracy Level PvP===&lt;br /&gt;
* Regular&lt;br /&gt;
* Accurate: &#039;&#039;&#039;+1%&#039;&#039;&#039;&lt;br /&gt;
* Surpassingly: &#039;&#039;&#039;+2%&#039;&#039;&#039;&lt;br /&gt;
* Eminently: &#039;&#039;&#039;+3%&#039;&#039;&#039;&lt;br /&gt;
* Exceedingly: &#039;&#039;&#039;+4%&#039;&#039;&#039;&lt;br /&gt;
* Supremely: &#039;&#039;&#039;+5%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Damage Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Ruin: &#039;&#039;&#039;+5 Tactics&#039;&#039;&#039;&lt;br /&gt;
* GM/Might: &#039;&#039;&#039;+10 Tactics&#039;&#039;&#039;&lt;br /&gt;
* Force: &#039;&#039;&#039;+15 Tactics&#039;&#039;&#039;&lt;br /&gt;
* Power: &#039;&#039;&#039;+20 Tactics&#039;&#039;&#039;&lt;br /&gt;
* Vanquishing: &#039;&#039;&#039;+25 Tactics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
1 Tactics = 1% damage bonus at GM Tactics and above&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Slayer Level===&lt;br /&gt;
* Lesser Slaying: &#039;&#039;&#039;15% Damage&#039;&#039;&#039;&lt;br /&gt;
* Slaying: &#039;&#039;&#039;30% Damage&#039;&#039;&#039;&lt;br /&gt;
* Greater Slaying: &#039;&#039;&#039;45% Damage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Colored Materials===&lt;br /&gt;
====Metal====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Material&lt;br /&gt;
! Durability&lt;br /&gt;
! Accuracy (PvM)&lt;br /&gt;
! Tactics Bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotiron.png|link=]]&lt;br /&gt;
| Iron&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotdullcopper.png|link=]]&lt;br /&gt;
| Dull Copper&lt;br /&gt;
| +15&lt;br /&gt;
| 1%&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotshadow.png|link=]]&lt;br /&gt;
| Shadow&lt;br /&gt;
| +20&lt;br /&gt;
| 2%&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotcopper.png|link=]]&lt;br /&gt;
| Copper&lt;br /&gt;
| +25&lt;br /&gt;
| 3%&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotbronze.png|link=]]&lt;br /&gt;
| Bronze&lt;br /&gt;
| +30&lt;br /&gt;
| 4%&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotgold.png|link=]]&lt;br /&gt;
| Gold&lt;br /&gt;
| +35&lt;br /&gt;
| 5%&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotagapite.png|link=]]&lt;br /&gt;
| Agapite&lt;br /&gt;
| +40&lt;br /&gt;
| 6%&lt;br /&gt;
| +6&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotverite.png|link=]]&lt;br /&gt;
| Verite&lt;br /&gt;
| +45&lt;br /&gt;
| 7%&lt;br /&gt;
| +7&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotvalorite.png|link=]]&lt;br /&gt;
| Valorite&lt;br /&gt;
| +50&lt;br /&gt;
| 8%&lt;br /&gt;
| +8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotavarite.png|link=]]&lt;br /&gt;
| Avarite&lt;br /&gt;
| +55&lt;br /&gt;
| 9%&lt;br /&gt;
| +9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
* Crafted Exceptional Armor: +40% AR&lt;br /&gt;
** Stacks additively with material bonus&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 50%;&amp;quot;|&lt;br /&gt;
===Durability Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Durable: &#039;&#039;&#039;+20 Durability&#039;&#039;&#039;&lt;br /&gt;
* Exceptional: &#039;&#039;&#039;+25 Durability&#039;&#039;&#039;&lt;br /&gt;
* Substantial: &#039;&#039;&#039;+40 Durability&#039;&#039;&#039;&lt;br /&gt;
* Mastercrafted: &#039;&#039;&#039;+50 Durability&#039;&#039;&#039;&lt;br /&gt;
* Massive: &#039;&#039;&#039;+60 Durability&#039;&#039;&#039;&lt;br /&gt;
* Fortified: &#039;&#039;&#039;+80 Durability&#039;&#039;&#039;&lt;br /&gt;
* Indestructible: &#039;&#039;&#039;+100 Durability&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 50%;&amp;quot;|&lt;br /&gt;
===Protection Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Defense: &#039;&#039;&#039;+20% Armor Value&#039;&#039;&#039;&lt;br /&gt;
* Guarding: &#039;&#039;&#039;+40% Armor Value&#039;&#039;&#039;&lt;br /&gt;
* Hardening: &#039;&#039;&#039;+60% Armor Value&#039;&#039;&#039;&lt;br /&gt;
* Fortification: &#039;&#039;&#039;+80% Armor Value&#039;&#039;&#039;&lt;br /&gt;
* Invulnerability: &#039;&#039;&#039;+100% Armor Value&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Colored Materials===&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 50%;&amp;quot;|&lt;br /&gt;
====Metal====&lt;br /&gt;
{{ColoredIngotDurabilityBonus}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 50%;&amp;quot;|&lt;br /&gt;
====Leather====&lt;br /&gt;
{{ColoredLeatherDurabilityBonus}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spellbooks==&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%&amp;quot;|&lt;br /&gt;
===Durability Level===&lt;br /&gt;
This property increases the amount of Charges the Magic Spellbook has. The values are:&lt;br /&gt;
&lt;br /&gt;
* Durable: &#039;&#039;&#039;+100 Charges&#039;&#039;&#039;&lt;br /&gt;
* Substantial: &#039;&#039;&#039;+150 Charges&#039;&#039;&#039;&lt;br /&gt;
* Massive: &#039;&#039;&#039;+200 Charges&#039;&#039;&#039;&lt;br /&gt;
* Fortified: &#039;&#039;&#039;+250 Charges&#039;&#039;&#039;&lt;br /&gt;
* Indestructible: &#039;&#039;&#039;+300 Charges&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%&amp;quot;|&lt;br /&gt;
===Potency Level===&lt;br /&gt;
This property increases the chance to refund Mana on Spellcast. The values are:&lt;br /&gt;
&lt;br /&gt;
* Potent: &#039;&#039;&#039;5% Chance to Refund Mana&#039;&#039;&#039;&lt;br /&gt;
* Surpassingly Potent: &#039;&#039;&#039;10% Chance to Refund Mana&#039;&#039;&#039;&lt;br /&gt;
* Eminently Potent: &#039;&#039;&#039;15% Chance to Refund Mana&#039;&#039;&#039;&lt;br /&gt;
* Exceedingly Potent: &#039;&#039;&#039;20% Chance to Refund Mana&#039;&#039;&#039;&lt;br /&gt;
* Supremely Potent: &#039;&#039;&#039;25% Chance to Refund Mana&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Damage Level===&lt;br /&gt;
This property increases the damage on Spellcast. The values are:&lt;br /&gt;
&lt;br /&gt;
* Ruin: &#039;&#039;&#039;+5% Damage&#039;&#039;&#039;&lt;br /&gt;
* Might: &#039;&#039;&#039;+10% Damage&#039;&#039;&#039;&lt;br /&gt;
* Force: &#039;&#039;&#039;+15% Damage&#039;&#039;&#039;&lt;br /&gt;
* Power: &#039;&#039;&#039;+20% Damage&#039;&#039;&#039;&lt;br /&gt;
* Vanquishing: &#039;&#039;&#039;+25% Damage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Slayer Level===&lt;br /&gt;
* Lesser Slaying: &#039;&#039;&#039;15% Damage&#039;&#039;&#039;&lt;br /&gt;
* Slaying: &#039;&#039;&#039;30% Damage&#039;&#039;&#039;&lt;br /&gt;
* Greater Slaying: &#039;&#039;&#039;45% Damage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Instruments==&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 33%;&amp;quot;|&lt;br /&gt;
===Durability Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Durable: &#039;&#039;&#039;+100 uses&#039;&#039;&#039;&lt;br /&gt;
* Substantial: &#039;&#039;&#039;+200 uses&#039;&#039;&#039;&lt;br /&gt;
* Massive: &#039;&#039;&#039;+300 uses&#039;&#039;&#039;&lt;br /&gt;
* Fortified: &#039;&#039;&#039;+400 uses&#039;&#039;&#039;&lt;br /&gt;
* Indestructible: &#039;&#039;&#039;+500 uses&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 33%;&amp;quot;|&lt;br /&gt;
===Barding Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Melodious: &#039;&#039;&#039;+5 Barding Skill&#039;&#039;&#039;&lt;br /&gt;
* Surpassingly Melodious: &#039;&#039;&#039;+10 Barding Skill&#039;&#039;&#039;&lt;br /&gt;
* Eminently Melodious: &#039;&#039;&#039;+15 Barding Skill&#039;&#039;&#039;&lt;br /&gt;
* Exceedingly Melodious: &#039;&#039;&#039;+20 Barding Skill&#039;&#039;&#039;&lt;br /&gt;
* Supremely Melodious: &#039;&#039;&#039;+25 Barding Skill&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 33%;&amp;quot;|&lt;br /&gt;
===Slayer Level===&lt;br /&gt;
* Lesser Slaying: &#039;&#039;&#039;15% Damage&#039;&#039;&#039;&lt;br /&gt;
* Slaying: &#039;&#039;&#039;30% Damage&#039;&#039;&#039;&lt;br /&gt;
* Greater Slaying: &#039;&#039;&#039;45% Damage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Colored Materials===&lt;br /&gt;
====Boards====&lt;br /&gt;
{{ColoredBoardsDurabilityBonus}}&lt;/div&gt;</summary>
		<author><name>Meowakin</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Modifiers&amp;diff=4081</id>
		<title>Modifiers</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Modifiers&amp;diff=4081"/>
		<updated>2019-07-06T00:18:24Z</updated>

		<summary type="html">&lt;p&gt;Meowakin: /* Protection Level */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Weapons==&lt;br /&gt;
* Crafted Exceptional Weapon: +3% Accuracy against creatures&lt;br /&gt;
** Stacks additively with material bonus&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Durability Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Durable: &#039;&#039;&#039;+20 Durability&#039;&#039;&#039;&lt;br /&gt;
* Substantial: &#039;&#039;&#039;+40 Durability&#039;&#039;&#039;&lt;br /&gt;
* Massive: &#039;&#039;&#039;+60 Durability&#039;&#039;&#039;&lt;br /&gt;
* Fortified: &#039;&#039;&#039;+80 Durability&#039;&#039;&#039;&lt;br /&gt;
* Indestructible: &#039;&#039;&#039;+100 Durability&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Accuracy Level PvM===&lt;br /&gt;
* Regular&lt;br /&gt;
* Accurate: &#039;&#039;&#039;+5%&#039;&#039;&#039;&lt;br /&gt;
* Surpassingly: &#039;&#039;&#039;+10%&#039;&#039;&#039;&lt;br /&gt;
* Eminently: &#039;&#039;&#039;+15%&#039;&#039;&#039;&lt;br /&gt;
* Exceedingly: &#039;&#039;&#039;+20%&#039;&#039;&#039;&lt;br /&gt;
* Supremely: &#039;&#039;&#039;+25%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Accuracy Level PvP===&lt;br /&gt;
* Regular&lt;br /&gt;
* Accurate: &#039;&#039;&#039;+1%&#039;&#039;&#039;&lt;br /&gt;
* Surpassingly: &#039;&#039;&#039;+2%&#039;&#039;&#039;&lt;br /&gt;
* Eminently: &#039;&#039;&#039;+3%&#039;&#039;&#039;&lt;br /&gt;
* Exceedingly: &#039;&#039;&#039;+4%&#039;&#039;&#039;&lt;br /&gt;
* Supremely: &#039;&#039;&#039;+5%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Damage Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Ruin: &#039;&#039;&#039;+5 Tactics&#039;&#039;&#039;&lt;br /&gt;
* GM/Might: &#039;&#039;&#039;+10 Tactics&#039;&#039;&#039;&lt;br /&gt;
* Force: &#039;&#039;&#039;+15 Tactics&#039;&#039;&#039;&lt;br /&gt;
* Power: &#039;&#039;&#039;+20 Tactics&#039;&#039;&#039;&lt;br /&gt;
* Vanquishing: &#039;&#039;&#039;+25 Tactics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
1 Tactics = 1% damage bonus at GM Tactics and above&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Slayer Level===&lt;br /&gt;
* Lesser Slaying: &#039;&#039;&#039;15% Damage&#039;&#039;&#039;&lt;br /&gt;
* Slaying: &#039;&#039;&#039;30% Damage&#039;&#039;&#039;&lt;br /&gt;
* Greater Slaying: &#039;&#039;&#039;45% Damage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Colored Materials===&lt;br /&gt;
====Metal====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Material&lt;br /&gt;
! Durability&lt;br /&gt;
! Accuracy (PvM)&lt;br /&gt;
! Tactics Bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotiron.png|link=]]&lt;br /&gt;
| Iron&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotdullcopper.png|link=]]&lt;br /&gt;
| Dull Copper&lt;br /&gt;
| +15&lt;br /&gt;
| 1%&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotshadow.png|link=]]&lt;br /&gt;
| Shadow&lt;br /&gt;
| +20&lt;br /&gt;
| 2%&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotcopper.png|link=]]&lt;br /&gt;
| Copper&lt;br /&gt;
| +25&lt;br /&gt;
| 3%&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotbronze.png|link=]]&lt;br /&gt;
| Bronze&lt;br /&gt;
| +30&lt;br /&gt;
| 4%&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotgold.png|link=]]&lt;br /&gt;
| Gold&lt;br /&gt;
| +35&lt;br /&gt;
| 5%&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotagapite.png|link=]]&lt;br /&gt;
| Agapite&lt;br /&gt;
| +40&lt;br /&gt;
| 6%&lt;br /&gt;
| +6&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotverite.png|link=]]&lt;br /&gt;
| Verite&lt;br /&gt;
| +45&lt;br /&gt;
| 7%&lt;br /&gt;
| +7&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotvalorite.png|link=]]&lt;br /&gt;
| Valorite&lt;br /&gt;
| +50&lt;br /&gt;
| 8%&lt;br /&gt;
| +8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotavarite.png|link=]]&lt;br /&gt;
| Avarite&lt;br /&gt;
| +55&lt;br /&gt;
| 9%&lt;br /&gt;
| +9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
* Crafted Exceptional Armor: +40% AR&lt;br /&gt;
** Stacks additively with material bonus&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 50%;&amp;quot;|&lt;br /&gt;
===Durability Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Durable: &#039;&#039;&#039;+20 Durability&#039;&#039;&#039;&lt;br /&gt;
* Exceptional: &#039;&#039;&#039;+25 Durability&#039;&#039;&#039;&lt;br /&gt;
* Substantial: &#039;&#039;&#039;+40 Durability&#039;&#039;&#039;&lt;br /&gt;
* Mastercrafted: &#039;&#039;&#039;+50 Durability&#039;&#039;&#039;&lt;br /&gt;
* Massive: &#039;&#039;&#039;+60 Durability&#039;&#039;&#039;&lt;br /&gt;
* Fortified: &#039;&#039;&#039;+80 Durability&#039;&#039;&#039;&lt;br /&gt;
* Indestructible: &#039;&#039;&#039;+100 Durability&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 50%;&amp;quot;|&lt;br /&gt;
===Protection Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Defense: &#039;&#039;&#039;+20% Armor Value&#039;&#039;&#039;&lt;br /&gt;
* Exceptional/Guarding: &#039;&#039;&#039;+40% Armor Value&#039;&#039;&#039;&lt;br /&gt;
* Hardening: &#039;&#039;&#039;+60% Armor Value&#039;&#039;&#039;&lt;br /&gt;
* Fortification: &#039;&#039;&#039;+80% Armor Value&#039;&#039;&#039;&lt;br /&gt;
* Invulnerability: &#039;&#039;&#039;+100% Armor Value&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Colored Materials===&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 50%;&amp;quot;|&lt;br /&gt;
====Metal====&lt;br /&gt;
{{ColoredIngotDurabilityBonus}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 50%;&amp;quot;|&lt;br /&gt;
====Leather====&lt;br /&gt;
{{ColoredLeatherDurabilityBonus}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spellbooks==&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%&amp;quot;|&lt;br /&gt;
===Durability Level===&lt;br /&gt;
This property increases the amount of Charges the Magic Spellbook has. The values are:&lt;br /&gt;
&lt;br /&gt;
* Durable: &#039;&#039;&#039;+100 Charges&#039;&#039;&#039;&lt;br /&gt;
* Substantial: &#039;&#039;&#039;+150 Charges&#039;&#039;&#039;&lt;br /&gt;
* Massive: &#039;&#039;&#039;+200 Charges&#039;&#039;&#039;&lt;br /&gt;
* Fortified: &#039;&#039;&#039;+250 Charges&#039;&#039;&#039;&lt;br /&gt;
* Indestructible: &#039;&#039;&#039;+300 Charges&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%&amp;quot;|&lt;br /&gt;
===Potency Level===&lt;br /&gt;
This property increases the chance to refund Mana on Spellcast. The values are:&lt;br /&gt;
&lt;br /&gt;
* Potent: &#039;&#039;&#039;5% Chance to Refund Mana&#039;&#039;&#039;&lt;br /&gt;
* Surpassingly Potent: &#039;&#039;&#039;10% Chance to Refund Mana&#039;&#039;&#039;&lt;br /&gt;
* Eminently Potent: &#039;&#039;&#039;15% Chance to Refund Mana&#039;&#039;&#039;&lt;br /&gt;
* Exceedingly Potent: &#039;&#039;&#039;20% Chance to Refund Mana&#039;&#039;&#039;&lt;br /&gt;
* Supremely Potent: &#039;&#039;&#039;25% Chance to Refund Mana&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Damage Level===&lt;br /&gt;
This property increases the damage on Spellcast. The values are:&lt;br /&gt;
&lt;br /&gt;
* Ruin: &#039;&#039;&#039;+5% Damage&#039;&#039;&#039;&lt;br /&gt;
* Might: &#039;&#039;&#039;+10% Damage&#039;&#039;&#039;&lt;br /&gt;
* Force: &#039;&#039;&#039;+15% Damage&#039;&#039;&#039;&lt;br /&gt;
* Power: &#039;&#039;&#039;+20% Damage&#039;&#039;&#039;&lt;br /&gt;
* Vanquishing: &#039;&#039;&#039;+25% Damage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Slayer Level===&lt;br /&gt;
* Lesser Slaying: &#039;&#039;&#039;15% Damage&#039;&#039;&#039;&lt;br /&gt;
* Slaying: &#039;&#039;&#039;30% Damage&#039;&#039;&#039;&lt;br /&gt;
* Greater Slaying: &#039;&#039;&#039;45% Damage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Instruments==&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 33%;&amp;quot;|&lt;br /&gt;
===Durability Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Durable: &#039;&#039;&#039;+100 uses&#039;&#039;&#039;&lt;br /&gt;
* Substantial: &#039;&#039;&#039;+200 uses&#039;&#039;&#039;&lt;br /&gt;
* Massive: &#039;&#039;&#039;+300 uses&#039;&#039;&#039;&lt;br /&gt;
* Fortified: &#039;&#039;&#039;+400 uses&#039;&#039;&#039;&lt;br /&gt;
* Indestructible: &#039;&#039;&#039;+500 uses&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 33%;&amp;quot;|&lt;br /&gt;
===Barding Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Melodious: &#039;&#039;&#039;+5 Barding Skill&#039;&#039;&#039;&lt;br /&gt;
* Surpassingly Melodious: &#039;&#039;&#039;+10 Barding Skill&#039;&#039;&#039;&lt;br /&gt;
* Eminently Melodious: &#039;&#039;&#039;+15 Barding Skill&#039;&#039;&#039;&lt;br /&gt;
* Exceedingly Melodious: &#039;&#039;&#039;+20 Barding Skill&#039;&#039;&#039;&lt;br /&gt;
* Supremely Melodious: &#039;&#039;&#039;+25 Barding Skill&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 33%;&amp;quot;|&lt;br /&gt;
===Slayer Level===&lt;br /&gt;
* Lesser Slaying: &#039;&#039;&#039;15% Damage&#039;&#039;&#039;&lt;br /&gt;
* Slaying: &#039;&#039;&#039;30% Damage&#039;&#039;&#039;&lt;br /&gt;
* Greater Slaying: &#039;&#039;&#039;45% Damage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Colored Materials===&lt;br /&gt;
====Boards====&lt;br /&gt;
{{ColoredBoardsDurabilityBonus}}&lt;/div&gt;</summary>
		<author><name>Meowakin</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Modifiers&amp;diff=4080</id>
		<title>Modifiers</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Modifiers&amp;diff=4080"/>
		<updated>2019-07-06T00:11:03Z</updated>

		<summary type="html">&lt;p&gt;Meowakin: /* Armor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Weapons==&lt;br /&gt;
* Crafted Exceptional Weapon: +3% Accuracy against creatures&lt;br /&gt;
** Stacks additively with material bonus&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Durability Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Durable: &#039;&#039;&#039;+20 Durability&#039;&#039;&#039;&lt;br /&gt;
* Substantial: &#039;&#039;&#039;+40 Durability&#039;&#039;&#039;&lt;br /&gt;
* Massive: &#039;&#039;&#039;+60 Durability&#039;&#039;&#039;&lt;br /&gt;
* Fortified: &#039;&#039;&#039;+80 Durability&#039;&#039;&#039;&lt;br /&gt;
* Indestructible: &#039;&#039;&#039;+100 Durability&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Accuracy Level PvM===&lt;br /&gt;
* Regular&lt;br /&gt;
* Accurate: &#039;&#039;&#039;+5%&#039;&#039;&#039;&lt;br /&gt;
* Surpassingly: &#039;&#039;&#039;+10%&#039;&#039;&#039;&lt;br /&gt;
* Eminently: &#039;&#039;&#039;+15%&#039;&#039;&#039;&lt;br /&gt;
* Exceedingly: &#039;&#039;&#039;+20%&#039;&#039;&#039;&lt;br /&gt;
* Supremely: &#039;&#039;&#039;+25%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Accuracy Level PvP===&lt;br /&gt;
* Regular&lt;br /&gt;
* Accurate: &#039;&#039;&#039;+1%&#039;&#039;&#039;&lt;br /&gt;
* Surpassingly: &#039;&#039;&#039;+2%&#039;&#039;&#039;&lt;br /&gt;
* Eminently: &#039;&#039;&#039;+3%&#039;&#039;&#039;&lt;br /&gt;
* Exceedingly: &#039;&#039;&#039;+4%&#039;&#039;&#039;&lt;br /&gt;
* Supremely: &#039;&#039;&#039;+5%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Damage Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Ruin: &#039;&#039;&#039;+5 Tactics&#039;&#039;&#039;&lt;br /&gt;
* GM/Might: &#039;&#039;&#039;+10 Tactics&#039;&#039;&#039;&lt;br /&gt;
* Force: &#039;&#039;&#039;+15 Tactics&#039;&#039;&#039;&lt;br /&gt;
* Power: &#039;&#039;&#039;+20 Tactics&#039;&#039;&#039;&lt;br /&gt;
* Vanquishing: &#039;&#039;&#039;+25 Tactics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
1 Tactics = 1% damage bonus at GM Tactics and above&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Slayer Level===&lt;br /&gt;
* Lesser Slaying: &#039;&#039;&#039;15% Damage&#039;&#039;&#039;&lt;br /&gt;
* Slaying: &#039;&#039;&#039;30% Damage&#039;&#039;&#039;&lt;br /&gt;
* Greater Slaying: &#039;&#039;&#039;45% Damage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Colored Materials===&lt;br /&gt;
====Metal====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Material&lt;br /&gt;
! Durability&lt;br /&gt;
! Accuracy (PvM)&lt;br /&gt;
! Tactics Bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotiron.png|link=]]&lt;br /&gt;
| Iron&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotdullcopper.png|link=]]&lt;br /&gt;
| Dull Copper&lt;br /&gt;
| +15&lt;br /&gt;
| 1%&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotshadow.png|link=]]&lt;br /&gt;
| Shadow&lt;br /&gt;
| +20&lt;br /&gt;
| 2%&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotcopper.png|link=]]&lt;br /&gt;
| Copper&lt;br /&gt;
| +25&lt;br /&gt;
| 3%&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotbronze.png|link=]]&lt;br /&gt;
| Bronze&lt;br /&gt;
| +30&lt;br /&gt;
| 4%&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotgold.png|link=]]&lt;br /&gt;
| Gold&lt;br /&gt;
| +35&lt;br /&gt;
| 5%&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotagapite.png|link=]]&lt;br /&gt;
| Agapite&lt;br /&gt;
| +40&lt;br /&gt;
| 6%&lt;br /&gt;
| +6&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotverite.png|link=]]&lt;br /&gt;
| Verite&lt;br /&gt;
| +45&lt;br /&gt;
| 7%&lt;br /&gt;
| +7&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotvalorite.png|link=]]&lt;br /&gt;
| Valorite&lt;br /&gt;
| +50&lt;br /&gt;
| 8%&lt;br /&gt;
| +8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotavarite.png|link=]]&lt;br /&gt;
| Avarite&lt;br /&gt;
| +55&lt;br /&gt;
| 9%&lt;br /&gt;
| +9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
* Crafted Exceptional Armor: +40% AR&lt;br /&gt;
** Stacks additively with material bonus&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 50%;&amp;quot;|&lt;br /&gt;
===Durability Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Durable: &#039;&#039;&#039;+20 Durability&#039;&#039;&#039;&lt;br /&gt;
* Exceptional: &#039;&#039;&#039;+25 Durability&#039;&#039;&#039;&lt;br /&gt;
* Substantial: &#039;&#039;&#039;+40 Durability&#039;&#039;&#039;&lt;br /&gt;
* Mastercrafted: &#039;&#039;&#039;+50 Durability&#039;&#039;&#039;&lt;br /&gt;
* Massive: &#039;&#039;&#039;+60 Durability&#039;&#039;&#039;&lt;br /&gt;
* Fortified: &#039;&#039;&#039;+80 Durability&#039;&#039;&#039;&lt;br /&gt;
* Indestructible: &#039;&#039;&#039;+100 Durability&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 50%;&amp;quot;|&lt;br /&gt;
===Protection Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Defense: &#039;&#039;&#039;+20% Armor Value&#039;&#039;&#039;&lt;br /&gt;
* GM/Guarding: &#039;&#039;&#039;+40% Armor Value&#039;&#039;&#039;&lt;br /&gt;
* Hardening: &#039;&#039;&#039;+60% Armor Value&#039;&#039;&#039;&lt;br /&gt;
* Fortification: &#039;&#039;&#039;+80% Armor Value&#039;&#039;&#039;&lt;br /&gt;
* Invulnerability: &#039;&#039;&#039;+100% Armor Value&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Colored Materials===&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 50%;&amp;quot;|&lt;br /&gt;
====Metal====&lt;br /&gt;
{{ColoredIngotDurabilityBonus}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 50%;&amp;quot;|&lt;br /&gt;
====Leather====&lt;br /&gt;
{{ColoredLeatherDurabilityBonus}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spellbooks==&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%&amp;quot;|&lt;br /&gt;
===Durability Level===&lt;br /&gt;
This property increases the amount of Charges the Magic Spellbook has. The values are:&lt;br /&gt;
&lt;br /&gt;
* Durable: &#039;&#039;&#039;+100 Charges&#039;&#039;&#039;&lt;br /&gt;
* Substantial: &#039;&#039;&#039;+150 Charges&#039;&#039;&#039;&lt;br /&gt;
* Massive: &#039;&#039;&#039;+200 Charges&#039;&#039;&#039;&lt;br /&gt;
* Fortified: &#039;&#039;&#039;+250 Charges&#039;&#039;&#039;&lt;br /&gt;
* Indestructible: &#039;&#039;&#039;+300 Charges&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%&amp;quot;|&lt;br /&gt;
===Potency Level===&lt;br /&gt;
This property increases the chance to refund Mana on Spellcast. The values are:&lt;br /&gt;
&lt;br /&gt;
* Potent: &#039;&#039;&#039;5% Chance to Refund Mana&#039;&#039;&#039;&lt;br /&gt;
* Surpassingly Potent: &#039;&#039;&#039;10% Chance to Refund Mana&#039;&#039;&#039;&lt;br /&gt;
* Eminently Potent: &#039;&#039;&#039;15% Chance to Refund Mana&#039;&#039;&#039;&lt;br /&gt;
* Exceedingly Potent: &#039;&#039;&#039;20% Chance to Refund Mana&#039;&#039;&#039;&lt;br /&gt;
* Supremely Potent: &#039;&#039;&#039;25% Chance to Refund Mana&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Damage Level===&lt;br /&gt;
This property increases the damage on Spellcast. The values are:&lt;br /&gt;
&lt;br /&gt;
* Ruin: &#039;&#039;&#039;+5% Damage&#039;&#039;&#039;&lt;br /&gt;
* Might: &#039;&#039;&#039;+10% Damage&#039;&#039;&#039;&lt;br /&gt;
* Force: &#039;&#039;&#039;+15% Damage&#039;&#039;&#039;&lt;br /&gt;
* Power: &#039;&#039;&#039;+20% Damage&#039;&#039;&#039;&lt;br /&gt;
* Vanquishing: &#039;&#039;&#039;+25% Damage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Slayer Level===&lt;br /&gt;
* Lesser Slaying: &#039;&#039;&#039;15% Damage&#039;&#039;&#039;&lt;br /&gt;
* Slaying: &#039;&#039;&#039;30% Damage&#039;&#039;&#039;&lt;br /&gt;
* Greater Slaying: &#039;&#039;&#039;45% Damage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Instruments==&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 33%;&amp;quot;|&lt;br /&gt;
===Durability Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Durable: &#039;&#039;&#039;+100 uses&#039;&#039;&#039;&lt;br /&gt;
* Substantial: &#039;&#039;&#039;+200 uses&#039;&#039;&#039;&lt;br /&gt;
* Massive: &#039;&#039;&#039;+300 uses&#039;&#039;&#039;&lt;br /&gt;
* Fortified: &#039;&#039;&#039;+400 uses&#039;&#039;&#039;&lt;br /&gt;
* Indestructible: &#039;&#039;&#039;+500 uses&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 33%;&amp;quot;|&lt;br /&gt;
===Barding Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Melodious: &#039;&#039;&#039;+5 Barding Skill&#039;&#039;&#039;&lt;br /&gt;
* Surpassingly Melodious: &#039;&#039;&#039;+10 Barding Skill&#039;&#039;&#039;&lt;br /&gt;
* Eminently Melodious: &#039;&#039;&#039;+15 Barding Skill&#039;&#039;&#039;&lt;br /&gt;
* Exceedingly Melodious: &#039;&#039;&#039;+20 Barding Skill&#039;&#039;&#039;&lt;br /&gt;
* Supremely Melodious: &#039;&#039;&#039;+25 Barding Skill&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 33%;&amp;quot;|&lt;br /&gt;
===Slayer Level===&lt;br /&gt;
* Lesser Slaying: &#039;&#039;&#039;15% Damage&#039;&#039;&#039;&lt;br /&gt;
* Slaying: &#039;&#039;&#039;30% Damage&#039;&#039;&#039;&lt;br /&gt;
* Greater Slaying: &#039;&#039;&#039;45% Damage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Colored Materials===&lt;br /&gt;
====Boards====&lt;br /&gt;
{{ColoredBoardsDurabilityBonus}}&lt;/div&gt;</summary>
		<author><name>Meowakin</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Modifiers&amp;diff=4079</id>
		<title>Modifiers</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Modifiers&amp;diff=4079"/>
		<updated>2019-07-06T00:10:35Z</updated>

		<summary type="html">&lt;p&gt;Meowakin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Weapons==&lt;br /&gt;
* Crafted Exceptional Weapon: +3% Accuracy against creatures&lt;br /&gt;
** Stacks additively with material bonus&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Durability Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Durable: &#039;&#039;&#039;+20 Durability&#039;&#039;&#039;&lt;br /&gt;
* Substantial: &#039;&#039;&#039;+40 Durability&#039;&#039;&#039;&lt;br /&gt;
* Massive: &#039;&#039;&#039;+60 Durability&#039;&#039;&#039;&lt;br /&gt;
* Fortified: &#039;&#039;&#039;+80 Durability&#039;&#039;&#039;&lt;br /&gt;
* Indestructible: &#039;&#039;&#039;+100 Durability&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Accuracy Level PvM===&lt;br /&gt;
* Regular&lt;br /&gt;
* Accurate: &#039;&#039;&#039;+5%&#039;&#039;&#039;&lt;br /&gt;
* Surpassingly: &#039;&#039;&#039;+10%&#039;&#039;&#039;&lt;br /&gt;
* Eminently: &#039;&#039;&#039;+15%&#039;&#039;&#039;&lt;br /&gt;
* Exceedingly: &#039;&#039;&#039;+20%&#039;&#039;&#039;&lt;br /&gt;
* Supremely: &#039;&#039;&#039;+25%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Accuracy Level PvP===&lt;br /&gt;
* Regular&lt;br /&gt;
* Accurate: &#039;&#039;&#039;+1%&#039;&#039;&#039;&lt;br /&gt;
* Surpassingly: &#039;&#039;&#039;+2%&#039;&#039;&#039;&lt;br /&gt;
* Eminently: &#039;&#039;&#039;+3%&#039;&#039;&#039;&lt;br /&gt;
* Exceedingly: &#039;&#039;&#039;+4%&#039;&#039;&#039;&lt;br /&gt;
* Supremely: &#039;&#039;&#039;+5%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Damage Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Ruin: &#039;&#039;&#039;+5 Tactics&#039;&#039;&#039;&lt;br /&gt;
* GM/Might: &#039;&#039;&#039;+10 Tactics&#039;&#039;&#039;&lt;br /&gt;
* Force: &#039;&#039;&#039;+15 Tactics&#039;&#039;&#039;&lt;br /&gt;
* Power: &#039;&#039;&#039;+20 Tactics&#039;&#039;&#039;&lt;br /&gt;
* Vanquishing: &#039;&#039;&#039;+25 Tactics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
1 Tactics = 1% damage bonus at GM Tactics and above&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Slayer Level===&lt;br /&gt;
* Lesser Slaying: &#039;&#039;&#039;15% Damage&#039;&#039;&#039;&lt;br /&gt;
* Slaying: &#039;&#039;&#039;30% Damage&#039;&#039;&#039;&lt;br /&gt;
* Greater Slaying: &#039;&#039;&#039;45% Damage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Colored Materials===&lt;br /&gt;
====Metal====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Material&lt;br /&gt;
! Durability&lt;br /&gt;
! Accuracy (PvM)&lt;br /&gt;
! Tactics Bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotiron.png|link=]]&lt;br /&gt;
| Iron&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotdullcopper.png|link=]]&lt;br /&gt;
| Dull Copper&lt;br /&gt;
| +15&lt;br /&gt;
| 1%&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotshadow.png|link=]]&lt;br /&gt;
| Shadow&lt;br /&gt;
| +20&lt;br /&gt;
| 2%&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotcopper.png|link=]]&lt;br /&gt;
| Copper&lt;br /&gt;
| +25&lt;br /&gt;
| 3%&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotbronze.png|link=]]&lt;br /&gt;
| Bronze&lt;br /&gt;
| +30&lt;br /&gt;
| 4%&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotgold.png|link=]]&lt;br /&gt;
| Gold&lt;br /&gt;
| +35&lt;br /&gt;
| 5%&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotagapite.png|link=]]&lt;br /&gt;
| Agapite&lt;br /&gt;
| +40&lt;br /&gt;
| 6%&lt;br /&gt;
| +6&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotverite.png|link=]]&lt;br /&gt;
| Verite&lt;br /&gt;
| +45&lt;br /&gt;
| 7%&lt;br /&gt;
| +7&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotvalorite.png|link=]]&lt;br /&gt;
| Valorite&lt;br /&gt;
| +50&lt;br /&gt;
| 8%&lt;br /&gt;
| +8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotavarite.png|link=]]&lt;br /&gt;
| Avarite&lt;br /&gt;
| +55&lt;br /&gt;
| 9%&lt;br /&gt;
| +9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
* Crafted Exceptional Weapon: +3% Accuracy against creatures&lt;br /&gt;
** Stacks additively with material bonus&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 50%;&amp;quot;|&lt;br /&gt;
===Durability Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Durable: &#039;&#039;&#039;+20 Durability&#039;&#039;&#039;&lt;br /&gt;
* Exceptional: &#039;&#039;&#039;+25 Durability&#039;&#039;&#039;&lt;br /&gt;
* Substantial: &#039;&#039;&#039;+40 Durability&#039;&#039;&#039;&lt;br /&gt;
* Mastercrafted: &#039;&#039;&#039;+50 Durability&#039;&#039;&#039;&lt;br /&gt;
* Massive: &#039;&#039;&#039;+60 Durability&#039;&#039;&#039;&lt;br /&gt;
* Fortified: &#039;&#039;&#039;+80 Durability&#039;&#039;&#039;&lt;br /&gt;
* Indestructible: &#039;&#039;&#039;+100 Durability&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 50%;&amp;quot;|&lt;br /&gt;
===Protection Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Defense: &#039;&#039;&#039;+20% Armor Value&#039;&#039;&#039;&lt;br /&gt;
* GM/Guarding: &#039;&#039;&#039;+40% Armor Value&#039;&#039;&#039;&lt;br /&gt;
* Hardening: &#039;&#039;&#039;+60% Armor Value&#039;&#039;&#039;&lt;br /&gt;
* Fortification: &#039;&#039;&#039;+80% Armor Value&#039;&#039;&#039;&lt;br /&gt;
* Invulnerability: &#039;&#039;&#039;+100% Armor Value&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Colored Materials===&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 50%;&amp;quot;|&lt;br /&gt;
====Metal====&lt;br /&gt;
{{ColoredIngotDurabilityBonus}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 50%;&amp;quot;|&lt;br /&gt;
====Leather====&lt;br /&gt;
{{ColoredLeatherDurabilityBonus}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spellbooks==&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%&amp;quot;|&lt;br /&gt;
===Durability Level===&lt;br /&gt;
This property increases the amount of Charges the Magic Spellbook has. The values are:&lt;br /&gt;
&lt;br /&gt;
* Durable: &#039;&#039;&#039;+100 Charges&#039;&#039;&#039;&lt;br /&gt;
* Substantial: &#039;&#039;&#039;+150 Charges&#039;&#039;&#039;&lt;br /&gt;
* Massive: &#039;&#039;&#039;+200 Charges&#039;&#039;&#039;&lt;br /&gt;
* Fortified: &#039;&#039;&#039;+250 Charges&#039;&#039;&#039;&lt;br /&gt;
* Indestructible: &#039;&#039;&#039;+300 Charges&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%&amp;quot;|&lt;br /&gt;
===Potency Level===&lt;br /&gt;
This property increases the chance to refund Mana on Spellcast. The values are:&lt;br /&gt;
&lt;br /&gt;
* Potent: &#039;&#039;&#039;5% Chance to Refund Mana&#039;&#039;&#039;&lt;br /&gt;
* Surpassingly Potent: &#039;&#039;&#039;10% Chance to Refund Mana&#039;&#039;&#039;&lt;br /&gt;
* Eminently Potent: &#039;&#039;&#039;15% Chance to Refund Mana&#039;&#039;&#039;&lt;br /&gt;
* Exceedingly Potent: &#039;&#039;&#039;20% Chance to Refund Mana&#039;&#039;&#039;&lt;br /&gt;
* Supremely Potent: &#039;&#039;&#039;25% Chance to Refund Mana&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Damage Level===&lt;br /&gt;
This property increases the damage on Spellcast. The values are:&lt;br /&gt;
&lt;br /&gt;
* Ruin: &#039;&#039;&#039;+5% Damage&#039;&#039;&#039;&lt;br /&gt;
* Might: &#039;&#039;&#039;+10% Damage&#039;&#039;&#039;&lt;br /&gt;
* Force: &#039;&#039;&#039;+15% Damage&#039;&#039;&#039;&lt;br /&gt;
* Power: &#039;&#039;&#039;+20% Damage&#039;&#039;&#039;&lt;br /&gt;
* Vanquishing: &#039;&#039;&#039;+25% Damage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Slayer Level===&lt;br /&gt;
* Lesser Slaying: &#039;&#039;&#039;15% Damage&#039;&#039;&#039;&lt;br /&gt;
* Slaying: &#039;&#039;&#039;30% Damage&#039;&#039;&#039;&lt;br /&gt;
* Greater Slaying: &#039;&#039;&#039;45% Damage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Instruments==&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 33%;&amp;quot;|&lt;br /&gt;
===Durability Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Durable: &#039;&#039;&#039;+100 uses&#039;&#039;&#039;&lt;br /&gt;
* Substantial: &#039;&#039;&#039;+200 uses&#039;&#039;&#039;&lt;br /&gt;
* Massive: &#039;&#039;&#039;+300 uses&#039;&#039;&#039;&lt;br /&gt;
* Fortified: &#039;&#039;&#039;+400 uses&#039;&#039;&#039;&lt;br /&gt;
* Indestructible: &#039;&#039;&#039;+500 uses&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 33%;&amp;quot;|&lt;br /&gt;
===Barding Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Melodious: &#039;&#039;&#039;+5 Barding Skill&#039;&#039;&#039;&lt;br /&gt;
* Surpassingly Melodious: &#039;&#039;&#039;+10 Barding Skill&#039;&#039;&#039;&lt;br /&gt;
* Eminently Melodious: &#039;&#039;&#039;+15 Barding Skill&#039;&#039;&#039;&lt;br /&gt;
* Exceedingly Melodious: &#039;&#039;&#039;+20 Barding Skill&#039;&#039;&#039;&lt;br /&gt;
* Supremely Melodious: &#039;&#039;&#039;+25 Barding Skill&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 33%;&amp;quot;|&lt;br /&gt;
===Slayer Level===&lt;br /&gt;
* Lesser Slaying: &#039;&#039;&#039;15% Damage&#039;&#039;&#039;&lt;br /&gt;
* Slaying: &#039;&#039;&#039;30% Damage&#039;&#039;&#039;&lt;br /&gt;
* Greater Slaying: &#039;&#039;&#039;45% Damage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Colored Materials===&lt;br /&gt;
====Boards====&lt;br /&gt;
{{ColoredBoardsDurabilityBonus}}&lt;/div&gt;</summary>
		<author><name>Meowakin</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Template:ColoredLeatherDurabilityBonus&amp;diff=4078</id>
		<title>Template:ColoredLeatherDurabilityBonus</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Template:ColoredLeatherDurabilityBonus&amp;diff=4078"/>
		<updated>2019-07-06T00:10:28Z</updated>

		<summary type="html">&lt;p&gt;Meowakin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Material&lt;br /&gt;
! Durability&lt;br /&gt;
! AR&lt;br /&gt;
|-&lt;br /&gt;
| [[File:leathernormal.png|link=]]&lt;br /&gt;
| Leather&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:leatherdull.png|link=]]&lt;br /&gt;
| Dullhide&lt;br /&gt;
| +15&lt;br /&gt;
| +5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:leathershadow.png|link=]]&lt;br /&gt;
| Shadowhide&lt;br /&gt;
| +20&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:leathercopper.png|link=]]&lt;br /&gt;
| Copperhide&lt;br /&gt;
| +25&lt;br /&gt;
| +15%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:leatherbronze.png|link=]]&lt;br /&gt;
| Bronzehide&lt;br /&gt;
| +30&lt;br /&gt;
| +20%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:leathergolden.png|link=]]&lt;br /&gt;
| Goldenhide&lt;br /&gt;
| +35&lt;br /&gt;
| +25%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:leatherrose.png|link=]]&lt;br /&gt;
| Rosehide&lt;br /&gt;
| +40&lt;br /&gt;
| +30%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:leathervere.png|link=]]&lt;br /&gt;
| Verehide&lt;br /&gt;
| +45&lt;br /&gt;
| +35%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:leathervale.png|link=]]&lt;br /&gt;
| Valehide&lt;br /&gt;
| +50&lt;br /&gt;
| +40%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:leatheravar.png|link=]]&lt;br /&gt;
| Avarhide&lt;br /&gt;
| +55&lt;br /&gt;
| +45%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Meowakin</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Template:ColoredIngotDurabilityBonus&amp;diff=4077</id>
		<title>Template:ColoredIngotDurabilityBonus</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Template:ColoredIngotDurabilityBonus&amp;diff=4077"/>
		<updated>2019-07-06T00:08:56Z</updated>

		<summary type="html">&lt;p&gt;Meowakin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Material&lt;br /&gt;
! Durability&lt;br /&gt;
! AR&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotiron.png|link=]]&lt;br /&gt;
| Iron&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotdullcopper.png|link=]]&lt;br /&gt;
| Dull Copper&lt;br /&gt;
| +15&lt;br /&gt;
| +5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotshadow.png|link=]]&lt;br /&gt;
| Shadow&lt;br /&gt;
| +20&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotcopper.png|link=]]&lt;br /&gt;
| Copper&lt;br /&gt;
| +25&lt;br /&gt;
| +15%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotbronze.png|link=]]&lt;br /&gt;
| Bronze&lt;br /&gt;
| +30&lt;br /&gt;
| +20%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotgold.png|link=]]&lt;br /&gt;
| Gold&lt;br /&gt;
| +35&lt;br /&gt;
| +25%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotagapite.png|link=]]&lt;br /&gt;
| Agapite&lt;br /&gt;
| +40&lt;br /&gt;
| +30%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotverite.png|link=]]&lt;br /&gt;
| Verite&lt;br /&gt;
| +45&lt;br /&gt;
| +35%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotvalorite.png|link=]]&lt;br /&gt;
| Valorite&lt;br /&gt;
| +50&lt;br /&gt;
| +40%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotavarite.png|link=]]&lt;br /&gt;
| Avarite&lt;br /&gt;
| +55&lt;br /&gt;
| +45%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Meowakin</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Modifiers&amp;diff=4076</id>
		<title>Modifiers</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Modifiers&amp;diff=4076"/>
		<updated>2019-07-05T23:54:14Z</updated>

		<summary type="html">&lt;p&gt;Meowakin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Weapons==&lt;br /&gt;
* Crafted Exceptional Weapon: +3% Accuracy against creatures&lt;br /&gt;
** Stacks additively with material bonus&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Durability Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Durable: &#039;&#039;&#039;+20 Durability&#039;&#039;&#039;&lt;br /&gt;
* Substantial: &#039;&#039;&#039;+40 Durability&#039;&#039;&#039;&lt;br /&gt;
* Massive: &#039;&#039;&#039;+60 Durability&#039;&#039;&#039;&lt;br /&gt;
* Fortified: &#039;&#039;&#039;+80 Durability&#039;&#039;&#039;&lt;br /&gt;
* Indestructible: &#039;&#039;&#039;+100 Durability&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Accuracy Level PvM===&lt;br /&gt;
* Regular&lt;br /&gt;
* Accurate: &#039;&#039;&#039;+5%&#039;&#039;&#039;&lt;br /&gt;
* Surpassingly: &#039;&#039;&#039;+10%&#039;&#039;&#039;&lt;br /&gt;
* Eminently: &#039;&#039;&#039;+15%&#039;&#039;&#039;&lt;br /&gt;
* Exceedingly: &#039;&#039;&#039;+20%&#039;&#039;&#039;&lt;br /&gt;
* Supremely: &#039;&#039;&#039;+25%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Accuracy Level PvP===&lt;br /&gt;
* Regular&lt;br /&gt;
* Accurate: &#039;&#039;&#039;+1%&#039;&#039;&#039;&lt;br /&gt;
* Surpassingly: &#039;&#039;&#039;+2%&#039;&#039;&#039;&lt;br /&gt;
* Eminently: &#039;&#039;&#039;+3%&#039;&#039;&#039;&lt;br /&gt;
* Exceedingly: &#039;&#039;&#039;+4%&#039;&#039;&#039;&lt;br /&gt;
* Supremely: &#039;&#039;&#039;+5%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Damage Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Ruin: &#039;&#039;&#039;+5 Tactics&#039;&#039;&#039;&lt;br /&gt;
* GM/Might: &#039;&#039;&#039;+10 Tactics&#039;&#039;&#039;&lt;br /&gt;
* Force: &#039;&#039;&#039;+15 Tactics&#039;&#039;&#039;&lt;br /&gt;
* Power: &#039;&#039;&#039;+20 Tactics&#039;&#039;&#039;&lt;br /&gt;
* Vanquishing: &#039;&#039;&#039;+25 Tactics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
1 Tactics = 1% damage bonus at GM Tactics and above&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Slayer Level===&lt;br /&gt;
* Lesser Slaying: &#039;&#039;&#039;15% Damage&#039;&#039;&#039;&lt;br /&gt;
* Slaying: &#039;&#039;&#039;30% Damage&#039;&#039;&#039;&lt;br /&gt;
* Greater Slaying: &#039;&#039;&#039;45% Damage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Colored Materials===&lt;br /&gt;
====Metal====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Material&lt;br /&gt;
! Durability&lt;br /&gt;
! Accuracy (PvM)&lt;br /&gt;
! Tactics Bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotiron.png|link=]]&lt;br /&gt;
| Iron&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotdullcopper.png|link=]]&lt;br /&gt;
| Dull Copper&lt;br /&gt;
| +15&lt;br /&gt;
| 1%&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotshadow.png|link=]]&lt;br /&gt;
| Shadow&lt;br /&gt;
| +20&lt;br /&gt;
| 2%&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotcopper.png|link=]]&lt;br /&gt;
| Copper&lt;br /&gt;
| +25&lt;br /&gt;
| 3%&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotbronze.png|link=]]&lt;br /&gt;
| Bronze&lt;br /&gt;
| +30&lt;br /&gt;
| 4%&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotgold.png|link=]]&lt;br /&gt;
| Gold&lt;br /&gt;
| +35&lt;br /&gt;
| 5%&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotagapite.png|link=]]&lt;br /&gt;
| Agapite&lt;br /&gt;
| +40&lt;br /&gt;
| 6%&lt;br /&gt;
| +6&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotverite.png|link=]]&lt;br /&gt;
| Verite&lt;br /&gt;
| +45&lt;br /&gt;
| 7%&lt;br /&gt;
| +7&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotvalorite.png|link=]]&lt;br /&gt;
| Valorite&lt;br /&gt;
| +50&lt;br /&gt;
| 8%&lt;br /&gt;
| +8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotavarite.png|link=]]&lt;br /&gt;
| Avarite&lt;br /&gt;
| +55&lt;br /&gt;
| 9%&lt;br /&gt;
| +9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
* Crafted Exceptional Weapon: +3% Accuracy against creatures&lt;br /&gt;
** Stacks additively with material bonus&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 50%;&amp;quot;|&lt;br /&gt;
===Durability Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Durable: &#039;&#039;&#039;+20 Durability&#039;&#039;&#039;&lt;br /&gt;
* Exceptional: &#039;&#039;&#039;+25 Durability&#039;&#039;&#039;&lt;br /&gt;
* Substantial: &#039;&#039;&#039;+40 Durability&#039;&#039;&#039;&lt;br /&gt;
* Mastercrafted: &#039;&#039;&#039;+50 Durability&#039;&#039;&#039;&lt;br /&gt;
* Massive: &#039;&#039;&#039;+60 Durability&#039;&#039;&#039;&lt;br /&gt;
* Fortified: &#039;&#039;&#039;+80 Durability&#039;&#039;&#039;&lt;br /&gt;
* Indestructible: &#039;&#039;&#039;+100 Durability&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 50%;&amp;quot;|&lt;br /&gt;
===Protection Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Defense: &#039;&#039;&#039;+10% Armor Value&#039;&#039;&#039;&lt;br /&gt;
* GM/Guarding: &#039;&#039;&#039;+20% Armor Value&#039;&#039;&#039;&lt;br /&gt;
* Hardening: &#039;&#039;&#039;+30% Armor Value&#039;&#039;&#039;&lt;br /&gt;
* Fortification: &#039;&#039;&#039;+40% Armor Value&#039;&#039;&#039;&lt;br /&gt;
* Invulnerability: &#039;&#039;&#039;+50% Armor Value&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Colored Materials===&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 50%;&amp;quot;|&lt;br /&gt;
====Metal====&lt;br /&gt;
{{ColoredIngotDurabilityBonus}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 50%;&amp;quot;|&lt;br /&gt;
====Leather====&lt;br /&gt;
{{ColoredLeatherDurabilityBonus}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spellbooks==&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%&amp;quot;|&lt;br /&gt;
===Durability Level===&lt;br /&gt;
This property increases the amount of Charges the Magic Spellbook has. The values are:&lt;br /&gt;
&lt;br /&gt;
* Durable: &#039;&#039;&#039;+100 Charges&#039;&#039;&#039;&lt;br /&gt;
* Substantial: &#039;&#039;&#039;+150 Charges&#039;&#039;&#039;&lt;br /&gt;
* Massive: &#039;&#039;&#039;+200 Charges&#039;&#039;&#039;&lt;br /&gt;
* Fortified: &#039;&#039;&#039;+250 Charges&#039;&#039;&#039;&lt;br /&gt;
* Indestructible: &#039;&#039;&#039;+300 Charges&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%&amp;quot;|&lt;br /&gt;
===Potency Level===&lt;br /&gt;
This property increases the chance to refund Mana on Spellcast. The values are:&lt;br /&gt;
&lt;br /&gt;
* Potent: &#039;&#039;&#039;5% Chance to Refund Mana&#039;&#039;&#039;&lt;br /&gt;
* Surpassingly Potent: &#039;&#039;&#039;10% Chance to Refund Mana&#039;&#039;&#039;&lt;br /&gt;
* Eminently Potent: &#039;&#039;&#039;15% Chance to Refund Mana&#039;&#039;&#039;&lt;br /&gt;
* Exceedingly Potent: &#039;&#039;&#039;20% Chance to Refund Mana&#039;&#039;&#039;&lt;br /&gt;
* Supremely Potent: &#039;&#039;&#039;25% Chance to Refund Mana&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Damage Level===&lt;br /&gt;
This property increases the damage on Spellcast. The values are:&lt;br /&gt;
&lt;br /&gt;
* Ruin: &#039;&#039;&#039;+5% Damage&#039;&#039;&#039;&lt;br /&gt;
* Might: &#039;&#039;&#039;+10% Damage&#039;&#039;&#039;&lt;br /&gt;
* Force: &#039;&#039;&#039;+15% Damage&#039;&#039;&#039;&lt;br /&gt;
* Power: &#039;&#039;&#039;+20% Damage&#039;&#039;&#039;&lt;br /&gt;
* Vanquishing: &#039;&#039;&#039;+25% Damage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Slayer Level===&lt;br /&gt;
* Lesser Slaying: &#039;&#039;&#039;15% Damage&#039;&#039;&#039;&lt;br /&gt;
* Slaying: &#039;&#039;&#039;30% Damage&#039;&#039;&#039;&lt;br /&gt;
* Greater Slaying: &#039;&#039;&#039;45% Damage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Instruments==&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 33%;&amp;quot;|&lt;br /&gt;
===Durability Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Durable: &#039;&#039;&#039;+100 uses&#039;&#039;&#039;&lt;br /&gt;
* Substantial: &#039;&#039;&#039;+200 uses&#039;&#039;&#039;&lt;br /&gt;
* Massive: &#039;&#039;&#039;+300 uses&#039;&#039;&#039;&lt;br /&gt;
* Fortified: &#039;&#039;&#039;+400 uses&#039;&#039;&#039;&lt;br /&gt;
* Indestructible: &#039;&#039;&#039;+500 uses&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 33%;&amp;quot;|&lt;br /&gt;
===Barding Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Melodious: &#039;&#039;&#039;+5 Barding Skill&#039;&#039;&#039;&lt;br /&gt;
* Surpassingly Melodious: &#039;&#039;&#039;+10 Barding Skill&#039;&#039;&#039;&lt;br /&gt;
* Eminently Melodious: &#039;&#039;&#039;+15 Barding Skill&#039;&#039;&#039;&lt;br /&gt;
* Exceedingly Melodious: &#039;&#039;&#039;+20 Barding Skill&#039;&#039;&#039;&lt;br /&gt;
* Supremely Melodious: &#039;&#039;&#039;+25 Barding Skill&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 33%;&amp;quot;|&lt;br /&gt;
===Slayer Level===&lt;br /&gt;
* Lesser Slaying: &#039;&#039;&#039;15% Damage&#039;&#039;&#039;&lt;br /&gt;
* Slaying: &#039;&#039;&#039;30% Damage&#039;&#039;&#039;&lt;br /&gt;
* Greater Slaying: &#039;&#039;&#039;45% Damage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Colored Materials===&lt;br /&gt;
====Boards====&lt;br /&gt;
{{ColoredBoardsDurabilityBonus}}&lt;/div&gt;</summary>
		<author><name>Meowakin</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Modifiers&amp;diff=4075</id>
		<title>Modifiers</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Modifiers&amp;diff=4075"/>
		<updated>2019-07-05T23:48:33Z</updated>

		<summary type="html">&lt;p&gt;Meowakin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Weapons==&lt;br /&gt;
* Crafted Exceptional Weapon: +3% Accuracy against creatures&lt;br /&gt;
** Stacks with material bonus&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Durability Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Durable: &#039;&#039;&#039;+20 Durability&#039;&#039;&#039;&lt;br /&gt;
* Substantial: &#039;&#039;&#039;+40 Durability&#039;&#039;&#039;&lt;br /&gt;
* Massive: &#039;&#039;&#039;+60 Durability&#039;&#039;&#039;&lt;br /&gt;
* Fortified: &#039;&#039;&#039;+80 Durability&#039;&#039;&#039;&lt;br /&gt;
* Indestructible: &#039;&#039;&#039;+100 Durability&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Accuracy Level PvM===&lt;br /&gt;
* Regular&lt;br /&gt;
* Accurate: &#039;&#039;&#039;+5%&#039;&#039;&#039;&lt;br /&gt;
* Surpassingly: &#039;&#039;&#039;+10%&#039;&#039;&#039;&lt;br /&gt;
* Eminently: &#039;&#039;&#039;+15%&#039;&#039;&#039;&lt;br /&gt;
* Exceedingly: &#039;&#039;&#039;+20%&#039;&#039;&#039;&lt;br /&gt;
* Supremely: &#039;&#039;&#039;+25%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Accuracy Level PvP===&lt;br /&gt;
* Regular&lt;br /&gt;
* Accurate: &#039;&#039;&#039;+1%&#039;&#039;&#039;&lt;br /&gt;
* Surpassingly: &#039;&#039;&#039;+2%&#039;&#039;&#039;&lt;br /&gt;
* Eminently: &#039;&#039;&#039;+3%&#039;&#039;&#039;&lt;br /&gt;
* Exceedingly: &#039;&#039;&#039;+4%&#039;&#039;&#039;&lt;br /&gt;
* Supremely: &#039;&#039;&#039;+5%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Damage Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Ruin: &#039;&#039;&#039;+5 Tactics&#039;&#039;&#039;&lt;br /&gt;
* GM/Might: &#039;&#039;&#039;+10 Tactics&#039;&#039;&#039;&lt;br /&gt;
* Force: &#039;&#039;&#039;+15 Tactics&#039;&#039;&#039;&lt;br /&gt;
* Power: &#039;&#039;&#039;+20 Tactics&#039;&#039;&#039;&lt;br /&gt;
* Vanquishing: &#039;&#039;&#039;+25 Tactics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
1 Tactics = 1% damage bonus at GM Tactics and above&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Slayer Level===&lt;br /&gt;
* Lesser Slaying: &#039;&#039;&#039;15% Damage&#039;&#039;&#039;&lt;br /&gt;
* Slaying: &#039;&#039;&#039;30% Damage&#039;&#039;&#039;&lt;br /&gt;
* Greater Slaying: &#039;&#039;&#039;45% Damage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Colored Materials===&lt;br /&gt;
====Metal====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Material&lt;br /&gt;
! Durability&lt;br /&gt;
! Accuracy (PvM)&lt;br /&gt;
! Tactics Bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotiron.png|link=]]&lt;br /&gt;
| Iron&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotdullcopper.png|link=]]&lt;br /&gt;
| Dull Copper&lt;br /&gt;
| +15&lt;br /&gt;
| 1%&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotshadow.png|link=]]&lt;br /&gt;
| Shadow&lt;br /&gt;
| +20&lt;br /&gt;
| 2%&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotcopper.png|link=]]&lt;br /&gt;
| Copper&lt;br /&gt;
| +25&lt;br /&gt;
| 3%&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotbronze.png|link=]]&lt;br /&gt;
| Bronze&lt;br /&gt;
| +30&lt;br /&gt;
| 4%&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotgold.png|link=]]&lt;br /&gt;
| Gold&lt;br /&gt;
| +35&lt;br /&gt;
| 5%&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotagapite.png|link=]]&lt;br /&gt;
| Agapite&lt;br /&gt;
| +40&lt;br /&gt;
| 6%&lt;br /&gt;
| +6&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotverite.png|link=]]&lt;br /&gt;
| Verite&lt;br /&gt;
| +45&lt;br /&gt;
| 7%&lt;br /&gt;
| +7&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotvalorite.png|link=]]&lt;br /&gt;
| Valorite&lt;br /&gt;
| +50&lt;br /&gt;
| 8%&lt;br /&gt;
| +8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotavarite.png|link=]]&lt;br /&gt;
| Avarite&lt;br /&gt;
| +55&lt;br /&gt;
| 9%&lt;br /&gt;
| +9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 50%;&amp;quot;|&lt;br /&gt;
===Durability Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Durable: &#039;&#039;&#039;+20 Durability&#039;&#039;&#039;&lt;br /&gt;
* Exceptional: &#039;&#039;&#039;+25 Durability&#039;&#039;&#039;&lt;br /&gt;
* Substantial: &#039;&#039;&#039;+40 Durability&#039;&#039;&#039;&lt;br /&gt;
* Mastercrafted: &#039;&#039;&#039;+50 Durability&#039;&#039;&#039;&lt;br /&gt;
* Massive: &#039;&#039;&#039;+60 Durability&#039;&#039;&#039;&lt;br /&gt;
* Fortified: &#039;&#039;&#039;+80 Durability&#039;&#039;&#039;&lt;br /&gt;
* Indestructible: &#039;&#039;&#039;+100 Durability&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 50%;&amp;quot;|&lt;br /&gt;
===Protection Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Defense: &#039;&#039;&#039;+10% Armor Value&#039;&#039;&#039;&lt;br /&gt;
* GM/Guarding: &#039;&#039;&#039;+20% Armor Value&#039;&#039;&#039;&lt;br /&gt;
* Hardening: &#039;&#039;&#039;+30% Armor Value&#039;&#039;&#039;&lt;br /&gt;
* Fortification: &#039;&#039;&#039;+40% Armor Value&#039;&#039;&#039;&lt;br /&gt;
* Invulnerability: &#039;&#039;&#039;+50% Armor Value&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Colored Materials===&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 50%;&amp;quot;|&lt;br /&gt;
====Metal====&lt;br /&gt;
{{ColoredIngotDurabilityBonus}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 50%;&amp;quot;|&lt;br /&gt;
====Leather====&lt;br /&gt;
{{ColoredLeatherDurabilityBonus}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spellbooks==&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%&amp;quot;|&lt;br /&gt;
===Durability Level===&lt;br /&gt;
This property increases the amount of Charges the Magic Spellbook has. The values are:&lt;br /&gt;
&lt;br /&gt;
* Durable: &#039;&#039;&#039;+100 Charges&#039;&#039;&#039;&lt;br /&gt;
* Substantial: &#039;&#039;&#039;+150 Charges&#039;&#039;&#039;&lt;br /&gt;
* Massive: &#039;&#039;&#039;+200 Charges&#039;&#039;&#039;&lt;br /&gt;
* Fortified: &#039;&#039;&#039;+250 Charges&#039;&#039;&#039;&lt;br /&gt;
* Indestructible: &#039;&#039;&#039;+300 Charges&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%&amp;quot;|&lt;br /&gt;
===Potency Level===&lt;br /&gt;
This property increases the chance to refund Mana on Spellcast. The values are:&lt;br /&gt;
&lt;br /&gt;
* Potent: &#039;&#039;&#039;5% Chance to Refund Mana&#039;&#039;&#039;&lt;br /&gt;
* Surpassingly Potent: &#039;&#039;&#039;10% Chance to Refund Mana&#039;&#039;&#039;&lt;br /&gt;
* Eminently Potent: &#039;&#039;&#039;15% Chance to Refund Mana&#039;&#039;&#039;&lt;br /&gt;
* Exceedingly Potent: &#039;&#039;&#039;20% Chance to Refund Mana&#039;&#039;&#039;&lt;br /&gt;
* Supremely Potent: &#039;&#039;&#039;25% Chance to Refund Mana&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Damage Level===&lt;br /&gt;
This property increases the damage on Spellcast. The values are:&lt;br /&gt;
&lt;br /&gt;
* Ruin: &#039;&#039;&#039;+5% Damage&#039;&#039;&#039;&lt;br /&gt;
* Might: &#039;&#039;&#039;+10% Damage&#039;&#039;&#039;&lt;br /&gt;
* Force: &#039;&#039;&#039;+15% Damage&#039;&#039;&#039;&lt;br /&gt;
* Power: &#039;&#039;&#039;+20% Damage&#039;&#039;&#039;&lt;br /&gt;
* Vanquishing: &#039;&#039;&#039;+25% Damage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 25%;&amp;quot;|&lt;br /&gt;
===Slayer Level===&lt;br /&gt;
* Lesser Slaying: &#039;&#039;&#039;15% Damage&#039;&#039;&#039;&lt;br /&gt;
* Slaying: &#039;&#039;&#039;30% Damage&#039;&#039;&#039;&lt;br /&gt;
* Greater Slaying: &#039;&#039;&#039;45% Damage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Instruments==&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 33%;&amp;quot;|&lt;br /&gt;
===Durability Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Durable: &#039;&#039;&#039;+100 uses&#039;&#039;&#039;&lt;br /&gt;
* Substantial: &#039;&#039;&#039;+200 uses&#039;&#039;&#039;&lt;br /&gt;
* Massive: &#039;&#039;&#039;+300 uses&#039;&#039;&#039;&lt;br /&gt;
* Fortified: &#039;&#039;&#039;+400 uses&#039;&#039;&#039;&lt;br /&gt;
* Indestructible: &#039;&#039;&#039;+500 uses&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 33%;&amp;quot;|&lt;br /&gt;
===Barding Level===&lt;br /&gt;
* Regular&lt;br /&gt;
* Melodious: &#039;&#039;&#039;+5 Barding Skill&#039;&#039;&#039;&lt;br /&gt;
* Surpassingly Melodious: &#039;&#039;&#039;+10 Barding Skill&#039;&#039;&#039;&lt;br /&gt;
* Eminently Melodious: &#039;&#039;&#039;+15 Barding Skill&#039;&#039;&#039;&lt;br /&gt;
* Exceedingly Melodious: &#039;&#039;&#039;+20 Barding Skill&#039;&#039;&#039;&lt;br /&gt;
* Supremely Melodious: &#039;&#039;&#039;+25 Barding Skill&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top; width: 33%;&amp;quot;|&lt;br /&gt;
===Slayer Level===&lt;br /&gt;
* Lesser Slaying: &#039;&#039;&#039;15% Damage&#039;&#039;&#039;&lt;br /&gt;
* Slaying: &#039;&#039;&#039;30% Damage&#039;&#039;&#039;&lt;br /&gt;
* Greater Slaying: &#039;&#039;&#039;45% Damage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Colored Materials===&lt;br /&gt;
====Boards====&lt;br /&gt;
{{ColoredBoardsDurabilityBonus}}&lt;/div&gt;</summary>
		<author><name>Meowakin</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Resisting_Spells&amp;diff=4070</id>
		<title>Resisting Spells</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Resisting_Spells&amp;diff=4070"/>
		<updated>2019-06-30T23:20:54Z</updated>

		<summary type="html">&lt;p&gt;Meowakin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:wiki-magery.gif|right|link=]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* Spell damage taken is reduced by a minimum of (12.5% * (Magic Resist Skill / 100))&lt;br /&gt;
* Spell damage taken is reduced by a maximum of (25% * (Magic Resist Skill / 100))&lt;br /&gt;
* The chance to resist any hostile spell with a non-damaging effect such as Curse or Poison is ((40% - (Spell Circle * 5%)) * (Magic Resist Skill / 100))&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==PvM Bonuses==&lt;br /&gt;
===Spell Absorption===&lt;br /&gt;
* In addition to normal spell damage reduction for Magic Resist, players now have a (25% * (Magic Resist Skill / 100)) chance to Absorb a spell cast by a creature&lt;br /&gt;
* Absorbed spells will display with a pink/purple orb effect (similar to parrying)&lt;br /&gt;
* An absorbed spell has its damage reduced by 75% (similar to the parrying effect)&lt;br /&gt;
* Additionally, each absorbed spell &amp;quot;stores&amp;quot; (2 * the amount of spell damage reduced) of damage for the player, up to a maximum of 250 damage&lt;br /&gt;
* On the player&#039;s next melee hit or spell cast against any creature, the amount damage inflicted (after resist and armor is factored in) is increased by the total amount of &amp;quot;stored&amp;quot; damage for the player (and the player&#039;s &amp;quot;stored&amp;quot; damage amount is then reduced to 0)&lt;br /&gt;
* If a player has not used their stored damage within 5 minutes, it is reduced to 0&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
* 0-30 Resist: Any spells first circle or higher&lt;br /&gt;
* 30-40 Resist: Any spells 3rd circle or higher&lt;br /&gt;
* 40-50 Resist: Any spells 4th circle or higher&lt;br /&gt;
* 50-60 Resist: Any spells 5th circle or higher&lt;br /&gt;
* 60-70 Resist: Any spells 6th circle or higher&lt;br /&gt;
* 70-100 Resist: Any spells 7th circle or higher&lt;/div&gt;</summary>
		<author><name>Meowakin</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Alchemy&amp;diff=4069</id>
		<title>Alchemy</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Alchemy&amp;diff=4069"/>
		<updated>2019-06-30T23:17:45Z</updated>

		<summary type="html">&lt;p&gt;Meowakin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Skills]]&lt;br /&gt;
==Craftables==&lt;br /&gt;
* Using a Mortar and Pestle, players can craft potions and other items to enhance their characters&lt;br /&gt;
* [[Aspect Distillations]] are crafted by high skilled Alchemists&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Alchemy}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Potions==&lt;br /&gt;
* Increases Strength Potion duration to (500% * (Alchemy Skill / 100)) of normal&lt;br /&gt;
* Increases Agility Potion duration to (500% * (Alchemy Skill / 100)) of normal&lt;br /&gt;
* Increases Magic Resist Potion duration to (500% * (Alchemy Skill / 100)) of normal&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Magic Resist Potions===&lt;br /&gt;
* Replaces the Nightsight Potion&lt;br /&gt;
* Lesser, Regular, and Greater Magic Resist potions reduce spell damage taken from creatures by 10/20/30% for 2 minutes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Lethal Poison Potions===&lt;br /&gt;
* Requires player to have at least 100 [[Poisoning]] to inflict Lethal Poison on a weapon in combat&lt;br /&gt;
* Chance to inflict Lethal poison in combat is (12.5% + (12.5% * (Poisoning Skill / 120)))&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==PvM Bonuses==&lt;br /&gt;
* Increases Healing Potion effectiveness by (50% * (Alchemy Skill / 100))&lt;br /&gt;
* Increases Cure Potion chances by (25% * (Alchemy Skill / 100))&lt;br /&gt;
* When using a Total Refresh Potion player has a (100% * (Alchemy Skill / 100)) chance to be able to walk through creatures and players for the next 10 seconds for 0 stamina cost (chance is halved if using Regular Refresh Potion)&lt;br /&gt;
* Increases Explosion Potion damage by (100% * (Alchemy Skill / 100))&lt;br /&gt;
* Increases Magic Resist Potion duration to (500% * (Alchemy Skill / 100)) of normal&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Telekinesis Spell===&lt;br /&gt;
* Players can cast the Telekinesis spell onto a creature to make the creature &amp;quot;Sticky&amp;quot; for explosion potions for the next 60 seconds&lt;br /&gt;
* Any player who uses an explosion potion and directly targets a &amp;quot;Sticky&amp;quot; creature, the potion will follow along with the creature as they move until it explodes&lt;br /&gt;
* For &amp;quot;Sticky&amp;quot; explosion potions, the explosion will only damage nearby NPCs and never hit nearby players or tamed/summoned creatures&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==PvP Bonuses==&lt;br /&gt;
* Increases Healing Potion effectiveness by (25% * (Alchemy Skill / 100))&lt;br /&gt;
* Increases Cure Potion chances by (12.5% * (Alchemy Skill / 100))&lt;br /&gt;
* When using a Total Refresh Potion player has a (50% * (Alchemy Skill / 100)) chance to be able to walk through creatures and players for the next 10 seconds for 0 stamina cost (chance is halved if using Regular Refresh Potion)&lt;br /&gt;
* Increases Explosion Potion damage by (50% * (Alchemy Skill / 100))&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
* Estimated 110,000 reagents to GM.&lt;br /&gt;
* Requires an estimated 13 hours of crafting to max the skill.&lt;br /&gt;
* What to craft to GM&lt;br /&gt;
** 50 - 55: Lesser Poison&lt;br /&gt;
** 55 - 75: Lesser Magic Resist&lt;br /&gt;
** 75 - 95: Greater Poison&lt;br /&gt;
** 95 - 100: Deadly Poison&lt;/div&gt;</summary>
		<author><name>Meowakin</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Water_Aspect&amp;diff=3523</id>
		<title>Water Aspect</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Water_Aspect&amp;diff=3523"/>
		<updated>2019-06-14T21:21:28Z</updated>

		<summary type="html">&lt;p&gt;Meowakin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Aspect]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:wateraspectproc.gif|center|link=]]&lt;br /&gt;
&lt;br /&gt;
==Water Aspect Armor==&lt;br /&gt;
* Armor Rating: 8% per player Water Tier Level&lt;br /&gt;
* Weapon Special Attack Chance: +5% + 1.5% per player Water Tier Level&lt;br /&gt;
* Healing Amounts Received: +10% + 3% per player Water Tier Level (applies to all players and creatures healed including the player)&lt;br /&gt;
* Effective Alchemy Skill Bonus: 6+ 2 per player Water Tier Level&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Water Aspect Weapon==&lt;br /&gt;
* Accuracy Bonus: 2% per player Water Tier Level&lt;br /&gt;
* Tactics Bonus: 2 per player Water Tier Level&lt;br /&gt;
* Special Effect Chance (scaled for weapon speed): 0.5% + 0.05% per player Water Tier Level&lt;br /&gt;
* Special Effect - Ice Storm: Inflicts (500 + (50 * Tier Level)) magical damage divided among creatures within a 6 tile radius and slows their melee attacks and spellcasting by (10% + (1% * Tier Level)) for 30 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Water Aspect Spellbook==&lt;br /&gt;
* Mana Refund Chance: 1.5% per player Water Tier Level&lt;br /&gt;
* Damage Bonus: 1.5% per player Water Tier Level&lt;br /&gt;
* Special Effect Chance (scales based on spell circle): 5% + 0.5% per player Water Tier Level&lt;br /&gt;
* Special Effect - Ice Storm: Inflicts (500 + (50 * Tier Level)) magical damage divided among creatures within a 6 tile radius and slows their melee attacks and spellcasting by (10% + (1% * Tier Level)) for 30 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Water Aspect Cloth==&lt;br /&gt;
* Hue 1788&lt;br /&gt;
* To Craft: 120 Tailoring, 1 Water Distillation and 1 Wool&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:wateraspectcloth.png|center|link=]]&lt;/div&gt;</summary>
		<author><name>Meowakin</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Void_Aspect&amp;diff=3522</id>
		<title>Void Aspect</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Void_Aspect&amp;diff=3522"/>
		<updated>2019-06-14T21:19:41Z</updated>

		<summary type="html">&lt;p&gt;Meowakin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Aspect]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:voidaspectproc.gif|center|link=]]&lt;br /&gt;
&lt;br /&gt;
==Void Aspect Armor==&lt;br /&gt;
* Armor Rating: 8% per player Void Tier Level&lt;br /&gt;
* Chance to Regen Stats on Melee Attack: 2.5% + 0.75% per player Void Tier Level&lt;br /&gt;
* Chance to Ignore Armor or Magic Resist: 10% + 3% per player Void Tier Level&lt;br /&gt;
* Effective Parrying and Magic Resist Skill Bonus: 6 + 2 per player Void Tier Level&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Void Aspect Weapon==&lt;br /&gt;
* Accuracy Bonus: 2% per player Void Tier Level&lt;br /&gt;
* Tactics Bonus: 2 per player Void Tier Level&lt;br /&gt;
* Special Effect Chance (scaled for weapon speed): 0.5% +0.05% per player Void Tier Level&lt;br /&gt;
* Special Effect - Doom Dragon: Inflicts (1000 + (100 * Tier Level)) magical damage to their target after 15 seconds have passed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Void Aspect Spellbook==&lt;br /&gt;
* Mana Refund Chance: 1.5% per player Void Tier Level&lt;br /&gt;
* Damage Bonus: 1.5% per player Void Tier Level&lt;br /&gt;
* Special Effect Chance (scales based on spell circle): 5% + 0.5% per player Void Tier Level&lt;br /&gt;
* Special Effect - Doom Dragon: Inflicts (1000 + (100 * Tier Level)) magical damage to their target after 15 seconds have passed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Void Aspect Cloth==&lt;br /&gt;
* Hue 2599&lt;br /&gt;
* To Craft: 120 Tailoring, 1 Void Distillation and 1 Wool&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:voidaspectcloth.png|center|link=]]&lt;/div&gt;</summary>
		<author><name>Meowakin</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Shadow_Aspect&amp;diff=3521</id>
		<title>Shadow Aspect</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Shadow_Aspect&amp;diff=3521"/>
		<updated>2019-06-14T21:17:42Z</updated>

		<summary type="html">&lt;p&gt;Meowakin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Aspect]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:shadowaspectproc.gif|center|link=]]&lt;br /&gt;
&lt;br /&gt;
==Shadow Aspect Armor==&lt;br /&gt;
* Armor Rating: 8% per player Shadow Tier Level&lt;br /&gt;
* Stealth Backstab Accuracy Bonus: 12.5% + 3.75% per player Shadow Tier Level&lt;br /&gt;
* Stealth Backstab Damage: 12.5% + 3.75% per player Shadow Tier Level&lt;br /&gt;
* Post-Backstab Damage Resistance (10 sec): 12.5% + 3.75% per player Shadow Tier Level&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shadow Aspect Weapon==&lt;br /&gt;
* Accuracy Bonus: 2% per player Shadow Tier Level&lt;br /&gt;
* Tactics Bonus: 2 per player Shadow Tier Level&lt;br /&gt;
* Special Effect Chance (scaled for weapon speed): 0.5% + 0.05% per player Shadow Tier Level&lt;br /&gt;
* Special Effect - Vanish: Places the player immediately into stealth and grants them (50 + (5 * Tier Level)) stealth steps. Damage on their next backstab attack within 30 seconds is increased by (750 * (75 * Tier Level))&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shadow Aspect Spellbook==&lt;br /&gt;
* Mana Refund Chance: 1.5% per player Shadow Tier Level&lt;br /&gt;
* Damage Bonus: 1.5% per player Shadow Tier Level&lt;br /&gt;
* Special Effect Chance (scales based on spell circle): 5% + 0.5% per player Shadow Tier Level&lt;br /&gt;
* Special Effect - Vanish: Places the player immediately into stealth and grants them (50 + (5 * Tier Level)) stealth steps. Damage on their next backstab attack within 30 seconds is increased by (750 * (75 * Tier Level))&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shadow Aspect Cloth==&lt;br /&gt;
* Hue 1790&lt;br /&gt;
* To Craft: 120 Tailoring, 1 Shadow Distillation and 1 Wool&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:shadowaspectcloth.png|center|link=]]&lt;/div&gt;</summary>
		<author><name>Meowakin</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Poison_Aspect&amp;diff=3520</id>
		<title>Poison Aspect</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Poison_Aspect&amp;diff=3520"/>
		<updated>2019-06-14T21:16:43Z</updated>

		<summary type="html">&lt;p&gt;Meowakin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Aspect]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:poisonaspectproc.gif|center|link=]]&lt;br /&gt;
&lt;br /&gt;
==Poison Aspect Armor==&lt;br /&gt;
* Armor Rating: 8% per player Poison Tier Level&lt;br /&gt;
* Poison Damage: +5% + 1.5% per player Poison Tier Level&lt;br /&gt;
* Poison Damage Resistance: 5% + 1.5% per player Poison Tier Level&lt;br /&gt;
* Effective Taste ID Skill Bonus: 6 + 2 per player Poison Tier Level&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Poison Aspect Weapon==&lt;br /&gt;
* Accuracy Bonus:2% per player Poison Tier Level&lt;br /&gt;
* Tactics Bonus: 2 per player Poison Tier Level&lt;br /&gt;
* Special Effect Chance (scaled for weapon speed): 0.5% + 0.05% per player Poison Tier Level&lt;br /&gt;
* Special Effect - Toxicity: Inflicts (1000 + (100 * Tier Level)) magical damage divided among creatures within a 6 tile radius that are currently poisoned. Damage for each creature is scaled by (creature&#039;s Poison Level * 20%)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Poison Aspect Spellbook==&lt;br /&gt;
* Mana Refund Chance: 1.5% per player Poison Tier Level&lt;br /&gt;
* Damage Bonus: 1.5% per player Poison Tier Level&lt;br /&gt;
* Special Effect Chance (scales based on spell circle): 5% + 0.5% per player Poison Tier Level&lt;br /&gt;
* Special Effect - Toxicity: Inflicts (1000 + (100 * Tier Level)) magical damage divided among creatures within a 6 tile radius that are currently poisoned. Damage for each creature is scaled by (creature&#039;s Poison Level * 20%)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Poison Aspect Cloth==&lt;br /&gt;
* Hue 2897&lt;br /&gt;
* To Craft: 120 Tailoring, 1 Poison Distillation and 1 Wool&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:poisonaspectcloth.png|center|link=]]&lt;/div&gt;</summary>
		<author><name>Meowakin</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Lyric_Aspect&amp;diff=3519</id>
		<title>Lyric Aspect</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Lyric_Aspect&amp;diff=3519"/>
		<updated>2019-06-14T21:16:23Z</updated>

		<summary type="html">&lt;p&gt;Meowakin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Aspect]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:lyricaspectproc.gif|center|link=]]&lt;br /&gt;
&lt;br /&gt;
==Lyric Aspect Armor==&lt;br /&gt;
* Armor Rating: 8% per player Lyric Tier Level&lt;br /&gt;
* Damage Bonus to Barded Targets: 5% + 1.5% per player Lyric Tier Level&lt;br /&gt;
* Bonus to Song Effectiveness: 12.5% + 3.75% per player Lyric Tier Level&lt;br /&gt;
* Effective Barding Skill: 6 + 2 per player Lyric Tier Level&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Lyric Aspect Weapon==&lt;br /&gt;
* Accuracy Bonus: 2% per player Lyric Tier Level&lt;br /&gt;
* Tactics Bonus: 2 per player Lyric Tier Level&lt;br /&gt;
* Special Effect Chance (scaled for weapon speed): 0.5% + 0.05% per player Lyric Tier Level&lt;br /&gt;
* Special Effect - Cacophony: Inflicts (500 + (50 * Tier Level)) magical damage divided among creatures within a 12 tile radius that are currently barded and will reset the duration of their barded effects&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Lyric Aspect Spellbook==&lt;br /&gt;
* Mana Refund Chance: 1.5% per player Lyric Tier Level&lt;br /&gt;
* Damage Bonus: 1.5% per player Lyric Tier Level&lt;br /&gt;
* Special Effect Chance (scales based on spell circle): 5% + 0.5% per player Lyric Tier Level&lt;br /&gt;
* Special Effect - Cacophony: Inflicts (500 + (50 * Tier Level)) magical damage divided among creatures within a 12 tile radius that are currently barded and will reset the duration of their barded effects&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Lyric Aspect Cloth==&lt;br /&gt;
* Hue 2641&lt;br /&gt;
* To Craft: 120 Tailoring, 1 Lyric Distillation and 1 Wool&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:lyricaspectcloth.png|center|link=]]&lt;/div&gt;</summary>
		<author><name>Meowakin</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Fortune_Aspect&amp;diff=3518</id>
		<title>Fortune Aspect</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Fortune_Aspect&amp;diff=3518"/>
		<updated>2019-06-14T21:15:07Z</updated>

		<summary type="html">&lt;p&gt;Meowakin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Aspect]]&amp;lt;div style=&amp;quot;float: left;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:aspectmastery-fortuneproc.gif|center|link=]]&lt;br /&gt;
&lt;br /&gt;
==Fortune Aspect Armor==&lt;br /&gt;
* Armor Rating Bonus: 8% per Tier Level&lt;br /&gt;
* Gold Loot Drops and Item Drops increased by (5% + (1.5% * Tier Level) of normal (will not stack with other players Fortune Aspect gear)&lt;br /&gt;
* Wand and Tinker-Placed Trap Damage increased by (12.5% + (3.75% * Tier Level)&lt;br /&gt;
* Player&#039;s Effective Skill when performing any action involving Lockpicking, Resource and Treasure Maps, Region Bonus, or Harvesting increased by (3 + (1 * Tier Level))&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fortune Aspect Weapon==&lt;br /&gt;
* Accuracy Bonus: 2% per player Fortune Tier Level&lt;br /&gt;
* Tactics Bonus: 0 + 2 per player Fortune Tier Level&lt;br /&gt;
* Special Effect Chance (scaled for weapon speed): 0.5% + 0.05% per player Fortune Tier Level&lt;br /&gt;
* Special Effect - Windfall: Inflicts (500 + (50 * Tier Level)) physical damage divided among creatures within a 6 tile radius and increases their gold loot by (10% + (1% * Tier Level)) (may not stack multiple times)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fortune Aspect Spellbook==&lt;br /&gt;
* Mana Refund Chance: 0% + 1.5% per player Fortune Tier Level&lt;br /&gt;
* Damage Bonus: 0% + 1.5% per player Fortune Tier Level&lt;br /&gt;
* Special Effect Chance (scales based on spell circle): 5% + 0.5% per player Fortune Tier Level&lt;br /&gt;
* Special Effect - Windfall: Inflicts (500 + (50 * Tier Level)) physical damage divided among creatures within a 6 tile radius and increases their gold loot by (10% + (1% * Tier Level)) (may not stack multiple times)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fortune Aspect Cloth==&lt;br /&gt;
* Hue 2843&lt;br /&gt;
* To Craft: 120 Tailoring, 1 Fortune Distillation and 1 Wool&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:fortuneaspectcloth.png|center|link=]]&lt;/div&gt;</summary>
		<author><name>Meowakin</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Fire_Aspect&amp;diff=3517</id>
		<title>Fire Aspect</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Fire_Aspect&amp;diff=3517"/>
		<updated>2019-06-14T21:13:02Z</updated>

		<summary type="html">&lt;p&gt;Meowakin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Aspect]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:fireaspectproc.gif|center|link=]]&lt;br /&gt;
&lt;br /&gt;
==Fire Aspect Armor==&lt;br /&gt;
* Armor Rating: 8% per player Fire Tier Level&lt;br /&gt;
* Damage Dealt Causes Flamestrike (Chance Per Dmg): 0.15% + 0.045% per player Fire Tier Level&lt;br /&gt;
* Damage Taken Reflection: 10% + 3% per player Fire Tier Level&lt;br /&gt;
* Chance to Avoid Field Damage: 20% + 6% per player Fire Tier Level&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fire Aspect Weapon==&lt;br /&gt;
* Accuracy Bonus: 2% per player Fire Tier Level&lt;br /&gt;
* Tactics Bonus: 2 per player Fire Tier Level&lt;br /&gt;
* Special Effect Chance (scaled for weapon speed): 0.5% + 0.05% per player Fire Tier Level&lt;br /&gt;
* Special Effect - Fire Nova: Inflicts (750 + (75 * Tier Level)) physical damage divided among creatures within a 4 tile radius&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fire Aspect Spellbook==&lt;br /&gt;
* Mana Refund Chance: 1.5% per player Fire Tier Level&lt;br /&gt;
* Damage Bonus: 1.5% per player Fire Tier Level&lt;br /&gt;
* Special Effect Chance (scales based on spell circle): 5% + 0.5% per player Fire Tier Level&lt;br /&gt;
* Special Effect - Fire Nova: Inflicts (750 + (75 * Tier Level)) physical damage divided among creatures within a 4 tile radius&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fire Aspect Cloth==&lt;br /&gt;
* Hue 2635&lt;br /&gt;
* To Craft: 120 Tailoring, 1 Fire Distillation and 1 Wool&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:fireaspectcloth.png|center|link=]]&lt;/div&gt;</summary>
		<author><name>Meowakin</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Eldritch_Aspect&amp;diff=3516</id>
		<title>Eldritch Aspect</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Eldritch_Aspect&amp;diff=3516"/>
		<updated>2019-06-14T21:10:37Z</updated>

		<summary type="html">&lt;p&gt;Meowakin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Aspect]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:eldritchaspectproc.gif|center|link=]]&lt;br /&gt;
&lt;br /&gt;
==Eldritch Aspect Armor==&lt;br /&gt;
* Armor Rating: 8% per player Eldritch Tier Level&lt;br /&gt;
* Charged Spell Chance: +5% + 1.5% per player Eldritch Tier Level&lt;br /&gt;
* Chance to Avoid Spell Interruption: 20% + 6% per player Eldritch Tier Level&lt;br /&gt;
* Effective Spirit Speak and Inscription Skill Bonus: 6 + 2 per Eldritch Tier Level &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Eldritch Aspect Weapon==&lt;br /&gt;
* Accuracy Bonus: 2% per player Eldritch Tier Level&lt;br /&gt;
* Tactics Bonus: 2 per player Eldritch Tier Level&lt;br /&gt;
* Special Effect Chance (scaled for weapon speed): 0.5% + 0.05% per player Eldritch Tier Level&lt;br /&gt;
* Special Effect - Energy Surge: Inflicts (500 + (50 * Tier Level)) magical damage divided among creatures within a 12 tile radius and reduces their magic resist by (50 + (5 * Tier Level)) for 30 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Eldritch Aspect Spellbook==&lt;br /&gt;
* Mana Refund Chance: 1.5% per player Eldritch Tier Level&lt;br /&gt;
* Damage Bonus: 1.5% per player Eldritch Tier Level&lt;br /&gt;
* Special Effect Chance (scales based on spell circle): 5% + 0.5% per player Eldritch Tier Level&lt;br /&gt;
* Special Effect - Energy Surge: Energy Surge: Inflicts (500 + (50 * Tier Level)) magical damage divided among creatures within a 12 tile radius and reduces their magic resist by (50 + (5 * Tier Level)) for 30 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Eldritch Aspect Cloth==&lt;br /&gt;
* Hue 2615&lt;br /&gt;
* To Craft: 120 Tailoring, 1 Eldritch Distillation and 1 Wool&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:eldritchaspectcloth.png|center|link=]]&lt;/div&gt;</summary>
		<author><name>Meowakin</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Earth_Aspect&amp;diff=3515</id>
		<title>Earth Aspect</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Earth_Aspect&amp;diff=3515"/>
		<updated>2019-06-14T21:08:56Z</updated>

		<summary type="html">&lt;p&gt;Meowakin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Aspect]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:earthaspectproc.gif|center|link=]]&lt;br /&gt;
&lt;br /&gt;
==Earth Aspect Armor==&lt;br /&gt;
* Armor Rating: 8% per player Earth Tier Level&lt;br /&gt;
* Chance to Increase Melee Damage by 150%:5% + 1.5% per player Earth Tier Level&lt;br /&gt;
* Melee Damage Resistance: 5% + 1.5% per player Earth Tier Level&lt;br /&gt;
* Chance to Avoid Knockback: 20% + 6% per player Earth Tier Level&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Earth Aspect Weapon==&lt;br /&gt;
* Accuracy Bonus: 2% per player Earth Tier Level&lt;br /&gt;
* Tactics Bonus: 2 per player Earth Tier Level&lt;br /&gt;
* Special Effect Chance (scaled for weapon speed): 0.5% + 0.5% per player Earth Tier Level&lt;br /&gt;
* Special Effect - Earth Hands: Inflicts (500 + (50 * Tier Level)) physical damage divided among creatures within an 8 tile radius and reduces their armor by (30 + (3 * Tier Level)) for 30 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Earth Aspect Spellbook==&lt;br /&gt;
* Mana Refund Chance: 1.5% per player Earth Tier Level&lt;br /&gt;
* Damage Bonus: 1.5% per player Earth Tier Level&lt;br /&gt;
* Special Effect Chance (scales based on spell circle): 5% + 0.5% per player Earth Tier Level&lt;br /&gt;
* Special Effect - Earth Hands: Inflicts (500 + (50 * Tier Level)) physical damage divided among creatures within an 8 tile radius and reduces their armor by (30 + (3 * Tier Level)) for 30 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Earth Aspect Cloth==&lt;br /&gt;
* Hue 2767&lt;br /&gt;
* To Craft: 120 Tailoring, 1 Air Distillation and 1 Wool&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:earthaspectcloth.png|center|link=]]&lt;/div&gt;</summary>
		<author><name>Meowakin</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Command_Aspect&amp;diff=3514</id>
		<title>Command Aspect</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Command_Aspect&amp;diff=3514"/>
		<updated>2019-06-14T21:07:13Z</updated>

		<summary type="html">&lt;p&gt;Meowakin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Aspect]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:commandaspectproc.gif|center|link=]]&lt;br /&gt;
&lt;br /&gt;
==Command Aspect Armor==&lt;br /&gt;
* Armor Rating: 8% per player Command Tier Level&lt;br /&gt;
* Follower Damage: +5% + 1.5% per player Command Tier Level&lt;br /&gt;
* Follower Damage Resistance: +5% + 1.5% per player Command Tier Level&lt;br /&gt;
* Follower Experience Gain Rate: +25% + 7.5% per player Command Tier Level&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Command Aspect Weapon==&lt;br /&gt;
* Accuracy Bonus: 2% per player Command Tier Level&lt;br /&gt;
* Tactics Bonus: 2 per player Command Tier Level&lt;br /&gt;
* Special Effect Chance (scaled for weapon speed): 0.5% + 0.05% per player Command Tier Level&lt;br /&gt;
* Special Effect - Inspiration: Heals your nearby followers completely and grants them a damage bonus of (50% + (5% * Tier Level)) against other creatures for 60 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Command Aspect Spellbook==&lt;br /&gt;
* Mana Refund Chance: 1.5% per player Command Tier Level&lt;br /&gt;
* Damage Bonus: 1.5% per player Command Tier Level&lt;br /&gt;
* Special Effect Chance (scales based on spell circle): 5% + 0.5% per player Command Tier Level&lt;br /&gt;
* Special Effect - Inspiration: Heals your nearby followers completely and grants them a damage bonus of (50% + (5% * Tier Level)) against other creatures for 60 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Command Aspect Cloth==&lt;br /&gt;
* Hue 1782&lt;br /&gt;
* To Craft: 120 Tailoring, 1 Command Distillation and 1 Wool&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:commandaspectcloth.png|center|link=]]&lt;/div&gt;</summary>
		<author><name>Meowakin</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Poison_Aspect&amp;diff=3513</id>
		<title>Poison Aspect</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Poison_Aspect&amp;diff=3513"/>
		<updated>2019-06-14T21:05:17Z</updated>

		<summary type="html">&lt;p&gt;Meowakin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Aspect]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:poisonaspectproc.gif|center|link=]]&lt;br /&gt;
&lt;br /&gt;
==Poison Aspect Armor==&lt;br /&gt;
* Armor Rating: 8% per player Poison Tier Level&lt;br /&gt;
* Poison Damage: +5% + 1.5% per player Poison Tier Level&lt;br /&gt;
* Poison Damage Resistance: 5% + 1.5% per player Poison Tier Level&lt;br /&gt;
* Effective Taste ID Skill Bonus: 6 + 2 per player Poison Tier Level&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Poison Aspect Weapon==&lt;br /&gt;
* Accuracy Bonus:2% per player Poison Tier Level&lt;br /&gt;
* Tactics Bonus: 2 per player Poison Tier Level&lt;br /&gt;
* Special Effect Chance (scaled for weapon speed): 0.5% + 0.05% per player Poison Tier Level&lt;br /&gt;
* Special Effect - Toxicity: Inflicts (1000 + (100 * Tier Level)) magical damage divided among creatures within a 6 tile radius that are currently poisoned. Damage for each creature is scaled by (creature&#039;s Poison Level * 20%)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Poison Aspect Spellbook==&lt;br /&gt;
* Mana Refund Chance: 1.5% per player Poison Tier Level&lt;br /&gt;
* Damage Bonus: 1.5% per player Poison Tier Level&lt;br /&gt;
* Special Effect Chance (scales based on spell circle): 5% + 0.5% per player Poison Tier Level&lt;br /&gt;
* Special Effect - Toxicity: Inflicts (1000 + (100 * Tier Level)) magical damage divided among creatures within a 6 tile radius that are currently poisoned. Damage for each creature is scaled by (creature&#039;s Poison Level * 20%)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Poison Aspect Cloth==&lt;br /&gt;
* Hue 2897&lt;br /&gt;
* To Craft: 120 Tailoring, 1 Air Distillation and 1 Wool&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:poisonaspectcloth.png|center|link=]]&lt;/div&gt;</summary>
		<author><name>Meowakin</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Air_Aspect&amp;diff=3512</id>
		<title>Air Aspect</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Air_Aspect&amp;diff=3512"/>
		<updated>2019-06-14T21:04:58Z</updated>

		<summary type="html">&lt;p&gt;Meowakin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Aspect]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:airaspectproc.gif|center|link=]]&lt;br /&gt;
&lt;br /&gt;
==Air Aspect Armor==&lt;br /&gt;
* Armor Rating: 8% per player Air Tier Level&lt;br /&gt;
* Weapon Speed: +5% + 1.5% per player Air Tier Level&lt;br /&gt;
* Chance to Evade Melee Attacks: 5% + 1.5% per player Air Tier Level&lt;br /&gt;
* Chance to Avoid Entangle, Hinder, and Paralyze: 20% + 6% per player Air Tier Level&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Air Aspect Weapon==&lt;br /&gt;
* Accuracy Bonus: 2% per player Air Tier Level&lt;br /&gt;
* Tactics Bonus: 2 per player Air Tier Level&lt;br /&gt;
* Special Effect Chance (scaled for weapon speed): 0.5% + 0.095% per player Air Tier Level&lt;br /&gt;
* Special Effect Whirlwind: Inflicts (500 + (50 * Tier Level)) magical damage divided among creatures within an 8 tile radius and reduces their defense skill by (10 + (1 * Tier Level)) for 30 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Air Aspect Spellbook==&lt;br /&gt;
* Mana Refund Chance: 1.5% per player Air Tier Level&lt;br /&gt;
* Damage Bonus: 1.5% per player Air Tier Level&lt;br /&gt;
* Special Effect Chance (scales based on spell circle): 5% + 0.5% per player Air Tier Level&lt;br /&gt;
* Special Effect Whirlwind: Inflicts (500 + (50 * Tier Level)) magical damage divided among creatures within an 8 tile radius and reduces their defense skill by (10 + (1 * Tier Level)) for 30 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Air Aspect Cloth==&lt;br /&gt;
* Hue 2263&lt;br /&gt;
* To Craft: 120 Tailoring, 1 Air Distillation and 1 Wool&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:airaspectcloth.png|center|link=]]&lt;/div&gt;</summary>
		<author><name>Meowakin</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Poison_Aspect&amp;diff=3462</id>
		<title>Poison Aspect</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Poison_Aspect&amp;diff=3462"/>
		<updated>2019-06-14T01:25:33Z</updated>

		<summary type="html">&lt;p&gt;Meowakin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Aspect]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:poisonaspectproc.gif|center|link=]]&lt;br /&gt;
&lt;br /&gt;
==Poison Aspect Armor==&lt;br /&gt;
* Armor Rating: 0% + 8% per player Poison Tier Level&lt;br /&gt;
* Poison Damage: +5% + 1.5% per player Poison Tier Level&lt;br /&gt;
* Poison Damage Resistance: 5% + 1.5% per player Poison Tier Level&lt;br /&gt;
* Effective Taste ID Skill Bonus: 6 + 2 per player Poison Tier Level&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Poison Aspect Weapon==&lt;br /&gt;
* Accuracy Bonus:2% per player Poison Tier Level&lt;br /&gt;
* Tactics Bonus: 2% per player Poison Tier Level&lt;br /&gt;
* Special Effect Chance (scaled for weapon speed): 0.5% + 0.05% per player Poison Tier Level&lt;br /&gt;
* Special Effect - Toxicity: Inflicts (1000 + (100 * Tier Level)) magical damage divided among creatures within a 6 tile radius that are currently poisoned. Damage for each creature is scaled by (creature&#039;s Poison Level * 20%)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Poison Aspect Spellbook==&lt;br /&gt;
* Mana Refund Chance: 1.5% per player Poison Tier Level&lt;br /&gt;
* Damage Bonus: 1.5% per player Poison Tier Level&lt;br /&gt;
* Special Effect Chance (scales based on spell circle): 5% + 0.5% per player Poison Tier Level&lt;br /&gt;
* Special Effect - Toxicity: Inflicts (1000 + (100 * Tier Level)) magical damage divided among creatures within a 6 tile radius that are currently poisoned. Damage for each creature is scaled by (creature&#039;s Poison Level * 20%)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Poison Aspect Cloth==&lt;br /&gt;
* Hue 2897&lt;br /&gt;
* To Craft: 120 Tailoring, 1 Air Distillation and 1 Wool&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:poisonaspectcloth.png|center|link=]]&lt;/div&gt;</summary>
		<author><name>Meowakin</name></author>
	</entry>
</feed>