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	<id>http://wiki.uooutlands.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Owyn</id>
	<title>UO Outlands Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.uooutlands.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Owyn"/>
	<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/Special:Contributions/Owyn"/>
	<updated>2026-06-12T04:09:23Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Template:PrevMerchLegacyHalloween2023&amp;diff=27955</id>
		<title>Template:PrevMerchLegacyHalloween2023</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Template:PrevMerchLegacyHalloween2023&amp;diff=27955"/>
		<updated>2024-12-26T21:02:36Z</updated>

		<summary type="html">&lt;p&gt;Owyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align: bottom;&amp;quot;&lt;br /&gt;
| [[File:shimmerhex1.png|link=]]&amp;lt;br /&amp;gt;Shimmer Hex (1299)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align: bottom;&amp;quot;&lt;br /&gt;
| [[File:shimmerhexshippaint.png|link=]]&amp;lt;br /&amp;gt;Shimmer Hex (1299) Ship Paint&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align: bottom;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Shimmer Hex Items&lt;br /&gt;
|-&lt;br /&gt;
| [[File:shimmerhexcloth.png|link=]]&amp;lt;br /&amp;gt;Shimmer Hex&amp;lt;br /&amp;gt;Cloth&lt;br /&gt;
| [[File:shimmerhexbackpackdye.png|link=]]&amp;lt;br /&amp;gt;Shimmer Hex&amp;lt;br /&amp;gt;Backpack Dye&lt;br /&gt;
| [[File:shimmerhexfacialhairdye.png|link=]]&amp;lt;br /&amp;gt;Shimmer Hex&amp;lt;br /&amp;gt;Facial Hair Dye&lt;br /&gt;
| [[File:shimmerhexfurnituredye.png|link=]]&amp;lt;br /&amp;gt;Shimmer Hex&amp;lt;br /&amp;gt;Furniture Dye&lt;br /&gt;
| [[File:shimmerhexhairdye.png|link=]]&amp;lt;br /&amp;gt;Shimmer Hex&amp;lt;br /&amp;gt;Hair Dye&lt;br /&gt;
| [[File:shimmerhexheadweardye.png|link=]]&amp;lt;br /&amp;gt;Shimmer Hex&amp;lt;br /&amp;gt;Headwear Dye&lt;br /&gt;
| [[File:shimmerhexlantern.png|link=]]&amp;lt;br /&amp;gt;Shimmer Hex&amp;lt;br /&amp;gt;Lantern&lt;br /&gt;
|- style=&amp;quot;vertical-align: bottom;&amp;quot;&lt;br /&gt;
| [[File:shimmerhexrunebookdye.png|link=]]&amp;lt;br /&amp;gt;Shimmer Hex&amp;lt;br /&amp;gt;Runebook Dye&lt;br /&gt;
| [[File:shimmerhexaccessorydye.png|link=]]&amp;lt;br /&amp;gt;Shimmer Hex&amp;lt;br /&amp;gt;Accessory Dye&lt;br /&gt;
| [[File:shimmerhexcarpetdye.png|link=]]&amp;lt;br /&amp;gt;Shimmer Hex&amp;lt;br /&amp;gt;Carpet Dye&lt;br /&gt;
| [[File:shimmerhextattoodye.png|link=]]&amp;lt;br /&amp;gt;Shimmer Hex&amp;lt;br /&amp;gt;Tattoo Dye&lt;br /&gt;
| [[File:shimmerhexmelloweedleaves.png|link=]]&amp;lt;br /&amp;gt;Shimmer Hex&amp;lt;br /&amp;gt;Melloweed Leaves&lt;br /&gt;
| [[File:shimmerhexdrinkingvesselrefill.png|link=]]&amp;lt;br /&amp;gt;Shimmer Hex&amp;lt;br /&amp;gt;Drinking Vessel Refill&lt;br /&gt;
| [[File:shimmerhexmountgeardye.png|link=]]&amp;lt;br /&amp;gt;Shimmer Hex&amp;lt;br /&amp;gt;Mount Gear Dye&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align: bottom;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Decorations&lt;br /&gt;
|- style=&amp;quot;vertical-align: bottom;&amp;quot;&lt;br /&gt;
| [[File:gargoylefountain.gif|link=]]&amp;lt;br /&amp;gt;Gargoyle Fountain&lt;br /&gt;
| [[File:bloodyskullfountain.gif|link=]]&amp;lt;br /&amp;gt;Bloody Skull Fountain&lt;br /&gt;
| [[File:wroughtironstandingbrazier.gif|link=]]&amp;lt;br /&amp;gt;Wrought Iron Standing Brazier&lt;br /&gt;
| [[File:uprighttwistedlamppost.gif|link=]]&amp;lt;br /&amp;gt;Upright Twisted Lamppost&lt;br /&gt;
| [[File:benttwistedlamppost.gif|link=]]&amp;lt;br /&amp;gt;Bent Twisted Lamppost&lt;br /&gt;
|- style=&amp;quot;vertical-align: bottom;&amp;quot;&lt;br /&gt;
| [[File:floralsonpedestal.gif|link=]]&amp;lt;br /&amp;gt;Florals on Pedestal&lt;br /&gt;
| [[File:skullpedestal.png|link=]]&amp;lt;br /&amp;gt;Skull Pedestal&lt;br /&gt;
| [[File:goldenoillamp.gif|link=]]&amp;lt;br /&amp;gt;Golden Oil Lamp&lt;br /&gt;
| [[File:talllacelamp.gif|link=]]&amp;lt;br /&amp;gt;Tall Lace Lamp&lt;br /&gt;
| [[File:shortlacelamp.gif|link=]]&amp;lt;br /&amp;gt;Short Lace Lamp&lt;br /&gt;
|- style=&amp;quot;vertical-align: bottom;&amp;quot;&lt;br /&gt;
| [[File:hauntedstandingmirror.gif|link=]]&amp;lt;br /&amp;gt;Haunted Standing Mirror&lt;br /&gt;
| [[File:covereddresser.png|link=]]&amp;lt;br /&amp;gt;Covered Dresser&lt;br /&gt;
| [[File:ruinedsplittable.png|link=]]&amp;lt;br /&amp;gt;Ruined Split Table&lt;br /&gt;
| [[File:jackolanternchest.gif|link=]]&amp;lt;br /&amp;gt;Jack o&#039;Lantern Chest&lt;br /&gt;
| [[File:specimenjars.gif|link=]]&amp;lt;br /&amp;gt;Specimen Jars&lt;br /&gt;
|- style=&amp;quot;vertical-align: bottom;&amp;quot;&lt;br /&gt;
| [[File:hauntedbroom.gif|link=]]&amp;lt;br /&amp;gt;Haunted Broom&lt;br /&gt;
| [[File:floralskull.gif|link=]]&amp;lt;br /&amp;gt;Floral Skull&lt;br /&gt;
| [[File:floatinghauntedcandles1.gif|link=]] &amp;amp;nbsp; &amp;amp;nbsp; [[File:floatinghauntedcandles2.gif|link=]] &amp;amp;nbsp; &amp;amp;nbsp; [[File:floatinghauntedcandles3.gif|link=]]&amp;lt;br /&amp;gt;Floating Haunted Candles&lt;br /&gt;
| [[File:hangingsheetghost.gif|link=]]&amp;lt;br /&amp;gt;Hanging Sheet Ghost&lt;br /&gt;
| [[File:shrunkenheads.gif|link=]]&amp;lt;br /&amp;gt;Shrunken Heads&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align: bottom;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Wearables&lt;br /&gt;
|- style=&amp;quot;vertical-align: bottom;&amp;quot;&lt;br /&gt;
| [[File:wraithcloak.png|link=]]&amp;lt;br /&amp;gt;Wraith Cloak (Cloak)&lt;br /&gt;
| [[File:wraithfauld.png|link=]]&amp;lt;br /&amp;gt;Wraith Fauld (Waist)&lt;br /&gt;
|- style=&amp;quot;vertical-align: bottom;&amp;quot;&lt;br /&gt;
| [[File:wraithgreaves.png|link=]]&amp;lt;br /&amp;gt;Wraith Gloves (Armor Gloves)&lt;br /&gt;
| [[File:wraithhood.png|link=]]&amp;lt;br /&amp;gt;Witch Hunters Hood (Armor Helm)&lt;br /&gt;
|- style=&amp;quot;vertical-align: bottom;&amp;quot;&lt;br /&gt;
| [[File:wraithmantle.png|link=]]&amp;lt;br /&amp;gt;Wraith Mantle (Shoulder)&lt;br /&gt;
| [[File:wraithmask.png|link=]]&amp;lt;br /&amp;gt;Wraith Mask (Armor Helm)&lt;br /&gt;
|- style=&amp;quot;vertical-align: bottom;&amp;quot;&lt;br /&gt;
| [[File:wraithsabatons.png|link=]]&amp;lt;br /&amp;gt;Wraith Sabatons (Shoes)&lt;br /&gt;
| [[File:wraithtunic.png|link=]]&amp;lt;br /&amp;gt;Wraith Tunic (Middle Torso)&lt;br /&gt;
|- style=&amp;quot;vertical-align: bottom;&amp;quot;&lt;br /&gt;
| [[File:wraithvambraces.png|link=]]&amp;lt;br /&amp;gt;Wraith Rerebraces (Outer Arms)&lt;br /&gt;
| [[File:shouldersnake.png|link=]]&amp;lt;br /&amp;gt;Shoulder Snake (Shoulder)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Template:PrevMerchLegacyHalloween2023&amp;diff=27954</id>
		<title>Template:PrevMerchLegacyHalloween2023</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Template:PrevMerchLegacyHalloween2023&amp;diff=27954"/>
		<updated>2024-12-26T21:01:54Z</updated>

		<summary type="html">&lt;p&gt;Owyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align: bottom;&amp;quot;&lt;br /&gt;
| [[File:shimmerhex1.png|link=]]&amp;lt;br /&amp;gt;Shimmer Hex (1299)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align: bottom;&amp;quot;&lt;br /&gt;
| [[File:shimmerhexshippaint.png|link=]]&amp;lt;br /&amp;gt;Shimmer Hex (1299) Ship Paint&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align: bottom;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Shimmer Hex Items&lt;br /&gt;
|-&lt;br /&gt;
| [[File:shimmerhexcloth.png|link=]]&amp;lt;br /&amp;gt;Shimmer Hex&amp;lt;br /&amp;gt;Cloth&lt;br /&gt;
| [[File:shimmerhexbackpackdye.png|link=]]&amp;lt;br /&amp;gt;Shimmer Hex&amp;lt;br /&amp;gt;Backpack Dye&lt;br /&gt;
| [[File:shimmerhexfacialhairdye.png|link=]]&amp;lt;br /&amp;gt;Shimmer Hex&amp;lt;br /&amp;gt;Facial Hair Dye&lt;br /&gt;
| [[File:shimmerhexfurnituredye.png|link=]]&amp;lt;br /&amp;gt;Shimmer Hex&amp;lt;br /&amp;gt;Furniture Dye&lt;br /&gt;
| [[File:shimmerhexhairdye.png|link=]]&amp;lt;br /&amp;gt;Shimmer Hex&amp;lt;br /&amp;gt;Hair Dye&lt;br /&gt;
| [[File:shimmerhexheadweardye.png|link=]]&amp;lt;br /&amp;gt;Shimmer Hex&amp;lt;br /&amp;gt;Headwear Dye&lt;br /&gt;
| [[File:shimmerhexlantern.png|link=]]&amp;lt;br /&amp;gt;Shimmer Hex&amp;lt;br /&amp;gt;Lantern&lt;br /&gt;
|- style=&amp;quot;vertical-align: bottom;&amp;quot;&lt;br /&gt;
| [[File:shimmerhexrunebookdye.png|link=]]&amp;lt;br /&amp;gt;Shimmer Hex&amp;lt;br /&amp;gt;Runebook Dye&lt;br /&gt;
| [[File:shimmerhexaccessorydye.png|link=]]&amp;lt;br /&amp;gt;Shimmer Hex&amp;lt;br /&amp;gt;Accessory Dye&lt;br /&gt;
| [[File:shimmerhexcarpetdye.png|link=]]&amp;lt;br /&amp;gt;Shimmer Hex&amp;lt;br /&amp;gt;Carpet Dye&lt;br /&gt;
| [[File:shimmerhextattoodye.png|link=]]&amp;lt;br /&amp;gt;Shimmer Hex&amp;lt;br /&amp;gt;Tattoo Dye&lt;br /&gt;
| [[File:shimmerhexmelloweedleaves.png|link=]]&amp;lt;br /&amp;gt;Shimmer Hex&amp;lt;br /&amp;gt;Melloweed Leaves&lt;br /&gt;
| [[File:shimmerhexdrinkingvesselrefill.png|link=]]&amp;lt;br /&amp;gt;Shimmer Hex&amp;lt;br /&amp;gt;Drinking Vessel Refill&lt;br /&gt;
| [[File:shimmerhexmountgeardye.png|link=]]&amp;lt;br /&amp;gt;Shimmer Hex&amp;lt;br /&amp;gt;Mount Gear Dye&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align: bottom;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Decorations&lt;br /&gt;
|- style=&amp;quot;vertical-align: bottom;&amp;quot;&lt;br /&gt;
| [[File:gargoylefountain.gif|link=]]&amp;lt;br /&amp;gt;Gargoyle Fountain&lt;br /&gt;
| [[File:bloodyskullfountain.gif|link=]]&amp;lt;br /&amp;gt;Bloody Skull Fountain&lt;br /&gt;
| [[File:wroughtironstandingbrazier.gif|link=]]&amp;lt;br /&amp;gt;Wrought Iron Standing Brazier&lt;br /&gt;
| [[File:uprighttwistedlamppost.gif|link=]]&amp;lt;br /&amp;gt;Upright Twisted Lamppost&lt;br /&gt;
| [[File:benttwistedlamppost.gif|link=]]&amp;lt;br /&amp;gt;Bent Twisted Lamppost&lt;br /&gt;
|- style=&amp;quot;vertical-align: bottom;&amp;quot;&lt;br /&gt;
| [[File:floralsonpedestal.gif|link=]]&amp;lt;br /&amp;gt;Florals on Pedestal&lt;br /&gt;
| [[File:skullpedestal.png|link=]]&amp;lt;br /&amp;gt;Skull Pedestal&lt;br /&gt;
| [[File:goldenoillamp.gif|link=]]&amp;lt;br /&amp;gt;Golden Oil Lamp&lt;br /&gt;
| [[File:talllacelamp.gif|link=]]&amp;lt;br /&amp;gt;Tall Lace Lamp&lt;br /&gt;
| [[File:shortlacelamp.gif|link=]]&amp;lt;br /&amp;gt;Short Lace Lamp&lt;br /&gt;
|- style=&amp;quot;vertical-align: bottom;&amp;quot;&lt;br /&gt;
| [[File:hauntedstandingmirror.gif|link=]]&amp;lt;br /&amp;gt;Haunted Standing Mirror&lt;br /&gt;
| [[File:covereddresser.png|link=]]&amp;lt;br /&amp;gt;Covered Dresser&lt;br /&gt;
| [[File:ruinedsplittable.png|link=]]&amp;lt;br /&amp;gt;Ruined Split Table&lt;br /&gt;
| [[File:jackolanternchest.gif|link=]]&amp;lt;br /&amp;gt;Jack o&#039;Lantern Chest&lt;br /&gt;
| [[File:specimenjars.gif|link=]]&amp;lt;br /&amp;gt;Specimen Jars&lt;br /&gt;
|- style=&amp;quot;vertical-align: bottom;&amp;quot;&lt;br /&gt;
| [[File:hauntedbroom.gif|link=]]&amp;lt;br /&amp;gt;Haunted Broom&lt;br /&gt;
| [[File:floralskull.gif|link=]]&amp;lt;br /&amp;gt;Floral Skull&lt;br /&gt;
| [[File:floatinghauntedcandles1.gif|link=]] &amp;amp;nbsp; &amp;amp;nbsp; [[File:floatinghauntedcandles2.gif|link=]] &amp;amp;nbsp; &amp;amp;nbsp; [[File:floatinghauntedcandles3.gif|link=]]&amp;lt;br /&amp;gt;Floating Haunted Candles&lt;br /&gt;
| [[File:hangingsheetghost.gif|link=]]&amp;lt;br /&amp;gt;Hanging Sheet Ghost&lt;br /&gt;
| [[File:shrunkenheads.gif|link=]]&amp;lt;br /&amp;gt;Shrunken Heads&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align: bottom;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Wearables&lt;br /&gt;
|- style=&amp;quot;vertical-align: bottom;&amp;quot;&lt;br /&gt;
| [[File:wraithcloak.png|link=]]&amp;lt;br /&amp;gt;Wraith Cloak (Cloak)&lt;br /&gt;
| [[File:wraithfauld.png|link=]]&amp;lt;br /&amp;gt;Wraith Fauld (Waist)&lt;br /&gt;
|- style=&amp;quot;vertical-align: bottom;&amp;quot;&lt;br /&gt;
| [[File:wraithgreaves.png|link=]]&amp;lt;br /&amp;gt;Wraith Gloves (Armor Gloves)&lt;br /&gt;
| [[File:wraithhood.png|link=]]&amp;lt;br /&amp;gt;Wraith Hood (Armor Helm)&lt;br /&gt;
|- style=&amp;quot;vertical-align: bottom;&amp;quot;&lt;br /&gt;
| [[File:wraithmantle.png|link=]]&amp;lt;br /&amp;gt;Wraith Mantle (Shoulder)&lt;br /&gt;
| [[File:wraithmask.png|link=]]&amp;lt;br /&amp;gt;Witch Hunters Hood (Armor Helm)&lt;br /&gt;
|- style=&amp;quot;vertical-align: bottom;&amp;quot;&lt;br /&gt;
| [[File:wraithsabatons.png|link=]]&amp;lt;br /&amp;gt;Wraith Sabatons (Shoes)&lt;br /&gt;
| [[File:wraithtunic.png|link=]]&amp;lt;br /&amp;gt;Wraith Tunic (Middle Torso)&lt;br /&gt;
|- style=&amp;quot;vertical-align: bottom;&amp;quot;&lt;br /&gt;
| [[File:wraithvambraces.png|link=]]&amp;lt;br /&amp;gt;Wraith Rerebraces (Outer Arms)&lt;br /&gt;
| [[File:shouldersnake.png|link=]]&amp;lt;br /&amp;gt;Shoulder Snake (Shoulder)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Gump_Overrides&amp;diff=16950</id>
		<title>Gump Overrides</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Gump_Overrides&amp;diff=16950"/>
		<updated>2022-06-17T17:41:20Z</updated>

		<summary type="html">&lt;p&gt;Owyn: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:New Player]]&lt;br /&gt;
==Summary==&lt;br /&gt;
* To patch your gumps or user interface, create a folder called &#039;&#039;&#039;GumpOverrides&#039;&#039;&#039; in your Ultima Online Outlands directory (Ultima Online Outlands\GumpOverrides)&lt;br /&gt;
*  Images which you are patching in are required to be in &#039;&#039;&#039;.bmp&#039;&#039;&#039; or &#039;&#039;&#039;.png&#039;&#039;&#039; format. &lt;br /&gt;
* Name the replacement images to correspond to the gump you&#039;re replacing in &#039;&#039;&#039;hexadecimal&#039;&#039;&#039; format, such as 0x00E9.bmp or 00E9.png. &lt;br /&gt;
* Pure black will be converted to transparent automatically. &lt;br /&gt;
* Any changes or additions are automatically loaded into the client when the client is loaded&lt;br /&gt;
&lt;br /&gt;
==Common Gump IDs==&lt;br /&gt;
{{Expand}}&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Gump_Overrides&amp;diff=16947</id>
		<title>Gump Overrides</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Gump_Overrides&amp;diff=16947"/>
		<updated>2022-06-17T04:44:45Z</updated>

		<summary type="html">&lt;p&gt;Owyn: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:New Player]]&lt;br /&gt;
==Summary==&lt;br /&gt;
* To patch your gumps or user interface, create a folder called &#039;&#039;&#039;GumpOverrides&#039;&#039;&#039; in your Ultima Online Outlands directory (Ultima Online Outlands\GumpOverrides)&lt;br /&gt;
*  Images which you are patching in are required to be in &#039;&#039;&#039;.bmp .png&#039;&#039;&#039; format only.  &lt;br /&gt;
* Name the replacement images to correspond to the gump you&#039;re replacing in &#039;&#039;&#039;hexadecimal&#039;&#039;&#039;, such as 0x00E9.bmp or 0x00E9.ping. &lt;br /&gt;
* Pure black will be converted to transparent automatically. &lt;br /&gt;
* Any changes or additions are automatically loaded into the client when the client is loaded&lt;br /&gt;
&lt;br /&gt;
==Common Gump IDs==&lt;br /&gt;
{{Expand}}&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Gump_Overrides&amp;diff=16946</id>
		<title>Gump Overrides</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Gump_Overrides&amp;diff=16946"/>
		<updated>2022-06-17T04:35:59Z</updated>

		<summary type="html">&lt;p&gt;Owyn: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:New Player]]&lt;br /&gt;
==Summary==&lt;br /&gt;
* To patch your gumps or user interface, create a folder called &#039;&#039;&#039;GumpOverrides&#039;&#039;&#039; in your Ultima Online Outlands directory (Ultima Online Outlands\GumpOverrides)&lt;br /&gt;
*  Images which you are patching in are required to be in &#039;&#039;&#039;.bmp .png&#039;&#039;&#039; format only.  &lt;br /&gt;
* Name the replacement images to correspond to the gump you&#039;re replacing in &#039;&#039;&#039;hexadecimal&#039;&#039;&#039;, such as 0x00E9.bmp or 0x00E9.ping. &lt;br /&gt;
* Any changes or additions are automatically loaded into the client when the client is loaded&lt;br /&gt;
&lt;br /&gt;
==Common Gump IDs==&lt;br /&gt;
{{Expand}}&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Gump_Overrides&amp;diff=16945</id>
		<title>Gump Overrides</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Gump_Overrides&amp;diff=16945"/>
		<updated>2022-06-17T02:50:11Z</updated>

		<summary type="html">&lt;p&gt;Owyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:New Player]]&lt;br /&gt;
==Summary==&lt;br /&gt;
* To patch your gumps or user interface, create a folder called &#039;&#039;&#039;GumpOverrides&#039;&#039;&#039; in your Ultima Online Outlands directory (Ultima Online Outlands\GumpOverrides)&lt;br /&gt;
*  Images which you are patching in are required to be in &#039;&#039;&#039;.png&#039;&#039;&#039; format only.  &lt;br /&gt;
* Name the replacement images to correspond to the gump you&#039;re replacing in &#039;&#039;&#039;hexadecimal&#039;&#039;&#039;, such as 00E9.png&lt;br /&gt;
* Any changes or additions are automatically loaded into the client when the client is loaded&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Common Gump IDs==&lt;br /&gt;
{{Expand}}&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Housing&amp;diff=8623</id>
		<title>Housing</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Housing&amp;diff=8623"/>
		<updated>2021-03-25T03:10:32Z</updated>

		<summary type="html">&lt;p&gt;Owyn: /* House Owner Refreshing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:World]]&lt;br /&gt;
==Summary==&lt;br /&gt;
* Players may own one house per account&lt;br /&gt;
* Characters on the same account as a homeowner are treated as Co-Owners to that house&lt;br /&gt;
* There are over 150 different homes, inns, house boats, orc forts and more! [[Houses|Click here to view all the Houses]]!&lt;br /&gt;
* Players also have the option of [[Rental Room System|Rental Rooms]]&lt;br /&gt;
&lt;br /&gt;
[[File:wiki-houses.png|link=Houses]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==House Deeds==&lt;br /&gt;
* Gold is used to purchase a House Deed from a Real Estate Vendor&lt;br /&gt;
* House Deeds can be sold to a Real Estate Vendor for 90% its cost&lt;br /&gt;
* When a House Deed is purchased, it is automatically deposited into the player&#039;s bank&lt;br /&gt;
* House Deeds are blessed for 1 hour after purchase from a Real Estate Vendor&lt;br /&gt;
* House Deeds are blessed for 1 hour after demolishing an existing house and receiving a House Deed in your backpack&lt;br /&gt;
* If a player dies with a House Deed on them, upon resurrection that House Deed cannot be placed for 5 minutes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===House Boats===&lt;br /&gt;
* Doubloons are needed to purchase a House Boat Deed&lt;br /&gt;
* House Boat Deeds can be purchased from a Real Estate Vendor&lt;br /&gt;
* House Boats can only be placed at specific docks&lt;br /&gt;
* House Boats do &amp;lt;u&amp;gt;&#039;&#039;&#039;NOT&#039;&#039;&#039;&amp;lt;/u&amp;gt; move&lt;br /&gt;
* House Boats can &amp;lt;u&amp;gt;&#039;&#039;&#039;NOT&#039;&#039;&#039;&amp;lt;/u&amp;gt; be sunk by enemy ship cannons&lt;br /&gt;
* There are 65 total House Boat locations in the world&lt;br /&gt;
* Porches of House Boats are treated as courtyards for the purposes of Recall/Gate/Hiking&lt;br /&gt;
* Players can now Dock and Disembark ships onto the Porch of a House Boat that they are the Owner/Co-Owner/Friends of&lt;br /&gt;
* Players can Fish from House Boats&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:housing-houseboatplacement.png|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Housing Market Window==&lt;br /&gt;
* Visit a Real Estate Broker to open the Housing Market menu&lt;br /&gt;
* Players can preview the house by clicking the Wiki button (will open a web browser)&lt;br /&gt;
* Players can purchase House Deeds, see Existing Houses for Sale and even sell back a House Deed&lt;br /&gt;
* The Real Estate Broker will keep ~10% of the SALE PRICE of the house&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:realestatebrokergumpa.gif|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Home Surveying Tool==&lt;br /&gt;
* Players can purchase the Home Surveying Tool from an Architect NPC for 500 Gold to scout for home locations&lt;br /&gt;
* Players can see the cost, size, number of floors and amount of secures for each house&lt;br /&gt;
* Players may also click the Wiki button to open a browser and [[Houses|view the interior of a house]]&lt;br /&gt;
* Double click the Home Surveying Tool and target a spot to see if it is valid placement&lt;br /&gt;
* Placement can be checked with the Placement Legend&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color: #00ff00;&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; - Valid Tile&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color: #ff6600;&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; - Bad Land Tile&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color: #000000;&amp;quot;&amp;gt;Black&amp;lt;/span&amp;gt; - Bad Region Tile&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color: #ff0000;&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; - Bad Static Tile&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color: #ffff00;&amp;quot;&amp;gt;Yellow&amp;lt;/span&amp;gt; - No Surface Tile&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color: #800080;&amp;quot;&amp;gt;Purple&amp;lt;/span&amp;gt; - Existing House Tile&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:homesurveyingtool.png|link=|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==House Placement Rules==&lt;br /&gt;
* Houses require 4 tiles between each other  &lt;br /&gt;
* Movement must be possible on all sides of the house&lt;br /&gt;
* Land must be flat &lt;br /&gt;
* Terrain must be legal (ie: dirt is not a legal placement tile)&lt;br /&gt;
* Housing may not be placed within specific Points of Interest (ie: Ruined Lycaeum or Frost Daemon Temple)&lt;br /&gt;
* Players cannot place houses over items&lt;br /&gt;
* Items must be cleared first before valid placement can occur (notably for IDOCs)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:houseplacement-itemblock.png|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==House Menu and Signs==&lt;br /&gt;
Many functions of a house can be accessed by double-clicking the House Sign. Depending on if you own a Private or Public home, you will have different options available within the House Sign menu.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; width: 33%; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
===Overview===&lt;br /&gt;
* Condition&lt;br /&gt;
* Access Setting&lt;br /&gt;
* Secure Containers&lt;br /&gt;
* Locked Down Items&lt;br /&gt;
* Add Friend&lt;br /&gt;
* Add Co-Owner&lt;br /&gt;
* Kick Player&lt;br /&gt;
* Ban Player&lt;br /&gt;
* Expand House&lt;br /&gt;
* Survey Items&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; width: 33%; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
===Vendors===&lt;br /&gt;
* View Vendors/Shop Names&lt;br /&gt;
* Gold Cost Per Day&lt;br /&gt;
* Gold Held&lt;br /&gt;
* Contract Renewal Duration&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; width: 33%; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
===Players===&lt;br /&gt;
* Treat all in Guild as Friends&lt;br /&gt;
* Treat all in Guild as Co-Owners&lt;br /&gt;
* Make [[Stablemasters]] Public&lt;br /&gt;
* Create Guildstone&lt;br /&gt;
* Clear Entire Friends List&lt;br /&gt;
* Make [[Dockmasters]] Public&lt;br /&gt;
* View Friends, Co-Owners and Banned Lists&lt;br /&gt;
* Click to Remove Player From List&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; width: 33%; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
===Creatures===&lt;br /&gt;
* Mount Breeding&lt;br /&gt;
* House Pets&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; width: 33%; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
===Ownership===&lt;br /&gt;
* Rename House&lt;br /&gt;
* Display Owner Name to Public&lt;br /&gt;
* Display Guild to Public&lt;br /&gt;
* Transfer Ownership of House&lt;br /&gt;
* Demolish House and Receive House Deed&lt;br /&gt;
* Place House for Sale&lt;br /&gt;
* Declare This House to be Public&lt;br /&gt;
* Change House Keys&lt;br /&gt;
* Reset Secure Container and Door Access Levels&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top;&amp;quot;| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:housesign.png|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==House Commands==&lt;br /&gt;
* I wish to lock this down&lt;br /&gt;
* I wish to release this&lt;br /&gt;
* I wish to secure this&lt;br /&gt;
** Can be used on a container to restrict access&lt;br /&gt;
** Can be used on a door to restrict access (only Private Houses)&lt;br /&gt;
* Remove thyself&lt;br /&gt;
* I ban thee&lt;br /&gt;
* I wish to place a trash barrel&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:housing-securingadoor01a.gif|link=|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Item Decay==&lt;br /&gt;
* Items left on the floor of a house &amp;lt;u&amp;gt;&#039;&#039;&#039;will decay after 1 hour&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
* Players must either lock down an item or put it into a secure container to prevent decay&lt;br /&gt;
* Items placed in a Trash Barrel will decay after 3 minutes&lt;br /&gt;
* If a Trash Barrel is full, it will automatically delete all items in it&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==House Item Survey==&lt;br /&gt;
* When a player clicks the Survey Items button, they will see [Insecure Item] in Gold text over any item sitting in their house that is not locked down and [Insecure Container] in Red text over any container not secured&lt;br /&gt;
* If multiple unsecure items/containers are at the same location, the text will say [X Insecure Items] [X Insecure Containers] where X is the number&lt;br /&gt;
* The player who clicked the button will also see a Gold Beam of light at any location with an Insecure Item and a Red Beam of light at any location with an Insecure Container&lt;br /&gt;
* Players will receive system messages informing them if any insecure items or containers currently exist in the house and it will play the &amp;quot;Bad House Placement&amp;quot; audio sound as well (it will play the &amp;quot;Valid House Placement&amp;quot; sound if all items are locked down or secure)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Interior Decorator==&lt;br /&gt;
* Can be purchased from an Architect NPC for 500 Gold&lt;br /&gt;
* Can be used to Rotate, Raise, Lower, Lockdown and Release items in your home&lt;br /&gt;
* Allows for X / Y movement of items&lt;br /&gt;
* Players can only moved Locked Down / Secured objects, and cannot move them to tiles currently occupied by creatures/players&lt;br /&gt;
* Movement of items with the Interior Decorator requires the destination location to have a Line of Sight to the original location&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:interiordecorator01.png|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==House Expansion==&lt;br /&gt;
* Players have the ability to increase the number of Secure Containers (and Lockdowns) in their [[Houses]] and Boat Houses&lt;br /&gt;
* The Owner of a house can click the &amp;quot;Expand House&amp;quot; button on the Overview page of the house to open the House Expansion window&lt;br /&gt;
* Each House Expansion increases the total number of Secure Containers in the house by 1 and Lockdowns by 175&lt;br /&gt;
* The first expansion costs 100,000 gold and each subsequent expansion increases the cost by a further 100,000 gold &lt;br /&gt;
** 1st = 100,000 gold&lt;br /&gt;
** 2nd = 200,000 gold&lt;br /&gt;
** 3rd = 300,000 gold&lt;br /&gt;
** Etc...&lt;br /&gt;
* Click &amp;quot;Expand House&amp;quot; and confirm to apply the Secure Container/Lockdown increase&lt;br /&gt;
* Any increase in Secures/Lockdowns will be stored on the House Deed if the player Demolishes the house and will be reapplied when the house is placed again&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
In both the Real Estate Broker Housing Market window and Purchase House window the text will be listed in Green for a house if it has been expanded and has more than the normal amount of Secures/Lockdowns for that house&#039;s base type.&lt;br /&gt;
When a player sells a House Deed via the Real Estate Broker, the value of the house will factor in the gold spent for expansions (i.e. the player will receive 90% of (Base House Price + Gold Spent on Expansions)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:houseexpansion02a.gif|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crafting Manuals and House Addons==&lt;br /&gt;
* Most crafted House Addons no longer require two separate skills to craft, and instead now require one or more Crafting Manuals as ingredients for construction&lt;br /&gt;
* [[Crafting Manual|Crafting Manuals]] come in a variety of skills and require 100 Skill in that respective skill to craft (i.e. a player with 100 Carpentry can create a Carpentry Crafting Manual)&lt;br /&gt;
* Crafting Manuals require 1 Mastercrafting Diagram as an ingredient to craft&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:craftingmanual01.png|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Craftable House Addons===&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px;  width: 33%; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Blacksmithy&#039;&#039;&#039;&lt;br /&gt;
* Small Forge Deed&lt;br /&gt;
* Anvil (East/South) Deed&lt;br /&gt;
* Large Forge (East/South) Deed&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; width: 33%; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Cooking&#039;&#039;&#039;&lt;br /&gt;
* Flour Mill (East/South) Deed&lt;br /&gt;
* Stone Oven (East/South) Deed&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; width: 33%; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Inscription&#039;&#039;&#039;&lt;br /&gt;
* Abbatoir Deed&lt;br /&gt;
* Pentagram Deed&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Tailoring&#039;&#039;&#039;&lt;br /&gt;
* Dressform&lt;br /&gt;
* Spinning Wheel (East/South) Deed&lt;br /&gt;
* Small Bed (East/South) Deed&lt;br /&gt;
* Loom (East/South) Deed&lt;br /&gt;
* Large Bed (East/South) Deed&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Tinkering&#039;&#039;&#039;&lt;br /&gt;
* Training Dummy (East/South) Deed&lt;br /&gt;
* Pickpocket Dip (East/South) Deed&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==House Decay and IDOCs==&lt;br /&gt;
* IDOC stands for &#039;&#039;&#039;&amp;quot;In Danger of Collapsing&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
* Players can check the status of a house&#039;s decay by single clicking the house sign&lt;br /&gt;
** Like New&lt;br /&gt;
** Slightly Worn&lt;br /&gt;
** Somewhat Worn&lt;br /&gt;
** Fairly Worn&lt;br /&gt;
** Greatly Worn&lt;br /&gt;
** IDOC&lt;br /&gt;
* Each Stage of house decay takes 7 days to pass, with an additional random 1-24 hours added on to the greatly worn stage, with the exception of &amp;quot;In Danger of Collapsing&amp;quot;&lt;br /&gt;
** Houses that have reached the &amp;quot;In Danger of Collapsing&amp;quot; stage will collapse after 1-2 hours (previously was 12-24 hours) [https://forums.uooutlands.com/index.php?threads/patch-notes-for-september-23-2019.2497/ patch notes Sept 23, 2019]&lt;br /&gt;
** Players must wait 2 seconds in between lifting items left behind when a house &amp;quot;drops&amp;quot; due to IDOC&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==House Owner Refreshing==&lt;br /&gt;
* IDOC cycle is 35-36 days long. If 30 days of that cycle go by without owner being the one to refresh the house, it is now up to the owner exclusively to be the one to refresh it&lt;br /&gt;
* Anytime a Co-owner or Friend refreshes a house (by clicking the House Sign or using the Front Door), it will give them a system message informing them how long they have until the Owner is required to refresh the house&lt;br /&gt;
* Co-Owners and Friends of a house who click on the House Sign will see how long remains until the Owner of the house must refresh it, or if it requires Owner Refresh immediately&lt;br /&gt;
* If 30 days have passed without an Owner refresh, any time Co-Owners or Friends do an action that normally would refresh the house (use Sign / Front Door), they will instead receive a red text system message warning them that the owner needs to refresh the house, and a sound effect will also play&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:homeownerrefreshing01.jpg|link=]]&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
* House Sign Names reset whenever ownership of the house changes&lt;br /&gt;
* If a player deletes a character that owns a house, it will automatically transfer ownership of the house to another character on that account (if one exists)&lt;br /&gt;
* Anytime a player leaves a guild, their house will no longer be associated with that guild (if it was set to be so) and any Guildstones in the house aligned with that guild will be removed&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Casino&amp;diff=7862</id>
		<title>Casino</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Casino&amp;diff=7862"/>
		<updated>2021-02-23T00:04:02Z</updated>

		<summary type="html">&lt;p&gt;Owyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:casinoentrance-fireworks.gif|right|link=]]&lt;br /&gt;
&lt;br /&gt;
Located in [[Prevalia]], east of the bank, players will find the Golden Nugget Casino where they can try their luck and burn some gold! Games to be found there include:&lt;br /&gt;
* [[Monster Shuffle]]&lt;br /&gt;
* [[Liars Dice]]&lt;br /&gt;
* [[Lottery]]&lt;br /&gt;
* [[Poker]]&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Mastery_Chain&amp;diff=7292</id>
		<title>Mastery Chain</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Mastery_Chain&amp;diff=7292"/>
		<updated>2020-11-23T15:56:46Z</updated>

		<summary type="html">&lt;p&gt;Owyn: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:PvM]]&lt;br /&gt;
==Summary==&lt;br /&gt;
* Players can craft Mastery Chains using the [[Tinkering]] skill&lt;br /&gt;
* Mastery Chains are blessed, wearable items occupying the Talisman slot on a player&lt;br /&gt;
* Mastery Chains must be equipped atleast once per play session to begin gaining XP &lt;br /&gt;
* Mastery Chains can have Links added to them that provide permanent PvM bonuses (i.e. against creatures) to that player&lt;br /&gt;
* Similar to Aspect Gear, Mastery Chains will never provide any bonuses to players who are currently in PvP or have been in combat with another player within the last 2 minutes&lt;br /&gt;
* Similar to handling for Aspects, players can now only change their Mastery Chain at most once every 30 seconds (players will be prevented from equipping it until that 30 seconds passes)&lt;br /&gt;
* There are four visual styles of Mastery Chain:&lt;br /&gt;
** Gilded&lt;br /&gt;
** Exquisite&lt;br /&gt;
** Fashionable&lt;br /&gt;
** Twin Loop&lt;br /&gt;
** The visual style does not affect its mechanics, simply how it looks&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:masterychain-exquisite.png]]  [[File:masterychain-fashionable.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:masterychain-gilded.png]]  [[File:masterychain-twinloop.png]]&lt;br /&gt;
&lt;br /&gt;
==Using Mastery Chains==&lt;br /&gt;
* Mastery Chains must be permanently bound to that player in order for that player to receive bonuses from the item&lt;br /&gt;
* Players can have multiple Mastery Chains bound to themselves, although most players will likely maintain just one due to large amount of effort required to upgrade a Mastery Chain&lt;br /&gt;
* Players may choose to simply keep their Mastery Chain in their backpack, rather than wear it (since it takes up a Talisman slot on their character), however they must equip it at least once in order to set that Mastery Chain as their &amp;quot;active&amp;quot; one for bonus purposes&lt;br /&gt;
* Single-clicking a bound mastery chain will display who the owner is&lt;br /&gt;
* Players can now freely equip Mastery Chains as often as they like (won&#039;t be prevented from equipping them), however bonuses for a newly equipped Mastery Chain will not kick in for 30 seconds&lt;br /&gt;
* Players can now only remove Mastery Chain Links from a Mastery Chain Link that they are the owner of (is bound to them)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Acquiring Mastery Chain Links==&lt;br /&gt;
* Completing a [[Lore System#Lore Books|Lore Book]]&lt;br /&gt;
* Completing a [[Tome of Heroism]]&lt;br /&gt;
* Slaying an [[Omni Bosses|Omni Boss]]&lt;br /&gt;
* Players can also purchase Mastery Chain Links with reward points from:&lt;br /&gt;
** [[Arena &amp;amp; Duels|Arenas]]&lt;br /&gt;
** [[Factions]]&lt;br /&gt;
** [[Achievements]]&lt;br /&gt;
** [[Societies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Upgrading Mastery Chains==&lt;br /&gt;
* Mastery Chains by themselves will provide no benefit to the player until they add Mastery Chain Links to the chain&lt;br /&gt;
* Players are allowed to add up to 25 Mastery Chain Links to a Mastery Chain, however they must first Unlock Links in them by earning XP&lt;br /&gt;
* Players earn XP by performing actions that earn gold (killing monsters / unlocking dungeon chests / etc) while wearing their Mastery Chain&lt;br /&gt;
* Players will earn 1 XP for every 1 gold that they earn (will also be adding other ways to earn XP in the very near future)&lt;br /&gt;
* When players earn enough XP to Unlock a new Link, they will receive a notification that their Mastery Chain has Unlocked a new link&lt;br /&gt;
* Players can unlock up to 25 Links, and they can see how many total they have unlocked at the top of the Mastery Chain gump window (1/25 in this image)&lt;br /&gt;
* If players have any available Unlocked links in their Mastery Chain, they will see one or more Green colored links in the chain graphic&lt;br /&gt;
* Installing a new Link requires consuming 250 Arcane Essence&lt;br /&gt;
* Mastery Chain Experience and Links Unlocked are now fully stored on a per-player basis rather than on individual mastery chains themselves (this allows players to use multiple Mastery Chains and share Experience / Unlocked Link amounts between all of them freely) [https://forums.uooutlands.com/index.php?threads/patch-notes-for-may-30-2020.2961/ patch May 30,2020]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mastery Chain Link Types==&lt;br /&gt;
* [[File:masterychain-links.png|right|link=]]Mastery Chain Links are very rare loot items that are only available through a few specific game mechanics, or alternatively, purchasable by using a very large number of reward points from certain systems&lt;br /&gt;
* Mastery Chain Links come in 3 different material types: Bronze, Silver, and Gold&lt;br /&gt;
* Each Link has a specific effect or bonus it adds to a player when installed into a Mastery Chain, with that effect/bonus amount increasing based on the material type&lt;br /&gt;
** Silver Links are even more rare than Bronze, and typically will have 25% higher bonus amounts than Bronze Links&lt;br /&gt;
** Gold Links are ultra rare and typically have 50% higher bonus amounts than Bronze Links&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mastery Chain Link Bonus Values===&lt;br /&gt;
Current values for potential Mastery Chain Links are listed below:&lt;br /&gt;
* Note that &amp;quot;Effective&amp;quot; skill gain bonus for Mastery Chain Links only boosts the bonuses you get from those skills in combat&lt;br /&gt;
* It does not increase your skill value for crafting&lt;br /&gt;
&lt;br /&gt;
{{MasteryChainLinks}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Installing Mastery Chain Links==&lt;br /&gt;
* If a player has an available unlocked link in their Mastery Chain (displayed in Green at the top chain graphic) players can click the Install Link button in the Mastery Chain gump window to target and add a Chain Link in their backpack to their Mastery Chain&lt;br /&gt;
* Players are allowed to install up to 10 Chain Links of the same bonus effect into a single Mastery Chain, and the cumulative total bonus for each effect is displayed in the Mastery Chain window&lt;br /&gt;
* Players can remove Links by clicking the Remove Links button in the bottom right corner of the window&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Removing Mastery Chain Links==&lt;br /&gt;
* When Removing Links from a mastery chain, players can click the Left/Right arrows to navigate through their currently installed links, with the selected link denoted with a Green pointer and the individual Link bonus displayed in the bottom panel&lt;br /&gt;
* Clicking the Remove Link red button will remove the highlighted link from the chain and place it back in the player&#039;s backpack&lt;br /&gt;
* Players will not receive the 250 Arcane Essence back when removing links, but they will be able to place a new link back into the chain in place of the removed one&lt;br /&gt;
* When a player is done removing links, they can click the Done button in the lower right corner to return to the main page&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mastery Chain Link Reforging Tools==&lt;br /&gt;
* Due to the scarcity of Mastery Chain Links and because there are over 50 different types of potential randomized bonus effects possible on Mastery Chain Links, it will be very, very difficult for a player to acquire a large number of the matching or similar types of bonuses through pure random chance&lt;br /&gt;
* To address this, players have the opportunity to purchase Reforging Tools, which can be used to alter a Mastery Chain Link to a specific bonus effect&lt;br /&gt;
* There are Bronze, Silver, and Gold Reforging Tools available, and players must use a Reforging Tool of the same material type as the Mastery Chain Link they wish to alter (i.e. Bronze Reforging Tool on a Bronze Mastery Chain Link)&lt;br /&gt;
* Players can double-click the Reforging Tool in their backpack, and then target the specific Mastery Chain Link they wish to alter&lt;br /&gt;
* In the resulting menu, players can use the left/right arrows to rotate through the different bonus effects available that they may to change the Link to&lt;br /&gt;
* When the player is satisfied with their selection, they can click the Reforge Link button to change the bonus on the Link (this will consume the Reforging Tool)&lt;br /&gt;
* Players can acquire Reforging Tools by spending Reward Points from Arena, Achievement, Faction, and Society Reward systems&lt;br /&gt;
* Players can also acquire Reforging Tools by spending gold at the Prevalia Market&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:masterychain-reforging.png|center|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mastery Chain Link Tome==&lt;br /&gt;
Players will now be able to purchase Mastery Chain Link Tomes from the Prevalia Market Merchant as way to store their various Mastery Chain Links they acquire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:masterychainlinktome.png|center|link=]]&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=UO_Outlands_Wiki:Privacy_policy&amp;diff=7187</id>
		<title>UO Outlands Wiki:Privacy policy</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=UO_Outlands_Wiki:Privacy_policy&amp;diff=7187"/>
		<updated>2020-09-18T17:08:54Z</updated>

		<summary type="html">&lt;p&gt;Owyn: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Template:Carpentry&amp;diff=7170</id>
		<title>Template:Carpentry</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Template:Carpentry&amp;diff=7170"/>
		<updated>2020-09-03T19:48:07Z</updated>

		<summary type="html">&lt;p&gt;Owyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Category&lt;br /&gt;
! Image&lt;br /&gt;
! Name&lt;br /&gt;
! Ingredients&lt;br /&gt;
! Min. Skill&lt;br /&gt;
|-&lt;br /&gt;
| Bowcraft and Fletching&lt;br /&gt;
| [[File:kindling.jpg|center|link=]]&lt;br /&gt;
| Kindling&lt;br /&gt;
| 5 Boards&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Bowcraft and Fletching&lt;br /&gt;
| [[File:shaft.jpg|center|link=]]&lt;br /&gt;
| Shaft&lt;br /&gt;
| 10 Boards&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Bowcraft and Fletching&lt;br /&gt;
| [[File:arrow.jpg|center|link=]]&lt;br /&gt;
| Arrow&lt;br /&gt;
| 25 Shafts&amp;lt;br /&amp;gt;25 Feathers&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Bowcraft and Fletching&lt;br /&gt;
| [[File:bolt.jpg|center|link=]]&lt;br /&gt;
| Bolt&lt;br /&gt;
| 25 Shafts&amp;lt;br /&amp;gt;25 Feathers&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Bowcraft and Fletching&lt;br /&gt;
| [[File:bow.jpg|center|link=]]&lt;br /&gt;
| Bow&lt;br /&gt;
| 10 Boards&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| Bowcraft and Fletching&lt;br /&gt;
| [[File:crossbow.jpg|center|link=]]&lt;br /&gt;
| Crossbow&lt;br /&gt;
| 12 Boards&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Bowcraft and Fletching&lt;br /&gt;
| [[File:heavycrossbow.jpg|center|link=]]&lt;br /&gt;
| Heavy Crossbow&lt;br /&gt;
| 14 Boards&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| Weapons and Shields&lt;br /&gt;
| [[File:club.jpg|center|link=]]&lt;br /&gt;
| Club&lt;br /&gt;
| 8 Boards&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| Weapons and Shields&lt;br /&gt;
| [[File:shepherdscrook.jpg|center|link=]]&lt;br /&gt;
| Shepherds Crook&lt;br /&gt;
| 10 Boards&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Weapons and Shields&lt;br /&gt;
| [[File:quarterstaff.jpg|center|link=]]&lt;br /&gt;
| Quarter Staff&lt;br /&gt;
| 10 Boards&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Weapons and Shields&lt;br /&gt;
| [[File:gnarledstaff.jpg|center|link=]]&lt;br /&gt;
| Gnarled Staff&lt;br /&gt;
| 10 Boards&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Weapons and Shields&lt;br /&gt;
| [[File:blackstaff.jpg|center|link=]]&lt;br /&gt;
| Black Staff&lt;br /&gt;
| 10 Boards&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Weapons and Shields&lt;br /&gt;
| [[File:woodenshield.jpg|center|link=]]&lt;br /&gt;
| Wooden Shield&lt;br /&gt;
| 6 Boards&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Weapons and Shields&lt;br /&gt;
| [[File:woodenkiteshield.jpg|center|link=]]&lt;br /&gt;
| Wooden Kite Shield&lt;br /&gt;
| 10 Boards&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
| Instruments&lt;br /&gt;
| [[File:harp.jpg|center|link=]]&lt;br /&gt;
| Harp&lt;br /&gt;
| 8 Boards&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Instruments&lt;br /&gt;
| [[File:drums.jpg|center|link=]]&lt;br /&gt;
| Drums&lt;br /&gt;
| 8 Boards&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Instruments&lt;br /&gt;
| [[File:lute.jpg|center|link=]]&lt;br /&gt;
| Lute&lt;br /&gt;
| 8 Boards&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Instruments&lt;br /&gt;
| [[File:tambourine.jpg|center|link=]]&lt;br /&gt;
| Tambourine&lt;br /&gt;
| 8 Boards&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Instruments&lt;br /&gt;
| [[File:bambooflute.jpg|center|link=]]&lt;br /&gt;
| Bamboo Flute&lt;br /&gt;
| 8 Boards&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Instruments&lt;br /&gt;
| [[File:standingharp.jpg|center|link=]]&lt;br /&gt;
| Standing Harp&lt;br /&gt;
| 20 Boards&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
| Utility Items&lt;br /&gt;
| [[File:carpentryrepairkit.jpg|center|link=Repair Kit]]&lt;br /&gt;
| Carpentry Repair Kit&lt;br /&gt;
| 10 Boards&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
| Utility Items&lt;br /&gt;
| [[File:carpentrycraftingmanual.jpg|center|link=Crafting Manual]]&lt;br /&gt;
| Carpentry Crafting Manual&lt;br /&gt;
| 1 Mastercrafting Diagram&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Utility Items&lt;br /&gt;
| [[File:blankmap.jpg|center|link=Blank Map]]&lt;br /&gt;
| Blank Map&lt;br /&gt;
| 10 Boards&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Utility Items&lt;br /&gt;
| [[File:blankscroll.jpg|center|link=Blank Scroll]]&lt;br /&gt;
| Blank Scroll&lt;br /&gt;
| 10 Boards&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Furniture&lt;br /&gt;
| [[File:footstool.jpg|center|link=]]&lt;br /&gt;
| Foot Stool&lt;br /&gt;
| 10 Boards&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Furniture&lt;br /&gt;
| [[File:stool.jpg|center|link=]]&lt;br /&gt;
| Stool&lt;br /&gt;
| 10 Boards&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Furniture&lt;br /&gt;
| [[File:bamboochair.jpg|center|link=]]&lt;br /&gt;
| Bamboo Chair&lt;br /&gt;
| 12 Boards&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Furniture&lt;br /&gt;
| [[File:woodenchair.jpg|center|link=]]&lt;br /&gt;
| Wooden Chair&lt;br /&gt;
| 12 Boards&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Furniture&lt;br /&gt;
| [[File:woodenbench.jpg|center|link=]]&lt;br /&gt;
| Wooden Bench&lt;br /&gt;
| 14 Boards&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Furniture&lt;br /&gt;
| [[File:nightstand.jpg|center|link=]]&lt;br /&gt;
| Nightstand&lt;br /&gt;
| 14 Boards&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
| Furniture&lt;br /&gt;
| [[File:woodenthrone.jpg|center|link=]]&lt;br /&gt;
| Wooden Throne&lt;br /&gt;
| 18 Boards&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| Furniture&lt;br /&gt;
| [[File:yewwoodtable.jpg|center|link=]]&lt;br /&gt;
| Yew Wood Table&lt;br /&gt;
| 20 Boards&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Furniture&lt;br /&gt;
| [[File:largetable.jpg|center|link=]]&lt;br /&gt;
| Large Table&lt;br /&gt;
| 20 Boards&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Furniture&lt;br /&gt;
| [[File:cushionedwoodenchair.jpg|center|link=]]&lt;br /&gt;
| Cushioned Wooden Chair&lt;br /&gt;
| 14 Boards&lt;br /&gt;
| 55&lt;br /&gt;
|-&lt;br /&gt;
| Furniture&lt;br /&gt;
| [[File:throne.jpg|center|link=]]&lt;br /&gt;
| Throne&lt;br /&gt;
| 18 Boards&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| Furniture&lt;br /&gt;
| [[File:writingtable.jpg|center|link=]]&lt;br /&gt;
| Writing Table&lt;br /&gt;
| 20 Boards&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| Furniture&lt;br /&gt;
| [[File:shortmusicstand.jpg|center|link=]]&lt;br /&gt;
| Short Music Stand&lt;br /&gt;
| 12 Boards&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Furniture&lt;br /&gt;
| [[File:tallmusicstand.jpg|center|link=]]&lt;br /&gt;
| Tall Music Stand&lt;br /&gt;
| 14 Boards&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| Furniture&lt;br /&gt;
| [[File:easel.jpg|center|link=]]&lt;br /&gt;
| Easel&lt;br /&gt;
| 20 Boards&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
| Artisan Furniture&lt;br /&gt;
| [[File:oakwallshelf.jpg|center|link=]]&lt;br /&gt;
| Oak Wall Shelf&lt;br /&gt;
| 50 Boards&amp;lt;br /&amp;gt;1 Mastercrafting Diagram&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| Artisan Furniture&lt;br /&gt;
| [[File:pinewallshelf.jpg|center|link=]]&lt;br /&gt;
| Pine Wall Shelf&lt;br /&gt;
| 50 Boards&amp;lt;br /&amp;gt;1 Mastercrafting Diagram&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| Artisan Furniture&lt;br /&gt;
| [[File:mahoganywallshelf.jpg|center|link=]]&lt;br /&gt;
| Mahogany Wall Shelf&lt;br /&gt;
| 50 Boards&amp;lt;br /&amp;gt;1 Mastercrafting Diagram&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| Artisan Furniture&lt;br /&gt;
| [[File:maplewallshelf.jpg|center|link=]]&lt;br /&gt;
| Maple Wall Shelf&lt;br /&gt;
| 50 Boards&amp;lt;br /&amp;gt;1 Mastercrafting Diagram&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| Artisan Furniture&lt;br /&gt;
| [[File:walnutwallhanger.jpg|center|link=]]&lt;br /&gt;
| Walnut Wall Shelf&lt;br /&gt;
| 50 Boards&amp;lt;br /&amp;gt;1 Mastercrafting Diagram&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| Artisan Furniture&lt;br /&gt;
| [[File:counter.jpg|center|link=]]&lt;br /&gt;
| Counter&lt;br /&gt;
| 100 Boards&amp;lt;br /&amp;gt;1 Mastercrafting Diagram&lt;br /&gt;
| 115&lt;br /&gt;
|-&lt;br /&gt;
| Artisan Furniture&lt;br /&gt;
| [[File:countertop.jpg|center|link=]]&lt;br /&gt;
| Countertop&lt;br /&gt;
| 75 Boards&amp;lt;br /&amp;gt;1 Mastercrafting Diagram&lt;br /&gt;
| 115&lt;br /&gt;
|-&lt;br /&gt;
| Artisan Furniture&lt;br /&gt;
| [[File:smoothsquaretable.jpg|center|link=]]&lt;br /&gt;
| Smooth Square Table&lt;br /&gt;
| 150 Boards&amp;lt;br /&amp;gt;1 Mastercrafting Diagram&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Artisan Furniture&lt;br /&gt;
| [[File:squaretable.jpg|center|link=]]&lt;br /&gt;
| Square Table&lt;br /&gt;
| 150 Boards&amp;lt;br /&amp;gt;1 Mastercrafting Diagram&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Containers&lt;br /&gt;
| [[File:storagelocker.jpg|center|link=Storage Locker]]&lt;br /&gt;
| Storage Locker&lt;br /&gt;
| 1 Board Commodity&amp;lt;br /&amp;gt;5 Mastercrafting Diagrams&amp;lt;br /&amp;gt;1 Blacksmithing Crafting Manual&amp;lt;br /&amp;gt;1 Tailoring Crafting Manual&amp;lt;br /&amp;gt;1 Tinkering Crafting Manual&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| Containers&lt;br /&gt;
| [[File:storageshelf.jpg|center|link=Storage Shelf]]&lt;br /&gt;
| [[Storage Shelf]]&lt;br /&gt;
| 2 Board Commodities&amp;lt;br /&amp;gt;4 Carpentry Crafting Manuals&amp;lt;br /&amp;gt;2 Blacksmithing Crafting Manuals&amp;lt;br /&amp;gt;2 Tailoring Crafting Manual&amp;lt;br /&amp;gt;2 Tinkering Crafting Manuals&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Containers&lt;br /&gt;
| [[File:woodenbox.jpg|center|link=]]&lt;br /&gt;
| Wooden Box&lt;br /&gt;
| 8 Boards&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Containers&lt;br /&gt;
| [[File:smallcrate.jpg|center|link=]]&lt;br /&gt;
| Small Crate&lt;br /&gt;
| 10 Boards&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Containers&lt;br /&gt;
| [[File:mediumcrate.jpg|center|link=]]&lt;br /&gt;
| Medium Crate&lt;br /&gt;
| 12 Boards&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Containers&lt;br /&gt;
| [[File:largecrate.jpg|center|link=]]&lt;br /&gt;
| Large Crafte&lt;br /&gt;
| 14 Boards&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Containers&lt;br /&gt;
| [[File:woodenchest.jpg|center|link=]]&lt;br /&gt;
| Wooden Chest&lt;br /&gt;
| 16 Boards&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| Containers&lt;br /&gt;
| [[File:emptybookcase.jpg|center|link=]]&lt;br /&gt;
| Empty Bookcase&lt;br /&gt;
| 18 Boards&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Containers&lt;br /&gt;
| [[File:armoire.jpg|center|link=]]&lt;br /&gt;
| Armoire&lt;br /&gt;
| 20 Boards&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| Containers&lt;br /&gt;
| [[File:fancyarmoire.jpg|center|link=]]&lt;br /&gt;
| Fancy Armoire&lt;br /&gt;
| 20 Boards&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| Parts&lt;br /&gt;
| [[File:keg.jpg|center|link=]]&lt;br /&gt;
| Keg&lt;br /&gt;
| 1 Barrel Staves&amp;lt;br /&amp;gt;1 Barrel Lid&amp;lt;br /&amp;gt;1 Barrel Hoops&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Parts&lt;br /&gt;
| [[File:barrelstaves.jpg|center|link=]]&lt;br /&gt;
| Barrel Staves&lt;br /&gt;
| 6 Boards&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Parts&lt;br /&gt;
| [[File:barrellid.jpg|center|link=]]&lt;br /&gt;
| Barrel Lid&lt;br /&gt;
| 6 Boards&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:aspectkit.jpg|center|link=]]&lt;br /&gt;
| Aspect Kit&lt;br /&gt;
| 250 Boards&amp;lt;br /&amp;gt;1 Mastercrafting Diagram&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:airfurnituredye.jpg|center|link=]]&lt;br /&gt;
| Air Aspect Furniture Dye&lt;br /&gt;
| 3 Air Distillations&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:artisanfurnituredye.jpg|center|link=]]&lt;br /&gt;
| Artisan Aspect Furniture Dye&lt;br /&gt;
| 3 Artisan Distillations&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:commandfurnituredye.jpg|center|link=]]&lt;br /&gt;
| Command Aspect Furniture Dye&lt;br /&gt;
| 3 Command Distillations&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:earthfurnituredye.jpg|center|link=]]&lt;br /&gt;
| Earth Aspect Furniture Dye&lt;br /&gt;
| 3 Earth Distillations&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:eldritchfurnituredye.jpg|center|link=]]&lt;br /&gt;
| Eldritch Aspect Furniture Dye&lt;br /&gt;
| 3 Eldritch Distillations&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:firefurnituredye.jpg|center|link=]]&lt;br /&gt;
| Fire Aspect Furniture Dye&lt;br /&gt;
| 3 Fire Distillations&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:fortunefurnituredye.jpg|center|link=]]&lt;br /&gt;
| Fortune Aspect Furniture Dye&lt;br /&gt;
| 3 Fortune Distillations&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:lyricfurnituredye.jpg|center|link=]]&lt;br /&gt;
| Lyric Aspect Furniture Dye&lt;br /&gt;
| 3 Lyric Distillations&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:poisonfurnituredye.jpg|center|link=]]&lt;br /&gt;
| Poison Aspect Furniture Dye&lt;br /&gt;
| 3 Poison Distillations&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:shadowfurnituredye.jpg|center|link=]]&lt;br /&gt;
| Shadow Aspect Furniture Dye&lt;br /&gt;
| 3 Shadow Distillations&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:voidfurnituredye.jpg|center|link=]]&lt;br /&gt;
| Void Aspect Furniture Dye&lt;br /&gt;
| 3 Void Distillations&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:waterfurnituredye.jpg|center|link=]]&lt;br /&gt;
| Water Aspect Furniture Dye&lt;br /&gt;
| 3 Water Distillations&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Ship Items&lt;br /&gt;
| [[File:smallship.jpg|140px|center|]]&lt;br /&gt;
| Small Ship Deed&lt;br /&gt;
| 2000 Boards&amp;lt;br /&amp;gt;200 Iron Ingot&amp;lt;br /&amp;gt;200 Cloth&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| Ship Items&lt;br /&gt;
| [[File:smalldragonship.jpg|140px|center|]]&lt;br /&gt;
| Small Dragonship Deed&lt;br /&gt;
| 2000 Boards&amp;lt;br /&amp;gt;200 Iron Ingots&amp;lt;br /&amp;gt;200 Cloth&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| Ship Items&lt;br /&gt;
| [[File:mediumship.jpg|140px|center|]]&lt;br /&gt;
| Medium Ship Deed&lt;br /&gt;
| 3000 Boards&amp;lt;br /&amp;gt;300 Iron Ingots&amp;lt;br /&amp;gt;300 Cloth&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
| Ship Items&lt;br /&gt;
| [[File:mediumdragonship.jpg|140px|center|]]&lt;br /&gt;
| Medium Dragonship Deed&lt;br /&gt;
| 3000 Boards&amp;lt;br /&amp;gt;300 Iron Ingots&amp;lt;br /&amp;gt;300 Cloth&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Ship Items&lt;br /&gt;
| [[File:largeship.jpg|140px|center|]]&lt;br /&gt;
| Large Ship Deed&lt;br /&gt;
| 1 Board Commodity&amp;lt;br /&amp;gt;500 Iron Ingots&amp;lt;br /&amp;gt;500 Cloth&lt;br /&gt;
| 105&lt;br /&gt;
|-&lt;br /&gt;
| Ship Items&lt;br /&gt;
| [[File:largedragonship.jpg|140px|center|]]&lt;br /&gt;
| Large Dragonship Deed&lt;br /&gt;
| 1 Board Commodity&amp;lt;br /&amp;gt;500 Iron Ingots&amp;lt;br /&amp;gt;500 Cloth&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| Ship Items&lt;br /&gt;
| [[File:carrack.jpg|140px|center|]]&lt;br /&gt;
| Carrack Deed&lt;br /&gt;
| 1 Mastercrafting Diagram&amp;lt;br /&amp;gt;2 Board Commodities&amp;lt;br /&amp;gt;1000 Iron Ingots&amp;lt;br /&amp;gt;1000 Cloth&lt;br /&gt;
| 115&lt;br /&gt;
|-&lt;br /&gt;
| Ship Items&lt;br /&gt;
| [[File:galleon.jpg|140px|center|]]&lt;br /&gt;
| Galleon Deed&lt;br /&gt;
| 2 Mastercrafting Diagram&amp;lt;br /&amp;gt;3 Board Commodities&amp;lt;br /&amp;gt;1500 Iron Ingots&amp;lt;br /&amp;gt;1500 Cloth&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Plant Items&lt;br /&gt;
| [[File:watertub.jpg|center|link=]]&lt;br /&gt;
| Water Tub&lt;br /&gt;
| 1 Mastercrafting Diagram&amp;lt;br /&amp;gt;4 Barrel Staves&amp;lt;br /&amp;gt;2 Barrel Hoops&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| Plant Items&lt;br /&gt;
| [[File:waterbarrel.jpg|center|link=]]&lt;br /&gt;
| Water Barrel&lt;br /&gt;
| 1 Mastercrafting Diagram&amp;lt;br /&amp;gt;6 Barrel Staves&amp;lt;br /&amp;gt;3 Barrel Hoops&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Plant Items&lt;br /&gt;
| [[File:smallwoodenplanter.jpg|center|link=]]&lt;br /&gt;
| Small Wooden Planter&lt;br /&gt;
| 250 Boards&amp;lt;br /&amp;gt;2 Mastercrafting Diagrams&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| Plant Items&lt;br /&gt;
| [[File:largewoodenplanter.jpg|center|link=]]&lt;br /&gt;
| Large Wooden Planter&lt;br /&gt;
| 500 Boards&amp;lt;br /&amp;gt;3 Mastercrafting Diagrams&lt;br /&gt;
| 120&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Template:Carpentry&amp;diff=7089</id>
		<title>Template:Carpentry</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Template:Carpentry&amp;diff=7089"/>
		<updated>2020-08-11T02:37:14Z</updated>

		<summary type="html">&lt;p&gt;Owyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Category&lt;br /&gt;
! Image&lt;br /&gt;
! Name&lt;br /&gt;
! Ingredients&lt;br /&gt;
! Min. Skill&lt;br /&gt;
|-&lt;br /&gt;
| Bowcraft and Fletching&lt;br /&gt;
| [[File:kindling.jpg|center|link=]]&lt;br /&gt;
| Kindling&lt;br /&gt;
| 5 Boards&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Bowcraft and Fletching&lt;br /&gt;
| [[File:shaft.jpg|center|link=]]&lt;br /&gt;
| Shaft&lt;br /&gt;
| 10 Boards&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Bowcraft and Fletching&lt;br /&gt;
| [[File:arrow.jpg|center|link=]]&lt;br /&gt;
| Arrow&lt;br /&gt;
| 25 Shafts&amp;lt;br /&amp;gt;25 Feathers&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Bowcraft and Fletching&lt;br /&gt;
| [[File:bolt.jpg|center|link=]]&lt;br /&gt;
| Bolt&lt;br /&gt;
| 25 Shafts&amp;lt;br /&amp;gt;25 Feathers&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Bowcraft and Fletching&lt;br /&gt;
| [[File:bow.jpg|center|link=]]&lt;br /&gt;
| Bow&lt;br /&gt;
| 10 Boards&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| Bowcraft and Fletching&lt;br /&gt;
| [[File:crossbow.jpg|center|link=]]&lt;br /&gt;
| Crossbow&lt;br /&gt;
| 12 Boards&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Bowcraft and Fletching&lt;br /&gt;
| [[File:heavycrossbow.jpg|center|link=]]&lt;br /&gt;
| Heavy Crossbow&lt;br /&gt;
| 14 Boards&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| Weapons and Shields&lt;br /&gt;
| [[File:club.jpg|center|link=]]&lt;br /&gt;
| Club&lt;br /&gt;
| 8 Boards&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| Weapons and Shields&lt;br /&gt;
| [[File:shepherdscrook.jpg|center|link=]]&lt;br /&gt;
| Shepherds Crook&lt;br /&gt;
| 10 Boards&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Weapons and Shields&lt;br /&gt;
| [[File:quarterstaff.jpg|center|link=]]&lt;br /&gt;
| Quarter Staff&lt;br /&gt;
| 10 Boards&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Weapons and Shields&lt;br /&gt;
| [[File:gnarledstaff.jpg|center|link=]]&lt;br /&gt;
| Gnarled Staff&lt;br /&gt;
| 10 Boards&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Weapons and Shields&lt;br /&gt;
| [[File:blackstaff.jpg|center|link=]]&lt;br /&gt;
| Black Staff&lt;br /&gt;
| 10 Boards&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Weapons and Shields&lt;br /&gt;
| [[File:woodenshield.jpg|center|link=]]&lt;br /&gt;
| Wooden Shield&lt;br /&gt;
| 6 Boards&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Weapons and Shields&lt;br /&gt;
| [[File:woodenkiteshield.jpg|center|link=]]&lt;br /&gt;
| Wooden Kite Shield&lt;br /&gt;
| 10 Boards&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
| Instruments&lt;br /&gt;
| [[File:harp.jpg|center|link=]]&lt;br /&gt;
| Harp&lt;br /&gt;
| 8 Boards&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Instruments&lt;br /&gt;
| [[File:drums.jpg|center|link=]]&lt;br /&gt;
| Drums&lt;br /&gt;
| 8 Boards&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Instruments&lt;br /&gt;
| [[File:lute.jpg|center|link=]]&lt;br /&gt;
| Lute&lt;br /&gt;
| 8 Boards&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Instruments&lt;br /&gt;
| [[File:tambourine.jpg|center|link=]]&lt;br /&gt;
| Tambourine&lt;br /&gt;
| 8 Boards&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Instruments&lt;br /&gt;
| [[File:bambooflute.jpg|center|link=]]&lt;br /&gt;
| Bamboo Flute&lt;br /&gt;
| 8 Boards&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Instruments&lt;br /&gt;
| [[File:standingharp.jpg|center|link=]]&lt;br /&gt;
| Standing Harp&lt;br /&gt;
| 20 Boards&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
| Utility Items&lt;br /&gt;
| [[File:carpentryrepairkit.jpg|center|link=Repair Kit]]&lt;br /&gt;
| Carpentry Repair Kit&lt;br /&gt;
| 10 Boards&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
| Utility Items&lt;br /&gt;
| [[File:carpentrycraftingmanual.jpg|center|link=Crafting Manual]]&lt;br /&gt;
| Carpentry Crafting Manual&lt;br /&gt;
| 1 Mastercrafting Diagram&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Utility Items&lt;br /&gt;
| [[File:blankmap.jpg|center|link=Blank Map]]&lt;br /&gt;
| Blank Map&lt;br /&gt;
| 10 Boards&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Utility Items&lt;br /&gt;
| [[File:blankscroll.jpg|center|link=Blank Scroll]]&lt;br /&gt;
| Blank Scroll&lt;br /&gt;
| 10 Boards&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Furniture&lt;br /&gt;
| [[File:footstool.jpg|center|link=]]&lt;br /&gt;
| Foot Stool&lt;br /&gt;
| 10 Boards&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Furniture&lt;br /&gt;
| [[File:stool.jpg|center|link=]]&lt;br /&gt;
| Stool&lt;br /&gt;
| 10 Boards&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Furniture&lt;br /&gt;
| [[File:bamboochair.jpg|center|link=]]&lt;br /&gt;
| Bamboo Chair&lt;br /&gt;
| 12 Boards&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Furniture&lt;br /&gt;
| [[File:woodenchair.jpg|center|link=]]&lt;br /&gt;
| Wooden Chair&lt;br /&gt;
| 12 Boards&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Furniture&lt;br /&gt;
| [[File:woodenbench.jpg|center|link=]]&lt;br /&gt;
| Wooden Bench&lt;br /&gt;
| 14 Boards&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Furniture&lt;br /&gt;
| [[File:nightstand.jpg|center|link=]]&lt;br /&gt;
| Nightstand&lt;br /&gt;
| 14 Boards&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
| Furniture&lt;br /&gt;
| [[File:woodenthrone.jpg|center|link=]]&lt;br /&gt;
| Wooden Throne&lt;br /&gt;
| 18 Boards&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| Furniture&lt;br /&gt;
| [[File:yewwoodtable.jpg|center|link=]]&lt;br /&gt;
| Yew Wood Table&lt;br /&gt;
| 20 Boards&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| Furniture&lt;br /&gt;
| [[File:largetable.jpg|center|link=]]&lt;br /&gt;
| Large Table&lt;br /&gt;
| 20 Boards&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Furniture&lt;br /&gt;
| [[File:cushionedwoodenchair.jpg|center|link=]]&lt;br /&gt;
| Cushioned Wooden Chair&lt;br /&gt;
| 14 Boards&lt;br /&gt;
| 55&lt;br /&gt;
|-&lt;br /&gt;
| Furniture&lt;br /&gt;
| [[File:throne.jpg|center|link=]]&lt;br /&gt;
| Throne&lt;br /&gt;
| 18 Boards&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| Furniture&lt;br /&gt;
| [[File:writingtable.jpg|center|link=]]&lt;br /&gt;
| Writing Table&lt;br /&gt;
| 20 Boards&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| Furniture&lt;br /&gt;
| [[File:shortmusicstand.jpg|center|link=]]&lt;br /&gt;
| Short Music Stand&lt;br /&gt;
| 12 Boards&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Furniture&lt;br /&gt;
| [[File:tallmusicstand.jpg|center|link=]]&lt;br /&gt;
| Tall Music Stand&lt;br /&gt;
| 14 Boards&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| Furniture&lt;br /&gt;
| [[File:easel.jpg|center|link=]]&lt;br /&gt;
| Easel&lt;br /&gt;
| 20 Boards&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
| Artisan Furniture&lt;br /&gt;
| [[File:oakwallshelf.jpg|center|link=]]&lt;br /&gt;
| Oak Wall Shelf&lt;br /&gt;
| 50 Boards&amp;lt;br /&amp;gt;1 Mastercrafting Diagram&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| Artisan Furniture&lt;br /&gt;
| [[File:pinewallshelf.jpg|center|link=]]&lt;br /&gt;
| Pine Wall Shelf&lt;br /&gt;
| 50 Boards&amp;lt;br /&amp;gt;1 Mastercrafting Diagram&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| Artisan Furniture&lt;br /&gt;
| [[File:mahoganywallshelf.jpg|center|link=]]&lt;br /&gt;
| Mahogany Wall Shelf&lt;br /&gt;
| 50 Boards&amp;lt;br /&amp;gt;1 Mastercrafting Diagram&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| Artisan Furniture&lt;br /&gt;
| [[File:maplewallshelf.jpg|center|link=]]&lt;br /&gt;
| Maple Wall Shelf&lt;br /&gt;
| 50 Boards&amp;lt;br /&amp;gt;1 Mastercrafting Diagram&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| Artisan Furniture&lt;br /&gt;
| [[File:walnutwallhanger.jpg|center|link=]]&lt;br /&gt;
| Walnut Wall Shelf&lt;br /&gt;
| 50 Boards&amp;lt;br /&amp;gt;1 Mastercrafting Diagram&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| Artisan Furniture&lt;br /&gt;
| [[File:counter.jpg|center|link=]]&lt;br /&gt;
| Counter&lt;br /&gt;
| 100 Boards&amp;lt;br /&amp;gt;1 Mastercrafting Diagram&lt;br /&gt;
| 115&lt;br /&gt;
|-&lt;br /&gt;
| Artisan Furniture&lt;br /&gt;
| [[File:countertop.jpg|center|link=]]&lt;br /&gt;
| Countertop&lt;br /&gt;
| 75 Boards&amp;lt;br /&amp;gt;1 Mastercrafting Diagram&lt;br /&gt;
| 115&lt;br /&gt;
|-&lt;br /&gt;
| Artisan Furniture&lt;br /&gt;
| [[File:smoothsquaretable.jpg|center|link=]]&lt;br /&gt;
| Smooth Square Table&lt;br /&gt;
| 150 Boards&amp;lt;br /&amp;gt;1 Mastercrafting Diagram&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Artisan Furniture&lt;br /&gt;
| [[File:squaretable.jpg|center|link=]]&lt;br /&gt;
| Square Table&lt;br /&gt;
| 150 Boards&amp;lt;br /&amp;gt;1 Mastercrafting Diagram&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Containers&lt;br /&gt;
| [[File:storagelocker.jpg|center|link=Storage Locker]]&lt;br /&gt;
| Storage Locker&lt;br /&gt;
| 1 Board Commodity&amp;lt;br /&amp;gt;2 Mastercrafting Diagrams&amp;lt;br /&amp;gt;1 Blacksmithing Crafting Manual&amp;lt;br /&amp;gt;1 Tailoring Crafting Manual&amp;lt;br /&amp;gt;1 Tinkering Crafting Manual&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| Containers&lt;br /&gt;
| [[File:storageshelf.jpg|center|link=Storage Shelf]]&lt;br /&gt;
| [[Storage Shelf]]&lt;br /&gt;
| 2 Board Commodities&amp;lt;br /&amp;gt;4 Carpentry Crafting Manuals&amp;lt;br /&amp;gt;2 Blacksmithing Crafting Manuals&amp;lt;br /&amp;gt;2 Tailoring Crafting Manual&amp;lt;br /&amp;gt;2 Tinkering Crafting Manuals&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Containers&lt;br /&gt;
| [[File:woodenbox.jpg|center|link=]]&lt;br /&gt;
| Wooden Box&lt;br /&gt;
| 8 Boards&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Containers&lt;br /&gt;
| [[File:smallcrate.jpg|center|link=]]&lt;br /&gt;
| Small Crate&lt;br /&gt;
| 10 Boards&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Containers&lt;br /&gt;
| [[File:mediumcrate.jpg|center|link=]]&lt;br /&gt;
| Medium Crate&lt;br /&gt;
| 12 Boards&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Containers&lt;br /&gt;
| [[File:largecrate.jpg|center|link=]]&lt;br /&gt;
| Large Crafte&lt;br /&gt;
| 14 Boards&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Containers&lt;br /&gt;
| [[File:woodenchest.jpg|center|link=]]&lt;br /&gt;
| Wooden Chest&lt;br /&gt;
| 16 Boards&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| Containers&lt;br /&gt;
| [[File:emptybookcase.jpg|center|link=]]&lt;br /&gt;
| Empty Bookcase&lt;br /&gt;
| 18 Boards&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Containers&lt;br /&gt;
| [[File:armoire.jpg|center|link=]]&lt;br /&gt;
| Armoire&lt;br /&gt;
| 20 Boards&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| Containers&lt;br /&gt;
| [[File:fancyarmoire.jpg|center|link=]]&lt;br /&gt;
| Fancy Armoire&lt;br /&gt;
| 20 Boards&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| Parts&lt;br /&gt;
| [[File:keg.jpg|center|link=]]&lt;br /&gt;
| Keg&lt;br /&gt;
| 1 Barrel Staves&amp;lt;br /&amp;gt;1 Barrel Lid&amp;lt;br /&amp;gt;1 Barrel Hoops&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Parts&lt;br /&gt;
| [[File:barrelstaves.jpg|center|link=]]&lt;br /&gt;
| Barrel Staves&lt;br /&gt;
| 6 Boards&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Parts&lt;br /&gt;
| [[File:barrellid.jpg|center|link=]]&lt;br /&gt;
| Barrel Lid&lt;br /&gt;
| 6 Boards&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:aspectkit.jpg|center|link=]]&lt;br /&gt;
| Aspect Kit&lt;br /&gt;
| 250 Boards&amp;lt;br /&amp;gt;1 Mastercrafting Diagram&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:airfurnituredye.jpg|center|link=]]&lt;br /&gt;
| Air Aspect Furniture Dye&lt;br /&gt;
| 3 Air Distillations&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:artisanfurnituredye.jpg|center|link=]]&lt;br /&gt;
| Artisan Aspect Furniture Dye&lt;br /&gt;
| 3 Artisan Distillations&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:commandfurnituredye.jpg|center|link=]]&lt;br /&gt;
| Command Aspect Furniture Dye&lt;br /&gt;
| 3 Command Distillations&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:earthfurnituredye.jpg|center|link=]]&lt;br /&gt;
| Earth Aspect Furniture Dye&lt;br /&gt;
| 3 Earth Distillations&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:eldritchfurnituredye.jpg|center|link=]]&lt;br /&gt;
| Eldritch Aspect Furniture Dye&lt;br /&gt;
| 3 Eldritch Distillations&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:firefurnituredye.jpg|center|link=]]&lt;br /&gt;
| Fire Aspect Furniture Dye&lt;br /&gt;
| 3 Fire Distillations&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:fortunefurnituredye.jpg|center|link=]]&lt;br /&gt;
| Fortune Aspect Furniture Dye&lt;br /&gt;
| 3 Fortune Distillations&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:lyricfurnituredye.jpg|center|link=]]&lt;br /&gt;
| Lyric Aspect Furniture Dye&lt;br /&gt;
| 3 Lyric Distillations&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:poisonfurnituredye.jpg|center|link=]]&lt;br /&gt;
| Poison Aspect Furniture Dye&lt;br /&gt;
| 3 Poison Distillations&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:shadowfurnituredye.jpg|center|link=]]&lt;br /&gt;
| Shadow Aspect Furniture Dye&lt;br /&gt;
| 3 Shadow Distillations&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:voidfurnituredye.jpg|center|link=]]&lt;br /&gt;
| Void Aspect Furniture Dye&lt;br /&gt;
| 3 Void Distillations&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Items&lt;br /&gt;
| [[File:waterfurnituredye.jpg|center|link=]]&lt;br /&gt;
| Water Aspect Furniture Dye&lt;br /&gt;
| 3 Water Distillations&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Ship Items&lt;br /&gt;
| [[File:smallship.jpg|140px|center|]]&lt;br /&gt;
| Small Ship Deed&lt;br /&gt;
| 2000 Boards&amp;lt;br /&amp;gt;200 Iron Ingot&amp;lt;br /&amp;gt;200 Cloth&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| Ship Items&lt;br /&gt;
| [[File:smalldragonship.jpg|140px|center|]]&lt;br /&gt;
| Small Dragonship Deed&lt;br /&gt;
| 2000 Boards&amp;lt;br /&amp;gt;200 Iron Ingots&amp;lt;br /&amp;gt;200 Cloth&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| Ship Items&lt;br /&gt;
| [[File:mediumship.jpg|140px|center|]]&lt;br /&gt;
| Medium Ship Deed&lt;br /&gt;
| 3000 Boards&amp;lt;br /&amp;gt;300 Iron Ingots&amp;lt;br /&amp;gt;300 Cloth&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
| Ship Items&lt;br /&gt;
| [[File:mediumdragonship.jpg|140px|center|]]&lt;br /&gt;
| Medium Dragonship Deed&lt;br /&gt;
| 3000 Boards&amp;lt;br /&amp;gt;300 Iron Ingots&amp;lt;br /&amp;gt;300 Cloth&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Ship Items&lt;br /&gt;
| [[File:largeship.jpg|140px|center|]]&lt;br /&gt;
| Large Ship Deed&lt;br /&gt;
| 1 Board Commodity&amp;lt;br /&amp;gt;500 Iron Ingots&amp;lt;br /&amp;gt;500 Cloth&lt;br /&gt;
| 105&lt;br /&gt;
|-&lt;br /&gt;
| Ship Items&lt;br /&gt;
| [[File:largedragonship.jpg|140px|center|]]&lt;br /&gt;
| Large Dragonship Deed&lt;br /&gt;
| 1 Board Commodity&amp;lt;br /&amp;gt;500 Iron Ingots&amp;lt;br /&amp;gt;500 Cloth&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| Ship Items&lt;br /&gt;
| [[File:carrack.jpg|140px|center|]]&lt;br /&gt;
| Carrack Deed&lt;br /&gt;
| 1 Mastercrafting Diagram&amp;lt;br /&amp;gt;2 Board Commodities&amp;lt;br /&amp;gt;1000 Iron Ingots&amp;lt;br /&amp;gt;1000 Cloth&lt;br /&gt;
| 115&lt;br /&gt;
|-&lt;br /&gt;
| Ship Items&lt;br /&gt;
| [[File:galleon.jpg|140px|center|]]&lt;br /&gt;
| Galleon Deed&lt;br /&gt;
| 2 Mastercrafting Diagram&amp;lt;br /&amp;gt;3 Board Commodities&amp;lt;br /&amp;gt;1500 Iron Ingots&amp;lt;br /&amp;gt;1500 Cloth&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Plant Items&lt;br /&gt;
| [[File:watertub.jpg|center|link=]]&lt;br /&gt;
| Water Tub&lt;br /&gt;
| 1 Mastercrafting Diagram&amp;lt;br /&amp;gt;4 Barrel Staves&amp;lt;br /&amp;gt;2 Barrel Hoops&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| Plant Items&lt;br /&gt;
| [[File:waterbarrel.jpg|center|link=]]&lt;br /&gt;
| Water Barrel&lt;br /&gt;
| 1 Mastercrafting Diagram&amp;lt;br /&amp;gt;6 Barrel Staves&amp;lt;br /&amp;gt;3 Barrel Hoops&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| Plant Items&lt;br /&gt;
| [[File:smallwoodenplanter.jpg|center|link=]]&lt;br /&gt;
| Small Wooden Planter&lt;br /&gt;
| 250 Boards&amp;lt;br /&amp;gt;2 Mastercrafting Diagrams&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| Plant Items&lt;br /&gt;
| [[File:largewoodenplanter.jpg|center|link=]]&lt;br /&gt;
| Large Wooden Planter&lt;br /&gt;
| 500 Boards&amp;lt;br /&amp;gt;3 Mastercrafting Diagrams&lt;br /&gt;
| 120&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Housing&amp;diff=7080</id>
		<title>Housing</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Housing&amp;diff=7080"/>
		<updated>2020-08-06T18:11:57Z</updated>

		<summary type="html">&lt;p&gt;Owyn: /* House Owner Refreshing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:World]]&lt;br /&gt;
==Summary==&lt;br /&gt;
* Players may own one house per account&lt;br /&gt;
* Characters on the same account as a homeowner are treated as Co-Owners to that house&lt;br /&gt;
* There are over 150 different homes, inns, house boats, orc forts and more! [[Houses|Click here to view all the Houses]]!&lt;br /&gt;
* Players also have the option of [[Rental Room System|Rental Rooms]]&lt;br /&gt;
&lt;br /&gt;
[[File:wiki-houses.png|center|link=Houses]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==House Deeds==&lt;br /&gt;
* Gold is used to purchase a House Deed from a Real Estate Vendor&lt;br /&gt;
* House Deeds can be sold to a Real Estate Vendor for 90% its cost&lt;br /&gt;
* When a House Deed is purchased, it is automatically deposited into the player&#039;s bank&lt;br /&gt;
* House Deeds are blessed for 1 hour after purchase from a Real Estate Vendor&lt;br /&gt;
* House Deeds are blessed for 1 hour after demolishing an existing house and receiving a House Deed in your backpack&lt;br /&gt;
* If a player dies with a House Deed on them, upon resurrection that House Deed cannot be placed for 5 minutes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===House Boats===&lt;br /&gt;
* Doubloons are needed to purchase a House Boat Deed&lt;br /&gt;
* House Boat Deeds can be purchased from a Real Estate Vendor&lt;br /&gt;
* House Boats can only be placed at specific docks&lt;br /&gt;
* House Boats do &amp;lt;u&amp;gt;&#039;&#039;&#039;NOT&#039;&#039;&#039;&amp;lt;/u&amp;gt; move&lt;br /&gt;
* House Boats can &amp;lt;u&amp;gt;&#039;&#039;&#039;NOT&#039;&#039;&#039;&amp;lt;/u&amp;gt; be sunk by enemy ship cannons&lt;br /&gt;
* There are 65 total House Boat locations in the world&lt;br /&gt;
* Porches of House Boats are treated as courtyards for the purposes of Recall/Gate/Hiking&lt;br /&gt;
* Players can now Dock and Disembark ships onto the Porch of a House Boat that they are the Owner/Co-Owner/Friends of&lt;br /&gt;
* Players can Fish from House Boats&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:housing-houseboatplacement.png|center|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Housing Market Window==&lt;br /&gt;
* Visit a Real Estate Broker to open the Housing Market menu&lt;br /&gt;
* Players can preview the house by clicking the Wiki button (will open a web browser)&lt;br /&gt;
* Players can purchase House Deeds, see Existing Houses for Sale and even sell back a House Deed&lt;br /&gt;
* The Real Estate Broker will keep 10% of the price of the deed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:realestatebrokergump.gif|center|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Home Surveying Tool==&lt;br /&gt;
* Players can purchase the Home Surveying Tool from an Architect NPC for 500 Gold to scout for home locations&lt;br /&gt;
* Players can see the cost, size, number of floors and amount of secures for each house&lt;br /&gt;
* Players may also click the Wiki button to open a browser and [[Houses|view the interior of a house]]&lt;br /&gt;
* Double click the Home Surveying Tool and target a spot to see if it is valid placement&lt;br /&gt;
* Placement can be checked with the Placement Legend&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color: #00ff00;&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; - Valid Tile&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color: #ff6600;&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; - Bad Land Tile&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color: #000000;&amp;quot;&amp;gt;Black&amp;lt;/span&amp;gt; - Bad Region Tile&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color: #ff0000;&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; - Bad Static Tile&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color: #ffff00;&amp;quot;&amp;gt;Yellow&amp;lt;/span&amp;gt; - No Surface Tile&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color: #800080;&amp;quot;&amp;gt;Purple&amp;lt;/span&amp;gt; - Existing House Tile&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:homesurveyingtool.png|center|link=|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==House Placement Rules==&lt;br /&gt;
* Houses require 4 tiles between each other  &lt;br /&gt;
* Movement must be possible on all sides of the house&lt;br /&gt;
* Land must be flat &lt;br /&gt;
* Terrain must be legal (ie: dirt is not a legal placement tile)&lt;br /&gt;
* Housing may not be placed within specific Points of Interest (ie: Ruined Lycaeum or Frost Daemon Temple)&lt;br /&gt;
* Players cannot place houses over items&lt;br /&gt;
* Items must be cleared first before valid placement can occur (notably for IDOCs)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:houseplacement-itemblock.png|center|link=]]&lt;br /&gt;
&lt;br /&gt;
==House Menu and Signs==&lt;br /&gt;
Many functions of a house can be accessed by double-clicking the House Sign. Depending on if you own a Private or Public home, you will have different options available within the House Sign menu.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; width: 33%; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
===Overview===&lt;br /&gt;
* Condition&lt;br /&gt;
* Access Setting&lt;br /&gt;
* Secure Containers&lt;br /&gt;
* Locked Down Items&lt;br /&gt;
* Add Friend&lt;br /&gt;
* Add Co-Owner&lt;br /&gt;
* Kick Player&lt;br /&gt;
* Ban Player&lt;br /&gt;
* Expand House&lt;br /&gt;
* Survey Items&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; width: 33%; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
===Vendors===&lt;br /&gt;
* View Vendors/Shop Names&lt;br /&gt;
* Gold Cost Per Day&lt;br /&gt;
* Gold Held&lt;br /&gt;
* Contract Renewal Duration&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; width: 33%; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
===Players===&lt;br /&gt;
* Treat all in Guild as Friends&lt;br /&gt;
* Treat all in Guild as Co-Owners&lt;br /&gt;
* Make [[Stablemasters]] Public&lt;br /&gt;
* Create Guildstone&lt;br /&gt;
* Clear Entire Friends List&lt;br /&gt;
* Make [[Dockmasters]] Public&lt;br /&gt;
* View Friends, Co-Owners and Banned Lists&lt;br /&gt;
* Click to Remove Player From List&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; width: 33%; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
===Creatures===&lt;br /&gt;
* Mount Breeding&lt;br /&gt;
* House Pets&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; width: 33%; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
===Ownership===&lt;br /&gt;
* Rename House&lt;br /&gt;
* Display Owner Name to Public&lt;br /&gt;
* Display Guild to Public&lt;br /&gt;
* Transfer Ownership of House&lt;br /&gt;
* Demolish House and Receive House Deed&lt;br /&gt;
* Place House for Sale&lt;br /&gt;
* Declare This House to be Public&lt;br /&gt;
* Change House Keys&lt;br /&gt;
* Reset Secure Container and Door Access Levels&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top;&amp;quot;| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:housesign.png|center|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==House Commands==&lt;br /&gt;
* I wish to lock this down&lt;br /&gt;
* I wish to release this&lt;br /&gt;
* I wish to secure this&lt;br /&gt;
** Can be used on a container to restrict access&lt;br /&gt;
** Can be used on a door to restrict access (only Private Houses)&lt;br /&gt;
* Remove thyself&lt;br /&gt;
* I ban thee&lt;br /&gt;
* I wish to place a trash barrel&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:housing-securingadoor01.gif|center|link=|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Item Decay==&lt;br /&gt;
* Items left on the floor of a house &amp;lt;u&amp;gt;&#039;&#039;&#039;will decay after 1 hours&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
* Players must either lock down an item or put it into a secure container to prevent decay&lt;br /&gt;
* Items placed in a Trash Barrel will decay after 3 minutes&lt;br /&gt;
* If a Trash Barrel is full, it will automatically delete all items in it&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==House Item Survey==&lt;br /&gt;
* When a player clicks the Survey Items button, they will see [Insecure Item] in Gold text over any item sitting in their house that is not locked down and [Insecure Container] in Red text over any container not secured&lt;br /&gt;
* If multiple unsecure items/containers are at the same location, the text will say [X Insecure Items] [X Insecure Containers] where X is the number&lt;br /&gt;
* The player who clicked the button will also see a Gold Beam of light at any location with an Insecure Item and a Red Beam of light at any location with an Insecure Container&lt;br /&gt;
* Players will receive system messages informing them if any insecure items or containers currently exist in the house and it will play the &amp;quot;Bad House Placement&amp;quot; audio sound as well (it will play the &amp;quot;Valid House Placement&amp;quot; sound if all items are locked down or secure)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Interior Decorator==&lt;br /&gt;
* Can be purchased from an Architect NPC for 500 Gold&lt;br /&gt;
* Can be used to Rotate, Raise, Lower, Lockdown and Release items in your home&lt;br /&gt;
* Allows for X / Y movement of items&lt;br /&gt;
* Players can only moved Locked Down / Secured objects, and cannot move them to tiles currently occupied by creatures/players&lt;br /&gt;
* Movement of items with the Interior Decorator requires the destination location to have a Line of Sight to the original location&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:interiordecorator01.png|center|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==House Expansion==&lt;br /&gt;
* Players have the ability to increase the number of Secure Containers (and Lockdowns) in their [[Houses]] and Boat Houses&lt;br /&gt;
* The Owner of a house can click the &amp;quot;Expand House&amp;quot; button on the Overview page of the house to open the House Expansion window&lt;br /&gt;
* Each House Expansion increases the total number of Secure Containers in the house by 1 and Lockdowns by 175&lt;br /&gt;
* The first expansion costs 100,000 gold and each subsequent expansion increases the cost by a further 100,000 gold &lt;br /&gt;
** 1st = 100,000 gold&lt;br /&gt;
** 2nd = 200,000 gold&lt;br /&gt;
** 3rd = 300,000 gold&lt;br /&gt;
** Etc...&lt;br /&gt;
* Click &amp;quot;Expand House&amp;quot; and confirm to apply the Secure Container/Lockdown increase&lt;br /&gt;
* Any increase in Secures/Lockdowns will be stored on the House Deed if the player Demolishes the house and will be reapplied when the house is placed again&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
In both the Real Estate Broker Housing Market window and Purchase House window the text will be listed in Green for a house if it has been expanded and has more than the normal amount of Secures/Lockdowns for that house&#039;s base type.&lt;br /&gt;
When a player sells a House Deed via the Real Estate Broker, the value of the house will factor in the gold spent for expansions (i.e. the player will receive 90% of (Base House Price + Gold Spent on Expansions)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:houseexpansion02.gif|center|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crafting Manuals and House Addons==&lt;br /&gt;
* Most crafted House Addons no longer require two separate skills to craft, and instead now require one or more Crafting Manuals as ingredients for construction&lt;br /&gt;
* [[Crafting Manual|Crafting Manuals]] come in a variety of skills and require 100 Skill in that respective skill to craft (i.e. a player with 100 Carpentry can create a Carpentry Crafting Manual)&lt;br /&gt;
* Crafting Manuals require 1 Mastercrafting Diagram as an ingredient to craft&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:craftingmanual01.png|center|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Craftable House Addons===&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px;  width: 33%; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Blacksmithy&#039;&#039;&#039;&lt;br /&gt;
* Small Forge Deed&lt;br /&gt;
* Anvil (East/South) Deed&lt;br /&gt;
* Large Forge (East/South) Deed&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; width: 33%; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Cooking&#039;&#039;&#039;&lt;br /&gt;
* Flour Mill (East/South) Deed&lt;br /&gt;
* Stone Oven (East/South) Deed&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; width: 33%; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Inscription&#039;&#039;&#039;&lt;br /&gt;
* Abbatoir Deed&lt;br /&gt;
* Pentagram Deed&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Tailoring&#039;&#039;&#039;&lt;br /&gt;
* Dressform&lt;br /&gt;
* Spinning Wheel (East/South) Deed&lt;br /&gt;
* Small Bed (East/South) Deed&lt;br /&gt;
* Loom (East/South) Deed&lt;br /&gt;
* Large Bed (East/South) Deed&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Tinkering&#039;&#039;&#039;&lt;br /&gt;
* Training Dummy (East/South) Deed&lt;br /&gt;
* Pickpocket Dip (East/South) Deed&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==House Decay and IDOCs==&lt;br /&gt;
* IDOC stands for &#039;&#039;&#039;&amp;quot;In Danger of Collapsing&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
* Players can check the status of a house&#039;s decay by single clicking the house sign&lt;br /&gt;
** Like New&lt;br /&gt;
** Slightly Worn&lt;br /&gt;
** Somewhat Worn&lt;br /&gt;
** Fairly Worn&lt;br /&gt;
** Greatly Worn&lt;br /&gt;
** IDOC&lt;br /&gt;
* Each Stage of house decay takes 7 days to pass, with the exception of &amp;quot;In Danger of Collapsing&amp;quot;&lt;br /&gt;
** Houses that have reached the &amp;quot;In Danger of Collapsing&amp;quot; stage will collapse after 1-2 hours (previously was 12-24 hours) [https://forums.uooutlands.com/index.php?threads/patch-notes-for-september-23-2019.2497/ patch notes Sept 23, 2019]&lt;br /&gt;
** Players must wait 2 seconds in between lifting items left behind when a house &amp;quot;drops&amp;quot; due to IDOC&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==House Owner Refreshing==&lt;br /&gt;
* IDOC cycle is 45 days long. If 30 days of that cycle go by without owner being the one to refresh the house, it is now up to the owner exclusively to be the one to refresh it&lt;br /&gt;
* Anytime a Co-owner or Friend refreshes a house (by clicking the House Sign or using the Front Door), it will give them a system message informing them how long they have until the Owner is required to refresh the house&lt;br /&gt;
* Co-Owners and Friends of a house who click on the House Sign will see how long remains until the Owner of the house must refresh it, or if it requires Owner Refresh immediately&lt;br /&gt;
* If 30 days have passed without an Owner refresh, any time Co-Owners or Friends do an action that normally would refresh the house (use Sign / Front Door), they will instead receive a red text system message warning them that the owner needs to refresh the house, and a sound effect will also play&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:homeownerrefreshing01.jpg|link=]]&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
* House Sign Names reset whenever ownership of the house changes&lt;br /&gt;
* If a player deletes a character that owns a house, it should now automatically transfer ownership of the house to another character on that account (if one exists)&lt;br /&gt;
* Anytime a player leaves a guild, their house will no longer be associated with that guild (if it was set to be so) and any Guildstones in the house aligned with that guild will be removed&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Murderers_%26_Resurrection&amp;diff=7074</id>
		<title>Murderers &amp; Resurrection</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Murderers_%26_Resurrection&amp;diff=7074"/>
		<updated>2020-08-05T03:24:13Z</updated>

		<summary type="html">&lt;p&gt;Owyn: /* Additional Option: Repent */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: PvP]]&lt;br /&gt;
==Criminality==&lt;br /&gt;
Make sure to read up on how [[Criminality]] works because murder just happens to fall into that category...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Committing Murder==&lt;br /&gt;
* [[File:criminalsummary.jpg|right|link=]]After killing a blue player, all killers involved will have the [[Heat of Battle]] mechanic activated&lt;br /&gt;
* If a player chooses to report a killer for murder, the killer will receive 1 Short Term and 1 Long Term Murder Count&lt;br /&gt;
* However, if there was more than 1 killer involved in the murder, there is a (10% * Players Beyond the First) chance for the murder to instead result in 2 Short Terms and 2 Long Term Murder Counts received&lt;br /&gt;
* Players now have 24 hours to report a murder after it occurs (previously was 48 hours)&lt;br /&gt;
* Say &amp;quot;&amp;lt;u&amp;gt;&#039;&#039;&#039;I must consider my sins&#039;&#039;&#039;&amp;lt;/u&amp;gt;&amp;quot; to view your Criminal Summary&lt;br /&gt;
* Active Murderers (5 or more short term Murder Counts) will now always have a 15 minute Global Account Aggression Restriction placed on their account after dying, in addition to a one hour long Regional restriction based on where they died (specific dungeon or outer world) or Repent restrictions being added&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Criminal Action Notifications===&lt;br /&gt;
* Players will receive a specific notification when committing a Criminal Action as to what type of action it was, such as &amp;quot;You have committed a criminal act! (corpse looting)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Murderer IP Dungeon Restrictions==&lt;br /&gt;
===Killed within a Dungeon===&lt;br /&gt;
* IP-wide restriction preventing them from entering that dungeon for the next 2 hours&lt;br /&gt;
* IP-wide restriction preventing them from entering all other dungeons for the next 15 minutes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Killed within the Wilderness===&lt;br /&gt;
* IP-wide restriction preventing them performing hostile actions to other players in the Wilderness for the next 2 hours&lt;br /&gt;
* IP-wide restriction preventing them from entering all dungeons for the next 15 minutes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Murder Count Decay==&lt;br /&gt;
* Short Term decays every 72 hours&lt;br /&gt;
* Long Term decays every 72 hours&lt;br /&gt;
* Player must be logged in and not commit a murder during this time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Murderers Resurrecting==&lt;br /&gt;
* When a player with 5 or More Short Term Murder Counts dies, they will be responsible for paying Resurrection Fees when they attempt to resurrect&lt;br /&gt;
* Murderers who die while participating in a Faction Struggle, in a duel or tournament in the Arena, or while on a ship are not subject to resurrection fees&lt;br /&gt;
* Upon resurrection, a player&#039;s short term murder counts will be reset to 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Resurrection Fees and Penalties===&lt;br /&gt;
* &#039;&#039;&#039;450 Gold&#039;&#039;&#039; for every Short Term Murder Count above 5 the player has&lt;br /&gt;
* &#039;&#039;&#039;50 Gold&#039;&#039;&#039; for every Long Term Murder Count the player has&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aggression Restrictions==&lt;br /&gt;
* [[File:wikiaccountaggressionondeath.jpg|right|link=]]When a Murderer is killed at a location, rather than having a global Aggression Restriction put in place, they will now have an Account Aggression Restriction specific to that particular region added to their account for a limited duration&lt;br /&gt;
* While a player has an Aggression Restriction in place for a Region, any characters on their account cannot perform any harmful actions to Innocent players inside that region&lt;br /&gt;
* Each Dungeon is treated as its own individual region, and all non-dungeon areas are considered to be part of the &amp;quot;Wilderness Region&amp;quot; (making for a total of 10 regions)&lt;br /&gt;
* Aggression Restriction duration for a region is 1 Hour + 1 Additional Hour for every 10 Long Term Murder Counts the player has&lt;br /&gt;
* Players can view which Regions they currently have Aggression Restrictions in place and for how long by typing [ConsiderSins or saying &amp;quot;I must consider my sins&amp;quot;&lt;br /&gt;
* If a Murderer dies in a region they already have an active Aggression Restriction in place for, a random region they currently do not have one for will be selected and added (i.e. dying a second time in Cavernam might add a Pulma restriction)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:criminalsummary.jpg|center|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* When Account Aggression is active, it can be seen in the [[Buff Bar]] (shown below)&lt;br /&gt;
&lt;br /&gt;
[[File:wikiaccountaggressionicon.jpg|center|link=Buff Bar]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Additional Option: Repent===&lt;br /&gt;
* When players pay Resurrection Fees when resurrecting as a murderer, they have an additional option to Repent&lt;br /&gt;
* Players will receive a text warning before Repenting informing them if there currently are players that they have recently murdered (less than 24 hours ago) who have not yet chosen to Report them for murder (since this means they could potentially receive 1 or more Long Term counts even after repenting)&lt;br /&gt;
* Murderers cannot elect to repent if they have any Wilderness or Dungeon restrictions remaining in place for their IP address &lt;br /&gt;
* They receive an IP-wide restriction preventing them performing hostile actions to other players in the Wilderness for the next 24 hours&lt;br /&gt;
* They receive an IP-wide restriction preventing them from entering all dungeons for the next 24 hours&lt;br /&gt;
* Repenting reduces Long Term Murder Counts to 0, meaning you still need to burn off those Short Murder Counts to become &amp;quot;blue.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:murderercountsgump.jpg|center|link=]]&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Murderers_%26_Resurrection&amp;diff=7073</id>
		<title>Murderers &amp; Resurrection</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Murderers_%26_Resurrection&amp;diff=7073"/>
		<updated>2020-08-05T02:53:30Z</updated>

		<summary type="html">&lt;p&gt;Owyn: /* Additional Option: Repent */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: PvP]]&lt;br /&gt;
==Criminality==&lt;br /&gt;
Make sure to read up on how [[Criminality]] works because murder just happens to fall into that category...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Committing Murder==&lt;br /&gt;
* [[File:criminalsummary.jpg|right|link=]]After killing a blue player, all killers involved will have the [[Heat of Battle]] mechanic activated&lt;br /&gt;
* If a player chooses to report a killer for murder, the killer will receive 1 Short Term and 1 Long Term Murder Count&lt;br /&gt;
* However, if there was more than 1 killer involved in the murder, there is a (10% * Players Beyond the First) chance for the murder to instead result in 2 Short Terms and 2 Long Term Murder Counts received&lt;br /&gt;
* Players now have 24 hours to report a murder after it occurs (previously was 48 hours)&lt;br /&gt;
* Say &amp;quot;&amp;lt;u&amp;gt;&#039;&#039;&#039;I must consider my sins&#039;&#039;&#039;&amp;lt;/u&amp;gt;&amp;quot; to view your Criminal Summary&lt;br /&gt;
* Active Murderers (5 or more short term Murder Counts) will now always have a 15 minute Global Account Aggression Restriction placed on their account after dying, in addition to a one hour long Regional restriction based on where they died (specific dungeon or outer world) or Repent restrictions being added&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Criminal Action Notifications===&lt;br /&gt;
* Players will receive a specific notification when committing a Criminal Action as to what type of action it was, such as &amp;quot;You have committed a criminal act! (corpse looting)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Murderer IP Dungeon Restrictions==&lt;br /&gt;
===Killed within a Dungeon===&lt;br /&gt;
* IP-wide restriction preventing them from entering that dungeon for the next 2 hours&lt;br /&gt;
* IP-wide restriction preventing them from entering all other dungeons for the next 15 minutes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Killed within the Wilderness===&lt;br /&gt;
* IP-wide restriction preventing them performing hostile actions to other players in the Wilderness for the next 2 hours&lt;br /&gt;
* IP-wide restriction preventing them from entering all dungeons for the next 15 minutes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Murder Count Decay==&lt;br /&gt;
* Short Term decays every 72 hours&lt;br /&gt;
* Long Term decays every 72 hours&lt;br /&gt;
* Player must be logged in and not commit a murder during this time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Murderers Resurrecting==&lt;br /&gt;
* When a player with 5 or More Short Term Murder Counts dies, they will be responsible for paying Resurrection Fees when they attempt to resurrect&lt;br /&gt;
* Murderers who die while participating in a Faction Struggle, in a duel or tournament in the Arena, or while on a ship are not subject to resurrection fees&lt;br /&gt;
* Upon resurrection, a player&#039;s short term murder counts will be reset to 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Resurrection Fees and Penalties===&lt;br /&gt;
* &#039;&#039;&#039;450 Gold&#039;&#039;&#039; for every Short Term Murder Count above 5 the player has&lt;br /&gt;
* &#039;&#039;&#039;50 Gold&#039;&#039;&#039; for every Long Term Murder Count the player has&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aggression Restrictions==&lt;br /&gt;
* [[File:wikiaccountaggressionondeath.jpg|right|link=]]When a Murderer is killed at a location, rather than having a global Aggression Restriction put in place, they will now have an Account Aggression Restriction specific to that particular region added to their account for a limited duration&lt;br /&gt;
* While a player has an Aggression Restriction in place for a Region, any characters on their account cannot perform any harmful actions to Innocent players inside that region&lt;br /&gt;
* Each Dungeon is treated as its own individual region, and all non-dungeon areas are considered to be part of the &amp;quot;Wilderness Region&amp;quot; (making for a total of 10 regions)&lt;br /&gt;
* Aggression Restriction duration for a region is 1 Hour + 1 Additional Hour for every 10 Long Term Murder Counts the player has&lt;br /&gt;
* Players can view which Regions they currently have Aggression Restrictions in place and for how long by typing [ConsiderSins or saying &amp;quot;I must consider my sins&amp;quot;&lt;br /&gt;
* If a Murderer dies in a region they already have an active Aggression Restriction in place for, a random region they currently do not have one for will be selected and added (i.e. dying a second time in Cavernam might add a Pulma restriction)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:criminalsummary.jpg|center|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* When Account Aggression is active, it can be seen in the [[Buff Bar]] (shown below)&lt;br /&gt;
&lt;br /&gt;
[[File:wikiaccountaggressionicon.jpg|center|link=Buff Bar]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Additional Option: Repent===&lt;br /&gt;
* When players pay Resurrection Fees when resurrecting as a murderer, they have an additional option to Repent&lt;br /&gt;
* Players will receive a text warning before Repenting informing them if there currently are players that they have recently murdered (less than 24 hours ago) who have not yet chosen to Report them for murder (since this means they could potentially receive 1 or more Long Term counts even after repenting)&lt;br /&gt;
* Murderers cannot elect to repent if they have any Wilderness or Dungeon restrictions remaining in place for their IP address &lt;br /&gt;
* They receive an IP-wide restriction preventing them performing hostile actions to other players in the Wilderness for the next 24 hours&lt;br /&gt;
* They receive an IP-wide restriction preventing them from entering all dungeons for the next 24 hours&lt;br /&gt;
* Repenting reduces Long Term Murder Counts to 0, and short Term Murder Counts to 5 - meaning you still need to burn off those Short Murder Counts to become &amp;quot;blue.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:murderercountsgump.jpg|center|link=]]&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Murderers_%26_Resurrection&amp;diff=7072</id>
		<title>Murderers &amp; Resurrection</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Murderers_%26_Resurrection&amp;diff=7072"/>
		<updated>2020-08-05T02:50:54Z</updated>

		<summary type="html">&lt;p&gt;Owyn: /* Additional Option: Repent */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: PvP]]&lt;br /&gt;
==Criminality==&lt;br /&gt;
Make sure to read up on how [[Criminality]] works because murder just happens to fall into that category...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Committing Murder==&lt;br /&gt;
* [[File:criminalsummary.jpg|right|link=]]After killing a blue player, all killers involved will have the [[Heat of Battle]] mechanic activated&lt;br /&gt;
* If a player chooses to report a killer for murder, the killer will receive 1 Short Term and 1 Long Term Murder Count&lt;br /&gt;
* However, if there was more than 1 killer involved in the murder, there is a (10% * Players Beyond the First) chance for the murder to instead result in 2 Short Terms and 2 Long Term Murder Counts received&lt;br /&gt;
* Players now have 24 hours to report a murder after it occurs (previously was 48 hours)&lt;br /&gt;
* Say &amp;quot;&amp;lt;u&amp;gt;&#039;&#039;&#039;I must consider my sins&#039;&#039;&#039;&amp;lt;/u&amp;gt;&amp;quot; to view your Criminal Summary&lt;br /&gt;
* Active Murderers (5 or more short term Murder Counts) will now always have a 15 minute Global Account Aggression Restriction placed on their account after dying, in addition to a one hour long Regional restriction based on where they died (specific dungeon or outer world) or Repent restrictions being added&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Criminal Action Notifications===&lt;br /&gt;
* Players will receive a specific notification when committing a Criminal Action as to what type of action it was, such as &amp;quot;You have committed a criminal act! (corpse looting)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Murderer IP Dungeon Restrictions==&lt;br /&gt;
===Killed within a Dungeon===&lt;br /&gt;
* IP-wide restriction preventing them from entering that dungeon for the next 2 hours&lt;br /&gt;
* IP-wide restriction preventing them from entering all other dungeons for the next 15 minutes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Killed within the Wilderness===&lt;br /&gt;
* IP-wide restriction preventing them performing hostile actions to other players in the Wilderness for the next 2 hours&lt;br /&gt;
* IP-wide restriction preventing them from entering all dungeons for the next 15 minutes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Murder Count Decay==&lt;br /&gt;
* Short Term decays every 72 hours&lt;br /&gt;
* Long Term decays every 72 hours&lt;br /&gt;
* Player must be logged in and not commit a murder during this time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Murderers Resurrecting==&lt;br /&gt;
* When a player with 5 or More Short Term Murder Counts dies, they will be responsible for paying Resurrection Fees when they attempt to resurrect&lt;br /&gt;
* Murderers who die while participating in a Faction Struggle, in a duel or tournament in the Arena, or while on a ship are not subject to resurrection fees&lt;br /&gt;
* Upon resurrection, a player&#039;s short term murder counts will be reset to 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Resurrection Fees and Penalties===&lt;br /&gt;
* &#039;&#039;&#039;450 Gold&#039;&#039;&#039; for every Short Term Murder Count above 5 the player has&lt;br /&gt;
* &#039;&#039;&#039;50 Gold&#039;&#039;&#039; for every Long Term Murder Count the player has&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aggression Restrictions==&lt;br /&gt;
* [[File:wikiaccountaggressionondeath.jpg|right|link=]]When a Murderer is killed at a location, rather than having a global Aggression Restriction put in place, they will now have an Account Aggression Restriction specific to that particular region added to their account for a limited duration&lt;br /&gt;
* While a player has an Aggression Restriction in place for a Region, any characters on their account cannot perform any harmful actions to Innocent players inside that region&lt;br /&gt;
* Each Dungeon is treated as its own individual region, and all non-dungeon areas are considered to be part of the &amp;quot;Wilderness Region&amp;quot; (making for a total of 10 regions)&lt;br /&gt;
* Aggression Restriction duration for a region is 1 Hour + 1 Additional Hour for every 10 Long Term Murder Counts the player has&lt;br /&gt;
* Players can view which Regions they currently have Aggression Restrictions in place and for how long by typing [ConsiderSins or saying &amp;quot;I must consider my sins&amp;quot;&lt;br /&gt;
* If a Murderer dies in a region they already have an active Aggression Restriction in place for, a random region they currently do not have one for will be selected and added (i.e. dying a second time in Cavernam might add a Pulma restriction)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:criminalsummary.jpg|center|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* When Account Aggression is active, it can be seen in the [[Buff Bar]] (shown below)&lt;br /&gt;
&lt;br /&gt;
[[File:wikiaccountaggressionicon.jpg|center|link=Buff Bar]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Additional Option: Repent===&lt;br /&gt;
* When players pay Resurrection Fees when resurrecting as a murderer, they have an additional option to Repent&lt;br /&gt;
* Murderers cannot elect to repent if they have any Wilderness or Dungeon restrictions remaining in place for their IP address &lt;br /&gt;
* They receive an IP-wide restriction preventing them performing hostile actions to other players in the Wilderness for the next 24 hours&lt;br /&gt;
* They receive an IP-wide restriction preventing them from entering all dungeons for the next 24 hours&lt;br /&gt;
* Any restriction amounts placed on players do not stack, and new penalties will simply replace any existing restrictions if they are longer in duration&lt;br /&gt;
* Players will receive a text warning before Repenting informing them if there currently are players that they have recently murdered (less than 24 hours ago) who have not yet chosen to Report them for murder (since this means they could potentially receive 1 or more Long Term counts even after repenting)&lt;br /&gt;
* Repenting reduces Long Term Murder Counts to 0, and short Term Murder Counts to 5 - meaning you still need to burn off those Short Murder Counts to become &amp;quot;blue.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:murderercountsgump.jpg|center|link=]]&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Murderers_%26_Resurrection&amp;diff=7071</id>
		<title>Murderers &amp; Resurrection</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Murderers_%26_Resurrection&amp;diff=7071"/>
		<updated>2020-08-05T02:38:43Z</updated>

		<summary type="html">&lt;p&gt;Owyn: /* Additional Option: Repent */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: PvP]]&lt;br /&gt;
==Criminality==&lt;br /&gt;
Make sure to read up on how [[Criminality]] works because murder just happens to fall into that category...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Committing Murder==&lt;br /&gt;
* [[File:criminalsummary.jpg|right|link=]]After killing a blue player, all killers involved will have the [[Heat of Battle]] mechanic activated&lt;br /&gt;
* If a player chooses to report a killer for murder, the killer will receive 1 Short Term and 1 Long Term Murder Count&lt;br /&gt;
* However, if there was more than 1 killer involved in the murder, there is a (10% * Players Beyond the First) chance for the murder to instead result in 2 Short Terms and 2 Long Term Murder Counts received&lt;br /&gt;
* Players now have 24 hours to report a murder after it occurs (previously was 48 hours)&lt;br /&gt;
* Say &amp;quot;&amp;lt;u&amp;gt;&#039;&#039;&#039;I must consider my sins&#039;&#039;&#039;&amp;lt;/u&amp;gt;&amp;quot; to view your Criminal Summary&lt;br /&gt;
* Active Murderers (5 or more short term Murder Counts) will now always have a 15 minute Global Account Aggression Restriction placed on their account after dying, in addition to a one hour long Regional restriction based on where they died (specific dungeon or outer world) or Repent restrictions being added&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Criminal Action Notifications===&lt;br /&gt;
* Players will receive a specific notification when committing a Criminal Action as to what type of action it was, such as &amp;quot;You have committed a criminal act! (corpse looting)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Murderer IP Dungeon Restrictions==&lt;br /&gt;
===Killed within a Dungeon===&lt;br /&gt;
* IP-wide restriction preventing them from entering that dungeon for the next 2 hours&lt;br /&gt;
* IP-wide restriction preventing them from entering all other dungeons for the next 15 minutes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Killed within the Wilderness===&lt;br /&gt;
* IP-wide restriction preventing them performing hostile actions to other players in the Wilderness for the next 2 hours&lt;br /&gt;
* IP-wide restriction preventing them from entering all dungeons for the next 15 minutes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Murder Count Decay==&lt;br /&gt;
* Short Term decays every 72 hours&lt;br /&gt;
* Long Term decays every 72 hours&lt;br /&gt;
* Player must be logged in and not commit a murder during this time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Murderers Resurrecting==&lt;br /&gt;
* When a player with 5 or More Short Term Murder Counts dies, they will be responsible for paying Resurrection Fees when they attempt to resurrect&lt;br /&gt;
* Murderers who die while participating in a Faction Struggle, in a duel or tournament in the Arena, or while on a ship are not subject to resurrection fees&lt;br /&gt;
* Upon resurrection, a player&#039;s short term murder counts will be reset to 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Resurrection Fees and Penalties===&lt;br /&gt;
* &#039;&#039;&#039;450 Gold&#039;&#039;&#039; for every Short Term Murder Count above 5 the player has&lt;br /&gt;
* &#039;&#039;&#039;50 Gold&#039;&#039;&#039; for every Long Term Murder Count the player has&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aggression Restrictions==&lt;br /&gt;
* [[File:wikiaccountaggressionondeath.jpg|right|link=]]When a Murderer is killed at a location, rather than having a global Aggression Restriction put in place, they will now have an Account Aggression Restriction specific to that particular region added to their account for a limited duration&lt;br /&gt;
* While a player has an Aggression Restriction in place for a Region, any characters on their account cannot perform any harmful actions to Innocent players inside that region&lt;br /&gt;
* Each Dungeon is treated as its own individual region, and all non-dungeon areas are considered to be part of the &amp;quot;Wilderness Region&amp;quot; (making for a total of 10 regions)&lt;br /&gt;
* Aggression Restriction duration for a region is 1 Hour + 1 Additional Hour for every 10 Long Term Murder Counts the player has&lt;br /&gt;
* Players can view which Regions they currently have Aggression Restrictions in place and for how long by typing [ConsiderSins or saying &amp;quot;I must consider my sins&amp;quot;&lt;br /&gt;
* If a Murderer dies in a region they already have an active Aggression Restriction in place for, a random region they currently do not have one for will be selected and added (i.e. dying a second time in Cavernam might add a Pulma restriction)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:criminalsummary.jpg|center|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* When Account Aggression is active, it can be seen in the [[Buff Bar]] (shown below)&lt;br /&gt;
&lt;br /&gt;
[[File:wikiaccountaggressionicon.jpg|center|link=Buff Bar]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Additional Option: Repent===&lt;br /&gt;
* When players pay Resurrection Fees when resurrecting as a murderer, they have an additional option to Repent&lt;br /&gt;
* Players may Repent so long as they are not currently under any other Aggression/Dungeon Restrictions   &lt;br /&gt;
* Once repented, players are placed into a 72 Hour Aggression Restriction on the account for all characters preventing them from committing harmful actions to Innocent players at any location in the game world&lt;br /&gt;
* You may not enter any dungeons for 24 hours while repenting, IP-wide, which means none of your accounts may enter a dungeon.  &lt;br /&gt;
* Players will receive a text warning before Repenting informing them if there currently are players that they have recently murdered (less than 24 hours ago) who have not yet chosen to Report them for murder (since this means they could potentially receive 1 or more Long Term counts even after repenting)&lt;br /&gt;
* Repenting reduces Long Term Murder Counts to 0, and short Term Murder Counts to 5 - meaning you still need to burn off those Short Murder Counts to become &amp;quot;blue.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:murderercountsgump.jpg|center|link=]]&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Housing&amp;diff=7043</id>
		<title>Housing</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Housing&amp;diff=7043"/>
		<updated>2020-07-04T18:25:10Z</updated>

		<summary type="html">&lt;p&gt;Owyn: /* Items Blocking House Placement */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:World]]&lt;br /&gt;
==Summary==&lt;br /&gt;
* Players may own one house per account&lt;br /&gt;
* Characters on the same account as a homeowner are treated as Co-Owners to that house&lt;br /&gt;
* There are over 150 different homes, inns, house boats, orc forts and more! [[Houses|Click here to view all the Houses]]!&lt;br /&gt;
* Players also have the option of [[Rental Room System|Rental Rooms]]&lt;br /&gt;
&lt;br /&gt;
[[File:wiki-houses.png|center|link=Houses]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==House Deeds==&lt;br /&gt;
* Gold is used to purchase a House Deed from a Real Estate Vendor&lt;br /&gt;
* House Deeds can be sold to a Real Estate Vendor for 90% its cost&lt;br /&gt;
* When a House Deed is purchased, it is automatically deposited into the player&#039;s bank&lt;br /&gt;
* House Deeds are blessed for 1 hour after purchase from a Real Estate Vendor&lt;br /&gt;
* House Deeds are blessed for 1 hour after demolishing an existing house and receiving a House Deed in your backpack&lt;br /&gt;
* If a player dies with a House Deed on them, upon resurrection that House Deed cannot be placed for 5 minutes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===House Boats===&lt;br /&gt;
* Doubloons are needed to purchase a House Boat Deed&lt;br /&gt;
* House Boat Deeds can be purchased from a Real Estate Vendor&lt;br /&gt;
* House Boats can only be placed at specific docks&lt;br /&gt;
* House Boats do &amp;lt;u&amp;gt;&#039;&#039;&#039;NOT&#039;&#039;&#039;&amp;lt;/u&amp;gt; move&lt;br /&gt;
* House Boats can &amp;lt;u&amp;gt;&#039;&#039;&#039;NOT&#039;&#039;&#039;&amp;lt;/u&amp;gt; be sunk by enemy ship cannons&lt;br /&gt;
* There are 65 total House Boat locations in the world&lt;br /&gt;
* Porches of House Boats are treated as courtyards for the purposes of Recall/Gate/Hiking&lt;br /&gt;
* Players can now Dock and Disembark ships onto the Porch of a House Boat that they are the Owner/Co-Owner/Friends of&lt;br /&gt;
* Players can Fish from House Boats&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:housing-houseboatplacement.png|center|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Housing Market Window==&lt;br /&gt;
* Visit a Real Estate Broker to open the Housing Market menu&lt;br /&gt;
* Players can preview the house by clicking the Wiki button (will open a web browser)&lt;br /&gt;
* Players can purchase House Deeds, see Existing Houses for Sale and even sell back a House Deed&lt;br /&gt;
* The Real Estate Broker will keep 10% of the price of the deed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:realestatebrokergump.gif|center|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Home Surveying Tool==&lt;br /&gt;
* Players can purchase the Home Surveying Tool from an Architect NPC for 500 Gold to scout for home locations&lt;br /&gt;
* Players can see the cost, size, number of floors and amount of secures for each house&lt;br /&gt;
* Players may also click the Wiki button to open a browser and [[Houses|view the interior of a house]]&lt;br /&gt;
* Double click the Home Surveying Tool and target a spot to see if it is valid placement&lt;br /&gt;
* Placement can be checked with the Placement Legend&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color: #00ff00;&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; - Valid Tile&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color: #ff6600;&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; - Bad Land Tile&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color: #000000;&amp;quot;&amp;gt;Black&amp;lt;/span&amp;gt; - Bad Region Tile&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color: #ff0000;&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; - Bad Static Tile&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color: #ffff00;&amp;quot;&amp;gt;Yellow&amp;lt;/span&amp;gt; - No Surface Tile&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color: #800080;&amp;quot;&amp;gt;Purple&amp;lt;/span&amp;gt; - Existing House Tile&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:homesurveyingtool.png|center|link=|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==House Placement Rules==&lt;br /&gt;
* Houses require 4 tiles between each other  &lt;br /&gt;
* Movement must be possible on all sides of the house&lt;br /&gt;
* Land must be flat &lt;br /&gt;
* Terrain must be legal (ie: dirt is not a legal placement tile)&lt;br /&gt;
* Housing may not be placed within specific Points of Interest (ie: Ruined Lycaeum or Frost Daemon Temple)&lt;br /&gt;
* Players cannot place houses over items&lt;br /&gt;
* Items must be cleared first before valid placement can occur (notably for IDOCs)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:houseplacement-itemblock.png|center|link=]]&lt;br /&gt;
&lt;br /&gt;
==House Menu and Signs==&lt;br /&gt;
Many functions of a house can be accessed by double-clicking the House Sign. Depending on if you own a Private or Public home, you will have different options available within the House Sign menu.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; width: 33%; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
===Overview===&lt;br /&gt;
* Condition&lt;br /&gt;
* Access Setting&lt;br /&gt;
* Secure Containers&lt;br /&gt;
* Locked Down Items&lt;br /&gt;
* Add Friend&lt;br /&gt;
* Add Co-Owner&lt;br /&gt;
* Kick Player&lt;br /&gt;
* Ban Player&lt;br /&gt;
* Expand House&lt;br /&gt;
* Survey Items&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; width: 33%; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
===Vendors===&lt;br /&gt;
* View Vendors/Shop Names&lt;br /&gt;
* Gold Cost Per Day&lt;br /&gt;
* Gold Held&lt;br /&gt;
* Contract Renewal Duration&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; width: 33%; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
===Players===&lt;br /&gt;
* Treat all in Guild as Friends&lt;br /&gt;
* Treat all in Guild as Co-Owners&lt;br /&gt;
* Make [[Stablemasters]] Public&lt;br /&gt;
* Create Guildstone&lt;br /&gt;
* Clear Entire Friends List&lt;br /&gt;
* Make [[Dockmasters]] Public&lt;br /&gt;
* View Friends, Co-Owners and Banned Lists&lt;br /&gt;
* Click to Remove Player From List&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; width: 33%; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
===Creatures===&lt;br /&gt;
* Mount Breeding&lt;br /&gt;
* House Pets&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; width: 33%; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
===Ownership===&lt;br /&gt;
* Rename House&lt;br /&gt;
* Display Owner Name to Public&lt;br /&gt;
* Display Guild to Public&lt;br /&gt;
* Transfer Ownership of House&lt;br /&gt;
* Demolish House and Receive House Deed&lt;br /&gt;
* Place House for Sale&lt;br /&gt;
* Declare This House to be Public&lt;br /&gt;
* Change House Keys&lt;br /&gt;
* Reset Secure Container and Door Access Levels&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top;&amp;quot;| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:housesign.png|center|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==House Commands==&lt;br /&gt;
* I wish to lock this down&lt;br /&gt;
* I wish to release this&lt;br /&gt;
* I wish to secure this&lt;br /&gt;
** Can be used on a container to restrict access&lt;br /&gt;
** Can be used on a door to restrict access (only Private Houses)&lt;br /&gt;
* Remove thyself&lt;br /&gt;
* I ban thee&lt;br /&gt;
* I wish to place a trash barrel&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:housing-securingadoor01.gif|center|link=|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Item Decay==&lt;br /&gt;
* Items left on the floor of a house &amp;lt;u&amp;gt;&#039;&#039;&#039;will decay after 1 hours&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
* Players must either lock down an item or put it into a secure container to prevent decay&lt;br /&gt;
* Items placed in a Trash Barrel will decay after 3 minutes&lt;br /&gt;
* If a Trash Barrel is full, it will automatically delete all items in it&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==House Item Survey==&lt;br /&gt;
* When a player clicks the Survey Items button, they will see [Insecure Item] in Gold text over any item sitting in their house that is not locked down and [Insecure Container] in Red text over any container not secured&lt;br /&gt;
* If multiple unsecure items/containers are at the same location, the text will say [X Insecure Items] [X Insecure Containers] where X is the number&lt;br /&gt;
* The player who clicked the button will also see a Gold Beam of light at any location with an Insecure Item and a Red Beam of light at any location with an Insecure Container&lt;br /&gt;
* Players will receive system messages informing them if any insecure items or containers currently exist in the house and it will play the &amp;quot;Bad House Placement&amp;quot; audio sound as well (it will play the &amp;quot;Valid House Placement&amp;quot; sound if all items are locked down or secure)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Interior Decorator==&lt;br /&gt;
* Can be purchased from an Architect NPC for 500 Gold&lt;br /&gt;
* Can be used to Rotate, Raise, Lower, Lockdown and Release items in your home&lt;br /&gt;
* Allows for X / Y movement of items&lt;br /&gt;
* Players can only moved Locked Down / Secured objects, and cannot move them to tiles currently occupied by creatures/players&lt;br /&gt;
* Movement of items with the Interior Decorator requires the destination location to have a Line of Sight to the original location&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:interiordecorator01.png|center|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==House Expansion==&lt;br /&gt;
* Players have the ability to increase the number of Secure Containers (and Lockdowns) in their [[Houses]] and Boat Houses&lt;br /&gt;
* The Owner of a house can click the &amp;quot;Expand House&amp;quot; button on the Overview page of the house to open the House Expansion window&lt;br /&gt;
* Each House Expansion increases the total number of Secure Containers in the house by 1 and Lockdowns by 175&lt;br /&gt;
* The first expansion costs 100,000 gold and each subsequent expansion increases the cost by a further 100,000 gold &lt;br /&gt;
** 1st = 100,000 gold&lt;br /&gt;
** 2nd = 200,000 gold&lt;br /&gt;
** 3rd = 300,000 gold&lt;br /&gt;
** Etc...&lt;br /&gt;
* Click &amp;quot;Expand House&amp;quot; and confirm to apply the Secure Container/Lockdown increase&lt;br /&gt;
* Any increase in Secures/Lockdowns will be stored on the House Deed if the player Demolishes the house and will be reapplied when the house is placed again&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
In both the Real Estate Broker Housing Market window and Purchase House window the text will be listed in Green for a house if it has been expanded and has more than the normal amount of Secures/Lockdowns for that house&#039;s base type.&lt;br /&gt;
When a player sells a House Deed via the Real Estate Broker, the value of the house will factor in the gold spent for expansions (i.e. the player will receive 90% of (Base House Price + Gold Spent on Expansions)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:houseexpansion02.gif|center|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crafting Manuals and House Addons==&lt;br /&gt;
* Most crafted House Addons no longer require two separate skills to craft, and instead now require one or more Crafting Manuals as ingredients for construction&lt;br /&gt;
* [[Crafting Manual|Crafting Manuals]] come in a variety of skills and require 100 Skill in that respective skill to craft (i.e. a player with 100 Carpentry can create a Carpentry Crafting Manual)&lt;br /&gt;
* Crafting Manuals require 1 Mastercrafting Diagram as an ingredient to craft&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:craftingmanual01.png|center|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Craftable House Addons===&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px;  width: 33%; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Blacksmithy&#039;&#039;&#039;&lt;br /&gt;
* Small Forge Deed&lt;br /&gt;
* Anvil (East/South) Deed&lt;br /&gt;
* Large Forge (East/South) Deed&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; width: 33%; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Cooking&#039;&#039;&#039;&lt;br /&gt;
* Flour Mill (East/South) Deed&lt;br /&gt;
* Stone Oven (East/South) Deed&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; width: 33%; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Inscription&#039;&#039;&#039;&lt;br /&gt;
* Abbatoir Deed&lt;br /&gt;
* Pentagram Deed&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Tailoring&#039;&#039;&#039;&lt;br /&gt;
* Dressform&lt;br /&gt;
* Spinning Wheel (East/South) Deed&lt;br /&gt;
* Small Bed (East/South) Deed&lt;br /&gt;
* Loom (East/South) Deed&lt;br /&gt;
* Large Bed (East/South) Deed&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Tinkering&#039;&#039;&#039;&lt;br /&gt;
* Training Dummy (East/South) Deed&lt;br /&gt;
* Pickpocket Dip (East/South) Deed&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==House Decay and IDOCs==&lt;br /&gt;
* IDOC stands for &#039;&#039;&#039;&amp;quot;In Danger of Collapsing&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
* Players can check the status of a house&#039;s decay by single clicking the house sign&lt;br /&gt;
** Like New&lt;br /&gt;
** Slightly Worn&lt;br /&gt;
** Somewhat Worn&lt;br /&gt;
** Fairly Worn&lt;br /&gt;
** Greatly Worn&lt;br /&gt;
** IDOC&lt;br /&gt;
* Each Stage of house decay takes 7 days to pass, with the exception of &amp;quot;In Danger of Collapsing&amp;quot;&lt;br /&gt;
** Houses that have reached the &amp;quot;In Danger of Collapsing&amp;quot; stage will collapse after 1-2 hours (previously was 12-24 hours) [https://forums.uooutlands.com/index.php?threads/patch-notes-for-september-23-2019.2497/ patch notes Sept 23, 2019]&lt;br /&gt;
** Players must wait 2 seconds in between lifting items left behind when a house &amp;quot;drops&amp;quot; due to IDOC&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==House Owner Refreshing==&lt;br /&gt;
* If 30 days passes without the Owner of a house refreshing it, Co-Owners and Friends will NOT be able to refresh the house until the Owner does it at least once&lt;br /&gt;
* Anytime a Co-owner or Friend refreshes a house (by clicking the House Sign or using the Front Door), it will give them a system message informing them how long they have until the Owner is required to refresh the house&lt;br /&gt;
* Co-Owners and Friends of a house who click on the House Sign will see how long remains until the Owner of the house must refresh it, or if it requires Owner Refresh immediately&lt;br /&gt;
* If 30 days have passed without an Owner refresh, any time Co-Owners or Friends do an action that normally would refresh the house (use Sign / Front Door), they will instead receive a red text system message warning them that the owner needs to refresh the house, and a sound effect will also play&lt;br /&gt;
&lt;br /&gt;
[[File:homeownerrefreshing01.jpg|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
* House Sign Names reset whenever ownership of the house changes&lt;br /&gt;
* If a player deletes a character that owns a house, it should now automatically transfer ownership of the house to another character on that account (if one exists)&lt;br /&gt;
* Anytime a player leaves a guild, their house will no longer be associated with that guild (if it was set to be so) and any Guildstones in the house aligned with that guild will be removed&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Lockpicking&amp;diff=6072</id>
		<title>Lockpicking</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Lockpicking&amp;diff=6072"/>
		<updated>2020-05-09T20:35:32Z</updated>

		<summary type="html">&lt;p&gt;Owyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Skills]]__NOTOC__[[File:treasuremap-openingachest.gif|right|link=]]&lt;br /&gt;
* Players use Lockpicks (which have 100 base uses) to unlock locked containers&lt;br /&gt;
* Used in conjunction with [[Remove Trap]] skill and Trap Tools for [[Dungeon Chests]] and [[Treasure Hunting]]&lt;br /&gt;
* Dungeon chests benefit from the random weekly Regional Bonus (found on the [[Region Bonus Board]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Dungeon and Treasure Map Chests==&lt;br /&gt;
* Dungeon and Treasure Map chests have a Lock Difficulty that ranges from level 1 to 8 (based on dungeon location or map difficulty) and a Lock Progress value from 0-100%&lt;br /&gt;
* Players can make Lockpicking attempts on the chest using Lockpicks with successes increasing the Lockpicking Progress&lt;br /&gt;
** If a chest is at less than 100% Remove Trap progress, players will have a chance to trigger a trap while making Lockpicking attempts, which will cancel their attempt&lt;br /&gt;
** As the Remove Trap progress on a chest increases, the trigger chance of traps on the chest for both Lockpicking and Remove Trap chances decrease&lt;br /&gt;
* Players can double-click chests to open a Lockpicking window&lt;br /&gt;
** Lockpicking/Remove Trap success chances and progress values are displayed here&lt;br /&gt;
** Players can click buttons in the window to make Lockpicking/Remove Trap attempts on the chest&lt;br /&gt;
** Additionally, in the Lockpicking/Remove Trap window, players can rotate through different tool materials to see success chance changes and to make attempts with those tool types if they have any in their backpack&lt;br /&gt;
* Players can also elect to simply double click Lockpicks and target the chest&lt;br /&gt;
* Single clicking on a chest will display the chest&#039;s Lockpicking / Remove Trap progress (if any has been made)&lt;br /&gt;
* After a Dungeon Chest has reached 100% Lockpicking progress, a timer starts after which the chest will close and reset (with higher level difficulty chests having longer reset times)&lt;br /&gt;
* Using exceptional and colored material Lockpicks increases the player&#039;s Effective Lockpicking skill as well as increases the amount of progress made on each successful skill check against on the chest for the related tool&lt;br /&gt;
* &#039;&#039;&#039;A player&#039;s chance to successfully Lockpick is ((Effective Skill - Chest Minimum Skill) * 2.5%)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Tool Bonus==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Material&lt;br /&gt;
! Effective Skill&lt;br /&gt;
! Progress Bonus&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Exceptional&lt;br /&gt;
| +5&lt;br /&gt;
| +12.50%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotiron.png|link=]]&lt;br /&gt;
| Iron&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotdullcopper.png|link=]]&lt;br /&gt;
| Dull Copper&lt;br /&gt;
| +1&lt;br /&gt;
| +2.5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotshadow.png|link=]]&lt;br /&gt;
| Shadow Iron&lt;br /&gt;
| +2&lt;br /&gt;
| +5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotcopper.png|link=]]&lt;br /&gt;
| Copper&lt;br /&gt;
| +3&lt;br /&gt;
| +7.5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotbronze.png|link=]]&lt;br /&gt;
| Bronze&lt;br /&gt;
| +4&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotgold.png|link=]]&lt;br /&gt;
| Gold&lt;br /&gt;
| +5&lt;br /&gt;
| +12.5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotagapite.png|link=]]&lt;br /&gt;
| Agapite&lt;br /&gt;
| +6&lt;br /&gt;
| +15%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotverite.png|link=]]&lt;br /&gt;
| Verite&lt;br /&gt;
| +7&lt;br /&gt;
| +17.5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotvalorite.png|link=]]&lt;br /&gt;
| Valorite&lt;br /&gt;
| +8&lt;br /&gt;
| +20%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotavarite.png|link=]]&lt;br /&gt;
| Avarite&lt;br /&gt;
| +9&lt;br /&gt;
| +22.5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Chest Difficulty==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Chest&lt;br /&gt;
! Difficulty Level&lt;br /&gt;
! Minimum Skill&lt;br /&gt;
! Progress Chance&lt;br /&gt;
|-&lt;br /&gt;
| Worthless&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| ((40% to 80%) * (1 + Tool Bonus)) %&lt;br /&gt;
|-&lt;br /&gt;
| Very Easy&lt;br /&gt;
| 2&lt;br /&gt;
| 25&lt;br /&gt;
| ((36% to 72%) * (1 + Tool Bonus)) %&lt;br /&gt;
|-&lt;br /&gt;
| Easy&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| ((32% to 64%) * (1 + Tool Bonus)) %&lt;br /&gt;
|-&lt;br /&gt;
| Average&lt;br /&gt;
| 4&lt;br /&gt;
| 75&lt;br /&gt;
| ((28% to 56%) * (1 + Tool Bonus)) %&lt;br /&gt;
|-&lt;br /&gt;
| Difficult&lt;br /&gt;
| 5&lt;br /&gt;
| 95&lt;br /&gt;
| ((24% to 48%) * (1 + Tool Bonus)) %&lt;br /&gt;
|-&lt;br /&gt;
| Very Difficult&lt;br /&gt;
| 6&lt;br /&gt;
| 105&lt;br /&gt;
| ((20% to 40%) * (1 + Tool Bonus)) %&lt;br /&gt;
|-&lt;br /&gt;
| Extremely Difficult&lt;br /&gt;
| 7&lt;br /&gt;
| 115&lt;br /&gt;
| ((16% to 32%) * (1 + Tool Bonus)) %&lt;br /&gt;
|-&lt;br /&gt;
| Nearly Impossible&lt;br /&gt;
| 8&lt;br /&gt;
| 125&lt;br /&gt;
| ((12% to 24%) * (1 + Tool Bonus)) %&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fortune Aspect==&lt;br /&gt;
* Lockpicking is also affected by bonuses from the [[Fortune Aspect]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
* Lockpicking training requires Lockpicks and a Locksmith Training Box&lt;br /&gt;
* Locksmith Training Box can be purchased from a NPC Tinker for 100 gold&lt;br /&gt;
* Up to 50 skill can be trained by a NPC Tinker&lt;br /&gt;
* 50-120 use a Locksmith Training Box and repeat picking locks&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Lockpicking&amp;diff=6071</id>
		<title>Lockpicking</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Lockpicking&amp;diff=6071"/>
		<updated>2020-05-09T20:33:28Z</updated>

		<summary type="html">&lt;p&gt;Owyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Skills]]__NOTOC__[[File:treasuremap-openingachest.gif|right|link=]]&lt;br /&gt;
* Players use Lockpicks (which have 100 base uses) to unlock locked containers&lt;br /&gt;
* Used in conjunction with [[Remove Trap]] skill and Trap Tools for [[Dungeon Chests]] and [[Treasure Hunting]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Dungeon and Treasure Map Chests==&lt;br /&gt;
* Dungeon and Treasure Map chests have a Lock Difficulty that ranges from level 1 to 8 (based on dungeon location or map difficulty) and a Lock Progress value from 0-100%&lt;br /&gt;
* Players can make Lockpicking attempts on the chest using Lockpicks with successes increasing the Lockpicking Progress&lt;br /&gt;
** If a chest is at less than 100% Remove Trap progress, players will have a chance to trigger a trap while making Lockpicking attempts, which will cancel their attempt&lt;br /&gt;
** As the Remove Trap progress on a chest increases, the trigger chance of traps on the chest for both Lockpicking and Remove Trap chances decrease&lt;br /&gt;
* Players can double-click chests to open a Lockpicking window&lt;br /&gt;
** Lockpicking/Remove Trap success chances and progress values are displayed here&lt;br /&gt;
** Players can click buttons in the window to make Lockpicking/Remove Trap attempts on the chest&lt;br /&gt;
** Additionally, in the Lockpicking/Remove Trap window, players can rotate through different tool materials to see success chance changes and to make attempts with those tool types if they have any in their backpack&lt;br /&gt;
* Players can also elect to simply double click Lockpicks and target the chest&lt;br /&gt;
* Single clicking on a chest will display the chest&#039;s Lockpicking / Remove Trap progress (if any has been made)&lt;br /&gt;
* After a Dungeon Chest has reached 100% Lockpicking progress, a timer starts after which the chest will close and reset (with higher level difficulty chests having longer reset times)&lt;br /&gt;
* Using exceptional and colored material Lockpicks increases the player&#039;s Effective Lockpicking skill as well as increases the amount of progress made on each successful skill check against on the chest for the related tool&lt;br /&gt;
* &#039;&#039;&#039;A player&#039;s chance to successfully Lockpick is ((Effective Skill - Chest Minimum Skill) * 2.5%)&#039;&#039;&#039;&lt;br /&gt;
* Dungeon chests benefit from the Weekly Regional Bonus (on the [[Region Bonus Board]])&lt;br /&gt;
&lt;br /&gt;
==Tool Bonus==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Material&lt;br /&gt;
! Effective Skill&lt;br /&gt;
! Progress Bonus&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Exceptional&lt;br /&gt;
| +5&lt;br /&gt;
| +12.50%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotiron.png|link=]]&lt;br /&gt;
| Iron&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotdullcopper.png|link=]]&lt;br /&gt;
| Dull Copper&lt;br /&gt;
| +1&lt;br /&gt;
| +2.5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotshadow.png|link=]]&lt;br /&gt;
| Shadow Iron&lt;br /&gt;
| +2&lt;br /&gt;
| +5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotcopper.png|link=]]&lt;br /&gt;
| Copper&lt;br /&gt;
| +3&lt;br /&gt;
| +7.5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotbronze.png|link=]]&lt;br /&gt;
| Bronze&lt;br /&gt;
| +4&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotgold.png|link=]]&lt;br /&gt;
| Gold&lt;br /&gt;
| +5&lt;br /&gt;
| +12.5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotagapite.png|link=]]&lt;br /&gt;
| Agapite&lt;br /&gt;
| +6&lt;br /&gt;
| +15%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotverite.png|link=]]&lt;br /&gt;
| Verite&lt;br /&gt;
| +7&lt;br /&gt;
| +17.5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotvalorite.png|link=]]&lt;br /&gt;
| Valorite&lt;br /&gt;
| +8&lt;br /&gt;
| +20%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotavarite.png|link=]]&lt;br /&gt;
| Avarite&lt;br /&gt;
| +9&lt;br /&gt;
| +22.5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Chest Difficulty==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Chest&lt;br /&gt;
! Difficulty Level&lt;br /&gt;
! Minimum Skill&lt;br /&gt;
! Progress Chance&lt;br /&gt;
|-&lt;br /&gt;
| Worthless&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| ((40% to 80%) * (1 + Tool Bonus)) %&lt;br /&gt;
|-&lt;br /&gt;
| Very Easy&lt;br /&gt;
| 2&lt;br /&gt;
| 25&lt;br /&gt;
| ((36% to 72%) * (1 + Tool Bonus)) %&lt;br /&gt;
|-&lt;br /&gt;
| Easy&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| ((32% to 64%) * (1 + Tool Bonus)) %&lt;br /&gt;
|-&lt;br /&gt;
| Average&lt;br /&gt;
| 4&lt;br /&gt;
| 75&lt;br /&gt;
| ((28% to 56%) * (1 + Tool Bonus)) %&lt;br /&gt;
|-&lt;br /&gt;
| Difficult&lt;br /&gt;
| 5&lt;br /&gt;
| 95&lt;br /&gt;
| ((24% to 48%) * (1 + Tool Bonus)) %&lt;br /&gt;
|-&lt;br /&gt;
| Very Difficult&lt;br /&gt;
| 6&lt;br /&gt;
| 105&lt;br /&gt;
| ((20% to 40%) * (1 + Tool Bonus)) %&lt;br /&gt;
|-&lt;br /&gt;
| Extremely Difficult&lt;br /&gt;
| 7&lt;br /&gt;
| 115&lt;br /&gt;
| ((16% to 32%) * (1 + Tool Bonus)) %&lt;br /&gt;
|-&lt;br /&gt;
| Nearly Impossible&lt;br /&gt;
| 8&lt;br /&gt;
| 125&lt;br /&gt;
| ((12% to 24%) * (1 + Tool Bonus)) %&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fortune Aspect==&lt;br /&gt;
* Lockpicking is also affected by bonuses from the [[Fortune Aspect]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
* Lockpicking training requires Lockpicks and a Locksmith Training Box&lt;br /&gt;
* Locksmith Training Box can be purchased from a NPC Tinker for 100 gold&lt;br /&gt;
* Up to 50 skill can be trained by a NPC Tinker&lt;br /&gt;
* 50-120 use a Locksmith Training Box and repeat picking locks&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Lockpicking&amp;diff=6070</id>
		<title>Lockpicking</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Lockpicking&amp;diff=6070"/>
		<updated>2020-05-09T20:32:56Z</updated>

		<summary type="html">&lt;p&gt;Owyn: /* Dungeon and Treasure Map Chests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Skills]]__NOTOC__[[File:treasuremap-openingachest.gif|right|link=]]&lt;br /&gt;
* Players use Lockpicks (which have 100 base uses) to unlock locked containers&lt;br /&gt;
* Used in conjunction with [[Remove Trap]] skill and Trap Tools for [[Dungeon Chests]] and [[Treasure Hunting]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Dungeon and Treasure Map Chests==&lt;br /&gt;
* Dungeon and Treasure Map chests have a Lock Difficulty that ranges from level 1 to 8 (based on dungeon location or map difficulty) and a Lock Progress value from 0-100%&lt;br /&gt;
* Players can make Lockpicking attempts on the chest using Lockpicks with successes increasing the Lockpicking Progress&lt;br /&gt;
** If a chest is at less than 100% Remove Trap progress, players will have a chance to trigger a trap while making Lockpicking attempts, which will cancel their attempt&lt;br /&gt;
** As the Remove Trap progress on a chest increases, the trigger chance of traps on the chest for both Lockpicking and Remove Trap chances decrease&lt;br /&gt;
* Players can double-click chests to open a Lockpicking window&lt;br /&gt;
** Lockpicking/Remove Trap success chances and progress values are displayed here&lt;br /&gt;
** Players can click buttons in the window to make Lockpicking/Remove Trap attempts on the chest&lt;br /&gt;
** Additionally, in the Lockpicking/Remove Trap window, players can rotate through different tool materials to see success chance changes and to make attempts with those tool types if they have any in their backpack&lt;br /&gt;
* Players can also elect to simply double click Lockpicks and target the chest&lt;br /&gt;
* Single clicking on a chest will display the chest&#039;s Lockpicking / Remove Trap progress (if any has been made)&lt;br /&gt;
* After a Dungeon Chest has reached 100% Lockpicking progress, a timer starts after which the chest will close and reset (with higher level difficulty chests having longer reset times)&lt;br /&gt;
* Using exceptional and colored material Lockpicks increases the player&#039;s Effective Lockpicking skill as well as increases the amount of progress made on each successful skill check against on the chest for the related tool&lt;br /&gt;
* &#039;&#039;&#039;A player&#039;s chance to successfully Lockpick is ((Effective Skill - Chest Minimum Skill) * 2.5%)&#039;&#039;&#039;&lt;br /&gt;
* Dungeon chests benefit from the Weekly Regional Bonus (on the https://uooutlands.com/wiki/Region_Bonus_Board)&lt;br /&gt;
&lt;br /&gt;
==Tool Bonus==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Material&lt;br /&gt;
! Effective Skill&lt;br /&gt;
! Progress Bonus&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Exceptional&lt;br /&gt;
| +5&lt;br /&gt;
| +12.50%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotiron.png|link=]]&lt;br /&gt;
| Iron&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotdullcopper.png|link=]]&lt;br /&gt;
| Dull Copper&lt;br /&gt;
| +1&lt;br /&gt;
| +2.5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotshadow.png|link=]]&lt;br /&gt;
| Shadow Iron&lt;br /&gt;
| +2&lt;br /&gt;
| +5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotcopper.png|link=]]&lt;br /&gt;
| Copper&lt;br /&gt;
| +3&lt;br /&gt;
| +7.5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotbronze.png|link=]]&lt;br /&gt;
| Bronze&lt;br /&gt;
| +4&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotgold.png|link=]]&lt;br /&gt;
| Gold&lt;br /&gt;
| +5&lt;br /&gt;
| +12.5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotagapite.png|link=]]&lt;br /&gt;
| Agapite&lt;br /&gt;
| +6&lt;br /&gt;
| +15%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotverite.png|link=]]&lt;br /&gt;
| Verite&lt;br /&gt;
| +7&lt;br /&gt;
| +17.5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotvalorite.png|link=]]&lt;br /&gt;
| Valorite&lt;br /&gt;
| +8&lt;br /&gt;
| +20%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ingotavarite.png|link=]]&lt;br /&gt;
| Avarite&lt;br /&gt;
| +9&lt;br /&gt;
| +22.5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Chest Difficulty==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Chest&lt;br /&gt;
! Difficulty Level&lt;br /&gt;
! Minimum Skill&lt;br /&gt;
! Progress Chance&lt;br /&gt;
|-&lt;br /&gt;
| Worthless&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| ((40% to 80%) * (1 + Tool Bonus)) %&lt;br /&gt;
|-&lt;br /&gt;
| Very Easy&lt;br /&gt;
| 2&lt;br /&gt;
| 25&lt;br /&gt;
| ((36% to 72%) * (1 + Tool Bonus)) %&lt;br /&gt;
|-&lt;br /&gt;
| Easy&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| ((32% to 64%) * (1 + Tool Bonus)) %&lt;br /&gt;
|-&lt;br /&gt;
| Average&lt;br /&gt;
| 4&lt;br /&gt;
| 75&lt;br /&gt;
| ((28% to 56%) * (1 + Tool Bonus)) %&lt;br /&gt;
|-&lt;br /&gt;
| Difficult&lt;br /&gt;
| 5&lt;br /&gt;
| 95&lt;br /&gt;
| ((24% to 48%) * (1 + Tool Bonus)) %&lt;br /&gt;
|-&lt;br /&gt;
| Very Difficult&lt;br /&gt;
| 6&lt;br /&gt;
| 105&lt;br /&gt;
| ((20% to 40%) * (1 + Tool Bonus)) %&lt;br /&gt;
|-&lt;br /&gt;
| Extremely Difficult&lt;br /&gt;
| 7&lt;br /&gt;
| 115&lt;br /&gt;
| ((16% to 32%) * (1 + Tool Bonus)) %&lt;br /&gt;
|-&lt;br /&gt;
| Nearly Impossible&lt;br /&gt;
| 8&lt;br /&gt;
| 125&lt;br /&gt;
| ((12% to 24%) * (1 + Tool Bonus)) %&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fortune Aspect==&lt;br /&gt;
* Lockpicking is also affected by bonuses from the [[Fortune Aspect]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
* Lockpicking training requires Lockpicks and a Locksmith Training Box&lt;br /&gt;
* Locksmith Training Box can be purchased from a NPC Tinker for 100 gold&lt;br /&gt;
* Up to 50 skill can be trained by a NPC Tinker&lt;br /&gt;
* 50-120 use a Locksmith Training Box and repeat picking locks&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Main_Page&amp;diff=6015</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Main_Page&amp;diff=6015"/>
		<updated>2020-05-02T04:00:13Z</updated>

		<summary type="html">&lt;p&gt;Owyn: /* Help &amp;amp; Support */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{#ev:youtube|https://youtu.be/0zPWTiRKNY8|alignment|right}}Welcome to the official wiki of [http://uooutlands.com UOOutlands], a truly one of a kind (free) Ultima Online shard. Contained within these pages are &#039;&#039;&#039;many spoilers&#039;&#039;&#039; so tread carefully. As content is constantly being created, some information you find here may be outdated. If so, send a message to Staff in [http://discord.uooutlands.com/ Discord] and we&#039;ll take a look at it. We appreciate and thank you for your interest in Outlands! We aim to bring a truly unique and memorable shard for years to come!&lt;br /&gt;
&lt;br /&gt;
* Completely new to Ultima Online? Read [http://forums.uooutlands.com/index.php?threads/completely-new-to-uo-guide.662/ this forum post] to get yourself situated&lt;br /&gt;
* Watch [https://www.youtube.com/channel/UCix4ksuE-RD9JUF9pgvGniQ Videos] on the many features you will find in the Outlands&lt;br /&gt;
* Log into our [http://discord.uooutlands.com/ Discord] and chat with the Developers and community&lt;br /&gt;
* If you would like to [https://uooutlands.com/donate support the shard further, you can donate and receive] [[Prevalia Coins]]!&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;u&amp;gt;Interested in updating the Wiki? Click Create Account, sign up, and then send Expo a message in-game, on the [http://forums.uooutlands.com Forums] or [http://discord.uooutlands.com Discord]!&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;hiddentable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;border: 0px;&amp;quot; &lt;br /&gt;
| valign=&amp;quot;top&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33%; border: 0px solid #FFF; padding: .5em 1em;&amp;quot;|&lt;br /&gt;
==New Player Info==&lt;br /&gt;
* [https://uooutlands.com/play/ Join]&lt;br /&gt;
* [https://uooutlands.com/about/ Shard Features]&lt;br /&gt;
* [https://uooutlands.com/rules/ Shard Rules]&lt;br /&gt;
* [https://uooutlands.com/rules/ Naming Guidelines]&lt;br /&gt;
* [https://uooutlands.com/connecting/ Install, Patch and Launch (IPL)]&lt;br /&gt;
* [https://www.youtube.com/channel/UCix4ksuE-RD9JUF9pgvGniQ Official Videos]&lt;br /&gt;
* [http://forums.uooutlands.com/index.php?threads/completely-new-to-uo-guide.662/ Creating your Character]&lt;br /&gt;
** [[Starting Items]]&lt;br /&gt;
** [[Shelter Island|New Player Town: Shelter Island]]&lt;br /&gt;
** [[New Player Dungeon]]&lt;br /&gt;
* [[Skills &amp;amp; Stats]]&lt;br /&gt;
* [[Templates]]&lt;br /&gt;
* [[Modifiers]]&lt;br /&gt;
* [[Commands]]&lt;br /&gt;
* [[Armor_%26_Weapons#Weapons_Chart|Weapons Chart]]&lt;br /&gt;
&lt;br /&gt;
==Interface==&lt;br /&gt;
* [[Paperdoll]]&lt;br /&gt;
** [[Help]]&lt;br /&gt;
** [[Options]]&lt;br /&gt;
** [[Skills &amp;amp; Stats|Skills]]&lt;br /&gt;
** [[Guilds]]&lt;br /&gt;
** [[Journal]]&lt;br /&gt;
** [[Backpack]]&lt;br /&gt;
* [[New Status Window]]&lt;br /&gt;
* [[Party]]&lt;br /&gt;
* [[Context Menu]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Downloads==&lt;br /&gt;
* [https://uooutlands.com/connecting/ Install, Patch and Launch (IPL)]&lt;br /&gt;
* [http://forums.uooutlands.com/index.php?threads/installing-and-playing-uo-outlands-in-linux.672/#post-2814 Outlands on a Mac]&lt;br /&gt;
* [http://forums.uooutlands.com/index.php?threads/ultima-mapper.474/ Ultima Mapper]&lt;br /&gt;
* [https://github.com/andreakarasho/ClassicUO/releases/ ClassicUO Client]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 33%; border: 0px solid #FFF; padding: .5em 1em;&amp;quot;|&lt;br /&gt;
==Our World==&lt;br /&gt;
* [[World Map]]&lt;br /&gt;
* [[World Map|Cities &amp;amp; Towns]]&lt;br /&gt;
** [[Prevalia]]&lt;br /&gt;
** [[Andaria]]&lt;br /&gt;
** [[Cambria]]&lt;br /&gt;
** [[Corpse Creek]]&lt;br /&gt;
** [[Horseshoe Bay]]&lt;br /&gt;
** [[Outpost]]&lt;br /&gt;
** [[Shelter Island]]&lt;br /&gt;
** [[Terran]]&lt;br /&gt;
* [[:Category:Dungeons|Dungeons]]&lt;br /&gt;
** [[Aegis Keep]]&lt;br /&gt;
** [[Cavernam]]&lt;br /&gt;
** [[Darkmire Temple]]&lt;br /&gt;
** [[Inferno]]&lt;br /&gt;
** [[The Mausoleum]]&lt;br /&gt;
** [[Mount Petram]]&lt;br /&gt;
** [[Nusero]]&lt;br /&gt;
** [[Ossuary]]&lt;br /&gt;
** [[Pulma]]&lt;br /&gt;
* [[Healer Caravans]]&lt;br /&gt;
* [[Points of Interest]]&lt;br /&gt;
* [[Moongates]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History &amp;amp; Lore==&lt;br /&gt;
* [[Cast of Characters]]&lt;br /&gt;
* [[Events]]&lt;br /&gt;
* [[History]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33%; border: 0px solid #FFF; padding: .5em 1em;&amp;quot;|&lt;br /&gt;
==Unique Systems==&lt;br /&gt;
* [[Achievements]]&lt;br /&gt;
* [[Animal Taming]]&lt;br /&gt;
* [[Antiquities]]&lt;br /&gt;
* [[Arena &amp;amp; Duels]]&lt;br /&gt;
* [[Armor &amp;amp; Weapons]]&lt;br /&gt;
* [[Aspect Mastery]]&lt;br /&gt;
* [[Camping]]&lt;br /&gt;
* [[Captcha]]&lt;br /&gt;
* [[Casino]]&lt;br /&gt;
* [[Collectable Cards]]&lt;br /&gt;
* [[Commodities]]&lt;br /&gt;
* [[Cooking]]&lt;br /&gt;
* [[Corrupted Shrines]]&lt;br /&gt;
* [[Crafting]]&lt;br /&gt;
* [[Damage Tracker]]&lt;br /&gt;
* [[Disarm]] / [[Hamstring]]&lt;br /&gt;
* [[Dungeon Chests]]&lt;br /&gt;
* [[Echoes]]&lt;br /&gt;
* [[Factions]]&lt;br /&gt;
* [[Fishing]]&lt;br /&gt;
* [[Guilds]]&lt;br /&gt;
* [[Harvesting]]&lt;br /&gt;
* [[Houses]]&lt;br /&gt;
* [[Housing]]&lt;br /&gt;
* [http://forums.uooutlands.com/index.php?threads/hues.507/ Hues]&lt;br /&gt;
* [[Lore System]]&lt;br /&gt;
* [[Mastery Chain|Mastery Chains]]&lt;br /&gt;
* [[Mount Breeding]]&lt;br /&gt;
* [[Plant Growing]]&lt;br /&gt;
* [[Player Customizations]]&lt;br /&gt;
* [[Prevalian Merchant]]&lt;br /&gt;
* [[Prevalian Stylist]]&lt;br /&gt;
* [[Rares]]&lt;br /&gt;
* [[Resource Maps]]&lt;br /&gt;
* [[Server Rankings]]&lt;br /&gt;
* [[Ships]]&lt;br /&gt;
* [[Skill Mastery]]&lt;br /&gt;
* [[Societies]]&lt;br /&gt;
* [[Spirit Speaking]]&lt;br /&gt;
* [[Storage Shelf]]&lt;br /&gt;
* [[Strangelands]]&lt;br /&gt;
* [[Tracking]]&lt;br /&gt;
* [[Treasure Hunting]]&lt;br /&gt;
* [[World Atlas]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;hiddentable&amp;quot; width=&amp;quot;100%&amp;quot; &lt;br /&gt;
| valign=&amp;quot;top&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33%; border: 0px solid #FFF; padding: .5em 1em;&amp;quot;|&lt;br /&gt;
==Help &amp;amp; Support==&lt;br /&gt;
* [https://uooutlands.com/credits/ Credits &amp;amp; Acknowledgements]&lt;br /&gt;
* [http://discord.uooutlands.com Discord]&lt;br /&gt;
* FAQ&lt;br /&gt;
* [http://forums.uooutlands.com Forums]&lt;br /&gt;
* [https://uooutlands.com/outlands-staff/ Support &amp;amp; Staff]&lt;br /&gt;
* [http://uooutlands.com Website]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 33%; border: 0px solid #FFF; padding: .5em 1em;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==Player vs Player==&lt;br /&gt;
* [[Arena &amp;amp; Duels]]&lt;br /&gt;
* [[Combat Overview]]&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Guilds#Battle|Battles]] / [[Factions]]&lt;br /&gt;
* [[Murderers &amp;amp; Resurrection]]&lt;br /&gt;
* [[PvP Templates]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33%; border: 0px solid #FFF; padding: .5em 1em;&amp;quot;|&lt;br /&gt;
==Player vs Monster==&lt;br /&gt;
* [[Boss-level Creatures]]&lt;br /&gt;
* [[Corrupted Shrines]]&lt;br /&gt;
* [[Monsters]]&lt;br /&gt;
* [[PvM Templates]]&lt;br /&gt;
* [[Tameables]]&lt;br /&gt;
* [[Tome of Heroism]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Main_Page&amp;diff=5924</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Main_Page&amp;diff=5924"/>
		<updated>2020-04-14T22:06:52Z</updated>

		<summary type="html">&lt;p&gt;Owyn: /* New Player Info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{#ev:youtube|https://youtu.be/0zPWTiRKNY8|alignment|right}}Welcome to the official wiki of [http://uooutlands.com UOOutlands], a truly one of a kind (free) Ultima Online shard. Contained within these pages are &#039;&#039;&#039;many spoilers&#039;&#039;&#039; so tread carefully. As content is constantly being created, some information you find here may be outdated. If so, send a message to Staff in [http://discord.uooutlands.com/ Discord] and we&#039;ll take a look at it. We appreciate and thank you for your interest in Outlands! We aim to bring a truly unique and memorable shard for years to come!&lt;br /&gt;
&lt;br /&gt;
* Completely new to Ultima Online? Read [http://forums.uooutlands.com/index.php?threads/completely-new-to-uo-guide.662/ this forum post] to get yourself situated&lt;br /&gt;
* Watch [https://www.youtube.com/channel/UCix4ksuE-RD9JUF9pgvGniQ Videos] on the many features you will find in the Outlands&lt;br /&gt;
* Log into our [http://discord.uooutlands.com/ Discord] and chat with the Developers and community&lt;br /&gt;
* If you would like to [https://uooutlands.com/donate support the shard further, you can donate and receive] [[Prevalia Coins]]!&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;u&amp;gt;Interested in updating the Wiki? Click Create Account, sign up, and then send Expo a message in-game, on the [http://forums.uooutlands.com Forums] or [http://discord.uooutlands.com Discord]!&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;hiddentable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;border: 0px;&amp;quot; &lt;br /&gt;
| valign=&amp;quot;top&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33%; border: 0px solid #FFF; padding: .5em 1em;&amp;quot;|&lt;br /&gt;
==New Player Info==&lt;br /&gt;
* [https://uooutlands.com/play/ Join]&lt;br /&gt;
* [https://uooutlands.com/about/ Shard Features]&lt;br /&gt;
* [https://uooutlands.com/rules/ Shard Rules]&lt;br /&gt;
* [https://uooutlands.com/rules/ Naming Guidelines]&lt;br /&gt;
* [https://uooutlands.com/connecting/ Install, Patch and Launch (IPL)]&lt;br /&gt;
* [https://www.youtube.com/channel/UCix4ksuE-RD9JUF9pgvGniQ Official Videos]&lt;br /&gt;
* [http://forums.uooutlands.com/index.php?threads/completely-new-to-uo-guide.662/ Creating your Character]&lt;br /&gt;
** [[Starting Items]]&lt;br /&gt;
** [[Shelter Island|New Player Town: Shelter Island]]&lt;br /&gt;
** [[New Player Dungeon]]&lt;br /&gt;
* [[Skills &amp;amp; Stats]]&lt;br /&gt;
* [[Templates]]&lt;br /&gt;
* [[Modifiers]]&lt;br /&gt;
* [[Commands]]&lt;br /&gt;
* [[Armor_%26_Weapons#Weapons_Chart|Weapons Chart]]&lt;br /&gt;
&lt;br /&gt;
==Interface==&lt;br /&gt;
* [[Paperdoll]]&lt;br /&gt;
** [[Help]]&lt;br /&gt;
** [[Options]]&lt;br /&gt;
** [[Skills &amp;amp; Stats|Skills]]&lt;br /&gt;
** [[Guilds]]&lt;br /&gt;
** [[Journal]]&lt;br /&gt;
** [[Backpack]]&lt;br /&gt;
* [[New Status Window]]&lt;br /&gt;
* [[Party]]&lt;br /&gt;
* [[Context Menu]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Downloads==&lt;br /&gt;
* [https://uooutlands.com/connecting/ Install, Patch and Launch (IPL)]&lt;br /&gt;
* [http://forums.uooutlands.com/index.php?threads/installing-and-playing-uo-outlands-in-linux.672/#post-2814 Outlands on a Mac]&lt;br /&gt;
* [http://forums.uooutlands.com/index.php?threads/ultima-mapper.474/ Ultima Mapper]&lt;br /&gt;
* [https://github.com/andreakarasho/ClassicUO/releases/ ClassicUO Client]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 33%; border: 0px solid #FFF; padding: .5em 1em;&amp;quot;|&lt;br /&gt;
==Our World==&lt;br /&gt;
* [[World Map]]&lt;br /&gt;
* [[World Map|Cities &amp;amp; Towns]]&lt;br /&gt;
** [[Prevalia]]&lt;br /&gt;
** [[Andaria]]&lt;br /&gt;
** [[Cambria]]&lt;br /&gt;
** [[Corpse Creek]]&lt;br /&gt;
** [[Horseshoe Bay]]&lt;br /&gt;
** [[Outpost]]&lt;br /&gt;
** [[Shelter Island]]&lt;br /&gt;
** [[Terran]]&lt;br /&gt;
* [[:Category:Dungeons|Dungeons]]&lt;br /&gt;
** [[Aegis Keep]]&lt;br /&gt;
** [[Cavernam]]&lt;br /&gt;
** [[Darkmire Temple]]&lt;br /&gt;
** [[Inferno]]&lt;br /&gt;
** [[The Mausoleum]]&lt;br /&gt;
** [[Mount Petram]]&lt;br /&gt;
** [[Nusero]]&lt;br /&gt;
** [[Ossuary]]&lt;br /&gt;
** [[Pulma]]&lt;br /&gt;
* [[Healer Caravans]]&lt;br /&gt;
* [[Points of Interest]]&lt;br /&gt;
* [[Moongates]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History &amp;amp; Lore==&lt;br /&gt;
* [[Cast of Characters]]&lt;br /&gt;
* [[Events]]&lt;br /&gt;
* [[History]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33%; border: 0px solid #FFF; padding: .5em 1em;&amp;quot;|&lt;br /&gt;
==Unique Systems==&lt;br /&gt;
* [[Achievements]]&lt;br /&gt;
* [[Animal Taming]]&lt;br /&gt;
* [[Antiquities]]&lt;br /&gt;
* [[Arena &amp;amp; Duels]]&lt;br /&gt;
* [[Armor &amp;amp; Weapons]]&lt;br /&gt;
* [[Aspect Mastery]]&lt;br /&gt;
* [[Camping]]&lt;br /&gt;
* [[Captcha]]&lt;br /&gt;
* [[Casino]]&lt;br /&gt;
* [[Collectable Cards]]&lt;br /&gt;
* [[Commodities]]&lt;br /&gt;
* [[Cooking]]&lt;br /&gt;
* [[Corrupted Shrines]]&lt;br /&gt;
* [[Crafting]]&lt;br /&gt;
* [[Damage Tracker]]&lt;br /&gt;
* [[Disarm]] / [[Hamstring]]&lt;br /&gt;
* [[Dungeon Chests]]&lt;br /&gt;
* [[Echoes]]&lt;br /&gt;
* [[Factions]]&lt;br /&gt;
* [[Fishing]]&lt;br /&gt;
* [[Guilds]]&lt;br /&gt;
* [[Harvesting]]&lt;br /&gt;
* [[Houses]]&lt;br /&gt;
* [[Housing]]&lt;br /&gt;
* [http://forums.uooutlands.com/index.php?threads/hues.507/ Hues]&lt;br /&gt;
* [[Lore System]]&lt;br /&gt;
* [[Mastery Chain|Mastery Chains]]&lt;br /&gt;
* [[Mount Breeding]]&lt;br /&gt;
* [[Plant Growing]]&lt;br /&gt;
* [[Player Customizations]]&lt;br /&gt;
* [[Prevalian Merchant]]&lt;br /&gt;
* [[Prevalian Stylist]]&lt;br /&gt;
* [[Rares]]&lt;br /&gt;
* [[Resource Maps]]&lt;br /&gt;
* [[Server Rankings]]&lt;br /&gt;
* [[Ships]]&lt;br /&gt;
* [[Skill Mastery]]&lt;br /&gt;
* [[Societies]]&lt;br /&gt;
* [[Spirit Speaking]]&lt;br /&gt;
* [[Storage Shelf]]&lt;br /&gt;
* [[Strangelands]]&lt;br /&gt;
* [[Tracking]]&lt;br /&gt;
* [[Treasure Hunting]]&lt;br /&gt;
* [[World Atlas]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;hiddentable&amp;quot; width=&amp;quot;100%&amp;quot; &lt;br /&gt;
| valign=&amp;quot;top&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33%; border: 0px solid #FFF; padding: .5em 1em;&amp;quot;|&lt;br /&gt;
==Help &amp;amp; Support==&lt;br /&gt;
* [https://uooutlands.com/credits/ Credits &amp;amp; Acknowledgements]&lt;br /&gt;
* [http://discord.uooutlands.com Discord]&lt;br /&gt;
* [http://uooutlands.com/faq FAQ]&lt;br /&gt;
* [http://forums.uooutlands.com Forums]&lt;br /&gt;
* [https://uooutlands.com/outlands-staff/ Support &amp;amp; Staff]&lt;br /&gt;
* [http://uooutlands.com Website]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 33%; border: 0px solid #FFF; padding: .5em 1em;&amp;quot;|&lt;br /&gt;
==Player vs Player==&lt;br /&gt;
* [[Arena &amp;amp; Duels]]&lt;br /&gt;
* [[Combat Overview]]&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Guilds#Battle|Battles]] / [[Factions]]&lt;br /&gt;
* [[Murderers &amp;amp; Resurrection]]&lt;br /&gt;
* [[PvP Templates]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33%; border: 0px solid #FFF; padding: .5em 1em;&amp;quot;|&lt;br /&gt;
==Player vs Monster==&lt;br /&gt;
* [[Boss-level Creatures]]&lt;br /&gt;
* [[Corrupted Shrines]]&lt;br /&gt;
* [[Monsters]]&lt;br /&gt;
* [[PvM Templates]]&lt;br /&gt;
* [[Tameables]]&lt;br /&gt;
* [[Tome of Heroism]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Guilds&amp;diff=5738</id>
		<title>Guilds</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Guilds&amp;diff=5738"/>
		<updated>2020-03-07T02:45:32Z</updated>

		<summary type="html">&lt;p&gt;Owyn: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Guild]][[Category:PvP]]&amp;lt;div style=&amp;quot;float: left;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:wikiguildmainmenu.gif|center|link=]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* A guild costs 50,000 gold to create &lt;br /&gt;
* A guild can be created by typing [guild &lt;br /&gt;
* A guild stone isn&#039;t necessary for a guild &lt;br /&gt;
* A guild stone indicates a house is a Guildhouse, and can be acquired by doubleclicking a House sign &lt;br /&gt;
* Purchasing a Guild Stone and using it will assign that Home as a Guild Home&lt;br /&gt;
* Guilds allow players to group up and earn special rewards&lt;br /&gt;
* There is a Guild and Alliance chat available for members to use&lt;br /&gt;
&lt;br /&gt;
==Guild Menu==&lt;br /&gt;
===Overview===&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
Overview Page 1&lt;br /&gt;
* Displays Active Favors and Bonuses&lt;br /&gt;
* Displays Prestige&lt;br /&gt;
** Guild Level&lt;br /&gt;
** Prestige Total&lt;br /&gt;
** Server Rank&lt;br /&gt;
** Next Level Earned At...&lt;br /&gt;
** Unused Favors&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
Overview Page 2&lt;br /&gt;
* Guild Details&lt;br /&gt;
** Accounts&lt;br /&gt;
** Characters&lt;br /&gt;
** Wars&lt;br /&gt;
** Alliances&lt;br /&gt;
** Main Color&lt;br /&gt;
** Alt Color&lt;br /&gt;
** Website&lt;br /&gt;
** Guild Houses&lt;br /&gt;
* My Guild Status&lt;br /&gt;
** Member Rank&lt;br /&gt;
** Custom Title&lt;br /&gt;
** Time at Rank&lt;br /&gt;
** Time in Guild&lt;br /&gt;
** Current Fealty&lt;br /&gt;
** Display Guild Tag&lt;br /&gt;
** Display Rank/Custom Title&lt;br /&gt;
** Participate in Wars&lt;br /&gt;
** Participate in PvP Events&lt;br /&gt;
** Resign from Guild&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
Overview Page 3&lt;br /&gt;
* Rank Privileges&lt;br /&gt;
** Page 1&lt;br /&gt;
*** Rank Required to Invite Candidates&lt;br /&gt;
*** Rank Required to Approve Candidates&lt;br /&gt;
*** Rank Required to Promote Members&lt;br /&gt;
*** Rank Required to Dismiss Members&lt;br /&gt;
*** Rank Required to Conduct Diplomacy&lt;br /&gt;
*** Rank Required to Edit Guild Details&lt;br /&gt;
** Page 2&lt;br /&gt;
*** Rank Required to Declare Fealty&lt;br /&gt;
*** Rank Required to Edit Custom Titles&lt;br /&gt;
*** Rank Required to Summon Bosses&lt;br /&gt;
*** Rank Required to Create Blood Feuds&lt;br /&gt;
*** Rank Required to Change Treasury Settings&lt;br /&gt;
*** Rank Required to Waive Treasury Balances&lt;br /&gt;
** Page 3&lt;br /&gt;
*** Rank Required to Change Global War&lt;br /&gt;
* Rank Titles&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Members===&lt;br /&gt;
* Search for Player&lt;br /&gt;
* Member List&lt;br /&gt;
** Message - Type a message to send to the player directly&lt;br /&gt;
** Info - See player&#039;s recruitment date, skills, stats and Guild Rank&lt;br /&gt;
* Invite Player to Guild&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Battle===&lt;br /&gt;
The &amp;quot;Faction&amp;quot; page of the Guild Menu has been overhauled and now is known as the &amp;quot;Battle&amp;quot; page. The Battle Page is where players can view or change their guild&#039;s Global War setting as well as view the current server schedule for when PvP events are occurring next. Each PvP event lasts 30 minutes and will have system message notifications for players 15 minutes and 5 minutes prior to event start informing them of the event&#039;s impending start. &lt;br /&gt;
&lt;br /&gt;
* [[Global War|Global War Status]]&lt;br /&gt;
* [[Town Struggles|Town Struggle]]&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Castle Sieges|Castle Siege]]&lt;br /&gt;
* [[Dungeon Flashpoints|Dungeon Flashpoint]]&lt;br /&gt;
* [[Battle Records]]&lt;br /&gt;
&lt;br /&gt;
[[File:wikiguildbattlemenu.png|center|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Candidates===&lt;br /&gt;
* Search for Player&lt;br /&gt;
* Approve/Decline&lt;br /&gt;
* Invite Player to Guild&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Diplomacy===&lt;br /&gt;
* Manage&lt;br /&gt;
** Guild Details&lt;br /&gt;
*** Ignore Diplomacy Offers from this Guild&lt;br /&gt;
*** Ignore Guild Messages from this Guild&lt;br /&gt;
** Diplomacy Action&lt;br /&gt;
*** Peace&lt;br /&gt;
*** Offer Them Alliance&lt;br /&gt;
*** Offer Them War&lt;br /&gt;
** Send Message to Guild&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dungeons===&lt;br /&gt;
* Read more about [[Tome of Heroism|Summoning Bosses]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Treasury===&lt;br /&gt;
* Read more about [[Guild Treasuries]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Blood Feuds===&lt;br /&gt;
* Read more about [[Blood Feuds]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
* View the [[Guild Rewards]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Guild Fealty and Guild Master Voting==&lt;br /&gt;
* Guilds may set the minimum Guild Rank required for players to be able to declare fealty (i.e. set their vote for Guild Master)&lt;br /&gt;
* When a player changes their fealty to another player, it now displays a text message showing how many votes the current Guildmaster has (out of all votes total)&lt;br /&gt;
* Players who are below the Guild Rank required to declare fealty do not contribute votes total for determining Guildmaster&lt;br /&gt;
* Players who have not been online in the last 90 days do not contribute votes towards for determining Guild Master&lt;br /&gt;
* The player with the most votes (i.e players who have declared fealty to them) is the Guild Master for a guild&lt;br /&gt;
* In the case of a vote tie, the player with the highest guild rank is named Guild Master, and if all tied players are of the same rank, the player who has been in the guild the longest is named Guild Master&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Guild Prestige==&lt;br /&gt;
Guilds can earn Prestige by having it&#039;s members accomplish tasks, and for every 100 Prestige earned, a guild will increase its Guild Level by 1. There is no cap to a guild&#039;s maximum level. A Guild&#039;s Server Rank is how their guild&#039;s Total Prestige amount they have earned compares to other guilds on the server. Visit the [[Guild Prestige]] page for more detailed information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:wiki-guild-levelincrease.png|center|link=Guild Prestige]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Guild Symbols===&lt;br /&gt;
* When a guild increases its level, it earns a randomized Guild Symbol&lt;br /&gt;
* A guild&#039;s symbol appear in a variety of in-game gumps (such as in Faction Struggle Results, Housing, Arena Player Profiles, etc)&lt;br /&gt;
* Players may change their guild&#039;s displayed Guild Symbol from the second page of the Guild Overview gump by clicking the Edit button and using the arrow buttons to scroll between Unlocked symbols&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:wiki-guild-symbols.png|center|alt=Guild Symbols|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Guild Favors==&lt;br /&gt;
* Read more about [[Guild Favors]]&lt;br /&gt;
&lt;br /&gt;
[[File:wiki-guild-favors.gif|center|alt=Guild Favors|link=Guild Favors]]&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Guilds&amp;diff=5737</id>
		<title>Guilds</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Guilds&amp;diff=5737"/>
		<updated>2020-03-07T02:45:17Z</updated>

		<summary type="html">&lt;p&gt;Owyn: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Guild]][[Category:PvP]]&amp;lt;div style=&amp;quot;float: left;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:wikiguildmainmenu.gif|center|link=]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* A guild costs 50,000 gold to create &lt;br /&gt;
* A guild can be created by typing [guild &lt;br /&gt;
* A guild stone isn&#039;t necessary for a guild &lt;br /&gt;
* A guild stone indicates a house is a Guildhouse, and can be acquired by doubleclicking a House sign &lt;br /&gt;
* Guilds allow players to group up and earn special rewards&lt;br /&gt;
* There is a Guild and Alliance chat available for members to use&lt;br /&gt;
* Purchasing a Guild Stone and using it will assign that Home as a Guild Home&lt;br /&gt;
&lt;br /&gt;
==Guild Menu==&lt;br /&gt;
===Overview===&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
Overview Page 1&lt;br /&gt;
* Displays Active Favors and Bonuses&lt;br /&gt;
* Displays Prestige&lt;br /&gt;
** Guild Level&lt;br /&gt;
** Prestige Total&lt;br /&gt;
** Server Rank&lt;br /&gt;
** Next Level Earned At...&lt;br /&gt;
** Unused Favors&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
Overview Page 2&lt;br /&gt;
* Guild Details&lt;br /&gt;
** Accounts&lt;br /&gt;
** Characters&lt;br /&gt;
** Wars&lt;br /&gt;
** Alliances&lt;br /&gt;
** Main Color&lt;br /&gt;
** Alt Color&lt;br /&gt;
** Website&lt;br /&gt;
** Guild Houses&lt;br /&gt;
* My Guild Status&lt;br /&gt;
** Member Rank&lt;br /&gt;
** Custom Title&lt;br /&gt;
** Time at Rank&lt;br /&gt;
** Time in Guild&lt;br /&gt;
** Current Fealty&lt;br /&gt;
** Display Guild Tag&lt;br /&gt;
** Display Rank/Custom Title&lt;br /&gt;
** Participate in Wars&lt;br /&gt;
** Participate in PvP Events&lt;br /&gt;
** Resign from Guild&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
Overview Page 3&lt;br /&gt;
* Rank Privileges&lt;br /&gt;
** Page 1&lt;br /&gt;
*** Rank Required to Invite Candidates&lt;br /&gt;
*** Rank Required to Approve Candidates&lt;br /&gt;
*** Rank Required to Promote Members&lt;br /&gt;
*** Rank Required to Dismiss Members&lt;br /&gt;
*** Rank Required to Conduct Diplomacy&lt;br /&gt;
*** Rank Required to Edit Guild Details&lt;br /&gt;
** Page 2&lt;br /&gt;
*** Rank Required to Declare Fealty&lt;br /&gt;
*** Rank Required to Edit Custom Titles&lt;br /&gt;
*** Rank Required to Summon Bosses&lt;br /&gt;
*** Rank Required to Create Blood Feuds&lt;br /&gt;
*** Rank Required to Change Treasury Settings&lt;br /&gt;
*** Rank Required to Waive Treasury Balances&lt;br /&gt;
** Page 3&lt;br /&gt;
*** Rank Required to Change Global War&lt;br /&gt;
* Rank Titles&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Members===&lt;br /&gt;
* Search for Player&lt;br /&gt;
* Member List&lt;br /&gt;
** Message - Type a message to send to the player directly&lt;br /&gt;
** Info - See player&#039;s recruitment date, skills, stats and Guild Rank&lt;br /&gt;
* Invite Player to Guild&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Battle===&lt;br /&gt;
The &amp;quot;Faction&amp;quot; page of the Guild Menu has been overhauled and now is known as the &amp;quot;Battle&amp;quot; page. The Battle Page is where players can view or change their guild&#039;s Global War setting as well as view the current server schedule for when PvP events are occurring next. Each PvP event lasts 30 minutes and will have system message notifications for players 15 minutes and 5 minutes prior to event start informing them of the event&#039;s impending start. &lt;br /&gt;
&lt;br /&gt;
* [[Global War|Global War Status]]&lt;br /&gt;
* [[Town Struggles|Town Struggle]]&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Castle Sieges|Castle Siege]]&lt;br /&gt;
* [[Dungeon Flashpoints|Dungeon Flashpoint]]&lt;br /&gt;
* [[Battle Records]]&lt;br /&gt;
&lt;br /&gt;
[[File:wikiguildbattlemenu.png|center|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Candidates===&lt;br /&gt;
* Search for Player&lt;br /&gt;
* Approve/Decline&lt;br /&gt;
* Invite Player to Guild&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Diplomacy===&lt;br /&gt;
* Manage&lt;br /&gt;
** Guild Details&lt;br /&gt;
*** Ignore Diplomacy Offers from this Guild&lt;br /&gt;
*** Ignore Guild Messages from this Guild&lt;br /&gt;
** Diplomacy Action&lt;br /&gt;
*** Peace&lt;br /&gt;
*** Offer Them Alliance&lt;br /&gt;
*** Offer Them War&lt;br /&gt;
** Send Message to Guild&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dungeons===&lt;br /&gt;
* Read more about [[Tome of Heroism|Summoning Bosses]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Treasury===&lt;br /&gt;
* Read more about [[Guild Treasuries]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Blood Feuds===&lt;br /&gt;
* Read more about [[Blood Feuds]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
* View the [[Guild Rewards]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Guild Fealty and Guild Master Voting==&lt;br /&gt;
* Guilds may set the minimum Guild Rank required for players to be able to declare fealty (i.e. set their vote for Guild Master)&lt;br /&gt;
* When a player changes their fealty to another player, it now displays a text message showing how many votes the current Guildmaster has (out of all votes total)&lt;br /&gt;
* Players who are below the Guild Rank required to declare fealty do not contribute votes total for determining Guildmaster&lt;br /&gt;
* Players who have not been online in the last 90 days do not contribute votes towards for determining Guild Master&lt;br /&gt;
* The player with the most votes (i.e players who have declared fealty to them) is the Guild Master for a guild&lt;br /&gt;
* In the case of a vote tie, the player with the highest guild rank is named Guild Master, and if all tied players are of the same rank, the player who has been in the guild the longest is named Guild Master&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Guild Prestige==&lt;br /&gt;
Guilds can earn Prestige by having it&#039;s members accomplish tasks, and for every 100 Prestige earned, a guild will increase its Guild Level by 1. There is no cap to a guild&#039;s maximum level. A Guild&#039;s Server Rank is how their guild&#039;s Total Prestige amount they have earned compares to other guilds on the server. Visit the [[Guild Prestige]] page for more detailed information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:wiki-guild-levelincrease.png|center|link=Guild Prestige]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Guild Symbols===&lt;br /&gt;
* When a guild increases its level, it earns a randomized Guild Symbol&lt;br /&gt;
* A guild&#039;s symbol appear in a variety of in-game gumps (such as in Faction Struggle Results, Housing, Arena Player Profiles, etc)&lt;br /&gt;
* Players may change their guild&#039;s displayed Guild Symbol from the second page of the Guild Overview gump by clicking the Edit button and using the arrow buttons to scroll between Unlocked symbols&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:wiki-guild-symbols.png|center|alt=Guild Symbols|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Guild Favors==&lt;br /&gt;
* Read more about [[Guild Favors]]&lt;br /&gt;
&lt;br /&gt;
[[File:wiki-guild-favors.gif|center|alt=Guild Favors|link=Guild Favors]]&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Guilds&amp;diff=5736</id>
		<title>Guilds</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Guilds&amp;diff=5736"/>
		<updated>2020-03-07T02:44:53Z</updated>

		<summary type="html">&lt;p&gt;Owyn: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Guild]][[Category:PvP]]&amp;lt;div style=&amp;quot;float: left;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:wikiguildmainmenu.gif|center|link=]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* A guild costs 50,000 gold to create &lt;br /&gt;
* A guild can be created by typing [guild &lt;br /&gt;
* A guild stone isn&#039;t necessary for a guild &lt;br /&gt;
* A guild stone indicated a house is a Guildhouse, and can be acquired by doubleclicking a House sign &lt;br /&gt;
* Guilds allow players to group up and earn special rewards&lt;br /&gt;
* There is a Guild and Alliance chat available for members to use&lt;br /&gt;
* Purchasing a Guild Stone and using it will assign that Home as a Guild Home&lt;br /&gt;
&lt;br /&gt;
==Guild Menu==&lt;br /&gt;
===Overview===&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
Overview Page 1&lt;br /&gt;
* Displays Active Favors and Bonuses&lt;br /&gt;
* Displays Prestige&lt;br /&gt;
** Guild Level&lt;br /&gt;
** Prestige Total&lt;br /&gt;
** Server Rank&lt;br /&gt;
** Next Level Earned At...&lt;br /&gt;
** Unused Favors&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
Overview Page 2&lt;br /&gt;
* Guild Details&lt;br /&gt;
** Accounts&lt;br /&gt;
** Characters&lt;br /&gt;
** Wars&lt;br /&gt;
** Alliances&lt;br /&gt;
** Main Color&lt;br /&gt;
** Alt Color&lt;br /&gt;
** Website&lt;br /&gt;
** Guild Houses&lt;br /&gt;
* My Guild Status&lt;br /&gt;
** Member Rank&lt;br /&gt;
** Custom Title&lt;br /&gt;
** Time at Rank&lt;br /&gt;
** Time in Guild&lt;br /&gt;
** Current Fealty&lt;br /&gt;
** Display Guild Tag&lt;br /&gt;
** Display Rank/Custom Title&lt;br /&gt;
** Participate in Wars&lt;br /&gt;
** Participate in PvP Events&lt;br /&gt;
** Resign from Guild&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
Overview Page 3&lt;br /&gt;
* Rank Privileges&lt;br /&gt;
** Page 1&lt;br /&gt;
*** Rank Required to Invite Candidates&lt;br /&gt;
*** Rank Required to Approve Candidates&lt;br /&gt;
*** Rank Required to Promote Members&lt;br /&gt;
*** Rank Required to Dismiss Members&lt;br /&gt;
*** Rank Required to Conduct Diplomacy&lt;br /&gt;
*** Rank Required to Edit Guild Details&lt;br /&gt;
** Page 2&lt;br /&gt;
*** Rank Required to Declare Fealty&lt;br /&gt;
*** Rank Required to Edit Custom Titles&lt;br /&gt;
*** Rank Required to Summon Bosses&lt;br /&gt;
*** Rank Required to Create Blood Feuds&lt;br /&gt;
*** Rank Required to Change Treasury Settings&lt;br /&gt;
*** Rank Required to Waive Treasury Balances&lt;br /&gt;
** Page 3&lt;br /&gt;
*** Rank Required to Change Global War&lt;br /&gt;
* Rank Titles&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Members===&lt;br /&gt;
* Search for Player&lt;br /&gt;
* Member List&lt;br /&gt;
** Message - Type a message to send to the player directly&lt;br /&gt;
** Info - See player&#039;s recruitment date, skills, stats and Guild Rank&lt;br /&gt;
* Invite Player to Guild&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Battle===&lt;br /&gt;
The &amp;quot;Faction&amp;quot; page of the Guild Menu has been overhauled and now is known as the &amp;quot;Battle&amp;quot; page. The Battle Page is where players can view or change their guild&#039;s Global War setting as well as view the current server schedule for when PvP events are occurring next. Each PvP event lasts 30 minutes and will have system message notifications for players 15 minutes and 5 minutes prior to event start informing them of the event&#039;s impending start. &lt;br /&gt;
&lt;br /&gt;
* [[Global War|Global War Status]]&lt;br /&gt;
* [[Town Struggles|Town Struggle]]&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Castle Sieges|Castle Siege]]&lt;br /&gt;
* [[Dungeon Flashpoints|Dungeon Flashpoint]]&lt;br /&gt;
* [[Battle Records]]&lt;br /&gt;
&lt;br /&gt;
[[File:wikiguildbattlemenu.png|center|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Candidates===&lt;br /&gt;
* Search for Player&lt;br /&gt;
* Approve/Decline&lt;br /&gt;
* Invite Player to Guild&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Diplomacy===&lt;br /&gt;
* Manage&lt;br /&gt;
** Guild Details&lt;br /&gt;
*** Ignore Diplomacy Offers from this Guild&lt;br /&gt;
*** Ignore Guild Messages from this Guild&lt;br /&gt;
** Diplomacy Action&lt;br /&gt;
*** Peace&lt;br /&gt;
*** Offer Them Alliance&lt;br /&gt;
*** Offer Them War&lt;br /&gt;
** Send Message to Guild&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dungeons===&lt;br /&gt;
* Read more about [[Tome of Heroism|Summoning Bosses]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Treasury===&lt;br /&gt;
* Read more about [[Guild Treasuries]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Blood Feuds===&lt;br /&gt;
* Read more about [[Blood Feuds]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
* View the [[Guild Rewards]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Guild Fealty and Guild Master Voting==&lt;br /&gt;
* Guilds may set the minimum Guild Rank required for players to be able to declare fealty (i.e. set their vote for Guild Master)&lt;br /&gt;
* When a player changes their fealty to another player, it now displays a text message showing how many votes the current Guildmaster has (out of all votes total)&lt;br /&gt;
* Players who are below the Guild Rank required to declare fealty do not contribute votes total for determining Guildmaster&lt;br /&gt;
* Players who have not been online in the last 90 days do not contribute votes towards for determining Guild Master&lt;br /&gt;
* The player with the most votes (i.e players who have declared fealty to them) is the Guild Master for a guild&lt;br /&gt;
* In the case of a vote tie, the player with the highest guild rank is named Guild Master, and if all tied players are of the same rank, the player who has been in the guild the longest is named Guild Master&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Guild Prestige==&lt;br /&gt;
Guilds can earn Prestige by having it&#039;s members accomplish tasks, and for every 100 Prestige earned, a guild will increase its Guild Level by 1. There is no cap to a guild&#039;s maximum level. A Guild&#039;s Server Rank is how their guild&#039;s Total Prestige amount they have earned compares to other guilds on the server. Visit the [[Guild Prestige]] page for more detailed information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:wiki-guild-levelincrease.png|center|link=Guild Prestige]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Guild Symbols===&lt;br /&gt;
* When a guild increases its level, it earns a randomized Guild Symbol&lt;br /&gt;
* A guild&#039;s symbol appear in a variety of in-game gumps (such as in Faction Struggle Results, Housing, Arena Player Profiles, etc)&lt;br /&gt;
* Players may change their guild&#039;s displayed Guild Symbol from the second page of the Guild Overview gump by clicking the Edit button and using the arrow buttons to scroll between Unlocked symbols&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:wiki-guild-symbols.png|center|alt=Guild Symbols|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Guild Favors==&lt;br /&gt;
* Read more about [[Guild Favors]]&lt;br /&gt;
&lt;br /&gt;
[[File:wiki-guild-favors.gif|center|alt=Guild Favors|link=Guild Favors]]&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Hamstring&amp;diff=5492</id>
		<title>Hamstring</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Hamstring&amp;diff=5492"/>
		<updated>2020-02-15T15:23:05Z</updated>

		<summary type="html">&lt;p&gt;Owyn: /* PvP */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Summary==&lt;br /&gt;
* Players can make Hamstring attempts while attacking with Fencing, Macing, Sword weapons as well as when using Wrestling (but not with Archery weapons)&lt;br /&gt;
* Players can make Hamstring attempts if they have at least 2 skills above 80 from the following skills:&lt;br /&gt;
** [[Anatomy]]&lt;br /&gt;
** [[Arms Lore]]&lt;br /&gt;
** [[Forensic Evaluation]]&lt;br /&gt;
** [[Tracking]]&lt;br /&gt;
** [[Wrestling]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Accessing Hamstring==&lt;br /&gt;
* Hamstring is an independent effect and does &amp;lt;u&amp;gt;&#039;&#039;&#039;NOT&#039;&#039;&#039;&amp;lt;/u&amp;gt; automatically occurs on Disarm attempts&lt;br /&gt;
* Hamstring can be used via the client&#039;s &amp;quot;Stun&amp;quot; hotkey, or toggled by using [Hamstring&lt;br /&gt;
* Handling for Hamstring can also be configured in the Paperdoll -&amp;gt; Help -&amp;gt; [[Commands]] -&amp;gt; Mechanics tab&lt;br /&gt;
* Use [HamstringUntoggleMode in order to decide how the automatic toggle works&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attempts==&lt;br /&gt;
* Similar to [[Disarm]] attempts, if Hamstring is toggled for a player, on a missed attack they will not be able to make another Hamstring attempt for 15 seconds&lt;br /&gt;
* [[Disarm]] and Hamstring are independent effects and can both be placed onto the same target at the same time (and have both independent cooldowns)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
* On a successful hit when Hamstring is toggled, a player will have a cooldown of 30 seconds before they may make another Hamstring attempt to any target&lt;br /&gt;
* Once hamstrung, a player or creature cannot be affected by another hamstring effect for another 30 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===PvM===&lt;br /&gt;
* Hamstring effect duration against creatures is now (2 + (4 * (Attacker Dex / 100)) * 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===PvP===&lt;br /&gt;
* When a player is hit by a Hamstring effect, they will be reduced to 0 Stamina for 3 seconds (forcing them to walk), after which their stamina will return to its previous amount&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Fishing&amp;diff=5491</id>
		<title>Fishing</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Fishing&amp;diff=5491"/>
		<updated>2020-02-15T03:30:22Z</updated>

		<summary type="html">&lt;p&gt;Owyn: /* Spear Bonus */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Skills]]{{#ev:youtube|https://www.youtube.com/watch?v=Mhfl1q9oipw|alignment|right}}&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* Players use the Fishing skill to fish up a variety of items and resources&lt;br /&gt;
* Having a bladed weapon in your backpack and double clicking Raw Fish will cut it up into Fish Steaks&lt;br /&gt;
* Some items can only be fished in special Fishing Spots, out in the ocean, or in rivers&lt;br /&gt;
* Fisherman can use [[Harpoon|Harpoons]], which are player crafted and use the Fishing skill&lt;br /&gt;
* Thanks to Grizzly&#039;s Ghost for testing and his [http://forums.uooutlands.com/index.php?threads/notes-findings-random-thoughts.400/page-3#post-1203/ write-up on fishing]&lt;br /&gt;
* Does not receive 5x bonus&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:wiki-fishing.gif|center|alt=Fishing|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fishing Poles Bonuses==&lt;br /&gt;
When determining chances for catching Special Fish or discovering Special Fishing Nets, players receive a bonus based on the quality and material of the fishing pole used as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Material&lt;br /&gt;
! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Exceptional&lt;br /&gt;
| +4%&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Mastercrafted&lt;br /&gt;
| +8%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boarddullwood.png|link=]]&lt;br /&gt;
| Dullwood&lt;br /&gt;
| +2%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardshadowwood.png|link=]]&lt;br /&gt;
| Shadowwood&lt;br /&gt;
| +4%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardcopperwood.png|link=]]&lt;br /&gt;
| Copperwood&lt;br /&gt;
| +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardbronzewood.png|link=]]&lt;br /&gt;
| Bronzewood&lt;br /&gt;
| +8%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardgoldwood.png|link=]]&lt;br /&gt;
| Goldenwood&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardrosewood.png|link=]]&lt;br /&gt;
| Rosewood&lt;br /&gt;
| +12%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardverewood.png|link=]]&lt;br /&gt;
| Verewood&lt;br /&gt;
| +14%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardvalewood.png|link=]]&lt;br /&gt;
| Valewood&lt;br /&gt;
| +16%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardavarwood.png|link=]]&lt;br /&gt;
| Avarwood&lt;br /&gt;
| +18%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spear Bonus==&lt;br /&gt;
Players gain the following bonus from the Fishing skill, boosting Spear damage &lt;br /&gt;
* PvM damage bonus = 25% * (attacker.Skills.Fishing.Value / 100)&lt;br /&gt;
* PvP damageBonus = 10% * (attacker.Skills.Fishing.Value / 100)&lt;br /&gt;
&lt;br /&gt;
==Aquarium Creatures==&lt;br /&gt;
* When a player catches a Special Fish (Large Fish, Crab, Lobster) they have a 10% chance to instead catch an Aquarium Creature (also referred to as a Unique Fish)&lt;br /&gt;
* Players fishing on land can catch Freshwater Aquarium Creatures&lt;br /&gt;
* Players fishing on a ship can catch Saltwater Aquarium Creatures&lt;br /&gt;
* Players may double click an aquarium creature to see information about the fish (weight, time caught, who caught it) as well as information about the current world record for that Aquarium Creature type&lt;br /&gt;
* When a player catches an Aquarium Creature and it is larger than the current world record for that creature type, they will receive a notification informing them of this, and the previous record holder will be notified as well&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Freshwater Fish===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Crawfish&lt;br /&gt;
[[File:aquacrawfish.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Goldfish&lt;br /&gt;
[[File:aquagoldfish.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Juvenile Crawler&lt;br /&gt;
[[File:aquajuvenilecrawler.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Largemouth Bass&lt;br /&gt;
[[File:aqualargemouthbass.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Northern Pike&lt;br /&gt;
[[File:aquanorthernpike.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | River Carp&lt;br /&gt;
[[File:aquarivercarp.jpg|center|link=]]&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | River Trout&lt;br /&gt;
[[File:aquarivertrout.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Smelt&lt;br /&gt;
[[File:aquasmelt.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Sturgeon&lt;br /&gt;
[[File:aquasturgeon.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Sunfish&lt;br /&gt;
[[File:aquasunfish.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Tinfish&lt;br /&gt;
[[File:aquatinfish.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Walleye&lt;br /&gt;
[[File:aquawalleye.jpg|center|link=]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saltwater Fish===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Anemonefish&lt;br /&gt;
[[File:aquaanemonefish.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Angelfish&lt;br /&gt;
[[File:aquaangelfish.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Batfish&lt;br /&gt;
[[File:aquabatfish.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Blue Chromis&lt;br /&gt;
[[File:aquabluechromis.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Butterflyfish&lt;br /&gt;
[[File:aquabutterflyfish.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Cardinalfish&lt;br /&gt;
[[File:aquacardinalfish.jpg|center|link=]]&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Colossus Seahorse&lt;br /&gt;
[[File:aquacolossusseahorse.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Coral Tang&lt;br /&gt;
[[File:aquacoraltang.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Damselfish&lt;br /&gt;
[[File:aquadamselfish.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Eel&lt;br /&gt;
[[File:aquaeel.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Electric Eel&lt;br /&gt;
[[File:aquaelectriceel.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Golden Idolfish&lt;br /&gt;
[[File:aquagoldenidolfish.jpg|center|link=]]&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Juvenile Crab&lt;br /&gt;
[[File:aquajuvenilecrab.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Juvenile Octopus&lt;br /&gt;
[[File:aquajuvenileoctopus.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Juvenile Seahorse&lt;br /&gt;
[[File:aquajuvenileseahorse.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Juvenile Swordfish&lt;br /&gt;
[[File:aquajuvenileswordfish.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | King Crab&lt;br /&gt;
[[File:aquakingcrab.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Lionfish&lt;br /&gt;
[[File:aqualionfish.jpg|center|link=]]&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Parrotfish&lt;br /&gt;
[[File:aquaparrotfish.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Royal Basslet&lt;br /&gt;
[[File:aquaroyalbasslet.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Sawfish&lt;br /&gt;
[[File:aquasawfish.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Sea Bass&lt;br /&gt;
[[File:aquaseabass.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Swordfish&lt;br /&gt;
[[File:aquaswordfish.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Thornback Ray&lt;br /&gt;
[[File:aquathornbackray.jpg|center|link=]]&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Tiger Prawn&lt;br /&gt;
[[File:aquatigerprawn.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Triggerfish&lt;br /&gt;
[[File:aquatriggerfish.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | White Shark&lt;br /&gt;
[[File:aquawhiteshark.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Player Crafted Leather Fishing Nets==&lt;br /&gt;
* Players may craft Leather Fishing Nets (using any leather material type) through Tailoring or purchase Leather Fishing Nets at Fisherman NPCs&lt;br /&gt;
* Leather Fishing Nets have a limited number of uses, which is increased based on quality and material type&lt;br /&gt;
* Crafted Leather Fishing Nets are used at Fishing Spots and SOS locations to retrieve items&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:wiki-fishing-grizz-fishingnet.gif|right|link=]]&lt;br /&gt;
&#039;&#039;&#039;Crafted Leather Fishing Net Bonuses&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When determining chances for retrieving items from Fishing Spots and SOS locations, players receive a bonus based on the quality and material of the crafted leather fishing net used as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Material&lt;br /&gt;
! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Exceptional&lt;br /&gt;
| +4%&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Mastercrafted&lt;br /&gt;
| +8%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:leatherdull.png|link=]]&lt;br /&gt;
| Dullhide&lt;br /&gt;
| +2%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:leathershadow.png|link=]]&lt;br /&gt;
| Shadowhide&lt;br /&gt;
| +4%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:leathercopper.png|link=]]&lt;br /&gt;
| Copperhide&lt;br /&gt;
| +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:leatherbronze.png|link=]]&lt;br /&gt;
| Bronzehide&lt;br /&gt;
| +8%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:leathergolden.png|link=]]&lt;br /&gt;
| Goldenhide&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:leatherrose.png|link=]]&lt;br /&gt;
| Rosehide&lt;br /&gt;
| +12%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:leathervere.png|link=]]&lt;br /&gt;
| Verehide&lt;br /&gt;
| +14%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:leathervale.png|link=]]&lt;br /&gt;
| Valehide&lt;br /&gt;
| +16%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:leatheravar.png|link=]]&lt;br /&gt;
| Avarhide&lt;br /&gt;
| +18%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Special Fishing Nets==&lt;br /&gt;
* Players have a (0.5% * (Fishing Skill / 100) * (100% + Fishing Pole Bonus) * (100% + Ship Upgrades Bonuses)) chance to find a Special Fishing Net while fishing on land or while on a ship&lt;br /&gt;
* Special Fishing Nets are single use items that may be thrown from a ship into the water&lt;br /&gt;
* Once thrown, a Special Fishing Net has a 75% chance to generate a Fishing Creature Spawn or a 25% chance for the player to catch a Special Fish&lt;br /&gt;
* If a Fishing Creature Spawn occurs, there is a 25% chance that one creature will have a Message in a Bottle on it&#039;s corpse&lt;br /&gt;
* Special Fishing Nets are stackable by color (colors are randomized)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:wiki-fishing-specialfishingnet.png|center|alt=Special Fishing Net|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fishing Creatures Spawn==&lt;br /&gt;
Players have the opportunity while fishing at sea to initiate Fishing Creature Spawns. Fishing Creature Spawns can only occur when using &#039;&#039;&#039;Special Fishing Nets&#039;&#039;&#039;, while fishing at &#039;&#039;&#039;Fishing Spots&#039;&#039;&#039;, or when fishing at &#039;&#039;&#039;SOS locations&#039;&#039;&#039;. They will not occur during normal fishing with a fishing pole. Fishing Creature Spawns may result in both water-based creatures or creatures that spawn immediately on the targets ship.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:wiki-fishing-grizz-drowneddragon.gif|center|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Messages in a Bottle / SOS==&lt;br /&gt;
* SOSes have no expiration date[[File:wiki-fishing-mib.gif|right|alt=Fishing Message in a Bottles|link=]]&lt;br /&gt;
* Double click a Message in a Bottle to receive an SOS&lt;br /&gt;
* Players use crafted Leather Fishing Nets to retrieve items from SOS locations, as long as they have the SOS in their backpack&lt;br /&gt;
* Players must be within 12 tiles of a SOS location to attempt to retrieve items from it&lt;br /&gt;
* Players may make up to 20 retrieval attempts on a SOS location&lt;br /&gt;
* Players have a (50% * (Fishing Skill / 100) * (100% + Fishing Net Bonus) * (100% + Ship Upgrades Bonuses)) chance to have a &amp;quot;successful&amp;quot; retrieval action&lt;br /&gt;
* On a successful retrieval action at a Fishing Spot, there is a 90% chance to receive a Special Fish and a 10% chance to initiate a Fishing Creature Spawn (with a 25% chance one of the creatures will have a Message in a Bottle on its corpse)&lt;br /&gt;
* Players are guaranteed to have at least 1 Creature Spawn occur per SOS and up to 3 maximum&lt;br /&gt;
* One creature per Creature Spawn will have either a Small, Medium, or Large Salvaged Crate on its corpse with a variety of loot items (items vary based on crate size)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fishing Resource Map==&lt;br /&gt;
Check the [[Resource Maps]] page for more information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:fishingresourcemap.gif|center|link=Resource Maps]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==World Records==&lt;br /&gt;
Taking both skill and luck, catching a World Record fish is no easy feat. Players will be notified when they catch a unique fish as well as if it is a World Record. Double-clicking on the fish will open its stats, allowing you to see who has caught the heaviest of that type of fish. If you are the competitive type, there are also Fishing Record Boards that will list all the types of fish that can be caught, what the current weight record is, as well as when and who landed the fish. You can find Fishing Record Boards at each city&#039;s dock near the Dockmaster.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:fishing-recordboard.gif|center|alt=Fishing Record Board|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fishing Spots==&lt;br /&gt;
Special Fishing Spots can be found while sailing the seas. At these locations, a player can use a Leather Fishing Net (crafted by a Tailor from the various leather types) for a chance to pull up special loot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Barrel Wreck&lt;br /&gt;
[[File:wiki-fishingspot-brokenbarrels.gif|center|200px|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Crashed Cargo Ship&lt;br /&gt;
[[File:wiki-fishingspot-crashedship.gif|center|200px|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Dead Fisherman&lt;br /&gt;
[[File:wiki-fishingspot-deadfisherman.gif|center|200px|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Marsh Fishing&lt;br /&gt;
[[File:wiki-fishingspot-marshfishing.png|center|200px|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Murder Raft&lt;br /&gt;
[[File:wiki-fishingspot-murderraft.png|center|200px|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Mushroom Formation&lt;br /&gt;
[[File:wiki-fishingspot-mushrooms.gif|center|200px|link=]]&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Net Fishery&lt;br /&gt;
[[File:wiki-fishingspot-largefishnet.gif|center|200px|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Submerged Rowboat&lt;br /&gt;
[[File:wiki-fishingspot-stuckrowboat2.gif|center|200px|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Thatched Raft&lt;br /&gt;
[[File:wiki-fishingspot-rattanraft.gif|center|200px|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Vines And Strange Stone&lt;br /&gt;
[[File:wiki-fishingspot-overgrown.gif|center|200px|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Whalebones&lt;br /&gt;
[[File:wiki-fishingspot-whalebones.gif|center|200px|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
* Stand near water or on a boat and target yourself (smart targeting) after using a fishing pole to fish&lt;br /&gt;
* Requires an estimated 80 hours to max the skill at 30 seconds per attempt&lt;br /&gt;
** You can fish much faster, however you will have to find non-depleted spots&lt;br /&gt;
&lt;br /&gt;
==Templates==&lt;br /&gt;
You can find a variety of different Fisherman builds under the [[Templates]] section&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Fishing&amp;diff=5490</id>
		<title>Fishing</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Fishing&amp;diff=5490"/>
		<updated>2020-02-15T03:30:05Z</updated>

		<summary type="html">&lt;p&gt;Owyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Skills]]{{#ev:youtube|https://www.youtube.com/watch?v=Mhfl1q9oipw|alignment|right}}&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* Players use the Fishing skill to fish up a variety of items and resources&lt;br /&gt;
* Having a bladed weapon in your backpack and double clicking Raw Fish will cut it up into Fish Steaks&lt;br /&gt;
* Some items can only be fished in special Fishing Spots, out in the ocean, or in rivers&lt;br /&gt;
* Fisherman can use [[Harpoon|Harpoons]], which are player crafted and use the Fishing skill&lt;br /&gt;
* Thanks to Grizzly&#039;s Ghost for testing and his [http://forums.uooutlands.com/index.php?threads/notes-findings-random-thoughts.400/page-3#post-1203/ write-up on fishing]&lt;br /&gt;
* Does not receive 5x bonus&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:wiki-fishing.gif|center|alt=Fishing|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fishing Poles Bonuses==&lt;br /&gt;
When determining chances for catching Special Fish or discovering Special Fishing Nets, players receive a bonus based on the quality and material of the fishing pole used as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Material&lt;br /&gt;
! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Exceptional&lt;br /&gt;
| +4%&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Mastercrafted&lt;br /&gt;
| +8%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boarddullwood.png|link=]]&lt;br /&gt;
| Dullwood&lt;br /&gt;
| +2%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardshadowwood.png|link=]]&lt;br /&gt;
| Shadowwood&lt;br /&gt;
| +4%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardcopperwood.png|link=]]&lt;br /&gt;
| Copperwood&lt;br /&gt;
| +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardbronzewood.png|link=]]&lt;br /&gt;
| Bronzewood&lt;br /&gt;
| +8%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardgoldwood.png|link=]]&lt;br /&gt;
| Goldenwood&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardrosewood.png|link=]]&lt;br /&gt;
| Rosewood&lt;br /&gt;
| +12%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardverewood.png|link=]]&lt;br /&gt;
| Verewood&lt;br /&gt;
| +14%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardvalewood.png|link=]]&lt;br /&gt;
| Valewood&lt;br /&gt;
| +16%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:boardavarwood.png|link=]]&lt;br /&gt;
| Avarwood&lt;br /&gt;
| +18%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spear Bonus==&lt;br /&gt;
Players gain the following bonus from the Fishing skill, boosting Spear damage &lt;br /&gt;
* PvM damage bonus = 25% * (attacker.Skills.Fishing.Value / 100);&lt;br /&gt;
* PvP damageBonus = 10% * (attacker.Skills.Fishing.Value / 100);&lt;br /&gt;
&lt;br /&gt;
==Aquarium Creatures==&lt;br /&gt;
* When a player catches a Special Fish (Large Fish, Crab, Lobster) they have a 10% chance to instead catch an Aquarium Creature (also referred to as a Unique Fish)&lt;br /&gt;
* Players fishing on land can catch Freshwater Aquarium Creatures&lt;br /&gt;
* Players fishing on a ship can catch Saltwater Aquarium Creatures&lt;br /&gt;
* Players may double click an aquarium creature to see information about the fish (weight, time caught, who caught it) as well as information about the current world record for that Aquarium Creature type&lt;br /&gt;
* When a player catches an Aquarium Creature and it is larger than the current world record for that creature type, they will receive a notification informing them of this, and the previous record holder will be notified as well&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Freshwater Fish===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Crawfish&lt;br /&gt;
[[File:aquacrawfish.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Goldfish&lt;br /&gt;
[[File:aquagoldfish.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Juvenile Crawler&lt;br /&gt;
[[File:aquajuvenilecrawler.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Largemouth Bass&lt;br /&gt;
[[File:aqualargemouthbass.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Northern Pike&lt;br /&gt;
[[File:aquanorthernpike.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | River Carp&lt;br /&gt;
[[File:aquarivercarp.jpg|center|link=]]&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | River Trout&lt;br /&gt;
[[File:aquarivertrout.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Smelt&lt;br /&gt;
[[File:aquasmelt.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Sturgeon&lt;br /&gt;
[[File:aquasturgeon.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Sunfish&lt;br /&gt;
[[File:aquasunfish.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Tinfish&lt;br /&gt;
[[File:aquatinfish.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Walleye&lt;br /&gt;
[[File:aquawalleye.jpg|center|link=]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saltwater Fish===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Anemonefish&lt;br /&gt;
[[File:aquaanemonefish.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Angelfish&lt;br /&gt;
[[File:aquaangelfish.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Batfish&lt;br /&gt;
[[File:aquabatfish.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Blue Chromis&lt;br /&gt;
[[File:aquabluechromis.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Butterflyfish&lt;br /&gt;
[[File:aquabutterflyfish.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Cardinalfish&lt;br /&gt;
[[File:aquacardinalfish.jpg|center|link=]]&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Colossus Seahorse&lt;br /&gt;
[[File:aquacolossusseahorse.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Coral Tang&lt;br /&gt;
[[File:aquacoraltang.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Damselfish&lt;br /&gt;
[[File:aquadamselfish.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Eel&lt;br /&gt;
[[File:aquaeel.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Electric Eel&lt;br /&gt;
[[File:aquaelectriceel.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Golden Idolfish&lt;br /&gt;
[[File:aquagoldenidolfish.jpg|center|link=]]&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Juvenile Crab&lt;br /&gt;
[[File:aquajuvenilecrab.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Juvenile Octopus&lt;br /&gt;
[[File:aquajuvenileoctopus.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Juvenile Seahorse&lt;br /&gt;
[[File:aquajuvenileseahorse.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Juvenile Swordfish&lt;br /&gt;
[[File:aquajuvenileswordfish.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | King Crab&lt;br /&gt;
[[File:aquakingcrab.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Lionfish&lt;br /&gt;
[[File:aqualionfish.jpg|center|link=]]&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Parrotfish&lt;br /&gt;
[[File:aquaparrotfish.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Royal Basslet&lt;br /&gt;
[[File:aquaroyalbasslet.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Sawfish&lt;br /&gt;
[[File:aquasawfish.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Sea Bass&lt;br /&gt;
[[File:aquaseabass.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Swordfish&lt;br /&gt;
[[File:aquaswordfish.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Thornback Ray&lt;br /&gt;
[[File:aquathornbackray.jpg|center|link=]]&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Tiger Prawn&lt;br /&gt;
[[File:aquatigerprawn.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Triggerfish&lt;br /&gt;
[[File:aquatriggerfish.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | White Shark&lt;br /&gt;
[[File:aquawhiteshark.jpg|center|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Player Crafted Leather Fishing Nets==&lt;br /&gt;
* Players may craft Leather Fishing Nets (using any leather material type) through Tailoring or purchase Leather Fishing Nets at Fisherman NPCs&lt;br /&gt;
* Leather Fishing Nets have a limited number of uses, which is increased based on quality and material type&lt;br /&gt;
* Crafted Leather Fishing Nets are used at Fishing Spots and SOS locations to retrieve items&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:wiki-fishing-grizz-fishingnet.gif|right|link=]]&lt;br /&gt;
&#039;&#039;&#039;Crafted Leather Fishing Net Bonuses&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When determining chances for retrieving items from Fishing Spots and SOS locations, players receive a bonus based on the quality and material of the crafted leather fishing net used as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Material&lt;br /&gt;
! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Exceptional&lt;br /&gt;
| +4%&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Mastercrafted&lt;br /&gt;
| +8%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:leatherdull.png|link=]]&lt;br /&gt;
| Dullhide&lt;br /&gt;
| +2%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:leathershadow.png|link=]]&lt;br /&gt;
| Shadowhide&lt;br /&gt;
| +4%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:leathercopper.png|link=]]&lt;br /&gt;
| Copperhide&lt;br /&gt;
| +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:leatherbronze.png|link=]]&lt;br /&gt;
| Bronzehide&lt;br /&gt;
| +8%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:leathergolden.png|link=]]&lt;br /&gt;
| Goldenhide&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:leatherrose.png|link=]]&lt;br /&gt;
| Rosehide&lt;br /&gt;
| +12%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:leathervere.png|link=]]&lt;br /&gt;
| Verehide&lt;br /&gt;
| +14%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:leathervale.png|link=]]&lt;br /&gt;
| Valehide&lt;br /&gt;
| +16%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:leatheravar.png|link=]]&lt;br /&gt;
| Avarhide&lt;br /&gt;
| +18%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Special Fishing Nets==&lt;br /&gt;
* Players have a (0.5% * (Fishing Skill / 100) * (100% + Fishing Pole Bonus) * (100% + Ship Upgrades Bonuses)) chance to find a Special Fishing Net while fishing on land or while on a ship&lt;br /&gt;
* Special Fishing Nets are single use items that may be thrown from a ship into the water&lt;br /&gt;
* Once thrown, a Special Fishing Net has a 75% chance to generate a Fishing Creature Spawn or a 25% chance for the player to catch a Special Fish&lt;br /&gt;
* If a Fishing Creature Spawn occurs, there is a 25% chance that one creature will have a Message in a Bottle on it&#039;s corpse&lt;br /&gt;
* Special Fishing Nets are stackable by color (colors are randomized)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:wiki-fishing-specialfishingnet.png|center|alt=Special Fishing Net|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fishing Creatures Spawn==&lt;br /&gt;
Players have the opportunity while fishing at sea to initiate Fishing Creature Spawns. Fishing Creature Spawns can only occur when using &#039;&#039;&#039;Special Fishing Nets&#039;&#039;&#039;, while fishing at &#039;&#039;&#039;Fishing Spots&#039;&#039;&#039;, or when fishing at &#039;&#039;&#039;SOS locations&#039;&#039;&#039;. They will not occur during normal fishing with a fishing pole. Fishing Creature Spawns may result in both water-based creatures or creatures that spawn immediately on the targets ship.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:wiki-fishing-grizz-drowneddragon.gif|center|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Messages in a Bottle / SOS==&lt;br /&gt;
* SOSes have no expiration date[[File:wiki-fishing-mib.gif|right|alt=Fishing Message in a Bottles|link=]]&lt;br /&gt;
* Double click a Message in a Bottle to receive an SOS&lt;br /&gt;
* Players use crafted Leather Fishing Nets to retrieve items from SOS locations, as long as they have the SOS in their backpack&lt;br /&gt;
* Players must be within 12 tiles of a SOS location to attempt to retrieve items from it&lt;br /&gt;
* Players may make up to 20 retrieval attempts on a SOS location&lt;br /&gt;
* Players have a (50% * (Fishing Skill / 100) * (100% + Fishing Net Bonus) * (100% + Ship Upgrades Bonuses)) chance to have a &amp;quot;successful&amp;quot; retrieval action&lt;br /&gt;
* On a successful retrieval action at a Fishing Spot, there is a 90% chance to receive a Special Fish and a 10% chance to initiate a Fishing Creature Spawn (with a 25% chance one of the creatures will have a Message in a Bottle on its corpse)&lt;br /&gt;
* Players are guaranteed to have at least 1 Creature Spawn occur per SOS and up to 3 maximum&lt;br /&gt;
* One creature per Creature Spawn will have either a Small, Medium, or Large Salvaged Crate on its corpse with a variety of loot items (items vary based on crate size)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fishing Resource Map==&lt;br /&gt;
Check the [[Resource Maps]] page for more information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:fishingresourcemap.gif|center|link=Resource Maps]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==World Records==&lt;br /&gt;
Taking both skill and luck, catching a World Record fish is no easy feat. Players will be notified when they catch a unique fish as well as if it is a World Record. Double-clicking on the fish will open its stats, allowing you to see who has caught the heaviest of that type of fish. If you are the competitive type, there are also Fishing Record Boards that will list all the types of fish that can be caught, what the current weight record is, as well as when and who landed the fish. You can find Fishing Record Boards at each city&#039;s dock near the Dockmaster.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:fishing-recordboard.gif|center|alt=Fishing Record Board|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fishing Spots==&lt;br /&gt;
Special Fishing Spots can be found while sailing the seas. At these locations, a player can use a Leather Fishing Net (crafted by a Tailor from the various leather types) for a chance to pull up special loot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Barrel Wreck&lt;br /&gt;
[[File:wiki-fishingspot-brokenbarrels.gif|center|200px|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Crashed Cargo Ship&lt;br /&gt;
[[File:wiki-fishingspot-crashedship.gif|center|200px|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Dead Fisherman&lt;br /&gt;
[[File:wiki-fishingspot-deadfisherman.gif|center|200px|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Marsh Fishing&lt;br /&gt;
[[File:wiki-fishingspot-marshfishing.png|center|200px|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Murder Raft&lt;br /&gt;
[[File:wiki-fishingspot-murderraft.png|center|200px|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Mushroom Formation&lt;br /&gt;
[[File:wiki-fishingspot-mushrooms.gif|center|200px|link=]]&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Net Fishery&lt;br /&gt;
[[File:wiki-fishingspot-largefishnet.gif|center|200px|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Submerged Rowboat&lt;br /&gt;
[[File:wiki-fishingspot-stuckrowboat2.gif|center|200px|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Thatched Raft&lt;br /&gt;
[[File:wiki-fishingspot-rattanraft.gif|center|200px|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Vines And Strange Stone&lt;br /&gt;
[[File:wiki-fishingspot-overgrown.gif|center|200px|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | Whalebones&lt;br /&gt;
[[File:wiki-fishingspot-whalebones.gif|center|200px|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center; background-color:#000000;&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
* Stand near water or on a boat and target yourself (smart targeting) after using a fishing pole to fish&lt;br /&gt;
* Requires an estimated 80 hours to max the skill at 30 seconds per attempt&lt;br /&gt;
** You can fish much faster, however you will have to find non-depleted spots&lt;br /&gt;
&lt;br /&gt;
==Templates==&lt;br /&gt;
You can find a variety of different Fisherman builds under the [[Templates]] section&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Guild_Prestige&amp;diff=5422</id>
		<title>Guild Prestige</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Guild_Prestige&amp;diff=5422"/>
		<updated>2020-01-17T18:40:56Z</updated>

		<summary type="html">&lt;p&gt;Owyn: /* 5000 Prestige */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: left;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:wiki-guild-levelincrease.png|center|link=]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Guild Prestige is an accumulation of points gained from various activities on the shard, and is direct evidence of a guilds presence within the community. Guilds can earn Prestige by having its members accomplish many different tasks, such as defeating Bosses, completing [[Achievements]], Society Jobs and more.&lt;br /&gt;
&lt;br /&gt;
* For every 100 Prestige earned, a guild will increase its Guild Level by 1&lt;br /&gt;
* There is no cap to a guild&#039;s maximum level&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Prestige Points==&lt;br /&gt;
===Lore Boss Prestige===&lt;br /&gt;
* Lore Boss Kill (Highest Damage): &#039;&#039;&#039;6 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Lore Boss Kill (2nd Highest Damage): &#039;&#039;&#039;5 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Lore Boss Kill (3rd Highest Damage): &#039;&#039;&#039;4 Prestige&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mini-Boss Prestige===&lt;br /&gt;
* Mini-Boss Kill (Highest Damage): &#039;&#039;&#039;4 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Mini-Boss Kill (2nd Highest Damage): &#039;&#039;&#039;3 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Mini-Boss Kill (3rd Highest Damage): &#039;&#039;&#039;2 Prestige&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shrine Boss Prestige===&lt;br /&gt;
* [[Shrine Bosses|Shrine Boss]] Kill (Highest Damage): &#039;&#039;&#039;6 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Shrine Boss Kill (2nd Highest Damage): &#039;&#039;&#039;5 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Shrine Boss Kill (3rd Highest Damage): &#039;&#039;&#039;4 Prestige&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Boss Prestige===&lt;br /&gt;
* [[Bosses|Boss]] Kill (Highest Damage): &#039;&#039;&#039;10 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Boss Kill (2nd Highest Damage): &#039;&#039;&#039;8 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Boss Kill (3rd Highest Damage): &#039;&#039;&#039;7 Prestige&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Omni Boss Prestige===&lt;br /&gt;
* [[Omni Bosses|Omni Boss]] Kill (Highest Damage): &#039;&#039;&#039;50 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Omni Boss Kill (2nd Highest Damage): &#039;&#039;&#039;25 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Omni Boss Kill (3rd Highest Damage): &#039;&#039;&#039;10 Prestige&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Event Boss Prestige===&lt;br /&gt;
* [[Event Bosses|Server Event Boss]] Kill (Highest Damage): &#039;&#039;&#039;75 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Server Event Boss Kill (2nd Highest Damage): &#039;&#039;&#039;50 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Server Event Boss Kill (3rd Highest Damage): &#039;&#039;&#039;25 Prestige&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous Prestige===&lt;br /&gt;
Guilds also earn Prestige when any of its members do the following:&lt;br /&gt;
&lt;br /&gt;
* Participate in a [[Town Struggles|Town Struggle]] Victory or Loss&lt;br /&gt;
* Top Guild in Total Score of a Town Struggle&lt;br /&gt;
* Complete an [[Achievements|Achievement]]&lt;br /&gt;
* Complete a [[Societies|Society]] Job&lt;br /&gt;
** Prestige Points Earned = (2 / Active Players in Guild) * (Job Reward Points / 7).   [https://forums.uooutlands.com/index.php?threads/patch-notes-for-october-3-2019.2514/ Patch Notes 20191003]&lt;br /&gt;
** Players will always earn a minimum of 0.2 Prestige points for their guild regardless of guild size or Society Reward Points for the job completed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Prestige Rewards==&lt;br /&gt;
To honor a Guilds achievements, the following rewards are available: &lt;br /&gt;
&lt;br /&gt;
===5000 Prestige===&lt;br /&gt;
* Permanent Statue on &amp;quot;Monument Row&amp;quot; or in your guildhouse, with your guild name and the date you achieved this milestone!&lt;br /&gt;
&lt;br /&gt;
===10000 Prestige===&lt;br /&gt;
* TBD&lt;br /&gt;
&lt;br /&gt;
===15000 Prestige===&lt;br /&gt;
* Static Guildhouse Built On the Map &lt;br /&gt;
** A 30x30 custom designed guildhouse will be created in deed form and place-able by you. (land you currently own)&lt;br /&gt;
** We will work with you to build the house to your specifications.&lt;br /&gt;
&lt;br /&gt;
===30000 Prestige===&lt;br /&gt;
* Private Island for your Guildhouse&lt;br /&gt;
** Your custom guildhouse will be moved onto a new, unique private island of your basic design, large enough only to house your guildhouse. (desert, snow, forest, jungle, grass, etc)&lt;br /&gt;
** We will work with you to build the island to your specifications.&lt;br /&gt;
&lt;br /&gt;
===50000 Prestige===&lt;br /&gt;
* Guild Island Enhancements &lt;br /&gt;
** Your guild island can be enlarged to accommodate placeable houses, or enhanced with various things (like a pond, or a mine.)&lt;br /&gt;
** We will work with you to build the island to your specifications.&lt;br /&gt;
&lt;br /&gt;
===In the Future...===&lt;br /&gt;
More rewards might be added in the future. The rewards are based on cumulative, lifetime amounts. You do not need to &amp;quot;spend&amp;quot; your points to purchase them. At each milestone, you will receive the listed reward. Please contact an administrator to have your rewards fulfilled.  Rewards and tier levels are subject to change.&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Guild_Prestige&amp;diff=5421</id>
		<title>Guild Prestige</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Guild_Prestige&amp;diff=5421"/>
		<updated>2020-01-17T18:24:30Z</updated>

		<summary type="html">&lt;p&gt;Owyn: /* 5000 Prestige */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: left;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:wiki-guild-levelincrease.png|center|link=]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Guild Prestige is an accumulation of points gained from various activities on the shard, and is direct evidence of a guilds presence within the community. Guilds can earn Prestige by having its members accomplish many different tasks, such as defeating Bosses, completing [[Achievements]], Society Jobs and more.&lt;br /&gt;
&lt;br /&gt;
* For every 100 Prestige earned, a guild will increase its Guild Level by 1&lt;br /&gt;
* There is no cap to a guild&#039;s maximum level&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Prestige Points==&lt;br /&gt;
===Lore Boss Prestige===&lt;br /&gt;
* Lore Boss Kill (Highest Damage): &#039;&#039;&#039;6 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Lore Boss Kill (2nd Highest Damage): &#039;&#039;&#039;5 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Lore Boss Kill (3rd Highest Damage): &#039;&#039;&#039;4 Prestige&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mini-Boss Prestige===&lt;br /&gt;
* Mini-Boss Kill (Highest Damage): &#039;&#039;&#039;4 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Mini-Boss Kill (2nd Highest Damage): &#039;&#039;&#039;3 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Mini-Boss Kill (3rd Highest Damage): &#039;&#039;&#039;2 Prestige&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shrine Boss Prestige===&lt;br /&gt;
* [[Shrine Bosses|Shrine Boss]] Kill (Highest Damage): &#039;&#039;&#039;6 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Shrine Boss Kill (2nd Highest Damage): &#039;&#039;&#039;5 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Shrine Boss Kill (3rd Highest Damage): &#039;&#039;&#039;4 Prestige&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Boss Prestige===&lt;br /&gt;
* [[Bosses|Boss]] Kill (Highest Damage): &#039;&#039;&#039;10 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Boss Kill (2nd Highest Damage): &#039;&#039;&#039;8 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Boss Kill (3rd Highest Damage): &#039;&#039;&#039;7 Prestige&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Omni Boss Prestige===&lt;br /&gt;
* [[Omni Bosses|Omni Boss]] Kill (Highest Damage): &#039;&#039;&#039;50 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Omni Boss Kill (2nd Highest Damage): &#039;&#039;&#039;25 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Omni Boss Kill (3rd Highest Damage): &#039;&#039;&#039;10 Prestige&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Event Boss Prestige===&lt;br /&gt;
* [[Event Bosses|Server Event Boss]] Kill (Highest Damage): &#039;&#039;&#039;75 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Server Event Boss Kill (2nd Highest Damage): &#039;&#039;&#039;50 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Server Event Boss Kill (3rd Highest Damage): &#039;&#039;&#039;25 Prestige&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous Prestige===&lt;br /&gt;
Guilds also earn Prestige when any of its members do the following:&lt;br /&gt;
&lt;br /&gt;
* Participate in a [[Town Struggles|Town Struggle]] Victory or Loss&lt;br /&gt;
* Top Guild in Total Score of a Town Struggle&lt;br /&gt;
* Complete an [[Achievements|Achievement]]&lt;br /&gt;
* Complete a [[Societies|Society]] Job&lt;br /&gt;
** Prestige Points Earned = (2 / Active Players in Guild) * (Job Reward Points / 7).   [https://forums.uooutlands.com/index.php?threads/patch-notes-for-october-3-2019.2514/ Patch Notes 20191003]&lt;br /&gt;
** Players will always earn a minimum of 0.2 Prestige points for their guild regardless of guild size or Society Reward Points for the job completed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Prestige Rewards==&lt;br /&gt;
To honor a Guilds achievements, the following rewards are available: &lt;br /&gt;
&lt;br /&gt;
===5000 Prestige===&lt;br /&gt;
* Permanent Statue on &amp;quot;Monument Row&amp;quot; (or an available location of your choosing) with your guild name and the date you achieved this milestone!&lt;br /&gt;
&lt;br /&gt;
===10000 Prestige===&lt;br /&gt;
* TBD&lt;br /&gt;
&lt;br /&gt;
===15000 Prestige===&lt;br /&gt;
* Static Guildhouse Built On the Map &lt;br /&gt;
** A 30x30 custom designed guildhouse will be created in deed form and place-able by you. (land you currently own)&lt;br /&gt;
** We will work with you to build the house to your specifications.&lt;br /&gt;
&lt;br /&gt;
===30000 Prestige===&lt;br /&gt;
* Private Island for your Guildhouse&lt;br /&gt;
** Your custom guildhouse will be moved onto a new, unique private island of your basic design, large enough only to house your guildhouse. (desert, snow, forest, jungle, grass, etc)&lt;br /&gt;
** We will work with you to build the island to your specifications.&lt;br /&gt;
&lt;br /&gt;
===50000 Prestige===&lt;br /&gt;
* Guild Island Enhancements &lt;br /&gt;
** Your guild island can be enlarged to accommodate placeable houses, or enhanced with various things (like a pond, or a mine.)&lt;br /&gt;
** We will work with you to build the island to your specifications.&lt;br /&gt;
&lt;br /&gt;
===In the Future...===&lt;br /&gt;
More rewards might be added in the future. The rewards are based on cumulative, lifetime amounts. You do not need to &amp;quot;spend&amp;quot; your points to purchase them. At each milestone, you will receive the listed reward. Please contact an administrator to have your rewards fulfilled.  Rewards and tier levels are subject to change.&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Guild_Prestige&amp;diff=5420</id>
		<title>Guild Prestige</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Guild_Prestige&amp;diff=5420"/>
		<updated>2020-01-17T18:22:37Z</updated>

		<summary type="html">&lt;p&gt;Owyn: /* 10000 Prestige */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: left;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:wiki-guild-levelincrease.png|center|link=]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Guild Prestige is an accumulation of points gained from various activities on the shard, and is direct evidence of a guilds presence within the community. Guilds can earn Prestige by having its members accomplish many different tasks, such as defeating Bosses, completing [[Achievements]], Society Jobs and more.&lt;br /&gt;
&lt;br /&gt;
* For every 100 Prestige earned, a guild will increase its Guild Level by 1&lt;br /&gt;
* There is no cap to a guild&#039;s maximum level&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Prestige Points==&lt;br /&gt;
===Lore Boss Prestige===&lt;br /&gt;
* Lore Boss Kill (Highest Damage): &#039;&#039;&#039;6 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Lore Boss Kill (2nd Highest Damage): &#039;&#039;&#039;5 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Lore Boss Kill (3rd Highest Damage): &#039;&#039;&#039;4 Prestige&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mini-Boss Prestige===&lt;br /&gt;
* Mini-Boss Kill (Highest Damage): &#039;&#039;&#039;4 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Mini-Boss Kill (2nd Highest Damage): &#039;&#039;&#039;3 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Mini-Boss Kill (3rd Highest Damage): &#039;&#039;&#039;2 Prestige&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shrine Boss Prestige===&lt;br /&gt;
* [[Shrine Bosses|Shrine Boss]] Kill (Highest Damage): &#039;&#039;&#039;6 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Shrine Boss Kill (2nd Highest Damage): &#039;&#039;&#039;5 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Shrine Boss Kill (3rd Highest Damage): &#039;&#039;&#039;4 Prestige&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Boss Prestige===&lt;br /&gt;
* [[Bosses|Boss]] Kill (Highest Damage): &#039;&#039;&#039;10 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Boss Kill (2nd Highest Damage): &#039;&#039;&#039;8 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Boss Kill (3rd Highest Damage): &#039;&#039;&#039;7 Prestige&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Omni Boss Prestige===&lt;br /&gt;
* [[Omni Bosses|Omni Boss]] Kill (Highest Damage): &#039;&#039;&#039;50 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Omni Boss Kill (2nd Highest Damage): &#039;&#039;&#039;25 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Omni Boss Kill (3rd Highest Damage): &#039;&#039;&#039;10 Prestige&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Event Boss Prestige===&lt;br /&gt;
* [[Event Bosses|Server Event Boss]] Kill (Highest Damage): &#039;&#039;&#039;75 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Server Event Boss Kill (2nd Highest Damage): &#039;&#039;&#039;50 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Server Event Boss Kill (3rd Highest Damage): &#039;&#039;&#039;25 Prestige&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous Prestige===&lt;br /&gt;
Guilds also earn Prestige when any of its members do the following:&lt;br /&gt;
&lt;br /&gt;
* Participate in a [[Town Struggles|Town Struggle]] Victory or Loss&lt;br /&gt;
* Top Guild in Total Score of a Town Struggle&lt;br /&gt;
* Complete an [[Achievements|Achievement]]&lt;br /&gt;
* Complete a [[Societies|Society]] Job&lt;br /&gt;
** Prestige Points Earned = (2 / Active Players in Guild) * (Job Reward Points / 7).   [https://forums.uooutlands.com/index.php?threads/patch-notes-for-october-3-2019.2514/ Patch Notes 20191003]&lt;br /&gt;
** Players will always earn a minimum of 0.2 Prestige points for their guild regardless of guild size or Society Reward Points for the job completed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Prestige Rewards==&lt;br /&gt;
To honor a Guilds achievements, the following rewards are available: &lt;br /&gt;
&lt;br /&gt;
===5000 Prestige===&lt;br /&gt;
* Permanent Statue on &amp;quot;Monument Row&amp;quot; (or an available location of your choosing) with your guild name and the date you achieved this milestone! &lt;br /&gt;
* Collectable Card distributed to every player heralding the news, with your guild name and the date you achieved this milestone! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===10000 Prestige===&lt;br /&gt;
* TBD&lt;br /&gt;
&lt;br /&gt;
===15000 Prestige===&lt;br /&gt;
* Static Guildhouse Built On the Map &lt;br /&gt;
** A 30x30 custom designed guildhouse will be created in deed form and place-able by you. (land you currently own)&lt;br /&gt;
** We will work with you to build the house to your specifications.&lt;br /&gt;
&lt;br /&gt;
===30000 Prestige===&lt;br /&gt;
* Private Island for your Guildhouse&lt;br /&gt;
** Your custom guildhouse will be moved onto a new, unique private island of your basic design, large enough only to house your guildhouse. (desert, snow, forest, jungle, grass, etc)&lt;br /&gt;
** We will work with you to build the island to your specifications.&lt;br /&gt;
&lt;br /&gt;
===50000 Prestige===&lt;br /&gt;
* Guild Island Enhancements &lt;br /&gt;
** Your guild island can be enlarged to accommodate placeable houses, or enhanced with various things (like a pond, or a mine.)&lt;br /&gt;
** We will work with you to build the island to your specifications.&lt;br /&gt;
&lt;br /&gt;
===In the Future...===&lt;br /&gt;
More rewards might be added in the future. The rewards are based on cumulative, lifetime amounts. You do not need to &amp;quot;spend&amp;quot; your points to purchase them. At each milestone, you will receive the listed reward. Please contact an administrator to have your rewards fulfilled.  Rewards and tier levels are subject to change.&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Guild_Prestige&amp;diff=5404</id>
		<title>Guild Prestige</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Guild_Prestige&amp;diff=5404"/>
		<updated>2020-01-03T18:17:20Z</updated>

		<summary type="html">&lt;p&gt;Owyn: /* In the Future... */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: left;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:wiki-guild-levelincrease.png|center|link=]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Guild Prestige is an accumulation of points gained from various activities on the shard, and is direct evidence of a guilds presence within the community. Guilds can earn Prestige by having its members accomplish many different tasks, such as defeating Bosses, completing [[Achievements]], Society Jobs and more.&lt;br /&gt;
&lt;br /&gt;
* For every 100 Prestige earned, a guild will increase its Guild Level by 1&lt;br /&gt;
* There is no cap to a guild&#039;s maximum level&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Prestige Points==&lt;br /&gt;
===Lore Boss Prestige===&lt;br /&gt;
* Lore Boss Kill (Highest Damage): &#039;&#039;&#039;6 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Lore Boss Kill (2nd Highest Damage): &#039;&#039;&#039;5 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Lore Boss Kill (3rd Highest Damage): &#039;&#039;&#039;4 Prestige&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mini-Boss Prestige===&lt;br /&gt;
* Mini-Boss Kill (Highest Damage): &#039;&#039;&#039;4 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Mini-Boss Kill (2nd Highest Damage): &#039;&#039;&#039;3 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Mini-Boss Kill (3rd Highest Damage): &#039;&#039;&#039;2 Prestige&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shrine Boss Prestige===&lt;br /&gt;
* [[Shrine Bosses|Shrine Boss]] Kill (Highest Damage): &#039;&#039;&#039;6 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Shrine Boss Kill (2nd Highest Damage): &#039;&#039;&#039;5 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Shrine Boss Kill (3rd Highest Damage): &#039;&#039;&#039;4 Prestige&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Boss Prestige===&lt;br /&gt;
* [[Bosses|Boss]] Kill (Highest Damage): &#039;&#039;&#039;10 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Boss Kill (2nd Highest Damage): &#039;&#039;&#039;8 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Boss Kill (3rd Highest Damage): &#039;&#039;&#039;7 Prestige&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Omni Boss Prestige===&lt;br /&gt;
* [[Omni Bosses|Omni Boss]] Kill (Highest Damage): &#039;&#039;&#039;50 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Omni Boss Kill (2nd Highest Damage): &#039;&#039;&#039;25 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Omni Boss Kill (3rd Highest Damage): &#039;&#039;&#039;10 Prestige&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Event Boss Prestige===&lt;br /&gt;
* [[Event Bosses|Server Event Boss]] Kill (Highest Damage): &#039;&#039;&#039;75 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Server Event Boss Kill (2nd Highest Damage): &#039;&#039;&#039;50 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Server Event Boss Kill (3rd Highest Damage): &#039;&#039;&#039;25 Prestige&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous Prestige===&lt;br /&gt;
Guilds also earn Prestige when any of its members do the following:&lt;br /&gt;
&lt;br /&gt;
* Participate in a [[Town Struggles|Town Struggle]] Victory or Loss&lt;br /&gt;
* Top Guild in Total Score of a Town Struggle&lt;br /&gt;
* Complete an [[Achievements|Achievement]]&lt;br /&gt;
* Complete a [[Societies|Society]] Job&lt;br /&gt;
** Prestige Points Earned = (2 / Active Players in Guild) * (Job Reward Points / 7).   [https://forums.uooutlands.com/index.php?threads/patch-notes-for-october-3-2019.2514/ Patch Notes 20191003]&lt;br /&gt;
** Players will always earn a minimum of 0.2 Prestige points for their guild regardless of guild size or Society Reward Points for the job completed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Prestige Rewards==&lt;br /&gt;
To honor a Guilds achievements, the following rewards are available: &lt;br /&gt;
&lt;br /&gt;
===5000 Prestige===&lt;br /&gt;
* Permanent Statue on &amp;quot;Monument Row&amp;quot; (or an available location of your choosing) with your guild name and the date you achieved this milestone! &lt;br /&gt;
* Collectable Card distributed to every player heralding the news, with your guild name and the date you achieved this milestone! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===10000 Prestige===&lt;br /&gt;
* Unique, Custom Guild Hue&lt;br /&gt;
** Suggest a hue which fits into the vision of the shard&lt;br /&gt;
** A few will be designed, and your guild can choose the one you like best. It will be available through your guild menu&lt;br /&gt;
** Only members in your guild can equip or wear items with this hue, and it will be an exclusive to your guild&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===15000 Prestige===&lt;br /&gt;
* Static Guildhouse Built On the Map &lt;br /&gt;
** A 30x30 custom designed guildhouse will be created in deed form and place-able by you. (land you currently own)&lt;br /&gt;
** We will work with you to build the house to your specifications.&lt;br /&gt;
&lt;br /&gt;
===30000 Prestige===&lt;br /&gt;
* Private Island for your Guildhouse&lt;br /&gt;
** Your custom guildhouse will be moved onto a new, unique private island of your basic design, large enough only to house your guildhouse. (desert, snow, forest, jungle, grass, etc)&lt;br /&gt;
** We will work with you to build the island to your specifications.&lt;br /&gt;
&lt;br /&gt;
===50000 Prestige===&lt;br /&gt;
* Guild Island Enhancements &lt;br /&gt;
** Your guild island can be enlarged to accommodate placeable houses, or enhanced with various things (like a pond, or a mine.)&lt;br /&gt;
** We will work with you to build the island to your specifications.&lt;br /&gt;
&lt;br /&gt;
===In the Future...===&lt;br /&gt;
More rewards might be added in the future. The rewards are based on cumulative, lifetime amounts. You do not need to &amp;quot;spend&amp;quot; your points to purchase them. At each milestone, you will receive the listed reward. Please contact an administrator to have your rewards fulfilled.  Rewards and tier levels are subject to change.&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Guild_Prestige&amp;diff=5403</id>
		<title>Guild Prestige</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Guild_Prestige&amp;diff=5403"/>
		<updated>2020-01-03T18:17:06Z</updated>

		<summary type="html">&lt;p&gt;Owyn: /* 30000 Prestige */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: left;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:wiki-guild-levelincrease.png|center|link=]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Guild Prestige is an accumulation of points gained from various activities on the shard, and is direct evidence of a guilds presence within the community. Guilds can earn Prestige by having its members accomplish many different tasks, such as defeating Bosses, completing [[Achievements]], Society Jobs and more.&lt;br /&gt;
&lt;br /&gt;
* For every 100 Prestige earned, a guild will increase its Guild Level by 1&lt;br /&gt;
* There is no cap to a guild&#039;s maximum level&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Prestige Points==&lt;br /&gt;
===Lore Boss Prestige===&lt;br /&gt;
* Lore Boss Kill (Highest Damage): &#039;&#039;&#039;6 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Lore Boss Kill (2nd Highest Damage): &#039;&#039;&#039;5 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Lore Boss Kill (3rd Highest Damage): &#039;&#039;&#039;4 Prestige&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mini-Boss Prestige===&lt;br /&gt;
* Mini-Boss Kill (Highest Damage): &#039;&#039;&#039;4 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Mini-Boss Kill (2nd Highest Damage): &#039;&#039;&#039;3 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Mini-Boss Kill (3rd Highest Damage): &#039;&#039;&#039;2 Prestige&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shrine Boss Prestige===&lt;br /&gt;
* [[Shrine Bosses|Shrine Boss]] Kill (Highest Damage): &#039;&#039;&#039;6 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Shrine Boss Kill (2nd Highest Damage): &#039;&#039;&#039;5 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Shrine Boss Kill (3rd Highest Damage): &#039;&#039;&#039;4 Prestige&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Boss Prestige===&lt;br /&gt;
* [[Bosses|Boss]] Kill (Highest Damage): &#039;&#039;&#039;10 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Boss Kill (2nd Highest Damage): &#039;&#039;&#039;8 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Boss Kill (3rd Highest Damage): &#039;&#039;&#039;7 Prestige&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Omni Boss Prestige===&lt;br /&gt;
* [[Omni Bosses|Omni Boss]] Kill (Highest Damage): &#039;&#039;&#039;50 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Omni Boss Kill (2nd Highest Damage): &#039;&#039;&#039;25 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Omni Boss Kill (3rd Highest Damage): &#039;&#039;&#039;10 Prestige&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Event Boss Prestige===&lt;br /&gt;
* [[Event Bosses|Server Event Boss]] Kill (Highest Damage): &#039;&#039;&#039;75 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Server Event Boss Kill (2nd Highest Damage): &#039;&#039;&#039;50 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Server Event Boss Kill (3rd Highest Damage): &#039;&#039;&#039;25 Prestige&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous Prestige===&lt;br /&gt;
Guilds also earn Prestige when any of its members do the following:&lt;br /&gt;
&lt;br /&gt;
* Participate in a [[Town Struggles|Town Struggle]] Victory or Loss&lt;br /&gt;
* Top Guild in Total Score of a Town Struggle&lt;br /&gt;
* Complete an [[Achievements|Achievement]]&lt;br /&gt;
* Complete a [[Societies|Society]] Job&lt;br /&gt;
** Prestige Points Earned = (2 / Active Players in Guild) * (Job Reward Points / 7).   [https://forums.uooutlands.com/index.php?threads/patch-notes-for-october-3-2019.2514/ Patch Notes 20191003]&lt;br /&gt;
** Players will always earn a minimum of 0.2 Prestige points for their guild regardless of guild size or Society Reward Points for the job completed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Prestige Rewards==&lt;br /&gt;
To honor a Guilds achievements, the following rewards are available: &lt;br /&gt;
&lt;br /&gt;
===5000 Prestige===&lt;br /&gt;
* Permanent Statue on &amp;quot;Monument Row&amp;quot; (or an available location of your choosing) with your guild name and the date you achieved this milestone! &lt;br /&gt;
* Collectable Card distributed to every player heralding the news, with your guild name and the date you achieved this milestone! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===10000 Prestige===&lt;br /&gt;
* Unique, Custom Guild Hue&lt;br /&gt;
** Suggest a hue which fits into the vision of the shard&lt;br /&gt;
** A few will be designed, and your guild can choose the one you like best. It will be available through your guild menu&lt;br /&gt;
** Only members in your guild can equip or wear items with this hue, and it will be an exclusive to your guild&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===15000 Prestige===&lt;br /&gt;
* Static Guildhouse Built On the Map &lt;br /&gt;
** A 30x30 custom designed guildhouse will be created in deed form and place-able by you. (land you currently own)&lt;br /&gt;
** We will work with you to build the house to your specifications.&lt;br /&gt;
&lt;br /&gt;
===30000 Prestige===&lt;br /&gt;
* Private Island for your Guildhouse&lt;br /&gt;
** Your custom guildhouse will be moved onto a new, unique private island of your basic design, large enough only to house your guildhouse. (desert, snow, forest, jungle, grass, etc)&lt;br /&gt;
** We will work with you to build the island to your specifications.&lt;br /&gt;
&lt;br /&gt;
===50000 Prestige===&lt;br /&gt;
* Guild Island Enhancements &lt;br /&gt;
** Your guild island can be enlarged to accommodate placeable houses, or enhanced with various things (like a pond, or a mine.)&lt;br /&gt;
** We will work with you to build the island to your specifications.&lt;br /&gt;
&lt;br /&gt;
===In the Future...===&lt;br /&gt;
More rewards might be added in the future. The rewards are based on cumulative, lifetime amounts. You do not need to &amp;quot;spend&amp;quot; your points to purchase them. At each milestone, you will receive the listed reward. Please contact an administrator to have your rewards fulfilled.&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Guild_Prestige&amp;diff=5402</id>
		<title>Guild Prestige</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Guild_Prestige&amp;diff=5402"/>
		<updated>2020-01-03T18:16:46Z</updated>

		<summary type="html">&lt;p&gt;Owyn: /* 20000 Prestige */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: left;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:wiki-guild-levelincrease.png|center|link=]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Guild Prestige is an accumulation of points gained from various activities on the shard, and is direct evidence of a guilds presence within the community. Guilds can earn Prestige by having its members accomplish many different tasks, such as defeating Bosses, completing [[Achievements]], Society Jobs and more.&lt;br /&gt;
&lt;br /&gt;
* For every 100 Prestige earned, a guild will increase its Guild Level by 1&lt;br /&gt;
* There is no cap to a guild&#039;s maximum level&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Prestige Points==&lt;br /&gt;
===Lore Boss Prestige===&lt;br /&gt;
* Lore Boss Kill (Highest Damage): &#039;&#039;&#039;6 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Lore Boss Kill (2nd Highest Damage): &#039;&#039;&#039;5 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Lore Boss Kill (3rd Highest Damage): &#039;&#039;&#039;4 Prestige&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mini-Boss Prestige===&lt;br /&gt;
* Mini-Boss Kill (Highest Damage): &#039;&#039;&#039;4 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Mini-Boss Kill (2nd Highest Damage): &#039;&#039;&#039;3 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Mini-Boss Kill (3rd Highest Damage): &#039;&#039;&#039;2 Prestige&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shrine Boss Prestige===&lt;br /&gt;
* [[Shrine Bosses|Shrine Boss]] Kill (Highest Damage): &#039;&#039;&#039;6 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Shrine Boss Kill (2nd Highest Damage): &#039;&#039;&#039;5 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Shrine Boss Kill (3rd Highest Damage): &#039;&#039;&#039;4 Prestige&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Boss Prestige===&lt;br /&gt;
* [[Bosses|Boss]] Kill (Highest Damage): &#039;&#039;&#039;10 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Boss Kill (2nd Highest Damage): &#039;&#039;&#039;8 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Boss Kill (3rd Highest Damage): &#039;&#039;&#039;7 Prestige&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Omni Boss Prestige===&lt;br /&gt;
* [[Omni Bosses|Omni Boss]] Kill (Highest Damage): &#039;&#039;&#039;50 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Omni Boss Kill (2nd Highest Damage): &#039;&#039;&#039;25 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Omni Boss Kill (3rd Highest Damage): &#039;&#039;&#039;10 Prestige&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Event Boss Prestige===&lt;br /&gt;
* [[Event Bosses|Server Event Boss]] Kill (Highest Damage): &#039;&#039;&#039;75 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Server Event Boss Kill (2nd Highest Damage): &#039;&#039;&#039;50 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Server Event Boss Kill (3rd Highest Damage): &#039;&#039;&#039;25 Prestige&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous Prestige===&lt;br /&gt;
Guilds also earn Prestige when any of its members do the following:&lt;br /&gt;
&lt;br /&gt;
* Participate in a [[Town Struggles|Town Struggle]] Victory or Loss&lt;br /&gt;
* Top Guild in Total Score of a Town Struggle&lt;br /&gt;
* Complete an [[Achievements|Achievement]]&lt;br /&gt;
* Complete a [[Societies|Society]] Job&lt;br /&gt;
** Prestige Points Earned = (2 / Active Players in Guild) * (Job Reward Points / 7).   [https://forums.uooutlands.com/index.php?threads/patch-notes-for-october-3-2019.2514/ Patch Notes 20191003]&lt;br /&gt;
** Players will always earn a minimum of 0.2 Prestige points for their guild regardless of guild size or Society Reward Points for the job completed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Prestige Rewards==&lt;br /&gt;
To honor a Guilds achievements, the following rewards are available: &lt;br /&gt;
&lt;br /&gt;
===5000 Prestige===&lt;br /&gt;
* Permanent Statue on &amp;quot;Monument Row&amp;quot; (or an available location of your choosing) with your guild name and the date you achieved this milestone! &lt;br /&gt;
* Collectable Card distributed to every player heralding the news, with your guild name and the date you achieved this milestone! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===10000 Prestige===&lt;br /&gt;
* Unique, Custom Guild Hue&lt;br /&gt;
** Suggest a hue which fits into the vision of the shard&lt;br /&gt;
** A few will be designed, and your guild can choose the one you like best. It will be available through your guild menu&lt;br /&gt;
** Only members in your guild can equip or wear items with this hue, and it will be an exclusive to your guild&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===15000 Prestige===&lt;br /&gt;
* Static Guildhouse Built On the Map &lt;br /&gt;
** A 30x30 custom designed guildhouse will be created in deed form and place-able by you. (land you currently own)&lt;br /&gt;
** We will work with you to build the house to your specifications.&lt;br /&gt;
&lt;br /&gt;
===30000 Prestige===&lt;br /&gt;
* Private Island for your Guildhouse&lt;br /&gt;
** Your custom guildhouse will be moved onto a new, unique private island of your basic design, large enough only to house your guildhouse. (desert, snow, forest, jungle, grass, etc)&lt;br /&gt;
** We will work with you to build the island to your specifications.&lt;br /&gt;
&lt;br /&gt;
===30000 Prestige===&lt;br /&gt;
* Guild Island Enhancements &lt;br /&gt;
** Your guild island can be enlarged to accommodate placeable houses, or enhanced with various things (like a pond, or a mine, etc)&lt;br /&gt;
** We will work with you to build the island to your specifications&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===In the Future...===&lt;br /&gt;
More rewards might be added in the future. The rewards are based on cumulative, lifetime amounts. You do not need to &amp;quot;spend&amp;quot; your points to purchase them. At each milestone, you will receive the listed reward. Please contact an administrator to have your rewards fulfilled.&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Guild_Prestige&amp;diff=5401</id>
		<title>Guild Prestige</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Guild_Prestige&amp;diff=5401"/>
		<updated>2020-01-03T18:16:29Z</updated>

		<summary type="html">&lt;p&gt;Owyn: /* 15000 Prestige */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: left;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:wiki-guild-levelincrease.png|center|link=]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Guild Prestige is an accumulation of points gained from various activities on the shard, and is direct evidence of a guilds presence within the community. Guilds can earn Prestige by having its members accomplish many different tasks, such as defeating Bosses, completing [[Achievements]], Society Jobs and more.&lt;br /&gt;
&lt;br /&gt;
* For every 100 Prestige earned, a guild will increase its Guild Level by 1&lt;br /&gt;
* There is no cap to a guild&#039;s maximum level&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Prestige Points==&lt;br /&gt;
===Lore Boss Prestige===&lt;br /&gt;
* Lore Boss Kill (Highest Damage): &#039;&#039;&#039;6 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Lore Boss Kill (2nd Highest Damage): &#039;&#039;&#039;5 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Lore Boss Kill (3rd Highest Damage): &#039;&#039;&#039;4 Prestige&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mini-Boss Prestige===&lt;br /&gt;
* Mini-Boss Kill (Highest Damage): &#039;&#039;&#039;4 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Mini-Boss Kill (2nd Highest Damage): &#039;&#039;&#039;3 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Mini-Boss Kill (3rd Highest Damage): &#039;&#039;&#039;2 Prestige&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shrine Boss Prestige===&lt;br /&gt;
* [[Shrine Bosses|Shrine Boss]] Kill (Highest Damage): &#039;&#039;&#039;6 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Shrine Boss Kill (2nd Highest Damage): &#039;&#039;&#039;5 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Shrine Boss Kill (3rd Highest Damage): &#039;&#039;&#039;4 Prestige&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Boss Prestige===&lt;br /&gt;
* [[Bosses|Boss]] Kill (Highest Damage): &#039;&#039;&#039;10 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Boss Kill (2nd Highest Damage): &#039;&#039;&#039;8 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Boss Kill (3rd Highest Damage): &#039;&#039;&#039;7 Prestige&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Omni Boss Prestige===&lt;br /&gt;
* [[Omni Bosses|Omni Boss]] Kill (Highest Damage): &#039;&#039;&#039;50 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Omni Boss Kill (2nd Highest Damage): &#039;&#039;&#039;25 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Omni Boss Kill (3rd Highest Damage): &#039;&#039;&#039;10 Prestige&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Event Boss Prestige===&lt;br /&gt;
* [[Event Bosses|Server Event Boss]] Kill (Highest Damage): &#039;&#039;&#039;75 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Server Event Boss Kill (2nd Highest Damage): &#039;&#039;&#039;50 Prestige&#039;&#039;&#039;&lt;br /&gt;
* Server Event Boss Kill (3rd Highest Damage): &#039;&#039;&#039;25 Prestige&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous Prestige===&lt;br /&gt;
Guilds also earn Prestige when any of its members do the following:&lt;br /&gt;
&lt;br /&gt;
* Participate in a [[Town Struggles|Town Struggle]] Victory or Loss&lt;br /&gt;
* Top Guild in Total Score of a Town Struggle&lt;br /&gt;
* Complete an [[Achievements|Achievement]]&lt;br /&gt;
* Complete a [[Societies|Society]] Job&lt;br /&gt;
** Prestige Points Earned = (2 / Active Players in Guild) * (Job Reward Points / 7).   [https://forums.uooutlands.com/index.php?threads/patch-notes-for-october-3-2019.2514/ Patch Notes 20191003]&lt;br /&gt;
** Players will always earn a minimum of 0.2 Prestige points for their guild regardless of guild size or Society Reward Points for the job completed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Prestige Rewards==&lt;br /&gt;
To honor a Guilds achievements, the following rewards are available: &lt;br /&gt;
&lt;br /&gt;
===5000 Prestige===&lt;br /&gt;
* Permanent Statue on &amp;quot;Monument Row&amp;quot; (or an available location of your choosing) with your guild name and the date you achieved this milestone! &lt;br /&gt;
* Collectable Card distributed to every player heralding the news, with your guild name and the date you achieved this milestone! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===10000 Prestige===&lt;br /&gt;
* Unique, Custom Guild Hue&lt;br /&gt;
** Suggest a hue which fits into the vision of the shard&lt;br /&gt;
** A few will be designed, and your guild can choose the one you like best. It will be available through your guild menu&lt;br /&gt;
** Only members in your guild can equip or wear items with this hue, and it will be an exclusive to your guild&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===15000 Prestige===&lt;br /&gt;
* Static Guildhouse Built On the Map &lt;br /&gt;
** A 30x30 custom designed guildhouse will be created in deed form and place-able by you. (land you currently own)&lt;br /&gt;
** We will work with you to build the house to your specifications.&lt;br /&gt;
&lt;br /&gt;
===20000 Prestige===&lt;br /&gt;
* Private Island for your Guildhouse&lt;br /&gt;
** Your custom guildhouse will be moved onto a new, unique private island of your basic design, large enough only to house your guildhouse&lt;br /&gt;
** We will work with you to build the island to your specifications (desert, snow, forest, jungle, grass, etc) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===30000 Prestige===&lt;br /&gt;
* Guild Island Enhancements &lt;br /&gt;
** Your guild island can be enlarged to accommodate placeable houses, or enhanced with various things (like a pond, or a mine, etc)&lt;br /&gt;
** We will work with you to build the island to your specifications&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===In the Future...===&lt;br /&gt;
More rewards might be added in the future. The rewards are based on cumulative, lifetime amounts. You do not need to &amp;quot;spend&amp;quot; your points to purchase them. At each milestone, you will receive the listed reward. Please contact an administrator to have your rewards fulfilled.&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=New_Player_Dungeon&amp;diff=4863</id>
		<title>New Player Dungeon</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=New_Player_Dungeon&amp;diff=4863"/>
		<updated>2019-10-25T20:27:35Z</updated>

		<summary type="html">&lt;p&gt;Owyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:wiki-newplayerdungeonentrance.png|center|link=]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The New Player Dungeon (accessible via [[Shelter Island]]) has a 10x skill gain bonus up to 70 in each skill. This bonus doesn&#039;t apply to crafting, harvesting or taming.&lt;br /&gt;
&lt;br /&gt;
* The New Player Dungeon is an &#039;&#039;&#039;Aggression-Free region&#039;&#039;&#039; where players cannot perform hostile actions to each other&lt;br /&gt;
* Players cannot increase any skill beyond 70 while in the New Player Dungeon (including on Shelter Island)&lt;br /&gt;
* Players without Young Status are not allowed Bank access and cannot purchase items from Vendors in Shelter Island&lt;br /&gt;
* Gold amounts on creatures in the New Player Dungeon are reduced to 50% of normal&lt;br /&gt;
* Chances for Special Items (treasure maps, arcane scrolls, etc) on creatures in the New Player Dungeon are reduced to 50% of normal&lt;br /&gt;
* Creatures will not drop Rare items in the New Player Dungeon&lt;br /&gt;
* Players cannot cast field spells or Energy Vortex/Blade Spirits in the New Player Dungeon&lt;br /&gt;
* Players cannot earn Aspect Experience in the New Player Dungeon or Shelter Island&lt;br /&gt;
* Players cannot earn Creature Experience on tamed creatures at level 1 or higher in the New Player Dungeon or Shelter Island&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:wiki-shelterwelcome06.png|center|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
[[File:wiki-newplayerdungeon.png|alt=New Player Dungeon|center|link=]]&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Main_Page&amp;diff=4818</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Main_Page&amp;diff=4818"/>
		<updated>2019-10-20T18:42:51Z</updated>

		<summary type="html">&lt;p&gt;Owyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
Welcome to the official wiki of [http://uooutlands.com UOOutlands], a truly one of a kind (free) Ultima Online shard. Contained within these pages are &#039;&#039;&#039;many spoilers&#039;&#039;&#039; so tread carefully. As content is constantly being created, some information you find here may be outdated. If so, send a message to Staff in [http://discord.uooutlands.com/ Discord] and we&#039;ll take a look at it. We appreciate and thank you for your interest in Outlands! We aim to bring a truly unique and memorable shard for years to come!&lt;br /&gt;
{{#ev:youtube|https://youtu.be/_RqLFZAWl98?t=230|alignment|right}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Completely new to Ultima Online? Read [http://forums.uooutlands.com/index.php?threads/completely-new-to-uo-guide.662/ this forum post] to get yourself situated&lt;br /&gt;
* Watch [https://www.youtube.com/channel/UCix4ksuE-RD9JUF9pgvGniQ Videos] on the many features you will find in the Outlands&lt;br /&gt;
* Log into our [http://discord.uooutlands.com/ Discord] and chat with the Developers and community&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Interested in updating the Wiki? Click Create Account, sign up, and then send Expo a message in-game, on the [http://forums.uooutlands.com Forums] or [http://discord.uooutlands.com Discord]! &lt;br /&gt;
&lt;br /&gt;
If you would like to [https://uooutlands.com/donate support the shard further, you can donate and receive] [[Prevalia Coins]]!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;hiddentable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;border: 0px;&amp;quot; &lt;br /&gt;
| valign=&amp;quot;top&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33%; border: 0px solid #FFF; padding: .5em 1em;&amp;quot;|&lt;br /&gt;
==New Player Info==&lt;br /&gt;
* [https://uooutlands.com/play/ Join]&lt;br /&gt;
* [https://uooutlands.com/features/ Shard Features]&lt;br /&gt;
* [https://uooutlands.com/rules/ Shard Rules]&lt;br /&gt;
* [https://uooutlands.com/rules/ Naming Guidelines]&lt;br /&gt;
* [https://uooutlands.com/connecting/ Install, Patch and Launch (IPL)]&lt;br /&gt;
* [https://www.youtube.com/channel/UCix4ksuE-RD9JUF9pgvGniQ Official Videos]&lt;br /&gt;
* [http://forums.uooutlands.com/index.php?threads/completely-new-to-uo-guide.662/ Creating your Character]&lt;br /&gt;
** [[Starting Items]]&lt;br /&gt;
** [[Shelter Island|New Player Town: Shelter Island]]&lt;br /&gt;
** [[New Player Dungeon]]&lt;br /&gt;
* [[Skills &amp;amp; Stats]]&lt;br /&gt;
* [[Templates]]&lt;br /&gt;
* [[Modifiers]]&lt;br /&gt;
* [[Commands]]&lt;br /&gt;
* [[Armor_%26_Weapons#Weapons_Chart|Weapons Chart]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Interface==&lt;br /&gt;
* [[Paperdoll]]&lt;br /&gt;
** [[Help]]&lt;br /&gt;
** [[Options]]&lt;br /&gt;
** [[Skills &amp;amp; Stats|Skills]]&lt;br /&gt;
** [[Guilds]]&lt;br /&gt;
** [[Journal]]&lt;br /&gt;
** [[Backpack]]&lt;br /&gt;
* [[New Status Window]]&lt;br /&gt;
* [[Party]]&lt;br /&gt;
* [[Context Menu]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Downloads==&lt;br /&gt;
* [https://uooutlands.com/connecting/ Install, Patch and Launch (IPL)]&lt;br /&gt;
* [http://forums.uooutlands.com/index.php?threads/installing-and-playing-uo-outlands-in-linux.672/#post-2814 Outlands on a Mac]&lt;br /&gt;
* [http://forums.uooutlands.com/index.php?threads/ultima-mapper.474/ Ultima Mapper]&lt;br /&gt;
* [https://github.com/andreakarasho/ClassicUO/releases/ ClassicUO Client]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 33%; border: 0px solid #FFF; padding: .5em 1em;&amp;quot;|&lt;br /&gt;
==Our World==&lt;br /&gt;
* [[World Map]]&lt;br /&gt;
* [[World Map|Cities &amp;amp; Towns]]&lt;br /&gt;
** [[Prevalia]]&lt;br /&gt;
** [[Andaria]]&lt;br /&gt;
** [[Cambria]]&lt;br /&gt;
** [[Corpse Creek]]&lt;br /&gt;
** [[Horseshoe Bay]]&lt;br /&gt;
** [[Outpost]]&lt;br /&gt;
** [[Shelter Island]]&lt;br /&gt;
** [[Terran]]&lt;br /&gt;
* [[:Category:Dungeons|Dungeons]]&lt;br /&gt;
** [[Aegis Keep]]&lt;br /&gt;
** [[Cavernam]]&lt;br /&gt;
** [[Darkmire Temple]]&lt;br /&gt;
** [[Inferno]]&lt;br /&gt;
** [[The Mausoleum]]&lt;br /&gt;
** [[Mount Petram]]&lt;br /&gt;
** [[Nusero]]&lt;br /&gt;
** [[Ossuary]]&lt;br /&gt;
** [[Pulma]]&lt;br /&gt;
* [[Healer Caravans]]&lt;br /&gt;
* [[Points of Interest]]&lt;br /&gt;
* [[Moongates]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History &amp;amp; Lore==&lt;br /&gt;
* [[Cast of Characters]]&lt;br /&gt;
* [[Events]]&lt;br /&gt;
* [[History]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33%; border: 0px solid #FFF; padding: .5em 1em;&amp;quot;|&lt;br /&gt;
==Unique Systems==&lt;br /&gt;
* [[Achievements]]&lt;br /&gt;
* [[Animal Taming]]&lt;br /&gt;
* [[Arena &amp;amp; Duels]]&lt;br /&gt;
* [[Armor &amp;amp; Weapons]]&lt;br /&gt;
* [[Aspect Mastery]]&lt;br /&gt;
* [[Camping]]&lt;br /&gt;
* [[Captcha]]&lt;br /&gt;
* [[Casino]]&lt;br /&gt;
* [[Collectable Cards]]&lt;br /&gt;
* [[Commodities]]&lt;br /&gt;
* [[Cooking]]&lt;br /&gt;
* [[Corrupted Shrines]]&lt;br /&gt;
* [[Crafting]]&lt;br /&gt;
* [[Damage Tracker]]&lt;br /&gt;
* [[Disarm]] / [[Hamstring]]&lt;br /&gt;
* [[Dungeon Chests]]&lt;br /&gt;
* [[Echoes]]&lt;br /&gt;
* [[Factions]]&lt;br /&gt;
* [[Fishing]]&lt;br /&gt;
* [[Guilds]]&lt;br /&gt;
* [[Harvesting]]&lt;br /&gt;
* [[Houses]]&lt;br /&gt;
* [[Housing]]&lt;br /&gt;
* [http://forums.uooutlands.com/index.php?threads/hues.507/ Hues]&lt;br /&gt;
* [[Lore System]]&lt;br /&gt;
* [[Mastery Chain|Mastery Chains]]&lt;br /&gt;
* [[Mount Breeding]]&lt;br /&gt;
* [[Plant Growing]]&lt;br /&gt;
* [[Player Customizations]]&lt;br /&gt;
* [[Prevalian Merchant]]&lt;br /&gt;
* [[Prevalian Stylist]]&lt;br /&gt;
* [[Rares]]&lt;br /&gt;
* [[Resource Maps]]&lt;br /&gt;
* [[Server Rankings]]&lt;br /&gt;
* [[Ships]]&lt;br /&gt;
* [[Skill Mastery]]&lt;br /&gt;
* [[Societies]]&lt;br /&gt;
* [[Spirit Speaking]]&lt;br /&gt;
* [[Storage Shelf]]&lt;br /&gt;
* [[Tracking]]&lt;br /&gt;
* [[Treasure Hunting]]&lt;br /&gt;
* [[World Atlas]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;hiddentable&amp;quot; width=&amp;quot;100%&amp;quot; &lt;br /&gt;
| valign=&amp;quot;top&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33%; border: 0px solid #FFF; padding: .5em 1em;&amp;quot;|&lt;br /&gt;
==Help &amp;amp; Support==&lt;br /&gt;
* [https://uooutlands.com/credits/ Credits &amp;amp; Acknowledgements]&lt;br /&gt;
* [http://discord.uooutlands.com Discord]&lt;br /&gt;
* [http://uooutlands.com/faq FAQ]&lt;br /&gt;
* [http://forums.uooutlands.com Forums]&lt;br /&gt;
* [https://uooutlands.com/outlands-staff/ Support &amp;amp; Staff]&lt;br /&gt;
* [http://uooutlands.com Website]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 33%; border: 0px solid #FFF; padding: .5em 1em;&amp;quot;|&lt;br /&gt;
==Player vs Player==&lt;br /&gt;
* [[Arena &amp;amp; Duels]]&lt;br /&gt;
* [[Combat Overview]]&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Guilds#Battle|Battles]] / [[Factions]]&lt;br /&gt;
* [[Murderers &amp;amp; Resurrection]]&lt;br /&gt;
* [[PvP Templates]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33%; border: 0px solid #FFF; padding: .5em 1em;&amp;quot;|&lt;br /&gt;
==Player vs Monster==&lt;br /&gt;
* [[Boss-level Creatures]]&lt;br /&gt;
* [[Corrupted Shrines]]&lt;br /&gt;
* [[Monsters]]&lt;br /&gt;
* [[PvM Templates]]&lt;br /&gt;
* [[Tameables]]&lt;br /&gt;
* [[Tome of Heroism]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Discordance&amp;diff=4733</id>
		<title>Discordance</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Discordance&amp;diff=4733"/>
		<updated>2019-10-04T05:25:38Z</updated>

		<summary type="html">&lt;p&gt;Owyn: /* Discorded Creatures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Skills]][[File:wiki-discordance.gif|right|link=]]&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* Using the Discordance skill greatly reduces a creature&#039;s stats&lt;br /&gt;
* Players may Discord multiple creatures simultaneously&lt;br /&gt;
* Skill usage cooldown is 5 seconds on both success and failure, but a player may only use Discordance once every 10 seconds (i.e. a player may alternate between using Discordance and Peacemaking every 5 seconds)&lt;br /&gt;
* A player&#039;s base Discordance skill is capped by their Musicianship skill (i.e. a player with 50 Discordance and 25 Musicianship is considered to have 25 Discordance)&lt;br /&gt;
* A player&#039;s Effective Discordance Skill is their (Discordance Skill + Instrument Skill Bonuses + Applicable Instrument Slayer Bonuses + Supplemental Skill Bonuses + Lyric Aspect Armor Bonus)&lt;br /&gt;
* Players can increase their Effective Discordance Skill through use of the Forensic Eval and Tracking skill, which is listed in the above formula as &amp;quot;Supplemental Skill Bonuses&amp;quot; (see Forensic Eval and Tracking Skill entries for more info)&lt;br /&gt;
* A player&#039;s total bonuses to Effective Discordance coming from Instruments, Supplemental Skill Bonuses, or Lyric Aspect Armor cannot be higher than their Musicianship skill (i.e. a player with 25 Musicianship could only gain up 25 points of Effective Discordance from their Instruments, Supplemental Skills, or Lyric Aspect Armor)&lt;br /&gt;
* Success chance to Discord a creature is ((Effective Barding Skill - (Creature Difficulty Value * 2)) / 100)&lt;br /&gt;
* Chance for skillgain is doubled on a successful Discordance check&lt;br /&gt;
* A player always has a minimum success chance of ((Effective Barding Skill / 100) * .2))&lt;br /&gt;
* Discord effect duration is ((60 seconds - (Creature Difficulty Value)) * (Effective Barding Skill / 100)) with a minimum duration of 15 * (Musicianship Skill / 100) seconds&lt;br /&gt;
* Players attempting to use Discordance on a creature that is currently already Provoked or Pacified will gain an effective Barding skill bonus of 25 on the Discordance attempt&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Barding Songs==&lt;br /&gt;
[[File:wiki-songofdiscordance.gif|right|link=]]Casting a Barding Song has a 10 second cooldown that is independent of normal bard skill usage. The Barding Songs are:&lt;br /&gt;
&lt;br /&gt;
* Song of [[Provocation]]&lt;br /&gt;
* Song of [[Peacemaking]]&lt;br /&gt;
* Song of Discordance&lt;br /&gt;
** Reduces Damage Taken by (10% * (Discordance / 100))&lt;br /&gt;
** More information in [[Musicianship]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Discorded Creatures==&lt;br /&gt;
* Discorded creatures take increased damage from all sources&lt;br /&gt;
* Discorded creatures that are Pacified or Provoked take an additiona increased damage from all sources&lt;br /&gt;
* Discorded creatures that are not Pacified or Provoked suffer a  penalty to their damage damage dealt&lt;br /&gt;
* Discorded creatures suffer an additional penalty to their damage damage dealt to the bard who discorded them&lt;br /&gt;
* Creatures that have been discorded will have a swirling animation effect around them and will display *discorded Xs* in text above their head when doing AllNames, where X is the number of seconds until the discordance effect will end&lt;br /&gt;
&lt;br /&gt;
==Area Discordance==&lt;br /&gt;
* When selecting a target for Discordance, players may target themselves to create an area discordance effect&lt;br /&gt;
* Area Discordance has the same cooldowns as a normal Discordance action&lt;br /&gt;
* Area Discordance makes an individual Discordance skill check against each non-tamed creatures within 8 tiles of the bard&lt;br /&gt;
* For each successful check, the creature is Discorded for 5 seconds&lt;br /&gt;
* Players cannot perform AoE Discordance or Peacemaking while in a guarded areas&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
* Discord effects against tamed creatures will always be at most 15 seconds&lt;br /&gt;
* Players attempting to use Discordance on a creature that is currently already Provoked or Pacified will gain an effective barding skill bonus of 25 on the Discordance attempt&lt;br /&gt;
* Provoked creatures do not suffer a penalty to their damage dealt by Discordance&lt;br /&gt;
* Provoked or Pacified creatures that are also Discorded taken an additional 25% damage from all sources (i.e. doubles Discordance effectiveness against them)&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
* Discordance is trained through active use and requires an instrument.&lt;br /&gt;
* Up to 50.0 skill can be trained by a NPC bard vendor.&lt;br /&gt;
* Skill gains for Discordance up to 70.0 are accelerated in the [[New Player Dungeon]].&lt;br /&gt;
** 50-70 use discordance on creatures in the New Player Dungeon.&lt;br /&gt;
** 70-120 use discordance on creatures at the [[Prevalia]] Zoo&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Magery&amp;diff=4717</id>
		<title>Magery</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Magery&amp;diff=4717"/>
		<updated>2019-09-25T02:25:53Z</updated>

		<summary type="html">&lt;p&gt;Owyn: /* Detailed Info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Skills]]__NOTOC__&lt;br /&gt;
==Summary==&lt;br /&gt;
Magery is perhaps the most versatile skill available. Players can use it to travel the world, summon beings to do your bidding, attack monsters (and other players) and even create food. Spells require Reagents to cast, which can be bought from Mage Shops, Vendors, or found as loot. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Detailed Info==&lt;br /&gt;
*Magery Minimum skill needed to cast spell is Spell Circle * 10&lt;br /&gt;
*Skill needed to cast spell with 100% success chance (no fizzling) is Minimum Skill Required + 20&lt;br /&gt;
*Exception is First Circle Spells, which require 0 Minimum skill and at 30 Magery have a 100% success rate&lt;br /&gt;
*Casting a spell from a scroll increases a player&#039;s effective Magery skill by 20&lt;br /&gt;
*Players can gain Magery skill by casting any spell that meet the minimum Magery requirement for but that they have a less than 100% chance of success on casting&lt;br /&gt;
*Default casting time is (0.5 + (0.25 * (Circle - 1)) seconds&lt;br /&gt;
*Certain spells (Recall, Gate, Resurrection, Summons, Earthquake) have unique casting times&lt;br /&gt;
*Casting recovery time is 0.2 seconds&lt;br /&gt;
*Spell damage against creatures is increased by 100%*&lt;br /&gt;
*Magery itself does affect spell damage, in that spells do (Magery / 100) % damage. I.e. if you only have 50 magery, you&#039;ll always do only 50% of possible spell damage.&lt;br /&gt;
*Eval Int adds damage bonuses to your spell damage roll.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Charged Spells===&lt;br /&gt;
*Spells cast by creatures against players or players against creatures have a 10% chance to be Charged&lt;br /&gt;
*Charged spells deal an additional 50% to the target&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heat of Battle===&lt;br /&gt;
*When a player is in the Heat of Battle they are unable to cast Recall, Gate, or use any Moongates.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Poisoning===&lt;br /&gt;
*Creatures cannot resist casted Poison from players&lt;br /&gt;
*Players have a (20% * (Poisoning Skill / 100)) chance to upgrade Spell Poison onto creatures to Lethal Poison&lt;br /&gt;
*In order to be able to upgrade to Lethal poison, the player must have a Lethal Poison potion in their backpack (if they do not have, they cannot upgrade to Lethal Poison)&lt;br /&gt;
*On a successful Lethal Poison upgrade cast, there is a 20% chance a Lethal Poison potion in their backpack will be consumed (and players will be notified)&lt;br /&gt;
&lt;br /&gt;
==Spell Interrupts==&lt;br /&gt;
*All hostile spells from 4th, 5th, 6th, 7th, and 8th circles will interrupt other players 100% of the time&lt;br /&gt;
*Players casting onto themselves will always interrupt themselves regardless of spell circle and will never initiate a &amp;quot;window&amp;quot; nor will reset an active one&lt;br /&gt;
*Each circle &amp;quot;window&amp;quot; is independent of each other (i.e. there is a 1st, 2nd, and 3rd circle window)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===1st Circle Spells===&lt;br /&gt;
*Casting a hostile 1st circle spell against another player will at first have an interrupt chance of 100%&lt;br /&gt;
*Afterwards, a 5 second window starts where all subsequent 1st circle hostile spells against the target have a 25% interrupt chance&lt;br /&gt;
*If the player is hit with another 1st circle spell before 5 seconds have passed, the spell window resets to 5 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2nd Circle Spells===&lt;br /&gt;
*Casting a hostile 2nd circle spell against another player will at first have an interrupt chance of 100%&lt;br /&gt;
*Afterwards, a 5 second window starts where all subsequent 2nd circle hostile spells against the target have a 50% interrupt chance&lt;br /&gt;
*If the player is hit with another 2nd circle spell before 5 seconds have passed, the spell window resets to 5 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Circle Spells===&lt;br /&gt;
*Casting a hostile 3rd circle spell against another player will at first have an interrupt chance of 100%&lt;br /&gt;
*Afterwards, a 5 second window starts where all subsequent 3rd circle hostile spells against the target have a 75% interrupt chance&lt;br /&gt;
*If the player is hit with another 3rd circle spell before 5 seconds have passed, the spell window resets to 5 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spell Circles==&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#F3F3F3&amp;quot;&amp;gt;1st Circle&amp;lt;/span&amp;gt;===&lt;br /&gt;
{|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 300px; text-align: left;&amp;quot; | &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|• Min Required to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;&amp;amp;nbsp;&amp;amp;nbsp;0 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|• 100% Success to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;30 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Default)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;0.50 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#F3F3F3&amp;quot;&amp;gt;2nd Circle&amp;lt;/span&amp;gt;===&lt;br /&gt;
{|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 300px; text-align: left;&amp;quot; | &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|• Min Required to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;20 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|• 100% Success to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;40 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Default)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;0.75 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#F3F3F3&amp;quot;&amp;gt;3rd Circle&amp;lt;/span&amp;gt;===&lt;br /&gt;
{|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 300px; text-align: left;&amp;quot; | &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|• Min Required to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;30 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|• 100% Success to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;50 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Default)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;1.00 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#F3F3F3&amp;quot;&amp;gt;4th Circle&amp;lt;/span&amp;gt;===&lt;br /&gt;
{|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 300px; text-align: left;&amp;quot; | &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|• Min Required to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;40 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|• 100% Success to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;60 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Default)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;1.25 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Recall)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;2.00 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#F3F3F3&amp;quot;&amp;gt;5th Circle&amp;lt;/span&amp;gt;===&lt;br /&gt;
{|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 300px; text-align: left;&amp;quot; | &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|• Min Required to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;50 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|• 100% Success to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;70 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Default)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;1.50 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Blade Spirits)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;6.00 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Summon Creature)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;6.00 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#F3F3F3&amp;quot;&amp;gt;6th Circle&amp;lt;/span&amp;gt;===&lt;br /&gt;
{|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 300px; text-align: left;&amp;quot; | &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|• Min Required to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;60 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|• 100% Success to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;80 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Default)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;1.75 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#F3F3F3&amp;quot;&amp;gt;7th Circle&amp;lt;/span&amp;gt;===&lt;br /&gt;
{|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 300px; text-align: left;&amp;quot; | &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|• Min Required to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;70 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|• 100% Success to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;90 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Default)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;2.00 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Gate Travel)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;4.00 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#F3F3F3&amp;quot;&amp;gt;8th Circle&amp;lt;/span&amp;gt;===&lt;br /&gt;
{|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 300px; text-align: left;&amp;quot; | &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|• Min Required to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;&amp;amp;nbsp;&amp;amp;nbsp;80 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|• 100% Success to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;100 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Default)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;2.25 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Earthquake)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;3.25 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Energy Vortex)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;4.00 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Resurrection)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;5.00 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Summon Air Elemental)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;6.00 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Summon Daemon)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;5.50 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Summon Earth Elemental)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;5.00 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Summon Fire Elemental)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;4.50 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Summon Water Elemental)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;4.50 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
To be completed&lt;br /&gt;
*Magic Reflect - The cooldown usage for Magic Reflect spell (30 seconds) begins when the reflection occurs (rather than at cast)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
* Up to 50.0 skill can be trained by a NPC mage or scribe vendor.&lt;br /&gt;
* Skill gains for Magery up to 70.0 are accelerated in the [[New Player Dungeon]].&lt;br /&gt;
* All method listed are similar in execution but vary slightly by cost and feel.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Method One===&lt;br /&gt;
* 50-60 Lightning Target:New Player Dungeon creature&lt;br /&gt;
* 60-75 Invisibility Target:Self&lt;br /&gt;
* 75-85 Flamestrike Target:Prevalia Zoo creature&lt;br /&gt;
* 85-100 Summon Air Elemental, Summon Earth Elemental, Summon Fire Elemental or Summon Water Elemental&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[http://forums.uooutlands.com/index.php?threads/magery-guide-help.1177/post-6434 Method Two:]===&lt;br /&gt;
* 50-60 Lightning&lt;br /&gt;
* 60-70 Energy Bolt&lt;br /&gt;
* 70-90 Flamestrike&lt;br /&gt;
* 90-100 Summon Air Elemental, Summon Earth Elemental, Summon Fire Elemental or Summon Water Elemental&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[http://forums.uooutlands.com/index.php?threads/magery-guide-help.1177/post-12593 Method Three:]===&lt;br /&gt;
* 50-60 cast lightning in the nub dungeon on the corpsers in the frog room&lt;br /&gt;
* 60-70 cast invisibility on yourself in the nub dungeon&lt;br /&gt;
* 70-80 cast invisibility on yourself&lt;br /&gt;
* 80-100 Summon Air Elemental, Summon Earth Elemental, Summon Fire Elemental or Summon Water Elemental&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Magery&amp;diff=4716</id>
		<title>Magery</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Magery&amp;diff=4716"/>
		<updated>2019-09-25T02:19:05Z</updated>

		<summary type="html">&lt;p&gt;Owyn: /* Detailed Info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Skills]]__NOTOC__&lt;br /&gt;
==Summary==&lt;br /&gt;
Magery is perhaps the most versatile skill available. Players can use it to travel the world, summon beings to do your bidding, attack monsters (and other players) and even create food. Spells require Reagents to cast, which can be bought from Mage Shops, Vendors, or found as loot. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Detailed Info==&lt;br /&gt;
*Magery Minimum skill needed to cast spell is Spell Circle * 10&lt;br /&gt;
*Skill needed to cast spell with 100% success chance (no fizzling) is Minimum Skill Required + 20&lt;br /&gt;
*Exception is First Circle Spells, which require 0 Minimum skill and at 30 Magery have a 100% success rate&lt;br /&gt;
*Casting a spell from a scroll increases a player&#039;s effective Magery skill by 20&lt;br /&gt;
*Players can gain Magery skill by casting any spell that meet the minimum Magery requirement for but that they have a less than 100% chance of success on casting&lt;br /&gt;
*Default casting time is (0.5 + (0.25 * (Circle - 1)) seconds&lt;br /&gt;
*Certain spells (Recall, Gate, Resurrection, Summons, Earthquake) have unique casting times&lt;br /&gt;
*Casting recovery time is 0.2 seconds&lt;br /&gt;
*Spell damage against creatures is increased by 100%*&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Eval Int adds damage bonuses to your spell damage roll.&lt;br /&gt;
*Magery itself does affect spell damage, in that spells do (Magery / 100) % damage. I.e. if you only have 50 magery, you&#039;ll always do only 50% of possible spell damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Charged Spells===&lt;br /&gt;
*Spells cast by creatures against players or players against creatures have a 10% chance to be Charged&lt;br /&gt;
*Charged spells deal an additional 50% to the target&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heat of Battle===&lt;br /&gt;
*When a player is in the Heat of Battle they are unable to cast Recall, Gate, or use any Moongates.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Poisoning===&lt;br /&gt;
*Creatures cannot resist casted Poison from players&lt;br /&gt;
*Players have a (20% * (Poisoning Skill / 100)) chance to upgrade Spell Poison onto creatures to Lethal Poison&lt;br /&gt;
*In order to be able to upgrade to Lethal poison, the player must have a Lethal Poison potion in their backpack (if they do not have, they cannot upgrade to Lethal Poison)&lt;br /&gt;
*On a successful Lethal Poison upgrade cast, there is a 20% chance a Lethal Poison potion in their backpack will be consumed (and players will be notified)&lt;br /&gt;
&lt;br /&gt;
==Spell Interrupts==&lt;br /&gt;
*All hostile spells from 4th, 5th, 6th, 7th, and 8th circles will interrupt other players 100% of the time&lt;br /&gt;
*Players casting onto themselves will always interrupt themselves regardless of spell circle and will never initiate a &amp;quot;window&amp;quot; nor will reset an active one&lt;br /&gt;
*Each circle &amp;quot;window&amp;quot; is independent of each other (i.e. there is a 1st, 2nd, and 3rd circle window)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===1st Circle Spells===&lt;br /&gt;
*Casting a hostile 1st circle spell against another player will at first have an interrupt chance of 100%&lt;br /&gt;
*Afterwards, a 5 second window starts where all subsequent 1st circle hostile spells against the target have a 25% interrupt chance&lt;br /&gt;
*If the player is hit with another 1st circle spell before 5 seconds have passed, the spell window resets to 5 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2nd Circle Spells===&lt;br /&gt;
*Casting a hostile 2nd circle spell against another player will at first have an interrupt chance of 100%&lt;br /&gt;
*Afterwards, a 5 second window starts where all subsequent 2nd circle hostile spells against the target have a 50% interrupt chance&lt;br /&gt;
*If the player is hit with another 2nd circle spell before 5 seconds have passed, the spell window resets to 5 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Circle Spells===&lt;br /&gt;
*Casting a hostile 3rd circle spell against another player will at first have an interrupt chance of 100%&lt;br /&gt;
*Afterwards, a 5 second window starts where all subsequent 3rd circle hostile spells against the target have a 75% interrupt chance&lt;br /&gt;
*If the player is hit with another 3rd circle spell before 5 seconds have passed, the spell window resets to 5 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spell Circles==&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#F3F3F3&amp;quot;&amp;gt;1st Circle&amp;lt;/span&amp;gt;===&lt;br /&gt;
{|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 300px; text-align: left;&amp;quot; | &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|• Min Required to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;&amp;amp;nbsp;&amp;amp;nbsp;0 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|• 100% Success to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;30 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Default)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;0.50 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#F3F3F3&amp;quot;&amp;gt;2nd Circle&amp;lt;/span&amp;gt;===&lt;br /&gt;
{|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 300px; text-align: left;&amp;quot; | &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|• Min Required to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;20 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|• 100% Success to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;40 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Default)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;0.75 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#F3F3F3&amp;quot;&amp;gt;3rd Circle&amp;lt;/span&amp;gt;===&lt;br /&gt;
{|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 300px; text-align: left;&amp;quot; | &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|• Min Required to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;30 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|• 100% Success to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;50 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Default)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;1.00 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#F3F3F3&amp;quot;&amp;gt;4th Circle&amp;lt;/span&amp;gt;===&lt;br /&gt;
{|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 300px; text-align: left;&amp;quot; | &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|• Min Required to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;40 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|• 100% Success to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;60 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Default)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;1.25 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Recall)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;2.00 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#F3F3F3&amp;quot;&amp;gt;5th Circle&amp;lt;/span&amp;gt;===&lt;br /&gt;
{|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 300px; text-align: left;&amp;quot; | &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|• Min Required to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;50 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|• 100% Success to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;70 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Default)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;1.50 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Blade Spirits)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;6.00 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Summon Creature)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;6.00 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#F3F3F3&amp;quot;&amp;gt;6th Circle&amp;lt;/span&amp;gt;===&lt;br /&gt;
{|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 300px; text-align: left;&amp;quot; | &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|• Min Required to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;60 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|• 100% Success to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;80 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Default)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;1.75 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#F3F3F3&amp;quot;&amp;gt;7th Circle&amp;lt;/span&amp;gt;===&lt;br /&gt;
{|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 300px; text-align: left;&amp;quot; | &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|• Min Required to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;70 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|• 100% Success to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;90 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Default)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;2.00 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Gate Travel)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;4.00 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#F3F3F3&amp;quot;&amp;gt;8th Circle&amp;lt;/span&amp;gt;===&lt;br /&gt;
{|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 300px; text-align: left;&amp;quot; | &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|• Min Required to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;&amp;amp;nbsp;&amp;amp;nbsp;80 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|• 100% Success to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;100 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Default)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;2.25 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Earthquake)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;3.25 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Energy Vortex)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;4.00 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Resurrection)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;5.00 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Summon Air Elemental)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;6.00 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Summon Daemon)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;5.50 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Summon Earth Elemental)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;5.00 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Summon Fire Elemental)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;4.50 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Summon Water Elemental)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;4.50 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
To be completed&lt;br /&gt;
*Magic Reflect - The cooldown usage for Magic Reflect spell (30 seconds) begins when the reflection occurs (rather than at cast)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
* Up to 50.0 skill can be trained by a NPC mage or scribe vendor.&lt;br /&gt;
* Skill gains for Magery up to 70.0 are accelerated in the [[New Player Dungeon]].&lt;br /&gt;
* All method listed are similar in execution but vary slightly by cost and feel.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Method One===&lt;br /&gt;
* 50-60 Lightning Target:New Player Dungeon creature&lt;br /&gt;
* 60-75 Invisibility Target:Self&lt;br /&gt;
* 75-85 Flamestrike Target:Prevalia Zoo creature&lt;br /&gt;
* 85-100 Summon Air Elemental, Summon Earth Elemental, Summon Fire Elemental or Summon Water Elemental&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[http://forums.uooutlands.com/index.php?threads/magery-guide-help.1177/post-6434 Method Two:]===&lt;br /&gt;
* 50-60 Lightning&lt;br /&gt;
* 60-70 Energy Bolt&lt;br /&gt;
* 70-90 Flamestrike&lt;br /&gt;
* 90-100 Summon Air Elemental, Summon Earth Elemental, Summon Fire Elemental or Summon Water Elemental&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[http://forums.uooutlands.com/index.php?threads/magery-guide-help.1177/post-12593 Method Three:]===&lt;br /&gt;
* 50-60 cast lightning in the nub dungeon on the corpsers in the frog room&lt;br /&gt;
* 60-70 cast invisibility on yourself in the nub dungeon&lt;br /&gt;
* 70-80 cast invisibility on yourself&lt;br /&gt;
* 80-100 Summon Air Elemental, Summon Earth Elemental, Summon Fire Elemental or Summon Water Elemental&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Magery&amp;diff=4715</id>
		<title>Magery</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Magery&amp;diff=4715"/>
		<updated>2019-09-25T02:18:49Z</updated>

		<summary type="html">&lt;p&gt;Owyn: /* Detailed Info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Skills]]__NOTOC__&lt;br /&gt;
==Summary==&lt;br /&gt;
Magery is perhaps the most versatile skill available. Players can use it to travel the world, summon beings to do your bidding, attack monsters (and other players) and even create food. Spells require Reagents to cast, which can be bought from Mage Shops, Vendors, or found as loot. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Detailed Info==&lt;br /&gt;
*Magery Minimum skill needed to cast spell is Spell Circle * 10&lt;br /&gt;
*Skill needed to cast spell with 100% success chance (no fizzling) is Minimum Skill Required + 20&lt;br /&gt;
*Exception is First Circle Spells, which require 0 Minimum skill and at 30 Magery have a 100% success rate&lt;br /&gt;
*Casting a spell from a scroll increases a player&#039;s effective Magery skill by 20&lt;br /&gt;
*Players can gain Magery skill by casting any spell that meet the minimum Magery requirement for but that they have a less than 100% chance of success on casting&lt;br /&gt;
*Default casting time is (0.5 + (0.25 * (Circle - 1)) seconds&lt;br /&gt;
*Certain spells (Recall, Gate, Resurrection, Summons, Earthquake) have unique casting times&lt;br /&gt;
*Casting recovery time is 0.2 seconds&lt;br /&gt;
*Spell damage against creatures is increased by 100%*&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Eval Int adds damage bonuses to your spell damage roll.*&lt;br /&gt;
*Magery itself does affect spell damage, in that spells do (Magery / 100) % damage. I.e. if you only have 50 magery, you&#039;ll always do only 50% of possible spell damage. * &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Charged Spells===&lt;br /&gt;
*Spells cast by creatures against players or players against creatures have a 10% chance to be Charged&lt;br /&gt;
*Charged spells deal an additional 50% to the target&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heat of Battle===&lt;br /&gt;
*When a player is in the Heat of Battle they are unable to cast Recall, Gate, or use any Moongates.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Poisoning===&lt;br /&gt;
*Creatures cannot resist casted Poison from players&lt;br /&gt;
*Players have a (20% * (Poisoning Skill / 100)) chance to upgrade Spell Poison onto creatures to Lethal Poison&lt;br /&gt;
*In order to be able to upgrade to Lethal poison, the player must have a Lethal Poison potion in their backpack (if they do not have, they cannot upgrade to Lethal Poison)&lt;br /&gt;
*On a successful Lethal Poison upgrade cast, there is a 20% chance a Lethal Poison potion in their backpack will be consumed (and players will be notified)&lt;br /&gt;
&lt;br /&gt;
==Spell Interrupts==&lt;br /&gt;
*All hostile spells from 4th, 5th, 6th, 7th, and 8th circles will interrupt other players 100% of the time&lt;br /&gt;
*Players casting onto themselves will always interrupt themselves regardless of spell circle and will never initiate a &amp;quot;window&amp;quot; nor will reset an active one&lt;br /&gt;
*Each circle &amp;quot;window&amp;quot; is independent of each other (i.e. there is a 1st, 2nd, and 3rd circle window)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===1st Circle Spells===&lt;br /&gt;
*Casting a hostile 1st circle spell against another player will at first have an interrupt chance of 100%&lt;br /&gt;
*Afterwards, a 5 second window starts where all subsequent 1st circle hostile spells against the target have a 25% interrupt chance&lt;br /&gt;
*If the player is hit with another 1st circle spell before 5 seconds have passed, the spell window resets to 5 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2nd Circle Spells===&lt;br /&gt;
*Casting a hostile 2nd circle spell against another player will at first have an interrupt chance of 100%&lt;br /&gt;
*Afterwards, a 5 second window starts where all subsequent 2nd circle hostile spells against the target have a 50% interrupt chance&lt;br /&gt;
*If the player is hit with another 2nd circle spell before 5 seconds have passed, the spell window resets to 5 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Circle Spells===&lt;br /&gt;
*Casting a hostile 3rd circle spell against another player will at first have an interrupt chance of 100%&lt;br /&gt;
*Afterwards, a 5 second window starts where all subsequent 3rd circle hostile spells against the target have a 75% interrupt chance&lt;br /&gt;
*If the player is hit with another 3rd circle spell before 5 seconds have passed, the spell window resets to 5 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spell Circles==&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#F3F3F3&amp;quot;&amp;gt;1st Circle&amp;lt;/span&amp;gt;===&lt;br /&gt;
{|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 300px; text-align: left;&amp;quot; | &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|• Min Required to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;&amp;amp;nbsp;&amp;amp;nbsp;0 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|• 100% Success to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;30 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Default)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;0.50 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#F3F3F3&amp;quot;&amp;gt;2nd Circle&amp;lt;/span&amp;gt;===&lt;br /&gt;
{|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 300px; text-align: left;&amp;quot; | &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|• Min Required to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;20 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|• 100% Success to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;40 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Default)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;0.75 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#F3F3F3&amp;quot;&amp;gt;3rd Circle&amp;lt;/span&amp;gt;===&lt;br /&gt;
{|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 300px; text-align: left;&amp;quot; | &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|• Min Required to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;30 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|• 100% Success to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;50 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Default)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;1.00 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#F3F3F3&amp;quot;&amp;gt;4th Circle&amp;lt;/span&amp;gt;===&lt;br /&gt;
{|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 300px; text-align: left;&amp;quot; | &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|• Min Required to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;40 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|• 100% Success to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;60 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Default)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;1.25 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Recall)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;2.00 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#F3F3F3&amp;quot;&amp;gt;5th Circle&amp;lt;/span&amp;gt;===&lt;br /&gt;
{|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 300px; text-align: left;&amp;quot; | &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|• Min Required to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;50 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|• 100% Success to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;70 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Default)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;1.50 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Blade Spirits)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;6.00 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Summon Creature)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;6.00 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#F3F3F3&amp;quot;&amp;gt;6th Circle&amp;lt;/span&amp;gt;===&lt;br /&gt;
{|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 300px; text-align: left;&amp;quot; | &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|• Min Required to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;60 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|• 100% Success to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;80 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Default)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;1.75 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#F3F3F3&amp;quot;&amp;gt;7th Circle&amp;lt;/span&amp;gt;===&lt;br /&gt;
{|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 300px; text-align: left;&amp;quot; | &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|• Min Required to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;70 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|• 100% Success to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;90 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Default)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;2.00 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Gate Travel)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;4.00 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#F3F3F3&amp;quot;&amp;gt;8th Circle&amp;lt;/span&amp;gt;===&lt;br /&gt;
{|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 300px; text-align: left;&amp;quot; | &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|• Min Required to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;&amp;amp;nbsp;&amp;amp;nbsp;80 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|• 100% Success to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;100 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Default)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;2.25 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Earthquake)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;3.25 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Energy Vortex)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;4.00 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Resurrection)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;5.00 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Summon Air Elemental)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;6.00 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Summon Daemon)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;5.50 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Summon Earth Elemental)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;5.00 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Summon Fire Elemental)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;4.50 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Summon Water Elemental)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;4.50 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
To be completed&lt;br /&gt;
*Magic Reflect - The cooldown usage for Magic Reflect spell (30 seconds) begins when the reflection occurs (rather than at cast)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
* Up to 50.0 skill can be trained by a NPC mage or scribe vendor.&lt;br /&gt;
* Skill gains for Magery up to 70.0 are accelerated in the [[New Player Dungeon]].&lt;br /&gt;
* All method listed are similar in execution but vary slightly by cost and feel.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Method One===&lt;br /&gt;
* 50-60 Lightning Target:New Player Dungeon creature&lt;br /&gt;
* 60-75 Invisibility Target:Self&lt;br /&gt;
* 75-85 Flamestrike Target:Prevalia Zoo creature&lt;br /&gt;
* 85-100 Summon Air Elemental, Summon Earth Elemental, Summon Fire Elemental or Summon Water Elemental&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[http://forums.uooutlands.com/index.php?threads/magery-guide-help.1177/post-6434 Method Two:]===&lt;br /&gt;
* 50-60 Lightning&lt;br /&gt;
* 60-70 Energy Bolt&lt;br /&gt;
* 70-90 Flamestrike&lt;br /&gt;
* 90-100 Summon Air Elemental, Summon Earth Elemental, Summon Fire Elemental or Summon Water Elemental&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[http://forums.uooutlands.com/index.php?threads/magery-guide-help.1177/post-12593 Method Three:]===&lt;br /&gt;
* 50-60 cast lightning in the nub dungeon on the corpsers in the frog room&lt;br /&gt;
* 60-70 cast invisibility on yourself in the nub dungeon&lt;br /&gt;
* 70-80 cast invisibility on yourself&lt;br /&gt;
* 80-100 Summon Air Elemental, Summon Earth Elemental, Summon Fire Elemental or Summon Water Elemental&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Magery&amp;diff=4714</id>
		<title>Magery</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Magery&amp;diff=4714"/>
		<updated>2019-09-25T02:18:39Z</updated>

		<summary type="html">&lt;p&gt;Owyn: /* Detailed Info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Skills]]__NOTOC__&lt;br /&gt;
==Summary==&lt;br /&gt;
Magery is perhaps the most versatile skill available. Players can use it to travel the world, summon beings to do your bidding, attack monsters (and other players) and even create food. Spells require Reagents to cast, which can be bought from Mage Shops, Vendors, or found as loot. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Detailed Info==&lt;br /&gt;
*Magery Minimum skill needed to cast spell is Spell Circle * 10&lt;br /&gt;
*Skill needed to cast spell with 100% success chance (no fizzling) is Minimum Skill Required + 20&lt;br /&gt;
*Exception is First Circle Spells, which require 0 Minimum skill and at 30 Magery have a 100% success rate&lt;br /&gt;
*Casting a spell from a scroll increases a player&#039;s effective Magery skill by 20&lt;br /&gt;
*Players can gain Magery skill by casting any spell that meet the minimum Magery requirement for but that they have a less than 100% chance of success on casting&lt;br /&gt;
*Default casting time is (0.5 + (0.25 * (Circle - 1)) seconds&lt;br /&gt;
*Certain spells (Recall, Gate, Resurrection, Summons, Earthquake) have unique casting times&lt;br /&gt;
*Casting recovery time is 0.2 seconds&lt;br /&gt;
*Spell damage against creatures is increased by 100%*&lt;br /&gt;
&lt;br /&gt;
*Eval Int adds damage bonuses to your spell damage roll.*&lt;br /&gt;
*Magery itself does affect spell damage, in that spells do (Magery / 100) % damage. I.e. if you only have 50 magery, you&#039;ll always do only 50% of possible spell damage. * &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Charged Spells===&lt;br /&gt;
*Spells cast by creatures against players or players against creatures have a 10% chance to be Charged&lt;br /&gt;
*Charged spells deal an additional 50% to the target&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heat of Battle===&lt;br /&gt;
*When a player is in the Heat of Battle they are unable to cast Recall, Gate, or use any Moongates.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Poisoning===&lt;br /&gt;
*Creatures cannot resist casted Poison from players&lt;br /&gt;
*Players have a (20% * (Poisoning Skill / 100)) chance to upgrade Spell Poison onto creatures to Lethal Poison&lt;br /&gt;
*In order to be able to upgrade to Lethal poison, the player must have a Lethal Poison potion in their backpack (if they do not have, they cannot upgrade to Lethal Poison)&lt;br /&gt;
*On a successful Lethal Poison upgrade cast, there is a 20% chance a Lethal Poison potion in their backpack will be consumed (and players will be notified)&lt;br /&gt;
&lt;br /&gt;
==Spell Interrupts==&lt;br /&gt;
*All hostile spells from 4th, 5th, 6th, 7th, and 8th circles will interrupt other players 100% of the time&lt;br /&gt;
*Players casting onto themselves will always interrupt themselves regardless of spell circle and will never initiate a &amp;quot;window&amp;quot; nor will reset an active one&lt;br /&gt;
*Each circle &amp;quot;window&amp;quot; is independent of each other (i.e. there is a 1st, 2nd, and 3rd circle window)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===1st Circle Spells===&lt;br /&gt;
*Casting a hostile 1st circle spell against another player will at first have an interrupt chance of 100%&lt;br /&gt;
*Afterwards, a 5 second window starts where all subsequent 1st circle hostile spells against the target have a 25% interrupt chance&lt;br /&gt;
*If the player is hit with another 1st circle spell before 5 seconds have passed, the spell window resets to 5 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2nd Circle Spells===&lt;br /&gt;
*Casting a hostile 2nd circle spell against another player will at first have an interrupt chance of 100%&lt;br /&gt;
*Afterwards, a 5 second window starts where all subsequent 2nd circle hostile spells against the target have a 50% interrupt chance&lt;br /&gt;
*If the player is hit with another 2nd circle spell before 5 seconds have passed, the spell window resets to 5 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Circle Spells===&lt;br /&gt;
*Casting a hostile 3rd circle spell against another player will at first have an interrupt chance of 100%&lt;br /&gt;
*Afterwards, a 5 second window starts where all subsequent 3rd circle hostile spells against the target have a 75% interrupt chance&lt;br /&gt;
*If the player is hit with another 3rd circle spell before 5 seconds have passed, the spell window resets to 5 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spell Circles==&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#F3F3F3&amp;quot;&amp;gt;1st Circle&amp;lt;/span&amp;gt;===&lt;br /&gt;
{|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 300px; text-align: left;&amp;quot; | &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|• Min Required to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;&amp;amp;nbsp;&amp;amp;nbsp;0 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|• 100% Success to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;30 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Default)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;0.50 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#F3F3F3&amp;quot;&amp;gt;2nd Circle&amp;lt;/span&amp;gt;===&lt;br /&gt;
{|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 300px; text-align: left;&amp;quot; | &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|• Min Required to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;20 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|• 100% Success to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;40 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Default)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;0.75 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#F3F3F3&amp;quot;&amp;gt;3rd Circle&amp;lt;/span&amp;gt;===&lt;br /&gt;
{|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 300px; text-align: left;&amp;quot; | &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|• Min Required to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;30 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|• 100% Success to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;50 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Default)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;1.00 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#F3F3F3&amp;quot;&amp;gt;4th Circle&amp;lt;/span&amp;gt;===&lt;br /&gt;
{|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 300px; text-align: left;&amp;quot; | &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|• Min Required to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;40 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|• 100% Success to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;60 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Default)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;1.25 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Recall)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;2.00 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#F3F3F3&amp;quot;&amp;gt;5th Circle&amp;lt;/span&amp;gt;===&lt;br /&gt;
{|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 300px; text-align: left;&amp;quot; | &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|• Min Required to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;50 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|• 100% Success to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;70 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Default)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;1.50 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Blade Spirits)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;6.00 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Summon Creature)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;6.00 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#F3F3F3&amp;quot;&amp;gt;6th Circle&amp;lt;/span&amp;gt;===&lt;br /&gt;
{|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 300px; text-align: left;&amp;quot; | &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|• Min Required to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;60 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|• 100% Success to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;80 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Default)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;1.75 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#F3F3F3&amp;quot;&amp;gt;7th Circle&amp;lt;/span&amp;gt;===&lt;br /&gt;
{|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 300px; text-align: left;&amp;quot; | &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|• Min Required to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;70 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|• 100% Success to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;90 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Default)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;2.00 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Gate Travel)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;4.00 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#F3F3F3&amp;quot;&amp;gt;8th Circle&amp;lt;/span&amp;gt;===&lt;br /&gt;
{|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 300px; text-align: left;&amp;quot; | &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|• Min Required to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;&amp;amp;nbsp;&amp;amp;nbsp;80 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|• 100% Success to Cast || &amp;lt;span&amp;gt;&#039;&#039;&#039;100 Magery&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Default)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;2.25 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Earthquake)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;3.25 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Energy Vortex)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;4.00 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Resurrection)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;5.00 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Summon Air Elemental)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;6.00 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Summon Daemon)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;5.50 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Summon Earth Elemental)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;5.00 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Summon Fire Elemental)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;4.50 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;• Time to Cast (Summon Water Elemental)&#039;&#039;&#039;&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#A9BCD0&amp;quot;&amp;gt;&#039;&#039;&#039;4.50 Seconds&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
To be completed&lt;br /&gt;
*Magic Reflect - The cooldown usage for Magic Reflect spell (30 seconds) begins when the reflection occurs (rather than at cast)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
* Up to 50.0 skill can be trained by a NPC mage or scribe vendor.&lt;br /&gt;
* Skill gains for Magery up to 70.0 are accelerated in the [[New Player Dungeon]].&lt;br /&gt;
* All method listed are similar in execution but vary slightly by cost and feel.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Method One===&lt;br /&gt;
* 50-60 Lightning Target:New Player Dungeon creature&lt;br /&gt;
* 60-75 Invisibility Target:Self&lt;br /&gt;
* 75-85 Flamestrike Target:Prevalia Zoo creature&lt;br /&gt;
* 85-100 Summon Air Elemental, Summon Earth Elemental, Summon Fire Elemental or Summon Water Elemental&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[http://forums.uooutlands.com/index.php?threads/magery-guide-help.1177/post-6434 Method Two:]===&lt;br /&gt;
* 50-60 Lightning&lt;br /&gt;
* 60-70 Energy Bolt&lt;br /&gt;
* 70-90 Flamestrike&lt;br /&gt;
* 90-100 Summon Air Elemental, Summon Earth Elemental, Summon Fire Elemental or Summon Water Elemental&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[http://forums.uooutlands.com/index.php?threads/magery-guide-help.1177/post-12593 Method Three:]===&lt;br /&gt;
* 50-60 cast lightning in the nub dungeon on the corpsers in the frog room&lt;br /&gt;
* 60-70 cast invisibility on yourself in the nub dungeon&lt;br /&gt;
* 70-80 cast invisibility on yourself&lt;br /&gt;
* 80-100 Summon Air Elemental, Summon Earth Elemental, Summon Fire Elemental or Summon Water Elemental&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Animal_Taming&amp;diff=4639</id>
		<title>Animal Taming</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Animal_Taming&amp;diff=4639"/>
		<updated>2019-09-16T23:28:36Z</updated>

		<summary type="html">&lt;p&gt;Owyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Skills]][[Category:Tameables]]&lt;br /&gt;
==Summary==&lt;br /&gt;
The path of an Animal Tamer is a long, oft times frustrating one, but with the ability to control animals and monsters, becoming a Tamer is a lucrative profession if given the time and patience it needs to be raised and mastered.&lt;br /&gt;
&lt;br /&gt;
* Taming a creature requires both the Animal Taming and [[Animal Lore]] skills&lt;br /&gt;
* You must stand within 3 tiles of the creature to begin taming it&lt;br /&gt;
* You will never gain from a creature released after being tamed, by yourself or anyone else&lt;br /&gt;
* You do NOT need to feed pets&lt;br /&gt;
* Taming skill gain cannot occur whilst standing within a house.  Creatures can be tamed however.  [http://forums.uooutlands.com/index.php?threads/patch-notes-for-june-8-2019.2232/#post-13835 Patched June 2019]&lt;br /&gt;
&lt;br /&gt;
==Tamed and Summoned Creatures Specifics==&lt;br /&gt;
* Player pets can now be pushed through freely for movement by all players&lt;br /&gt;
* Player pets move at 80% speed while attacking a player target&lt;br /&gt;
* Tamed pets will no longer use abilities within 1 second of performing a melee attack against a player. The behavior of special abilities is unchanged when fighting other creatures.&lt;br /&gt;
* While in PvP, tamed pets melee at half speed against all targets&lt;br /&gt;
* While in PvP, tamed pet cooldowns are doubled against all targets&lt;br /&gt;
* Tamed pets cannot exceed 50% chance to hit a player target, regardless of bonuses. They may get up to 100% chance to hit other creatures&lt;br /&gt;
* Tamed pets do 25% damage against players&lt;br /&gt;
* Any single damaging ability by a tamed pet against a player may not exceed 10 times the number of control slots required for the pet (i.e. 5 slot pets can hit for up to 50). This cap is applied after the above damage reduction.&lt;br /&gt;
* Tamed pets have a 90% reduced chance for triggered abilities to occur against players. For example, an untamed ember drake has a 25% chance to trigger a flamestrike against any target after a melee attack. A tamed ember drake has a 15% chance to trigger a flamestrike against a creature. A tamed ember drake has a 1.5% chance to trigger a flamestrike against a player.&lt;br /&gt;
* Tamed pets have a 40% reduced chance to use a special ability when attacking a player&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Pet Bonding==&lt;br /&gt;
* Pets will Bond after reaching level 1&lt;br /&gt;
* Pack animals can NOT be Bonded&lt;br /&gt;
* Bonded pets will Recall/Hike with the owner&lt;br /&gt;
* Bonded pets will turn into ghosts upon death&lt;br /&gt;
* Pets can be resurrected with 80 Veterinary skill or by any NPC Healer&lt;br /&gt;
* Pets will NO LONGER suffer temporary stat/skill penalties upon resurrection as per [https://forums.uooutlands.com/index.php?threads/patch-notes-for-september-14-2019.2475/  patch Sept 14 2019.]&lt;br /&gt;
* Pets will become untamed, unbonded and deleted after 24 hours if they are left out in the world without being given a command from their owner&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stables and Control Slots==&lt;br /&gt;
* A ridable pet does not contribute to your Control Slots tally whilst mounted. More info in [[Mounts]].&lt;br /&gt;
* More information to come&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Retrieve Lost Pets===&lt;br /&gt;
[[File:stablefollowers.gif|center|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Taming Notes==&lt;br /&gt;
===Passive Taming Gains===&lt;br /&gt;
For every 0.1 skill you gain from taming creatures, you bank 0.1 passive taming points, to a maximum of 2.5 points banked at one time. You use these gains by killing monsters with your pets. You have a chance to get a gain from anything your pets kill, but harder monsters have a higher chance to give you a gain. You can help your pets kill the monster, they just need to do damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The best way to use these gains is to tame creatures from 50 taming skill to 52.5 taming skill, then kill things with pets to go from 52.5 to 55. Then repeat this process by taming creatures that require 55 taming from 55 to 57.5, killing things to 60, and so on. The reason for this is so you have the highest chance to fail while taming creatures because the taming skill brackets start at every 5 skill. You will gain Taming skill faster while failing than succeeding and having to find a new creature.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Direct Taming Gain limits per creature===&lt;br /&gt;
Each creature contains a maximum pool of available points which can be cumulatively earned as skill gain to the totals shown below:&lt;br /&gt;
&lt;br /&gt;
* 0-50 Taming: &#039;&#039;&#039;5.0 per creature&#039;&#039;&#039;&lt;br /&gt;
* 50-70 Taming: &#039;&#039;&#039;1.0 per creature&#039;&#039;&#039;&lt;br /&gt;
* 70-90 Taming: &#039;&#039;&#039;0.5 per creature&#039;&#039;&#039;&lt;br /&gt;
* 90-119.9 Taming: &#039;&#039;&#039;0.2 per creature&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Credit to Ahamkara for the Passive and Direct Taming Gain writeup&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Tameables found within Dungeons==&lt;br /&gt;
===[[Aegis Keep]]===&lt;br /&gt;
{{AegisKeepTameables}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Cavernam]]===&lt;br /&gt;
{{CavernamTameables}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Darkmire Temple]]===&lt;br /&gt;
{{DarkmireTameables}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Inferno]]===&lt;br /&gt;
{{InfernoTameables}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[The_Mausoleum|Mausoleum]]===&lt;br /&gt;
{{MausoleumTameables}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Mount Petram]]===&lt;br /&gt;
{{MountPetramTameables}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Nusero]]===&lt;br /&gt;
{{NuseroTameables}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Ossuary]]===&lt;br /&gt;
{{OssuaryTameables}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Pulma]]===&lt;br /&gt;
{{PulmaTameables}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Player Made Guides==&lt;br /&gt;
* [http://forums.uooutlands.com/index.php?threads/gm-taming-guide-by-khal-draco.2032/ Overworld Taming Guide by Khal Draco]&lt;br /&gt;
* [http://forums.uooutlands.com/index.php?threads/animal-taming-faq.1353/ Animal Taming FAQ by Ahamkara]&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Animal_Taming&amp;diff=4638</id>
		<title>Animal Taming</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Animal_Taming&amp;diff=4638"/>
		<updated>2019-09-16T23:28:14Z</updated>

		<summary type="html">&lt;p&gt;Owyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Skills]][[Category:Tameables]]&lt;br /&gt;
==Summary==&lt;br /&gt;
The path of an Animal Tamer is a long, oft times frustrating one, but with the ability to control animals and monsters, becoming a Tamer is a lucrative profession if given the time and patience it needs to be raised and mastered.&lt;br /&gt;
&lt;br /&gt;
* Taming a creature requires both the Animal Taming and [[Animal Lore]] skills&lt;br /&gt;
* You must stand within 3 tiles of the creature to begin taming it&lt;br /&gt;
* You will never gain from a creature released after being tamed, by yourself or anyone else&lt;br /&gt;
* You do NOT need to feed pets&lt;br /&gt;
* Taming skill gain cannot occur whilst standing within a house.  Creatures can be tamed however.  [http://forums.uooutlands.com/index.php?threads/patch-notes-for-june-8-2019.2232/#post-13835 Patched June 2019]&lt;br /&gt;
&lt;br /&gt;
Test&lt;br /&gt;
&lt;br /&gt;
==Tamed and Summoned Creatures Specifics==&lt;br /&gt;
* Player pets can now be pushed through freely for movement by all players&lt;br /&gt;
* Player pets move at 80% speed while attacking a player target&lt;br /&gt;
* Tamed pets will no longer use abilities within 1 second of performing a melee attack against a player. The behavior of special abilities is unchanged when fighting other creatures.&lt;br /&gt;
* While in PvP, tamed pets melee at half speed against all targets&lt;br /&gt;
* While in PvP, tamed pet cooldowns are doubled against all targets&lt;br /&gt;
* Tamed pets cannot exceed 50% chance to hit a player target, regardless of bonuses. They may get up to 100% chance to hit other creatures&lt;br /&gt;
* Tamed pets do 25% damage against players&lt;br /&gt;
* Any single damaging ability by a tamed pet against a player may not exceed 10 times the number of control slots required for the pet (i.e. 5 slot pets can hit for up to 50). This cap is applied after the above damage reduction.&lt;br /&gt;
* Tamed pets have a 90% reduced chance for triggered abilities to occur against players. For example, an untamed ember drake has a 25% chance to trigger a flamestrike against any target after a melee attack. A tamed ember drake has a 15% chance to trigger a flamestrike against a creature. A tamed ember drake has a 1.5% chance to trigger a flamestrike against a player.&lt;br /&gt;
* Tamed pets have a 40% reduced chance to use a special ability when attacking a player&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Pet Bonding==&lt;br /&gt;
* Pets will Bond after reaching level 1&lt;br /&gt;
* Pack animals can NOT be Bonded&lt;br /&gt;
* Bonded pets will Recall/Hike with the owner&lt;br /&gt;
* Bonded pets will turn into ghosts upon death&lt;br /&gt;
* Pets can be resurrected with 80 Veterinary skill or by any NPC Healer&lt;br /&gt;
* Pets will NO LONGER suffer temporary stat/skill penalties upon resurrection as per [https://forums.uooutlands.com/index.php?threads/patch-notes-for-september-14-2019.2475/  patch Sept 14 2019.]&lt;br /&gt;
* Pets will become untamed, unbonded and deleted after 24 hours if they are left out in the world without being given a command from their owner&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stables and Control Slots==&lt;br /&gt;
* A ridable pet does not contribute to your Control Slots tally whilst mounted. More info in [[Mounts]].&lt;br /&gt;
* More information to come&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Retrieve Lost Pets===&lt;br /&gt;
[[File:stablefollowers.gif|center|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Taming Notes==&lt;br /&gt;
===Passive Taming Gains===&lt;br /&gt;
For every 0.1 skill you gain from taming creatures, you bank 0.1 passive taming points, to a maximum of 2.5 points banked at one time. You use these gains by killing monsters with your pets. You have a chance to get a gain from anything your pets kill, but harder monsters have a higher chance to give you a gain. You can help your pets kill the monster, they just need to do damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The best way to use these gains is to tame creatures from 50 taming skill to 52.5 taming skill, then kill things with pets to go from 52.5 to 55. Then repeat this process by taming creatures that require 55 taming from 55 to 57.5, killing things to 60, and so on. The reason for this is so you have the highest chance to fail while taming creatures because the taming skill brackets start at every 5 skill. You will gain Taming skill faster while failing than succeeding and having to find a new creature.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Direct Taming Gain limits per creature===&lt;br /&gt;
Each creature contains a maximum pool of available points which can be cumulatively earned as skill gain to the totals shown below:&lt;br /&gt;
&lt;br /&gt;
* 0-50 Taming: &#039;&#039;&#039;5.0 per creature&#039;&#039;&#039;&lt;br /&gt;
* 50-70 Taming: &#039;&#039;&#039;1.0 per creature&#039;&#039;&#039;&lt;br /&gt;
* 70-90 Taming: &#039;&#039;&#039;0.5 per creature&#039;&#039;&#039;&lt;br /&gt;
* 90-119.9 Taming: &#039;&#039;&#039;0.2 per creature&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Credit to Ahamkara for the Passive and Direct Taming Gain writeup&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Tameables found within Dungeons==&lt;br /&gt;
===[[Aegis Keep]]===&lt;br /&gt;
{{AegisKeepTameables}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Cavernam]]===&lt;br /&gt;
{{CavernamTameables}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Darkmire Temple]]===&lt;br /&gt;
{{DarkmireTameables}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Inferno]]===&lt;br /&gt;
{{InfernoTameables}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[The_Mausoleum|Mausoleum]]===&lt;br /&gt;
{{MausoleumTameables}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Mount Petram]]===&lt;br /&gt;
{{MountPetramTameables}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Nusero]]===&lt;br /&gt;
{{NuseroTameables}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Ossuary]]===&lt;br /&gt;
{{OssuaryTameables}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Pulma]]===&lt;br /&gt;
{{PulmaTameables}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Player Made Guides==&lt;br /&gt;
* [http://forums.uooutlands.com/index.php?threads/gm-taming-guide-by-khal-draco.2032/ Overworld Taming Guide by Khal Draco]&lt;br /&gt;
* [http://forums.uooutlands.com/index.php?threads/animal-taming-faq.1353/ Animal Taming FAQ by Ahamkara]&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Housing&amp;diff=4492</id>
		<title>Housing</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Housing&amp;diff=4492"/>
		<updated>2019-07-28T02:06:38Z</updated>

		<summary type="html">&lt;p&gt;Owyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:World]]&amp;lt;div style=&amp;quot;float: left;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:wiki-houses.png|center|link=Houses]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
With a new, beautifully detailed world, we did not want to see it succumb to becoming a littered with empty plots or warehouses and made the decision to disable AoS custom housing. But in its place, Owyn crafted over 150 different homes, inns, house boats, orc forts and more!&lt;br /&gt;
&lt;br /&gt;
Placing a house requires a 4 tile distance from the next nearest house on all sides, and 1 tile from any impassable object. &lt;br /&gt;
&lt;br /&gt;
[[Houses|Click here to view all the Houses]]!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Housing Options==&lt;br /&gt;
* Gold is used to purchase a House Deed from a Real Estate Vendor&lt;br /&gt;
* House Deeds can be sold to a Real Estate Vendor for 90% its cost&lt;br /&gt;
* When a House Deed is purchased, it is automatically deposited into the player&#039;s bank&lt;br /&gt;
* House Deeds are blessed for 1 hour after purchase from a Real Estate Vendor&lt;br /&gt;
* House Deeds are blessed for 1 hour after demolishing an existing house and receiving a House Deed in your backpack&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===House Boats===&lt;br /&gt;
* Doubloons are needed to purchase a House Boat Deed&lt;br /&gt;
* House Boat Deeds can be purchased from a Real Estate Vendor&lt;br /&gt;
* House Boats can only be placed at specific docks&lt;br /&gt;
* House Boats do &amp;lt;u&amp;gt;&#039;&#039;&#039;NOT&#039;&#039;&#039;&amp;lt;/u&amp;gt; move&lt;br /&gt;
* House Boats can &amp;lt;u&amp;gt;&#039;&#039;&#039;NOT&#039;&#039;&#039;&amp;lt;/u&amp;gt; be sunk by enemy ship cannons&lt;br /&gt;
* There are 65 total House Boat locations in the world&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:housing-houseboatplacement.png|center|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Housing Market Window==&lt;br /&gt;
* Visit a Real Estate Broker to open the Housing Market menu&lt;br /&gt;
* Players can preview the house by clicking the Wiki button (will open a web browser)&lt;br /&gt;
* Players can purchase House Deeds, see Existing Houses for Sale and even sell back a House Deed&lt;br /&gt;
* The Real Estate Broker will keep 10% of the price of the deed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:realestatebrokergump.gif|center|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Home Surveying Tool==&lt;br /&gt;
* Players can purchase the Home Surveying Tool from an Architect NPC for 500 Gold to scout for home locations&lt;br /&gt;
* Players can see the cost, size, number of floors and amount of secures for each house&lt;br /&gt;
* Players may also click the Wiki button to open a browser and [[Houses|view the interior of a house]]&lt;br /&gt;
* Double click the Home Surveying Tool and target a spot to see if it is valid placement&lt;br /&gt;
* Placement can be checked with the Placement Legend&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color: #00ff00;&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; - Valid Tile&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color: #ff6600;&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; - Bad Land Tile&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color: #000000;&amp;quot;&amp;gt;Black&amp;lt;/span&amp;gt; - Bad Region Tile&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color: #ff0000;&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; - Bad Static Tile&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color: #ffff00;&amp;quot;&amp;gt;Yellow&amp;lt;/span&amp;gt; - No Surface Tile&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color: #800080;&amp;quot;&amp;gt;Purple&amp;lt;/span&amp;gt; - Existing House Tile&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:homesurveyingtool.png|center|link=|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Items Blocking House Placement==&lt;br /&gt;
* Players cannot place houses over items&lt;br /&gt;
* Items must be cleared first before valid placement can occur (notably for IDOCs)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:houseplacement-itemblock.png|center|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==House Menu and Signs==&lt;br /&gt;
Many functions of a house can be accessed by double-clicking the House Sign. Depending on if you own a Private or Public home, you will have different options available within the House Sign menu.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; width: 33%; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
===Overview===&lt;br /&gt;
* Condition&lt;br /&gt;
* Access Setting&lt;br /&gt;
* Secure Containers&lt;br /&gt;
* Locked Down Items&lt;br /&gt;
* Add Friend&lt;br /&gt;
* Add Co-Owner&lt;br /&gt;
* Kick Individual&lt;br /&gt;
* Ban Individual&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; width: 33%; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
===Vendors===&lt;br /&gt;
* View Vendors/Shop Names&lt;br /&gt;
* Gold Cost Per Day&lt;br /&gt;
* Gold Held&lt;br /&gt;
* Contract Renewal Duration&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; width: 33%; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
===Players===&lt;br /&gt;
* Treat all in Guild as Friends&lt;br /&gt;
* Treat all in Guild as Co-Owners&lt;br /&gt;
* Clear Entire Friends List&lt;br /&gt;
* View Friends, Co-Owners and Banned Lists&lt;br /&gt;
* Click to Remove Player From List&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; width: 33%; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
===Creatures===&lt;br /&gt;
* Mount Breeding&lt;br /&gt;
* House Pets&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; width: 33%; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
===Ownership===&lt;br /&gt;
* Rename House&lt;br /&gt;
* Display Owner Name to Public&lt;br /&gt;
* Display Guild to Public&lt;br /&gt;
* Transfer Ownership of House&lt;br /&gt;
* Demolish House and Receive House Deed&lt;br /&gt;
* Place House for Sale&lt;br /&gt;
* Declare This House to be Public&lt;br /&gt;
* Change House Keys&lt;br /&gt;
* Reset Secure Container and Door Access Levels&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top;&amp;quot;| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:housing-signmenu.gif|center|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==House Commands==&lt;br /&gt;
* I wish to lock this down&lt;br /&gt;
* I wish to release this&lt;br /&gt;
* I wish to secure this&lt;br /&gt;
** Can be used on a container to restrict access&lt;br /&gt;
** Can be used on a door to restrict access (only Private Houses)&lt;br /&gt;
* Remove thyself&lt;br /&gt;
* I ban thee&lt;br /&gt;
* I wish to place a trash barrel&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:housing-securingadoor01.gif|center|link=|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Item Decay==&lt;br /&gt;
* Items left on the floor of a house &amp;lt;u&amp;gt;&#039;&#039;&#039;will decay after 1 hours&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
* Players must either lock down an item or put it into a secure container to prevent decay&lt;br /&gt;
* Items placed in a Trash Barrel will decay after 3 minutes&lt;br /&gt;
* If a Trash Barrel is full, it will automatically delete all items in it&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Interior Decorator==&lt;br /&gt;
* Can be purchased from an Architect NPC for 500 Gold&lt;br /&gt;
* Can be used to Rotate, Raise, Lower, Lockdown and Release items in your home&lt;br /&gt;
* Allows for X / Y movement of items&lt;br /&gt;
* Players can only moved Locked Down / Secured objects, and cannot move them to tiles currently occupied by creatures/players&lt;br /&gt;
* Movement of items with the Interior Decorator requires the destination location to have a Line of Sight to the original location&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:interiordecorator01.png|center|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==House Expansion==&lt;br /&gt;
* Players have the ability to increase the number of Secure Containers (and Lockdowns) in their [[Houses]] and Boat Houses&lt;br /&gt;
* The Owner of a house can click the &amp;quot;Expand House&amp;quot; button on the Overview page of the house to open the House Expansion window&lt;br /&gt;
* Each House Expansion increases the total number of Secure Containers in the house by 1 and Lockdowns by 175&lt;br /&gt;
* The first expansion costs 100,000 gold and each subsequent expansion increases the cost by a further 100,000 gold &lt;br /&gt;
** 1st = 100,000 gold&lt;br /&gt;
** 2nd = 200,000 gold&lt;br /&gt;
** 3rd = 300,000 gold&lt;br /&gt;
** Etc...&lt;br /&gt;
* Click &amp;quot;Expand House&amp;quot; and confirm to apply the Secure Container/Lockdown increase&lt;br /&gt;
* Any increase in Secures/Lockdowns will be stored on the House Deed if the player Demolishes the house and will be reapplied when the house is placed again&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
In both the Real Estate Broker Housing Market window and Purchase House window the text will be listed in Green for a house if it has been expanded and has more than the normal amount of Secures/Lockdowns for that house&#039;s base type&lt;br /&gt;
When a player sells a House Deed via the Real Estate Broker, the value of the house will factor in the gold spent for expansions (i.e. the player will receive 90% of (Base House Price + Gold Spent on Expansions)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:houseexpansion02.gif|center|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crafting Manuals and House Addons==&lt;br /&gt;
* Most crafted House Addons no longer require two separate skills to craft, and instead now require one or more Crafting Manuals as ingredients for construction&lt;br /&gt;
* [[Crafting Manual|Crafting Manuals]] come in a variety of skills and require 100 Skill in that respective skill to craft (i.e. a player with 100 Carpentry can create a Carpentry Crafting Manual)&lt;br /&gt;
* Crafting Manuals require 1 Mastercrafting Diagram as an ingredient to craft&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:craftingmanual01.png|center|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Craftable House Addons===&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px;  width: 33%; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Blacksmithy&#039;&#039;&#039;&lt;br /&gt;
* Small Forge Deed&lt;br /&gt;
* Anvil (East/South) Deed&lt;br /&gt;
* Large Forge (East/South) Deed&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; width: 33%; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Cooking&#039;&#039;&#039;&lt;br /&gt;
* Flour Mill (East/South) Deed&lt;br /&gt;
* Stone Oven (East/South) Deed&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; width: 33%; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Inscription&#039;&#039;&#039;&lt;br /&gt;
* Abbatoir Deed&lt;br /&gt;
* Pentagram Deed&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Tailoring&#039;&#039;&#039;&lt;br /&gt;
* Dressform&lt;br /&gt;
* Spinning Wheel (East/South) Deed&lt;br /&gt;
* Small Bed (East/South) Deed&lt;br /&gt;
* Loom (East/South) Deed&lt;br /&gt;
* Large Bed (East/South) Deed&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Tinkering&#039;&#039;&#039;&lt;br /&gt;
* Training Dummy (East/South) Deed&lt;br /&gt;
* Pickpocket Dip (East/South) Deed&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: left; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==House Decay and IDOCs==&lt;br /&gt;
* IDOC stands for &#039;&#039;&#039;&amp;quot;In Danger of Collapsing&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
* It takes 45 days of a house not being refreshed for it to go into IDOC&lt;br /&gt;
* Players can check the status of a house&#039;s decay by single clicking the house sign&lt;br /&gt;
** Like New&lt;br /&gt;
** Slightly Worn&lt;br /&gt;
** Somewhat Worn&lt;br /&gt;
** Fairly Worn&lt;br /&gt;
** Greatly Worn&lt;br /&gt;
** IDOC&lt;br /&gt;
* Each Stage of house decay takes 7 days to pass, with the exception of &amp;quot;In Danger of Collapsing&amp;quot;&lt;br /&gt;
** IDOC is a randomized time between 12-24 hours&lt;br /&gt;
** Players must wait 2 seconds in between lifting items left behind when a house &amp;quot;drops&amp;quot; due to IDOC&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Guilds&amp;diff=4491</id>
		<title>Guilds</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Guilds&amp;diff=4491"/>
		<updated>2019-07-26T21:45:16Z</updated>

		<summary type="html">&lt;p&gt;Owyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: left;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:wiki-guildcreation.gif|center|alt=Guild Creation|link=]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* Guilds allow players to group up and earn special rewards&lt;br /&gt;
* There is a Guild and Alliance chat available for members to use&lt;br /&gt;
* Creating a Guild costs 50,000 gold&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Guild Fealty and Guild Master Voting==&lt;br /&gt;
* Guilds may set the minimum Guild Rank required for players to be able to declare fealty (i.e. set their vote for Guild Master)&lt;br /&gt;
* When a player changes their fealty to another player, it now displays a text message showing how many votes the current Guildmaster has (out of all votes total)&lt;br /&gt;
* Players who are below the Guild Rank required to declare fealty do not contribute votes total for determining Guildmaster&lt;br /&gt;
* Players who have not been online in the last 90 days do not contribute votes towards for determining Guild Master&lt;br /&gt;
* The player with the most votes (i.e players who have declared fealty to them) is the Guild Master for a guild&lt;br /&gt;
* In the case of a vote tie, the player with the highest guild rank is named Guild Master, and if all tied players are of the same rank, the player who has been in the guild the longest is named Guild Master&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Guild Prestige==&lt;br /&gt;
Guilds can earn Prestige by having it&#039;s members accomplish tasks, and for every 100 Prestige earned, a guild will increase its Guild Level by 1. There is no cap to a guild&#039;s maximum level. A Guild&#039;s Server Rank is how their guild&#039;s Total Prestige amount they have earned compares to other guilds on the server. &#039;&#039;&#039;Visit the [[Guild Prestige]] page for more detailed information.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:wiki-guild-levelincrease.png|center|link=Guild Prestige]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Guild Favors==&lt;br /&gt;
When a guild increases its level, it earns a randomized Guild Favor. These Guild Favors are temporary bonuses the guild can activate to provide a specific bonus to all members of the guild for a limited duration (these bonuses will stack with any Server Region Bonuses as well). Guilds can activate unused Guild Favors by clicking the &amp;quot;View Favors&amp;quot; button on the Guild Overview Page and then selecting a particular unused favor from the Guild Favor Page.&lt;br /&gt;
&lt;br /&gt;
* Guilds may only have &#039;&#039;&#039;3 Guild Favors activated at any given time&#039;&#039;&#039;&lt;br /&gt;
* Some Guild Favors will only apply to certain regions of the world, or against certain creature types&lt;br /&gt;
* Guild Favors come in three rarity levels: Common (3 Day Duration), Uncommon (2 Day Duration) and Rare (1 Day Duration)&lt;br /&gt;
* Guilds can view their currently activated Guild Favors from the Guild Overview page of the Guild Gump&lt;br /&gt;
* Additionally, players can also view any currently Activated Guild Favors on the Region Bonus Banner next to each Town Crier by clicking on the Guild Favor button of that window&lt;br /&gt;
* Guild favors stack &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:wiki-guild-favors.gif|center|alt=Guild Favors|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Guild Favor Effects can be as follows:&lt;br /&gt;
&lt;br /&gt;
* Increased Gold Loot for Region&lt;br /&gt;
* Increased Experience Gain for Region&lt;br /&gt;
* Increased Damage against Bosses (includes Mini-Bosses, Shrine Bosses, Bosses, and Event Bosses)&lt;br /&gt;
* Reduced Damage Taken from Bosses (includes Mini-Bosses, Shrine Bosses, Bosses, and Event Bosses)&lt;br /&gt;
* Increased Damage against Bestial Creatures&lt;br /&gt;
* Increased Damage against Construct Creatures&lt;br /&gt;
* Increased Damage against Daemonic Creatures&lt;br /&gt;
* Increased Damage against Elemental Creatures&lt;br /&gt;
* Increased Damage against Humanoid Creatures&lt;br /&gt;
* Increased Damage against Monstrous Creatures&lt;br /&gt;
* Increased Damage against Nature Creatures&lt;br /&gt;
* Increased Damage against Undead Creatures&lt;br /&gt;
* Increased Damage in Region&lt;br /&gt;
* Reduced Damage Taken in Region&lt;br /&gt;
* Increased Rare Item Loot Chance in Region&lt;br /&gt;
* Increased Harvest Yield Chance (chance to harvest 2x normal resources)&lt;br /&gt;
* Increased Crafting Exceptional Quality Chance in Region&lt;br /&gt;
* Increased Special Skill Gain (Taming, Crafting, Harvesting)&lt;br /&gt;
* Vendor Rebate in Region&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If a creature is killed by members of two or more different guilds, each having active Guild Favor bonuses to either Gold Loot Amounts or Item Chances, the highest value bonus among the guilds involved will be used for determining the gold bonus / item chance bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Guild Symbols==&lt;br /&gt;
* When a guild increases its level, it earns a randomized Guild Symbol&lt;br /&gt;
* A guild&#039;s symbol appear in a variety of in-game gumps (such as in Faction Struggle Results, Housing, Arena Player Profiles, etc)&lt;br /&gt;
* Players may change their guild&#039;s displayed Guild Symbol from the second page of the Guild Overview gump by clicking the Edit button and using the arrow buttons to scroll between Unlocked symbols&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:wiki-guild-symbols.png|center|alt=Guild Symbols|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[Blood Feuds]]==&lt;br /&gt;
* Guilds can now create Blood Feuds with enemy guilds&lt;br /&gt;
* Blood Feuds may only occur between two guilds that are currently at war with each other&lt;br /&gt;
* Blood Feuds last until either one guild reaches a &amp;quot;Kills Goal&amp;quot; or the pre-set duration of the Blood Feud has occurred&lt;br /&gt;
* Blood Feuds can be assigned a Prize Amount, which is a gold amount each guild wages from their Guild Treasury (explained later), and the winning guild receives&lt;br /&gt;
&lt;br /&gt;
More details &amp;amp; information can be found here: &#039;&#039;&#039;&amp;lt;u&amp;gt;[[Blood Feuds]]&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[Guild Treasuries]]==&lt;br /&gt;
* Guilds now have access to a Treasury to store gold, assign guild dues, manage withdrawal limits for members, track payments, and facilitate Blood Feud management&lt;br /&gt;
* Guildmembers can access the Guild Treasury from the guild menu through the Treasury Tab on the 2nd page of the Guild Tabs List (left side of the menu)&lt;br /&gt;
&lt;br /&gt;
More details &amp;amp; information can be found here: &#039;&#039;&#039;&amp;lt;u&amp;gt;[[Guild Treasuries]]&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Spirit_Speak&amp;diff=4489</id>
		<title>Spirit Speak</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Spirit_Speak&amp;diff=4489"/>
		<updated>2019-07-24T23:44:22Z</updated>

		<summary type="html">&lt;p&gt;Owyn: Reverted edits by Enok (talk) to last revision by Expo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Skills]]__NOTOC__[[File:wiki-gatherspirit.gif|center|alt=Backpack|link=]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
*Allows the player to be visible to dead players and understand their speech.&lt;br /&gt;
*Using the Spirit Speak skill does NOT heal the player.&lt;br /&gt;
*Using the Spirit Speak skill absorbs Spirit Energy into Spirit Stones that are used to empower Summoning spells.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spirit Stones==&lt;br /&gt;
[[File:wiki-buyingspiritstones.png|400px|right]]&lt;br /&gt;
*Players can use Spirit Stones to increase the power of their summon spells&lt;br /&gt;
*Players may purchase Empty Spirit Stones from NPC Mage Shopkeepers&lt;br /&gt;
*Players must first cast the Magic Lock spell on an Empty Spirit Stone to turn it into a standard Spirit Stone, so that it is ready to capture &amp;quot;Spirit Energy&amp;quot;.&lt;br /&gt;
*Players may then use the Spirit Speaking skill near their corpses of creatures that they have dealt damage to, in order to harvest Spirit Energy and trap it within any ready Spirit Stones they have in their backpack.&lt;br /&gt;
*Buy Spirit Stones from a Mage ShopSpirit Stones have a &amp;quot;Charge&amp;quot; value that ranges from 0-100% representing how full the Spirit Stone is, and will be decreased when players upgrade their summons with them&lt;br /&gt;
*When the player successfully uses the Spirit Speaking skill, for each corpse with 12 tiles of the player, they will fill (2 * (Creature Difficulty Value / 100) * Total Damage Percent The Player Dealt To The Creature * (Spirit Speaking skill / 100)) % worth of a ready Spirit Stone in their backpack&lt;br /&gt;
*When players cast any 5th or 8th circle summoning spell (other than Blade Spirits or Energy Vortex) any &amp;quot;Activated&amp;quot; Spirit Stone in that player&#039;s backpack that is sufficiently charged will be used to upgrade the creature and consume a portion of the Spirit Stone&#039;s charge value&lt;br /&gt;
*Players can toggle any Spirit Stone in their backpack as Activated or Deactivated by double-clicking it and players may have multiple Spirit Stones activated at once&lt;br /&gt;
*There are two levels of upgrades for creatures, Elder and Ancient, each with their own bonuses and required charge amounts&lt;br /&gt;
*If any Spirit Stones are currently activated in a players backpack upon casting a summon spell, it will attempt to upgrade the creature to the most powerful version the player has sufficient charge available for&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Enhanced Summoning Spells==&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;	&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: top; border: 0px; width: 33%;&amp;quot;|&lt;br /&gt;
===Elder Summon===&lt;br /&gt;
&lt;br /&gt;
*5th Circle Spell Consumes 5% Spirit Stone charge.&lt;br /&gt;
*8th Circle Spell Consumes 10% Spirit Stone charge.&lt;br /&gt;
*Increases the creature&#039;s Maximum Hit Points, Melee Damage, Wrestling Skill, Parrying Skill, Magery Skill, Eval Int Skill, Armor Rating, and Magic Resist skill by (15% * (Player&#039;s Spirit Speaking skill / 100)).&lt;br /&gt;
*Increases the creature&#039;s Dispel Resistance (from Autodispel effects) by (15% * (Player&#039;s Spirit Speaking skill / 100)).&lt;br /&gt;
*Increases the creatures Summon Duration to (150 + (150 * (Player&#039;s Spirit Speaking skill / 100))) seconds.&lt;br /&gt;
| style=&amp;quot;text-align: left; vertical-align: top; border: 0px; width: 33%;&amp;quot;|&lt;br /&gt;
===Ancient Summon===&lt;br /&gt;
&lt;br /&gt;
*5th Circle Spell Consumes 10% Spirit Stone charge.&lt;br /&gt;
*8th Circle Spell Consumes 20% Spirit Stone charge.&lt;br /&gt;
*Increases the creature&#039;s Maximum Hit Points, Melee Damage, Wrestling Skill, Parrying Skill, Magery Skill, Eval Int Skill, Armor Rating, and Magic Resist skill by (30% * (Player&#039;s Spirit Speaking skill / 100)).&lt;br /&gt;
*Increases the creature&#039;s Dispel Resistance (from Autodispel effects) by (30% * (Player&#039;s Spirit Speaking skill / 100)).&lt;br /&gt;
*Increases the creatures Summon Duration to (150 + (300 * (Player&#039;s Spirit Speaking skill / 100))) seconds.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Autodispel==&lt;br /&gt;
*Mini-Bosses, Shrine Bosses, Bosses, and Event Bosses will attempt to Autodispel a player&#039;s summoned creatures at various intervals when they take damage from themDispel Spell.&lt;br /&gt;
*Rather than simply destroying the summoned creature outright, Autodispel deals 60% of a summoned creature&#039;s maximum hit points as raw damage.&lt;br /&gt;
*If a summoned creature has Dispel Resistance, the damage taken is reduced by that amount (i.e. a creature with a 15% Dispel Resistance will only take 45% of it&#039;s max hit points as damage from Autodispel).&lt;br /&gt;
*Water Elementals have a natural 15% Dispel Resistance that stacks with any Dispel Resistance gained from Elder/Ancient upgrades.&lt;br /&gt;
*Mini-Bosses will attempt to autodispel each summoned creature at most once every 10 seconds.&lt;br /&gt;
*Shrine Bosses will attempt to autodispel each summoned creature at most once every 8 seconds.&lt;br /&gt;
*Bosses will attempt to autodispel each summoned creature at most once every 6 seconds.&lt;br /&gt;
*Event Bosses will attempt to autodispel each summomed creature at most once every 4 seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===PvP===&lt;br /&gt;
A summon created by a player has a (66% * (Spirit Speaking skill / 100)) chance to ignore another player&#039;s Dispel/Mass Dispel effect cast against it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spirit Spell Stones==&lt;br /&gt;
*Whenever a player casts a spell against a creature and they have an activated Spirit Spell Stone with adequate spirit energy they will have a (10% * (Spirit Speaking Skill / 100%) bonus chance for the spell to become Charged (Charged spells deal +50% damage).&lt;br /&gt;
*Consumes (4% * Spell Level) Spirit Spell Stone charge when a spell becomes Charged.&lt;br /&gt;
*Spirit Stones charges will fade if unused for 6 hours.&lt;br /&gt;
*Spirit Stones fill (4 * SquareRoot(Creature Difficulty / 100)) * Player Damage Dealt Percentage * (SpiritSpeak Value / 100) on Spirit Speak usage.&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Main_Page&amp;diff=4308</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Main_Page&amp;diff=4308"/>
		<updated>2019-07-23T04:03:21Z</updated>

		<summary type="html">&lt;p&gt;Owyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
Welcome to the official wiki of [http://uooutlands.com UOOutlands], a truly one of a kind (free) Ultima Online shard. Contained within these pages are &#039;&#039;&#039;many spoilers&#039;&#039;&#039; so tread carefully. As content is constantly being created, some information you find here may be outdated. If so, send a message to Staff in [http://discord.uooutlands.com/ Discord] and we&#039;ll take a look at it. We appreciate and thank you for your interest in Outlands! We aim to bring a truly unique and memorable shard for years to come!&lt;br /&gt;
{{#ev:youtube|https://youtu.be/t_P68hWZlSs|alignment|right}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Completely new to Ultima Online? Read [http://forums.uooutlands.com/index.php?threads/completely-new-to-uo-guide.662/ this forum post] to get yourself situated&lt;br /&gt;
* Watch [https://www.youtube.com/channel/UCix4ksuE-RD9JUF9pgvGniQ Videos] on the many features you will find in the Outlands&lt;br /&gt;
* Log into our [http://discord.uooutlands.com/ Discord] and chat with the Developers and community&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Want to help with the development of Outlands?&lt;br /&gt;
* Log into the Live or Test Shard and get involved&lt;br /&gt;
* Player feedback posted on the Forums and Discord is the best way to communicate&lt;br /&gt;
* Visit the [http://forums.uooutlands.com/index.php Forums] for more information&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Interested in updating the Wiki? Click Create Account, sign up, and then send Expo a message in-game, on the [http://forums.uooutlands.com Forums] or [http://discord.uooutlands.com Discord]! If you would like to [https://uooutlands.com/donate support the shard further, you can donate and receive] [[Prevalia Coins]]!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;hiddentable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;border: 0px;&amp;quot; &lt;br /&gt;
| valign=&amp;quot;top&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33%; border: 0px solid #FFF; padding: .5em 1em;&amp;quot;|&lt;br /&gt;
==New Player Info==&lt;br /&gt;
* [https://uooutlands.com/join/ Join]&lt;br /&gt;
* [https://uooutlands.com/features/ Shard Features]&lt;br /&gt;
* [https://uooutlands.com/join/ Shard Rules]&lt;br /&gt;
* [https://uooutlands.com/join/ Naming Guidelines]&lt;br /&gt;
* [https://uooutlands.com/connecting/ Install, Patch and Launch (IPL)]&lt;br /&gt;
* [https://www.youtube.com/channel/UCix4ksuE-RD9JUF9pgvGniQ Official Videos]&lt;br /&gt;
* [http://forums.uooutlands.com/index.php?threads/completely-new-to-uo-guide.662/ Creating your Character]&lt;br /&gt;
** [[Starting Items]]&lt;br /&gt;
** [[Shelter Island|New Player Town: Shelter Island]]&lt;br /&gt;
** [[New Player Dungeon]]&lt;br /&gt;
* [[Skills &amp;amp; Stats]]&lt;br /&gt;
* [[Templates]]&lt;br /&gt;
* [[Modifiers]]&lt;br /&gt;
* [[Commands]]&lt;br /&gt;
* [[Armor_%26_Weapons#Weapons_Chart|Weapons Chart]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Interface==&lt;br /&gt;
* [[Paperdoll]]&lt;br /&gt;
** [[Help]]&lt;br /&gt;
** [[Options]]&lt;br /&gt;
** [[Skills &amp;amp; Stats|Skills]]&lt;br /&gt;
** [[Guilds]]&lt;br /&gt;
** [[Journal]]&lt;br /&gt;
** [[Backpack]]&lt;br /&gt;
* [[New Status Window]]&lt;br /&gt;
* [[Party]]&lt;br /&gt;
* [[Context Menu]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Downloads==&lt;br /&gt;
* [https://uooutlands.com/connecting/ Install, Patch and Launch (IPL)]&lt;br /&gt;
* [http://forums.uooutlands.com/index.php?threads/installing-and-playing-uo-outlands-in-linux.672/#post-2814 Outlands on a Mac]&lt;br /&gt;
* [http://forums.uooutlands.com/index.php?threads/ultima-mapper.474/ Ultima Mapper]&lt;br /&gt;
* [https://github.com/andreakarasho/ClassicUO/releases/ ClassicUO Client]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 33%; border: 0px solid #FFF; padding: .5em 1em;&amp;quot;|&lt;br /&gt;
==Our World==&lt;br /&gt;
* [[World Map]]&lt;br /&gt;
* [[World Map|Cities &amp;amp; Towns]]&lt;br /&gt;
** [[Prevalia]]&lt;br /&gt;
** [[Andaria]]&lt;br /&gt;
** [[Cambria]]&lt;br /&gt;
** [[Corpse Creek]]&lt;br /&gt;
** [[Horseshoe Bay]]&lt;br /&gt;
** [[Outpost]]&lt;br /&gt;
** [[Shelter Island]]&lt;br /&gt;
** [[Terran]]&lt;br /&gt;
* [[:Category:Dungeons|Dungeons]]&lt;br /&gt;
** [[Aegis Keep]]&lt;br /&gt;
** [[Cavernam]]&lt;br /&gt;
** [[Darkmire Temple]]&lt;br /&gt;
** [[Inferno]]&lt;br /&gt;
** [[The Mausoleum]]&lt;br /&gt;
** [[Mount Petram]]&lt;br /&gt;
** [[Nusero]]&lt;br /&gt;
** [[Ossuary]]&lt;br /&gt;
** [[Pulma]]&lt;br /&gt;
* [[Healer Caravans]]&lt;br /&gt;
* [[Points of Interest]]&lt;br /&gt;
* [[Moongates]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History &amp;amp; Lore==&lt;br /&gt;
* [[Cast of Characters]]&lt;br /&gt;
* [[Events]]&lt;br /&gt;
* [[History]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33%; border: 0px solid #FFF; padding: .5em 1em;&amp;quot;|&lt;br /&gt;
==Unique Systems==&lt;br /&gt;
* [[Achievements]]&lt;br /&gt;
* [[Animal Taming]]&lt;br /&gt;
* [[Arena &amp;amp; Duels]]&lt;br /&gt;
* [[Armor &amp;amp; Weapons]]&lt;br /&gt;
* [[Aspect Mastery]]&lt;br /&gt;
* [[Camping]]&lt;br /&gt;
* [[Captcha]]&lt;br /&gt;
* [[Casino]]&lt;br /&gt;
* [[Collectable Cards]]&lt;br /&gt;
* [[Commodities]]&lt;br /&gt;
* [[Cooking]]&lt;br /&gt;
* [[Corrupted Shrines]]&lt;br /&gt;
* [[Crafting]]&lt;br /&gt;
* [[Damage Tracker]]&lt;br /&gt;
* [[Disarm]] / [[Hamstring]]&lt;br /&gt;
* [[Dungeon Chests]]&lt;br /&gt;
* [[Echoes]]&lt;br /&gt;
* [[Factions]]&lt;br /&gt;
* [[Fishing]]&lt;br /&gt;
* [[Guilds]]&lt;br /&gt;
* [[Harvesting]]&lt;br /&gt;
* [[Houses]]&lt;br /&gt;
* [[Housing]]&lt;br /&gt;
* [http://forums.uooutlands.com/index.php?threads/hues.507/ Hues]&lt;br /&gt;
* [[Lore System]]&lt;br /&gt;
* [[Mastery Chain|Mastery Chains]]&lt;br /&gt;
* [[Mount Breeding]]&lt;br /&gt;
* [[Plant Growing]]&lt;br /&gt;
* [[Player Customizations]]&lt;br /&gt;
* [[Prevalian Merchant]]&lt;br /&gt;
* [[Prevalian Stylist]]&lt;br /&gt;
* [[Rares]]&lt;br /&gt;
* [[Resource Maps]]&lt;br /&gt;
* [[Server Rankings]]&lt;br /&gt;
* [[Ships]]&lt;br /&gt;
* [[Skill Mastery]]&lt;br /&gt;
* [[Societies]]&lt;br /&gt;
* [[Spirit Speaking]]&lt;br /&gt;
* [[Storage Shelf]]&lt;br /&gt;
* [[Tracking]]&lt;br /&gt;
* [[Treasure Hunting]]&lt;br /&gt;
* [[World Atlas]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;hiddentable&amp;quot; width=&amp;quot;100%&amp;quot; &lt;br /&gt;
| valign=&amp;quot;top&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33%; border: 0px solid #FFF; padding: .5em 1em;&amp;quot;|&lt;br /&gt;
==Help &amp;amp; Support==&lt;br /&gt;
* [https://uooutlands.com/credits/ Credits &amp;amp; Acknowledgements]&lt;br /&gt;
* [http://discord.uooutlands.com Discord]&lt;br /&gt;
* [http://uooutlands.com/faq FAQ]&lt;br /&gt;
* [http://forums.uooutlands.com Forums]&lt;br /&gt;
* [https://uooutlands.com/outlands-staff/ Support &amp;amp; Staff]&lt;br /&gt;
* [http://uooutlands.com Website]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 33%; border: 0px solid #FFF; padding: .5em 1em;&amp;quot;|&lt;br /&gt;
==Player vs Player==&lt;br /&gt;
* [[Arena &amp;amp; Duels]]&lt;br /&gt;
* [[Combat Overview]]&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Factions]]&lt;br /&gt;
* [[Murderers &amp;amp; Resurrection]]&lt;br /&gt;
* [[PvP Templates]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33%; border: 0px solid #FFF; padding: .5em 1em;&amp;quot;|&lt;br /&gt;
==Player vs Monster==&lt;br /&gt;
* [[Boss-level Creatures]]&lt;br /&gt;
* [[Corrupted Shrines]]&lt;br /&gt;
* [[Monsters]]&lt;br /&gt;
* [[PvM Templates]]&lt;br /&gt;
* [[Tameables]]&lt;br /&gt;
* [[Tome of Heroism]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Main_Page&amp;diff=4307</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Main_Page&amp;diff=4307"/>
		<updated>2019-07-23T04:03:10Z</updated>

		<summary type="html">&lt;p&gt;Owyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
Welcome to the official wiki of [http://uooutlands.com UOOutlands], a truly one of a kind (free) Ultima Online shard. Contained within these pages are &#039;&#039;&#039;many spoilers&#039;&#039;&#039; so tread carefully. As content is constantly being created, some information you find here may be outdated. If so, send a message to Staff in [http://discord.uooutlands.com/ Discord] and we&#039;ll take a look at it. We appreciate and thank you for your interest in Outlands! We aim to bring a truly unique and memorable shard for years to come!&lt;br /&gt;
{{#ev:youtube|https://youtu.be/t_P68hWZlSs|alignment|right}}&lt;br /&gt;
&lt;br /&gt;
* Completely new to Ultima Online? Read [http://forums.uooutlands.com/index.php?threads/completely-new-to-uo-guide.662/ this forum post] to get yourself situated&lt;br /&gt;
* Watch [https://www.youtube.com/channel/UCix4ksuE-RD9JUF9pgvGniQ Videos] on the many features you will find in the Outlands&lt;br /&gt;
* Log into our [http://discord.uooutlands.com/ Discord] and chat with the Developers and community&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Want to help with the development of Outlands?&lt;br /&gt;
* Log into the Live or Test Shard and get involved&lt;br /&gt;
* Player feedback posted on the Forums and Discord is the best way to communicate&lt;br /&gt;
* Visit the [http://forums.uooutlands.com/index.php Forums] for more information&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Interested in updating the Wiki? Click Create Account, sign up, and then send Expo a message in-game, on the [http://forums.uooutlands.com Forums] or [http://discord.uooutlands.com Discord]! If you would like to [https://uooutlands.com/donate support the shard further, you can donate and receive] [[Prevalia Coins]]!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;hiddentable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;border: 0px;&amp;quot; &lt;br /&gt;
| valign=&amp;quot;top&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33%; border: 0px solid #FFF; padding: .5em 1em;&amp;quot;|&lt;br /&gt;
==New Player Info==&lt;br /&gt;
* [https://uooutlands.com/join/ Join]&lt;br /&gt;
* [https://uooutlands.com/features/ Shard Features]&lt;br /&gt;
* [https://uooutlands.com/join/ Shard Rules]&lt;br /&gt;
* [https://uooutlands.com/join/ Naming Guidelines]&lt;br /&gt;
* [https://uooutlands.com/connecting/ Install, Patch and Launch (IPL)]&lt;br /&gt;
* [https://www.youtube.com/channel/UCix4ksuE-RD9JUF9pgvGniQ Official Videos]&lt;br /&gt;
* [http://forums.uooutlands.com/index.php?threads/completely-new-to-uo-guide.662/ Creating your Character]&lt;br /&gt;
** [[Starting Items]]&lt;br /&gt;
** [[Shelter Island|New Player Town: Shelter Island]]&lt;br /&gt;
** [[New Player Dungeon]]&lt;br /&gt;
* [[Skills &amp;amp; Stats]]&lt;br /&gt;
* [[Templates]]&lt;br /&gt;
* [[Modifiers]]&lt;br /&gt;
* [[Commands]]&lt;br /&gt;
* [[Armor_%26_Weapons#Weapons_Chart|Weapons Chart]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Interface==&lt;br /&gt;
* [[Paperdoll]]&lt;br /&gt;
** [[Help]]&lt;br /&gt;
** [[Options]]&lt;br /&gt;
** [[Skills &amp;amp; Stats|Skills]]&lt;br /&gt;
** [[Guilds]]&lt;br /&gt;
** [[Journal]]&lt;br /&gt;
** [[Backpack]]&lt;br /&gt;
* [[New Status Window]]&lt;br /&gt;
* [[Party]]&lt;br /&gt;
* [[Context Menu]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Downloads==&lt;br /&gt;
* [https://uooutlands.com/connecting/ Install, Patch and Launch (IPL)]&lt;br /&gt;
* [http://forums.uooutlands.com/index.php?threads/installing-and-playing-uo-outlands-in-linux.672/#post-2814 Outlands on a Mac]&lt;br /&gt;
* [http://forums.uooutlands.com/index.php?threads/ultima-mapper.474/ Ultima Mapper]&lt;br /&gt;
* [https://github.com/andreakarasho/ClassicUO/releases/ ClassicUO Client]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 33%; border: 0px solid #FFF; padding: .5em 1em;&amp;quot;|&lt;br /&gt;
==Our World==&lt;br /&gt;
* [[World Map]]&lt;br /&gt;
* [[World Map|Cities &amp;amp; Towns]]&lt;br /&gt;
** [[Prevalia]]&lt;br /&gt;
** [[Andaria]]&lt;br /&gt;
** [[Cambria]]&lt;br /&gt;
** [[Corpse Creek]]&lt;br /&gt;
** [[Horseshoe Bay]]&lt;br /&gt;
** [[Outpost]]&lt;br /&gt;
** [[Shelter Island]]&lt;br /&gt;
** [[Terran]]&lt;br /&gt;
* [[:Category:Dungeons|Dungeons]]&lt;br /&gt;
** [[Aegis Keep]]&lt;br /&gt;
** [[Cavernam]]&lt;br /&gt;
** [[Darkmire Temple]]&lt;br /&gt;
** [[Inferno]]&lt;br /&gt;
** [[The Mausoleum]]&lt;br /&gt;
** [[Mount Petram]]&lt;br /&gt;
** [[Nusero]]&lt;br /&gt;
** [[Ossuary]]&lt;br /&gt;
** [[Pulma]]&lt;br /&gt;
* [[Healer Caravans]]&lt;br /&gt;
* [[Points of Interest]]&lt;br /&gt;
* [[Moongates]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History &amp;amp; Lore==&lt;br /&gt;
* [[Cast of Characters]]&lt;br /&gt;
* [[Events]]&lt;br /&gt;
* [[History]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33%; border: 0px solid #FFF; padding: .5em 1em;&amp;quot;|&lt;br /&gt;
==Unique Systems==&lt;br /&gt;
* [[Achievements]]&lt;br /&gt;
* [[Animal Taming]]&lt;br /&gt;
* [[Arena &amp;amp; Duels]]&lt;br /&gt;
* [[Armor &amp;amp; Weapons]]&lt;br /&gt;
* [[Aspect Mastery]]&lt;br /&gt;
* [[Camping]]&lt;br /&gt;
* [[Captcha]]&lt;br /&gt;
* [[Casino]]&lt;br /&gt;
* [[Collectable Cards]]&lt;br /&gt;
* [[Commodities]]&lt;br /&gt;
* [[Cooking]]&lt;br /&gt;
* [[Corrupted Shrines]]&lt;br /&gt;
* [[Crafting]]&lt;br /&gt;
* [[Damage Tracker]]&lt;br /&gt;
* [[Disarm]] / [[Hamstring]]&lt;br /&gt;
* [[Dungeon Chests]]&lt;br /&gt;
* [[Echoes]]&lt;br /&gt;
* [[Factions]]&lt;br /&gt;
* [[Fishing]]&lt;br /&gt;
* [[Guilds]]&lt;br /&gt;
* [[Harvesting]]&lt;br /&gt;
* [[Houses]]&lt;br /&gt;
* [[Housing]]&lt;br /&gt;
* [http://forums.uooutlands.com/index.php?threads/hues.507/ Hues]&lt;br /&gt;
* [[Lore System]]&lt;br /&gt;
* [[Mastery Chain|Mastery Chains]]&lt;br /&gt;
* [[Mount Breeding]]&lt;br /&gt;
* [[Plant Growing]]&lt;br /&gt;
* [[Player Customizations]]&lt;br /&gt;
* [[Prevalian Merchant]]&lt;br /&gt;
* [[Prevalian Stylist]]&lt;br /&gt;
* [[Rares]]&lt;br /&gt;
* [[Resource Maps]]&lt;br /&gt;
* [[Server Rankings]]&lt;br /&gt;
* [[Ships]]&lt;br /&gt;
* [[Skill Mastery]]&lt;br /&gt;
* [[Societies]]&lt;br /&gt;
* [[Spirit Speaking]]&lt;br /&gt;
* [[Storage Shelf]]&lt;br /&gt;
* [[Tracking]]&lt;br /&gt;
* [[Treasure Hunting]]&lt;br /&gt;
* [[World Atlas]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;hiddentable&amp;quot; width=&amp;quot;100%&amp;quot; &lt;br /&gt;
| valign=&amp;quot;top&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33%; border: 0px solid #FFF; padding: .5em 1em;&amp;quot;|&lt;br /&gt;
==Help &amp;amp; Support==&lt;br /&gt;
* [https://uooutlands.com/credits/ Credits &amp;amp; Acknowledgements]&lt;br /&gt;
* [http://discord.uooutlands.com Discord]&lt;br /&gt;
* [http://uooutlands.com/faq FAQ]&lt;br /&gt;
* [http://forums.uooutlands.com Forums]&lt;br /&gt;
* [https://uooutlands.com/outlands-staff/ Support &amp;amp; Staff]&lt;br /&gt;
* [http://uooutlands.com Website]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 33%; border: 0px solid #FFF; padding: .5em 1em;&amp;quot;|&lt;br /&gt;
==Player vs Player==&lt;br /&gt;
* [[Arena &amp;amp; Duels]]&lt;br /&gt;
* [[Combat Overview]]&lt;br /&gt;
* [[Corpse Creek Contest]]&lt;br /&gt;
* [[Factions]]&lt;br /&gt;
* [[Murderers &amp;amp; Resurrection]]&lt;br /&gt;
* [[PvP Templates]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33%; border: 0px solid #FFF; padding: .5em 1em;&amp;quot;|&lt;br /&gt;
==Player vs Monster==&lt;br /&gt;
* [[Boss-level Creatures]]&lt;br /&gt;
* [[Corrupted Shrines]]&lt;br /&gt;
* [[Monsters]]&lt;br /&gt;
* [[PvM Templates]]&lt;br /&gt;
* [[Tameables]]&lt;br /&gt;
* [[Tome of Heroism]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Owyn</name></author>
	</entry>
</feed>