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	<updated>2026-06-03T01:24:14Z</updated>
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		<id>http://wiki.uooutlands.com/index.php?title=New_Player_Guide&amp;diff=17381</id>
		<title>New Player Guide</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=New_Player_Guide&amp;diff=17381"/>
		<updated>2022-09-01T18:37:45Z</updated>

		<summary type="html">&lt;p&gt;SOMENAME: /* Leaving Shelter Island - Now What? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:New Player]]&lt;br /&gt;
This New Player Guide is intended as an information portal for new and returning players to Outlands. It will cover a wide range of topics briefly but include links to more detailed information as needed.&lt;br /&gt;
&lt;br /&gt;
==Getting Started==&lt;br /&gt;
* Read the [https://uooutlands.com/rules/ Code of Conduct]&lt;br /&gt;
* [https://uooutlands.com/connecting/ Download and Install] the Outlands Game Client&lt;br /&gt;
* Create an Account (completely free)&lt;br /&gt;
* Join Our [https://discord.gg/uooutlands Discord Chat Community]&lt;br /&gt;
&lt;br /&gt;
{{Expand}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Creating a Character==&lt;br /&gt;
===Name and Appearance===&lt;br /&gt;
* Character Name and Sex&lt;br /&gt;
** Gargoyle and Elf races are unavailable&lt;br /&gt;
* Hair/Facial Hair Style and Color&lt;br /&gt;
&lt;br /&gt;
===Pick a Skill Set===&lt;br /&gt;
* Templates begin with specific [[Skills]] and [[Starting Items|Items]]&lt;br /&gt;
* Advanced allows the player to select and 3 skills of their choice, as well as a [[Training Credits Deed]], worth 1000 additional skills points and a 10,000 Gold [[Rental_Room_System#New_Player_Rental_Room_Credit_Deeds|Rental Room Credits Deed]]&lt;br /&gt;
* View the [[Starting Items]] for each Character Template, and [[Templates]] for character archetypes to follow&lt;br /&gt;
* Skills are able to be changed at any point and can be raised or lowered if you change your mind&lt;br /&gt;
* Check the [https://forums.uooutlands.com/index.php?forums/player-guides-macros.16/ Player Guides &amp;amp; Macros] sub-forum for ideas&lt;br /&gt;
** &#039;&#039;&#039;Skill Cap is 700&#039;&#039;&#039; (720 using [[Skill Mastery]])&lt;br /&gt;
** &#039;&#039;&#039;Stat Cap is 225&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:charactercreation.gif|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Arrived at Shelter Island - Now What?==&lt;br /&gt;
===Young Player Status===&lt;br /&gt;
====Newbied Items====&lt;br /&gt;
* Items a character begins with are considered &#039;&#039;&#039;Newbied&#039;&#039;&#039; and will not drop as loot on death&lt;br /&gt;
* Items will lose Newbied status if picked up or used by any non-Young status player&lt;br /&gt;
* Starting Bandages and Arrows are bound to a specific character and cannot be used by another&lt;br /&gt;
* [[Training Credits Deed]]&lt;br /&gt;
* [[Rental_Room_System#New_Player_Rental_Room_Credit_Deeds|Rental Room Credits Deed]]&lt;br /&gt;
* [[World Atlas]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Losing Young Player Status===&lt;br /&gt;
Players will lose Young Player Status if any of the following events occur:&lt;br /&gt;
&lt;br /&gt;
* The player leaves Shelter Island by any means&lt;br /&gt;
* The player has spent more than 8 hours in game&lt;br /&gt;
* The player says &amp;quot;I renounce my young player status&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Once a player has lost Young Player status, he/she will not be able to interact with Shelter Island NPCs. However, players can still return to Shelter Island and make use of New Player Dungeon for skills training.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Training Hall===&lt;br /&gt;
* Attack the Battle Trainers to gain Stats and Skills. Use Tab to enter War mode and double click to attack.&lt;br /&gt;
* Can be done AFK&lt;br /&gt;
* Skills are capped at 70 on/in Shelter Island/Dungeon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===New Player Dungeon===&lt;br /&gt;
* Gold and Special Item Loot chances are reduced&lt;br /&gt;
* Accelerated Skill Gain (except for Crafting/Gathering skills - see [[Skills &amp;amp; Stats]])&lt;br /&gt;
* Skills are capped at 70 on/in Shelter Island/Dungeon.&lt;br /&gt;
* Players cannot perform Harmful Actions on other players&lt;br /&gt;
&lt;br /&gt;
[[File:newplayerdungeon1b.jpg|link=New Player Dungeon]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shelter Island Moongate===&lt;br /&gt;
Due to the fact that players cannot perform Harmful Actions (including Stealing) on other players while on Shelter Island, makes the Moongate here an ideal location for trading and socializing. It might look daunting and loud, but you will find many interesting players and vendor gates in this area.&lt;br /&gt;
&lt;br /&gt;
[[File:shelterislandmoongate2a.png|800px|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Expand}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Leaving Shelter Island - Now What?==&lt;br /&gt;
Upon leaving Shelter Island, your true journey in Outlands begins... there is an entire world to explore, experience to be gained, gold to be found, and rare loot to be collected. It is difficult to recommend a specific path, as there are various paths to making gold and progressing your character. Definitely explore the world, ask questions in Discord, browse guides and videos created by the many content creators in our community.&lt;br /&gt;
&lt;br /&gt;
First thing you should do after leaving Shelter Island -- turn off criminal looting! (say &amp;quot;[PreventCriminalLooting&amp;quot;). Criminal actions were not allowed in New Player Dungeon, so this wasn&#039;t a problem. Off the island, however, looting others&#039; corpses (intentionally or accidentally) will turn you grey and players may kill you for it without penalty. Don&#039;t go grey!&lt;br /&gt;
&lt;br /&gt;
Before heading out to explore and farm gold, you may want to continue training your skills to Grandmaster (aka GM, or 100). You have several options here:&lt;br /&gt;
* Prevalia Moongate has a public training dummy&lt;br /&gt;
* Outpost Moongate has a public training dummy&lt;br /&gt;
* Anchor&#039;s Rest Moongate has a public training dummy&lt;br /&gt;
* East Prevalia has a zoo&lt;br /&gt;
* If you join a guild, most have private training dummies at their guild house&lt;br /&gt;
&lt;br /&gt;
If you decide to use one of the public options, pick up a training weapon and be sure to bank anything you don&#039;t want to lose. Some PKs may decide to prey on AFK macroers at these dummies.&lt;br /&gt;
&lt;br /&gt;
If you are looking to raise other non-weapon skills, you can record a macro and AFK at one of these locations. The Discord server has a #scripts-and-macros channel, and [https://www.youtube.com/c/Jaseowns Jaseowns] has a YouTube channel and GitHub page for all sorts of skills training scripts if you need help.&lt;br /&gt;
&lt;br /&gt;
===Urukton Bluffs===&lt;br /&gt;
{{#ev:youtube|https://youtu.be/6jzNtvOcC5A}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Player Progression Systems===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Player Progression Systems&lt;br /&gt;
|-&lt;br /&gt;
| [[File:playerprogressiontomes1.jpg|link=Codex and Grimoire Overview]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Prepare for PK Attacks &amp;amp; Thieves===&lt;br /&gt;
Outlands is a bustling and open world where you will meet many players, some friendly and others not so much. Once off Shelter Island, players are able to freely attack or steal from another player (almost anywhere) but similar to real life, there may be consequences for your actions.  &lt;br /&gt;
&lt;br /&gt;
* When in a guard zone, if someone attacks you, you can say &#039;&#039;&#039;&amp;quot;Guards&amp;quot;&#039;&#039;&#039; and the criminal will be killed by the guards&lt;br /&gt;
* When in a guard zone, if someone steals from you, you can say &#039;&#039;&#039;&amp;quot;Guards&amp;quot;&#039;&#039;&#039; and the criminal may be killed by the guards depending on how successful their Steal attempt was&lt;br /&gt;
* If another player slays you, you can report them as a Murderer and if that receives enough murder counts, they will &amp;quot;go red&amp;quot; and incur Murderer Penalties upon death&lt;br /&gt;
&lt;br /&gt;
There are many solutions to prevent yourself from being easy prey to PKs, thieves, and griefers, such as:&lt;br /&gt;
&lt;br /&gt;
* Basic Survival Tools&lt;br /&gt;
** Locked Box - Keeping items inside of a locked box in your bag will protect those items from stealing as long as it remains locked.&lt;br /&gt;
** Trapped Pouches - if a PK uses Paralyze, opening a Trapped Pouch will do 1 damage to you and free you from Paralyze. Additionally, thieves snooping in Trapped Pouches will trigger the explosion, giving you notice of their presence.&lt;br /&gt;
** Heal/Cure/Refresh Potions&lt;br /&gt;
** [[Adventurer&#039;s Rope]] - allows a player to teleport&lt;br /&gt;
* Bank early and often&lt;br /&gt;
* Travel with friends / join a guild&lt;br /&gt;
** Guilds are a great way to establish connections and participate in high-end content for rare loot&lt;br /&gt;
* Passive [[Tracking]] - Hostiles&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Exploring Outlands===&lt;br /&gt;
[[File:Outpost_Moongate_Rune_Library.png|200px|thumb|right|Highlighting the public rune library at Outpost moongate]]&lt;br /&gt;
Aside from running to dungeons from towns, there are many options for getting around and exploring Avadon, and many of them come with specific skills:&lt;br /&gt;
* [[Camping]] allows you to hike to locations found in your Atlas. You must first unlock the hiking location by visiting the location and securing a campfire there&lt;br /&gt;
* [[Magery]] allows you to use the Recall spell on a rune or a location in a rune book, which will bring you to the location marked to that rune&lt;br /&gt;
** Runes can be made by using the Mark spell on a blank rune, which can be purchased from Mage vendors&lt;br /&gt;
* [[Chivalry]] provides the Sacred Journey spell, which creates a holy gate that will allow you to travel to Towns, Dungeons, Shrines, and a limited number of custom locations&lt;br /&gt;
* Players with none of the skills above can still travel around with rune books and Recall scrolls. You can drag and drop a Recall scroll onto a rune book or tome to add a charge and click on the blue gem beside the location you wish to travel to&lt;br /&gt;
** Rune books and tomes can be crafted with [[Inscription]], requiring 10 and 25 Arcane Scrolls, respectively. These can then be blessed with a Bless Deed from the Prevalian Merchant for 50k and 100k gold, respectively&lt;br /&gt;
** Public rune book libraries are located around many of the moongates (e.g. Outpost, Andaria). These public books are also helpful for the initial journey to unlock Camping hiking spots&lt;br /&gt;
** Recall scrolls can be crafted with an Inscription skill of at least 40, purchased from some player vendors, or, in a pinch, purchased from Mage vendors (at a higher cost)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Earn Gold===&lt;br /&gt;
====Hunting Overworld &amp;amp; Dungeons====&lt;br /&gt;
* Explore Points of Interest and Dungeons&lt;br /&gt;
** Use [Atlas command to receive a copy of the [[World Atlas|World Atlas]] which has functionality to point you to points of interest and dungeons &lt;br /&gt;
&lt;br /&gt;
====Gathering Resources====&lt;br /&gt;
* [[Mining|Mining]]&lt;br /&gt;
* [[Lumberjacking|Lumberjacking]]&lt;br /&gt;
* [[Forensic_Evaluation|Forensic Evaluation]]&lt;br /&gt;
** An alternative method for gaining gold &amp;amp; resources to get started, with very little investment&lt;br /&gt;
** You can train hiding/stealth/forensics/camping and other survival skills and pick clean the remains of others kills (leathers, reagents, sometimes gold) in dungeons&lt;br /&gt;
** A great way to get started with extremely low investment, especially great for collecting Magery reagents &lt;br /&gt;
* You can sell your resources to other players&lt;br /&gt;
** a single board will go for around 9-10 gp&lt;br /&gt;
** an iron ingot will go for around 12-14 gp&lt;br /&gt;
** a plain leather will go for around 3gp &lt;br /&gt;
** Coloured resources will vary with demand, but gathering resources is a very solid approach to making some quick money for new players.&lt;br /&gt;
&lt;br /&gt;
====Treasure Hunting====&lt;br /&gt;
* [[Dungeon_Chests|Dungeon Chests]] picking is an extremely easy, consistent method for gaining gold, but can be quickly outpaced with mob farming &lt;br /&gt;
* [[Treasure_Hunting|Treasure Maps]] are an extremely lucrative method for gaining special/rare items, but are extremly costly to buy into and require a PvM ready character&lt;br /&gt;
&lt;br /&gt;
====Societies====&lt;br /&gt;
* Learn about and get into [[Societies|Societies]] as early as you can&lt;br /&gt;
* Earn society points for rewards that you can use to sell to other players for big gold boosts, or use yourself to help elevate your PvM game&lt;br /&gt;
&lt;br /&gt;
====Player vs Player (PvP)====&lt;br /&gt;
* Hourly PvP events are a great source of income, earn guild rewards while enjoying the fights&lt;br /&gt;
** Arena Touranments are extremely lucartive with [[Arena|Arena]] points if you are successful&lt;br /&gt;
** [[Stygian Rifts|Stygian Rifts]] mix PvP and PvM together on a 3x3 match.&lt;br /&gt;
** [[Corpse Creek|Corpse Creek]] fight mounted in large teams near the lawless Corpse Creek&lt;br /&gt;
** [[Town Struggles|Town Struggles]] fight on foot or mounted in large parties at towns &lt;br /&gt;
** [[Strangelands|Strangelands]] a solo and anonymous event using pre-selected templates to PvM and PvP.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* Character Progression&lt;br /&gt;
** Check the [[Templates]] to use on your journey&lt;br /&gt;
*** Warrior - take up weapons and armor and fell the beasts of Avadon yourself!&lt;br /&gt;
**** [[Weapon and Shield Codex|Weapon and Shield Codex]] for more information about weapon codices and how to become better at using weapons&lt;br /&gt;
*** Mage - play with magical power to summon magical and undead creatures, and rain fire upon&lt;br /&gt;
**** [[Wizard&#039;s Grimoire|Wizard&#039;s Grimoire]] choose to empower your spells for right situations&lt;br /&gt;
**** [https://uooutlands.com/wiki/Spirit_Speaking#Summoner.27s_Tome Summoner&#039;s Tome] power up your summons&lt;br /&gt;
*** Tamer - why fight when you can have a dragon do it for you?&lt;br /&gt;
**** [[Affinity System|Affinity System]] to make your pets stronger&lt;br /&gt;
*** Bard - play music to immobilize and provoke your enemies.&lt;br /&gt;
**** [[Bard Codex|Bard Codex]] improve your singing to perform better, and choose between bonuses to self or allies&lt;br /&gt;
*** Poisoner - use poisons to apply damage over time through weapons or spells&lt;br /&gt;
**** [[Poison_Kit|Poison Kit]] improve your poisoning and choose between single target or multi target&lt;br /&gt;
*** Craftsmen/Gatherer - for those who enjoy a quiet and lucrative life&lt;br /&gt;
*** Thief - vices are always a part of Avadon, and thievery is a fun and dark path to play&lt;br /&gt;
**** Read all about [[Stealing|Stealing]]&lt;br /&gt;
*** Treasure Hunter - seek the rarest of what Avadon has to offer [[Treasure Hunting|Treasure Hunting]]&lt;br /&gt;
** Read all about how to become stronger with Aspects depending on your character here [[Aspect_Mastery|Aspect Mastery]]&lt;br /&gt;
** Wear [[Mastery_Chain|Mastery Chains]] to install links to give you even more power.&lt;br /&gt;
&lt;br /&gt;
* See your [[Achievements]]&lt;br /&gt;
* How well you&#039;re doing compared to others? Check [[Server_Rankings|Server Rankings]] to see how well you&#039;re doing over 17 pages of categories in each season (3 months) or lifetime&lt;br /&gt;
* [[Housing]]&lt;br /&gt;
* Configure Razor Assistant&lt;br /&gt;
* Feeling Lucky?&lt;br /&gt;
** Participate in the Prevalian Casino&#039;s Gold Jackpot [[Lottery|Lottery]]&lt;br /&gt;
** Scout the [https://uooutlands.com/wiki/Housing#House_Decay_Lottery House Lottery]&lt;br /&gt;
** Play [[Monster Shuffle|Monster Shuffle]]&lt;br /&gt;
** [[Poker|Poker]] Tables&lt;br /&gt;
&lt;br /&gt;
{{Expand}}&lt;/div&gt;</summary>
		<author><name>SOMENAME</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Disguise_Kit&amp;diff=16043</id>
		<title>Disguise Kit</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Disguise_Kit&amp;diff=16043"/>
		<updated>2022-04-12T18:14:54Z</updated>

		<summary type="html">&lt;p&gt;SOMENAME: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Thieves]]&lt;br /&gt;
==Summary==&lt;br /&gt;
* Players can purchase Disguise Kits from Thief NPCs or they may craft them with the [[Tailoring]] skill&lt;br /&gt;
* Players must have 80 [[Stealing]] skill in order to use a Disguise Kit&lt;br /&gt;
* Players may apply a Disguise at most once every 15 minutes&lt;br /&gt;
&lt;br /&gt;
[[File:disguisekit3.jpg|link=Stealing]]&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
* The Disguise Kit system has been overhauled and every character&#039;s selections made in a Disguise Kit will now be persistent and stored for that character on all Disguise Kits they use (similar to Storage Shelves)&lt;br /&gt;
* Players can randomize their features for a Disguise Kit (such as Name, Hairstyle, Beard Color) amongst &amp;quot;basic starting options&amp;quot; by clicking the small Orb button on the left side of each feature (if applicable)&lt;br /&gt;
* Players who use a Mastercrafted Disguise Kit can use the Left/Right Arrow buttons to rotate through variations of styles/hues for features that they have unlocked for their Wig Stand (such unique Skin Hues, Hair/Beard styles, Hair/Beard colors, Backpack hues, Tattoo styles and hues)&lt;br /&gt;
* Players who use a Mastercrafted Disguise Kit can also rename their character, and clicking the large Checkbox button will lock that change in&lt;br /&gt;
* Players who log out or are disconnected while wearing a Disguise Kit will have their name reverted to their normal name, and then returned to their disguised name when logging back in&lt;br /&gt;
&lt;br /&gt;
===Randomization===&lt;br /&gt;
* If a player selects &amp;quot;Show Randomized in Paperdoll&amp;quot; under the Fame/Karma feature, when they apply their Disguise Kit their character will be assigned a randomized, positive Fame + Karma combination to display to everyone in their Paperdoll&lt;br /&gt;
* If a player selects the &amp;quot;Randomize Selections&amp;quot; button in the bottom left corner, it will randomize each of their selections (except for Fame/Karma) with a 50% chance to use a random &amp;quot;Unlocked&amp;quot; version of that feature the player has (if the player has any), and a 50% chance to use a random &amp;quot;basic&amp;quot; option for that selection type (i.e. starting hues/hairstyles/etc)&lt;br /&gt;
* Fame/Karma selection will not be randomized, however&lt;/div&gt;</summary>
		<author><name>SOMENAME</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Snooping&amp;diff=15502</id>
		<title>Snooping</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Snooping&amp;diff=15502"/>
		<updated>2022-03-02T20:03:52Z</updated>

		<summary type="html">&lt;p&gt;SOMENAME: /* Training */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Skills]][[Category:PvP]]&lt;br /&gt;
==Summary==&lt;br /&gt;
* Players have a &#039;&#039;&#039;(100% * (Snooping Skill / 100))&#039;&#039;&#039; chance to successfully snoop another player&#039;s backpack and containers&lt;br /&gt;
* Players when Snooping have a (100% - (75% * (Snooping Skill / 100)) chance to be noticed by nearby players within 8 tiles (which simply generates a &amp;quot;You notice X snooping Y&amp;quot; system message)&lt;br /&gt;
* If the thief is [[Hiding]] while making Snooping attempts, no system message notifications will be displayed to other players (i.e. &amp;quot;You notice Luthius attempting to peak into Serathi&#039;s belongings&amp;quot;)&lt;br /&gt;
* A minimum of 80 [[Snooping]] skill is required to make any [[Stealing]] attempts&lt;br /&gt;
* Players cannot make [[Stealing]] or Snooping attempts for 2 minutes after death&lt;br /&gt;
* Players Snooping the main backpack of another player triggers a 2 second Snooping skill cooldown (snooping any other container on a player has a 1 second cooldown)&lt;br /&gt;
* Snooping requires line of sight of a container (cannot snoop from different levels of houses or dungeons)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:luthsnoop.png|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trapped Pouches==&lt;br /&gt;
* Players who snoop and trigger a Trapped Pouch on another player will activate a 2 minute temporary grey flagging against that player (can be freely attacked by them in that time period)&lt;br /&gt;
* Players attempting to snoop a trapped pouch that is empty (no items inside) will be prevented from doing so and will not be flagged grey to the target player&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! Activity&lt;br /&gt;
|-&lt;br /&gt;
| 0-50&lt;br /&gt;
| [[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]&lt;br /&gt;
|-&lt;br /&gt;
| 50-70&lt;br /&gt;
| Use Pickpocket Dips on Shelter Island&lt;br /&gt;
|-&lt;br /&gt;
| 70-100&lt;br /&gt;
| Snoop a guildmate or other players&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Alternate Training==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! Activity&lt;br /&gt;
|-&lt;br /&gt;
| 0-50&lt;br /&gt;
| [[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]&lt;br /&gt;
|-&lt;br /&gt;
| 50-100&lt;br /&gt;
| Use Pickpocket Dips outside of Shelter (will also train Stealing)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>SOMENAME</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Pickpocket_Dip&amp;diff=15501</id>
		<title>Pickpocket Dip</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Pickpocket_Dip&amp;diff=15501"/>
		<updated>2022-03-02T20:00:51Z</updated>

		<summary type="html">&lt;p&gt;SOMENAME: Created page with &amp;quot;* Players can use to raise Stealing and Snooping from 0 to 100&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Players can use to raise Stealing and Snooping from 0 to 100&lt;/div&gt;</summary>
		<author><name>SOMENAME</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Stealing&amp;diff=15500</id>
		<title>Stealing</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Stealing&amp;diff=15500"/>
		<updated>2022-03-02T19:50:05Z</updated>

		<summary type="html">&lt;p&gt;SOMENAME: /* Training */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Skills]][[Category:PvP]]&lt;br /&gt;
==Summary==&lt;br /&gt;
* Players can use the Stealing skill to take certain items from another player&lt;br /&gt;
* Base success chance to steal an item is &#039;&#039;&#039;(50% * (Stealing Skill / 100))&#039;&#039;&#039;&lt;br /&gt;
* A minimum of 80 [[Snooping]] skill is required to make any Stealing attempts&lt;br /&gt;
* Players cannot make Stealing or Snooping attempts for 2 minutes after death&lt;br /&gt;
* Stealing an item is considered &amp;quot;using&amp;quot; an item, and therefore will have the standard 500ms delay before another item can be used or moved afterwards&lt;br /&gt;
* Players will not be Perma-Flagged for stealing against a player who attacked them first&lt;br /&gt;
* Players who [[Snooping|Snoop]] and trigger a Trapped Pouch on another player will activate a 2 minute temporary grey flagging against that player (can be freely attacked by them in that time period)&lt;br /&gt;
* Stolen items cannot be lifted by any player for 30 seconds&lt;br /&gt;
* Players who successfully steal an item cannot use the Eject or HelpStuck feature of a house for 10 seconds&lt;br /&gt;
* Players will receive a specific notification when committing a Criminal Action as to what type of action it was, such as &amp;quot;You have committed a criminal act! (corpse looting)&amp;quot;&lt;br /&gt;
** After a stealing attempt from a player is made, the thief will appear grey to their victim(s) until the thief&#039;s next death&lt;br /&gt;
** Only victims are free to attack &#039;perma grey&#039; thieves&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|https://youtu.be/M_EIbq-1JBw}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Improving Stealing Chance==&lt;br /&gt;
* A player who is wearing a [[Disguise Kit]] has a +25% bonus to stealing success chances&lt;br /&gt;
* A player who is [[Hiding]] while making their stealing attempt has a +25% bonus to stealing success chances (they will be revealed after the stealing attempt is made)&lt;br /&gt;
* A player making a stealing attempt against a Disarmed target has a +25% bonus to stealing success chances&lt;br /&gt;
* A player making a stealing attempt against a Hamstrung target has a +25% bonus to stealing success chances&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stealing Weights==&lt;br /&gt;
* Item weight does not factor into stealing success chances, but the the maximum weight an individual item a player can steal is (10 * (Stealing Skill / 100)) stones&lt;br /&gt;
* If an item is stacked (such as gold or reagents), a successful stealing attempt will steal a number of the item equal to ( (5 * (Stealing Skill / 100)) / Individual Item Weight * (Random value between .9 and 1.1))&lt;br /&gt;
* For example, a stealing attempt at 100 Stealing skill will steal an average of 50 Reagents or 250 Gold from a stack&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Being Noticed==&lt;br /&gt;
* When a player makes a criminal stealing attempt (against a blue target), they have a chance to be noticed by other players and human NPCs&lt;br /&gt;
* If a thieving player is noticed by players or human NPCs while outside of town, it will simply generate a system message notification (no other consequences)&lt;br /&gt;
* If a thieving player is noticed in town by any human NPCs, they will call guards and the thief will be killed&lt;br /&gt;
* If a thieving player is noticed in town by any players, if they call guards within 15 seconds after the action occurs the thief will be killed&lt;br /&gt;
* Each non-friendly player (not in their guild) within 8 tiles of the thief increases the notice chance by 10% (reduced to 5% if not in LOS of the thief)&lt;br /&gt;
* Each human NPC within 8 tiles of thief increases the notice chance by 5% (reduced to 2.5% if not in LOS of the thief)&lt;br /&gt;
* Players will also potentially have an increased chance to be noticed if they have raised any &amp;quot;Suspicion&amp;quot; in a town (see below)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Suspicion==&lt;br /&gt;
* When a player is noticed in a town after a stealing attempt, their amount of &amp;quot;Suspicion&amp;quot; in that specific town is raised&lt;br /&gt;
* Each time a player is noticed after a stealing attempt in an individual town, they will suffer a cumulative 10% increase in chance to be noticed when making future stealing attempt in that same town for the next 12 hours (the player must go 12 hours without a guard related death to clear their Suspicion in a town)&lt;br /&gt;
* Players can view their current Suspicion levels for each town by saying &#039;&#039;&#039;&amp;quot;I must consider my sins&amp;quot; or [ConsiderSins&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:stealing-suspicion.png|center|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! Activity&lt;br /&gt;
|-&lt;br /&gt;
| 0-50&lt;br /&gt;
| [[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]&lt;br /&gt;
|-&lt;br /&gt;
| 50-70&lt;br /&gt;
| Steal from your own pack animal on Shelter Island&lt;br /&gt;
|-&lt;br /&gt;
| 70-100&lt;br /&gt;
| Continue Stealing from a pack animal or other player&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Alternative Training==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! Activity&lt;br /&gt;
|-&lt;br /&gt;
| 0-50&lt;br /&gt;
| [[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]&lt;br /&gt;
|-&lt;br /&gt;
| 50-100&lt;br /&gt;
| Use a Pickpocket Dip, This will also train your Snooping to 100&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>SOMENAME</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=New_Player_Guide&amp;diff=15499</id>
		<title>New Player Guide</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=New_Player_Guide&amp;diff=15499"/>
		<updated>2022-03-02T19:46:02Z</updated>

		<summary type="html">&lt;p&gt;SOMENAME: /* Prepare for PK Attacks &amp;amp; Theives */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:New Player]]&lt;br /&gt;
This New Player Guide is intended as an information portal for new and returning players to Outlands. It will cover a wide range of topics briefly but include links to more detailed information as needed.&lt;br /&gt;
&lt;br /&gt;
==Getting Started==&lt;br /&gt;
* Read the [https://uooutlands.com/rules/ Code of Conduct]&lt;br /&gt;
* [https://uooutlands.com/connecting/ Download and Install] the Outlands Game Client&lt;br /&gt;
* Create an Account (completely free)&lt;br /&gt;
* Join Our [https://discord.gg/uooutlands Discord Chat Community]&lt;br /&gt;
&lt;br /&gt;
{{Expand}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Creating a Character==&lt;br /&gt;
===Name and Appearance===&lt;br /&gt;
* Character Name and Sex&lt;br /&gt;
** Gargoyle and Elf races are unavailable&lt;br /&gt;
* Hair/Facial Hair Style and Color&lt;br /&gt;
&lt;br /&gt;
===Pick a Skill Set===&lt;br /&gt;
* Templates begin with specific Skills and Items&lt;br /&gt;
* Advanced allows the player to select and 3 skills of their choice, as well as 1000 credit for additional skills training and 10,000 room rental credits&lt;br /&gt;
* View the [[Starting Items]] for each Character Template, and [[Templates]] for character archetypes to follow. Overall, optimal skill selection is not something to be overly worried about, as new skills can be trained easily, should you change your mind. Check the [https://forums.uooutlands.com/index.php?forums/player-guides-macros.16/ Player Guides &amp;amp; Macros] sub-forum for ideas also.&lt;br /&gt;
** If starting as a Mage-type, you can start with 50 Magery, 49 Evaluating Intelligence, and 1 Spirit Speak. This will give you a 750 charge spirit stone, which allows you to cast spells as if you had 750 reagents.&lt;br /&gt;
&lt;br /&gt;
[[File:charactercreation.gif|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Arrived at Shelter Island - Now What?==&lt;br /&gt;
Give a brief description of Shelter Island here.&lt;br /&gt;
&lt;br /&gt;
===Young Player Status===&lt;br /&gt;
====Newbied Items====&lt;br /&gt;
* Items a character begins with are considered &#039;&#039;&#039;Newbied&#039;&#039;&#039; and will not drop as loot on death&lt;br /&gt;
* Items will lose Newbied status if picked up or used by any non-Young status player&lt;br /&gt;
* Starting Bandages and Arrows are bound to a specific character and cannot be used by another&lt;br /&gt;
* &#039;&#039;&#039;Skill Cap is 700&#039;&#039;&#039; (720 using [[Skill Mastery]])&lt;br /&gt;
* &#039;&#039;&#039;Stat Cap is 225&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Losing Young Player Status====&lt;br /&gt;
Players will lose Young Player Status if any of the following events occur:&lt;br /&gt;
&lt;br /&gt;
* The player leaves Shelter Island by any means&lt;br /&gt;
* The player has spent more than 8 hours in game&lt;br /&gt;
* The player says &amp;quot;I renounce my young player status&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Once a player has lost Young Player status, he/she will not be able to interact with Shelter Island NPCs. However, players can still return to Shelter Island and make use of New Player Dungeon for skills training&lt;br /&gt;
&lt;br /&gt;
===Training Hall===&lt;br /&gt;
* Attack the Battle Trainers to gain Stats and Skills. Use Tab to enter War mode and double click to attack.&lt;br /&gt;
* Can be done AFK&lt;br /&gt;
* Skills are capped at 70 on/in Shelter Island/Dungeon&lt;br /&gt;
&lt;br /&gt;
===New Player Dungeon===&lt;br /&gt;
* Gold and Special Item Loot chances are reduced&lt;br /&gt;
* Accelerated Skill Gain (except for Crafting/Gathering skills - see [[Skills &amp;amp; Stats]])&lt;br /&gt;
* Skills are capped at 70 on/in Shelter Island/Dungeon.&lt;br /&gt;
* Players cannot perform Harmful Actions on other players&lt;br /&gt;
&lt;br /&gt;
[[File:newplayerdungeon1b.jpg|link=New Player Dungeon]]&lt;br /&gt;
&lt;br /&gt;
===Shelter Island Moongate===&lt;br /&gt;
Due to the fact that players cannot perform Harmful Actions (including Stealing) on other players while on Shelter Island, makes the Moongate here an ideal location for trading and socializing. It might look daunting and loud, but you will find many interesting players and vendor gates in this area.&lt;br /&gt;
&lt;br /&gt;
[[File:shelterislandmoongate2.jpg|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Expand}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Leaving Shelter Island - Now What?==&lt;br /&gt;
Upon leaving Shelter Island, your true journey in Outlands begins... there is an entire world to explore, experience to be gained, gold to be found, and rare loot to be collected. It is difficult to recommend a specific path, as there are various paths to making gold and progressing your character. Definitely explore the world, ask questions in Discord, browse guides and videos created by the many content creators in our community.&lt;br /&gt;
&lt;br /&gt;
First thing you should do after leaving Shelter Island -- turn off criminal looting! (say &amp;quot;[PreventCriminalLooting&amp;quot;). Criminal actions were not allowed in New Player Dungeon, so this wasn&#039;t a problem. Off the island, however, looting others&#039; corpses (intentionally or accidentally) will turn you grey and players may kill you for it without penalty. Don&#039;t go grey!&lt;br /&gt;
&lt;br /&gt;
Before heading out to explore and farm gold, you may want to continue training your skills to Grandmaster (aka GM, or 100). You have several options here:&lt;br /&gt;
* Prevalia Moongate has a public training dummy&lt;br /&gt;
* Outpost Moongate has a public training dummy&lt;br /&gt;
* East Prevalia has a zoo&lt;br /&gt;
* If you join a guild, most have private training dummies at their guild house&lt;br /&gt;
If you decide to use one of the public options, pick up a training weapon and be sure to bank anything you don&#039;t want to lose. Some PKs may decide to prey on AFK macroers at these dummies.&lt;br /&gt;
&lt;br /&gt;
If you are looking to raise other non-weapon skills, you can record a macro and AFK at one of these locations. The Discord server has a #scripts-and-macros channel, and [https://www.youtube.com/c/Jaseowns Jaseowns] has a YouTube channel and GitHub page for all sorts of skills training scripts if you need help.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Prepare for PK Attacks &amp;amp; Theives===&lt;br /&gt;
Outlands is a bustling and open world where you will meet many players, some friendly and others not so much. Once off Shelter Island, players are able to freely attack or steal from another player (almost anywhere) but similar to real life, there may be consequences for your actions.  &lt;br /&gt;
&lt;br /&gt;
* When in a guard zone, if someone attacks you, you can say &#039;&#039;&#039;&amp;quot;Guards&amp;quot;&#039;&#039;&#039; and the criminal will be killed by the guards&lt;br /&gt;
* When in a guard zone, if someone steals from you, you can say &#039;&#039;&#039;&amp;quot;Guards&amp;quot;&#039;&#039;&#039; and the criminal may be killed by the guards depending on how successful their Steal attempt was.&lt;br /&gt;
* If another player slays you, you can report them as a Murderer and if that receives enough murder counts, they will &amp;quot;go red&amp;quot; and incur Murderer Penalties upon death&lt;br /&gt;
&lt;br /&gt;
There are many solutions to prevent yourself from being easy prey to PKs, thieves, and griefers, such as:&lt;br /&gt;
&lt;br /&gt;
* Basic Survival Tools&lt;br /&gt;
** Locked Box - Keeping items inside of a locked box in your bag will protect those items from stealing as long as it remains locked.&lt;br /&gt;
** Trapped Pouches - if a PK uses Paralyze, opening a Trapped Pouch will do 1 damage to you and free you from Paralyze. Additionally, thieves snooping in Trapped Pouches will trigger the explosion, giving you notice of their presence.&lt;br /&gt;
** Heal/Cure/Refresh Potions&lt;br /&gt;
** [[Adventurer&#039;s Rope]] - allows a player to teleport&lt;br /&gt;
* Bank early and often&lt;br /&gt;
* Travel with friends / join a guild&lt;br /&gt;
** Guilds are a great way to establish connections and participate in high-end content for rare loot&lt;br /&gt;
* Passive [[Tracking]] - Hostiles&lt;br /&gt;
&lt;br /&gt;
===Exploring Outlands===&lt;br /&gt;
Talk about atlas here&lt;br /&gt;
How to get around, (recall, sacred journey, camp hike)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Earn Gold===&lt;br /&gt;
====Hunting Overworld &amp;amp; Dungeons====&lt;br /&gt;
* Explore Points of Interest and Dungeons&lt;br /&gt;
** Use [Atlas command to receive a copy of the [[World Atlas|World Atlas]] which has functionality to point you to points of interest and dungeons &lt;br /&gt;
&lt;br /&gt;
====Gathering Resources====&lt;br /&gt;
* [[Mining|Mining]]&lt;br /&gt;
* [[Lumberjacking|Lumberjacking]]&lt;br /&gt;
* [[Forensic_Evaluation|Forensic Evaluation]]&lt;br /&gt;
** An alternative method for gaining gold &amp;amp; resources to get started, with very little investment&lt;br /&gt;
** You can train hiding/stealth/forensics/camping and other survival skills and pick clean the remains of others kills (leathers, reagents, sometimes gold) in dungeons&lt;br /&gt;
** A great way to get started with extremely low investment, especially great for collecting Magery reagents &lt;br /&gt;
* You can sell your resources to other players&lt;br /&gt;
** a single board will go for around 9-10 gp&lt;br /&gt;
** an iron ingot will go for around 12-14 gp&lt;br /&gt;
** a plain leather will go for around 3gp &lt;br /&gt;
** Coloured resources will vary with demand, but gathering resources is a very solid approach to making some quick money for new players.&lt;br /&gt;
&lt;br /&gt;
====Treasure Hunting====&lt;br /&gt;
* [[Dungeon_Chests|Dungeon Chests]] picking is an extremely easy, consistent method for gaining gold, but can be quickly outpaced with mob farming &lt;br /&gt;
* [[Treasure_Hunting|Treasure Maps]] are an extremely lucrative method for gaining special/rare items, but are extremly costly to buy into and require a PvM ready character&lt;br /&gt;
&lt;br /&gt;
====Societies====&lt;br /&gt;
* Learn about and get into [[Societies|Societies]] as early as you can&lt;br /&gt;
* Earn society points for rewards that you can use to sell to other players for big gold boosts, or use yourself to help elevate your PvM game&lt;br /&gt;
&lt;br /&gt;
====Player vs Player (PvP)====&lt;br /&gt;
* Hourly PvP events are a great source of income, earn guild rewards while enjoying the fights&lt;br /&gt;
** Arena Touranments are extremely lucartive with [[Arena|Arena]] points if you are successful&lt;br /&gt;
** [[Stygian Rifts|Stygian Rifts]] mix PvP and PvM together on a 3x3 match.&lt;br /&gt;
** [[Corpse Creek|Corpse Creek]] fight mounted in large teams near the lawless Corpse Creek&lt;br /&gt;
** [[Town Struggles|Town Struggles]] fight on foot or mounted in large parties at towns &lt;br /&gt;
** [[Strangelands|Strangelands]] a solo and anonymous event using pre-selected templates to PvM and PvP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* Character Progression&lt;br /&gt;
** Choose your path [[Templates]] and key artefacts to use on your journey&lt;br /&gt;
*** Warrior - take up weapons and armour and fell the beasts of Avadon yourself!&lt;br /&gt;
**** [[Weapon and Shield Codex|Weapon and Shield Codex]] for more information about weapon codices and how to become better at using weapons&lt;br /&gt;
*** Mage - play with magical power to summon magical and undead creatures, and rain fire upon&lt;br /&gt;
**** [[Wizard&#039;s Grimoire|Wizard&#039;s Grimoire]] choose to empower your spells for right situations&lt;br /&gt;
**** [https://uooutlands.com/wiki/Spirit_Speaking#Summoner.27s_Tome Summoner&#039;s Tome] power up your summons&lt;br /&gt;
*** Tamer - why fight when you can have a dragon do it for you?&lt;br /&gt;
**** [[Affinity System|Affinity System]] to make your pets stronger&lt;br /&gt;
*** Bard - play music to immobilise and provoke your enemies.&lt;br /&gt;
**** [[Bard Codex|Bard Codex]] improve your singing to perform better, and choose between bonuses to self or allies&lt;br /&gt;
*** Poisoner - use poisons to apply damage over time through weapons or spells&lt;br /&gt;
**** [[Poison_Kit|Poison Kit]] improve your poisoning and choose between single target or multi target&lt;br /&gt;
*** Craftsmen/Gatherer - for those who enjoy a quiet and lucrative life&lt;br /&gt;
*** Thief - vices are always a part of Avadon, and thievery is a fun and dark path to play&lt;br /&gt;
**** Read all about [[Stealing|Stealing]]&lt;br /&gt;
*** Treasure Hunter - seek the rarest of what Avadon has to offer [[Treasure Hunting|Treasure Hunting]]&lt;br /&gt;
** Read all about how to become stronger with Aspects depending on your character here [[Aspect_Mastery|Aspect Mastery]]&lt;br /&gt;
** Wear [[Mastery_Chain|Mastery Chains]] to install links to give you even more power.&lt;br /&gt;
&lt;br /&gt;
* See your [[Achievements]]&lt;br /&gt;
* How well you&#039;re doing compared to others? Check [[Server_Rankings|Server Rankings]] to see how well you&#039;re doing over 17 pages of categories in each season (3 months) or lifetime&lt;br /&gt;
* [[Housing]]&lt;br /&gt;
* Configure Razor Assistant&lt;br /&gt;
* Feeling Lucky?&lt;br /&gt;
** Participate in the Prevalian Casino&#039;s Gold Jackpot [[Lottery|Lottery]]&lt;br /&gt;
** Scout the [https://uooutlands.com/wiki/Housing#House_Decay_Lottery House Lottery]&lt;br /&gt;
** Play [[Monster Shuffle|Monster Shuffle]]&lt;br /&gt;
** [[Poker|Poker]] Tables&lt;br /&gt;
&lt;br /&gt;
{{Expand}}&lt;/div&gt;</summary>
		<author><name>SOMENAME</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=New_Player_Guide&amp;diff=15498</id>
		<title>New Player Guide</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=New_Player_Guide&amp;diff=15498"/>
		<updated>2022-03-02T19:44:19Z</updated>

		<summary type="html">&lt;p&gt;SOMENAME: /* Prepare for PK Attacks &amp;amp; Theives */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:New Player]]&lt;br /&gt;
This New Player Guide is intended as an information portal for new and returning players to Outlands. It will cover a wide range of topics briefly but include links to more detailed information as needed.&lt;br /&gt;
&lt;br /&gt;
==Getting Started==&lt;br /&gt;
* Read the [https://uooutlands.com/rules/ Code of Conduct]&lt;br /&gt;
* [https://uooutlands.com/connecting/ Download and Install] the Outlands Game Client&lt;br /&gt;
* Create an Account (completely free)&lt;br /&gt;
* Join Our [https://discord.gg/uooutlands Discord Chat Community]&lt;br /&gt;
&lt;br /&gt;
{{Expand}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Creating a Character==&lt;br /&gt;
===Name and Appearance===&lt;br /&gt;
* Character Name and Sex&lt;br /&gt;
** Gargoyle and Elf races are unavailable&lt;br /&gt;
* Hair/Facial Hair Style and Color&lt;br /&gt;
&lt;br /&gt;
===Pick a Skill Set===&lt;br /&gt;
* Templates begin with specific Skills and Items&lt;br /&gt;
* Advanced allows the player to select and 3 skills of their choice, as well as 1000 credit for additional skills training and 10,000 room rental credits&lt;br /&gt;
* View the [[Starting Items]] for each Character Template, and [[Templates]] for character archetypes to follow. Overall, optimal skill selection is not something to be overly worried about, as new skills can be trained easily, should you change your mind. Check the [https://forums.uooutlands.com/index.php?forums/player-guides-macros.16/ Player Guides &amp;amp; Macros] sub-forum for ideas also.&lt;br /&gt;
** If starting as a Mage-type, you can start with 50 Magery, 49 Evaluating Intelligence, and 1 Spirit Speak. This will give you a 750 charge spirit stone, which allows you to cast spells as if you had 750 reagents.&lt;br /&gt;
&lt;br /&gt;
[[File:charactercreation.gif|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Arrived at Shelter Island - Now What?==&lt;br /&gt;
Give a brief description of Shelter Island here.&lt;br /&gt;
&lt;br /&gt;
===Young Player Status===&lt;br /&gt;
====Newbied Items====&lt;br /&gt;
* Items a character begins with are considered &#039;&#039;&#039;Newbied&#039;&#039;&#039; and will not drop as loot on death&lt;br /&gt;
* Items will lose Newbied status if picked up or used by any non-Young status player&lt;br /&gt;
* Starting Bandages and Arrows are bound to a specific character and cannot be used by another&lt;br /&gt;
* &#039;&#039;&#039;Skill Cap is 700&#039;&#039;&#039; (720 using [[Skill Mastery]])&lt;br /&gt;
* &#039;&#039;&#039;Stat Cap is 225&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Losing Young Player Status====&lt;br /&gt;
Players will lose Young Player Status if any of the following events occur:&lt;br /&gt;
&lt;br /&gt;
* The player leaves Shelter Island by any means&lt;br /&gt;
* The player has spent more than 8 hours in game&lt;br /&gt;
* The player says &amp;quot;I renounce my young player status&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Once a player has lost Young Player status, he/she will not be able to interact with Shelter Island NPCs. However, players can still return to Shelter Island and make use of New Player Dungeon for skills training&lt;br /&gt;
&lt;br /&gt;
===Training Hall===&lt;br /&gt;
* Attack the Battle Trainers to gain Stats and Skills. Use Tab to enter War mode and double click to attack.&lt;br /&gt;
* Can be done AFK&lt;br /&gt;
* Skills are capped at 70 on/in Shelter Island/Dungeon&lt;br /&gt;
&lt;br /&gt;
===New Player Dungeon===&lt;br /&gt;
* Gold and Special Item Loot chances are reduced&lt;br /&gt;
* Accelerated Skill Gain (except for Crafting/Gathering skills - see [[Skills &amp;amp; Stats]])&lt;br /&gt;
* Skills are capped at 70 on/in Shelter Island/Dungeon.&lt;br /&gt;
* Players cannot perform Harmful Actions on other players&lt;br /&gt;
&lt;br /&gt;
[[File:newplayerdungeon1b.jpg|link=New Player Dungeon]]&lt;br /&gt;
&lt;br /&gt;
===Shelter Island Moongate===&lt;br /&gt;
Due to the fact that players cannot perform Harmful Actions (including Stealing) on other players while on Shelter Island, makes the Moongate here an ideal location for trading and socializing. It might look daunting and loud, but you will find many interesting players and vendor gates in this area.&lt;br /&gt;
&lt;br /&gt;
[[File:shelterislandmoongate2.jpg|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Expand}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Leaving Shelter Island - Now What?==&lt;br /&gt;
Upon leaving Shelter Island, your true journey in Outlands begins... there is an entire world to explore, experience to be gained, gold to be found, and rare loot to be collected. It is difficult to recommend a specific path, as there are various paths to making gold and progressing your character. Definitely explore the world, ask questions in Discord, browse guides and videos created by the many content creators in our community.&lt;br /&gt;
&lt;br /&gt;
First thing you should do after leaving Shelter Island -- turn off criminal looting! (say &amp;quot;[PreventCriminalLooting&amp;quot;). Criminal actions were not allowed in New Player Dungeon, so this wasn&#039;t a problem. Off the island, however, looting others&#039; corpses (intentionally or accidentally) will turn you grey and players may kill you for it without penalty. Don&#039;t go grey!&lt;br /&gt;
&lt;br /&gt;
Before heading out to explore and farm gold, you may want to continue training your skills to Grandmaster (aka GM, or 100). You have several options here:&lt;br /&gt;
* Prevalia Moongate has a public training dummy&lt;br /&gt;
* Outpost Moongate has a public training dummy&lt;br /&gt;
* East Prevalia has a zoo&lt;br /&gt;
* If you join a guild, most have private training dummies at their guild house&lt;br /&gt;
If you decide to use one of the public options, pick up a training weapon and be sure to bank anything you don&#039;t want to lose. Some PKs may decide to prey on AFK macroers at these dummies.&lt;br /&gt;
&lt;br /&gt;
If you are looking to raise other non-weapon skills, you can record a macro and AFK at one of these locations. The Discord server has a #scripts-and-macros channel, and [https://www.youtube.com/c/Jaseowns Jaseowns] has a YouTube channel and GitHub page for all sorts of skills training scripts if you need help.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Prepare for PK Attacks &amp;amp; Theives===&lt;br /&gt;
Outlands is a bustling and open world where you will meet many players, some friendly and others not so much. Once off Shelter Island, players are able to freely attack or steal from another player (almost anywhere) but similar to real life, there may be consequences for your actions.  &lt;br /&gt;
&lt;br /&gt;
* When in a guard zone, if someone attacks you, you can say &#039;&#039;&#039;&amp;quot;Guards&amp;quot;&#039;&#039;&#039; and the criminal will be killed by the guards&lt;br /&gt;
* When in a guard zone, if someone steals from you, you can say &#039;&#039;&#039;&amp;quot;Guards&amp;quot;&#039;&#039;&#039; and the criminal may be killed by the guards depending on how successful their Steal attempt was.&lt;br /&gt;
* If another player slays you, you can report them as a Murderer and if that receives enough murder counts, they will &amp;quot;go red&amp;quot; and incur Murderer Penalties upon death&lt;br /&gt;
&lt;br /&gt;
There are many solutions to prevent yourself from being easy prey to PKs, thieves, and griefers, such as:&lt;br /&gt;
&lt;br /&gt;
* Basic Survival Tools&lt;br /&gt;
** Trapped Pouches - if a PK uses Paralyze, opening a Trapped Pouch will do 1 damage to you and free you from Paralyze. Additionally, thieves snooping in Trapped Pouches will trigger the explosion, giving you notice of their presence.&lt;br /&gt;
** Heal/Cure/Refresh Potions&lt;br /&gt;
** [[Adventurer&#039;s Rope]] - allows a player to teleport&lt;br /&gt;
* Bank early and often&lt;br /&gt;
* Travel with friends / join a guild&lt;br /&gt;
** Guilds are a great way to establish connections and participate in high-end content for rare loot&lt;br /&gt;
* Passive [[Tracking]] - Hostiles&lt;br /&gt;
&lt;br /&gt;
===Exploring Outlands===&lt;br /&gt;
Talk about atlas here&lt;br /&gt;
How to get around, (recall, sacred journey, camp hike)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Earn Gold===&lt;br /&gt;
====Hunting Overworld &amp;amp; Dungeons====&lt;br /&gt;
* Explore Points of Interest and Dungeons&lt;br /&gt;
** Use [Atlas command to receive a copy of the [[World Atlas|World Atlas]] which has functionality to point you to points of interest and dungeons &lt;br /&gt;
&lt;br /&gt;
====Gathering Resources====&lt;br /&gt;
* [[Mining|Mining]]&lt;br /&gt;
* [[Lumberjacking|Lumberjacking]]&lt;br /&gt;
* [[Forensic_Evaluation|Forensic Evaluation]]&lt;br /&gt;
** An alternative method for gaining gold &amp;amp; resources to get started, with very little investment&lt;br /&gt;
** You can train hiding/stealth/forensics/camping and other survival skills and pick clean the remains of others kills (leathers, reagents, sometimes gold) in dungeons&lt;br /&gt;
** A great way to get started with extremely low investment, especially great for collecting Magery reagents &lt;br /&gt;
* You can sell your resources to other players&lt;br /&gt;
** a single board will go for around 9-10 gp&lt;br /&gt;
** an iron ingot will go for around 12-14 gp&lt;br /&gt;
** a plain leather will go for around 3gp &lt;br /&gt;
** Coloured resources will vary with demand, but gathering resources is a very solid approach to making some quick money for new players.&lt;br /&gt;
&lt;br /&gt;
====Treasure Hunting====&lt;br /&gt;
* [[Dungeon_Chests|Dungeon Chests]] picking is an extremely easy, consistent method for gaining gold, but can be quickly outpaced with mob farming &lt;br /&gt;
* [[Treasure_Hunting|Treasure Maps]] are an extremely lucrative method for gaining special/rare items, but are extremly costly to buy into and require a PvM ready character&lt;br /&gt;
&lt;br /&gt;
====Societies====&lt;br /&gt;
* Learn about and get into [[Societies|Societies]] as early as you can&lt;br /&gt;
* Earn society points for rewards that you can use to sell to other players for big gold boosts, or use yourself to help elevate your PvM game&lt;br /&gt;
&lt;br /&gt;
====Player vs Player (PvP)====&lt;br /&gt;
* Hourly PvP events are a great source of income, earn guild rewards while enjoying the fights&lt;br /&gt;
** Arena Touranments are extremely lucartive with [[Arena|Arena]] points if you are successful&lt;br /&gt;
** [[Stygian Rifts|Stygian Rifts]] mix PvP and PvM together on a 3x3 match.&lt;br /&gt;
** [[Corpse Creek|Corpse Creek]] fight mounted in large teams near the lawless Corpse Creek&lt;br /&gt;
** [[Town Struggles|Town Struggles]] fight on foot or mounted in large parties at towns &lt;br /&gt;
** [[Strangelands|Strangelands]] a solo and anonymous event using pre-selected templates to PvM and PvP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* Character Progression&lt;br /&gt;
** Choose your path [[Templates]] and key artefacts to use on your journey&lt;br /&gt;
*** Warrior - take up weapons and armour and fell the beasts of Avadon yourself!&lt;br /&gt;
**** [[Weapon and Shield Codex|Weapon and Shield Codex]] for more information about weapon codices and how to become better at using weapons&lt;br /&gt;
*** Mage - play with magical power to summon magical and undead creatures, and rain fire upon&lt;br /&gt;
**** [[Wizard&#039;s Grimoire|Wizard&#039;s Grimoire]] choose to empower your spells for right situations&lt;br /&gt;
**** [https://uooutlands.com/wiki/Spirit_Speaking#Summoner.27s_Tome Summoner&#039;s Tome] power up your summons&lt;br /&gt;
*** Tamer - why fight when you can have a dragon do it for you?&lt;br /&gt;
**** [[Affinity System|Affinity System]] to make your pets stronger&lt;br /&gt;
*** Bard - play music to immobilise and provoke your enemies.&lt;br /&gt;
**** [[Bard Codex|Bard Codex]] improve your singing to perform better, and choose between bonuses to self or allies&lt;br /&gt;
*** Poisoner - use poisons to apply damage over time through weapons or spells&lt;br /&gt;
**** [[Poison_Kit|Poison Kit]] improve your poisoning and choose between single target or multi target&lt;br /&gt;
*** Craftsmen/Gatherer - for those who enjoy a quiet and lucrative life&lt;br /&gt;
*** Thief - vices are always a part of Avadon, and thievery is a fun and dark path to play&lt;br /&gt;
**** Read all about [[Stealing|Stealing]]&lt;br /&gt;
*** Treasure Hunter - seek the rarest of what Avadon has to offer [[Treasure Hunting|Treasure Hunting]]&lt;br /&gt;
** Read all about how to become stronger with Aspects depending on your character here [[Aspect_Mastery|Aspect Mastery]]&lt;br /&gt;
** Wear [[Mastery_Chain|Mastery Chains]] to install links to give you even more power.&lt;br /&gt;
&lt;br /&gt;
* See your [[Achievements]]&lt;br /&gt;
* How well you&#039;re doing compared to others? Check [[Server_Rankings|Server Rankings]] to see how well you&#039;re doing over 17 pages of categories in each season (3 months) or lifetime&lt;br /&gt;
* [[Housing]]&lt;br /&gt;
* Configure Razor Assistant&lt;br /&gt;
* Feeling Lucky?&lt;br /&gt;
** Participate in the Prevalian Casino&#039;s Gold Jackpot [[Lottery|Lottery]]&lt;br /&gt;
** Scout the [https://uooutlands.com/wiki/Housing#House_Decay_Lottery House Lottery]&lt;br /&gt;
** Play [[Monster Shuffle|Monster Shuffle]]&lt;br /&gt;
** [[Poker|Poker]] Tables&lt;br /&gt;
&lt;br /&gt;
{{Expand}}&lt;/div&gt;</summary>
		<author><name>SOMENAME</name></author>
	</entry>
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