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	<updated>2026-07-13T03:03:59Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Swing_Speed&amp;diff=32182</id>
		<title>Swing Speed</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Swing_Speed&amp;diff=32182"/>
		<updated>2026-06-17T02:07:22Z</updated>

		<summary type="html">&lt;p&gt;Yakoi: /* Swing Speed Increase Sources */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:PvM]][[Category:Mechanics]][[Category:PvM Mechanics]]&lt;br /&gt;
==Summary==&lt;br /&gt;
This page talks about the advanced mechanics of swing speed.&lt;br /&gt;
&lt;br /&gt;
* Swing speed refers to how quickly a character can perform attacks with their equipped weapon. &lt;br /&gt;
* PvP Swing Speed is only determined by the weapon speed, and a players current stamina (maxed at 100 stamina).&lt;br /&gt;
* For PvM it is crucial for dexxer templates to increase their swing speed in order to increase their DPS. &lt;br /&gt;
* The swing speed of a character is measured by their swing delay. Lower swing delay means attacking faster. &lt;br /&gt;
* Swing delay is decreased by acquiring more swing speed increase, also known as swing speed bonus or SSI. &lt;br /&gt;
* Swing delay is capped at 0.5 for any given weapon, which is 2 attacks per second.&lt;br /&gt;
&lt;br /&gt;
Swing speed increase is capped at 50%, which can be increased by 10% with [[Redline System|Redline]] for a total of 60%.&lt;br /&gt;
&lt;br /&gt;
==Weapon Base Swing Speed==&lt;br /&gt;
* Each different type of weapon has a base speed found in the chart below, base Sec/Swing is calculated with 100 stamina.&lt;br /&gt;
* Some weapons can reach the 0.5 swing delay cap, whereas others cannot reach this cap even with 60% swing speed increase. &lt;br /&gt;
&lt;br /&gt;
{{WeaponsChart}}&lt;br /&gt;
&lt;br /&gt;
==Swing Speed Formula==&lt;br /&gt;
The formula for calculating a player&#039;s final swing delay is as follows:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;(Weapon Base Swing Speed * (1 - Swing Speed Increase)) = Swing Delay&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The formula for calculating swing speed is as follows:&lt;br /&gt;
&amp;lt;pre&amp;gt;15000 / (Current Stamina (max 100) + 100) * Weapon Speed)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Swing Speed Increase Sources==&lt;br /&gt;
There are multiple sources of swing speed increase:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
* [[Template:FoodSatisfaction|Delectable Foods]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&amp;lt;pre&amp;gt;Delectable Food gives a swing speed increase of 5% + 10% * (Highest Skill / 100). Highest skill refers to the highest skill between Taste ID or Cooking&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
* [[Air Aspect|Air]], [[Holy Aspect|Holy]] or [[Void Aspect|Void]] Aspect Armor&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;{{AirSwingSpeed}}{{Template:HolySwingSpeed}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
* [[Chivalry]], [[Focus]], [[Taste Identification|Taste ID]], [[Arms Lore]], [[Anatomy]], [[Resisting Spells]] or [[Cooking]] Skills&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&amp;lt;pre&amp;gt;Chivalry provides a swing speed increase of 15% * (skill / 100)&lt;br /&gt;
Focus provides a swing speed increase of 15% * (skill / 100)&lt;br /&gt;
Taste ID or Cooking provide a swing speed increase of 10% * (skill / 100)&lt;br /&gt;
Arms Lore provides a swing speed increase of 5% * (skill / 100)&lt;br /&gt;
Anatomy provides a swing speed increase of 5% * (skill / 100)&lt;br /&gt;
Resisting Spells provides a swing speed increase of 10% * (skill / 100)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
* [[Mastery Chain|Swing Speed Increase or Effective Chivalry]] Mastery Chain Links&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;{{Template:SwingSpeedLinks}}{{Template:ChivalryLinks}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
* [[Weapon and Parry Codex|Dual Wielding, Fencing or Wrestling Codex]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&amp;lt;pre&amp;gt;Fencing - Aggressive (stance) provides a bonus of 2.5% per rank. At rank 7 aggressive stance provides 17.5% swing speed increase.&lt;br /&gt;
Fencing - Flurry (finisher) provides 20% swing speed increase for 30 seconds.&lt;br /&gt;
Fencing - Swiftstrikes (ability) provides 5% swing speed increase per hit for 15 seconds, with a max of 25%.&lt;br /&gt;
Wrestling - Brawl (ability) provides 4% swing speed per hit for 15 seconds, with a max of 20%&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
* [[Arcane Rune|Frenzy Arcane Runes]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&amp;lt;pre&amp;gt;Frenzy runes provide 7.5% swing speed increase&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All sources of swing speed increase work together additively. This means that a source providing 15% and a source providing 7% will provide 22% swing speed increase.&lt;br /&gt;
&lt;br /&gt;
==Overcapping Swing Speed==&lt;br /&gt;
* When making Melee Attacks against creatures, if a player&#039;s Swing Speed exceeds their Swing Speed Cap, any excess bonuses to Swing Speed will be converted into a Damage Bonus against the creature on a 1% to 1% ratio&lt;br /&gt;
* Below is an example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
A player has 75% Swing Speed bonuses for their character but a Swing Speed Cap of 60%&lt;br /&gt;
&lt;br /&gt;
The player will receive a (75% - 60%) = +15% Damage bonus against the creature&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Swing Speed Calculator==&lt;br /&gt;
A swing speed calculator can be found [https://www.outlandsbutler.com/swingspeed &#039;&#039;&#039;here.&#039;&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Value of Swing Speed==&lt;br /&gt;
* Swing speed multiplies every other source of damage for a dexxer by allowing it to occur more often.&lt;br /&gt;
* Due to the nature of the swing speed formula, each point of swing speed increase will give more benefit than the last.&lt;br /&gt;
&lt;br /&gt;
[[File:Swingspeedchart2.png|link=]]&lt;/div&gt;</summary>
		<author><name>Yakoi</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Weapon_and_Parry_Codex&amp;diff=32046</id>
		<title>Weapon and Parry Codex</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Weapon_and_Parry_Codex&amp;diff=32046"/>
		<updated>2026-06-10T03:50:20Z</updated>

		<summary type="html">&lt;p&gt;Yakoi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:PvM]][[Category:New Player]]&lt;br /&gt;
==Summary==&lt;br /&gt;
* Weapon and Parry Codices are a weapon focused player progression system in Outlands, allowing players to enhance their weapon skills by leveling Codex Stances as well as unlocking Finishers and Abilities for their weapon skill.&lt;br /&gt;
* Players are able to craft Codices with the [[Inscription]] skill&lt;br /&gt;
** All Codices are Blessed and cannot be stolen&lt;br /&gt;
* A complete list of in-game Codex commands can be found on the [[Commands#Codex|Commands]] page&lt;br /&gt;
* In order to use a Weapon Codex, players must have at least 80 [[Tactics]] and 80 in their weapon skill&lt;br /&gt;
** An exception to this is the [[Arcane]] codex which requires 80 [[Wrestling]] and 80 [[Magery]] along with Arcane skill&lt;br /&gt;
** In order to use a Parry Codex, players must have at least 80 [[Tactics]] or 80 [[Wrestling]] and 80 in their [[Parrying]] skill&lt;br /&gt;
** Codices don&#039;t gain XP on Shelter Island&lt;br /&gt;
* All skill requirements are based on the player&#039;s printed skill, i.e. Tactics bonus from crafted or magical weapons will not count towards the 80 Tactics requirement.&lt;br /&gt;
* Each character&#039;s codex profile is stored per character and not in the item itself, i.e. two characters can look at the same codex and each see their own progress.&lt;br /&gt;
** Players must still have the codex in their backpack to level and use it.&lt;br /&gt;
* Weapon abilities and finishers cannot be trigger on [[Stealth#Backstab|backstabs]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;10&amp;quot; | Weapon Codices&lt;br /&gt;
|-&lt;br /&gt;
| [[File:codexarcane.png|link=Weapon and Parry Codex#Arcane]]&amp;lt;br /&amp;gt;[[Weapon and Parry Codex#Arcane|Arcane]]&lt;br /&gt;
| [[File:codexarchery2.png|link=Weapon and Parry Codex#Archery]]&amp;lt;br /&amp;gt;[[Weapon and Parry Codex#Archery|Archery]]&lt;br /&gt;
| [[File:codexofdualwielding.png|link=Weapon and Parry Codex#Dual Wielding]]&amp;lt;br /&amp;gt;[[Weapon and Parry Codex#Dual Wielding|Dual Wielding]]&lt;br /&gt;
| [[File:codexfencing2.png|link=Weapon and Parry Codex#Fencing]]&amp;lt;br /&amp;gt;[[Weapon and Parry Codex#Fencing|Fencing]]&lt;br /&gt;
| [[File:codexfishing.png|link=Weapon and Parry Codex#Fishing]]&amp;lt;br /&amp;gt;[[Weapon and Parry Codex#Parrying|Fishing]]&lt;br /&gt;
| [[File:codexmacing2.png|link=Weapon and Parry Codex#Macing]]&amp;lt;br /&amp;gt;[[Weapon and Parry Codex#Macing|Macing]]&lt;br /&gt;
| [[File:codexswords2.png|link=Weapon and Parry Codex#Swords]]&amp;lt;br /&amp;gt;[[Weapon and Parry Codex#Swords|Swords]]&lt;br /&gt;
| [[File:codexofthrowing.png|link=Weapon and Parry Codex#Throwing]]&amp;lt;br /&amp;gt;[[Weapon and Parry Codex#Throwing|Throwing]]&lt;br /&gt;
| [[File:codexwrestling2.png|link=Weapon and Parry Codex#Wrestling]]&amp;lt;br /&amp;gt;[[Weapon and Parry Codex#Wrestling|Wrestling]]&lt;br /&gt;
| [[File:codexshield2.png|link=Weapon and Parry Codex#Parrying]]&amp;lt;br /&amp;gt;[[Weapon and Parry Codex#Parrying|Parrying]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Experience and Upgrade Points==&lt;br /&gt;
* Players gain [[experience Gain|experience]] towards Codices by killing creatures with a weapon type matching a codex they meet the skill requirements for.&lt;br /&gt;
** Players can level multiple codices at once, so long as their weapon matches one of them and they have the skills required for all of them&lt;br /&gt;
** The parry codex will gain experience so long as the player has a 2-handed weapon or shield equipped.&lt;br /&gt;
* Each upgrade point takes 5,000 gold earned worth of experience&lt;br /&gt;
&lt;br /&gt;
{{WeaponCodexUpgrades}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stances==&lt;br /&gt;
* By Double-Clicking a Codex, players can open their character&#039;s Codex Profile menu for that skill&lt;br /&gt;
* On the top half of the codex gump, are the skill&#039;s 5 Stances&lt;br /&gt;
* Players can click the Large Button next to each Stance to activate or deactivate that stance&lt;br /&gt;
* Players can Single-Click their Codex in their backpack to see which Stance and Finisher they currently have Activated for that skill&lt;br /&gt;
* Player&#039;s can only have one stance active for each codex, although stances only provide their bonus if the player has the required skills and weapon and/or shield equipped.&lt;br /&gt;
&lt;br /&gt;
[[File:archerycodexgumpwildlands.png]]&lt;br /&gt;
&lt;br /&gt;
===Stance Ranks===&lt;br /&gt;
* Each Stance can be upgraded with upgrade points up to Rank 7, each rank costing increasingly more points. &lt;br /&gt;
* The Rank of a Stance will impact how powerful the effect it provides to the player is&lt;br /&gt;
&lt;br /&gt;
===Stance Auto Renewal===&lt;br /&gt;
* Removed 05-30-2026 patch https://forums.uooutlands.com/index.php?threads/patch-notes-for-may-30-2026-mini-expansion-and-ossuary-4.6235/&lt;br /&gt;
&lt;br /&gt;
==Finishers==&lt;br /&gt;
* Weapon Finishers have a 10% chance to occur (further scaled by weapon speed), when a creature is reduced to their Finisher Threshold. &lt;br /&gt;
** The chance for a Weapon Finisher to occur is also increased by a player&#039;s [[Anatomy]] skill: (10%) + (10% * (Anatomy Skill/100))&lt;br /&gt;
* When a player reaches Rank 5 in any Stance for a skill, they will unlock their first tier finisher and gain the ability to select a Finisher&lt;br /&gt;
** For each additional stance a player reaches Rank 5 in, they will unlock an additional tier of their finisher&lt;br /&gt;
* If a player has a Finisher activated, Single-Clicking a Codex will display their selected Stance as well as their selected Finisher&lt;br /&gt;
* Finishers are large-scale weapon hits, often with special effects (Such as finishing DOTs or restoring hp or mana), that players can randomly trigger &lt;br /&gt;
* Each codex has two Finishers the player can chose from, which they can toggle by clicking the Large Button next to each finisher.&lt;br /&gt;
** Players can switch between Finishers as often as they want, at no cost.&lt;br /&gt;
* Players can only trigger a single Finisher on each mob (i.e. an infinite cooldown), but can trigger a Finisher every 60s on a [[Boss-Type Creature]].&lt;br /&gt;
* When a Weapon Finisher triggers, it will resolve the &amp;quot;original&amp;quot; hit as normal, and then afterwards will take that hit&#039;s damage and then use that amount as the baseline &amp;quot;Damage&amp;quot; for how much the Weapon Finisher will inflict&lt;br /&gt;
** Example: A melee hit of 50 damage triggers a finisher, will first resolve 50 damage to the initial target, after which it will also inflict the finisher using 50 as the &amp;quot;damage&amp;quot;&lt;br /&gt;
* Damage for Weapon Finishers are scaled from +0% (Heavy Crossbow) upwards to +250% (Kryss) based on the weapon&#039;s printed Average Damage&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:finishertier.png|link=]]&lt;br /&gt;
&lt;br /&gt;
===Finisher Health Thresholds===&lt;br /&gt;
* The Health Percent Threshold needed to trigger a Weapon Finisher or Parry Finisher will now be scaled by the player&#039;s Finisher Tier&lt;br /&gt;
* Weapon Finisher Threshold: 25% * (Finisher Tier / 5)&lt;br /&gt;
* Parry Finisher Threshold: 33% * (Finisher Tier / 5)&lt;br /&gt;
&lt;br /&gt;
Examples&lt;br /&gt;
* A player with Tier 2 Finishers will be able to trigger Weapon Finishers on creatures that have (25% * (2 / 5)) = 10% Health or less&lt;br /&gt;
* A player with Tier 5 Finishers will be able to trigger Weapon Finishers on creatures that have (25% * (5 / 5)) = 25% Health or less&lt;br /&gt;
&lt;br /&gt;
===Boss Finisher Cooldowns===&lt;br /&gt;
Weapon Finishers against [[Boss-Type Creature|boss-type creature&#039;s]] will now have a Cooldown of (120 - (12 * Finisher Tier)) seconds&lt;br /&gt;
&lt;br /&gt;
Examples&lt;br /&gt;
* A player with Tier 2 Finishers will have a Finisher Cooldown of (120 - (12 * 2)) = 96 seconds against Bosses&lt;br /&gt;
* A player with Tier 5 Finishers will have a Finisher Cooldown of (120 - (12 * 5)) = 60 seconds against Bosses&lt;br /&gt;
&lt;br /&gt;
==Weapon Abilities==&lt;br /&gt;
* Each Weapon Codex has 3 unique Weapon Abilities players can unlock and activate&lt;br /&gt;
* Each weapon ability takes 50 points to unlock&lt;br /&gt;
* Weapon abilities do not require any stances or finishers to unlock&lt;br /&gt;
* Once Unlocked, the Lock symbol for the Weapon Ability will be replaced with a large orb-shaped Weapon Ability button&lt;br /&gt;
&lt;br /&gt;
[[File:weaponabilityhotbar.gif]]&lt;br /&gt;
&lt;br /&gt;
===Weapon Ability Meter===&lt;br /&gt;
* In order for players to perform Weapon Abilities, their weapon ability meter must be full&lt;br /&gt;
* All Weapon Abilities for the player share the same weapon ability cooldown.&lt;br /&gt;
* Every 6 seconds the player&#039;s Weapon Ability Meter will fill by 10%, and by an additional (10% * ([[Arms Lore|Arms Lore Skill]] / 100))&lt;br /&gt;
** Meaning by default the weapon ability cooldown is 60s, but can be decreased all the way down to 24s &lt;br /&gt;
* Once toggled, the weapon ability will trigger on the next melee hit a player lands and their weapon meter will be reset&lt;br /&gt;
&lt;br /&gt;
[[File:weaponabilitiescodex.png]]&lt;br /&gt;
&lt;br /&gt;
* Players will now receive a &amp;quot;Weapon ability ready&amp;quot; system message when they have a full weapon ability meter&lt;br /&gt;
&lt;br /&gt;
[[File:weaponabilityready.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Codex Hotbar==&lt;br /&gt;
* The codex hotbar allows players to quickly change and view their stances, finishers and weapon abilities in one place, as well as set their stances to auto-renew and monitor their weapon ability meter&lt;br /&gt;
* The codex hotbar can be accessed via the hotbar button at the bottom of any codex gump or with the [CodexHotbar command.&lt;br /&gt;
&lt;br /&gt;
[[File:codexhotbarwildlands.png]]&lt;br /&gt;
&lt;br /&gt;
===Weapon Ability Hotbar===&lt;br /&gt;
* Players can also launch a dedicated Weapon Abilities Hotbar by typing [AbilityHotbar or [AbilitiesHotbar&lt;br /&gt;
&lt;br /&gt;
[[File:weaponabilitytrigger1a.gif|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Codex Stances, Finishers and Abilities==&lt;br /&gt;
===Arcane===&lt;br /&gt;
{{ArcaneCodex}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Archery===&lt;br /&gt;
{{ArcheryCodex}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dual Wielding===&lt;br /&gt;
{{DualWieldingCodex}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fencing===&lt;br /&gt;
{{FencingCodex}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fishing===&lt;br /&gt;
{{FishingCodex}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Macing===&lt;br /&gt;
{{MacingCodex}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Swords===&lt;br /&gt;
{{SwordCodex}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Throwing===&lt;br /&gt;
{{ThrowingCodex}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Wrestling===&lt;br /&gt;
{{WrestlingCodex}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Parrying===&lt;br /&gt;
{{ShieldCodex}}&lt;/div&gt;</summary>
		<author><name>Yakoi</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Template:PrevExchangeOfficer&amp;diff=31569</id>
		<title>Template:PrevExchangeOfficer</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Template:PrevExchangeOfficer&amp;diff=31569"/>
		<updated>2026-05-10T16:33:30Z</updated>

		<summary type="html">&lt;p&gt;Yakoi: Remove duplicate entry for bronze, silver and gold mastery chain links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Items to Exchange&lt;br /&gt;
! Items Received&lt;br /&gt;
|-&lt;br /&gt;
| [[File:bronzemasterylink.jpg|link=]]&amp;lt;br /&amp;gt;15 Bronze Mastery Chain Link&lt;br /&gt;
| [[File:silvermasterylink.jpg|link=]]&amp;lt;br /&amp;gt;1 Silver Mastery Chain Link&lt;br /&gt;
|-&lt;br /&gt;
| [[File:bronzemasterylink.jpg|link=]]&amp;lt;br /&amp;gt;25 Bronze Mastery Chain Link&lt;br /&gt;
| [[File:corruptedmasterychainlink.png|link=]]&amp;lt;br /&amp;gt;1 Corrupted Mastery Chain Link&lt;br /&gt;
|-&lt;br /&gt;
| [[File:bronzemasterylink.jpg|link=]]&amp;lt;br /&amp;gt;1 Bronze Mastery Chain Link&lt;br /&gt;
| [[File:arcaneessence11a.png|link=]]&amp;lt;br /&amp;gt;1,000 Arcane Essence&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silvermasterylink.jpg|link=]]&amp;lt;br /&amp;gt;1 Silver Mastery Chain Link&lt;br /&gt;
| [[File:arcaneessence11a.png|link=]]&amp;lt;br /&amp;gt;2,500 Arcane Essence&lt;br /&gt;
|-&lt;br /&gt;
| [[File:goldmasterylink.jpg|link=]]&amp;lt;br /&amp;gt;1 Gold Mastery Chain Link&lt;br /&gt;
| [[File:arcaneessence11a.png|link=]]&amp;lt;br /&amp;gt;5,000 Arcane Essence&lt;br /&gt;
|-&lt;br /&gt;
| [[File:aspectweaponoil.png|link=]]&amp;lt;br /&amp;gt;1 Aspect Weapon Oil&lt;br /&gt;
| [[File:aspectcrystal.png|link=]]&amp;lt;br /&amp;gt;1 Aspect Crystal&lt;br /&gt;
|-&lt;br /&gt;
| [[File:aspectspellfoci.png|link=]]&amp;lt;br /&amp;gt;1 Aspect Spell Foci&lt;br /&gt;
| [[File:aspectcrystal.png|link=]]&amp;lt;br /&amp;gt;1 Aspect Crystal&lt;br /&gt;
|-&lt;br /&gt;
| [[File:aspectammobundle.png|link=]]&amp;lt;br /&amp;gt;1 Aspect Ammo Bundle&lt;br /&gt;
| [[File:aspectcrystal.png|link=]]&amp;lt;br /&amp;gt;1 Aspect Crystal&lt;br /&gt;
|-&lt;br /&gt;
| [[File:aspectarrowbundle.png|link=]]&amp;lt;br /&amp;gt;1 Aspect Arrow Bundle&lt;br /&gt;
| [[File:aspectcrystal.png|link=]]&amp;lt;br /&amp;gt;1 Aspect Crystal&lt;br /&gt;
|-&lt;br /&gt;
| [[File:aspectboltbundle.png|link=]]&amp;lt;br /&amp;gt;1 Aspect Bolt Bundle&lt;br /&gt;
| [[File:aspectcrystal.png|link=]]&amp;lt;br /&amp;gt;1 Aspect Crystal&lt;br /&gt;
|- &lt;br /&gt;
| [[File:crew1.png|link=]]&amp;lt;br /&amp;gt;1 Ship Crewmember (Novice)&lt;br /&gt;
| [[File:arcaneessence11a.png|link=]]&amp;lt;br /&amp;gt;10 Arcane Essence&lt;br /&gt;
|-&lt;br /&gt;
| [[File:crew2.png|link=]]&amp;lt;br /&amp;gt;1 Ship Crewmember (Adept)&lt;br /&gt;
| [[File:arcaneessence11a.png|link=]]&amp;lt;br /&amp;gt;20 Arcane Essence&lt;br /&gt;
|- &lt;br /&gt;
| [[File:crew3.png|link=]]&amp;lt;br /&amp;gt;1 Ship Crewmember (Veteran)&lt;br /&gt;
| [[File:arcaneessence11a.png|link=]]&amp;lt;br /&amp;gt;30 Arcane Essence&lt;br /&gt;
|- &lt;br /&gt;
| [[File:crew4.png|link=]]&amp;lt;br /&amp;gt;1 Ship Crewmember (Expert)&lt;br /&gt;
| [[File:arcaneessence11a.png|link=]]&amp;lt;br /&amp;gt;60 Arcane Essence&lt;br /&gt;
|- &lt;br /&gt;
| [[File:crew5.png|link=]]&amp;lt;br /&amp;gt;1 Ship Crewmember (Master)&lt;br /&gt;
| [[File:arcaneessence11a.png|link=]]&amp;lt;br /&amp;gt;90 Arcane Essence&lt;br /&gt;
|-&lt;br /&gt;
| [[File:shipmodel11.png|link=]]&amp;lt;br /&amp;gt;Small/Small Dragon Ship&lt;br /&gt;
| 1000 Boards&amp;lt;br /&amp;gt;100 Iron Ingots&amp;lt;br /&amp;gt;100 Cloth&lt;br /&gt;
|-&lt;br /&gt;
| [[File:shipmodel11.png|link=]]&amp;lt;br /&amp;gt;Medium/Medium Dragon Ship&lt;br /&gt;
| 1500 Boards&amp;lt;br /&amp;gt;150 Iron Ingots&amp;lt;br /&amp;gt;150 Cloth&lt;br /&gt;
|-&lt;br /&gt;
| [[File:shipmodel11.png|link=]]&amp;lt;br /&amp;gt;Large/Large Dragon Ship&lt;br /&gt;
| 2500 Boards&amp;lt;br /&amp;gt;250 Iron Ingots&amp;lt;br /&amp;gt;250 Cloth&lt;br /&gt;
|-&lt;br /&gt;
| [[File:shipmodel11.png|link=]]&amp;lt;br /&amp;gt;Carrack&lt;br /&gt;
| 1 Mastercrafting Diagram&amp;lt;br /&amp;gt;5000 Boards&amp;lt;br /&amp;gt;500 Iron Ingots&amp;lt;br /&amp;gt;500 Cloth&lt;br /&gt;
|-&lt;br /&gt;
| [[File:shipmodel11.png|link=]]&amp;lt;br /&amp;gt;Galleon&lt;br /&gt;
| 2 Mastercrafting Diagrams&amp;lt;br /&amp;gt;7500 Boards&amp;lt;br /&amp;gt;750 Iron Ingots&amp;lt;br /&amp;gt;750 Cloth&lt;br /&gt;
|-&lt;br /&gt;
| [[File:bookofchivalry11.png|link=]]&amp;lt;br /&amp;gt;Book of Chivalry&lt;br /&gt;
| [[File:arcaneessence11a.png|link=]]&amp;lt;br /&amp;gt;25 Arcane Essence&lt;br /&gt;
|- style=&amp;quot;text-align: bottom;&amp;quot;&lt;br /&gt;
| [[File:bookofnecromancy11.png|link=]]&amp;lt;br /&amp;gt;Book of Necromancy&lt;br /&gt;
| [[File:arcaneessence11a.png|link=]]&amp;lt;br /&amp;gt;25 Arcane Essence&lt;br /&gt;
|-&lt;br /&gt;
| [[File:kingsfaireticket2021.png|link=]]&amp;lt;br /&amp;gt;1 King&#039;s Faire 2021 Ticket&lt;br /&gt;
| [[File:kingsfaireticket2022.png|link=]]&amp;lt;br /&amp;gt;1 King&#039;s Faire 2022 Ticket&lt;br /&gt;
|-&lt;br /&gt;
| [[File:lesserparagonchest1.png|link=]]&amp;lt;br /&amp;gt;1 Lesser Paragon Chest&lt;br /&gt;
| [[File:arcaneessence11a.png|link=]]&amp;lt;br /&amp;gt;25 Arcane Essence&lt;br /&gt;
|-&lt;br /&gt;
| [[File:regularparagonchest1.png|link=]]&amp;lt;br /&amp;gt;1 Regular Paragon Chest&lt;br /&gt;
| [[File:arcaneessence11a.png|link=]]&amp;lt;br /&amp;gt;75 Arcane Essence&lt;br /&gt;
|-&lt;br /&gt;
| [[File:greaterparagonchest1.png|link=]]&amp;lt;br /&amp;gt;1 Greater Paragon Chest&lt;br /&gt;
| [[File:arcaneessence11a.png|link=]]&amp;lt;br /&amp;gt;150 Arcane Essence&lt;br /&gt;
|-&lt;br /&gt;
| [[File:metaltreasuremapchest1.png|link=]]&amp;lt;br /&amp;gt;1 Metal Treasure Map Chest&lt;br /&gt;
| [[File:arcaneessence11a.png|link=]]&amp;lt;br /&amp;gt;50 Arcane Essence&lt;br /&gt;
|-&lt;br /&gt;
| [[File:woodentreasurechest1.png|link=]]&amp;lt;br /&amp;gt;1 Wooden Treasure Map Chest&lt;br /&gt;
| [[File:arcaneessence11a.png|link=]]&amp;lt;br /&amp;gt;50 Arcane Essence&lt;br /&gt;
|-&lt;br /&gt;
| [[File:mastercraftingdiagram.jpg|link=]]&amp;lt;br /&amp;gt;Mastercrafting Diagram&lt;br /&gt;
| [[File:arcaneessence11a.png|link=]]&amp;lt;br /&amp;gt;500 Arcane Essence&lt;br /&gt;
|-&lt;br /&gt;
| [[File:skillmasteryorb.jpg|link=]]&amp;lt;br /&amp;gt;Skill Mastery Orb&lt;br /&gt;
| [[File:arcaneessence11a.png|link=]]&amp;lt;br /&amp;gt;500 Arcane Essence&lt;br /&gt;
|-&lt;br /&gt;
| [[File:skillmasteryscroll.png|link=]]&amp;lt;br /&amp;gt;Skill Mastery Scroll&lt;br /&gt;
| [[File:arcaneessence11a.png|link=]]&amp;lt;br /&amp;gt;100 Arcane Essence&lt;br /&gt;
|-&lt;br /&gt;
| [[File:arcanescroll11.png|link=]]&amp;lt;br /&amp;gt;Arcane Scroll&lt;br /&gt;
| [[File:arcaneessence11a.png|link=]]&amp;lt;br /&amp;gt;25 Arcane Essence&lt;br /&gt;
|-&lt;br /&gt;
| [[File:core11.png|link=]]&amp;lt;br /&amp;gt;Any 1x Aspect Core&lt;br /&gt;
| [[File:arcaneessence11a.png|link=]]&amp;lt;br /&amp;gt;100 Arcane Essence&lt;br /&gt;
|-&lt;br /&gt;
| [[File:extract11.png|link=]]&amp;lt;br /&amp;gt;Any 1x Aspect Extract&lt;br /&gt;
| [[File:arcaneessence11a.png|link=]]&amp;lt;br /&amp;gt;125 Arcane Essence&lt;br /&gt;
|-&lt;br /&gt;
| [[File:distillation11.png|link=]]&amp;lt;br /&amp;gt;Any 1x Aspect Distillation&lt;br /&gt;
| [[File:arcaneessence11a.png|link=]]&amp;lt;br /&amp;gt;125 Arcane Essence&lt;br /&gt;
|-&lt;br /&gt;
| [[File:aspectitemtome.jpg|link=]]&amp;lt;br /&amp;gt;Aspect Item Tome&lt;br /&gt;
| [[File:rareclothtome.jpg|link=]]&amp;lt;br /&amp;gt;Rare Cloth Tome&lt;br /&gt;
|-&lt;br /&gt;
| [[File:aspectitemtome.jpg|link=]]&amp;lt;br /&amp;gt;Aspect Item Tome&lt;br /&gt;
| [[File:dyestome.jpg|link=]]&amp;lt;br /&amp;gt;Dyes Tome&lt;br /&gt;
|-&lt;br /&gt;
| [[File:aspectitemtome.jpg|link=]]&amp;lt;br /&amp;gt;Aspect Item Tome&lt;br /&gt;
| [[File:shipupgradetome.jpg|link=]]&amp;lt;br /&amp;gt;Ship Upgrade Tome&lt;br /&gt;
|-&lt;br /&gt;
| [[File:aspectitemtome.jpg|link=]]&amp;lt;br /&amp;gt;Aspect Item Tome&lt;br /&gt;
| [[File:lorepagetome.jpg|link=]]&amp;lt;br /&amp;gt;Lore Page Tome&lt;br /&gt;
|-&lt;br /&gt;
| [[File:aspectitemtome.jpg|link=]]&amp;lt;br /&amp;gt;Aspect Item Tome&lt;br /&gt;
| [[File:collectablecardtome.jpg|link=]]&amp;lt;br /&amp;gt;Outlands Collectible Card Tome&lt;br /&gt;
|-&lt;br /&gt;
| [[File:aspectitemtome.jpg|link=]]&amp;lt;br /&amp;gt;Aspect Item Tome&lt;br /&gt;
| [[File:spellscrolltome.jpg|link=]]&amp;lt;br /&amp;gt;Spell Scroll Tome&lt;br /&gt;
|-&lt;br /&gt;
| [[File:aspectitemtome.jpg|link=]]&amp;lt;br /&amp;gt;Aspect Item Tome&lt;br /&gt;
| [[File:treasuremaptome.jpg|link=]]&amp;lt;br /&amp;gt;Treasure Map Tome&lt;br /&gt;
|-&lt;br /&gt;
| [[File:aspectitemtome.jpg|link=]]&amp;lt;br /&amp;gt;Aspect Item Tome&lt;br /&gt;
| [[File:skillmasterytome.png]]&amp;lt;br /&amp;gt;Skill Mastery Tome&lt;br /&gt;
|-&lt;br /&gt;
| [[File:aspectitemtome.jpg|link=]]&amp;lt;br /&amp;gt;Aspect Item Tome&lt;br /&gt;
| [[File:fishingmaptome.jpg]]&amp;lt;br /&amp;gt;Fishing Map Tome&lt;br /&gt;
|-&lt;br /&gt;
| [[File:aspectitemtome.jpg|link=]]&amp;lt;br /&amp;gt;Aspect Item Tome&lt;br /&gt;
| [[File:lumbermaptome.jpg]]&amp;lt;br /&amp;gt;Lumber Map Tome&lt;br /&gt;
|-&lt;br /&gt;
| [[File:aspectitemtome.jpg|link=]]&amp;lt;br /&amp;gt;Aspect Item Tome&lt;br /&gt;
| [[File:oremaptome.jpg]]&amp;lt;br /&amp;gt;Ore Map Tome&lt;br /&gt;
|-&lt;br /&gt;
| [[File:aspectitemtome.jpg|link=]]&amp;lt;br /&amp;gt;Aspect Item Tome&lt;br /&gt;
| [[File:skinningmaptome.jpg]]&amp;lt;br /&amp;gt;Skinning Map Tome&lt;br /&gt;
|-&lt;br /&gt;
| [[File:aspectitemtome.jpg|link=]]&amp;lt;br /&amp;gt;Aspect Item Tome&lt;br /&gt;
| [[File:arcanerunetome.jpg]]&amp;lt;br /&amp;gt;Arcane Rune Tome&lt;br /&gt;
|-&lt;br /&gt;
| [[File:aspectitemtome.jpg|link=]]&amp;lt;br /&amp;gt;Aspect Item Tome&lt;br /&gt;
| [[File:masterychainlinktome.jpg]]&amp;lt;br /&amp;gt;Mastery Chain Link Tome&lt;br /&gt;
|-&lt;br /&gt;
| [[File:spellscrolltome.jpg|link=]]&amp;lt;br /&amp;gt;Spell Scroll Tome&lt;br /&gt;
| [[File:rareclothtome.jpg]]&amp;lt;br /&amp;gt;Rare Cloth Tome&lt;br /&gt;
|-&lt;br /&gt;
| [[File:spellscrolltome.jpg|link=]]&amp;lt;br /&amp;gt;Spell Scroll Tome&lt;br /&gt;
| [[File:dyestome.jpg]]&amp;lt;br /&amp;gt;Dyes Tome&lt;br /&gt;
|-&lt;br /&gt;
| [[File:spellscrolltome.jpg|link=]]&amp;lt;br /&amp;gt;Spell Scroll Tome&lt;br /&gt;
| [[File:shipupgradetome.jpg]]&amp;lt;br /&amp;gt;Ship Upgrade Tome&lt;br /&gt;
|-&lt;br /&gt;
| [[File:spellscrolltome.jpg|link=]]&amp;lt;br /&amp;gt;Spell Scroll Tome&lt;br /&gt;
| [[File:lorepagetome.jpg]]&amp;lt;br /&amp;gt;Lore Page Tome&lt;br /&gt;
|-&lt;br /&gt;
| [[File:spellscrolltome.jpg|link=]]&amp;lt;br /&amp;gt;Spell Scroll Tome&lt;br /&gt;
| [[File:collectablecardtome.jpg]]&amp;lt;br /&amp;gt;Outlands Collectible Card Tome&lt;br /&gt;
|-&lt;br /&gt;
| [[File:spellscrolltome.jpg|link=]]&amp;lt;br /&amp;gt;Spell Scroll Tome&lt;br /&gt;
| [[File:aspectitemtome.jpg]]&amp;lt;br /&amp;gt;Aspect Item Tome&lt;br /&gt;
|-&lt;br /&gt;
| [[File:spellscrolltome.jpg|link=]]&amp;lt;br /&amp;gt;Spell Scroll Tome&lt;br /&gt;
| [[File:treasuremaptome.jpg]]&amp;lt;br /&amp;gt;Treasure Map Tome&lt;br /&gt;
|-&lt;br /&gt;
| [[File:spellscrolltome.jpg|link=]]&amp;lt;br /&amp;gt;Spell Scroll Tome&lt;br /&gt;
| [[File:skillmasterytome.jpg]]&amp;lt;br /&amp;gt;Skill Mastery Tome&lt;br /&gt;
|-&lt;br /&gt;
| [[File:spellscrolltome.jpg|link=]]&amp;lt;br /&amp;gt;Spell Scroll Tome&lt;br /&gt;
| [[File:fishingmaptome.jpg]]&amp;lt;br /&amp;gt;Fishing Map Tome&lt;br /&gt;
|-&lt;br /&gt;
| [[File:spellscrolltome.jpg|link=]]&amp;lt;br /&amp;gt;Spell Scroll Tome&lt;br /&gt;
| [[File:lumbermaptome.jpg]]&amp;lt;br /&amp;gt;Lumber Map Tome&lt;br /&gt;
|-&lt;br /&gt;
| [[File:spellscrolltome.jpg|link=]]&amp;lt;br /&amp;gt;Spell Scroll Tome&lt;br /&gt;
| [[File:oremaptome.jpg]]&amp;lt;br /&amp;gt;Ore Map Tome&lt;br /&gt;
|-&lt;br /&gt;
| [[File:spellscrolltome.jpg|link=]]&amp;lt;br /&amp;gt;Spell Scroll Tome&lt;br /&gt;
| [[File:skinningmaptome.jpg]]&amp;lt;br /&amp;gt;Skinning Map Tome&lt;br /&gt;
|-&lt;br /&gt;
| [[File:spellscrolltome.jpg|link=]]&amp;lt;br /&amp;gt;Spell Scroll Tome&lt;br /&gt;
| [[File:arcanerunetome.jpg]]&amp;lt;br /&amp;gt;Arcane Rune Tome&lt;br /&gt;
|-&lt;br /&gt;
| [[File:spellscrolltome.jpg|link=]]&amp;lt;br /&amp;gt;Spell Scroll Tome&lt;br /&gt;
| [[File:masterychainlinktome.jpg]]&amp;lt;br /&amp;gt;Mastery Chain Link Tome&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Yakoi</name></author>
	</entry>
</feed>