<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://wiki.uooutlands.com/index.php?action=history&amp;feed=atom&amp;title=Challenger_Dungeon</id>
	<title>Challenger Dungeon - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.uooutlands.com/index.php?action=history&amp;feed=atom&amp;title=Challenger_Dungeon"/>
	<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Challenger_Dungeon&amp;action=history"/>
	<updated>2026-04-26T00:20:26Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.1</generator>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Challenger_Dungeon&amp;diff=30382&amp;oldid=prev</id>
		<title>AreYouKidden: Created page with &quot;Category:DungeonsCategory:PvM ==Summary== * The Challenger Dungeon is an upscaled dungeon each week where players will face monsters with moderate increases to their Stats and Skills similar to a Lesser Paragon * During Friday Night Reset each week, one of the core dungeons will be randomly selected as the Challenger Dungeon for the duration of the next week * When creatures are upscaled, their difficulty and their loot will be recalculated * Paragons will still...&quot;</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Challenger_Dungeon&amp;diff=30382&amp;oldid=prev"/>
		<updated>2025-11-18T19:44:42Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/Category:Dungeons&quot; title=&quot;Category:Dungeons&quot;&gt;Category:Dungeons&lt;/a&gt;&lt;a href=&quot;/Category:PvM&quot; title=&quot;Category:PvM&quot;&gt;Category:PvM&lt;/a&gt; ==Summary== * The Challenger Dungeon is an upscaled dungeon each week where players will face monsters with moderate increases to their Stats and Skills similar to a Lesser Paragon * During Friday Night Reset each week, one of the core dungeons will be randomly selected as the Challenger Dungeon for the duration of the next week * When creatures are upscaled, their difficulty and their loot will be recalculated * Paragons will still...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Category:Dungeons]][[Category:PvM]]&lt;br /&gt;
==Summary==&lt;br /&gt;
* The Challenger Dungeon is an upscaled dungeon each week where players will face monsters with moderate increases to their Stats and Skills similar to a Lesser Paragon&lt;br /&gt;
* During Friday Night Reset each week, one of the core dungeons will be randomly selected as the Challenger Dungeon for the duration of the next week&lt;br /&gt;
* When creatures are upscaled, their difficulty and their loot will be recalculated&lt;br /&gt;
* Paragons will still spawn inside a Challenger Dungeon upscaling the monsters accordingly&lt;br /&gt;
* Challenger Dungeons will never occur as a Sanctuary dungeon in the same week&lt;br /&gt;
&lt;br /&gt;
[[File:challenger1.png]]&lt;br /&gt;
&lt;br /&gt;
==Viewing the Challenger Dungeon==&lt;br /&gt;
* The current Challenger Dungeon will always be listed near the top of the Region Bonuses menu that players can access by double-clicking any &amp;quot;Region Bonus Board&amp;quot; near each Bank in town&lt;br /&gt;
* Players can also view the current Challenger Dungeon from any Donation Map in a house (purchasable in the Prevalia Market)&lt;br /&gt;
&lt;br /&gt;
[[File:challenger2.png]]&lt;br /&gt;
&lt;br /&gt;
* The current Challenger dungeon will be displayed in Red text in any Atlas listing&lt;br /&gt;
&lt;br /&gt;
[[File:challenger3.png|link=]]&lt;br /&gt;
&lt;br /&gt;
The current Challenger dungeon will be displayed in Red text in any Moongate Destination listing&lt;br /&gt;
&lt;br /&gt;
[[File:challenger4.png|link=]]&lt;br /&gt;
&lt;br /&gt;
==Spawns==&lt;br /&gt;
* When Friday Night Reset occurs, all spawned creatures in the previous week&amp;#039;s Challenger Dungeon and the new week&amp;#039;s Challenger Dungeon will immediately despawn (deleted) to ensure we don&amp;#039;t have lingering creatures with incorrect stats&lt;br /&gt;
* For the duration of the week, all newly spawned creatures in the new week&amp;#039;s Challenger Dungeon will upscale their Stats and Skills as if they were a Lesser Paragon&lt;br /&gt;
&lt;br /&gt;
==Upscaling==&lt;br /&gt;
* When a Challenger dungeon creature is upscaled, it will recalculate its &amp;quot;DifficultyValue&amp;quot; based on the changes in Stats and Skills, and automatically adjust its Gold Value and Experience granted to players on death (similar to how Paragons are adjusted)&lt;br /&gt;
* Effectively, all creatures in a Challenger dungeon will be worth more Gold and Experience because they have higher Stats and Skills than normal&lt;br /&gt;
&lt;br /&gt;
==Valid Dungeons==&lt;br /&gt;
* All &amp;quot;core&amp;quot; dungeons such as Nusero, Pulma, Kraul Hive, Shadowspire Cathedral, etc can become a Challenger Dungeon&lt;br /&gt;
* Time Dungeon and New Player Dungeon, Wilderness and Ocean will never be considered for Challenger Dungeon status&lt;br /&gt;
&lt;br /&gt;
==Society Jobs and Guild Favors==&lt;br /&gt;
* Society Jobs will occur for the Challenger Dungeon as normal&lt;br /&gt;
* Guilds will not be able to activate Guild Favors for a Challenger Dungeon&lt;br /&gt;
* If a guild already has a Guild Favor activated for a dungeon that becomes the Challenger Dungeon, and the Guild Favor has 50% or more of its duration remaining, it will be refunded to the Guild&lt;br /&gt;
&lt;br /&gt;
==Mini-Bosses and Bosses==&lt;br /&gt;
* Mini-Bosses and Bosses, along with their spawned Minions, will not be affected by Challenger Dungeons and will not upscale&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
* Players can now complete Challenger Achievements under the Slaying category for killing creatures inside of Challenger dungeons&lt;br /&gt;
&lt;br /&gt;
[[File:challenger5.png]]&lt;/div&gt;</summary>
		<author><name>AreYouKidden</name></author>
	</entry>
</feed>