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	<id>http://wiki.uooutlands.com/index.php?action=history&amp;feed=atom&amp;title=Repairing_Items</id>
	<title>Repairing Items - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.uooutlands.com/index.php?action=history&amp;feed=atom&amp;title=Repairing_Items"/>
	<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Repairing_Items&amp;action=history"/>
	<updated>2026-05-13T01:06:23Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.1</generator>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Repairing_Items&amp;diff=8056&amp;oldid=prev</id>
		<title>Expo at 17:33, 5 March 2021</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Repairing_Items&amp;diff=8056&amp;oldid=prev"/>
		<updated>2021-03-05T17:33:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:33, 5 March 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Repairing weapons and armor requires a minimum of ((Item Hit Points Missing %) * (100)) crafting skill&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; i.e. 75 Blacksmithing to repair a blacksmithing-made &lt;/del&gt;item &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that is at &lt;/del&gt;25% durability&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Repairing weapons and armor requires a minimum of ((Item Hit Points Missing %) * (100)) crafting skill&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** An &lt;/ins&gt;item &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with &lt;/ins&gt;25% durability &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;remaining would require 75 crafting skill. At 0% durability it would require 100 skill&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Players have a 100% chance to repair an item fully that they meet the miminum crafting skill needed to repair&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Players have a 100% chance to repair an item fully that they meet the miminum crafting skill needed to repair&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* No maximum durability will be lost on a item when repaired&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* No maximum durability will be lost on a item when repaired&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Players at 120 skill for [[Blacksmithy]], [[Carpentry]], and [[Tailoring]] can use a [[Repair Kit]] and target a player or container to repair all items on that player (in backpack or equipped) or items in the targeted container, so long as the item was crafted with the respective crafting skill of the repair kit&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Players at 120 skill for [[Blacksmithy]], [[Carpentry]], and [[Tailoring]] can use a [[Repair Kit]] and target a player or container to repair all items on that player (in backpack or equipped) or items in the targeted container, so long as the item was crafted with the respective crafting skill of the repair kit&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Expo</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Repairing_Items&amp;diff=7970&amp;oldid=prev</id>
		<title>Expo at 09:30, 5 March 2021</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Repairing_Items&amp;diff=7970&amp;oldid=prev"/>
		<updated>2021-03-05T09:30:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:30, 5 March 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Players have a 100% chance to repair an item fully that they meet the miminum crafting skill needed to repair&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Players have a 100% chance to repair an item fully that they meet the miminum crafting skill needed to repair&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* No maximum durability will be lost on a item when repaired&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* No maximum durability will be lost on a item when repaired&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Players at 120 skill for [[Blacksmithy]], [[Carpentry]], and [[Tailoring]] can use [[Repair &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Kits&lt;/del&gt;]] and target a player or container to repair all items on that player (in backpack or equipped) or items in the targeted container, so long as the item was crafted with the respective crafting skill of the repair kit&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Players at 120 skill for [[Blacksmithy]], [[Carpentry]], and [[Tailoring]] can use &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/ins&gt;[[Repair &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Kit&lt;/ins&gt;]] and target a player or container to repair all items on that player (in backpack or equipped) or items in the targeted container, so long as the item was crafted with the respective crafting skill of the repair kit&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Expo</name></author>
	</entry>
	<entry>
		<id>http://wiki.uooutlands.com/index.php?title=Repairing_Items&amp;diff=7969&amp;oldid=prev</id>
		<title>Expo: Created page with &quot;* Repairing weapons and armor requires a minimum of ((Item Hit Points Missing %) * (100)) crafting skill; i.e. 75 Blacksmithing to repair a blacksmithing-made item that is at...&quot;</title>
		<link rel="alternate" type="text/html" href="http://wiki.uooutlands.com/index.php?title=Repairing_Items&amp;diff=7969&amp;oldid=prev"/>
		<updated>2021-03-05T09:30:18Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;* Repairing weapons and armor requires a minimum of ((Item Hit Points Missing %) * (100)) crafting skill; i.e. 75 Blacksmithing to repair a blacksmithing-made item that is at...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;* Repairing weapons and armor requires a minimum of ((Item Hit Points Missing %) * (100)) crafting skill; i.e. 75 Blacksmithing to repair a blacksmithing-made item that is at 25% durability&lt;br /&gt;
* Players have a 100% chance to repair an item fully that they meet the miminum crafting skill needed to repair&lt;br /&gt;
* No maximum durability will be lost on a item when repaired&lt;br /&gt;
* Players at 120 skill for [[Blacksmithy]], [[Carpentry]], and [[Tailoring]] can use [[Repair Kits]] and target a player or container to repair all items on that player (in backpack or equipped) or items in the targeted container, so long as the item was crafted with the respective crafting skill of the repair kit&lt;/div&gt;</summary>
		<author><name>Expo</name></author>
	</entry>
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