Template:AffinityBonuses: Difference between revisions

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(Created page with "{| class="wikitable" !colspan="3"|Affinity Bonuses |- ! Points ! Name ! Description |- | 10 | Underdog | +0.7% Damage and +0.2% Damage Resistance for each point of Animal Tam...")
 
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{| class="wikitable"  
{| class="wikitable" style="text-align: center;"
!colspan="3"|Affinity Bonuses
!colspan="3"|Affinity Bonuses<br />Each Completed Bonus Also Adds 5 Stable Slots
|-
|-
! Points
! Points
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| 10
| 10
| Underdog
| Underdog
| +0.7% Damage and +0.2% Damage Resistance for each point of Animal Taming above creature's Min Taming (Max 70)<br />+5 Stable Slots
| style="text-align:left;" | +0.7% Damage and +0.2% Damage Resistance for each point of Animal Taming above creature's Min Taming (Max 70 Skill Difference). Players must have as much Animal Lore as Animal Taming to receive the benefit. +5 Stable Slots.
|-
|-
| 20
| 20
| Beastmaster 1
| Beastmaster 1
| +4% Damage, +1% Damage Resistance, and Beastmaster (Basic) Achievement<br />+5 Stable Slots
| style="text-align:left;" | +5.0% Damage, +1.5% Damage Resistance, and unlocks Beastmaster (Basic) Achievement. +5 Stable Slots.
|-
|-
| 40
| 40
| Thrifty
| Thrifty
| 50% Chance to not consume Bandages or Veterniary Supplies when healing creatures<br />+5 Stable Slots
| style="text-align:left;" | 50% Chance to not consume Bandages or Veterinary Supplies when healing creatures +5 Stable slots. <br />Works on Heal, Greater Heal, and Cure Scrolls cast on Tamed Creatures (similar to reagent usage)
|-
|-
| 60
| 60
| Beastmaster 2
| Beastmaster 2
| +4% Damage, +1% Damage Resistance, and Beastmaster (Intermediate) Achievement<br />+5 Stable Slots
| style="text-align:left;" | +5.0% Damage, +1.5% Damage Resistance, and unlocks Beastmaster (Intermediate) Achievement
|-
|-
| 80
| 80
| Animal Rescue
| Animal Rescue
| Resurrects creatures with 25% Health<br />+5 Stable Slots
| style="text-align:left;" | Increases your chances to cure tamed creatures by 25.0% of normal. Your tamed creatures will now resurrect with 25.0% Health. +5 Stable Slots.
|-
|-
| 100
| 100
| Beastmaster 3
| Beastmaster 3
| +4% Damage, +1% Damage Resistance, and Beastmaster (Advanced) Achievement<br />+5 Stable Slots
| style="text-align:left;" | +5.0% Damage, +1.5% Damage Resistance, and unlocks Beastmaster (Advanced) Achievement. +5 Stable Slots.
|-
|-
| 125
| 125
| Curatives
| Field Doctor
| Increases your chances to cure tamed creatures by +25% of normal<br />+5 Stable Slots
| style="text-align:left;" | Increases your healing amounts to tamed creatures by 15.0% of normal. +5 Stable Slots.
|-
|-
| 150
| 150
| Beastmaster 4
| Beastmaster 4
| +4% Damage, +1% Damage Resistance, and Beastmaster (Master) Achievement<br />+5 Stable Slots
| style="text-align:left;" |  +5.0% Damage, +1.5% Damage Resistance, and unlocks Beastmaster (Master) Achievement. +5 Stable Slots.
|-
|-
| 175
| 175
| Field Doctor
| Top of the Food Chain
| Increases your healing amounts to tamed creatures by +15% of normal<br />+5 Stable Slots
| style="text-align:left;" | +7.5% Damage bonus and +2.5% Damage Resistance Bonus to all creatures that have a 120 Taming Skill requirement.
|-
|-
| 200
| 200
| Beastmaster 5
| Beastmaster 5
| +4% Damage, +1% Damage Resistance, and Beastmaster (Epic) Achievement<br />+5 Stable Slots
| style="text-align:left;" | +5.0% Damage, +1.5% Damage Resistance, and unlocks Beastmaster (Epic) Achievement. +5 Stable Slots.
|}
|}

Latest revision as of 18:06, 14 September 2022

Affinity Bonuses
Each Completed Bonus Also Adds 5 Stable Slots
Points Name Description
10 Underdog +0.7% Damage and +0.2% Damage Resistance for each point of Animal Taming above creature's Min Taming (Max 70 Skill Difference). Players must have as much Animal Lore as Animal Taming to receive the benefit. +5 Stable Slots.
20 Beastmaster 1 +5.0% Damage, +1.5% Damage Resistance, and unlocks Beastmaster (Basic) Achievement. +5 Stable Slots.
40 Thrifty 50% Chance to not consume Bandages or Veterinary Supplies when healing creatures +5 Stable slots.
Works on Heal, Greater Heal, and Cure Scrolls cast on Tamed Creatures (similar to reagent usage)
60 Beastmaster 2 +5.0% Damage, +1.5% Damage Resistance, and unlocks Beastmaster (Intermediate) Achievement
80 Animal Rescue Increases your chances to cure tamed creatures by 25.0% of normal. Your tamed creatures will now resurrect with 25.0% Health. +5 Stable Slots.
100 Beastmaster 3 +5.0% Damage, +1.5% Damage Resistance, and unlocks Beastmaster (Advanced) Achievement. +5 Stable Slots.
125 Field Doctor Increases your healing amounts to tamed creatures by 15.0% of normal. +5 Stable Slots.
150 Beastmaster 4 +5.0% Damage, +1.5% Damage Resistance, and unlocks Beastmaster (Master) Achievement. +5 Stable Slots.
175 Top of the Food Chain +7.5% Damage bonus and +2.5% Damage Resistance Bonus to all creatures that have a 120 Taming Skill requirement.
200 Beastmaster 5 +5.0% Damage, +1.5% Damage Resistance, and unlocks Beastmaster (Epic) Achievement. +5 Stable Slots.