Template:SpellTierUpgrades: Difference between revisions

From UO Outlands Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
 
(6 intermediate revisions by 2 users not shown)
Line 5: Line 5:
! Bonus
! Bonus
|-
|-
| [[File:createfood.png|link=]]<br />Create Food<br />
| [[File:createfood.png|link=]]<br />Create Food
| 1, 2, 3
| 1, 2, 3
| style="text-align:left;" | Creates a Magic Mushroom bound to caster that restores 25 * (Magery / 100) mana with a cooldown of (3 min, 2 min, 1 min) between uses
| style="text-align:left;" | Creates a Magic Mushroom that restores 25 * (Magery / 100) mana with a cooldown of (3 min, 2 min, 1 min) between uses
|-
|-
| [[File:magicarrow.png|link=]]<br />Magic Arrow<br />
| [[File:magicarrow.png|link=]]<br />Magic Arrow
| 1, 2, 3
| 1, 2, 3
| style="text-align:left;" | The first time spell is cast every (60, 40, 20) seconds its damage is increased by 300%
| style="text-align:left;" | The first time spell is cast every (60, 40, 20) seconds its damage is increased by 300%
|-
|-
| [[File:harm.png|link=]]<br />Harm<br />
| [[File:reactivearmor.png|link=]]<br />Reactive Armor
| 1, 2, 3
| style="text-align:left;" | Damage taken by creatures has a (25%, 50%, 75%) chance to not reduce the total damage prevention remaining of the spell
|-
| [[File:harm.png|link=]]<br />Harm
| 1, 2, 3
| 1, 2, 3
| style="text-align:left;" | The first time spell is cast every (60, 40, 20) seconds its damage is increased by 200%
| style="text-align:left;" | The first time spell is cast every (60, 40, 20) seconds its damage is increased by 200%
|-
|-
| [[File:cure.png|link=]]<br />Cure<br />
| [[File:cure.png|link=]][[File:archcure.png|link=]]<br />Cure / Arch Cure
| 1, 2, 3
| 1, 2, 3
| style="text-align:left;" | Increases cure chance by (10%, 20%, 30%) of normal
| style="text-align:left;" | Increases cure chance by (10%, 20%, 30%) of normal
|-
|-
| [[File:bless.png|link=]]<br />Bless<br />
| [[File:protection.png|link=]][[File:archprotection.png|link=]]<br />Protection / Arch Protection
| 1, 2, 3
| style="text-align:left;" | Caster and their followers receive an additional (5, 10, 15) Effective Armor Rating against creatures
|-
| [[File:bless.png|link=]]<br />Bless
| 1, 2, 3
| 1, 2, 3
| style="text-align:left;" | Will also apply the Bless spell to up to (2, 3, 4) other friendly targets within 4 tiles of target (will prioritize player's controlled creatures first)
| style="text-align:left;" | Will also apply the Bless spell to up to (2, 4, 6) other friendly targets within 6 tiles of target (will prioritize player's controlled creatures first)
|-
|-
| [[File:fireball.png|link=]]<br />Fireball<br />
| [[File:fireball.png|link=]]<br />Fireball
| 2, 3, 4
| 2, 3, 4
| style="text-align:left;" | The first time spell is cast every (60, 40, 20) seconds it will inflict an additional 300% of final spell damage to target over 15 seconds
| style="text-align:left;" | The first time spell is cast every (60, 40, 20) seconds it will inflict an additional 300% of final spell damage to target over 15 seconds
|-
|-
| [[File:lightning.png|link=]]<br />Lightning<br />
| [[File:lightning.png|link=]]<br />Lightning
| 2, 3, 4
| 2, 3, 4
| style="text-align:left;" | The first time spell is cast every (60, 40, 20) seconds its damage is increased by 200% and will Hinder the target for 3 seconds
| style="text-align:left;" | The first time spell is cast every (60, 40, 20) seconds its damage is increased by 200% and will Hinder the target for 3 seconds
|-
|-
| [[File:archcure.png|link=]]<br />Arch Cure<br />
| [[File:greaterheal.png|link=]]<br />Greater Heal
| 1, 2, 3
| style="text-align:left;" | Increases cure chance by (10%, 20%, 30%) of normal
|-
| [[File:greaterheal.png|link=]]<br />Greater Heal<br />
| 2, 3, 4
| 2, 3, 4
| style="text-align:left;" | Heals additional (15%, 25%, 35%) of healing amount to target over 15 seconds
| style="text-align:left;" | Heals additional (15%, 25%, 35%) of healing amount to target over 15 seconds
|-
|-
| [[File:curse.png|link=]]<br />Curse<br />
| [[File:curse.png|link=]][[File:masscurse.png|link=]]<br />Curse / Mass Curse
| 2, 3, 4
| 2, 3, 4
| style="text-align:left;" | Spells cast by caster against target have their damage increased by (15%, 20%, 25%) for the next 60 seconds
| style="text-align:left;" | Spells cast by caster against target have their damage increased by (15%, 20%, 25%) for the next 60 seconds
|-
|-
| [[File:manadrain.png|link=]]<br />Mana Drain<br />
| [[File:manadrain.png|link=]][[File:manavampire.png|link=]]<br />Mana Drain / Mana Vampire
| 3, 4, 5
| 3, 4, 5
| style="text-align:left;" | Increases mana refund chance (10%, 15%, 20%) for caster's hostile spells cast against target for next 60 seconds
| style="text-align:left;" | Increases mana refund chance (10%, 15%, 20%) for caster's hostile spells cast against target for next 60 (MD) / 300 (MV) seconds
|-
|-
| [[File:mindblast.png|link=]]<br />Mind Blast<br />
| [[File:mindblast.png|link=]]<br />Mind Blast
| 3, 4, 5
| 3, 4, 5
| style="text-align:left;" | Increases charged spell chance by (+30%, +45%, +60%)
| style="text-align:left;" | Increases charged spell chance by (+30%, +45%, +60%)
|-
|-
| [[File:energybolt.png|link=]]<br />Energy Bolt<br />
| [[File:magicreflect.png|link=]]<br />Magic Reflect
| 1, 2, 3
| style="text-align:left;" | Caster receives a (8%, 16%, 24%) damage resistance towards creature spells for 30 seconds when magic reflect spell is removed
|-
| [[File:energybolt.png|link=]]<br />Energy Bolt
| 3, 4, 5
| 3, 4, 5
| style="text-align:left;" | Ignores (75, 110, 150) of targets Magic Resist.
| style="text-align:left;" | Ignores (75, 110, 150) of targets Magic Resist.
|-
|-
| [[File:explosion.png|link=]]<br />Explosion<br />
| [[File:explosion.png|link=]]<br />Explosion
| 3, 4, 5
| 3, 4, 5
| style="text-align:left;" | Inflicts (30%, 40%, 50%) damage to a nearby hostile target within 2 tiles of target, if no nearby targets found it will increase damage to primary target by (10%, 15%, 20%) (Curse and Mass Curse bonuses will apply)
| style="text-align:left;" | Inflicts (30%, 40%, 50%) damage to a nearby hostile target within 2 tiles of target, if no nearby targets found it will increase damage to primary target by (10%, 15%, 20%) (Curse and Mass Curse bonuses will apply)
|-
|-
| [[File:masscurse.png|link=]]<br />Mass Curse<br />
| [[File:iconchainlightning.png|link=]]<br />Chain Lightning
| 2, 3, 4
| 3, 4, 5
| style="text-align:left;" | Spells cast by caster against targets affected have their damage increased by (15%, 20%, 25%) for the next 60 seconds
| style="text-align:left;" | The first time spell is cast every (60 sec, 40 sec, 20 sec) Damage will be increased by (15%, 25%, 35%), and if a creature is directly targeted, the spell will only hit creatures and ignore players and player followers<br />If the player directly targets a creature (not the ground) while the upgrade is ready, the spell will only hit creatures and will ignore players and player followers
|-
|-
| [[File:flamestrike.png|link=]]<br />Flamestrike<br />
| [[File:flamestrike.png|link=]]<br />Flamestrike
| 3, 4, 5
| 3, 4, 5
| style="text-align:left;" | Inflicts an additional (15%, 25%, 35%) of final spell damage to target over 15 seconds
| style="text-align:left;" | Inflicts an additional (15%, 25%, 35%) of final spell damage to target over 15 seconds
|-
|-
| [[File:manavampire.png|link=]]<br />Mana Vampire<br />
| [[File:iconmeteorswarm.png|link=]]<br />Meteor Swarm
| 3, 4, 5
| style="text-align:left;" | The first time spell is cast every (60 sec, 40 sec, 20 sec) Damage will be increased by (15%, 25%, 35%), and if a creature is directly targeted, the spell will only hit creatures and ignore players and player followers<br />If the player directly targets a creature (not the ground) while the upgrade is ready, the spell will only hit creatures and will ignore players and player followers
|-
| [[File:iconearthquake.png|link=]]<br />Earthquake
| 3, 4, 5
| 3, 4, 5
| style="text-align:left;" | Increases mana refund chance by (10%, 15%, 20%) for caster's hostile spells cast against target for next 5 minutes
| style="text-align:left;" | The first time spell is cast every (60 sec, 40 sec, 20 sec) Damage will be increased by (15%, 25%, 35%), and the spell will only hit creatures and ignore players and player followers<br />The spell will only hit creatures and will ignore players and player followers
|-
|-
| [[File:resurrection.png|link=]]<br />Resurrection<br />
| [[File:resurrection.png|link=]]<br />Resurrection
| 1, 2, 3
| 1, 2, 3
| style="text-align:left;" | Increases mana refund chance by (20%, 30%, 40%) and has (33%, 66%, 100%) chance to resurrect an additional friendly target within 4 tiles
| style="text-align:left;" | Increases mana refund chance by (20%, 30%, 40%) and has (33%, 66%, 100%) chance to resurrect an additional friendly target within 4 tiles
|}
|}

Latest revision as of 20:44, 28 August 2023

Spell Upgrade Costs Bonus

Create Food
1, 2, 3 Creates a Magic Mushroom that restores 25 * (Magery / 100) mana with a cooldown of (3 min, 2 min, 1 min) between uses

Magic Arrow
1, 2, 3 The first time spell is cast every (60, 40, 20) seconds its damage is increased by 300%

Reactive Armor
1, 2, 3 Damage taken by creatures has a (25%, 50%, 75%) chance to not reduce the total damage prevention remaining of the spell

Harm
1, 2, 3 The first time spell is cast every (60, 40, 20) seconds its damage is increased by 200%

Cure / Arch Cure
1, 2, 3 Increases cure chance by (10%, 20%, 30%) of normal

Protection / Arch Protection
1, 2, 3 Caster and their followers receive an additional (5, 10, 15) Effective Armor Rating against creatures

Bless
1, 2, 3 Will also apply the Bless spell to up to (2, 4, 6) other friendly targets within 6 tiles of target (will prioritize player's controlled creatures first)

Fireball
2, 3, 4 The first time spell is cast every (60, 40, 20) seconds it will inflict an additional 300% of final spell damage to target over 15 seconds

Lightning
2, 3, 4 The first time spell is cast every (60, 40, 20) seconds its damage is increased by 200% and will Hinder the target for 3 seconds

Greater Heal
2, 3, 4 Heals additional (15%, 25%, 35%) of healing amount to target over 15 seconds

Curse / Mass Curse
2, 3, 4 Spells cast by caster against target have their damage increased by (15%, 20%, 25%) for the next 60 seconds

Mana Drain / Mana Vampire
3, 4, 5 Increases mana refund chance (10%, 15%, 20%) for caster's hostile spells cast against target for next 60 (MD) / 300 (MV) seconds

Mind Blast
3, 4, 5 Increases charged spell chance by (+30%, +45%, +60%)

Magic Reflect
1, 2, 3 Caster receives a (8%, 16%, 24%) damage resistance towards creature spells for 30 seconds when magic reflect spell is removed

Energy Bolt
3, 4, 5 Ignores (75, 110, 150) of targets Magic Resist.

Explosion
3, 4, 5 Inflicts (30%, 40%, 50%) damage to a nearby hostile target within 2 tiles of target, if no nearby targets found it will increase damage to primary target by (10%, 15%, 20%) (Curse and Mass Curse bonuses will apply)

Chain Lightning
3, 4, 5 The first time spell is cast every (60 sec, 40 sec, 20 sec) Damage will be increased by (15%, 25%, 35%), and if a creature is directly targeted, the spell will only hit creatures and ignore players and player followers
If the player directly targets a creature (not the ground) while the upgrade is ready, the spell will only hit creatures and will ignore players and player followers

Flamestrike
3, 4, 5 Inflicts an additional (15%, 25%, 35%) of final spell damage to target over 15 seconds

Meteor Swarm
3, 4, 5 The first time spell is cast every (60 sec, 40 sec, 20 sec) Damage will be increased by (15%, 25%, 35%), and if a creature is directly targeted, the spell will only hit creatures and ignore players and player followers
If the player directly targets a creature (not the ground) while the upgrade is ready, the spell will only hit creatures and will ignore players and player followers

Earthquake
3, 4, 5 The first time spell is cast every (60 sec, 40 sec, 20 sec) Damage will be increased by (15%, 25%, 35%), and the spell will only hit creatures and ignore players and player followers
The spell will only hit creatures and will ignore players and player followers

Resurrection
1, 2, 3 Increases mana refund chance by (20%, 30%, 40%) and has (33%, 66%, 100%) chance to resurrect an additional friendly target within 4 tiles