Lumberjacking: Difference between revisions

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<div style="float: left;">__TOC__</div>
[[Category:Skills]][[Category:Crafting]]
[[File:harvesting-lumberjacking.gif|center|link=]]
[[Category:Skills]]
 
==Summary==
==Summary==
Players can harvest logs using Hatchets and have a random chance to harvest colored logs if they meet the material's skill requirements. To lessen the strain of mining, players can use Smart Harvest by double-clicking a hatchet, then targeting themselves to search all nearby nodes. Base chances for players to discover colored trees are as follows:
Players can harvest logs using a Hatchet. Lumberjacking always uses [[Smart Harvest]], by double clicking the hatchet you have equipped you automatically attempt to harvest all nearby trees. There is a random chance to harvest colored logs if the player meets the material's skill requirement.


* [[File:harvesting-logs.png|right|link=]]Regular: '''82%'''
* Lumberjacking within town regions is blocked, except for Shelter Island with a young player status.  
* Dullwood: '''4.0%'''
* Trees are randomized when they respawn and have a chance to uncover colored logs
* Shadowwood: '''3.5%'''
* Colored hatchets increase the chance to chop logs successfully
* Copperwood: '''3.0.%'''
* The chance for a tree to be of a rarer color is not affected by outside parameters
* Bronzewood: '''2.5%'''
* If you don't have the required skill to harvest the log color of the current tree, you will find the highest color or you can harvest instead
* Goldenwood: '''2.0%'''
* Whenever a player Recalls, Travels via Moongate, or Hikes, they will have a 60 second delay before they can attempt to Harvest again
* Rosewood: '''1.5%'''
** Same applies after teleporting or using an Adventurer's Rope
* Verewood: '''1.0%'''
* Valewood: '''0.5%'''
* Avarwood: '''0.1%'''


==Harvesting Colored Logs==
{| class="contenttable sortable" style="border: 0px; width: 100%;"
|- style="border: 0px;"
| style="border: 0px; text-align: left; vertical-align: top;"|
===Regular===
* Requires 0 Lumberjacking Skill 
* Success Chance = ((Lumberjacking Skill - 0) / 100) * (1 + Tool Bonus))


| style="border: 0px; text-align: left; vertical-align: top;"|
[[File:harvesting-lumberjacking2.gif|link=]]
===Dullwood===
* Requires 65 Lumberjacking Skill 
* Success Chance = ((Lumberjacking Skill - 25) / 80) * (1 + Tool Bonus))


| style="border: 0px; text-align: left; vertical-align: top;"|
==Harvesting Colored Logs==
===Shadowwood===
{| class="wikitable" style="text-align: center;"
* Requires 70 Lumberjacking Skill 
! Lumber
* Success Chance = ((Lumberjacking Skill - 30) / 80) * (1 + Tool Bonus)
! Skill
! Success Chance
|-
| [[File:boardregularwood.png|link=]]<br />Regular
| 0
| (((Lumberjacking Skill - 0) / 100) * (1 + Tool Bonus))
|-
| [[File:boarddullwood.png|link=]]<br />Dullwood
| 65
| (((Lumberjacking Skill - 25) / 80) * (1 + Tool Bonus))
|-
| [[File:boardshadowwood.png|link=]]<br />Shadowwood
| 70
| (((Lumberjacking Skill - 30) / 80) * (1 + Tool Bonus))
|-
| [[File:boardcopperwood.png|link=]]<br />Copperwood
| 75
| (((Lumberjacking Skill - 35) / 80) * (1 + Tool Bonus))
|-
| [[File:boardbronzewood.png|link=]]<br />Bronzewood
| 80
| (((Lumberjacking Skill - 40) / 80) * (1 + Tool Bonus))
|-
| [[File:boardgoldwood.png|link=]]<br />Goldenwood
| 85
| (((Lumberjacking Skill - 45) / 80) * (1 + Tool Bonus))
|-
| [[File:boardrosewood.png|link=]]<br />Rosewood
| 90
| (((Lumberjacking Skill - 50) / 80) * (1 + Tool Bonus))
|-
| [[File:boardverewood.png|link=]]<br />Verewood
| 95
| (((Lumberjacking Skill - 55) / 80) * (1 + Tool Bonus))
|-
| [[File:boardvalewood.png|link=]]<br />Valewood
| 99
| (((Lumberjacking Skill - 59) / 80) * (1 + Tool Bonus))
|-
| [[File:boardavarwood.png|link=]]<br />Avarwood
| 110
| (((Lumberjacking Skill - 63) / 80) * (1 + Tool Bonus))
|}


|- style="border: 0px;"
| style="border: 0px; text-align: left; vertical-align: top;"|
===Copperwood===
* Requires 75 Lumberjacking Skill 
* Success Chance = ((Lumberjacking Skill - 35) / 80) * (1 + Tool Bonus)
| style="border: 0px; text-align: left; vertical-align: top;"|
===Bronzewood===
* Requires 80 Lumberjacking Skill 
* Success Chance = ((Lumberjacking Skill - 40) / 80) * (1 + Tool Bonus)
| style="border: 0px; text-align: left; vertical-align: top;"|
===Goldenwood===
* Requires 85 Lumberjacking Skill 
* Success Chance = ((Lumberjacking Skill - 45) / 80) * (1 + Tool Bonus)
|- style="border: 0px;"
| style="border: 0px; text-align: left; vertical-align: top;"|
===Rosewood===
* Requires 90 Lumberjacking Skill 
* Success Chance = ((Lumberjacking Skill - 50) / 80) * (1 + Tool Bonus)
| style="border: 0px; text-align: left; vertical-align: top;"|
===Verewood===
* Requires 95 Lumberjacking Skill 
* Success Chance = ((Lumberjacking Skill - 55) / 80) * (1 + Tool Bonus)
| style="border: 0px; text-align: left; vertical-align: top;"|
===Valewood===
* Requires 99 Lumberjacking Skill 
* Success Chance = ((Lumberjacking Skill - 59) / 80) * (1 + Tool Bonus)
|- style="border: 0px;"
| style="border: 0px; text-align: left; vertical-align: top;"|
===Avarwood===
* Requires 110 Lumberjacking Skill 
* Success Chance = ((Lumberjacking Skill - 63) / 80) * (1 + Tool Bonus)
| style="border: 0px; text-align: left; vertical-align: top;"|
| style="border: 0px; text-align: left; vertical-align: top;"|


Base chances for players to discover colored trees are as follows:


{| class="wikitable" style="text-align: center;"
! Lumber
! Base Chance
|-
| [[File:boardregularwood.png|link=]]<br />Regular
| 82%
|-
| [[File:boarddullwood.png|link=]]<br />Dullwood
| 4.0%
|-
| [[File:boardshadowwood.png|link=]]<br />Shadowwood
| 3.5%
|-
| [[File:boardcopperwood.png|link=]]<br />Copperwood
| 3.0%
|-
| [[File:boardbronzewood.png|link=]]<br />Bronzewood
| 2.5%
|-
| [[File:boardgoldwood.png|link=]]<br />Goldenwood
| 2.0%
|-
| [[File:boardrosewood.png|link=]]<br />Rosewood
| 1.5%
|-
| [[File:boardverewood.png|link=]]<br />Verewood
| 1.0%
|-
| [[File:boardvalewood.png|link=]]<br />Valewood
| 0.5%
|-
| [[File:boardavarwood.png|link=]]<br />Avarwood
| 0.1%
|}
|}


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Players using exceptional and colored material Hatchets will receive a Tool Bonus to their harvesting success chances as follows (with all applicable bonuses stacking):
Players using exceptional and colored material Hatchets will receive a Tool Bonus to their harvesting success chances as follows (with all applicable bonuses stacking):


* [[File:hatchets.png|right|link=]]Exceptional Quality Hatchet Tool Bonus: '''0.04'''
{| class="wikitable" style="text-align:center;"
* Master Crafted Tool Bonus: '''0.04'''
! Material
* Dull Copper Hatchet Tool Bonus: '''0.02'''
! Tool Bonus
* Shadow Iron Hatchet Tool Bonus: '''0.04'''
|-
* Copper Hatchet Tool Bonus: '''0.06'''
| [[File:hatchetiron.jpg|link=]]<br />Exceptional
* Bronze Hatchet Tool Bonus: '''0.08'''
| 0.04
* Gold Hatchet Tool Bonus: '''0.10'''
|-
* Agapite Hatchet Tool Bonus: '''0.12'''
| [[File:hatchetiron.jpg|link=]]<br />Mastercrafted
* Verite Hatchet Tool Bonus: '''0.14'''
| 0.04
* Valorite Hatchet Tool Bonus: '''0.16'''
|-
* Avarite Hatchet Tool Bonus: '''0.18'''
| [[File:hatchetdullcopper.jpg|link=]]<br />Dull Copper
| 0.02
|-
| [[File:hatchetshadow.jpg|link=]]<br />Shadow Iron
| 0.04
|-
| [[File:hatchetcopper.jpg|link=]]<br />Copper
| 0.06
|-
| [[File:hatchetbronze.jpg|link=]]<br />Bronze
| 0.08
|-
| [[File:hatchetgold.jpg|link=]]<br />Gold
| 0.10
|-
| [[File:hatchetagapite.jpg|link=]]<br />Agapite
| 0.12
|-
| [[File:hatchetverite.jpg|link=]]<br />Verite
| 0.14
|-
| [[File:hatchetvalorite.jpg|link=]]<br />Valorite
| 0.16
|-
| [[File:hatchetavarite.jpg|link=]]<br />Avarite
| 0.18
|}




 
==Lumber Resource Maps==
==Lumber Maps==
* When using Lumber Maps, search radius is increased by (100% * (Lumberjacking Skill / 100))
* When using Lumber Maps, search radius is increased by (100% * (Lumberjacking Skill / 100))


 
[[File:resourcemap-lumberjacking.gif|link=Resource Maps]]
[[File:resourcemap-lumberjacking.gif|center|link=Resource Maps]]




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==PvM Bonus==
==PvM Bonus==
* When using an axe, increase damage by [[Base Weapon Damage]] * (25% * (Lumberjacking Skill / 100)) damage per hit.
* When using an axe, increase damage by [[Base Weapon Damage]] * (25% * (Lumberjacking Skill / 100)) damage per hit.


==PvP Bonus==
==PvP Bonus==
* When using an axe, increase damage by [[Base Weapon Damage]] * (10% * (Lumberjacking Skill / 100)) damage per hit.
* When using an axe, increase damage by [[Base Weapon Damage]] * (10% * (Lumberjacking Skill / 100)) damage per hit.


==Training==
==Training==
Up to 50.0 skill can be trained by a NPC Bowyer, Carpenter or Cobbler vendor.<br>
{| class="wikitable" style="text-align: center;"
Lumberjacking can not be trained passively through combat.<br>
! Skill
50-100 Actively chop trees with a hatchet.
! Activity
|-
| 0-50
| [[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]
|-
| 50-100
| Actively chop trees with a Hatchet
|-
| 100-120
| Colored wood chops
|}

Latest revision as of 16:13, 30 October 2023

Summary

Players can harvest logs using a Hatchet. Lumberjacking always uses Smart Harvest, by double clicking the hatchet you have equipped you automatically attempt to harvest all nearby trees. There is a random chance to harvest colored logs if the player meets the material's skill requirement.

  • Lumberjacking within town regions is blocked, except for Shelter Island with a young player status.
  • Trees are randomized when they respawn and have a chance to uncover colored logs
  • Colored hatchets increase the chance to chop logs successfully
  • The chance for a tree to be of a rarer color is not affected by outside parameters
  • If you don't have the required skill to harvest the log color of the current tree, you will find the highest color or you can harvest instead
  • Whenever a player Recalls, Travels via Moongate, or Hikes, they will have a 60 second delay before they can attempt to Harvest again
    • Same applies after teleporting or using an Adventurer's Rope


Harvesting Colored Logs

Lumber Skill Success Chance

Regular
0 (((Lumberjacking Skill - 0) / 100) * (1 + Tool Bonus))

Dullwood
65 (((Lumberjacking Skill - 25) / 80) * (1 + Tool Bonus))

Shadowwood
70 (((Lumberjacking Skill - 30) / 80) * (1 + Tool Bonus))

Copperwood
75 (((Lumberjacking Skill - 35) / 80) * (1 + Tool Bonus))

Bronzewood
80 (((Lumberjacking Skill - 40) / 80) * (1 + Tool Bonus))

Goldenwood
85 (((Lumberjacking Skill - 45) / 80) * (1 + Tool Bonus))

Rosewood
90 (((Lumberjacking Skill - 50) / 80) * (1 + Tool Bonus))

Verewood
95 (((Lumberjacking Skill - 55) / 80) * (1 + Tool Bonus))

Valewood
99 (((Lumberjacking Skill - 59) / 80) * (1 + Tool Bonus))

Avarwood
110 (((Lumberjacking Skill - 63) / 80) * (1 + Tool Bonus))


Base chances for players to discover colored trees are as follows:

Lumber Base Chance

Regular
82%

Dullwood
4.0%

Shadowwood
3.5%

Copperwood
3.0%

Bronzewood
2.5%

Goldenwood
2.0%

Rosewood
1.5%

Verewood
1.0%

Valewood
0.5%

Avarwood
0.1%


Colored Hatchets

Players using exceptional and colored material Hatchets will receive a Tool Bonus to their harvesting success chances as follows (with all applicable bonuses stacking):

Material Tool Bonus

Exceptional
0.04

Mastercrafted
0.04

Dull Copper
0.02

Shadow Iron
0.04

Copper
0.06

Bronze
0.08

Gold
0.10

Agapite
0.12

Verite
0.14

Valorite
0.16

Avarite
0.18


Lumber Resource Maps

  • When using Lumber Maps, search radius is increased by (100% * (Lumberjacking Skill / 100))


PvM Bonus

  • When using an axe, increase damage by Base Weapon Damage * (25% * (Lumberjacking Skill / 100)) damage per hit.


PvP Bonus

  • When using an axe, increase damage by Base Weapon Damage * (10% * (Lumberjacking Skill / 100)) damage per hit.


Training

Skill Activity
0-50 Train from NPC
50-100 Actively chop trees with a Hatchet
100-120 Colored wood chops