Sanctuary Dungeon: Difference between revisions

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Concept
[[Category:Dungeons]][[Category:PvM]][[Category:New Player]]
During Friday Night Reset each week, one of our core dungeons will be randomly selected as the Sanctuary Dungeon for the duration of the next week
==Summary==
 
* During Friday Night Reset each week, one of our core dungeons will be randomly selected as the Sanctuary Dungeon for the duration of the next week
The Sanctuary Dungeon becomes a "protected" dungeon where players cannot commit Criminal Actions inside
* The Sanctuary Dungeon becomes a "protected" dungeon where players cannot commit Criminal Actions inside
 
* As a trade off, Loot Drops and Experience earned in the Sanctuary Dungeon will be reduced
As a trade off, Loot Drops and Experience earned in the Sanctuary Dungeon will be reduced


[[File:sanc1.png]]
[[File:sanc1.png]]




Viewing the Sanctuary Dungeon
==Viewing the Sanctuary Dungeon==
The current Sanctuary Dungeon will always be listed at the top of the Region Bonuses menu that players can access by double-clicking any "Region Bonus Board" near each Bank in town
* The current Sanctuary Dungeon will always be listed at the top of the Region Bonuses menu that players can access by double-clicking any "Region Bonus Board" near each Bank in town
[[File:sanc2.png]]
* Players can also view the current Sanctuary Dungeon from any Donation Map in a house (purchasable in the Prevalia Market)


Players can also view the current Sanctuary Dungeon from any Donation Map in a house (purchasable in the Prevalia Market)
[[File:viewsanctuary.gif|link=]]


[[File:sanc3.png]]


 
==Criminal Actions==
Criminal Actions
Players cannot commit any Criminal Actions while inside of the Sanctuary dungeon
Players cannot commit any Criminal Actions while inside of the Sanctuary dungeon
* Players inside of a Sanctuary Dungeon are unable to Reveal other players through use the of the Detect Hidden skill or the Reveal spell


[[File:sanc4.png]]
[[File:sanc4.png]]




Loot and Harvest Adjustments
==Loot and Harvest Adjustments==
Gold values of Creatures and Dungeon Chests (and resulting Loot and Experience) inside of the Sanctuary dungeon will be reduced to 50% of normal
* Gold values of Creatures and Dungeon Chests (and resulting Loot and Experience) inside of the Sanctuary dungeon will be reduced to 50% of normal
Leather Skinning amounts inside of the Sanctuary dungeon will be reduced to 50% of normal
* Leather Skinning amounts inside of the Sanctuary dungeon will be reduced to 50% of normal
Mining will not be allowed inside of the Sanctuary Dungeon
* Mining will not be allowed inside of the Sanctuary Dungeon




Murderers and Sanctuary Dungeons
==Murderers and Sanctuary Dungeons==
Murderers will not be allowed into the Sanctuary Dungeon
* Murderers will not be allowed into the Sanctuary Dungeon
Any Murderers already inside of a dungeon that becomes a Sanctuary Dungeon (on Friday night) will be ejected to Corpse Creek
* Any Murderers already inside of a dungeon that becomes a Sanctuary Dungeon (on Friday night) will be ejected to Corpse Creek


[[File:sanc5.png]]
[[File:sanc5.png]]


Society Jobs and Guild Favors
There will not be any Society Jobs generated for the Sanctuary Dungeon
Guilds will not be able to activate Guild Favors for a Sanctuary Dungeon
If a guild already has a Guild Favor activated for a dungeon that becomes the Sanctuary Dungeon, and the Guild Favor has 50% or more of its duration remaining, it will be refunded to the Guild


Bosses/Mini-Bosses and Contested Spawns
==Guild Favors==
When a Contested Boss spawns in Sanctuary, players will be Orange to each as normally would happen at any other Contested Boss Spawn
* Guilds will not be able to activate Guild Favors for a Sanctuary Dungeon
When a Guild summons a Boss, all players will be Orange to each other in the room as normally would happen at any other Summoned Boss
* If a guild already has a Guild Favor activated for a dungeon that becomes the Sanctuary Dungeon, and the Guild Favor has 50% or more of its duration remaining, it will be refunded to the Guild
Boss Loot is halved, just like all other monster loot in the Sanctuary Dungeon
 
 
==Bosses/Mini-Bosses and Contested Spawns==
* When a Contested Boss spawns in Sanctuary, players will be Orange to each as normally would happen at any other Contested Boss Spawn
* When a Guild summons a Boss, all players will be Orange to each other in the room as normally would happen at any other Summoned Boss
* Boss Loot is halved, just like all other monster loot in the Sanctuary Dungeon

Latest revision as of 01:32, 11 December 2023

Summary

  • During Friday Night Reset each week, one of our core dungeons will be randomly selected as the Sanctuary Dungeon for the duration of the next week
  • The Sanctuary Dungeon becomes a "protected" dungeon where players cannot commit Criminal Actions inside
  • As a trade off, Loot Drops and Experience earned in the Sanctuary Dungeon will be reduced


Viewing the Sanctuary Dungeon

  • The current Sanctuary Dungeon will always be listed at the top of the Region Bonuses menu that players can access by double-clicking any "Region Bonus Board" near each Bank in town
  • Players can also view the current Sanctuary Dungeon from any Donation Map in a house (purchasable in the Prevalia Market)


Criminal Actions

• Players cannot commit any Criminal Actions while inside of the Sanctuary dungeon

  • Players inside of a Sanctuary Dungeon are unable to Reveal other players through use the of the Detect Hidden skill or the Reveal spell


Loot and Harvest Adjustments

  • Gold values of Creatures and Dungeon Chests (and resulting Loot and Experience) inside of the Sanctuary dungeon will be reduced to 50% of normal
  • Leather Skinning amounts inside of the Sanctuary dungeon will be reduced to 50% of normal
  • Mining will not be allowed inside of the Sanctuary Dungeon


Murderers and Sanctuary Dungeons

  • Murderers will not be allowed into the Sanctuary Dungeon
  • Any Murderers already inside of a dungeon that becomes a Sanctuary Dungeon (on Friday night) will be ejected to Corpse Creek


Guild Favors

  • Guilds will not be able to activate Guild Favors for a Sanctuary Dungeon
  • If a guild already has a Guild Favor activated for a dungeon that becomes the Sanctuary Dungeon, and the Guild Favor has 50% or more of its duration remaining, it will be refunded to the Guild


Bosses/Mini-Bosses and Contested Spawns

  • When a Contested Boss spawns in Sanctuary, players will be Orange to each as normally would happen at any other Contested Boss Spawn
  • When a Guild summons a Boss, all players will be Orange to each other in the room as normally would happen at any other Summoned Boss
  • Boss Loot is halved, just like all other monster loot in the Sanctuary Dungeon