Sanctuary Dungeon: Difference between revisions

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Concept
[[Category:Dungeons]][[Category:PvM]][[Category:New Player]]
 
==Summary==
During Friday Night Reset each week, one of our core dungeons will be randomly selected as the Sanctuary Dungeon for the duration of the next week
* During Friday Night Reset each week, one of our core dungeons will be randomly selected as the Sanctuary Dungeon for the duration of the next week
 
* The Sanctuary Dungeon becomes a "protected" dungeon where players cannot commit Criminal Actions inside
The Sanctuary Dungeon becomes a "protected" dungeon where players cannot commit Criminal Actions inside
* As a trade off, Loot Drops and Experience earned in the Sanctuary Dungeon will be reduced
 
As a trade off, Loot Drops and Experience earned in the Sanctuary Dungeon will be reduced


[[File:sanc1.png]]
[[File:sanc1.png]]




Viewing the Sanctuary Dungeon
==Viewing the Sanctuary Dungeon==
 
* The current Sanctuary Dungeon will always be listed at the top of the Region Bonuses menu that players can access by double-clicking any "Region Bonus Board" near each Bank in town
The current Sanctuary Dungeon will always be listed at the top of the Region Bonuses menu that players can access by double-clicking any "Region Bonus Board" near each Bank in town
* Players can also view the current Sanctuary Dungeon from any Donation Map in a house (purchasable in the Prevalia Market)


[[File:sanc2.png]]
[[File:viewsanctuary.gif|link=]]


Players can also view the current Sanctuary Dungeon from any Donation Map in a house (purchasable in the Prevalia Market)
[[File:sanc3.png]]
Criminal Actions


==Criminal Actions==
• Players cannot commit any Criminal Actions while inside of the Sanctuary dungeon
• Players cannot commit any Criminal Actions while inside of the Sanctuary dungeon
 
* Players inside of a Sanctuary Dungeon are unable to Reveal other players through use the of the Detect Hidden skill or the Reveal spell


[[File:sanc4.png]]
[[File:sanc4.png]]




Loot and Harvest Adjustments
==Loot and Harvest Adjustments==
 
* Gold values of Creatures and Dungeon Chests (and resulting Loot and Experience) inside of the Sanctuary dungeon will be reduced to 50% of normal
Gold values of Creatures and Dungeon Chests (and resulting Loot and Experience) inside of the Sanctuary dungeon will be reduced to 50% of normal
* Leather Skinning amounts inside of the Sanctuary dungeon will be reduced to 50% of normal
 
* Mining will not be allowed inside of the Sanctuary Dungeon
Leather Skinning amounts inside of the Sanctuary dungeon will be reduced to 50% of normal
 
Mining will not be allowed inside of the Sanctuary Dungeon
 
 
 
Murderers and Sanctuary Dungeons
 
• Murderers will not be allowed into the Sanctuary Dungeon
 
• Any Murderers already inside of a dungeon that becomes a Sanctuary Dungeon (on Friday night) will be ejected to Corpse Creek




==Murderers and Sanctuary Dungeons==
* Murderers will not be allowed into the Sanctuary Dungeon
* Any Murderers already inside of a dungeon that becomes a Sanctuary Dungeon (on Friday night) will be ejected to Corpse Creek


[[File:sanc5.png]]
[[File:sanc5.png]]


Society Jobs and Guild Favors
• There will not be any Society Jobs generated for the Sanctuary Dungeon
• Guilds will not be able to activate Guild Favors for a Sanctuary Dungeon
• If a guild already has a Guild Favor activated for a dungeon that becomes the Sanctuary Dungeon, and the Guild Favor has 50% or more of its duration remaining, it will be refunded to the Guild
Bosses/Mini-Bosses and Contested Spawns


• When a Contested Boss spawns in Sanctuary, players will be Orange to each as normally would happen at any other Contested Boss Spawn
==Guild Favors==
* Guilds will not be able to activate Guild Favors for a Sanctuary Dungeon
* If a guild already has a Guild Favor activated for a dungeon that becomes the Sanctuary Dungeon, and the Guild Favor has 50% or more of its duration remaining, it will be refunded to the Guild


• When a Guild summons a Boss, all players will be Orange to each other in the room as normally would happen at any other Summoned Boss


Boss Loot is halved, just like all other monster loot in the Sanctuary Dungeon
==Bosses/Mini-Bosses and Contested Spawns==
* When a Contested Boss spawns in Sanctuary, players will be Orange to each as normally would happen at any other Contested Boss Spawn
* When a Guild summons a Boss, all players will be Orange to each other in the room as normally would happen at any other Summoned Boss
* Boss Loot is halved, just like all other monster loot in the Sanctuary Dungeon

Latest revision as of 01:32, 11 December 2023

Summary

  • During Friday Night Reset each week, one of our core dungeons will be randomly selected as the Sanctuary Dungeon for the duration of the next week
  • The Sanctuary Dungeon becomes a "protected" dungeon where players cannot commit Criminal Actions inside
  • As a trade off, Loot Drops and Experience earned in the Sanctuary Dungeon will be reduced


Viewing the Sanctuary Dungeon

  • The current Sanctuary Dungeon will always be listed at the top of the Region Bonuses menu that players can access by double-clicking any "Region Bonus Board" near each Bank in town
  • Players can also view the current Sanctuary Dungeon from any Donation Map in a house (purchasable in the Prevalia Market)


Criminal Actions

• Players cannot commit any Criminal Actions while inside of the Sanctuary dungeon

  • Players inside of a Sanctuary Dungeon are unable to Reveal other players through use the of the Detect Hidden skill or the Reveal spell


Loot and Harvest Adjustments

  • Gold values of Creatures and Dungeon Chests (and resulting Loot and Experience) inside of the Sanctuary dungeon will be reduced to 50% of normal
  • Leather Skinning amounts inside of the Sanctuary dungeon will be reduced to 50% of normal
  • Mining will not be allowed inside of the Sanctuary Dungeon


Murderers and Sanctuary Dungeons

  • Murderers will not be allowed into the Sanctuary Dungeon
  • Any Murderers already inside of a dungeon that becomes a Sanctuary Dungeon (on Friday night) will be ejected to Corpse Creek


Guild Favors

  • Guilds will not be able to activate Guild Favors for a Sanctuary Dungeon
  • If a guild already has a Guild Favor activated for a dungeon that becomes the Sanctuary Dungeon, and the Guild Favor has 50% or more of its duration remaining, it will be refunded to the Guild


Bosses/Mini-Bosses and Contested Spawns

  • When a Contested Boss spawns in Sanctuary, players will be Orange to each as normally would happen at any other Contested Boss Spawn
  • When a Guild summons a Boss, all players will be Orange to each other in the room as normally would happen at any other Summoned Boss
  • Boss Loot is halved, just like all other monster loot in the Sanctuary Dungeon