Sanctuary Dungeon: Difference between revisions
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==Criminal Actions== | ==Criminal Actions== | ||
• Players cannot commit any Criminal Actions while inside of the Sanctuary dungeon | • Players cannot commit any Criminal Actions while inside of the Sanctuary dungeon | ||
* Players inside of a Sanctuary Dungeon are unable to Reveal other players through use the of the Detect Hidden skill or the Reveal spell | |||
[[File:sanc4.png]] | [[File:sanc4.png]] | ||
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== | ==Guild Favors== | ||
* Guilds will not be able to activate Guild Favors for a Sanctuary Dungeon | * Guilds will not be able to activate Guild Favors for a Sanctuary Dungeon | ||
* If a guild already has a Guild Favor activated for a dungeon that becomes the Sanctuary Dungeon, and the Guild Favor has 50% or more of its duration remaining, it will be refunded to the Guild | * If a guild already has a Guild Favor activated for a dungeon that becomes the Sanctuary Dungeon, and the Guild Favor has 50% or more of its duration remaining, it will be refunded to the Guild |
Latest revision as of 01:32, 11 December 2023
Summary
- During Friday Night Reset each week, one of our core dungeons will be randomly selected as the Sanctuary Dungeon for the duration of the next week
- The Sanctuary Dungeon becomes a "protected" dungeon where players cannot commit Criminal Actions inside
- As a trade off, Loot Drops and Experience earned in the Sanctuary Dungeon will be reduced
Viewing the Sanctuary Dungeon
- The current Sanctuary Dungeon will always be listed at the top of the Region Bonuses menu that players can access by double-clicking any "Region Bonus Board" near each Bank in town
- Players can also view the current Sanctuary Dungeon from any Donation Map in a house (purchasable in the Prevalia Market)
Criminal Actions
• Players cannot commit any Criminal Actions while inside of the Sanctuary dungeon
- Players inside of a Sanctuary Dungeon are unable to Reveal other players through use the of the Detect Hidden skill or the Reveal spell
Loot and Harvest Adjustments
- Gold values of Creatures and Dungeon Chests (and resulting Loot and Experience) inside of the Sanctuary dungeon will be reduced to 50% of normal
- Leather Skinning amounts inside of the Sanctuary dungeon will be reduced to 50% of normal
- Mining will not be allowed inside of the Sanctuary Dungeon
Murderers and Sanctuary Dungeons
- Murderers will not be allowed into the Sanctuary Dungeon
- Any Murderers already inside of a dungeon that becomes a Sanctuary Dungeon (on Friday night) will be ejected to Corpse Creek
Guild Favors
- Guilds will not be able to activate Guild Favors for a Sanctuary Dungeon
- If a guild already has a Guild Favor activated for a dungeon that becomes the Sanctuary Dungeon, and the Guild Favor has 50% or more of its duration remaining, it will be refunded to the Guild
Bosses/Mini-Bosses and Contested Spawns
- When a Contested Boss spawns in Sanctuary, players will be Orange to each as normally would happen at any other Contested Boss Spawn
- When a Guild summons a Boss, all players will be Orange to each other in the room as normally would happen at any other Summoned Boss
- Boss Loot is halved, just like all other monster loot in the Sanctuary Dungeon