Sanctuary Dungeon: Difference between revisions

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==Criminal Actions==
==Criminal Actions==
• Players cannot commit any Criminal Actions while inside of the Sanctuary dungeon
• Players cannot commit any Criminal Actions while inside of the Sanctuary dungeon
* Players inside of a Sanctuary Dungeon are unable to Reveal other players through use the of the Detect Hidden skill or the Reveal spell


[[File:sanc4.png]]
[[File:sanc4.png]]
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==Society Jobs and Guild Favors==
==Guild Favors==
* Society Jobs can still occur in a Sanctuary Dungeon
* Players can slay monsters in a Society Dungeon to receive credit for the Monster Hunter's Society
* Guilds will not be able to activate Guild Favors for a Sanctuary Dungeon
* Guilds will not be able to activate Guild Favors for a Sanctuary Dungeon
* If a guild already has a Guild Favor activated for a dungeon that becomes the Sanctuary Dungeon, and the Guild Favor has 50% or more of its duration remaining, it will be refunded to the Guild
* If a guild already has a Guild Favor activated for a dungeon that becomes the Sanctuary Dungeon, and the Guild Favor has 50% or more of its duration remaining, it will be refunded to the Guild

Latest revision as of 01:32, 11 December 2023

Summary

  • During Friday Night Reset each week, one of our core dungeons will be randomly selected as the Sanctuary Dungeon for the duration of the next week
  • The Sanctuary Dungeon becomes a "protected" dungeon where players cannot commit Criminal Actions inside
  • As a trade off, Loot Drops and Experience earned in the Sanctuary Dungeon will be reduced


Viewing the Sanctuary Dungeon

  • The current Sanctuary Dungeon will always be listed at the top of the Region Bonuses menu that players can access by double-clicking any "Region Bonus Board" near each Bank in town
  • Players can also view the current Sanctuary Dungeon from any Donation Map in a house (purchasable in the Prevalia Market)


Criminal Actions

• Players cannot commit any Criminal Actions while inside of the Sanctuary dungeon

  • Players inside of a Sanctuary Dungeon are unable to Reveal other players through use the of the Detect Hidden skill or the Reveal spell


Loot and Harvest Adjustments

  • Gold values of Creatures and Dungeon Chests (and resulting Loot and Experience) inside of the Sanctuary dungeon will be reduced to 50% of normal
  • Leather Skinning amounts inside of the Sanctuary dungeon will be reduced to 50% of normal
  • Mining will not be allowed inside of the Sanctuary Dungeon


Murderers and Sanctuary Dungeons

  • Murderers will not be allowed into the Sanctuary Dungeon
  • Any Murderers already inside of a dungeon that becomes a Sanctuary Dungeon (on Friday night) will be ejected to Corpse Creek


Guild Favors

  • Guilds will not be able to activate Guild Favors for a Sanctuary Dungeon
  • If a guild already has a Guild Favor activated for a dungeon that becomes the Sanctuary Dungeon, and the Guild Favor has 50% or more of its duration remaining, it will be refunded to the Guild


Bosses/Mini-Bosses and Contested Spawns

  • When a Contested Boss spawns in Sanctuary, players will be Orange to each as normally would happen at any other Contested Boss Spawn
  • When a Guild summons a Boss, all players will be Orange to each other in the room as normally would happen at any other Summoned Boss
  • Boss Loot is halved, just like all other monster loot in the Sanctuary Dungeon