Herding: Difference between revisions

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m (→‎Summary: Removed gif portraying the old herding mechanics)
 
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[[Category:Skills]][[Category:Taming]]
[[Category:Skills]][[Category:Taming]]
==Summary==
==Summary==
* Players can use the Herding skill to select a creature or player and designate it as the target of Focused Aggression for that player's tamed or summoned creatures
* The [FocusAggression command has been removed
* A player's tamed and summoned creatures (including Blade Spirits and Energy Vortexes) deal increased damage against a target their owner has marked as the target of Focused Aggression
* A player's Followers will always receive bonuses provided by the Herding skill while the player has an "Activated" shepherd's crook either equipped or in their backpack
* Players can passively gain Herding skill while fighting with tamed/summoned followers that deal damage to a Focused Aggression target (skillgain chance is scaled upwards based on creature's control slots for balancing purposes)


==Shepherd's Crook==
* Players can double-click a shepherd's crook to set it as their Activated shepherd's crook (as long as it is equipped or in their backpack)
* All Followers controlled by a player will receive the Herding Skill bonuses to Damage and Damage Resistance based on which shepherd's crook is currently Activated by their controller
* Players can single-click a shepherd's crook to see if it is currently Activated for them
* shepherd's crook Effective Herding Skill Bonus = '''(PvM Accuracy Bonus + PvM Tactics Bonus as %)'''


[[File:wiki-herdinga.gif|link=]]


==PvM Bonus==
* Tamed and summoned creatures deal (22% * (Effective Herding Skill / 100)) additional damage against creatures while their controller has an active shepherd's crook.
* Receive (11% * (Effective Herding Skill / 100)) Damage Resistance towards all creatures




==Focused Aggression Damage Bonus==
==PvP Bonus==
* Focused Aggression via the Herding skill provides a '''(22% * (Effective Herding Skill / 100)) Damage bonus'''
* Tamed and summoned creatures deal (11% * (Effective Herding Skill / 100)) additional damage against players while their controller has an active shepherd's crook.
* Players receive a bonus to Effective Herding Skill based on their equipped Shepherd's Crook or the best Shepherd's Crook in their backpack, as follows:
* Receive (5.5% * (Effective Herding Skill)) Damage Resistance towards all players
** Shepherd's Crook Effective Herding Skill Bonus = '''(PvM Accuracy Bonus + PvM Tactics Bonus as %)'''
 
A player's Effective Herding Skill Bonus, however, is capped by their own Herding Skill value though (so a player with 0 Herding would receive no bonus from the mechanic, or a player with 20 Herding could receive a max Effective Herding Bonus of 20, and so on)
* For example, an Exceedingly Accurate (+20% Accuracy) Shepherd's Crook of Power (+20% Damage) would provide a (20 + 20) = +40 Effective Herding Skill Bonus
* A player with 120 Herding and +40 Effective Herding Skill will receive a Focused Aggression damage bonus of (22% * (160 / 100)) = +35.2% Damage
 
 
 
==Focused Aggression Targeting==
* Focused aggression targeting (via double-clicking of Shepherd's Crook) will now be treated as declaring a "Harmful Target", meaning the Client's Razor Assistant can now use Random Enemy Target and similar targeting mechanics for declaring potential targets for Focused Aggression
* Note: it will NOT be considered a criminal act if you target a Blue player with focused aggression (it will only be a criminal action if you make your pet itself attack a blue player)




 
==Training==
==PvM Bonus==
{| class="wikitable" style="text-align: center;"
* Tamed and summoned creatures deal (22% * (Effective Herding Skill / 100)) additional damage against creatures marked by their controller as the target of Focused Aggression
! Skill
 
! Activity
==PvP Bonus==
|-
* Tamed and summoned creatures deal (12.5% * (Herding Skill / 100)) additional damage against players marked by their controller as the target of Focused Aggression
| 0-50
| [[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]
|-
| 50-120
| Activate a shepherd's crook to gain passively while fighting using Followers
|}

Latest revision as of 18:49, 22 March 2024

Summary

  • The [FocusAggression command has been removed
  • A player's Followers will always receive bonuses provided by the Herding skill while the player has an "Activated" shepherd's crook either equipped or in their backpack

Shepherd's Crook

  • Players can double-click a shepherd's crook to set it as their Activated shepherd's crook (as long as it is equipped or in their backpack)
  • All Followers controlled by a player will receive the Herding Skill bonuses to Damage and Damage Resistance based on which shepherd's crook is currently Activated by their controller
  • Players can single-click a shepherd's crook to see if it is currently Activated for them
  • shepherd's crook Effective Herding Skill Bonus = (PvM Accuracy Bonus + PvM Tactics Bonus as %)


PvM Bonus

  • Tamed and summoned creatures deal (22% * (Effective Herding Skill / 100)) additional damage against creatures while their controller has an active shepherd's crook.
  • Receive (11% * (Effective Herding Skill / 100)) Damage Resistance towards all creatures


PvP Bonus

  • Tamed and summoned creatures deal (11% * (Effective Herding Skill / 100)) additional damage against players while their controller has an active shepherd's crook.
  • Receive (5.5% * (Effective Herding Skill)) Damage Resistance towards all players


Training

Skill Activity
0-50 Train from NPC
50-120 Activate a shepherd's crook to gain passively while fighting using Followers