Template:PoisonKitUpgrades: Difference between revisions
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| Accumulation | | Accumulation | ||
| 1/2/3 | | 1/2/3 | ||
| style="text-align:left;"| | | style="text-align:left;"| Damage to poisoned targets increased by (3% / 6% / 9%) | ||
|- | |- | ||
| Airborne | | Airborne | ||
| 2/3 | | 1/2/3 | ||
| style="text-align:left;"| If player has 5 or less poison effects active, has ( | | style="text-align:left;"| If player has 5 or less poison effects active, has (8% / 16% / 24%) chance on tick to spread to other target within 6 tiles (new target must be within 18 tiles of player) | ||
|- | |- | ||
| Direct Dose | | Direct Dose | ||
| 1/2/3 | | 1/2/3 | ||
| style="text-align:left;"| | | style="text-align:left;"| Has a 15% / 30% / 45% chance when applying a new or upgraded poison to immediately resolve 1 poison tick | ||
|- | |- | ||
| Efficient | | Efficient | ||
| 1/2/3 | | 1/2/3 | ||
| style="text-align:left;"| | | style="text-align:left;"| Increases poison tick damage by (6% / 12% / 18%) and has (25% / 50% / 75%) chance to not consume weapon poison charge on infliction or use nightshade or lethal potion on spellcast upgrade | ||
|- | |- | ||
| Enfeeble | | Enfeeble | ||
| 1/2/3 | | 1/2/3 | ||
| style="text-align:left;"| Gain ( | | style="text-align:left;"| Gain (6% / 12% / 18%) Damage Resistance towards poisoned targets (greater or above) | ||
|- | |- | ||
| Susceptible | | Susceptible | ||
| 1/2/3 | | 1/2/3 | ||
| style="text-align:left;"| | | style="text-align:left;"| Increases poison tick damage by (6% / 12% / 18%) and ignores (20% / 40% / 60%) of target's poison resistance | ||
|- | |- | ||
| Targeted Venom | | Targeted Venom | ||
| 2/3 | | 1/2/3 | ||
| style="text-align:left;"| Increases tick damage by ( | | style="text-align:left;"| Increases tick damage by (33% / 66% / 100%) if player has only one poison effect active, with bonus amount halved when using necromancy [[Necromancy#Necromancy Ability Descriptions|Necromancy Poison Strike]] | ||
|- | |- | ||
| Terminal | | Terminal | ||
| 1/2/3 | | 1/2/3 | ||
| style="text-align:left;"| Increases tick damage by ( | | style="text-align:left;"| Increases tick damage by (2% / 4% / 6%) * (current tick count) | ||
|} | |} |
Latest revision as of 20:10, 21 May 2024
Poison Kit Upgrades | ||
---|---|---|
Name | Points Per Tier | Description |
Accumulation | 1/2/3 | Damage to poisoned targets increased by (3% / 6% / 9%) |
Airborne | 1/2/3 | If player has 5 or less poison effects active, has (8% / 16% / 24%) chance on tick to spread to other target within 6 tiles (new target must be within 18 tiles of player) |
Direct Dose | 1/2/3 | Has a 15% / 30% / 45% chance when applying a new or upgraded poison to immediately resolve 1 poison tick |
Efficient | 1/2/3 | Increases poison tick damage by (6% / 12% / 18%) and has (25% / 50% / 75%) chance to not consume weapon poison charge on infliction or use nightshade or lethal potion on spellcast upgrade |
Enfeeble | 1/2/3 | Gain (6% / 12% / 18%) Damage Resistance towards poisoned targets (greater or above) |
Susceptible | 1/2/3 | Increases poison tick damage by (6% / 12% / 18%) and ignores (20% / 40% / 60%) of target's poison resistance |
Targeted Venom | 1/2/3 | Increases tick damage by (33% / 66% / 100%) if player has only one poison effect active, with bonus amount halved when using necromancy Necromancy Poison Strike |
Terminal | 1/2/3 | Increases tick damage by (2% / 4% / 6%) * (current tick count) |