Dungeon Chests: Difference between revisions

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[[Category:Dungeons]][[File:dungeonchest.png|right|link=]]
[[Category:Dungeons]][[Category:PvM]][[Category:Thieves]]
==Summary==
* Requires [[Lockpicking]] and [[Remove Trap]] to open
* Requires [[Lockpicking]] and [[Remove Trap]] to open
* Can be found in all levels of a dungeon
* Can be found in all levels of a dungeon
* Upon trap remove failure you will be revealed and will be damaged and/or have an effect applied to you.
*Some of the various types of traps include:
**Web Trap: Roots you in place for a duration.
**Poison Trap: Poisons you for a duration (can be cured).




==Respawn Timers==
[[File:dungeonchest.png|link=]]
* Level 1: 10-20 Minutes
 
* Level 2: 20-40 Minutes
==Dungeon Chest Levels==
* Level 3: 30-60 Minutes
{| class="wikitable" style="text-align:center;"
* Level 4: 40-80 Minutes
|-
* Level 5: 50-100 Minutes
! Level
* Level 6: 60-120 Minutes
! Respawn Time
* Level 7: 12-24 Hours
! Gold Baseline
* Level 8: 3-5 Days
|-
| 1
| 5-10 minutes
| 100
|-
| 2
| 20-40 minutes
| 300
|-
| 3
| 20-40 minutes
| 600
|-
| 4
| 20-40 minutes
| 900
|-
| 5
| 20-40 minutes
| 1,200
|-
| 6
| 20-40 minutes
| 1,500
|-
| 7
| 2-4 hours
| 2,500
|-
| 8
| 4-6 hours
| 3,500
|}
 
{{Template:ItemScalars}}

Latest revision as of 23:08, 6 October 2024

Summary

  • Requires Lockpicking and Remove Trap to open
  • Can be found in all levels of a dungeon
  • Upon trap remove failure you will be revealed and will be damaged and/or have an effect applied to you.
  • Some of the various types of traps include:
    • Web Trap: Roots you in place for a duration.
    • Poison Trap: Poisons you for a duration (can be cured).


Dungeon Chest Levels

Level Respawn Time Gold Baseline
1 5-10 minutes 100
2 20-40 minutes 300
3 20-40 minutes 600
4 20-40 minutes 900
5 20-40 minutes 1,200
6 20-40 minutes 1,500
7 2-4 hours 2,500
8 4-6 hours 3,500

Special and Rare Loot Item Scalars

  • The chance for Special and Rare loot to occur for various loot systems will be based on the Gold Baseline determined, but then further increased by an Item Scalar unique to each specific system.
System Scalar
Normal Creatures 1x (no adjustment)
Dungeon Chest 2x
Ship Hold 2x
MIB Salvage Crate 3x
Black Goods 3x
Treasure Map Chest 4x
Bosses 5x
Trade Caravan 5x