Template:TamedScalarLevels: Difference between revisions

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(Created page with "==Tamed Stats and Skills== * Tamed Creatures will automatically receive scalar bonuses to Stats and Skills applied at each level * The player do not need to make any selection...")
 
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==Tamed Stats and Skills==
=== Tamed Stats and Skills ===
* Tamed Creatures will automatically receive scalar bonuses to Stats and Skills applied at each level
* Tamed Creatures will automatically receive scalar bonuses to Stats and Skills applied at each level
* The player do not need to make any selections for stats or skills for tamed creatures when reaching a new level
* Followers only use one form of combat, Melee or Spells, each follower's combat type is listed as either "Melee Damage" or "Spell Damage" in their Animal Lore page to indicate this
* Followers are either Melee or Spellcasting, the follower's damage stat is labeled either "Melee Damage" or "Spell Damage" in their Animal Lore page to indicate their combat type


{| class ="wikitable" style="text-align: center;"
{| class ="wikitable" style="text-align: center;"
! Stat
! Increment Per Level
! Increment Per Level
! Stat
! Up to a Maximum of
! Up to a Maximum of
|-
|-
| Hits
| +10%
| +10%
| Hit Points
| +100%
| +100%
|-
|-
| Attack Speed
| +2.5%
| +2.5%
| Attack Speed
| +25%
| +25%
|-
|-
| Wrestling
| +5.0%
| +5.0%
| Wrestling skill
| +50%
| +50%
|-
|-
| Armor
| +2.5
| +2.5
| Armor Rating
| +25
| +25
|-
|-
| Magic Resist
| +5.0
| +5.0
| Resisting Spells skill
| +50
| +50
|-
|-
| Poisoning
| +2.5%
| +2.5%
| Poisoning skill
| +25%
| +25%
|}
|}

Latest revision as of 04:19, 9 November 2024

Tamed Stats and Skills

  • Tamed Creatures will automatically receive scalar bonuses to Stats and Skills applied at each level
  • Followers only use one form of combat, Melee or Spells, each follower's combat type is listed as either "Melee Damage" or "Spell Damage" in their Animal Lore page to indicate this
Stat Increment Per Level Up to a Maximum of
Hits +10% +100%
Attack Speed +2.5% +25%
Wrestling +5.0% +50%
Armor +2.5 +25
Magic Resist +5.0 +50
Poisoning +2.5% +25%