Template:ArcheryCodex: Difference between revisions

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m (Updated to reflect the 2024 Phase 1 Rebalance)
 
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{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
!colspan="3"|[[File:icon-archery.png]]
!colspan="3"|[[File:icon-archery.png]]
Archery Ammo and Finishers
Archery Codex Stances, Finishers and Abilities
|-
|-
! Type
! Type
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! Description
! Description
|-
|-
| Ammo
| Stance
| Arcane
| Arcane
| style="text-align: left;"| Accuracy and Damage increased by 3% per rank
| style="text-align: left;"| Accuracy and Damage increased by 3% per rank
|-
|-
| Ammo
| Stance
| Fowling
| Fowling
| style="text-align: left;"| Weapon shots increase Damage Resistance towards target by 6% per rank for 5 seconds (does not stack)
| style="text-align: left;"| Weapon shots increase Damage Resistance towards target by 6% per rank for 5 seconds (does not stack)
|-
|-
| Ammo
| Stance
| Incendiary
| Incendiary
| style="text-align: left;"| Deals an additional 8% of Damage per rank inflicted to a random target within 2 tiles
| style="text-align: left;"| Deals an additional 8% of Damage per rank inflicted to a random target within 2 tiles
|-
|-
| Ammo
| Stance
| Longshot
| Longshot
| style="text-align: left;"| Increases Range by (Rank / 2) rounded up, and Damage by 3% per rank
| style="text-align: left;"| Increases Range by (Rank / 2) rounded up, and Damage by 3% per rank
|-
|-
| Ammo
| Stance
| Maiming
| Maiming
| style="text-align: left;"| Hinder effects last 10% longer per rank and Overpowered Hinder effects deal 10% more Damage per rank
| style="text-align: left;"| Hinder effects last 10% longer per rank and Overpowered Hinder effects deal 10% more Damage per rank
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| Finisher
| Finisher
| Ricochet
| Ricochet
| style="text-align: left;"| Inflicts 300% Damage towards target and 3 other random targets within 8 tiles
| style="text-align: left;"| Deals 300% of Damage towards target and up to 2 additional random enemies within 6 tiles of target
|-
|-
| Finisher
| Finisher

Latest revision as of 02:21, 12 November 2024

Archery Codex Stances, Finishers and Abilities

Type Name Description
Stance Arcane Accuracy and Damage increased by 3% per rank
Stance Fowling Weapon shots increase Damage Resistance towards target by 6% per rank for 5 seconds (does not stack)
Stance Incendiary Deals an additional 8% of Damage per rank inflicted to a random target within 2 tiles
Stance Longshot Increases Range by (Rank / 2) rounded up, and Damage by 3% per rank
Stance Maiming Hinder effects last 10% longer per rank and Overpowered Hinder effects deal 10% more Damage per rank
Finisher Ricochet Deals 300% of Damage towards target and up to 2 additional random enemies within 6 tiles of target
Finisher Pincushion Makes 8 attacks against the target, with each having a 66% hit chance to inflict 100% Damage
Weapon Ability Skirmish For next 15 seconds damage increased by 25% and can fire while moving
Weapon Ability Full Draw For next 15 seconds damage increased by 35%, but must be stationary for 5 seconds to fire
Weapon Ability Repeater If not currently stealthed, immediately makes 3 additional hit attempts, each with a 66% chance to inflict 100% of weapon damage (scaled by weapon speed)