Blood Mephit: Difference between revisions
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Latest revision as of 03:28, 1 December 2024
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| Blood Mephit | ||||||||
| Slayer | Difficulty | Gold Value | Hits | Melee Damage | Wrestling | Armor | Magic Resist | |
| Construct | 77.6 | 777 | 4,000 | 25 - 35 | 90 | 25 | 125 | |
| Parry | Attack Speed | Magery | Spell Damage | Poison | Poison Resist | Stealth | AI | |
| ? | 100 | 20 - 30 | Mage | |||||
| Location: Shadowspire Cathedral | ||||||||
Tameable Creature Stats
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|---|---|---|---|---|---|---|---|
| Blood Mephit | |||||||
| Min Taming | Control Slots | Hits | Class | Spell Damage | Armor | Wrestling | |
| 115 | 1 | 175 | Attack | 12 - 16 | 25 | 70 | |
| Attack Speed | Magic Resist | Poison Resist | Special Resist | Poison | Poisoning | Stealth | Underdog Scalar |
| ? | 100 | 1.028 | |||||
Follower Abilities
| Ability | Type | Description | |
|---|---|---|---|
| Spellflaying | Passive | Has a 15% chance on spellcast to inflict (DamageMax * 1.0) bleed damage over 15 seconds. | |
Tamed Stats and Skills
- Followers only use one form of combat, Melee or Spells, each follower's combat type is shown by their damage range stat, i.e. "Melee Damage" or "Spell Damage"
- Tamed creatures will automatically receive scalar bonuses to Stats and Skills applied at each level
- Tamed creatures can gain experience up to level 15, the first 10 levels giving twice as much bonus as the last 5 as shown in the table below
| Level 1-10 | Level 10-15 | |||||
|---|---|---|---|---|---|---|
| Stat | Increment Per Level | Level 10 | Stat | Increment Per Level | Level 15 | |
| Hits | +10% | +100% | Hits | +5% | +125% | |
| Attack Speed | +2.5% | +25% | Attack Speed | +1.25% | +31.25% | |
| Wrestling | +5.0% | +50% | Wrestling | +2.5% | +62.5% | |
| Armor | +2.5 | +25 | Armor | +1.0 | +30 | |
| Magic Resist | +5.0 | +50 | Magic Resist | +2.0 | +60 | |
| Poisoning | +2.5% | +25% | Poisoning | +2.35% | +31.25% | |

