Bloodworm: Difference between revisions

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(Created page with "Category:Taming__NOTOC__ {| class="wikitable" style="text-align:center;" ! colspan="9" |link=<br />Bloodworm |- ! TraitGroup ! Slots ! Taming ! Hits...")
 
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[[Category:Taming]]__NOTOC__
{{CreaturePage}}
{| class="wikitable" style="text-align:center;"
! colspan="9" |[[File:bloodworm.jpg|link=]]<br />Bloodworm
|-
! TraitGroup
! Slots
! Taming
! Hits
! MinDmg
! MaxDmg
! Wrestling
! Armor
! Resist
|-
| Burrow
| 2
| 120
| 350
| 30
| 40
| 65
| 25
| 50
|-
! SpellMin
! SpellMax
! Poisoning
! Poison
! PoisonRst
! SpecialRst
! Stealth
!
!
|-
|
|
|
|
| 33%
| 33%
|
|
|
|}
 
 
 
===DPS Stats===
{| class="wikitable" style="text-align:center;"
|-
! DPS
! DPS/Slot
! Avg10Sec
! High10Sec
! HighHit
! uDog
! uDPS
! uDPS/Slot
! uAvg10Sec
! uHigh10Sec
! uHighHit
|-
| 19.53
| 9.76
| 195
| 427
| 74
| 0
| 19.53
| 9.76
| 195
| 427
| 74
|}
 
 
===Abilities===
{| class="wikitable"
! Name
! Type
! Description
|-
| Bleed
| Passive
| Has a 15% chance on melee attack to deal (DamageMax * 1.0) damage over 15 seconds
|-
| Burrow
| Cooldown
| Has a 15% chance on melee attack to inflict a bleed effect on target dealing (DamageMax * 2.0) damage over 15 seconds
|-
| Blood Healing
| Cooldown
| If below 66% hit points, will consume up to 10 blood within 6 tiles to restore (5% + (Blood Consumed * 0.5%)) of maximum health
|}
 
 
===Trait Group===
{{BurrowPetTraits}}

Latest revision as of 03:31, 1 December 2024

Bloodworm
Slayer Difficulty Gold Value Hits Melee Damage Wrestling Armor Magic Resist
Nature 104 1,041 8,000 40 - 50 90 25 25
Parry Attack Speed Magery Spell Damage Poison Poison Resist Stealth AI
? Melee
Location: Aegis Keep

Tameable Creature Stats

Attack Class
Attack Class
Bloodworm
Min Taming Control Slots Hits Class Melee Damage Armor Wrestling
120 2 350 Attack 44 - 54 25 80
Attack Speed Magic Resist Poison Resist Special Resist Poison Poisoning Stealth Underdog Scalar
? 50 33% 33% 1

Follower Abilities

Ability Type Description
Burrow Cooldown Has a 15% chance on melee attack to inflict (DamageMax * 2.0) bleed damage over 15 seconds.
Blood Healing Cooldown If below 66% hit points, will consume up to 10 blood within 6 tiles to restore (5% + (Blood Consumed * 0.5%)) of maximum health.
Bleed Passive Has a 15% chance on melee attack to inflict (DamageMax * 1.0) bleed damage over 15 seconds.

Tamed Stats and Skills

  • Followers only use one form of combat, Melee or Spells, each follower's combat type is shown by their damage range stat, i.e. "Melee Damage" or "Spell Damage"
  • Tamed creatures will automatically receive scalar bonuses to Stats and Skills applied at each level
  • Tamed creatures can gain experience up to level 15, the first 10 levels giving twice as much bonus as the last 5 as shown in the table below
Level 1-10 Level 10-15
Stat Increment Per Level Level 10 Stat Increment Per Level Level 15
Hits +10% +100% Hits +5% +125%
Attack Speed +2.5% +25% Attack Speed +1.25% +31.25%
Wrestling +5.0% +50% Wrestling +2.5% +62.5%
Armor +2.5 +25 Armor +1.0 +30
Magic Resist +5.0 +50 Magic Resist +2.0 +60
Poisoning +2.5% +25% Poisoning +2.35% +31.25%