Template:SummonersTomeFireElemental: Difference between revisions

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(Created page with "{| class="wikitable" style="text-align: center;" !colspan="3"|link=<br>Fire Elemental Upgrades |- ! Name ! Description |- | Bedrock | style="text-align:left"| Damage Dealt increased by (5% / 10% / 15%) and Damage Resistance increased by (3% / 6% / 9%). Bonuses increased by 200% when below 33% Health |- | Dismissive | style="text-align:left"| Player receives (10 / 20 / 30) Mana when follower is dispelled or killed (must be within 12 tiles) |- |...")
 
(Fire Ele had Earth Ele descriptions)
 
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! Description
! Description
|-
|-
| Bedrock
| Burning at Both Ends
| style="text-align:left"| Damage Dealt increased by (5% / 10% / 15%) and Damage Resistance increased by (3% / 6% / 9%). Bonuses increased by 200% when below 33% Health
| style="text-align:left"| Spell Damage increased by (11% / 22% / 33%). Follower loses (1% / 2% / 3%) of Health every 15 seconds while above 10% Health
|-
|-
| Dismissive
| Dismissive
| style="text-align:left"| Player receives (10 / 20 / 30) Mana when follower is dispelled or killed (must be within 12 tiles)
| style="text-align:left"| Player receives (10 / 20 / 30) Mana when follower is dispelled or killed (must be within 12 tiles)
|-
|-
| Earthpull
| Fanning The Flames
| style="text-align:left"| For each different creature damaging this follower in the last 10 seconds, increase Damage Dealt by (3% / 6% / 9%) and Damage Resistance by (2% / 4% / 6%) (max 5 creatures)
| style="text-align:left"| Epic Barrage damage increased by (15% / 30% / 45%) and cooldown reduced by (1 / 2 / 3) seconds
|-
|-
| Grounded
| Glass Cannon
| style="text-align:left"| Restores (2% / 4% / 6%) of Hit Points when above 66% Health (30 second cooldown)
| style="text-align:left"| Spell Damage increased by (11% / 22% / 33%). Spells have a (1% / 2% / 3%) chance to increase aggro massively for 10 seconds
|-
|-
| Purge Impurities
| Scorched Earth
| style="text-align:left"| Special Resistance increased by (11% / 22% / 33%) and restore (2% / 4% / 6%) of Hit Points when below 66% Health (30 second cooldown)
| style="text-align:left"| Spellcasts apply a Hex effect of (3 / 6 / 9) on target for 15 seconds
|-
|-
| Shatter
| Spirit Pact
| style="text-align:left"| Melee attacks have a (8% / 16% / 24%) chance to apply a Pierce effect of 25 for 15 seconds on target or inflict (DamageMax * (7% / 14% / 21%)) if target has no Armor
| style="text-align:left"| Damage Dealt increased by (4% / 8% / 12%). Damage Resistance increased by (2% / 4% / 6%). Casting Time of spell reduced by (1 / 2 / 3) seconds
|-
|-
| Slam
| Unstable Sorcery
| style="text-align:left"| Melee attacks have a (8% / 16% / 24%) chance to apply a Cripple effect of 10% for 15 seconds on target
| style="text-align:left"| Spell Damage increased by (11% / 22% / 33%). Spells have a (1% / 2% / 3%) chance to increase Epic Barrage cooldown by 30 seconds
|-
|-
| Spirit Pact
| Wildfire
| style="text-align:left"| Damage Dealt increased by (4% / 8% / 12%). Damage Resistance increased by (2% / 4% / 6%). Casting Time of spell reduced by (1 / 2 / 3) seconds
| style="text-align:left"| Spellcasts have a (11% / 22% / 33%) chance to inflict (SpellDamageMax * 1.0) damage that ignores armor to a random target within 2 tiles
|}
|}

Latest revision as of 05:30, 8 February 2025


Fire Elemental Upgrades
Name Description
Burning at Both Ends Spell Damage increased by (11% / 22% / 33%). Follower loses (1% / 2% / 3%) of Health every 15 seconds while above 10% Health
Dismissive Player receives (10 / 20 / 30) Mana when follower is dispelled or killed (must be within 12 tiles)
Fanning The Flames Epic Barrage damage increased by (15% / 30% / 45%) and cooldown reduced by (1 / 2 / 3) seconds
Glass Cannon Spell Damage increased by (11% / 22% / 33%). Spells have a (1% / 2% / 3%) chance to increase aggro massively for 10 seconds
Scorched Earth Spellcasts apply a Hex effect of (3 / 6 / 9) on target for 15 seconds
Spirit Pact Damage Dealt increased by (4% / 8% / 12%). Damage Resistance increased by (2% / 4% / 6%). Casting Time of spell reduced by (1 / 2 / 3) seconds
Unstable Sorcery Spell Damage increased by (11% / 22% / 33%). Spells have a (1% / 2% / 3%) chance to increase Epic Barrage cooldown by 30 seconds
Wildfire Spellcasts have a (11% / 22% / 33%) chance to inflict (SpellDamageMax * 1.0) damage that ignores armor to a random target within 2 tiles