Template:TameablePetTraitSystem: Difference between revisions
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(Created page with "{| class="wikitable" !colspan="3"|Tameable Pet Traits |- ! Name ! Description |- | style="text-align:center;" | link=<br />Predator | Increases All Dama...") |
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| Increases Melee Accuracy by 10% | | Increases Melee Accuracy by 10% | ||
|- | |- | ||
| style="text-align:center;" | [[File:.jpg|link=]]<br /> | | style="text-align:center;" | [[File:swiftness.jpg|link=]]<br />Swiftness | ||
| Increases | | Increases Attack Speed by 7.5% | ||
|- | |- | ||
| style="text-align:center;" | [[File:.jpg|link=]]<br /> | | style="text-align:center;" | [[File:sorcery.jpg|link=]]<br />Sorcery | ||
| Increases | | Increases Spell Damage by 12.5% | ||
|- | |- | ||
| style="text-align:center;" | [[File:.jpg|link=]]<br /> | | style="text-align:center;" | [[File:potency.jpg|link=]]<br />Potency | ||
| Increases | | Increases Charged Spell chance by 25% | ||
|- | |- | ||
| style="text-align:center;" | [[File:.jpg|link=]]<br /> | | style="text-align:center;" | [[File:venom.jpg|link=]]<br />Venom | ||
| Increases | | Increases Melee Damage by 20% to Poisoned targets (Greater or above) | ||
|- | |- | ||
| style="text-align:center;" | [[File:.jpg|link=]]<br /> | | style="text-align:center;" | [[File:contagion.jpg|link=]]<br />Contagion | ||
| Increases | | Increases Melee Damage by 25% to Diseased targets | ||
|- | |||
| style="text-align:center;" | [[File:vicious.jpg|link=]]<br />Vicious | |||
| Increases Melee Damage by 20% when target below 66% Hit Points | |||
|- | |||
| style="text-align:center;" | [[File:smite.jpg|link=]]<br />Smite | |||
| Increases Spell Damage by 20% when target below 66% Hit Points | |||
|- | |||
| style="text-align:center;" | [[File:opportunity.jpg|link=]]<br />Opportunity | |||
| Increases Melee Damage by 30% when target is Movement Impaired | |||
|- | |||
| style="text-align:center;" | [[File:mender.jpg|link=]]<br />Mender | |||
| Increases Healing amounts received from Players by 25% | |||
|- | |||
| style="text-align:center;" | [[File:toughness.jpg|link=]]<br />Toughness | |||
| Increases Physical Damage Resistance by 15% | |||
|- | |||
| style="text-align:center;" | [[File:enchantment.jpg|link=]]<br />Enchantment | |||
| Increases Damage Resistance by 10% | |||
|- | |||
| style="text-align:center;" | [[File:packtactics.jpg|link=]]<br />Pack Tactics | |||
| Increases Damage bonus from Swarm ability by flat 15% | |||
|- | |||
| style="text-align:center;" | [[File:remedy.jpg|link=]]<br />Remedy | |||
| Increases Damage Resistance by 5% and Special Resistance by 33% | |||
|- | |||
| style="text-align:center;" | [[File:tolerance.jpg|link=]]<br />Tolerance | |||
| Increases Damage Resistance by 5% and Poison Resistance by 33% | |||
|- | |||
| style="text-align:center;" | [[File:intensity.jpg|link=]]<br />Intensity | |||
| Increases Frenzy effects by flat 7.5% and Enrage effects by flat 15% | |||
|- | |||
| style="text-align:center;" | [[File:indomitable.jpg|link=]]<br />Indomitable | |||
| Increases Damage Resistance by 15% while Enraged or Frenzied | |||
|- | |||
| style="text-align:center;" | [[File:adaptive.jpg|link=]]<br />Adaptive | |||
| Increases Cooldown Ability trigger chances by 100% of normal | |||
|- | |||
| style="text-align:center;" | [[File:reactive.jpg|link=]]<br />Reactive | |||
| Increases Passive Ability trigger chances by 50% of normal | |||
|- | |||
| style="text-align:center;" | [[File:wrath.jpg|link=]]<br />Wrath | |||
| Increases Passive Ability damage by 50% | |||
|- | |||
| style="text-align:center;" | [[File:vengeance.jpg|link=]]<br />Vengeance | |||
| Increases Cooldown Ability damage by 50% | |||
|- | |||
| style="text-align:center;" | [[File:mutation.jpg|link=]]<br />Mutation | |||
| Reduces Ability cooldowns by 3 Seconds | |||
|- | |||
| style="text-align:center;" | [[File:bonebreaker.jpg|link=]]<br />Bonebreaker | |||
| Melee Attacks ignore 25 Armor on target | |||
|- | |||
| style="text-align:center;" | [[File:breach.jpg|link=]]<br />Breach | |||
| Spells ignore 50 Magic Resist on target | |||
|- | |||
| style="text-align:center;" | [[File:aggression.jpg|link=]]<br />Aggression | |||
| Increases Melee Damage by 7% per Aggroed target (up to 5 targets) | |||
|- | |||
| style="text-align:center;" | [[File:clinch.jpg|link=]]<br />Clinch | |||
| Cooldown Ability has 25% chance to Hinder creature or Hamstring player | |||
|- | |||
| style="text-align:center;" | [[File:vigor.jpg|link=]]<br />Vigor | |||
| Increases Melee Damage by 15% while above 50% Hit Points | |||
|- | |||
| style="text-align:center;" | [[File:conduit.jpg|link=]]<br />Conduit | |||
| Increases Spell Damage by 15% while above 66% Hit Points | |||
|- | |||
| style="text-align:center;" | [[File:feed.jpg|link=]]<br />Feed | |||
| Heals self for 20% of Bleed and Disease damage inflicted | |||
|- | |||
| style="text-align:center;" | [[File:mule.jpg|link=]]<br />Mule | |||
| Becomes a Pack Creature with 50 Stones Capacity per Control Slot | |||
|- | |||
| style="text-align:center;" | [[File:thorns.jpg|link=]]<br />Thorns | |||
| Inflicts back 25% of Damage Taken if within 1 tile<br />Has 15 second cooldown after (DamageMax * 3.0) has been inflicted | |||
|- | |||
| style="text-align:center;" | [[File:spray.jpg|link=]]<br />Spray | |||
| Increases AoE ability Damage by 25% | |||
|- | |||
| style="text-align:center;" | [[File:toxins.jpg|link=]]<br />Toxins | |||
| Increases Poison Damage by 30% | |||
|} | |} |
Latest revision as of 19:54, 12 April 2021
Tameable Pet Traits | ||
---|---|---|
Name | Description | |
Predator |
Increases All Damage by 10% | |
Survival |
Increases Damage Resistance by 10% | |
Savagery |
Increases Melee Damage by 12.5% | |
Accuracy |
Increases Melee Accuracy by 10% | |
Swiftness |
Increases Attack Speed by 7.5% | |
Sorcery |
Increases Spell Damage by 12.5% | |
Potency |
Increases Charged Spell chance by 25% | |
Venom |
Increases Melee Damage by 20% to Poisoned targets (Greater or above) | |
Contagion |
Increases Melee Damage by 25% to Diseased targets | |
Vicious |
Increases Melee Damage by 20% when target below 66% Hit Points | |
Smite |
Increases Spell Damage by 20% when target below 66% Hit Points | |
Opportunity |
Increases Melee Damage by 30% when target is Movement Impaired | |
Mender |
Increases Healing amounts received from Players by 25% | |
Toughness |
Increases Physical Damage Resistance by 15% | |
Enchantment |
Increases Damage Resistance by 10% | |
Pack Tactics |
Increases Damage bonus from Swarm ability by flat 15% | |
Remedy |
Increases Damage Resistance by 5% and Special Resistance by 33% | |
Tolerance |
Increases Damage Resistance by 5% and Poison Resistance by 33% | |
Intensity |
Increases Frenzy effects by flat 7.5% and Enrage effects by flat 15% | |
Indomitable |
Increases Damage Resistance by 15% while Enraged or Frenzied | |
Adaptive |
Increases Cooldown Ability trigger chances by 100% of normal | |
Reactive |
Increases Passive Ability trigger chances by 50% of normal | |
Wrath |
Increases Passive Ability damage by 50% | |
Vengeance |
Increases Cooldown Ability damage by 50% | |
Mutation |
Reduces Ability cooldowns by 3 Seconds | |
Bonebreaker |
Melee Attacks ignore 25 Armor on target | |
Breach |
Spells ignore 50 Magic Resist on target | |
Aggression |
Increases Melee Damage by 7% per Aggroed target (up to 5 targets) | |
Clinch |
Cooldown Ability has 25% chance to Hinder creature or Hamstring player | |
Vigor |
Increases Melee Damage by 15% while above 50% Hit Points | |
Conduit |
Increases Spell Damage by 15% while above 66% Hit Points | |
Feed |
Heals self for 20% of Bleed and Disease damage inflicted | |
Mule |
Becomes a Pack Creature with 50 Stones Capacity per Control Slot | |
Thorns |
Inflicts back 25% of Damage Taken if within 1 tile Has 15 second cooldown after (DamageMax * 3.0) has been inflicted | |
Spray |
Increases AoE ability Damage by 25% | |
Toxins |
Increases Poison Damage by 30% |