Husk Crab: Difference between revisions

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(Adding TamedScalarLevel template.)
 
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{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
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! colspan="8" | [[File:huskcrab.jpg|link=]]<br />Husk Crab
! colspan="9" | [[File:huskcrab.jpg|link=]]<br />Husk Crab
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! Slayer
! Slayer
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! Wrestling
! Wrestling
! Armor
! Armor
! Resist
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| Beastial
| Beastial
| 5.2
| 25.2
| 50
| 250
| 438
| 2,000
| 10
| 20
| 20
| 80
| 30
| 85
| 75
| 75
| 25
|-
|-
! Resist
! Parry
! AtkSpd
! Magery
! Magery
! EvalInt
! MinSpellDmg
! Poisoning
! MaxSpellDmg
! Poison
! Poison
! PoisonResist
! PoisonResist
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===Trait Group===
{{TamedScalarLevels}}
{{CrusherPetTraits}}

Latest revision as of 21:02, 30 November 2023

Creature Stats


Husk Crab
Slayer Difficulty GoldValue Hits MinDmg MaxDmg Wrestling Armor Resist
Beastial 25.2 250 2,000 20 30 85 75 25
Parry AtkSpd Magery MinSpellDmg MaxSpellDmg Poison PoisonResist Stealth
 


Tameable Stats


Husk Crab
TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist
Crusher 1 90 175 14 18 65 75 50
SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
 


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec uHighHit
7.43 7.43 74 167 38 0.21 8.99 8.99 89 202 45


Abilities

Name Type Description
Swarm Passive Gains +2% melee and spell damage for each tamed creature owned by controller (including itself) attacking the same target
Crush Cooldown Has a (5% + (Control Slots * 5%)) chance on melee attack to reduce target's armor by 25. If target's armor is reduced to 0, it also inflicts a bleed effect dealing (DamageMax * 1.0) damage over 15 seconds


Tamed Stats and Skills

  • Tamed Creatures will automatically receive scalar bonuses to Stats and Skills applied at each level
  • Followers only use one form of combat, Melee or Spells, each follower's combat type is listed as either "Melee Damage" or "Spell Damage" in their Animal Lore page to indicate this
Stat Increment Per Level Up to a Maximum of
Hits +10% +100%
Attack Speed +2.5% +25%
Wrestling +5.0% +50%
Armor +2.5 +25
Magic Resist +5.0 +50
Poisoning +2.5% +25%