Template:ArcheryCodex: Difference between revisions

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| Pincushion
| Pincushion
| style="text-align: left;"| Makes 8 attacks against the target, with each having a 66% hit chance to inflict 100% Damage
| style="text-align: left;"| Makes 8 attacks against the target, with each having a 66% hit chance to inflict 100% Damage
|-
| Weapon Ability
| Skirmish
| style="text-align: left;"| For next 15 seconds damage increased by 25% and can fire while moving
|-
| Weapon Ability
| Full Draw
| style="text-align: left;"| For next 15 seconds damage increased by 35%, but must be stationary for 5 seconds to fire
|-
| Weapon Ability
| Repeater
| style="text-align: left;"| If not currently stealthed, immediately makes 3 additional hit attempts, each with a 66% chance to inflict 100% of weapon damage (scaled by weapon speed)
|}
|}

Latest revision as of 15:59, 22 May 2024

Archery Ammo and Finishers

Type Name Description
Ammo Arcane Accuracy and Damage increased by 3% per rank
Ammo Fowling Weapon shots increase Damage Resistance towards target by 6% per rank for 5 seconds (does not stack)
Ammo Incendiary Deals an additional 8% of Damage per rank inflicted to a random target within 2 tiles
Ammo Longshot Increases Range by (Rank / 2) rounded up, and Damage by 3% per rank
Ammo Maiming Hinder effects last 10% longer per rank and Overpowered Hinder effects deal 10% more Damage per rank
Finisher Ricochet Inflicts 300% Damage towards target and 3 other random targets within 8 tiles
Finisher Pincushion Makes 8 attacks against the target, with each having a 66% hit chance to inflict 100% Damage
Weapon Ability Skirmish For next 15 seconds damage increased by 25% and can fire while moving
Weapon Ability Full Draw For next 15 seconds damage increased by 35%, but must be stationary for 5 seconds to fire
Weapon Ability Repeater If not currently stealthed, immediately makes 3 additional hit attempts, each with a 66% chance to inflict 100% of weapon damage (scaled by weapon speed)