Sanctuary Dungeon: Difference between revisions

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Concept
[[Category:Dungeons]][[Category:PvM]][[Category:New Player]]
 
==Summary==
During Friday Night Reset each week, one of our core dungeons will be randomly selected as the Sanctuary Dungeon for the duration of the next week
The Sanctuary Dungeon is a "protected" dungeon where players cannot commit Criminal Actions.
 
* During Friday Night Reset each week, one of the core dungeons will be randomly selected as the Sanctuary Dungeon for the duration of the next week
The Sanctuary Dungeon becomes a "protected" dungeon where players cannot commit Criminal Actions inside
* As a trade off, Loot Drops and Experience earned in the Sanctuary Dungeon will be reduced by 50%
 
* Any griefing actions inside the Sanctuary Dungeon are against the rules, and should be reported to staff using the in-game ticket system.
As a trade off, Loot Drops and Experience earned in the Sanctuary Dungeon will be reduced
* Urukton Bluffs and Ratman Hovel are permanently sanctuary dungeons.


[[File:sanc1.png]]
[[File:sanc1.png]]


 
==Sanctuary Dungeon Mechanics==
Viewing the Sanctuary Dungeon
* Players cannot commit Criminal Actions inside of Sanctuary Dungeons
 
* Murderers cannot enter Sanctuary Dungeons
• The current Sanctuary Dungeon will always be listed at the top of the Region Bonuses menu that players can access by double-clicking any "Region Bonus Board" near each Bank in town
* Any Murderers already inside of a dungeon that becomes a Sanctuary Dungeon (on Friday night) will be ejected to Corpse Creek
 
* The Gold Value (which determines Loot and Experience) of creatures inside of Sanctuary Dungeons are reduced to 50% of normal
[[File:sanc2.png]]
* Players cannot Mine inside of Sanctuary Dungeons and Skinning yields are reduced by 50% of normal
 
* Players cannot Reveal other players inside of Sanctuary Dungeons
Players can also view the current Sanctuary Dungeon from any Donation Map in a house (purchasable in the Prevalia Market)
* As with all areas, AFK farming is not allowed
 
[[File:sanc3.png]]
 
 
Criminal Actions
 
Players cannot commit any Criminal Actions while inside of the Sanctuary dungeon
 


[[File:sanc4.png]]
[[File:sanc4.png]]


==Viewing the Sanctuary Dungeon==
* The current Sanctuary Dungeon will always be listed at the top of the Region Bonuses menu that players can access by double-clicking any "Region Bonus Board" near each Bank in town
* Players can also view the current Sanctuary Dungeon from any Donation Map in a house (purchasable in the Prevalia Market)


Loot and Harvest Adjustments
[[File:viewsanctuary.gif|link=]]
 
• Gold values of Creatures and Dungeon Chests (and resulting Loot and Experience) inside of the Sanctuary dungeon will be reduced to 50% of normal
 
• Leather Skinning amounts inside of the Sanctuary dungeon will be reduced to 50% of normal
 
• Mining will not be allowed inside of the Sanctuary Dungeon
 
 
 
Murderers and Sanctuary Dungeons
 
• Murderers will not be allowed into the Sanctuary Dungeon
 
• Any Murderers already inside of a dungeon that becomes a Sanctuary Dungeon (on Friday night) will be ejected to Corpse Creek
 
 
 
[[File:sanc5.png]]
 
Society Jobs and Guild Favors
 
• There will not be any Society Jobs generated for the Sanctuary Dungeon
 
• Guilds will not be able to activate Guild Favors for a Sanctuary Dungeon
 
• If a guild already has a Guild Favor activated for a dungeon that becomes the Sanctuary Dungeon, and the Guild Favor has 50% or more of its duration remaining, it will be refunded to the Guild
 
 
Bosses/Mini-Bosses and Contested Spawns
 
• When a Contested Boss spawns in Sanctuary, players will be Orange to each as normally would happen at any other Contested Boss Spawn
 
• When a Guild summons a Boss, all players will be Orange to each other in the room as normally would happen at any other Summoned Boss


Boss Loot is halved, just like all other monster loot in the Sanctuary Dungeon
==Guild Favors==
* Guilds will not be able to activate Guild Favors for a Sanctuary Dungeon
* If a guild already has a Guild Favor activated for a dungeon that becomes the Sanctuary Dungeon, and the Guild Favor has 50% or more of its duration remaining, it will be refunded to the Guild
==Bosses/Mini-Bosses and Contested Spawns==
* When a Contested Boss spawns in Sanctuary, players will be Orange to each as normally would happen at any other Contested Boss Spawn
* When a Guild summons a Boss, all players will be Orange to each other in the room as normally would happen at any other Summoned Boss
* Boss Loot is halved, just like all other monster loot in the Sanctuary Dungeon

Latest revision as of 04:05, 18 December 2024

Summary

The Sanctuary Dungeon is a "protected" dungeon where players cannot commit Criminal Actions.

  • During Friday Night Reset each week, one of the core dungeons will be randomly selected as the Sanctuary Dungeon for the duration of the next week
  • As a trade off, Loot Drops and Experience earned in the Sanctuary Dungeon will be reduced by 50%
  • Any griefing actions inside the Sanctuary Dungeon are against the rules, and should be reported to staff using the in-game ticket system.
  • Urukton Bluffs and Ratman Hovel are permanently sanctuary dungeons.

Sanctuary Dungeon Mechanics

  • Players cannot commit Criminal Actions inside of Sanctuary Dungeons
  • Murderers cannot enter Sanctuary Dungeons
  • Any Murderers already inside of a dungeon that becomes a Sanctuary Dungeon (on Friday night) will be ejected to Corpse Creek
  • The Gold Value (which determines Loot and Experience) of creatures inside of Sanctuary Dungeons are reduced to 50% of normal
  • Players cannot Mine inside of Sanctuary Dungeons and Skinning yields are reduced by 50% of normal
  • Players cannot Reveal other players inside of Sanctuary Dungeons
  • As with all areas, AFK farming is not allowed

Viewing the Sanctuary Dungeon

  • The current Sanctuary Dungeon will always be listed at the top of the Region Bonuses menu that players can access by double-clicking any "Region Bonus Board" near each Bank in town
  • Players can also view the current Sanctuary Dungeon from any Donation Map in a house (purchasable in the Prevalia Market)

Guild Favors

  • Guilds will not be able to activate Guild Favors for a Sanctuary Dungeon
  • If a guild already has a Guild Favor activated for a dungeon that becomes the Sanctuary Dungeon, and the Guild Favor has 50% or more of its duration remaining, it will be refunded to the Guild

Bosses/Mini-Bosses and Contested Spawns

  • When a Contested Boss spawns in Sanctuary, players will be Orange to each as normally would happen at any other Contested Boss Spawn
  • When a Guild summons a Boss, all players will be Orange to each other in the room as normally would happen at any other Summoned Boss
  • Boss Loot is halved, just like all other monster loot in the Sanctuary Dungeon