Heat of Battle: Difference between revisions
Jump to navigation
Jump to search
Agoodeffort (talk | contribs) mNo edit summary |
Agoodeffort (talk | contribs) No edit summary |
||
| Line 4: | Line 4: | ||
** Aggressive actions do not include retaliatory weapon swings your character makes when someone attacks you | ** Aggressive actions do not include retaliatory weapon swings your character makes when someone attacks you | ||
* The Heat of Battle flag is now a visible buff on players in the [[Buff Bar]] (shown below) | * The Heat of Battle flag is now a visible buff on players in the [[Buff Bar]] (shown below) | ||
* Heat of battle will prevent the player from utilizing dungeon moongates while it is active | * Heat of battle will prevent the player from utilizing dungeon [[moongates]] while it is active | ||
* Heat of battle will enable the "PvP Mechanics" of an [[Aspect_Mastery|Aspect]] | * Heat of battle will enable the "PvP Mechanics" of an [[Aspect_Mastery|Aspect]] | ||
[[File:wikihobicon.jpg|center|link=Buff Bar]] | [[File:wikihobicon.jpg|center|link=Buff Bar]] | ||
Latest revision as of 16:49, 1 February 2026
Heat of Battle will be triggered by performing an aggressive action against another player regardless of notoriety
- Aggressive actions include attacking or stealing from a player
- Aggressive actions do not include retaliatory weapon swings your character makes when someone attacks you
- The Heat of Battle flag is now a visible buff on players in the Buff Bar (shown below)
- Heat of battle will prevent the player from utilizing dungeon moongates while it is active
- Heat of battle will enable the "PvP Mechanics" of an Aspect
