Template:ShipCrewmembers: Difference between revisions

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(Halve Wake Scalar (Pilgrim/Hedge Mage/Spy 1.5 to 0.75) and ability cooldowns (Hedge Mage Greater, Powder Monkey Regular, Spy Lesser 2 to 1.0) per community measurements, consistent with "50% of previous base amounts" halving pattern from the May '20 Ship People Expansion patch)
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{| class="wikitable" style="text-align: center;"
<div style="width=100%; background-color:black; text-align:center; margin:25px;">[[File:shipnpccrewmembersitem1.png|link=]]<br />Ship Crewmember Professions</div>
<div style="display: grid; grid-template-columns: repeat(auto-fit, 425px); grid-gap: 6px; justify-content: left; text-align: center; margin:6px;">
{| class="wikitable"  
|- style="vertical-align: bottom;"
! <font size="3em">Carpenter</font>
! colspan="2" | Potential Bonus
! +% per<br />level
|- style="vertical-align: top;"
|- style="vertical-align: top;"
! colspan="19" | [[File:shipnpccrewmembersitem1.png|link=]]<br />Ship Crewmember Professions
| <div style="float:left;"><br/>[[File:carpenter.png|link=]]</div>
<div style="background-color:#222222; border=none; float:right;"> Base Stats<br/> Hits: 800<br/> Damage: 26-30 <br/> Wrestling: 75 <br/> Armor: 25<br/> </div>
| <div style="text-align:right; border:none; width:100%"> Repair Cooldown<br />Hull Repair Amount<br />Hull Max Hits </div>
| 2<br />2<br />1
| 0.1<br />0.1<br />0.05
|-
|-
!
! colspan="4" | Maintenance: <br/> Every 30-60 seconds will repair a randomized ship damage type (2% for Hull, 4% for Sails and Guns)
! colspan="3" | Potential Bonuses
|}
! style="background-color:#333333; border-style: none;" |
 
!  
{| class="wikitable"
! colspan="3" | Potential Bonuses
|- style="vertical-align: bottom;"
! style="background-color:#333333; border-style: none;" |  
! <font size="3em">Hedge Mage</font>
!
! colspan="2" | Potential Bonus
! colspan="3" | Potential Bonuses
! +% per<br />level
! style="background-color:#333333; border-style: none;" |  
|- style="vertical-align:top;"
!
| <div style="float:left;"><br/>[[File:hedgemage.png|link=]]</div>
! colspan="3" | Potential Bonuses
<div style="background-color:#222222; border=none; float:right;"> <b>Base Stats</b><br/> Hits: 800<br/> Damage: 26-30 <br/> Wrestling: 75 <br/> Armor: 25<br/> </div>
| <div style="text-align:right; border:none; width:100%"> Wake Scalar<br />Crew Hit Points<br />Greater Ability Cooldown</div>
| .75<br />2<br />1
| .0375<br />0.1<br />0.05
|-
|-
! Profession
! colspan="4" | Curse: <br/>Every 30-60 seconds will apply a 25% Damage penalty to their current combat target for 30 seconds (effect will not stack).
! Ship Bonuses
|}
! Stats
 
{| class="wikitable"
|- style="vertical-align: bottom;"
! <font size="3em">Navigator</font>
! colspan="2" | Potential Bonus
! +% per<br />level
! +% per<br />level
! style="background-color:#333333; border-style: none;" |  
|- style="vertical-align:top;"
! Profession
| <div style="float:left;"><br/>[[File:navigator.png|link=]]</div>
! Ship Bonuses
<div style="background-color:#222222; border=none; float:right;"> <b>Base Stats</b><br/> Hits: 800<br/> Damage: 26-30 <br/> Wrestling: 80 <br/> Armor: 25<br/> </div>
! Stats
| <div style="text-align:right; border:none; width:100%"> Movement Speed<br />Sails Max Hits<br />Sails Repair Amount</div>
| 0.5<br />2<br />4
| 0.025<br />0.1<br />.2
|-
! colspan="4" | Ability: <br/>None
|}
 
{| class="wikitable"
|- style="vertical-align: bottom;"
! <font size="3em">Powder Monkey</font>
! colspan="2" | Potential Bonus
! +% per<br />level
! +% per<br />level
! style="background-color:#333333; border-style: none;" |  
|- style="vertical-align:top;"
! Profession
| <div style="float:left;"><br/>[[File:powdermonkey.png|link=]]</div>
! Ship Bonuses
<div style="background-color:#222222; border=none; float:right;"> <b>Base Stats</b><br/> Hits: 800<br/> Damage: 26-30 <br/> Wrestling: 75 <br/> Armor: 25<br/> </div>
! Stats
| <div style="text-align:right; border:none; width:100%"> Cannon Reload Time<br />Cannon Damage<br />Regular Ability Cooldown</div>
| 3<br />0.5<br />1.0
| 0.15<br />0.025<br />0.05
|-
! colspan="4" | Powderkeg: <br/>Improves the damage of any Ship Bombs placed by players from this ship by 25%
|}
 
{| class="wikitable"
|- style="vertical-align: bottom;"
! <font size="3em">Cook</font>
! colspan="2" | Potential Bonus
! +% per<br />level
! +% per<br />level
! style="background-color:#333333; border-style: none;" |  
|- style="vertical-align:top;"
! Profession
| <div style="float:left;"><br/>[[File:cook.png|link=]]</div>
! Ship Bonuses
<div style="background-color:#222222; border=none; float:right;"> <b>Base Stats</b><br/> Hits: 800<br/> Damage: 26-30 <br/> Wrestling: 75 <br/> Armor: 25<br/> </div>
! Stats
| <div style="text-align:right; border:none; width:100%"> Crew Hit Points<br />Crew Bravery<br />Crew Damage<br />Crew Healing</div>
| 2<br />1.5<br />0.5<br />3
| 0.1<br />0.75<br />0.025<br />0.15
|-
! colspan="4" | Food Ration: <br/>Every 30-60 seconds in combat will randomly provide a 25% Damage bonus to a random Crewmember for 30 seconds.
|}
 
{| class="wikitable"
|- style="vertical-align: bottom;"
! <font size="3em">Marine</font>
! colspan="2" | Potential Bonus
! +% per<br />level
! +% per<br />level
|- style="vertical-align:top;"
| <div style="float:left;"><br/>[[File:marine.png|link=]]</div>
<div style="background-color:#222222; border=none; float:right;"> <b>Base Stats</b><br/> Hits: 900<br/> Damage: 26-30 <br/> Wrestling: 75 <br/> Armor: 50<br/> </div>
| <div style="text-align:right; border:none; width:100%"> Crew Boarding Chance<br />Crew Bravery<br />Crew Damage</div>
| 4<br />1.5<br />0.5
| 0.2<br />0.75<br />0.025
|-
|-
| [[File:carpenter.png|link=]]<br />Carpenter
! colspan="4" | Ability: <br/>None
| Repair Cooldown<br />Hull Repair Amount<br />Hull Max Hits
|}
| 2<br />2<br />1
 
| 0.1<br />0.1<br />0.05
{| class="wikitable"
| style="background-color:#333333; border-style: none;" |
|- style="vertical-align: bottom;"
| [[File:hedgemage.png|link=]]<br />Hedge Mage
! <font size="3em">Orc Reaver</font>
| Wake Scalar<br />Crew Hit Points<br />Greater Ability Cooldown
! colspan="2" | Potential Bonus
| 0.75<br />2<br />1.0
! +% per<br />level
| 0.075<br />0.1<br />0.1
|- style="vertical-align:top;"
| style="background-color:#333333; border-style: none;" |
| <div style="float:left;"><br/>[[File:orcreaver.png|link=]]</div>
| [[File:navigator.png|link=]]<br />Navigator
<div style="background-color:#222222; border=none; float:right;"> <b>Base Stats</b><br/> Hits: 900<br/> Damage: 30-34 <br/> Wrestling: 70 <br/> Armor: 50<br/> </div>
| Movement Speed<br />Sails Max Hits<br />Sails Repair Amount
| <div style="text-align:right; border:none; width:100%">Crew Damage<br />Crew Bravery<br />Crew Boarding Chance</div>
| 0.5<br />2<br />2
| 0.5<br />1.5<br />4
| 0.10<br />0.1<br />?
| 0.025<br />0.75<br />0.2
| style="background-color:#333333; border-style: none;" |
|-
| [[File:powdermonkey.png|link=]]<br />Powder Monkey
! colspan="4" | Ability: <br/>None
| Cannon Reload Time<br />Cannon Damage<br />Regular Ability Cooldown
|}
| 3<br />0.5<br />1.0
 
| 0.15<br />0.025<br />0.1
{| class="wikitable"
|- style="vertical-align: bottom;"
! <font size="3em">Raider</font>
! colspan="2" | Potential Bonus
! +% per<br />level
|- style="vertical-align:top;"
| <div style="float:left;"><br/>[[File:raider.png|link=]]</div>
<div style="background-color:#222222; border=none; float:right;"> <b>Base Stats</b><br/> Hits: 800<br/> Damage: 30-34 <br/> Wrestling: 75 <br/> Armor: 25<br/> </div>
| <div style="text-align:right; border:none; width:100%">Crew Bravery<br />Crew Boarding Chance<br />Crew Damage</div>
| 1.5<br />4<br />0.5
| 0.75<br />0.2<br />0.025
|-
! colspan="4" | Ability: <br/>None
|}
 
{| class="wikitable"
|- style="vertical-align: bottom;"
! <font size="3em">Engineer</font>
! colspan="2" | Potential Bonus
! +% per<br />level
|- style="vertical-align:top;"
| <div style="float:left;"><br/>[[File:engineer.png|link=]]</div>
<div style="background-color:#222222; border=none; float:right;"> <b>Base Stats</b><br/> Hits: 800<br/> Damage: 26-30 <br/> Wrestling: 75 <br/> Armor: 25<br/> </div>
| <div style="text-align:right; border:none; width:100%">Lesser Ability Cooldown<br />Regular Ability Cooldown<br />Greater Ability Cooldown<br />Cannon Reload Time<br />Cannon Damage<br />Repair Cooldown</div>
| 1<br />1<br />1<br />3<br />0.5<br />2
| 0.05<br />0.05<br />0.05<br />0.15<br />0.025<br />0.1
|-
|-
| [[File:cook.png|link=]]<br />Cook
! colspan="4" | Tinker: <br/>Every 30-60 seconds will reduce a random ability cooldown by 3% of its normal cooldown.
| Crew Hit Points<br />Crew Wrestling<br />Crew Damage<br />Crew Healing
|}
| 2<br />0.75<br />0.5<br />3
 
| 0.1<br />0.015<br />0.025<br />0.15
{| class="wikitable"
| style="background-color:#333333; border-style: none;" |
|- style="vertical-align: bottom;"
| [[File:marine.png|link=]]<br />Marine
! <font size="3em">Marksman</font>
| Crew Boarding Chance<br />Crew Wrestling<br />Crew Damage
! colspan="2" | Potential Bonus
| 4<br />0.75<br />0.5
! +% per<br />level
| 0.2<br />0.015<br />0.025
|- style="vertical-align:top;"
| style="background-color:#333333; border-style: none;" |
| <div style="float:left;"><br/>[[File:marksman.png|link=]]</div>
| [[File:orcreaver.png|link=]]<br />Orc Reaver
<div style="background-color:#222222; border=none; float:right;"> <b>Base Stats</b><br/> Hits: 800<br/> Damage: 24-28 <br/> Wrestling: 85 <br/> Armor: 25<br/> </div>
| Crew Damage<br />Crew Wrestling<br />Crew Boarding Chance
| <div style="text-align:right; border:none; width:100%"> Cannon Accuracy<br />Cannon Damage<br />Crew Bravery</div>
| 0.5<br />0.75<br />4
| 0.5<br />0.5<br />1.5
| 0.025<br />0.015<br />0.2
| 0.025<br />0.025<br />0.75
| style="background-color:#333333; border-style: none;" |
| [[File:raider.png|link=]]<br />Raider
| Crew Wrestling<br />Crew Boarding Chance<br />Crew Damage
| 0.75<br />4<br />0.5
| 0.015<br />0.2<br />0.025
|-
|-
| [[File:engineer.png|link=]]<br />Engineer
! colspan="4" | Ability: <br/>None
| Lesser Ability Cooldown<br />Regular Ability Cooldown<br />Greater Ability Cooldown<br />Cannon Reload Time<br />Cannon Damage<br />Repair Cooldown
|}
| 2<br />2<br />2<br />3<br />0.5<br />2
 
| 0.1<br />0.1<br />0.1<br />0.15<br />0.025<br />0.1
{| class="wikitable"
| style="background-color:#333333; border-style: none;" |
|- style="vertical-align: bottom;"
| [[File:marksman.png|link=]]<br />Marksman
! <font size="3em">Paviseman</font>
| Cannon Accuracy<br />Cannon Damage<br />Crew Wrestling
! colspan="2" | Potential Bonus
| 0.5<br />0.5<br />0.75
! +% per<br />level
| 0.05<br />0.025<br />0.015
|- style="vertical-align:top;"
| style="background-color:#333333; border-style: none;" |
| <div style="float:left;"><br/>[[File:paviseman.png|link=]]</div>
| [[File:paviseman.png|link=]]<br />Paviseman
<div style="background-color:#222222; border=none; float:right;"> <b>Base Stats</b><br/> Hits: 800<br/> Damage: 24-28 <br/> Wrestling: 70 <br/> Armor: 75<br/> </div>
| Crew Hit Points<br />Cannon Accuracy<br />Doubloons Earned
| <div style="text-align:right; border:none; width:100%"> Crew Hit Points<br />Cannon Accuracy<br />Doubloons Earned</div>
| 2<br />0.5<br />0.5
| 2<br />0.5<br />0.5
| 0.1<br />0.05<br />0.025
| 0.1<br />0.025<br />0.025
| style="background-color:#333333; border-style: none;" |
|-
| [[File:sailor.png|link=]]<br />Sailor
! colspan="4" | Ability: <br/>None
| Movement Speed<br />Sails Max Hits<br />Sails Repair Amount<br />Cannon Accuracy
|}
 
{| class="wikitable"
|- style="vertical-align: bottom;"
! <font size="3em">Sailor</font>
! colspan="2" | Potential Bonus
! +% per<br />level
|- style="vertical-align:top;"
| <div style="float:left;"><br/>[[File:sailor.png|link=]]</div>
<div style="background-color:#222222; border=none; float:right;"> <b>Base Stats</b><br/> Hits: 1000<br/> Damage: 26-30 <br/> Wrestling: 75 <br/> Armor: 25<br/> </div>
| <div style="text-align:right; border:none; width:100%"> Movement Speed<br />Sails Max Hits<br />Sails Repair Amount<br />Cannon Accuracy</div>
| 0.5<br />2<br />4<br />0.5
| 0.5<br />2<br />4<br />0.5
| ?<br />0.1<br />?<br />0.05
| 0.025<br />0.1<br />0.2<br />0.025
|-
|-
| [[File:fisherman.png|link=]]<br />Fisherman
! colspan="4" | Ability: <br/>None
| Effective Fishing Skill<br />Doubloons Earned<br />Sails Max Hits<br />Sails Repair Amount
|}
 
{| class="wikitable"
|- style="vertical-align: bottom;"
! <font size="3em">Fisherman</font>
! colspan="2" | Potential Bonus
! +% per<br />level
|- style="vertical-align:top;"
| <div style="float:left;"><br/>[[File:fisherman.png|link=]]</div>
<div style="background-color:#222222; border=none; float:right;"> <b>Base Stats</b><br/> Hits: 800<br/> Damage: 26-30 <br/> Wrestling: 75 <br/> Armor: 25<br/> </div>
| <div style="text-align:right; border:none; width:100%"> Effective Fishing Skill<br />Doubloons Earned<br />Sails Max Hits<br />Sails Repair Amount</div>
| 0.2<br />0.5<br />2<br />4
| 0.2<br />0.5<br />2<br />4
| 0.01<br />0.025<br />0.1<br />0.2
| 0.01<br />0.025<br />0.1<br />0.2
| style="background-color:#333333; border-style: none;" |
|-
| [[File:medic.png|link=]]<br />Medic
! colspan="4" | Net: <br/>Every 30-60 seconds will Hinder their current combat target for 10 seconds. Duration reduced by 50% for players and will not stack with existing Hinder effects.
| Crew Healing<br />Crew Hit Points
|}
 
{| class="wikitable"
|- style="vertical-align: bottom;"
! <font size="3em">Medic</font>
! colspan="2" | Potential Bonus
! +% per<br />level
|- style="vertical-align:top;"
| <div style="float:left;"><br/>[[File:medic.png|link=]]</div>
<div style="background-color:#222222; border=none; float:right;"> <b>Base Stats</b><br/> Hits: 800<br/> Damage: 26-30 <br/> Wrestling: 75 <br/> Armor: 25<br/> </div>
| <div style="text-align:right; border:none; width:100%"> Crew Healing<br />Crew Hit Points</div>
| 3<br />2
| 3<br />2
| 0.15<br />0.1
| 0.15<br />0.1
| style="background-color:#333333; border-style: none;" |
|-
| [[File:pilgrim.png|link=]]<br />Pilgrim
! colspan="4" | First Aid: <br/>Every 30-60 seconds will heal a random Crewmember for 15% Health.
| Wake Scalar<br />Effective Fishing Skill<br />Movement Speed
|}
 
{| class="wikitable"
|- style="vertical-align: bottom;"
! <font size="3em">Pilgrim</font>
! colspan="2" | Potential Bonus
! +% per<br />level
|- style="vertical-align:top;"
| <div style="float:left;"><br/>[[File:pilgrim.png|link=]]</div>
<div style="background-color:#222222; border=none; float:right;"> <b>Base Stats</b><br/> Hits: 800<br/> Damage: 26-30 <br/> Wrestling: 75 <br/> Armor: 25<br/> </div>
| <div style="text-align:right; border:none; width:100%"> Wake Scalar<br />Effective Fishing Skill<br />Movement Speed</div>
| 0.75<br />0.2<br />0.5
| 0.75<br />0.2<br />0.5
| 0.075<br />?<br />0.025
| 0.0375<br />0.01<br />0.025
| style="background-color:#333333; border-style: none;" |
| [[File:seadog.png|link=]]<br />Sea Dog
| Doubloons Earned<br />Movement Speed<br />Crew Wrestling<br />Sails Max Hits
| 0.5<br />0.5<br />0.75<br />2
| 0.025<br />0.025<br />0.015<br />0.1
|-
|-
| [[File:gunner.png|link=]]<br />Gunner
! colspan="4" | Prayer: <br/>Every 30-60 seconds will heal all Crewmembers for 3% Health.
| Cannon Damage<br />Cannon Accuracy<br />Cannon Reload Time<br />Guns Max Hits<br />Guns Repair Amount
|}
 
{| class="wikitable"
|- style="vertical-align: bottom;"
! <font size="3em">Sea Dog</font>
! colspan="2" | Potential Bonus
! +% per<br />level
|- style="vertical-align:top;"
| <div style="float:left;"><br/>[[File:seadog.png|link=]]</div>
<div style="background-color:#222222; border=none; float:right;"> <b>Base Stats</b><br/> Hits: 1000<br/> Damage: 26-30 <br/> Wrestling: 75 <br/> Armor: 25<br/> </div>
| <div style="text-align:right; border:none; width:100%"> Doubloons Earned<br />Movement Speed<br />Crew Bravery<br />Sails Max Hits</div>
| 0.5<br />0.5<br />1.5<br />2
| 0.025<br />0.025<br />.075<br />0.1
|-
! colspan="4" | Ability: <br/>None
|}
 
{| class="wikitable"
|- style="vertical-align: bottom;"
! <font size="3em">Gunner</font>
! colspan="2" | Potential Bonus
! +% per<br />level
|- style="vertical-align:top;"
| <div style="float:left;"><br/>[[File:gunner.png|link=]]</div>
<div style="background-color:#222222; border=none; float:right;"> <b>Base Stats</b><br/> Hits: 800<br/> Damage: 28-32 <br/> Wrestling: 75 <br/> Armor: 50<br/> </div>
| <div style="text-align:right; border:none; width:100%"> Cannon Damage<br />Cannon Accuracy<br />Cannon Reload Time<br />Guns Max Hits<br />Guns Repair Amount</div>
| 0.5<br />0.5<br />3<br />2<br />4
| 0.5<br />0.5<br />3<br />2<br />4
| 0.025<br />0.05<br />0.15<br />0.1<br />0.2
| 0.025<br />0.025<br />0.15<br />0.1<br />0.2
| style="background-color:#333333; border-style: none;" |
|-
| [[File:merchant.png|link=]]<br />Merchant
! colspan="4" | Ability: <br/>None
| Doubloons Earned<br />Tidings<br />Movement Speed
|}
 
{| class="wikitable"
|- style="vertical-align: bottom;"
! <font size="3em">Merchant</font>
! colspan="2" | Potential Bonus
! +% per<br />level
|- style="vertical-align:top;"
| <div style="float:left;"><br/>[[File:merchant.png|link=]]</div>
<div style="background-color:#222222; border=none; float:right;"> <b>Base Stats</b><br/> Hits: 800<br/> Damage: 26-30 <br/> Wrestling: 75 <br/> Armor: 25<br/> </div>
| <div style="text-align:right; border:none; width:100%"> Doubloons Earned<br />Tidings<br />Movement Speed</div>
| 0.5<br />0.5<br />0.5
| 0.5<br />0.5<br />0.5
| 0.025<br />0.025<br />0.025
| 0.025<br />0.025<br />0.025
| style="background-color:#333333; border-style: none;" |
|-
| [[File:pirate.png|link=]]<br />Pirate
! colspan="4" | Commerce: <br/>Increases Special and Rare loot drop chances by 1%
| Crew Boarding Chance<br />Doubloons Earned<br />Cannon Damage<br />Crew Damage Bonus
|}
 
{| class="wikitable"
|- style="vertical-align: bottom;"
! <font size="3em">Pirate</font>
! colspan="2" | Potential Bonus
! +% per<br />level
|- style="vertical-align:top;"
| <div style="float:left;"><br/>[[File:pirate.png|link=]]</div>
<div style="background-color:#222222; border=none; float:right;"> <b>Base Stats</b><br/> Hits: 1000<br/> Damage: 26-30 <br/> Wrestling: 75 <br/> Armor: 25<br/> </div>
| <div style="text-align:right; border:none; width:100%"> Crew Boarding Chance<br />Doubloons Earned<br />Cannon Damage<br />Crew Damage Bonus</div>
| 4<br />0.5<br />0.5<br />0.5
| 4<br />0.5<br />0.5<br />0.5
| 0.2<br />0.025<br />0.025<br />0.025
| 0.2<br />0.025<br />0.025<br />0.025
| style="background-color:#333333; border-style: none;" |
|-
| [[File:spy.png|link=]]<br />Spy
! colspan="4" | Ability: <br/>None
| Wake Scalar<br />Tidings<br />Lesser Ability Cooldown
|}
 
{| class="wikitable"
|- style="vertical-align: bottom;"
! <font size="3em">Spy</font>
! colspan="2" | Potential Bonus
! +% per<br />level
|- style="vertical-align:top;"
| <div style="float:left;"><br/>[[File:spy.png|link=]]</div>
<div style="background-color:#222222; border=none; float:right;"> <b>Base Stats</b><br/> Hits: 800<br/> Damage: 22-26 <br/> Wrestling: 80 <br/> Armor: 25<br/> </div>
| <div style="text-align:right; border:none; width:100%"> Wake Scalar<br />Tidings<br />Lesser Ability Cooldown</div>
| 0.75<br />0.5<br />1.0
| 0.75<br />0.5<br />1.0
| 0.075<br />0.025<br />0.1
| 0.0375<br />0.025<br />0.05
|-
! colspan="4" | Poison: <br/>Has a 25% chance on Weapon hits to inflict Deadly Poison.
|}
|}
</div>

Latest revision as of 11:42, 15 June 2026


Ship Crewmember Professions
Carpenter Potential Bonus +% per
level

Base Stats
Hits: 800
Damage: 26-30
Wrestling: 75
Armor: 25
Repair Cooldown
Hull Repair Amount
Hull Max Hits
2
2
1
0.1
0.1
0.05
Maintenance:
Every 30-60 seconds will repair a randomized ship damage type (2% for Hull, 4% for Sails and Guns)
Hedge Mage Potential Bonus +% per
level

Base Stats
Hits: 800
Damage: 26-30
Wrestling: 75
Armor: 25
Wake Scalar
Crew Hit Points
Greater Ability Cooldown
.75
2
1
.0375
0.1
0.05
Curse:
Every 30-60 seconds will apply a 25% Damage penalty to their current combat target for 30 seconds (effect will not stack).
Navigator Potential Bonus +% per
level

Base Stats
Hits: 800
Damage: 26-30
Wrestling: 80
Armor: 25
Movement Speed
Sails Max Hits
Sails Repair Amount
0.5
2
4
0.025
0.1
.2
Ability:
None
Powder Monkey Potential Bonus +% per
level

Base Stats
Hits: 800
Damage: 26-30
Wrestling: 75
Armor: 25
Cannon Reload Time
Cannon Damage
Regular Ability Cooldown
3
0.5
1.0
0.15
0.025
0.05
Powderkeg:
Improves the damage of any Ship Bombs placed by players from this ship by 25%
Cook Potential Bonus +% per
level

Base Stats
Hits: 800
Damage: 26-30
Wrestling: 75
Armor: 25
Crew Hit Points
Crew Bravery
Crew Damage
Crew Healing
2
1.5
0.5
3
0.1
0.75
0.025
0.15
Food Ration:
Every 30-60 seconds in combat will randomly provide a 25% Damage bonus to a random Crewmember for 30 seconds.
Marine Potential Bonus +% per
level

Base Stats
Hits: 900
Damage: 26-30
Wrestling: 75
Armor: 50
Crew Boarding Chance
Crew Bravery
Crew Damage
4
1.5
0.5
0.2
0.75
0.025
Ability:
None
Orc Reaver Potential Bonus +% per
level

Base Stats
Hits: 900
Damage: 30-34
Wrestling: 70
Armor: 50
Crew Damage
Crew Bravery
Crew Boarding Chance
0.5
1.5
4
0.025
0.75
0.2
Ability:
None
Raider Potential Bonus +% per
level

Base Stats
Hits: 800
Damage: 30-34
Wrestling: 75
Armor: 25
Crew Bravery
Crew Boarding Chance
Crew Damage
1.5
4
0.5
0.75
0.2
0.025
Ability:
None
Engineer Potential Bonus +% per
level

Base Stats
Hits: 800
Damage: 26-30
Wrestling: 75
Armor: 25
Lesser Ability Cooldown
Regular Ability Cooldown
Greater Ability Cooldown
Cannon Reload Time
Cannon Damage
Repair Cooldown
1
1
1
3
0.5
2
0.05
0.05
0.05
0.15
0.025
0.1
Tinker:
Every 30-60 seconds will reduce a random ability cooldown by 3% of its normal cooldown.
Marksman Potential Bonus +% per
level

Base Stats
Hits: 800
Damage: 24-28
Wrestling: 85
Armor: 25
Cannon Accuracy
Cannon Damage
Crew Bravery
0.5
0.5
1.5
0.025
0.025
0.75
Ability:
None
Paviseman Potential Bonus +% per
level

Base Stats
Hits: 800
Damage: 24-28
Wrestling: 70
Armor: 75
Crew Hit Points
Cannon Accuracy
Doubloons Earned
2
0.5
0.5
0.1
0.025
0.025
Ability:
None
Sailor Potential Bonus +% per
level

Base Stats
Hits: 1000
Damage: 26-30
Wrestling: 75
Armor: 25
Movement Speed
Sails Max Hits
Sails Repair Amount
Cannon Accuracy
0.5
2
4
0.5
0.025
0.1
0.2
0.025
Ability:
None
Fisherman Potential Bonus +% per
level

Base Stats
Hits: 800
Damage: 26-30
Wrestling: 75
Armor: 25
Effective Fishing Skill
Doubloons Earned
Sails Max Hits
Sails Repair Amount
0.2
0.5
2
4
0.01
0.025
0.1
0.2
Net:
Every 30-60 seconds will Hinder their current combat target for 10 seconds. Duration reduced by 50% for players and will not stack with existing Hinder effects.
Medic Potential Bonus +% per
level

Base Stats
Hits: 800
Damage: 26-30
Wrestling: 75
Armor: 25
Crew Healing
Crew Hit Points
3
2
0.15
0.1
First Aid:
Every 30-60 seconds will heal a random Crewmember for 15% Health.
Pilgrim Potential Bonus +% per
level

Base Stats
Hits: 800
Damage: 26-30
Wrestling: 75
Armor: 25
Wake Scalar
Effective Fishing Skill
Movement Speed
0.75
0.2
0.5
0.0375
0.01
0.025
Prayer:
Every 30-60 seconds will heal all Crewmembers for 3% Health.
Sea Dog Potential Bonus +% per
level

Base Stats
Hits: 1000
Damage: 26-30
Wrestling: 75
Armor: 25
Doubloons Earned
Movement Speed
Crew Bravery
Sails Max Hits
0.5
0.5
1.5
2
0.025
0.025
.075
0.1
Ability:
None
Gunner Potential Bonus +% per
level

Base Stats
Hits: 800
Damage: 28-32
Wrestling: 75
Armor: 50
Cannon Damage
Cannon Accuracy
Cannon Reload Time
Guns Max Hits
Guns Repair Amount
0.5
0.5
3
2
4
0.025
0.025
0.15
0.1
0.2
Ability:
None
Merchant Potential Bonus +% per
level

Base Stats
Hits: 800
Damage: 26-30
Wrestling: 75
Armor: 25
Doubloons Earned
Tidings
Movement Speed
0.5
0.5
0.5
0.025
0.025
0.025
Commerce:
Increases Special and Rare loot drop chances by 1%
Pirate Potential Bonus +% per
level

Base Stats
Hits: 1000
Damage: 26-30
Wrestling: 75
Armor: 25
Crew Boarding Chance
Doubloons Earned
Cannon Damage
Crew Damage Bonus
4
0.5
0.5
0.5
0.2
0.025
0.025
0.025
Ability:
None
Spy Potential Bonus +% per
level

Base Stats
Hits: 800
Damage: 22-26
Wrestling: 80
Armor: 25
Wake Scalar
Tidings
Lesser Ability Cooldown
0.75
0.5
1.0
0.0375
0.025
0.05
Poison:
Has a 25% chance on Weapon hits to inflict Deadly Poison.