Reputation: Difference between revisions

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[[File:fameandkarma.png|500px|right]]
==Summary==
* A player's Reputation is a combination of Karma and Fame that determines the title displayed on the [[Paperdoll]]
* A player's Reputation is a combination of Karma and Fame that determines the title displayed on the [[Paperdoll]]
* Players can view their individual Fame and Karma amounts in the Titles page (accessible via [Titles or Paperdoll -> Help -> Titles)
* Players can view their individual Fame and Karma amounts in the Titles page (accessible via [Titles or Paperdoll -> Help -> Titles)
* Fame has a 0 to 1,000,000 value range
 
* Karma has a -1,000,000 to 1,000,000 value range
 
[[File:fameandkarma.png]]
 
 
 
==Fame and Karma Reputation Titles==
{{FameKarmaRepTitles}}




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* When players kill a monster, they earn Fame and Karma equal to the gold value of the creature (amount is then scaled based on the percent of damage they dealt to the creature)
* When players kill a monster, they earn Fame and Karma equal to the gold value of the creature (amount is then scaled based on the percent of damage they dealt to the creature)
* When players die outside of Faction Struggles, Arenas, or Lawless/Grey Zone Areas they will lose 10% of their current Fame amount
* When players die outside of Faction Struggles, Arenas, or Lawless/Grey Zone Areas they will lose 10% of their current Fame amount
* When a player dies, they normally lose 10% of their total Fame and if it was another player that killed them, that attacking player receives 50% of the amount of Fame lost by the dying player
* If a player dies to another player, that attacking player receives 50% of the amount of Fame lost by the dying player
* A player now can only receive Fame from killing an individual player at most once every 24 hours (a player will still always lose 10% Fame on every death, however)
* Players will receive 2500 Fame when being Reported For Murder by a player, but can only gain fame from that specific player in this manner once every 12 hours
* If a player is reported for a murder, they will lose 100,000 Karma
* If a player is reported for a murder, they will lose 100,000 Karma
* Players will lose 5 Karma for each Snooping, Poisoning, or Begging action
* Players will lose 5 Karma for each Snooping, Poisoning, or Begging action
* Players can lock their Karma at anhks. There is one outside the healer on Shelter Island and another in the healer boat in Corpse Creek

Latest revision as of 17:42, 11 February 2024

Summary

  • A player's Reputation is a combination of Karma and Fame that determines the title displayed on the Paperdoll
  • Players can view their individual Fame and Karma amounts in the Titles page (accessible via [Titles or Paperdoll -> Help -> Titles)



Fame and Karma Reputation Titles

Fame
Points 0 to 125,000 125,000 to 250,000 250,000 to 500,000 500,000 to 1,000,000 More than 1,000,000
Karma Greater than 1,000,000 Trustworthy Estimable Great Glorious Glorious Lord/Lady
500,000 to 1,000,000 Honest Commendable Famed Illustrious Illustrious Lord/Lady
250,000 to 500,000 Good Honorable Admirable Noble Noble Lord/Lady
125,000 to 250,000 Kind Respectable Proper Eminent Eminent Lord/Lady
62,500 to 125,000 Fair Upstanding Reputable Distinguished Distinguished Lord/Lady
-62,500 to 62,500 No Title Notable Prominent Renowned Lord/Lady
-125,000 to -62,500 Rude Disreputable Notorious Infamous Dishonored Lord/Lady
-250,000 to -125,000 Unsavory Dishonorable Ignoble Sinister Sinister Lord/Lady
-500,000 to -250,000 Scoundrel Malicious Vile Villainous Dark Lord/Lady
-1,000,000 to -500,000 Despicable Dastardly Wicked Evil Evil Lord/Lady
More than -1,000,000 Outcast Wretched Nefarious Dread Dread Lord/Lady


Gaining and Losing Fame/Karma

  • When players kill a monster, they earn Fame and Karma equal to the gold value of the creature (amount is then scaled based on the percent of damage they dealt to the creature)
  • When players die outside of Faction Struggles, Arenas, or Lawless/Grey Zone Areas they will lose 10% of their current Fame amount
  • If a player dies to another player, that attacking player receives 50% of the amount of Fame lost by the dying player
  • Players will receive 2500 Fame when being Reported For Murder by a player, but can only gain fame from that specific player in this manner once every 12 hours
  • If a player is reported for a murder, they will lose 100,000 Karma
  • Players will lose 5 Karma for each Snooping, Poisoning, or Begging action
  • Players can lock their Karma at anhks. There is one outside the healer on Shelter Island and another in the healer boat in Corpse Creek