Air Drake: Difference between revisions

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(Created page with "Category:Taming__NOTOC__ {| class="wikitable" style="text-align:center;" ! colspan="16" |link=<br />Air Drake |- ! TraitGroup ! Slots ! Taming ! Hit...")
 
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[[Category:Taming]]__NOTOC__
{{CreaturePage}}
{| class="wikitable" style="text-align:center;"
! colspan="16" |[[File:airdrake1.jpg|link=]]<br />Air Drake
|-
! TraitGroup
! Slots
! Taming
! Hits
! MinDmg
! MaxDmg
! Wrestling
! Armor
! Resist
! SpellMin
! SpellMax
! Poisoning
! Poison
! PoisonRst
! SpecialRst
! Stealth
|-
| Breath
| 2
| 100
| 300
| 26
| 32
| 85
| 50
| 50
|
|
|
|
|
|
|
|}
 
 
===DPS Stats===
{| class="wikitable" style="text-align:center;"
|-
! DPS
! DPS/Slot
! Avg10Sec
! High10Sec
! HighHit
! uDog
! uDPS
! uDPS/Slot
! uAvg10Sec
! uHigh10Sec
! uHighHit
|-
| 17.84
| 8.92
| 178
| 293
| 58
| 0.14
| 20.34
| 10.17
| 203
| 334
| 66
|}
 
 
===Abilities===
{| class="wikitable"
! Name
! Type
! Description
|-
| Air Breath
| Cooldown
| Fires a projectile at a target up to 12 tiles away, dealing (DamageMax * 1.5) damage and reducing melee and spellcasting damage by (Control Slots * 4%) for 15 seconds
|-
| Air Shield
| Cooldown
| Creates a shield around the creature that increases accuracy and melee defense by 15% for 60 seconds (cannot stack)
|}
 
 
===Trait Group===
{{BreathPetTraits}}

Latest revision as of 03:09, 1 December 2024

Air Drake
Slayer Difficulty Gold Value Hits Melee Damage Wrestling Armor Magic Resist
Beastial 92.7 928 6,000 40 - 50 110 50 25
Parry Attack Speed Magery Spell Damage Poison Poison Resist Stealth AI
? Melee
Location: Cavernam

Tameable Creature Stats

Utility Class
Utility Class
Air Drake
Min Taming Control Slots Hits Class Melee Damage Armor Wrestling
100 2 300 Utility 32 - 38 50 85
Attack Speed Magic Resist Poison Resist Special Resist Poison Poisoning Stealth Underdog Scalar
? 50 0% 0% 1.114

Follower Abilities

Ability Type Description
Air Breath Cooldown Fires a projectile at a target up to 12 tiles away, dealing (DamageMax * 1.5) damage and applying a weaken effect of (Control Slots * 4%) for 15 seconds.
Air Shield Cooldown Creates a shield around the creature that increases accuracy and melee defense by 15% for 60 seconds (cannot stack).

Tamed Stats and Skills

  • Followers only use one form of combat, Melee or Spells, each follower's combat type is shown by their damage range stat, i.e. "Melee Damage" or "Spell Damage"
  • Tamed creatures will automatically receive scalar bonuses to Stats and Skills applied at each level
  • Tamed creatures can gain experience up to level 15, the first 10 levels giving twice as much bonus as the last 5 as shown in the table below
Level 1-10 Level 10-15
Stat Increment Per Level Level 10 Stat Increment Per Level Level 15
Hits +10% +100% Hits +5% +125%
Attack Speed +2.5% +25% Attack Speed +1.25% +31.25%
Wrestling/Damage +5.0% +50% Wrestling/Damage +2.5% +62.5%
Armor +2.5 +25 Armor +1.0 +30
Magic Resist +5.0 +50 Magic Resist +2.0 +60
Poisoning +2.5% +25% Poisoning +2.35% +31.25%