Template:CrusherPetTraits1: Difference between revisions

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{| class="wikitable"  
{| class="wikitable" style="text-align:center;"
!colspan="2"|[[Crusher Trait Group]]
|-
|-
! Name
! colspan="3" | [[Crusher Trait Group]]
! Description
|-
|-
| style="text-align:center;" | [[File:predator.jpg|link=]]<br />Predator
| Level
| Increases All Damage by 10%
| Name
| Description
|-
|-
| style="text-align:center;" | [[File:accuracy.jpg|link=]]<br />Accuracy
| rowspan="2" style="vertical-align:middle;" | 2
| Increases Melee Accuracy by 10%
| [[File:predator.jpg|link=]]<br />Predator
| style="text-align:left;" | Increases All Damage by 10%
|-
|-
| style="text-align:center;" | [[File:savagery.jpg|link=]]<br />Savagery
| [[File:survival.jpg|link=]]<br />Survival
| Increases Melee Damage by 12.5%
| style="text-align:left;" | Increases Damage Resistance by 10%
|-
|-
| style="text-align:center;" | [[File:swiftness.jpg|link=]]<br />Swiftness
| rowspan="2" style="vertical-align:middle;" | 4
| Increases Attack Speed by 7.5%
| [[File:accuracy.jpg|link=]]<br />Accuracy
| style="text-align:left;" | Increases Melee Accuracy by 10%
|-
|-
| style="text-align:center;" | [[File:vicious.jpg|link=]]<br />Vicious
| [[File:aggression.jpg|link=]]<br />Aggression
| Increases Melee Damage by 20% when target below 66% Hit Points
| style="text-align:left;" | Increases Melee Damage by 7% per Aggroed target (up to 5 targets)
|-
|-
| style="text-align:center;" | [[File:survival.jpg|link=]]<br />Survival
| rowspan="2" style="vertical-align:middle;" | 6
| Increases Damage Resistance by 10%
| [[File:savagery.jpg|link=]]<br />Savagery
| style="text-align:left;" | Increases Melee Damage by 12.5%
|-
|-
| style="text-align:center;" | [[File:aggression.jpg|link=]]<br />Aggression
| [[File:adaptive.jpg|link=]]<br />Adaptive
| Increases Melee Damage by 7% per Aggroed target (up to 5 targets)
| style="text-align:left;" | Increases Cooldown Ability trigger chances by 100% of normal
|-
|-
| style="text-align:center;" | [[File:adaptive.jpg|link=]]<br />Adaptive
| rowspan="2" style="vertical-align:middle;" | 8
| Increases Cooldown Ability trigger chances by 100% of normal
| [[File:swiftness.jpg|link=]]<br />Swiftness
| style="text-align:left;" | Increases Attack Speed by 7.5%
|-
|-
| style="text-align:center;" | [[File:mender.jpg|link=]]<br />Mender
| [[File:mender.jpg|link=]]<br />Mender
| Increases Healing amounts received from Players by 25%
| style="text-align:left;" | Increases Healing amounts received from Players by 25%
|-
|-
| rowspan="2" style="vertical-align:middle;" | 10
| [[File:vicious.jpg|link=]]<br />Vicious
| style="text-align:left;" | Increases Melee Damage by 20% when target below 66% Hit Points
|- style="text-align:left;"
| style="text-align:center;" | [[File:clinch.jpg|link=]]<br />Clinch
| style="text-align:center;" | [[File:clinch.jpg|link=]]<br />Clinch
| Cooldown Ability has 25% chance to Hinder creature or Hamstring player
| Cooldown Ability has 25% chance to Hinder creature or Hamstring player
|}
|}

Latest revision as of 02:47, 16 April 2021

Crusher Trait Group
Level Name Description
2
Predator
Increases All Damage by 10%

Survival
Increases Damage Resistance by 10%
4
Accuracy
Increases Melee Accuracy by 10%

Aggression
Increases Melee Damage by 7% per Aggroed target (up to 5 targets)
6
Savagery
Increases Melee Damage by 12.5%

Adaptive
Increases Cooldown Ability trigger chances by 100% of normal
8
Swiftness
Increases Attack Speed by 7.5%

Mender
Increases Healing amounts received from Players by 25%
10
Vicious
Increases Melee Damage by 20% when target below 66% Hit Points

Clinch
Cooldown Ability has 25% chance to Hinder creature or Hamstring player