Swamp Dragon: Difference between revisions

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(Adding TamedScalarLevel template.)
 
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[[Category:Taming]]__NOTOC__
[[Category:Creatures]][[Category:Taming]][[Category:Darkmire Temple]]__NOTOC__
==Creature Stats==
{| class="wikitable" style="text-align:center;"
|-
! colspan="8" | [[File:swampdragon1.jpg|link=]]<br />Swamp Dragon
|-
! Slayer
! Difficulty
! GoldValue
! Hits
! MinDmg
! MaxDmg
! Wrestling
! Armor
|-
| Beastial
| 49.8
| 400
| 1875
| 30
| 40
| 90
| 50
|-
! Resist
! Magery
! EvalInt
! Poisoning
! Poison
! PoisonResist
! Stealth
!
|-
| 25
|
|
| 60
| Greater
| 60%
|
|
|}
 
 
 
==Tameable Stats==
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
! colspan="16" |[[File:swampdragon1.jpg|link=]]<br />Swamp Dragon
! colspan="16" |[[File:swampdragon1.jpg|link=]]<br />Swamp Dragon
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===Trait Group===
{{TamedScalarLevels}}
{{BreathPetTraits}}

Latest revision as of 19:13, 30 November 2023

Creature Stats


Swamp Dragon
Slayer Difficulty GoldValue Hits MinDmg MaxDmg Wrestling Armor
Beastial 49.8 400 1875 30 40 90 50
Resist Magery EvalInt Poisoning Poison PoisonResist Stealth
25 60 Greater 60%


Tameable Stats


Swamp Dragon
TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist
Breath 3 115 450 36 52 85 50 50
SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
30 Greater 33%


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec uHighHit
28.69 9.56 286 548 88 0.035 29.7 9.9 297 567 91


Abilities

Name Type Description
Sting Passive On successful melee hit, if target is already poisoned (greater or above), has Poisoning Skill % chance to inflict (DamageMax * 0.25) damage which ignores armor
Swamp Breath Cooldown Fires at a target up to 12 tiles away which inflicts (DamageMax * 1.25) Damage, has a (Control Slots * 20%) chance to Entangle target for 5 seconds, and has Poisoning Skill % chance to apply Greater Poison


Tamed Stats and Skills

  • Tamed Creatures will automatically receive scalar bonuses to Stats and Skills applied at each level
  • Followers only use one form of combat, Melee or Spells, each follower's combat type is listed as either "Melee Damage" or "Spell Damage" in their Animal Lore page to indicate this
Stat Increment Per Level Up to a Maximum of
Hits +10% +100%
Attack Speed +2.5% +25%
Wrestling +5.0% +50%
Armor +2.5 +25
Magic Resist +5.0 +50
Poisoning +2.5% +25%