Blood Ape: Difference between revisions

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(Adding TamedScalarLevel template.)
 
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[[Category:Taming]]__NOTOC__
[[Category:Creatures]][[Category:Taming]][[Category:Aegis Keep]]__NOTOC__
==Creature Stats==
{| class="wikitable" style="text-align:center;"
|-
! colspan="9" | [[File:bloodape.jpg|link=]]<br />Blood Ape
|-
! Slayer
! Difficulty
! GoldValue
! Hits
! MinDmg
! MaxDmg
! Wrestling
! Armor
! Resist
|-
| Beastial
| 15.4
| 140
| 1,250
| 15
| 25
| 80
| 25
| 25
|-
! Parry
! AtkSpd
! Magery
! MinSpellDmg
! MaxSpellDmg
! Poison
! PoisonResist
! Stealth
!
|-
| &nbsp;
|
|
|
|
|
|
|
|
|}
 
 
 
==Tameable Stats==
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
! colspan="16" |[[File:bloodape.jpg|link=]]<br />Blood Ape
! colspan="16" |[[File:bloodape.jpg|link=]]<br />Blood Ape
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===Trait Group===
{{TamedScalarLevels}}
{{FeralPetTraits}}

Latest revision as of 18:54, 30 November 2023

Creature Stats


Blood Ape
Slayer Difficulty GoldValue Hits MinDmg MaxDmg Wrestling Armor Resist
Beastial 15.4 140 1,250 15 25 80 25 25
Parry AtkSpd Magery MinSpellDmg MaxSpellDmg Poison PoisonResist Stealth
 


Tameable Stats


Blood Ape
TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist
Feral 1 85 175 12 16 50 25 50
SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
 


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec uHighHit
7.34 7.34 73 180 30 0.245 9.14 9.14 91 224 37


Abilities

Name Type Description
Swarm Passive Gains +2% melee and spell damage for each tamed creature owned by controller (including itself) attacking the same target
Bleed Passive Has a 15% chance on melee attack to deal (DamageMax * 1.0) damage over 15 seconds
Blood Frenzy Cooldown Consumes up to 10 blood within 6 tiles to increase melee attack speed by (7.5% + (Blood Consumed * 0.5%)) for 30 seconds (cannot stack)


Tamed Stats and Skills

  • Tamed Creatures will automatically receive scalar bonuses to Stats and Skills applied at each level
  • Followers only use one form of combat, Melee or Spells, each follower's combat type is listed as either "Melee Damage" or "Spell Damage" in their Animal Lore page to indicate this
Stat Increment Per Level Up to a Maximum of
Hits +10% +100%
Attack Speed +2.5% +25%
Wrestling +5.0% +50%
Armor +2.5 +25
Magic Resist +5.0 +50
Poisoning +2.5% +25%