Tidal Mantis: Difference between revisions

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[[Category:Taming]]__NOTOC__
{{CreaturePage|image=tidalmantis1.jpg}}
{| class="wikitable" style="text-align:center;"
! colspan="9" |[[File:tidalmantis1.jpg|link=]]<br />Tidal Mantis
|-
! TraitGroup
! Slots
! Taming
! Hits
! MinDmg
! MaxDmg
! Wrestling
! Armor
! Resist
|-
| Pyrrhic
| 2
| 100
| 300
| 26
| 32
| 75
| 50
| 50
|-
! SpellMin
! SpellMax
! Poisoning
! Poison
! PoisonRst
! SpecialRst
! Stealth
!
!
|-
| &nbsp;
|
|
|
|
|
|
|
|
|}
 
 
 
===DPS Stats===
{| class="wikitable" style="text-align:center;"
|-
! DPS
! DPS/Slot
! Avg10Sec
! High10Sec
! HighHit
! uDog
! uDPS
! uDPS/Slot
! uAvg10Sec
! uHigh10Sec
! uHighHit
|-
| 16.55
| 8.27
| 165
| 348
| 58
| 0.14
| 18.87
| 9.43
| 188
| 396
| 66
|}
 
 
===Abilities===
{| class="wikitable"
! Name
! Type
! Description
|-
| Bleed
| Passive
| Has a 15% chance on melee attack to deal (DamageMax * 1.0) damage over 15 seconds
|-
| Soak
| Passive
| Has a 15% on a melee attack to reduce target's melee defense by (Control Slots * 3%) for 15 seconds
|}
 
 
===Trait Group===
{{PyrrhicPetTraits}}

Latest revision as of 05:09, 1 December 2024

Tidal Mantis
Slayer Difficulty Gold Value Hits Melee Damage Wrestling Armor Magic Resist
Beastial 89 890 6,000 40 - 50 110 50 25
Parry Attack Speed Magery Spell Damage Poison Poison Resist Stealth AI
? Melee
Location: Pulma

Tameable Creature Stats

Utility Class
Utility Class
Tidal Mantis
Min Taming Control Slots Hits Class Melee Damage Armor Wrestling
100 2 300 Utility 40 - 46 50 80
Attack Speed Magic Resist Poison Resist Special Resist Poison Poisoning Stealth Underdog Scalar
? 50 0% 0% 1.114

Follower Abilities

Ability Type Description
Bleed Passive Has a 15% chance on melee attack to inflict (DamageMax * 1.0) bleed damage over 15 seconds.
Soak Passive Has a 15% on a melee attack to apply a cripple effect of (Control Slots * 3%) for 15 seconds.

Tamed Stats and Skills

  • Followers only use one form of combat, Melee or Spells, each follower's combat type is shown by their damage range stat, i.e. "Melee Damage" or "Spell Damage"
  • Tamed creatures will automatically receive scalar bonuses to Stats and Skills applied at each level
  • Tamed creatures can gain experience up to level 15, the first 10 levels giving twice as much bonus as the last 5 as shown in the table below
Level 1-10 Level 10-15
Stat Increment Per Level Level 10 Stat Increment Per Level Level 15
Hits +10% +100% Hits +5% +125%
Attack Speed +2.5% +25% Attack Speed +1.25% +31.25%
Wrestling +5.0% +50% Wrestling +2.5% +62.5%
Armor +2.5 +25 Armor +1.0 +30
Magic Resist +5.0 +50 Magic Resist +2.0 +60
Poisoning +2.5% +25% Poisoning +2.35% +31.25%