Template:AffinityBonuses: Difference between revisions

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{| class="wikitable" style="text-align: center;"
!colspan="3"|Affinity Bonuses<br />Each Completed Bonus Also Adds 5 Stable Slots
!colspan="3"|Affinity Bonuses<br />Each Completed Bonus Also Adds 5 Stable Slots
|-
|-
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! Description
! Description
|-
|-
| style="text-align:center;" | 10
| 10
| Underdog
| Underdog
| +0.7% Damage and +0.2% Damage Resistance for each point of Animal Taming above creature's Min Taming (Max 70)
| style="text-align:left;" | +0.7% Damage and +0.2% Damage Resistance for each point of Animal Taming above creature's Min Taming (Max 70)
|-
|-
| style="text-align:center;" | 20
| 20
| Beastmaster 1
| Beastmaster 1
| +4% Damage, +1% Damage Resistance, and Beastmaster (Basic) Achievement
| style="text-align:left;" | +4% Damage, +1% Damage Resistance, and Beastmaster (Basic) Achievement
|-
|-
| style="text-align:center;" | 40
| 40
| Thrifty
| Thrifty
| 50% Chance to not consume Bandages or Veterniary Supplies when healing creatures
| style="text-align:left;" | 50% Chance to not consume Bandages or Veterinary Supplies when healing creatures<br />Works on Heal, Greater Heal, and Cure Scrolls cast on Tamed Creatures (similar to reagent usage)
|-
|-
| style="text-align:center;" | 60
| 60
| Beastmaster 2
| Beastmaster 2
| +4% Damage, +1% Damage Resistance, and Beastmaster (Intermediate) Achievement
| style="text-align:left;" | +4% Damage, +1% Damage Resistance, and Beastmaster (Intermediate) Achievement
|-
|-
| style="text-align:center;" | 80
| 80
| Animal Rescue
| Animal Rescue
| Resurrects creatures with 25% Health
| style="text-align:left;" | Resurrects creatures with 25% Health
|-
|-
| style="text-align:center;" | 100
| 100
| Beastmaster 3
| Beastmaster 3
| +4% Damage, +1% Damage Resistance, and Beastmaster (Advanced) Achievement
| style="text-align:left;" | +4% Damage, +1% Damage Resistance, and Beastmaster (Advanced) Achievement
|-
|-
| style="text-align:center;" | 125
| 125
| Curatives
| Curatives
| Increases your chances to cure tamed creatures by +25% of normal
| style="text-align:left;" | Increases your chances to cure tamed creatures by +25% of normal
|-
|-
| style="text-align:center;" | 150
| 150
| Beastmaster 4
| Beastmaster 4
| +4% Damage, +1% Damage Resistance, and Beastmaster (Master) Achievement
| style="text-align:left;" | +4% Damage, +1% Damage Resistance, and Beastmaster (Master) Achievement
|-
|-
| style="text-align:center;" | 175
| 175
| Field Doctor
| Field Doctor
| Increases your healing amounts to tamed creatures by +15% of normal
| style="text-align:left;" | Increases your healing amounts to tamed creatures by +15% of normal
|-
|-
| style="text-align:center;" | 200
| 200
| Beastmaster 5
| Beastmaster 5
| +4% Damage, +1% Damage Resistance, and Beastmaster (Epic) Achievement
| style="text-align:left;" | +4% Damage, +1% Damage Resistance, and Beastmaster (Epic) Achievement
|}
|}

Revision as of 01:05, 14 January 2022

Affinity Bonuses
Each Completed Bonus Also Adds 5 Stable Slots
Points Name Description
10 Underdog +0.7% Damage and +0.2% Damage Resistance for each point of Animal Taming above creature's Min Taming (Max 70)
20 Beastmaster 1 +4% Damage, +1% Damage Resistance, and Beastmaster (Basic) Achievement
40 Thrifty 50% Chance to not consume Bandages or Veterinary Supplies when healing creatures
Works on Heal, Greater Heal, and Cure Scrolls cast on Tamed Creatures (similar to reagent usage)
60 Beastmaster 2 +4% Damage, +1% Damage Resistance, and Beastmaster (Intermediate) Achievement
80 Animal Rescue Resurrects creatures with 25% Health
100 Beastmaster 3 +4% Damage, +1% Damage Resistance, and Beastmaster (Advanced) Achievement
125 Curatives Increases your chances to cure tamed creatures by +25% of normal
150 Beastmaster 4 +4% Damage, +1% Damage Resistance, and Beastmaster (Master) Achievement
175 Field Doctor Increases your healing amounts to tamed creatures by +15% of normal
200 Beastmaster 5 +4% Damage, +1% Damage Resistance, and Beastmaster (Epic) Achievement