New Player Dungeon: Difference between revisions
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==Summary== | ==Summary== | ||
The New Player Dungeon (accessible via [[Shelter Island]]) has a 10x skill gain bonus up to 70 in each skill. This bonus doesn't apply to crafting, | The New Player Dungeon (accessible via [[Shelter Island]]) has a 10x skill gain bonus up to 70 in each skill. This bonus doesn't apply to crafting, mining, forensic eval, fishing, or poisoning. | ||
* The New Player Dungeon is an '''Aggression-Free region''' where players cannot perform hostile actions to each other | * The New Player Dungeon is an '''Aggression-Free region''' where players cannot perform hostile actions to each other |
Revision as of 10:50, 14 October 2021
Summary
The New Player Dungeon (accessible via Shelter Island) has a 10x skill gain bonus up to 70 in each skill. This bonus doesn't apply to crafting, mining, forensic eval, fishing, or poisoning.
- The New Player Dungeon is an Aggression-Free region where players cannot perform hostile actions to each other
- Players cannot increase any skill beyond 70 while in the New Player Dungeon (including on Shelter Island)
- Players without Young Status are not allowed Bank access and cannot purchase items from Vendors in Shelter Island
- Gold amounts on creatures in the New Player Dungeon are reduced to 50% of normal
- Chances for Special Items (treasure maps, arcane scrolls, etc) on creatures in the New Player Dungeon are reduced to 50% of normal
- Creatures will not drop Rare items in the New Player Dungeon
- Players cannot cast field spells or Energy Vortex/Blade Spirits in the New Player Dungeon
- Players cannot earn Aspect Experience in the New Player Dungeon or Shelter Island
- Players cannot earn Creature Experience on tamed creatures at level 1 or higher in the New Player Dungeon or Shelter Island