Template:CodexStancesandFinishers: Difference between revisions
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| Stance | | Stance | ||
| Aggressive | | Aggressive | ||
| style="text-align: left;"| Increases Accuracy by 4% per rank but player takes 2% more Damage per rank from all sources | | style="text-align: left;"| Increases Accuracy by 3.5% per rank, Damage by 4% per rank, but player takes 2% more Damage per rank from all sources | ||
|- | |- | ||
| Stance | | Stance | ||
| Defensive | | Defensive | ||
| style="text-align: left;"| Successful hits increase your Damage Resistance by | | style="text-align: left;"| Successful hits increase your Damage Resistance by 4% per rank for 5 seconds (does not stack) | ||
|- | |- | ||
| Stance | | Stance | ||
| Cleave | | Cleave | ||
| style="text-align: left;"| Deals an additional | | style="text-align: left;"| Deals an additional 10% of Damage per rank inflicted to a random target within 2 tiles | ||
|- | |- | ||
| Stance | | Stance | ||
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| style="text-align: left;"| Inflicts 350% of Damage to target and then immediately resolves all remaining Bleed tick damage on the target that has been inflicted by the player | | style="text-align: left;"| Inflicts 350% of Damage to target and then immediately resolves all remaining Bleed tick damage on the target that has been inflicted by the player | ||
|} | |} | ||
===Wrestling Stances and Finishers=== | ===Wrestling Stances and Finishers=== |
Revision as of 01:29, 17 December 2021
Archery Ammunition and Finishers
Fencing Stances and Finishers
Macefighting Stances and Finishers
Swordsmanship Stances and Finishers
Wrestling Stances and Finishers