New Player Dungeon: Difference between revisions
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==Summary== | ==Summary== | ||
* The New Player Dungeon is an '''Aggression-Free region''' where players cannot perform hostile actions to each other | * The New Player Dungeon is an '''Aggression-Free region''' where players cannot perform hostile actions to each other | ||
* Players cannot increase any skill beyond ''' | * Players cannot increase any skill beyond '''80''' while in the New Player Dungeon (including on Shelter Island) | ||
* The New Player Dungeon has a 10x Skill Gain Bonus | * The New Player Dungeon has a 10x Skill Gain Bonus | ||
** Skill Gain Bonus does not apply to Crafting, Mining, Foresenic Eval, Fishing or Poisoning | ** Skill Gain Bonus does not apply to Crafting, Mining, Foresenic Eval, Fishing or Poisoning |
Latest revision as of 20:15, 19 November 2022
Summary
- The New Player Dungeon is an Aggression-Free region where players cannot perform hostile actions to each other
- Players cannot increase any skill beyond 80 while in the New Player Dungeon (including on Shelter Island)
- The New Player Dungeon has a 10x Skill Gain Bonus
- Skill Gain Bonus does not apply to Crafting, Mining, Foresenic Eval, Fishing or Poisoning
- Players without Young Status are not allowed Bank access and cannot purchase items from Vendors in Shelter Island
- Gold amounts on creatures in the New Player Dungeon are reduced to 50% of normal
- Chances for Special Items (treasure maps, arcane scrolls, etc) on creatures in the New Player Dungeon are reduced to 50% of normal
- Creatures will not drop Rare items in the New Player Dungeon
- Players cannot cast field spells or Energy Vortex/Blade Spirits in the New Player Dungeon
- Players cannot earn Aspect Experience in the New Player Dungeon or Shelter Island
- Players cannot earn Creature Experience on tamed creatures at level 1 or higher in the New Player Dungeon or Shelter Island
Maps