Daemon Keep: Difference between revisions
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(Created page with "Category:Omni Realmright|link=Omni Boss * The Daemon Keep is a Lawless (grey) zone * An entry for the Daemon Keep has been added to the At...") |
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[[Category:Omni Realm]][[File:publicomnirealmgate.png|right|link=Omni Boss]] | [[Category:Bosses]][[Category:Omni Realm]][[File:publicomnirealmgate.png|right|link=Omni Boss]] | ||
* The Daemon Keep is a Lawless (grey) zone | * The Daemon Keep is a Lawless (grey) zone | ||
* An entry for the Daemon Keep has been added to the Atlas under [[Points of Interest]] | * An entry for the Daemon Keep has been added to the Atlas under [[Points of Interest]] |
Revision as of 13:54, 6 May 2019
- The Daemon Keep is a Lawless (grey) zone
- An entry for the Daemon Keep has been added to the Atlas under Points of Interest
- The Daemon keep is populated by Rift Cultists, who during combat will randomly summon one of several new Rift Daemon creatures
- When a player kills a Rift Daemon, there is a chance they will drop an Omni Rune on their corpse (chance is increased based on difficulty of the daemon)
Public Omni Realm Gates
- If an Omni Boss has recently been summoned and after 60 minutes it is still alive, a number of Public Omni Gates will appear throughout the Daemon Keep
- Any player can use a Public Omni Gate in the Daemon Keep to gain entrance and "invade" the Omni Realm (since it is a grey zone)
- Entering the Omni Realm requires a player to have 1 Omni Rune in their backpack (which will be consumed upon entrance)