Faction Dungeons: Difference between revisions
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[[Category:Factions]][[Category:Dungeons]][[Category:PvP]] | [[Category:Factions]][[Category:Dungeons]][[Category:PvP]] | ||
==Summary== | ==Summary== | ||
* Every week 1 Classic OSI era dungeon is available only to Faction players, which is referred to as a Faction Dungeon | * Every week 1 Classic OSI era dungeon is available only to [[Factions|Faction players]], which is referred to as a Faction Dungeon | ||
* When Tabula Rasa occurs at the start of each week, the current Faction Dungeon is deactivated (ejecting players currently inside to their last Moongate Town Destination) and a new Faction Dungeon becomes active for the week | * When Tabula Rasa occurs at the start of each week, the current Faction Dungeon is deactivated (ejecting players currently inside to their last Moongate Town Destination) and a new Faction Dungeon becomes active for the week | ||
* The current Faction Dungeons in the rotation are Covetous, Deceit, Destard, and Shame (others may be added later) | * The current Faction Dungeons in the rotation are Covetous, Deceit, Destard, and Shame (others may be added later) |
Revision as of 23:03, 1 February 2023
Summary
- Every week 1 Classic OSI era dungeon is available only to Faction players, which is referred to as a Faction Dungeon
- When Tabula Rasa occurs at the start of each week, the current Faction Dungeon is deactivated (ejecting players currently inside to their last Moongate Town Destination) and a new Faction Dungeon becomes active for the week
- The current Faction Dungeons in the rotation are Covetous, Deceit, Destard, and Shame (others may be added later)
- Creature Spawns in Faction Dungeons are thematically similar to those found in Classic OSI dungeons, but have been balanced to have a better difficulty progression as players go deeper into the dungeons (i.e. no Giant Rats or Headless on level 2 or 3, unlike OSI)
- Players can see which Faction Dungeon is currently active on Page 2 of the Faction Page
Travel Restrictions
- Players must be in a Guild that is aligned to a Faction, and must have "Participate in Factions" enabled, in order to access Faction Dungeons
- Players cannot cast Gate Travel or use Chivalry Moongates into or out of Faction Dungeons
- Players may Hike (Camping) into and out of Faction Dungeons freely
Recall Spell
- Players may Recall into Faction Dungeons freely
- Players may Recall out of Faction Dungeons, however the casting time is increased to 4 seconds
- Additionally, when inside of a Faction Dungeon, a player may only cast the Recall spell a maximum of 5 times
- The Recall spell is considered a "successful" cast when the player receives a Targeting Cursor for the spell
- If a player does not reach the point where they receive a targeting cursor for the spell (due to either cancelling the spell or being interrupted) it will not count against their limit
- Once a player has made 5 "successful" casts, any further casting attempts will be prevented, and the player informed they must exit the Faction Dungeon through its entrance (or as a Ghost through a Ghost Gate)