Template:WeaponsChart: Difference between revisions

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| style="text-align:left;"|(1H) Club, Hammerpick, War Axe
| style="text-align:left;"|(1H) Club, Hammerpick, War Axe
|-
|-
!colspan="17"|Grinding (light)
!colspan="17"|Grinding (Light)
|-
|-
|Fencing
|Fencing
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|502
|502
|288
|288
| style="text-align:left;"|(1H) Mace, Maul, War Mace (2H) Pickaxe
| style="text-align:left;"|(1H) Mace, Maul, War Mace (2H) Pickaxe
|-
|-
|Archery
|Archery
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| style="text-align:left;"|(1H) Martial Manual
| style="text-align:left;"|(1H) Martial Manual
|-
|-
!colspan="17"|Grinding (medium)
!colspan="17"|Grinding (Medium)
|-
|-
|Fencing
|Fencing
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| style="text-align:left;"|(2H) Heavy Crossbow
| style="text-align:left;"|(2H) Heavy Crossbow
|-
|-
!colspan="17"|Training Weapons - Training weapons all have normalized attack speed and damage doing a max of 1 HP per swing
!colspan="18"|Training Weapons - Training weapons all have normalized attack speed and damage dealing a max of 1 HP per swing
|-
|-
!colspan="17"|Two Handed Weapons (PvM Only) - Two-Handed Melee Weapons (non-Archery)grant players a 20% Damage Bonus towards Creatures (this is to offset the lack of options for Shield or Potion usage)
|colspan="18"|<b>Two Handed Weapons in PvM - Two-Handed Close Range Weapons (Non-Archery) grant players a 20% Damage Bonus towards Creatures</b><br><i>(This is to offset not being able to wield a shield or drink potions as readily)</i>
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Revision as of 17:50, 12 October 2023

Speed Sec/Swing Base DiceCount DiceMax MinDmg MaxDmg Avg Dmg Avg Dmg vs 35AR Avg Dmg vs 95AR Avg DPS DPS 35AR OLD 35AR DPS 95AR DPM 35AR DPM 95AR
Interrupt
Fencing 58 1.29 3 2 8 5 19 12 9.92 5.70 9.28 7.67 8.31 4.40 460 264 (1H) Kryss
Swordsmanship 56 1.34 2 3 6 5 20 12.5 10.34 5.93 9.33 7.72 8.64 4.43 463 266 (1H) Katana, Cutlass, Scimitar
Mace Fighting 54 1.39 3 4 4 7 19 13 10.75 6.17 9.36 7.74 8.93 4.44 464 267 (1H) Club, Hammerpick, War Axe
Grinding (Light)
Fencing 50 1.50 1 2 13 3 27 15 12.41 7.12 10.00 8.27 9.10 4.75 496 285 (1H) Warfork
Swordsmanship 48 1.56 2 3 8 5 26 15.5 12.82 7.36 9.92 8.20 9.26 4.71 492 282 (1H) Longswords, Broadsword, Viking Sword
Mace Fighting 46 1.63 4 5 4 9 24 16.5 13.65 7.83 10.12 8.37 9.38 4.80 502 288 (1H) Mace, Maul, War Mace (2H) Pickaxe
Archery 34 2.21 5 3 8 7 31 19 15.71 9.02 8.61 7.12 6.00 4.09 427 245 (2H) Bow
Wrestling 50 1.50 1 2 13 3 27 15 12.41 7.12 10.00 8.27 9.10 4.75 496 285 (1H) Martial Manual
Grinding (Medium)
Fencing 40 1.88 5 2 14 7 33 20 16.54 9.49 10.67 8.82 9.43 5.06 529 304 (2H) Short Spear, Pitchfork
Swordsmanship 38 1.97 7 3 8 10 31 20.5 16.95 9.73 10.39 8.59 9.53 4.93 515 296 (2H) Axe, Battle Axe, Double Axe, Executioner's Axe, Hatchet
Mace Fighting 36 2.08 9 5 4 14 29 21.5 17.78 10.20 10.32 8.53 9.56 4.90 512 294 (2H) Gnarled Staff, Black Staff, Quarters Staff, Shepherds Crook
Archery 28 2.68 6 4 8 9 39 24 19.85 11.39 8.96 7.41 6.88 4.25 445 255 (1H) Crossbow
Burst
Fencing 30 2.50 6 2 16 8 38 23 19.02 10.92 9.20 7.61 8.93 4.37 457 262 (2H) Spear
Swordsmanship 25 3.00 9 3 12 11 45 28 23.16 13.29 9.33 7.72 8.27 4.43 463 266 (2H) Halberd, Bardiche
Mace Fighting 27 2.78 5 7 5 12 40 26 21.50 12.34 9.36 7.74 8.80 4.44 464 267 (2H) Warhammer
Archery 20 3.75 7 5 9 10 50 30 24.81 14.24 8.00 6.62 6.62 3.80 397 228 (2H) Heavy Crossbow
Training Weapons - Training weapons all have normalized attack speed and damage dealing a max of 1 HP per swing
Two Handed Weapons in PvM - Two-Handed Close Range Weapons (Non-Archery) grant players a 20% Damage Bonus towards Creatures
(This is to offset not being able to wield a shield or drink potions as readily)