Template:FoodSatisfaction: Difference between revisions
		
		
		
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AreYouKidden (talk | contribs)  (Created page with " * Players can eat food every 60 seconds and upgrade their Food Satisfaction to a higher bonus type * Satisfaction Bonuses received from Food will now use whichever skill is h...")  | 
				AreYouKidden (talk | contribs)   | 
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===Mana Regen===  | ===Mana Regen===  | ||
* If the player is '''actively''' Meditating, the chance is '''reduced to 50% of normal'''  | |||
{| class="wikitable" style="text-align: center;"  | {| class="wikitable" style="text-align: center;"  | ||
! Type  | ! Type  | ||
Revision as of 03:33, 22 May 2024
- Players can eat food every 60 seconds and upgrade their Food Satisfaction to a higher bonus type
 - Satisfaction Bonuses received from Food will now use whichever skill is higher between a player's Cooking skill or Taste ID skill
 
Mana Regen
- If the player is actively Meditating, the chance is reduced to 50% of normal
 
| Type | % Chance for 2 Mana Regen | Add. Bonus | 
|---|---|---|
| Measly | 2.5% | + 5% * (Highest Skill / 100) | 
| Paltry | 5% | + 10% * (Highest Skill / 100) | 
| Meager | 10% | + 20% * (Highest Skill / 100) | 
| Adequate | 15% | + 30% * (Highest Skill / 100) | 
| Appetizing | 20% | + 40% * (Highest Skill / 100) | 
| Delectable | 25% | + 50% * (Highest Skill / 100) | 
Swing Speed Bonus
Different levels of Food Satisfaction will provide players a Swing Speed bonus (while not Flagged in PvP). The Taste Identification skill can increase the chance of a player regenerating additional stats and increase swing speed by (Taste ID Skill / 100) % of normal. For example, a player who eats Delectable Food and has 120 Taste ID skill will receive a (5% + (5% * (120 / 100))) = +11% Swing Speed Bonus
| Type | Swing Speed Bonus | Add. Bonus | 
|---|---|---|
| Measly | +0.5% | + 1% * (Highest Skill / 100) | 
| Paltry | +1% | + 2% * (Highest Skill / 100) | 
| Meager | +2% | + 4% * (Highest Skill / 100) | 
| Adequate | +3% | + 6% * (Highest Skill / 100) | 
| Appetizing | +4% | + 8% * (Highest Skill / 100) | 
| Delectable | +5% | + 10% * (Highest Skill / 100) |