Template:CodexTime: Difference between revisions

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| style="text-align:left; vertical-align:top;"|
| style="text-align:left; vertical-align:top;"|
* Heals 50 Health immediately
* Heals 50 Health immediately
* Heals 10 Health every 2 seconds for 10 seconds
* Heals 20 Health every 2 seconds for 10 seconds
* Has a 50% chance to remove each Bleed and Disease effect on player
* Has a 50% chance to remove each Bleed and Disease effect on player
| style="text-align:left; vertical-align:top;"|
| style="text-align:left; vertical-align:top;"|
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* Bleed and Disease removal chance increased by 10%
* Bleed and Disease removal chance increased by 10%
* 1 Additional random player within 8 tiles will also be affected
* 1 Additional random player within 8 tiles will also be affected
* +5% Chance to not consume Rune on usage
|- style="vertical-align: middle;"
|- style="vertical-align: middle;"
| [[File:timerune-ironflesh.png|link=]]<br />Iron Flesh
| [[File:timerune-ironflesh.png|link=]]<br />Iron Flesh
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| 1/2/3/4/5
| 1/2/3/4/5
| style="text-align:left; vertical-align:top;"|
| style="text-align:left; vertical-align:top;"|
* 5 Minute duration
* 10 Minute duration
* Applies 5 Physical Barrier charges to player
* Applies 5 Physical Barrier charges to player
* Any Melee Attack inflicting more than 20 Damage to the player will be reduced to 20 Damage and consume 1 Physical Barrier charge<br>Players cannot have more than 10 charges stored
* Any Melee Attack inflicting more than 20 Damage to the player will be reduced to 20 Damage and consume 1 Physical Barrier charge<br>Players cannot have more than 10 charges stored
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* +1 Barrier Charge applied
* +1 Barrier Charge applied
* 1 Additional random player within 8 tiles will also be affected
* 1 Additional random player within 8 tiles will also be affected
* +5% Chance to not consume Rune on usage
|- style="vertical-align: middle;"
|- style="vertical-align: middle;"
| [[File:timerune-magicward.png|link=]]<br />Magic Ward
| [[File:timerune-magicward.png|link=]]<br />Magic Ward
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| 1/2/3/4/5
| 1/2/3/4/5
| style="text-align:left; vertical-align:top;"|
| style="text-align:left; vertical-align:top;"|
* 5 Minute duration
* 10 Minute duration
* Applies 5 Magical Barrier charges to player
* Applies 5 Magical Barrier charges to player
* Any Spell inflicting more than 20 Damage to the player will be reduced to 20 Damage and consume 1 Magical Barrier charge
* Any Spell inflicting more than 20 Damage to the player will be reduced to 20 Damage and consume 1 Magical Barrier charge
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* +1 Barrier charge applied
* +1 Barrier charge applied
* 1 Additional random player within 8 tiles will also be affected
* 1 Additional random player within 8 tiles will also be affected
* +5% Chance to not consume Rune on usage
|- style="vertical-align: middle;"
|- style="vertical-align: middle;"
| [[File:timerune-fortifyrations.png|link=]]<br />Fortify Rations
| [[File:timerune-fortifyrations.png|link=]]<br />Fortify Rations
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| style="text-align:left; vertical-align:top;"|
| style="text-align:left; vertical-align:top;"|
* 5 Minute duration
* 5 Minute duration
* Increases Food Satisfaction bonuses for the player by 50% of normal
* Increases player's Effective Cooking Skill by 50
* 4 Additional random players within 8 tiles will also be affected
* 4 Additional random players within 8 tiles will also be affected
| style="text-align:left; vertical-align:top;"|
| style="text-align:left; vertical-align:top;"|
* +1 Minute duration
* +1 Minute duration
* 2 Additional random players within 8 tiles will also be affected
* 2 Additional random players within 8 tiles will also be affected
* +5% Chance to not consume Rune on usage
|-  
|-  
!colspan="5"|<span style="color:orange;">Circle 2</span>
!colspan="5"|<span style="color:orange;">Circle 2</span>
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* Applies a 5 tile Knockback effect to all creatures within 5 tiles (max of 5 creatures affected)
* Applies a 5 tile Knockback effect to all creatures within 5 tiles (max of 5 creatures affected)
* Applies a Hinder effect of 2.5 seconds
* Applies a Hinder effect of 2.5 seconds
* If Knockback causes creature to collide with a wall or immovable object, they will take 1500 Damage
* If Knockback causes creature to collide with a wall or immovable object, they will take 2500 Damage and suffer a Hinder effect of 5 seconds
| style="text-align:left; vertical-align:top;"|
| style="text-align:left; vertical-align:top;"|
* Knockback distance and radius increased by 1
* Knockback distance and radius increased by 1
* +1 Max Creatures Affected<br>+0.5 Second duration to Hinder effect
* +1 Max Creatures Affected
* +300 Damage on collision
* +20% duration to Hinder effects
* +500 Damage on collision
* +5% Chance to not consume Rune on usage
|- style="vertical-align: middle;"
|- style="vertical-align: middle;"
| [[File:timerune-timelywealth.png|link=]]<br />Timely Wealth
| [[File:timerune-timelywealth.png|link=]]<br />Timely Wealth
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* +5% chance for an additional Time Dungeon equipment item to appear
* +5% chance for an additional Time Dungeon equipment item to appear
* +5% chance for Timely Bank Note to appear
* +5% chance for Timely Bank Note to appear
* +5% Chance to not consume Rune on usage
|- style="vertical-align: middle;"
|- style="vertical-align: middle;"
| [[File:timerune-wildcreatures.png|link=]]<br />Wild Creatures
| [[File:timerune-wildcreatures.png|link=]]<br />Wild Creatures
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* Damage of creatures increased by 20%
* Damage of creatures increased by 20%
* Hit Points of creatures increased by 20%
* Hit Points of creatures increased by 20%
* +5% Chance to not consume Rune on usage
|- style="vertical-align: middle;"
|- style="vertical-align: middle;"
| [[File:timerune-massinvisibility.png|link=]]<br />Mass Invisibility
| [[File:timerune-massinvisibility.png|link=]]<br />Mass Invisibility
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| style="text-align:left; vertical-align:top;"|
| style="text-align:left; vertical-align:top;"|
* Applies the Invisibility Spell immediately
* Applies the Invisibility Spell immediately
* Grants 5 Stealth Steps, which can be used regardless of skill, within the next 2 minutes (or until revealed)
* Grants 10 Stealth Steps, which can be used regardless of skill, within the next 2 minutes (or until revealed)
* 4 Additional random players within 8 tiles will also be affected
* 4 Additional random players within 8 tiles will also be affected
| style="text-align:left; vertical-align:top;"|
| style="text-align:left; vertical-align:top;"|
* +1 Stealth Step received
* +2 Stealth Step received
* 2 Additional random players within 8 tiles will also be affected
* 2 Additional random players within 8 tiles will also be affected
* +5% Chance to not consume Rune on usage
|- style="vertical-align: middle;"
|- style="vertical-align: middle;"
| [[File:timerune-negatetime.png|link=]]<br />Negate Time
| [[File:timerune-negatetime.png|link=]]<br />Negate Time
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| 1/2/3/4/5
| 1/2/3/4/5
| style="text-align:left; vertical-align:top;"|
| style="text-align:left; vertical-align:top;"|
* 10 Minute duration
* 5 Minute duration
* Gain immunity to Time Rift, and Time Vortex effects
* Gain immunity to Time Rift, Time Vortex, Pilgrim's Curse, Leper's Curse, Bleeding Sand, and Miasma effects
* 4 Additional random players within 8 tiles will also be affected
* 4 Additional random players within 8 tiles will also be affected
| style="text-align:left; vertical-align:top;"|
| style="text-align:left; vertical-align:top;"|
* +1 Minute duration
* +1 Minute duration
* 2 Additional random players within 8 tiles will also be affected
* 2 Additional random players within 8 tiles will also be affected
* +5% Chance to not consume Rune on usage
|-
|-
!colspan="5"|<span style="color:orange;">Circle 3</span>
!colspan="5"|<span style="color:orange;">Circle 3</span>
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| style="text-align:left; vertical-align:top;"|
| style="text-align:left; vertical-align:top;"|
* 5 Minute duration
* 5 Minute duration
* Player will not lose Stamina from taking Damage or pushing past Players or Creatures
* Players will regain 5 Health, 5 Stam, and 5 Mana every 15 seconds
* Player has a 5% chance for Spellcasts to be refunded (will ignore Spell Refund cap)
* 4 Additional random players within 8 tiles will also be affected
* 4 Additional random players within 8 tiles will also be affected
| style="text-align:left; vertical-align:top;"|
| style="text-align:left; vertical-align:top;"|
* +1 Minute duration
* +1 Minute duration
* 2 Additional random player within 8 tiles will also be affected
* 2 Additional random player within 8 tiles will also be affected
* +5% Chance to not consume Rune on usage
|- style="vertical-align: middle;"
|- style="vertical-align: middle;"
| [[File:timerune-bloomtime.png|link=]]<br />Bloom
| [[File:timerune-bloomtime.png|link=]]<br />Bloom
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* Creates a Bloom effect at location
* Creates a Bloom effect at location
* Every 15 seconds will create an allied Noxweed near the Bloom location, if one does not currently exist
* Every 15 seconds will create an allied Noxweed near the Bloom location, if one does not currently exist
* Every 15 seconds will cure Poison on a random player within 8 tiles of Bloom location<br>Noxweed is dismissed when duration ends
* Every 15 seconds a random player within 8 tiles of Bloom location will have all Poison, Bleed, and Disease effects removed
| style="text-align:left; vertical-align:top;"|
| style="text-align:left; vertical-align:top;"|
* +30 Second duration
* +30 Second duration
* Noxweed and Poison Cure interval reduced by 1 second
* Noxweed and Poison Cure interval reduced by 1 second
* +5% Chance to not consume Rune on usage
|- style="vertical-align: middle;"
|- style="vertical-align: middle;"
| [[File:timerune-awakenearth.png|link=]]<br />Awaken Earth
| [[File:timerune-awakenearth.png|link=]]<br />Awaken Earth
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* Damage of Silver Elementals increased by 20%
* Damage of Silver Elementals increased by 20%
* Hit Points of Silver Elementals increased by 20%
* Hit Points of Silver Elementals increased by 20%
* +5% Chance to not consume Rune on usage
|- style="vertical-align: middle;"
|- style="vertical-align: middle;"
| [[File:timerune-conjurepotion.png|link=]]<br />Conjure Potion
| [[File:timerune-conjurepotion.png|link=]]<br />Conjure Potion
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| 1/2/3/4/5
| 1/2/3/4/5
| style="text-align:left; vertical-align:top;"|
| style="text-align:left; vertical-align:top;"|
* Creates an Omni Potion in the player's backpack that only that player may use
* Creates an blessed Omni Potion in the player's backpack that only that player may use
* 4 Additional random players within 8 tiles will also receive Omni Potions
* 4 Additional random players within 8 tiles will also receive Omni Potions
| style="text-align:left; vertical-align:top;"|
| style="text-align:left; vertical-align:top;"|
* 2 Additional random players within 8 tiles will also receive Omni Potions
* 2 Additional random players within 8 tiles will also receive Omni Potions
* +5% Chance to not consume Rune on usage
|- style="vertical-align: middle;"
|- style="vertical-align: middle;"
| [[File:timerune-circleofpower.png|link=]]<br />Circle of Power
| [[File:timerune-circleofpower.png|link=]]<br />Circle of Power
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| style="text-align:left; vertical-align:top;"|
| style="text-align:left; vertical-align:top;"|
* +6 Second duration
* +6 Second duration
* +5% Chance to not consume Rune on usage
|- style="vertical-align: middle;"
|- style="vertical-align: middle;"
!colspan="5"|<span style="color:orange;">Circle 4</span>
!colspan="5"|<span style="color:orange;">Circle 4</span>
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| 1/2/3/4/5
| 1/2/3/4/5
| style="text-align:left; vertical-align:top;"|
| style="text-align:left; vertical-align:top;"|
* Inflicts 3000 Damage to each creature within 5 tiles (max of 5 creatures affected)
* Inflicts 5000 Damage to each creature within 5 tiles (max of 5 creatures affected)
* Applies a Pierce effect of 50 and Hex effect of 100 for 15 seconds
* Applies a Pierce effect of 50 and Hex effect of 100 for 15 seconds
| style="text-align:left; vertical-align:top;"|
| style="text-align:left; vertical-align:top;"|
* Damage increased by 600
* Damage increased by 1000
* +1 Radius
* +1 Radius
* +1 Max Creatures Affected
* +1 Max Creatures Affected
* Pierce and Hex duration increased by 3 seconds
* Pierce and Hex duration increased by 3 seconds
* +5% Chance to not consume Rune on usage
|- style="vertical-align: middle;"
|- style="vertical-align: middle;"
| [[File:timerune-meteorshower.png|link=]]<br />Meteor Shower
| [[File:timerune-meteorshower.png|link=]]<br />Meteor Shower
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* 10 Second duration
* 10 Second duration
* Creates a Meteor Shower effect at location
* Creates a Meteor Shower effect at location
* Every 2 seconds will inflict 1000 Damage to each creature within 5 tiles of Meteor Shower location (max of 5 creatures affected)
* Every 2 seconds will inflict 1500 Damage to each creature within 5 tiles of Meteor Shower location (max of 5 creatures affected)
| style="text-align:left; vertical-align:top;"|
| style="text-align:left; vertical-align:top;"|
* +2 Second duration
* +2 Second duration
* +1 Radius
* +1 Radius
* +1 Max Creatures Affected
* +1 Max Creatures Affected
* +5% Chance to not consume Rune on usage
|- style="vertical-align: middle;"
|- style="vertical-align: middle;"
| [[File:timerune-animatedweapon.png|link=]]<br />Animated Weapon
| [[File:timerune-animatedweapon.png|link=]]<br />Animated Weapon
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* Attack Speed of Silver Weapon increased by 20%
* Attack Speed of Silver Weapon increased by 20%
* Damage of Silver Weapon increased by 20%
* Damage of Silver Weapon increased by 20%
* +5% Chance to not consume Rune on usage
|- style="vertical-align: middle;"
|- style="vertical-align: middle;"
| [[File:timerune-silversapling.png|link=]]<br />Silver Sapling
| [[File:timerune-silversapling.png|link=]]<br />Silver Sapling
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* +2 Minute duration
* +2 Minute duration
* Heal interval reduced by 1 second
* Heal interval reduced by 1 second
* +5% Chance to not consume Rune on usage
|- style="vertical-align: middle;"
|- style="vertical-align: middle;"
| [[File:timerune-masssleep.png|link=]]<br />Mass Sleep
| [[File:timerune-masssleep.png|link=]]<br />Mass Sleep
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| 1/2/3/4/5
| 1/2/3/4/5
| style="text-align:left; vertical-align:top;"|
| style="text-align:left; vertical-align:top;"|
* 10 Second duration
* 15 Second duration
* Hinders all creatures within 10 tiles (max of 5 creatures affected)
* Pacifies all creatures within 10 tiles that are not currently pacified or provoked (max of 5 creatures affected)
| style="text-align:left; vertical-align:top;"|
| style="text-align:left; vertical-align:top;"|
* +2 Second duration
* +3 Second duration
* +2 Radius
* +2 Radius
* +1 Max Creatures Affected
* +1 Max Creatures Affected
* +5% Chance to not consume Rune on usage
|}
|}

Revision as of 16:26, 7 September 2024


Time Codex Upgrades
Name Words of Power Points Per Tier Description Upgrades
Circle 1

Knock
Ex Ylem 1/2/3/4/5
  • All Doors within 3 tiles become opened and stay unlocked for 15 seconds
  • Each Chest within 3 tiles has a 50% chance to become unlocked
  • Door unlock duration increased by 5 seconds
  • +10% Chest Unlock chance
  • +10% Chance to not consume Rune on usage

Mend
Rel Mani 1/2/3/4/5
  • Heals 50 Health immediately
  • Heals 20 Health every 2 seconds for 10 seconds
  • Has a 50% chance to remove each Bleed and Disease effect on player
  • Immediate Healing increased by 10
  • Healing duration increased by 2 seconds
  • Bleed and Disease removal chance increased by 10%
  • 1 Additional random player within 8 tiles will also be affected
  • +5% Chance to not consume Rune on usage

Iron Flesh
In Ylem Sanct 1/2/3/4/5
  • 10 Minute duration
  • Applies 5 Physical Barrier charges to player
  • Any Melee Attack inflicting more than 20 Damage to the player will be reduced to 20 Damage and consume 1 Physical Barrier charge
    Players cannot have more than 10 charges stored
  • +1 Barrier Charge applied
  • 1 Additional random player within 8 tiles will also be affected
  • +5% Chance to not consume Rune on usage

Magic Ward
In Ort Sanct 1/2/3/4/5
  • 10 Minute duration
  • Applies 5 Magical Barrier charges to player
  • Any Spell inflicting more than 20 Damage to the player will be reduced to 20 Damage and consume 1 Magical Barrier charge
  • Players cannot have more than 10 charges stored
  • +1 Barrier charge applied
  • 1 Additional random player within 8 tiles will also be affected
  • +5% Chance to not consume Rune on usage

Fortify Rations
In Xen Mani 1/2/3/4/5
  • 5 Minute duration
  • Increases player's Effective Cooking Skill by 50
  • 4 Additional random players within 8 tiles will also be affected
  • +1 Minute duration
  • 2 Additional random players within 8 tiles will also be affected
  • +5% Chance to not consume Rune on usage
Circle 2

Repel
In Bet Rel 1/2/3/4/5
  • Applies a 5 tile Knockback effect to all creatures within 5 tiles (max of 5 creatures affected)
  • Applies a Hinder effect of 2.5 seconds
  • If Knockback causes creature to collide with a wall or immovable object, they will take 2500 Damage and suffer a Hinder effect of 5 seconds
  • Knockback distance and radius increased by 1
  • +1 Max Creatures Affected
  • +20% duration to Hinder effects
  • +500 Damage on collision
  • +5% Chance to not consume Rune on usage

Timely Wealth
Kal Tym Ylem 1/2/3/4/5
  • Create a randomized Time Dungeon equipment item in the player's backpack
  • Has a 25% chance to create a Timely Bank Note in the player's backpack
  • +5% chance for an additional Time Dungeon equipment item to appear
  • +5% chance for Timely Bank Note to appear
  • +5% Chance to not consume Rune on usage

Wild Creatures
In Bet Xen 1/2/3/4/5
  • 2.5 Minute duration
  • A Silver Serpent, Silver Bear, Silver Stag, and Silver Wolf appear as allied creatures at location
  • Creatures are dismissed when duration ends (unless killed beforehand)
  • +30 Second duration
  • Damage of creatures increased by 20%
  • Hit Points of creatures increased by 20%
  • +5% Chance to not consume Rune on usage

Mass Invisibility
In Vas Quas 1/2/3/4/5
  • Applies the Invisibility Spell immediately
  • Grants 10 Stealth Steps, which can be used regardless of skill, within the next 2 minutes (or until revealed)
  • 4 Additional random players within 8 tiles will also be affected
  • +2 Stealth Step received
  • 2 Additional random players within 8 tiles will also be affected
  • +5% Chance to not consume Rune on usage

Negate Time
Xen Corp Tym 1/2/3/4/5
  • 5 Minute duration
  • Gain immunity to Time Rift, Time Vortex, Pilgrim's Curse, Leper's Curse, Bleeding Sand, and Miasma effects
  • 4 Additional random players within 8 tiles will also be affected
  • +1 Minute duration
  • 2 Additional random players within 8 tiles will also be affected
  • +5% Chance to not consume Rune on usage
Circle 3

Refresh
In Mani Ort 1/2/3/4/5
  • 5 Minute duration
  • Players will regain 5 Health, 5 Stam, and 5 Mana every 15 seconds
  • 4 Additional random players within 8 tiles will also be affected
  • +1 Minute duration
  • 2 Additional random player within 8 tiles will also be affected
  • +5% Chance to not consume Rune on usage

Bloom
In Vas Ort 1/2/3/4/5
  • 2.5 minute duration
  • Creates a Bloom effect at location
  • Every 15 seconds will create an allied Noxweed near the Bloom location, if one does not currently exist
  • Every 15 seconds a random player within 8 tiles of Bloom location will have all Poison, Bleed, and Disease effects removed
  • +30 Second duration
  • Noxweed and Poison Cure interval reduced by 1 second
  • +5% Chance to not consume Rune on usage

Awaken Earth
An Zu Ylem 1/2/3/4/5
  • 2.5 Minute duration
  • Creates 2 allied Silver Elementals at location
  • Silver Elementals are dismissed when duration ends (unless killed beforehand)
  • +30 Second duration
  • Damage of Silver Elementals increased by 20%
  • Hit Points of Silver Elementals increased by 20%
  • +5% Chance to not consume Rune on usage

Conjure Potion
In Bet Wis 1/2/3/4/5
  • Creates an blessed Omni Potion in the player's backpack that only that player may use
  • 4 Additional random players within 8 tiles will also receive Omni Potions
  • 2 Additional random players within 8 tiles will also receive Omni Potions
  • +5% Chance to not consume Rune on usage

Circle of Power
In Vas Ort Grav 1/2/3/4/5
  • 30 Second duration
  • Creates a Circle of Power effect at location
  • Players within 6 tiles of Circle of Power effect receive a Damage Bonus of +20%
  • +6 Second duration
  • +5% Chance to not consume Rune on usage
Circle 4

Tremor
Kal Vas Rel Ylem 1/2/3/4/5
  • Inflicts 5000 Damage to each creature within 5 tiles (max of 5 creatures affected)
  • Applies a Pierce effect of 50 and Hex effect of 100 for 15 seconds
  • Damage increased by 1000
  • +1 Radius
  • +1 Max Creatures Affected
  • Pierce and Hex duration increased by 3 seconds
  • +5% Chance to not consume Rune on usage

Meteor Shower
Kal Des Flam Hur 1/2/3/4/5
  • 10 Second duration
  • Creates a Meteor Shower effect at location
  • Every 2 seconds will inflict 1500 Damage to each creature within 5 tiles of Meteor Shower location (max of 5 creatures affected)
  • +2 Second duration
  • +1 Radius
  • +1 Max Creatures Affected
  • +5% Chance to not consume Rune on usage

Animated Weapon
In Jux Por Ylem 1/2/3/4/5
  • 2.5 Minute duration
  • Creates an allied Silver Weapon at location
    Silver Weapon is dismissed when duration ends (unless killed beforehand)
  • +30 Second duration
  • Attack Speed of Silver Weapon increased by 20%
  • Damage of Silver Weapon increased by 20%
  • +5% Chance to not consume Rune on usage

Silver Sapling
In Vas Ort Mani 1/2/3/4/5
  • 10 Minute duration
  • Creates a Silver Sapling at location
  • Every 15 seconds will restore 25 health to a random player within 8 tiles of Silver Sapling location
  • Players can resurrect at a Silver Sapling similar to an Ankh
  • +2 Minute duration
  • Heal interval reduced by 1 second
  • +5% Chance to not consume Rune on usage

Mass Sleep
In Vas Zu 1/2/3/4/5
  • 15 Second duration
  • Pacifies all creatures within 10 tiles that are not currently pacified or provoked (max of 5 creatures affected)
  • +3 Second duration
  • +2 Radius
  • +1 Max Creatures Affected
  • +5% Chance to not consume Rune on usage