Template:ShipAbilities: Difference between revisions
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| | [[File:shipabilities_brimstone.jpg|link=]]<br />Brimstone | | [[File:shipabilities_brimstone.jpg|link=]]<br />Brimstone | ||
| | style="text-align:left;" | Fires  | | style="text-align:left;" | Fires 8 volleys with scatter radius 3 and damage radius 1 | ||
| Successful hits deal damage to all Ship locations: | Successful hits deal damage to all Ship locations: | ||
| *  | * 33% of base damage to Hull | ||
| *  | * 33% of base damage to Sails | ||
| *  | * 33% of base damage to Guns and | ||
| *  | * 100% of base damage to Creatures and Players | ||
| *  | * Will inflict an additional (total hull damage from hits * 2.0) to target ship over 30 seconds | ||
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| | [[File:shipabilities_eldritchammunition.jpg|link=]]<br />Eldritch Ammunition | | [[File:shipabilities_eldritchammunition.jpg|link=]]<br />Eldritch Ammunition | ||
| | style="text-align:left;" | Fires  | | style="text-align:left;" | Fires 8 volleys at +50% Accuracy with scatter radius 1 and damage radius 1 | ||
| Successful hits deal damage to all Ship locations: | Successful hits deal damage to all Ship locations: | ||
| * 50% of base damage to Hull | * 50% of base damage to Hull | ||
| * 50% of base damage to Sails | * 50% of base damage to Sails | ||
| * 50% of base damage to Guns and | * 50% of base damage to Guns and | ||
| *  | * 50% of base damage to Creatures and Players, which Ignores Armor | ||
| * Any ship hit will have its cannon damage reduced by  | * Any ship hit will have its cannon damage reduced by 10% for 30 seconds | ||
| |- | |- | ||
| | [[File:shipabilities_flakcannons.jpg|link=]]<br />Flak Cannons | | [[File:shipabilities_flakcannons.jpg|link=]]<br />Flak Cannons | ||
| | style="text-align:left;" | Fires  | | style="text-align:left;" | Fires 8 volleys at +75% accuracy with scatter radius 4 and damage radius 2 | ||
| Successful hits deal damage to all Ship locations: | Successful hits deal damage to all Ship locations: | ||
| *  | * 75% of base damage to Hull | ||
| *  | * 75% of base damage to Sails | ||
| *  | * 75% of base damage to Guns and | ||
| *  | * 75% of base damage to Creatures and Players | ||
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| | [[File:shipabilities_furiousassault.jpg|link=]]<br />Furious Assault | | [[File:shipabilities_furiousassault.jpg|link=]]<br />Furious Assault | ||
| | style="text-align:left;" |  | | style="text-align:left;" | [No Cannon Cooldown] +50% Crewmember damage and +50% crew bravery for the next 60 seconds | ||
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| | [[File:shipabilities_hellfirebarrage.jpg|link=]]<br />Hellfire Barrage | | [[File:shipabilities_hellfirebarrage.jpg|link=]]<br />Hellfire Barrage | ||
| | style="text-align:left;" | Fires  | | style="text-align:left;" | Fires 4 volleys with scatter radius 3 and damage radius 2 | ||
| Successful hits deal damage to all Ship locations: | Successful hits deal damage to all Ship locations: | ||
| *  | * 175% of base damage to Hull | ||
| * 100% of base damage to Sails | * 100% of base damage to Sails | ||
| * 150% of base damage to Guns and | * 150% of base damage to Guns and | ||
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| | [[File:shipabilities_icebreakerammunition.jpg|link=]]<br />Icebreaker Ammunition | | [[File:shipabilities_icebreakerammunition.jpg|link=]]<br />Icebreaker Ammunition | ||
| | style="text-align:left;" | Fires  | | style="text-align:left;" | Fires 4 volleys with scatter radius 2 and damage radius 1 | ||
| Successful hits deal damage to all Ship locations: | Successful hits deal damage to all Ship locations: | ||
| * 100% of base damage to Hull | * 100% of base damage to Hull | ||
| *  | * 150% of base damage to Sails | ||
| *  | * 125% of base damage to Guns and | ||
| * 100% of base damage to Creatures and Players | * 100% of base damage to Creatures and Players | ||
| * Any ship hit will take + | * Any ship hit will take +10% damage for the next 30 seconds | ||
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| | [[File:shipabilities_marinersfortune.jpg|link=]]<br />Mariner's Fortune | | [[File:shipabilities_marinersfortune.jpg|link=]]<br />Mariner's Fortune | ||
| | style="text-align:left;" | For the next 3 minutes | | style="text-align:left;" | [No Cannon Cooldown] For the next 3 minutes: | ||
| * Tidings increased by 15%  | |||
| * Effective Fishing Skill increased by 10 | |||
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| | [[File:shipabilities_ridethewaves.jpg|link=]]<br />Ride the Waves | | [[File:shipabilities_ridethewaves.jpg|link=]]<br />Ride the Waves | ||
| | style="text-align:left;" | Increases movement speed by 10% for the next  | | style="text-align:left;" | [No Cannon Cooldown] Increases movement speed by 10% for the next 90 seconds | ||
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| | [[File:shipabilities_rumrations.jpg|link=]]<br />Rum Rations | | [[File:shipabilities_rumrations.jpg|link=]]<br />Rum Rations | ||
| | style="text-align:left;" | Heals each  | | style="text-align:left;" | [No Cannon Cooldown] Heals each crewmember for 5% health every 10 seconds for the next 2 minutes | ||
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| | [[File:shipabilities_tanglevineammunition.jpg|link=]]<br />Tanglevine Ammunition | | [[File:shipabilities_tanglevineammunition.jpg|link=]]<br />Tanglevine Ammunition | ||
| | style="text-align:left;" | Fires  | | style="text-align:left;" | Fires 4 volleys with scatter radius 3 and damage radius 1 | ||
| Successful hits deal damage to all Ship locations: | Successful hits deal damage to all Ship locations: | ||
| * 50% of base damage to Hull | * 50% of base damage to Hull | ||
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| | [[File:shipabilities_venombarrage.jpg|link=]]<br />Venom Barrage | | [[File:shipabilities_venombarrage.jpg|link=]]<br />Venom Barrage | ||
| | style="text-align:left;" | Fires  | | style="text-align:left;" | Fires 4 volleys with scatter radius 3 and damage radius 2 | ||
| Successful hits deal damage to all Ship locations: | Successful hits deal damage to all Ship locations: | ||
| *  | * 75% of base damage to Hull | ||
| *  | * 75% base damage to Sails | ||
| *  | * 75% of base damage to Guns and | ||
| *  | * 350% of base damage to Creatures and Players | ||
| * Any creature or player hit will be inflicted with Lethal Poison | * Any creature or player hit will be inflicted with Lethal Poison | ||
| * Reduces damage dealt by all targets on ship by 15% for 30 seconds (will not stack) | |||
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| | [[File:shipabilities_eyeofthestorm.jpg|link=]]<br />Eye of the Storm | | [[File:shipabilities_eyeofthestorm.jpg|link=]]<br />Eye of the Storm | ||
| | style="text-align:left;" |  | | style="text-align:left;" | Targets nearest other ship within 12 tiles | ||
| * Spawns a storm eye that follows the ship and  | * Spawns a storm eye that follows the target ship and triggers every 5 seconds for the next 30 seconds | ||
| *  | * When triggering, has a (Ship Cannon Accuracy * 100%) chance to inflict 100 damage for each cannon your ship has per side | ||
| *  | * The damage is of a random damage type (Hull, Sails, Guns) on the target ship | ||
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| | [[File:shipabilities_lowprofile.jpg|link=]]<br />Low Profile | | [[File:shipabilities_lowprofile.jpg|link=]]<br />Low Profile | ||
| | style="text-align:left;" | Reduces ship's  | | style="text-align:left;" | [No Cannon Cooldown] Reduces ship's wake scalar by 150% for 30 seconds and then reduces ship's wake scalar by 50% for the following 60 seconds | ||
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| | [[File:shipabilities_sargasso.jpg|link=]]<br />Sargasso | | [[File:shipabilities_sargasso.jpg|link=]]<br />Sargasso | ||
| | style="text-align:left;" | For  | | style="text-align:left;" | Targets nearest other ship within 12 tiles | ||
| *  | * For each cannon your ship has per side spawns 4 sargasso seaweed tiles | ||
| * Any ship that moves over a  | * Seweed spawns randomly in a 12 tile radius around target ship | ||
| * Seaweed lasts 60 seconds | |||
| * Any ship that moves over a sargasso tile will have its movement speed reduced by 75% for 5 seconds. | |||
| |} | |} | ||
Revision as of 15:33, 17 June 2024
Abilities
Lesser Abilities
| Lesser Abilities | |
|---|---|
| Name | Description | 
|  Arcane Shot | Fires 8 volleys at +50% Accuracy with scatter radius 1 and damage radius 1 Successful hits deal damage to all Ship locations: 
 | 
|  Boneshot | Fires 8 volleys with scatter radius 2 and damage radius 1 Successful hits deal damage to all Ship locations: 
 | 
|  Explosive Ammunition | Fires 4 volleys with scatter radius 2 and damage radius 1 Successful hits deal damage to all Ship locations: 
 | 
|  Glass Cannon | Fires 8 volleys with scatter radius 2 and damage radius 1 Successful hits deal damage to all Ship locations: 
 | 
|  Hard to Port | [No Cannon Cooldown] Increases ship speed by 20% for the next 15 seconds | 
|  Hold Fast | [No Cannon Cooldown] Reduces ship damage taken by 25% and reduces crewmember damage taken by 50% for the next 30 seconds. | 
|  Luck | [No Cannon Cooldown] Increases accuracy of normal cannonfire by 33% and reduces enemy accuracy against ship by 33% for the next 30 seconds. | 
|  Mortar Fire | Fires 4 volleys with scatter radius 3 and damage radius 1 Successful hits deal damage to all Ship locations: 
 | 
|  Smokeshot | Fires 8 volleys with scatter radius 3 and damage radius 1 Successful hits deal damage to all Ship locations: 
 | 
|  Swift Reload | [No Cannon Cooldown] Reduces current reloading cooldown to 0 seconds and increases cannon damage by 25% for the next 10 seconds. | 
|  Depth Charges | For each cannon your ship has per side, deploys 1 depth charge, which are placed behind the tillerman. 
 | 
|  Powder Mishap | Targets nearest other Ship within 12 tiles that is currently Reloading and: 
 | 
|  Sea Change | [No Cannon Cooldown] Cancels all negative effects on ship and will also ignore movement penalties for 30 seconds 
 | 
Regular Abilities
| Regular Abilities | |
|---|---|
| Name | Description | 
|  Beat to Quarters | [No Cannon Cooldown] Increases movement speed by 15% for the next 30 seconds | 
|  Boarding Hooks | [No Cannon Cooldown] Increases boarding success chances by 50% and crew bravery by 25% for the next 45 seconds | 
|  Boarding Pikes | [No Cannon Cooldown] Prevents enemy boarding for the next 45 seconds | 
|  Chainshot | Fires 4 volleys with scatter radius 2 and damage radius 1 Successful hits deal damage to all ship locations: 
 | 
|  Expedite Repairs | [No Cannon Cooldown] Reduces current cooldown on repairs to 0 seconds | 
|  Flameshot | Fires 8 volleys with scatter radius 3 and damage radius 1 Successful hits deal damage to all Ship locations: 
 | 
|  Ghost Fire | Fires 4 volleys at +25% Accuracy with scatter radius 2 and damage radius 1 Successful hits deal damage to all Ship locations: 
 | 
|  Grapeshot Ammunition | Fires 16 volleys with scatter radius 3 and damage radius 1 Successful hits deal damage to all Ship locations: 
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|  Heatseeker Ammunition | Fires 4 volleys at +75% accuracy with scatter radius 1 and damage radius 1 Successful hits deal damage to all Ship locations: 
 | 
|  Heavy Ordinance | Fires 4 volleys with scatter radius 2 and damage radius 1 Successful hits deal damage to all Ship locations: 
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|  Powdersoak Ammunition | Fires 4 volleys with scatter radius 2 and damage radius 1 Successful hits deal damage to all Ship locations: 
 | 
|  Rally | [No Cannon Cooldown] Heals each crewmember for 33% health, and cures any remaining poison, disease, and bleed ticks on crewmember | 
|  Special Powderkeg | [No Cannon Cooldown] Normal cannon fire for the next 60 seconds has its accuracy increased by 25% and damage increased by 100% | 
|  Toxic Ammunition | Fires 8 volleys with scatter radius 3 and damage radius 1 Successful hits deal damage to all Ship locations: 
 | 
|  Bad Rations | [No Cannon Cooldown] Targets nearest other ship within 12 tiles 
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|  Grenades | Targets nearest other ship within 12 tiles 
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|  Razorwire | No Cannon Cooldown 
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Greater Abilities
| Greater Abilities | |
|---|---|
| Name | Description | 
|  Brimstone | Fires 8 volleys with scatter radius 3 and damage radius 1 Successful hits deal damage to all Ship locations: 
 | 
|  Eldritch Ammunition | Fires 8 volleys at +50% Accuracy with scatter radius 1 and damage radius 1 Successful hits deal damage to all Ship locations: 
 | 
|  Flak Cannons | Fires 8 volleys at +75% accuracy with scatter radius 4 and damage radius 2 Successful hits deal damage to all Ship locations: 
 | 
|  Furious Assault | [No Cannon Cooldown] +50% Crewmember damage and +50% crew bravery for the next 60 seconds | 
|  Hellfire Barrage | Fires 4 volleys with scatter radius 3 and damage radius 2 Successful hits deal damage to all Ship locations: 
 | 
|  Icebreaker Ammunition | Fires 4 volleys with scatter radius 2 and damage radius 1 Successful hits deal damage to all Ship locations: 
 | 
|  Mariner's Fortune | [No Cannon Cooldown] For the next 3 minutes: 
 | 
|  Ride the Waves | [No Cannon Cooldown] Increases movement speed by 10% for the next 90 seconds | 
|  Rum Rations | [No Cannon Cooldown] Heals each crewmember for 5% health every 10 seconds for the next 2 minutes | 
|  Tanglevine Ammunition | Fires 4 volleys with scatter radius 3 and damage radius 1 Successful hits deal damage to all Ship locations: 
 | 
|  Venom Barrage | Fires 4 volleys with scatter radius 3 and damage radius 2 Successful hits deal damage to all Ship locations: 
 | 
|  Eye of the Storm | Targets nearest other ship within 12 tiles 
 | 
|  Low Profile | [No Cannon Cooldown] Reduces ship's wake scalar by 150% for 30 seconds and then reduces ship's wake scalar by 50% for the following 60 seconds | 
|  Sargasso | Targets nearest other ship within 12 tiles 
 |