Template:SpellTierUpgrades: Difference between revisions

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! Spell
! Spell
! Upgrade Costs
! Bonus
! Bonus
|-
|-
| [[File:createfood.png|link=]]<br />Create Food
| [[File:createfood.png|link=]]<br />Create Food
| 1, 2, 3
| style="text-align:left;" | Creates a Magic Mushroom that restores (5 / 15 / 25) mana with a cooldown of 60 seconds between uses (mana amount scales by Magery)
| style="text-align:left;" | Creates a Magic Mushroom that restores 25 * (Magery / 100) mana with a cooldown of (3 min, 2 min, 1 min) between uses
|-
|-
| [[File:magicarrow.png|link=]]<br />Magic Arrow
| [[File:magicarrow.png|link=]]<br />Magic Arrow
| 1, 2, 3
| style="text-align:left;" | The first time spell is cast every 15 seconds its damage is increased by (50% / 150% / 250%)
| style="text-align:left;" | The first time spell is cast every (60, 40, 20) seconds its damage is increased by 300%
|-
|-
| [[File:reactivearmor.png|link=]]<br />Reactive Armor
| [[File:reactivearmor.png|link=]]<br />Reactive Armor
| 1, 2, 3
| style="text-align:left;" | Damage taken by creatures has a (18%, 54%, 90%) chance to not reduce the total damage prevention remaining of the spell
| style="text-align:left;" | Damage taken by creatures has a (25%, 50%, 75%) chance to not reduce the total damage prevention remaining of the spell
|-
|-
| [[File:harm.png|link=]]<br />Harm
| [[File:harm.png|link=]]<br />Harm
| 1, 2, 3
| style="text-align:left;" | The first time spell is cast every 15 seconds its damage is increased by (50% / 150% / 250%)
| style="text-align:left;" | The first time spell is cast every (60, 40, 20) seconds its damage is increased by 200%
|-
|-
| [[File:cure.png|link=]][[File:archcure.png|link=]]<br />Cure / Arch Cure
| [[File:cure.png|link=]][[File:archcure.png|link=]]<br />Cure / Arch Cure
| 1, 2, 3
| style="text-align:left;" | Increases cure chance by (10%, 30%, 50%) of normal
| style="text-align:left;" | Increases cure chance by (10%, 20%, 30%) of normal
|-
|-
| [[File:protection.png|link=]][[File:archprotection.png|link=]]<br />Protection / Arch Protection
| [[File:protection.png|link=]][[File:archprotection.png|link=]]<br />Protection / Arch Protection
| 1, 2, 3
| style="text-align:left;" | Caster and their followers receive an additional (5, 15, 25) Effective Armor Rating against creatures
| style="text-align:left;" | Caster and their followers receive an additional (5, 10, 15) Effective Armor Rating against creatures
|-
| [[File:fireball.png|link=]]<br />Fireball
| style="text-align:left;" | The first time spell is cast every 15 seconds it will inflict an additional (50% / 150% / 250%) of final spell damage to target over 15 seconds
|-
|-
| [[File:bless.png|link=]]<br />Bless
| [[File:bless.png|link=]]<br />Bless
| 1, 2, 3
| style="text-align:left;" | Will also apply the Bless spell to up to (2, 6, 10) other friendly targets within 6 tiles of target (will prioritize player's controlled creatures first)
| style="text-align:left;" | Will also apply the Bless spell to up to (2, 4, 6) other friendly targets within 6 tiles of target (will prioritize player's controlled creatures first)
|-
|-
| [[File:fireball.png|link=]]<br />Fireball
| [[File:poison.png|link=]]<br />Poison
| 2, 3, 4
| style="text-align:left;" | Caster's Effective Poisoning Skill increased by (7, 21, 35). Player must still meet printed minimums to qualify for different poison types
| style="text-align:left;" | The first time spell is cast every (60, 40, 20) seconds it will inflict an additional 300% of final spell damage to target over 15 seconds
|-
|-
| [[File:lightning.png|link=]]<br />Lightning
| [[File:lightning.png|link=]]<br />Lightning
| 2, 3, 4
| style="text-align:left;" | The first time spell is cast every 15 seconds its damage is increased by (40% / 120% / 200%) and will Hinder the target for (0.5 / 1.5 / 2.5) seconds
| style="text-align:left;" | The first time spell is cast every (60, 40, 20) seconds its damage is increased by 200% and will Hinder the target for 3 seconds
|-
|-
| [[File:greaterheal.png|link=]]<br />Greater Heal
| [[File:greaterheal.png|link=]]<br />Greater Heal
| 2, 3, 4
| style="text-align:left;" | Heals additional (8%, 24%, 40%) of healing amount to target over 15 seconds
| style="text-align:left;" | Heals additional (15%, 25%, 35%) of healing amount to target over 15 seconds
|-
|-
| [[File:curse.png|link=]][[File:masscurse.png|link=]]<br />Curse / Mass Curse
| [[File:curse.png|link=]][[File:masscurse.png|link=]]<br />Curse / Mass Curse
| 2, 3, 4
| style="text-align:left;" | Spells cast by caster against target have their damage increased by (6%, 18%, 30%) for the next 60 seconds
| style="text-align:left;" | Spells cast by caster against target have their damage increased by (15%, 20%, 25%) for the next 60 seconds
|-
|-
| [[File:manadrain.png|link=]][[File:manavampire.png|link=]]<br />Mana Drain / Mana Vampire
| [[File:manadrain.png|link=]][[File:manavampire.png|link=]]<br />Mana Drain / Mana Vampire
| 3, 4, 5
| style="text-align:left;" | Increases mana refund chance by (6%, 18%, 30%) for caster's hostile spells cast against target. Lasts 1 minute for Mana Drain and 5 minutes for Mana Vampire
| style="text-align:left;" | Increases mana refund chance (10%, 15%, 20%) for caster's hostile spells cast against target for next 60 (MD) / 300 (MV) seconds
|-
| [[File:firefield.png|link=]]<br />Fire Field
| style="text-align:left;" | Moving Field (Agorawave Aspect) damage increased by (8% / 24% / 40%)
|-
|-
| [[File:mindblast.png|link=]]<br />Mind Blast
| [[File:mindblast.png|link=]]<br />Mind Blast
| 3, 4, 5
| style="text-align:left;" | Damage increased by (7% / 21% / 35%) and has a (3% / 9% / 15%) chance to Hinder target for 3 seconds, with chance increased by 100% if target has 75 Effective Armor or more
| style="text-align:left;" | Damage increased by (6% / 12% / 18%) and has a (2% / 4% / 6%) chance to Hinder target for 3 seconds, with chance increased by 200% if target has 75 Effective Armor or more
|-
|-
| [[File:magicreflect.png|link=]]<br />Magic Reflect
| [[File:magicreflect.png|link=]]<br />Magic Reflect
| 1, 2, 3
| style="text-align:left;" | Caster receives a (6%, 18%, 30%) damage resistance towards creature spells for 60 seconds when magic reflect spell is removed
| style="text-align:left;" | Caster receives a (8%, 16%, 24%) damage resistance towards creature spells for 30 seconds when magic reflect spell is removed
|-
| [[File:poisonfield.png|link=]]<br />Poison Field
| style="text-align:left;" | Caster's Effective Poisoning Skill increased by (7, 21, 35). Player must still meet printed minimums to qualify for different poison types
|-
|-
| [[File:energybolt.png|link=]]<br />Energy Bolt
| [[File:energybolt.png|link=]]<br />Energy Bolt
| 3, 4, 5
| style="text-align:left;" | Damage increased by (6% / 18% / 30%). Player recovers (3 / 9 / 15) mana if target is killed within next 5 seconds
| style="text-align:left;" | Damage increased by (7% / 14% / 21%) with bonus increased by 100% if target has no effective Magic Resist
|-
|-
| [[File:explosion.png|link=]]<br />Explosion
| [[File:explosion.png|link=]]<br />Explosion
| 3, 4, 5
| style="text-align:left;" | Casting Range increased by (1 / 2 / 3) tiles and Damage increased by (5% / 15% / 25%)
| style="text-align:left;" | After explosion damage resolved, the caster's next non-Explosion, direct damage spell that resolves on target within 2 seconds will have its Damage increased by (15% / 30% / 45%
|-
|-
| [[File:iconchainlightning.png|link=]]<br />Chain Lightning
| [[File:paralyzefield.png|link=]]<br />Paralyze Field
| 3, 4, 5
| style="text-align:left;" | Moving Field (Agorawave Aspect) damage increased by (6% / 18% / 30%) and paralyze duration increased by (5 / 15 / 25) seconds
| style="text-align:left;" | The first time spell is cast every (60 sec, 40 sec, 20 sec) Damage will be increased by (15%, 25%, 35%), and if a creature is directly targeted, the spell will only hit creatures and ignore players and player followers<br />If the player directly targets a creature (not the ground) while the upgrade is ready, the spell will only hit creatures and will ignore players and player followers
|-
|-
| [[File:flamestrike.png|link=]]<br />Flamestrike
| [[File:flamestrike.png|link=]]<br />Flamestrike
| 3, 4, 5
| style="text-align:left;" | Inflicts an additional (7%, 21%, 35%) of final spell damage to target over 15 seconds
| style="text-align:left;" | Inflicts an additional (15%, 25%, 35%) of final spell damage to target over 15 seconds
|-
|-
| [[File:iconmeteorswarm.png|link=]]<br />Meteor Swarm
| [[File:iconmeteorswarm.png|link=]]<br />Meteor Swarm
| 3, 4, 5
| style="text-align:left;" | Damage increased by (8% / 24% / 40%)
| style="text-align:left;" | The first time spell is cast every (60 sec, 40 sec, 20 sec) Damage will be increased by (15%, 25%, 35%), and if a creature is directly targeted, the spell will only hit creatures and ignore players and player followers<br />If the player directly targets a creature (not the ground) while the upgrade is ready, the spell will only hit creatures and will ignore players and player followers
|-
| [[File:iconchainlightning.png|link=]]<br />Chain Lightning
| style="text-align:left;" | Damage increased by (7% / 21% / 35%) and each target hit has a (5% / 15% / 25%) chance to be Hindered for 3 seconds
|-
|-
| [[File:iconearthquake.png|link=]]<br />Earthquake
| [[File:iconearthquake.png|link=]]<br />Earthquake
| 3, 4, 5
| style="text-align:left;" | Damage increased by (7% / 21% / 35%) and caster gains a (2% / 6% / 10%) spell damage bonus against each target hit for 30 seconds (will not stack)
| style="text-align:left;" | The first time spell is cast every (60 sec, 40 sec, 20 sec) Damage will be increased by (15%, 25%, 35%), and the spell will only hit creatures and ignore players and player followers<br />The spell will only hit creatures and will ignore players and player followers
|-
|-
| [[File:resurrection.png|link=]]<br />Resurrection
| [[File:resurrection.png|link=]]<br />Resurrection
| 1, 2, 3
| style="text-align:left;" | Increases mana refund chance by (10%, 30%, 50%) and has a (20%, 60%, 100%) chance to resurrect an additional friendy target within 4 tiles of target (will prioritize player's controlled creatures first)
| style="text-align:left;" | Increases mana refund chance by (20%, 30%, 40%) and has (33%, 66%, 100%) chance to resurrect an additional friendly target within 4 tiles
|}
|}

Revision as of 15:19, 1 June 2026

Spell Bonus

Create Food
Creates a Magic Mushroom that restores (5 / 15 / 25) mana with a cooldown of 60 seconds between uses (mana amount scales by Magery)

Magic Arrow
The first time spell is cast every 15 seconds its damage is increased by (50% / 150% / 250%)

Reactive Armor
Damage taken by creatures has a (18%, 54%, 90%) chance to not reduce the total damage prevention remaining of the spell

Harm
The first time spell is cast every 15 seconds its damage is increased by (50% / 150% / 250%)

Cure / Arch Cure
Increases cure chance by (10%, 30%, 50%) of normal

Protection / Arch Protection
Caster and their followers receive an additional (5, 15, 25) Effective Armor Rating against creatures

Fireball
The first time spell is cast every 15 seconds it will inflict an additional (50% / 150% / 250%) of final spell damage to target over 15 seconds

Bless
Will also apply the Bless spell to up to (2, 6, 10) other friendly targets within 6 tiles of target (will prioritize player's controlled creatures first)
File:poison.png
Poison
Caster's Effective Poisoning Skill increased by (7, 21, 35). Player must still meet printed minimums to qualify for different poison types

Lightning
The first time spell is cast every 15 seconds its damage is increased by (40% / 120% / 200%) and will Hinder the target for (0.5 / 1.5 / 2.5) seconds

Greater Heal
Heals additional (8%, 24%, 40%) of healing amount to target over 15 seconds

Curse / Mass Curse
Spells cast by caster against target have their damage increased by (6%, 18%, 30%) for the next 60 seconds

Mana Drain / Mana Vampire
Increases mana refund chance by (6%, 18%, 30%) for caster's hostile spells cast against target. Lasts 1 minute for Mana Drain and 5 minutes for Mana Vampire
File:firefield.png
Fire Field
Moving Field (Agorawave Aspect) damage increased by (8% / 24% / 40%)

Mind Blast
Damage increased by (7% / 21% / 35%) and has a (3% / 9% / 15%) chance to Hinder target for 3 seconds, with chance increased by 100% if target has 75 Effective Armor or more

Magic Reflect
Caster receives a (6%, 18%, 30%) damage resistance towards creature spells for 60 seconds when magic reflect spell is removed
File:poisonfield.png
Poison Field
Caster's Effective Poisoning Skill increased by (7, 21, 35). Player must still meet printed minimums to qualify for different poison types

Energy Bolt
Damage increased by (6% / 18% / 30%). Player recovers (3 / 9 / 15) mana if target is killed within next 5 seconds

Explosion
Casting Range increased by (1 / 2 / 3) tiles and Damage increased by (5% / 15% / 25%)
File:paralyzefield.png
Paralyze Field
Moving Field (Agorawave Aspect) damage increased by (6% / 18% / 30%) and paralyze duration increased by (5 / 15 / 25) seconds

Flamestrike
Inflicts an additional (7%, 21%, 35%) of final spell damage to target over 15 seconds

Meteor Swarm
Damage increased by (8% / 24% / 40%)

Chain Lightning
Damage increased by (7% / 21% / 35%) and each target hit has a (5% / 15% / 25%) chance to be Hindered for 3 seconds

Earthquake
Damage increased by (7% / 21% / 35%) and caster gains a (2% / 6% / 10%) spell damage bonus against each target hit for 30 seconds (will not stack)

Resurrection
Increases mana refund chance by (10%, 30%, 50%) and has a (20%, 60%, 100%) chance to resurrect an additional friendy target within 4 tiles of target (will prioritize player's controlled creatures first)