Cooking: Difference between revisions
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==Food Satisfaction== | ==Food Satisfaction== | ||
The Taste ID skill can increase the chance of a player regenerating additional stats in this manner (see [[ | The Taste ID skill can increase the chance of a player regenerating additional stats in this manner (see [[Taste Identification]] entry for more info). | ||
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Revision as of 07:58, 18 June 2019
- Players can cook food and create various other items
- Normal Player Passive Regeneration is:
- 1 Hit Point every 6 seconds
- 1 Stamina every 4 seconds
- 1 Mana every 8 seconds
- By eating higher quality foods, players can increase their Passive Regeneration (but only for PvM, it does NOT affect PvP)
Cooking Recipe Skill Levels
- Meager Food Recipes: 75 Cooking Skill
- Adequate Food Recipes: 100 Cooking Skill
- Appetizing Food Recipes: 110 Cooking Skill
- Delectable Food Recipes: 120 Cooking Skill
PvM Bonuses
- Players who eat food will receive a Food Satisfaction effect that lasts for the next 60 minutes
- Food Satisfaction provides a chance whenever a player passively generates Hit Points, Stamina, or Mana to generate additional stats restored
- Food Satisfaction comes in 6 levels (Measly, Paltry, Meager, Adequate, Appetizing, and Delectable)
- Store-bought food or Create Food summoned will always be at Measly level while crafted foods range from Paltry to Delectable
- Players will not receive any Food Satisfaction bonuses if they have been in PvP within the last 2 minutes (but will receive bonuses again again after PvP expires)
- A player will receive the benefit of the highest level of Food Satisfaction they have eaten in the last 60 minutes (i.e. eating a "lower" quality food will not downgrade the player's chances to regenerate stats)
Food Satisfaction
The Taste ID skill can increase the chance of a player regenerating additional stats in this manner (see Taste Identification entry for more info).
Measly Food
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Paltry Food
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Meager Food
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Adequate Food
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Appetizing Food
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Delectable Food
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