Strangelands: Difference between revisions
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===Tunnels=== | ===Tunnels=== | ||
* | * Players should keep an eye out for Tunnels appearing in random locations. By moving over or double-clicking a Tunnel the player will be teleported to another random Tunnel location where they will be hidden for 30 seconds. Using a Tunnel removes both the entrance and the exit from the map. Every 5 minutes, all existing Tunnels are removed and new Tunnels are placed throughout the map | ||
* Tunnel Shovel | * All players begin with a Tunnel Shovel, which may be used once during the event to teleport to a random Tunnel location where the player will remain hidden for 5 minutes | ||
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==Templates== | ==Templates== | ||
===Barbarian=== | ===Barbarian=== | ||
{| class="contenttable sortable" style="border: 0px; width: 100%;" | {| class="contenttable sortable" style="border: 0px; width: 100%;" | ||
|- style="border: 0px;" | |- style="border: 0px;" | ||
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===Bard=== | ===Bard=== | ||
{| class="contenttable sortable" style="border: 0px; width: 100%;" | {| class="contenttable sortable" style="border: 0px; width: 100%;" | ||
|- style="border: 0px;" | |- style="border: 0px;" | ||
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===Engineer=== | ===Engineer=== | ||
{| class="contenttable sortable" style="border: 0px; width: 100%;" | {| class="contenttable sortable" style="border: 0px; width: 100%;" | ||
|- style="border: 0px;" | |- style="border: 0px;" | ||
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===Monk=== | ===Monk=== | ||
{| class="contenttable sortable" style="border: 0px; width: 100%;" | {| class="contenttable sortable" style="border: 0px; width: 100%;" | ||
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===Ranger=== | ===Ranger=== | ||
{| class="contenttable sortable" style="border: 0px; width: 100%;" | {| class="contenttable sortable" style="border: 0px; width: 100%;" | ||
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===Skirmisher=== | ===Skirmisher=== | ||
{| class="contenttable sortable" style="border: 0px; width: 100%;" | {| class="contenttable sortable" style="border: 0px; width: 100%;" | ||
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===Soldier=== | ===Soldier=== | ||
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===Sorcerer=== | ===Sorcerer=== | ||
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Revision as of 22:07, 25 November 2019
Summary
- To be completed
- Strangelands is a combination PvM and PvP event that occurs once a week (currently scheduled for Sundays at 2pm CST) and lasts 2 hours
- It is a mix of survival/Hunger Games gameplay
Strangelands Map
Nostalgic PoIs
- To be completed
- Old Britain Farmlands
- Old Minoc Bank/Mine/Mountain
- Old Orc Fort
- Old Serpents Hold
Rules
- When entering Strangelands, a player's current Stats, Skils, and Ites are "stored."Players then adopt the Stats, Skills, and Starting Items listed in their selected Strangelands Template chosen on the previous page
- When leaving Strangelands, a player's original "stored" Stats, Skills, and Items are returned to them
- Each Strangelands event lasts 2 hours
- The goal of Strangelands is to end the event with as many points as possible. Players earn points through Survival and by Depositing Trophies
- Strangelands is a Grey Zone, meaning all players may freely attack each other or commit criminal actions against each other without penalty
- All players, even in the same guild or alliance, will display to each other with the name "a stranger" and will appear as Grey to each other
Strangelands Moongates
When a Strangelands event is scheduled to begin, Strangeland Gates will appear throughout towns and players may double-click them to access the Strangelands Menu for the event
Strangelands Hotbar
All players have a Strangelands Hotbar which appears on their screen and is updated periodically during the event. The Hotbar will display the following stats:
- Hunger level
- Thirst level
- Total Points earned
Relieving Hunger
- Players can double-click or lift any Small or Large Mushrooms to harvest them. Eating a Small or Large Mushroom will reduce your Hunger level by 10 or 20 respectively
- Killing creatures will yield Raw Meat which can be eaten to reduce your Hunger level by varying amounts
Relieving Thirst
- Players can double-click or lift any Rainwater item to harvest a Bottle of Water. Drinking this item will reduce your Thirst level by 10
Supply Containers
- Players may encounter Supply Containers which can be double-clicked to break open, yielding a variety of items
Resurrection
- When a player dies, they will automatically be resurrected at a random spawn location where they will be hidden for 30 seconds
Items
- All of a player's starting items are Blessed and will respawn with them upon death. Blessed items cannot be equipped, used, or activated by anyone other than their original owner
- Some characters will start with Blessed consumables such as Potions or Arrows These items have an unlimited number of uses but cannot be stacked with any non-Blessed versions of the same item type
- Stat Elixirs
- Skill Manuals
- Spellstones
- Spell Scrolls
- Trap Kits
Skills
- To be completed
- Detect Hidden - does NOT reveal nearby hidden players, BUT instead creates an arrow pointing to the nearest Tunnel up to (Detect Hidden skill) tiles away
Tunnels
- Players should keep an eye out for Tunnels appearing in random locations. By moving over or double-clicking a Tunnel the player will be teleported to another random Tunnel location where they will be hidden for 30 seconds. Using a Tunnel removes both the entrance and the exit from the map. Every 5 minutes, all existing Tunnels are removed and new Tunnels are placed throughout the map
- All players begin with a Tunnel Shovel, which may be used once during the event to teleport to a random Tunnel location where the player will remain hidden for 5 minutes
Storage Caches
- To be completed
Player Activity
- To be completed
Trophies
- To be completed
Templates
Barbarian
Starting Stats
|
Starting Skills
|
Starting Items
|
Bard
Starting Stats
|
Starting Skills
|
Starting Items
|
Engineer
Starting Stats
|
Starting Skills
|
Starting Items
|
Monk
Starting Stats
|
Starting Skills
|
Starting Items
|
Ranger
Starting Stats
|
Starting Skills
|
Starting Items
|
Skirmisher
Starting Stats
|
Starting Skills
|
Starting Items
|
Soldier
Starting Stats
|
Starting Skills
|
Starting Items
|
Sorcerer
Starting Stats
|
Starting Skills
|
Starting Items
|
Additional Notes
To prevent players from earning points in Strangelands while AFK:
- Players earn 25 Points for every 5 minutes they are alive within Strangelands, so long as they have performed any of the following actions in the last 5 minutes:
- Harvested a Small or Large Mushroom
- Harvested Rainwater
- Broken open a Supply Container
- Used a Tunnel
- Killed a Creature