Tactics: Difference between revisions
Jump to navigation
Jump to search
Dysharmony (talk | contribs) No edit summary |
|||
Line 2: | Line 2: | ||
==Summary== | ==Summary== | ||
* | * From 0 to 100: Provides a PvM and PvP damage bonus equal to ((100% * (Tactics Skill / 100)) * base weapon or base wrestling damage) | ||
* From 101 and above: Provides a PvM and PvP damage bonus equal to ((200% * ((Tactics Skill - 100) / 100)) * base weapon or base wrestling damage) | |||
* The rules above include tactics bonuses from weapons. | |||
** Example 1: A character with 90 Tactics skill and a storebought weapon receives a bonus of 90% of base weapon damage | |||
** Example 2: A character with 90 tactics skill and a power weapon (110 tactics total) receives a bonus of 120% of base weapon damage (double value for points above 100) | |||
* Tactics bonuses work the same for PvM and PvP (but base wrestling/weapon damage is halved in PvP). | |||
==Training== | ==Training== | ||
* Tactics is gained passively through melee combat. | * Tactics is gained passively through melee combat. | ||
* Up to 50.0 skill can be trained by a NPC ? vendor. | * Up to 50.0 skill can be trained by a NPC ? vendor. | ||
Line 10: | Line 16: | ||
** 50-70 Passively with melee combat in the New Player Dungeon. | ** 50-70 Passively with melee combat in the New Player Dungeon. | ||
** 70-100 Passively with melee combat. | ** 70-100 Passively with melee combat. | ||
Revision as of 15:02, 16 April 2020
Summary
- From 0 to 100: Provides a PvM and PvP damage bonus equal to ((100% * (Tactics Skill / 100)) * base weapon or base wrestling damage)
- From 101 and above: Provides a PvM and PvP damage bonus equal to ((200% * ((Tactics Skill - 100) / 100)) * base weapon or base wrestling damage)
- The rules above include tactics bonuses from weapons.
- Example 1: A character with 90 Tactics skill and a storebought weapon receives a bonus of 90% of base weapon damage
- Example 2: A character with 90 tactics skill and a power weapon (110 tactics total) receives a bonus of 120% of base weapon damage (double value for points above 100)
- Tactics bonuses work the same for PvM and PvP (but base wrestling/weapon damage is halved in PvP).
Training
- Tactics is gained passively through melee combat.
- Up to 50.0 skill can be trained by a NPC ? vendor.
- Skill gains for Tactics up to 70.0 are accelerated in the New Player Dungeon.
- 50-70 Passively with melee combat in the New Player Dungeon.
- 70-100 Passively with melee combat.